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Velios
M. Corp M. PIRE
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Posted - 2007.08.08 21:27:00 -
[1]
Edited by: Velios on 08/08/2007 21:32:44
Hmm, the battle consists of aprox 150 pilots on each side, but the outcome is yet uncertain, as many of the pilots on my side have de-synched. I personally got booted and am on a black screen.
FATAL, MPIRE, COW, FS -V- RZR & Friendly alliances.
Good luck everybody! Will be interesting to see the outcome.
This is not the way fleet battles used to be I know that much, it's not fun for anyone anymore but the battle itself simply has to happen regardless of lag in order for a winner to emerge.
Keep this thread whine and smack free please, and lets have updates as they happen. We will probably know how the battle went on the forum before the pilots involved in the actual fight do, such is the horrific, unplayable lag.
M.Corp Capital Blueprint Facility |

Hitman396
Caldari UK Corp FATAL Alliance
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Posted - 2007.08.08 21:28:00 -
[2]
I desynced so logged out, now i can't log back in 
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Orodyata Uvari
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Posted - 2007.08.08 21:30:00 -
[3]
Entering game.............
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zykerx
Pegasus Mining and Securities R0ADKILL
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Posted - 2007.08.08 21:31:00 -
[4]
Edited by: zykerx on 08/08/2007 21:31:38 jumped in with 2 chars
i was proberly shot as saw ship oput of control but he wasnt responding to anythingh
other1 did load a little, could fire on 1 and then crsashed
sucks, could have been funn but stupid lagg stops that
we also got alot members that can not jumpin system to help us, jumpquece bul**** etc .
"MY COMMENTS IN NO WAY REFLECT MY CORP OR ALLIANCE"
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Invader Dis
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Posted - 2007.08.08 21:31:00 -
[5]
15 minutes and counting to log back in. Luckily we have this new server stuff to help these problems.
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Fred0
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.08.08 21:31:00 -
[6]
Stuck on entering game, gl fellas :)
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Jennai
The Silent Rage R0ADKILL
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Posted - 2007.08.08 21:31:00 -
[7]
I tried to jump, waited ten minutes, got disconnected, and now I've been stuck on "entering game as" for the past twenty minutes. I'm hearing multiple complaints of desyncs on TS, and there's so much lag that it took five minutes to get one of the primaries to structure.
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Shirei
Minmatar Cutting Edge Incorporated
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Posted - 2007.08.08 21:31:00 -
[8]
You know it's very frustrating to look at your char selection screen while people on TS are saying they can shoot stuff..
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Venec
Rave Technologies Inc. Fallen Souls
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Posted - 2007.08.08 21:32:00 -
[9]
Edited by: Venec on 08/08/2007 21:33:01 And I should have listen to my corp buddies - "when desynced, don't log". Now I'm admiring black screen \o/
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Sinder Ohm
Infinite Improbability Inc Mostly Harmless
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Posted - 2007.08.08 21:33:00 -
[10]
I cant see **** but im very sure im floating in a pod or in a clone bank. 
Originally by: Rawne Karrde PVP in EvE is consentual, you agree to it when you login. If you don't like it you're in the wrong game.
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Sebo Darrens
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.08.08 21:34:00 -
[11]
This is the new wave of EVE fleet battles, slower and more about strategy.. pick your primary carefully because it takes 10 minutes to fire at it
/me fires on a Razor Tempest *Rolls d20*
|

Pepperami
Art of War Cult of War
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Posted - 2007.08.08 21:34:00 -
[12]
stfu, we got heat!
Who's overloading with me? High five!
A-WAR might be Recruiting!
|

NightmareX
Caldari Infinitus Odium The Church.
|
Posted - 2007.08.08 21:34:00 -
[13]
Welcome to the "Desynch Online", not EVE Online , anyways, good luck on your fight .
Infinitus Odium - We Are The Bringers Of Hatred |

Ironass
Amarr Thundercats RAZOR Alliance
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Posted - 2007.08.08 21:35:00 -
[14]
Jump in, 3minute traffic control. Crash as screen loads the system, tried to log back in ever since. No luck. Good luck to everyone involved.
De-sync Online... =( |

Pepperami
Art of War Cult of War
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Posted - 2007.08.08 21:35:00 -
[15]
Oh, if anyone kills me, let me know. Thx in advance.
A-WAR might be Recruiting!
|

SmokeyUK
Neogen Industries Fallen Souls
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Posted - 2007.08.08 21:35:00 -
[16]
Edited by: SmokeyUK on 08/08/2007 21:35:49 Edited by: SmokeyUK on 08/08/2007 21:35:38 Been entering the game for the last 20mins now  http://www.evogaming.co.uk/sigs/smksig.gif
signature removed (max size 24000 bytes) - please email us (with the signature URL) if you want to know why - Pirlouit([email protected]) |

zykerx
Pegasus Mining and Securities R0ADKILL
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Posted - 2007.08.08 21:35:00 -
[17]
Originally by: Pepperami stfu, we got heat!
Who's overloading with me? High five!
i bet the modules were very hot before they blowup .
"MY COMMENTS IN NO WAY REFLECT MY CORP OR ALLIANCE"
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Sherio
Caldari Chosen Path FATAL Alliance
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Posted - 2007.08.08 21:35:00 -
[18]
same here 
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Shirei
Minmatar Cutting Edge Incorporated
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Posted - 2007.08.08 21:35:00 -
[19]
Originally by: Pepperami Oh, if anyone kills me, let me know. Thx in advance.
They are talking about you on TS, prepare to be primaried at some point in the next 30 minutes.
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Invader Dis
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Posted - 2007.08.08 21:36:00 -
[20]
im seriously wondering why we do this to ourselves?
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Gabba
The Three Hundred
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Posted - 2007.08.08 21:36:00 -
[21]
same here "entering game as Gabba", lots of stuff happening on TS, i'm just not seeing any of it. Too bad CCP isnt using profits to invest into batter hardware.
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Jennai
The Silent Rage R0ADKILL
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Posted - 2007.08.08 21:36:00 -
[22]
Edited by: Jennai on 08/08/2007 21:36:52
Originally by: Shirei
Originally by: Pepperami Oh, if anyone kills me, let me know. Thx in advance.
They are talking about you on TS, prepare to be primaried at some point in the next 30 minutes.
he's secondary now so he'll probably be dead within ten minutes
I still can't log in. are you supposed to sit on "entering game as" or close out and retry, or does it not make any difference?
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Ironass
Amarr Thundercats RAZOR Alliance
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Posted - 2007.08.08 21:37:00 -
[23]
Originally by: Pepperami Oh, if anyone kills me, let me know. Thx in advance.
You're dead as far as i know... Sorry to have to break it to ya ;)
De-sync Online... =( |

Mourning Starr
FireStar Inc FATAL Alliance
|
Posted - 2007.08.08 21:37:00 -
[24]
Hell, I can't even log into D4R!
Ya know, up until recently I'd be in game a good hour before formup ahead of a battle, and be one of the first to 'x' up.. Tonight I didn't even bother getting involved because I knew this was going to happen. Sad really  |

Nebuchadnezzar I
Art of War Cult of War
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Posted - 2007.08.08 21:37:00 -
[25]
TY CCP for the excellent anti blob system aka "make everyone invisible but let them shoot you".
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Lakhthaar
Gallente STK Scientific M. PIRE
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Posted - 2007.08.08 21:38:00 -
[26]
Am I dead yet? What's going on? CCP LET ME IN!!!
 Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo |

Sinder Ohm
Infinite Improbability Inc Mostly Harmless
|
Posted - 2007.08.08 21:38:00 -
[27]
Has anyone shot my sabre ?
Originally by: Rawne Karrde PVP in EvE is consentual, you agree to it when you login. If you don't like it you're in the wrong game.
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Pepperami
Art of War Cult of War
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Posted - 2007.08.08 21:38:00 -
[28]
Originally by: Ironass
Originally by: Pepperami Oh, if anyone kills me, let me know. Thx in advance.
You're dead as far as i know... Sorry to have to break it to ya ;)
Damn, I'm dead I just don't know it yet :<
A-WAR might be Recruiting!
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Enochia Starr
KarWal Corporation FATAL Alliance
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Posted - 2007.08.08 21:39:00 -
[29]
Got probaly 1 kill before i desynced. It took me roughly 5 min to log back in, only to get desync straight again. Now i have been waiting for what seems ages now to get back in yet again, if not just to see if i am dead or alive.
Btw GJ CCP on the latest hardware upgrade, ohh good fight RZR and friends 
|

Straith
GALAXIAN RAZOR Alliance
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Posted - 2007.08.08 21:39:00 -
[30]
Originally by: Pepperami
Originally by: Ironass
Originally by: Pepperami Oh, if anyone kills me, let me know. Thx in advance.
You're dead as far as i know... Sorry to have to break it to ya ;)
Damn, I'm dead I just don't know it yet :<
Yeah, tick tock!
|

Velios
M. Corp M. PIRE
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Posted - 2007.08.08 21:39:00 -
[31]
Best way to see your current status in game - check the enemy killboard.
M.Corp Capital Blueprint Facility |

Bathroom Attendant
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Posted - 2007.08.08 21:40:00 -
[32]
Did I die or what? 
|

Fr3yr
Black Sea Industries Cult of War
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Posted - 2007.08.08 21:40:00 -
[33]
GJ CCP lost another customer today
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Invader Dis
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Posted - 2007.08.08 21:41:00 -
[34]
i heard you called primary awhile ago pepperami...prob dead but who knows?
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Orree
Gallente Shiva Morsus Mihi
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Posted - 2007.08.08 21:41:00 -
[35]
Originally by: Pepperami stfu, we got heat!
Who's overloading with me? High five!
LOL. AwesomeÖ
Being Pacific US timezone I often miss "all the fun."
BTW...to the FS guy...I have heard (and practice myself with good results) that if you're de-synced you need to re-log. However, if it's just run-of-the mill "lag" then re-logging makes an untenable situation even worse (if that's possible).
"How much easier it is to be critical than to be correct." ---Benjamin Disraeli |

Sherio
Caldari Chosen Path FATAL Alliance
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Posted - 2007.08.08 21:41:00 -
[36]
CCP wanna borrow my spectrum 48k 
|

putukas
Amarr Enterprise Estonia Cult of War
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Posted - 2007.08.08 21:41:00 -
[37]
impossible to play this game... i could'nt see anything even not my own ship... argghhh this game sucks!
|

Nobues
Gallente DAB RAZOR Alliance
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Posted - 2007.08.08 21:41:00 -
[38]
rzr has the system as the numbers was 350 to 150 with 1/2 out fleet mid jump in.
I yet to load but we hold the system.
Webhosting & Killboard for you, your corp, and your Alliance Click me for more info |

Asuo
The Wild Hunt FATAL Alliance
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Posted - 2007.08.08 21:42:00 -
[39]
Yea lagged out as I warped to the gate at the start of the battle. -----------------------------------------------
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Velios
M. Corp M. PIRE
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Posted - 2007.08.08 21:42:00 -
[40]
We think that RZR currently hold the gate. GJ guys, under terrible circumstances you came out on top.
We are not yet sure of the kills / losses
M.Corp Capital Blueprint Facility |

God's Army
Interstellar eXodus R0ADKILL
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Posted - 2007.08.08 21:42:00 -
[41]
entering game. \o/ -- In Soviet Russia, the car drives you |

Arbhal
Caldari Chosen Path FATAL Alliance
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Posted - 2007.08.08 21:43:00 -
[42]
oooo back in station after 10 mins of trying to relog ... great job CCP |

Invader Dis
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Posted - 2007.08.08 21:43:00 -
[43]
**** you God's
|

NightmareX
Caldari Infinitus Odium The Church.
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Posted - 2007.08.08 21:43:00 -
[44]
Originally by: Velios Best way to see your current status in game - check the enemy killboard.
Or check if you have more isk now than you had before you started the fight, also in the character selection.
Infinitus Odium - We Are The Bringers Of Hatred |

Maliber
Art of War Cult of War
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Posted - 2007.08.08 21:44:00 -
[45]
hmmm my everything dissapeerd and then there was some kind of square on me ship it was a nice square i kinda liked it. But after a while i got kinda afraid i didnt like the square any more.
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Mister Tregiew
DRUCKWELLE Fallen Souls
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Posted - 2007.08.08 21:45:00 -
[46]
De-sync , loggin off , loggin in , after 15 minutes im back in game .... ALIVE ^^
but .... warped to stargate to join back into fight .... no lag at this moment ... arrived at the gate .... no enemies ?!?!?!?! cant jump, cant warp, cant move , can get damage .. thats great ... i think im dead now .. but i dont know
however that COULD have been fun ..
Thanks to RZR & Co
|

Ironass
Amarr Thundercats RAZOR Alliance
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Posted - 2007.08.08 21:45:00 -
[47]
I'm in and alive! ;)
De-sync Online... =( |

reg keeper
The JORG Corporation FATAL Alliance
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Posted - 2007.08.08 21:47:00 -
[48]
No idea if im dead alive or in limbo. Game froze solid after the first few seconds on my end. Been satt wondering if the black screen will ever go away.
You guys may be hostiles but im sure your with me in asking for this to be fixed. Large fleet fights are apart of eve and we cant do them any more. CCP can you please fix this. The test server does not have the traffic or stress to test this out properly. Hey if it help I will send you my old ram sticks.
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waccoe
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Posted - 2007.08.08 21:47:00 -
[49]
Edited by: waccoe on 08/08/2007 21:47:28 nm
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culdor
Art of War Cult of War
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Posted - 2007.08.08 21:48:00 -
[50]
Awesom.... err what? Does heat help you at reloading any faster, 4 minutes seems a bit steap :p Anyway, fun fun, lets do it aga... err what again?
|

Scatharch
Quam Singulari M. PIRE
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Posted - 2007.08.08 21:48:00 -
[51]
I've given up 20 mins of staring at the screen unable to do anything is not fun I have a good connection and a very high spec PC but that did not help off to bed waisted night.
|

Nhaz
M. Corp M. PIRE
|
Posted - 2007.08.08 21:49:00 -
[52]
I normaly Dont beat on devs for problems with the game.
But this problem of desync is getting worse. fleet combat isn't possible anymore. Heck ive seen desync on small 20 man gangs.
CCP Please Pull out all the stop. Fix this. this is game breaking at this time. **** like this i expect from a beta not from Live after years of running.
My tin foil says the vista compatibility needs to be rolled back since vista is a joke anyways. _____________________________________________
It's NOT paranoia, If they REALLY ARE out to get you! |

Cornette
Gallente M. Corp M. PIRE
|
Posted - 2007.08.08 21:49:00 -
[53]
I got desynced just as I jumped into system. After a few minutes of nothing happening on my screen except getting the message "you can't do that since you are in warp" I logged out to try fix the desync and log back in.
Five minuts later I was still at the logging in screen and that's when I decided to call it a day. Seems the server didn't register that I was offline either because I could still see myself in corp chat with my other character for another ten minutes.
DESYNC ONLINE now that is a very fitting name 
//Cornette
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Dave5268
Caldari FireStar Inc
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Posted - 2007.08.08 21:51:00 -
[54]
same here de-synched so tried to get back in with no luck sofar :(
|

Bravo 20
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.08.08 21:52:00 -
[55]
Just managed to get back in only to see my pod being shot and unable to open overview to get away 
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gaz widdow
Caldari FATAL REVELATIONS FATAL Alliance
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Posted - 2007.08.08 21:53:00 -
[56]
GL all. what ever: We need better looking ships so we can turn all effects of so we carnt see them better cheers ccp
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Lunarra
eXceed Inc. INVICTUS.
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Posted - 2007.08.08 21:53:00 -
[57]
Don't even think of petitioning any of the loss guys......
"thank you for contacting customer support blah blah.... the server was fine from our side blah blah.... thanks, CCP.
|

Goktar illiat
Gallente DAB RAZOR Alliance
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Posted - 2007.08.08 21:57:00 -
[58]
Originally by: Invader Dis i heard you called primary awhile ago pepperami...prob dead but who knows?
he lived... but oops not for long 
|

Gunship
Amarr FATAL REVELATIONS FATAL Alliance
|
Posted - 2007.08.08 21:59:00 -
[59]
Got desynced strait away lo, managed to log back in after 5 minutes, got to the gate could problerly see 40 of the 330 pilots reported in local chat. Managed to get two guns going for a while, but most of the time nothing activated as usual. I eventualy got called and it was my time to hit the dust. I'm sure both sides had problems so this is not to defend a victory on the gate well earned to razor and the 11 other alliances they manage to drag to S-E (I noticed 380 on the map at one point). The battle in S-K (We came to meet you) did at least happen and I hope some of us got someting out of it. We had around 200 ships and razor 350+ at best guess. Well done to all that took part, I hope CCP will study the logs, not that I have much hope for future 200vs350 battles.
Ohh and a funny one liner from one of my pilots "I just managed to log in and landed on a enemy Nyx"...
gf <-- not got the chance to type it in local. gf in the sence that we had a fight, im sure many will debate how fun it actualy was.
o/ all
So you want to join us? |

Traxio Nacho
Sharks With Frickin' Laser Beams Mercenary Coalition
|
Posted - 2007.08.08 22:01:00 -
[60]
Originally by: Lunarra Don't even think of petitioning any of the loss guys......
"thank you for contacting customer support blah blah.... the server was fine from our side blah blah.... thanks, CCP.
Ain't that the truth the GM's these days just seem to look at a petition and flip a coin, the delay on getting an answer to a petition is usually within the day but the GM's CCP have hired haven't got a ******* clue what they are doing.
Even when the server crashes and theres like 10 threads on the forums and even a news article about it the response still seems to be the same "Sorry our logs don't show anything" The reason they don't show anything is probably because the dam server isn't even working!!!
Oppps sorry for the rant velios 
|

Sister Bliss
The Wild Hunt FATAL Alliance
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Posted - 2007.08.08 22:02:00 -
[61]
It is saying something when the only way to get any information on your online status is to poll a killboard to find out if you are dead or not (hurry up and post your kills RZR).
It is only a matter of time before the number of experiences like this amount to a realisation that we are completely wasting out time (if we didn't know already). And yes you can have my stuff :-)
RZR & Allies, I trust the experience was as utterly pitiful as it was for me although probably somewhat sweeter since you no doubt hold the field. GF nonetheless and has been a great duel so far.
|

Seiver D'amross
Subach-Tech FATAL Alliance
|
Posted - 2007.08.08 22:02:00 -
[62]
Edited by: Seiver D''amross on 08/08/2007 22:04:57
Originally by: Ironass I'm in and alive! ;)
De-sync Online... =(
/signed ______________________________________________________ I shal stand tall and shake the heavens with my power |

LordHelmchen
Art of War Cult of War
|
Posted - 2007.08.08 22:02:00 -
[63]
thx guys for bringing it again ... we will get our fleetfight without lag! maybe next year 
|

Bokudan
Gallente DRUCKWELLE Fallen Souls
|
Posted - 2007.08.08 22:03:00 -
[64]
Edited by: Bokudan on 08/08/2007 22:04:26
Originally by: Invader Dis im seriously wondering why we do this to ourselves?
signed totally
but at least i got a killmail and never saw any of my turrets lightening green.
This new serverstuff is worth nothing at all - same lag as in v7-mid before the update....
|

scififreak
Minmatar Exanimo Inc Triumvirate.
|
Posted - 2007.08.08 22:04:00 -
[65]
Originally by: Pepperami stfu, we got heat!
Who's overloading with me? High five!
lol!
Nice to see the game works the same as it did before these patches... 
|

Tumbles
Blue Labs Knights Of the Southerncross
|
Posted - 2007.08.08 22:06:00 -
[66]
Heh....thinking that we will put together a fleet in the south and head your way. From the sounds of things we might make it to the battlefield before people get logged back in :p
-Tumbles
|

Gnulpie
Minmatar Miner Tech
|
Posted - 2007.08.08 22:08:00 -
[67]
You are all dead, you just don't know it!
Sorry to hear about all the desyncs and lag 
|

Dave5268
Caldari FireStar Inc
|
Posted - 2007.08.08 22:08:00 -
[68]
well was a GF till the new upgrades couldn't handle the load cheers ccp
|

Stoffl
Free Mercenaries Union FATAL Alliance
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Posted - 2007.08.08 22:08:00 -
[69]
Was on the Gate, local started rising, first targets showed up, we're called, the fun had just begun, first ships popped. Woot my Overview is filling up with Targets. Oh my Gosh this is gonna be awesome. :D *WHAM* The Desyncmoster crawls out of it's hole and hit's me for a wrecking shot. approx 21:05 Eve-Time..all Hostiles vanish from overview. Speed-o-meter doesn't show speed anymore, client hang. Waiting 5 Minutes....nothing changes. Maybe try a relog ? *HarHar* The fun begins again..stuck on entering game for 25 minutes. *Jeopardy Theme playing*
Wuah my grid has loaded. Nice. ****loads of hostiles at the gate. hardly blue. I think im dead since 21:08...just that my ship still sits here..repping..cap boosting, just not moving...since half an hour ? Guess im loging now....
Sry if my battle report isn't very thrilling. 
|

Pepperami
Art of War Cult of War
|
Posted - 2007.08.08 22:09:00 -
[70]
Jokes aside, that was the worst server performance I've ever experienced. It was more erratic than I personally experienced last week, and was just a monumental waste of time.
A-WAR might be Recruiting!
|

Silvestri
Knights of Chaos Chaos Incarnate.
|
Posted - 2007.08.08 22:09:00 -
[71]
don't worry...according to the message I got...there is no desyncing/lag problem. reimbursent is not necessary....
gl though...
|

ForumPosterAlt
HERRO KITTY
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Posted - 2007.08.08 22:10:00 -
[72]
So the "upgrades" actually made the game worse?
Because posting on the forums is serious business. |

fisty
M. Corp M. PIRE
|
Posted - 2007.08.08 22:12:00 -
[73]
I just waited 3 hours to get a fleet fight which i missed cause i desynced at jump-in. Good stuff 
Your signature exceeds the maximum allowed filesize of 24,000 bytes - Tallan ([email protected]) |

Bazan Kor
STK Scientific M. PIRE
|
Posted - 2007.08.08 22:13:00 -
[74]
gf guys, i guess the gods of desync pick their chosen people at random 
EVE Online, where the bugs are prettier. |

Armois Delgato
FATAL REVELATIONS FATAL Alliance
|
Posted - 2007.08.08 22:13:00 -
[75]
Originally by: ForumPosterAlt So the "upgrades" actually made the game worse?
Nothing changed.
|

Hano 137
|
Posted - 2007.08.08 22:13:00 -
[76]
was desyn'd straight away, can't get back in so have no idea if I'm alive or dead. If Razr won, fair play to you guys, from the sound of it, you had the numbers to beat us. I'm just very annoyed I didn't get a chance to fight - I appreciate it was just as bad for our enemies as well, so I guess the result is fair. I'm just very, very p***ed off at the desync. There's no point trying to play when the game won't even let you fight and die properly. Grrr
|

Fred0
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.08.08 22:17:00 -
[77]
Well sucks but tonight it was our turn. Remember 3dr when we had endless killed who couldn't see ****?
|

Torquemanda Corteaz
Gallente Infinite Improbability Inc Mostly Harmless
|
Posted - 2007.08.08 22:18:00 -
[78]
Edited by: Torquemanda Corteaz on 08/08/2007 22:19:36 we desynced i got targeted by a lot of support ships and then logged off took aaaaaages to get back in, and saw that My little drones had been busy god bless em and i survived
winnar: nodes (but we held the field dunno about kills)
|

Urth
|
Posted - 2007.08.08 22:18:00 -
[79]
Welcome to Desync-Online
|

Streetrip
FATAL REVELATIONS FATAL Alliance
|
Posted - 2007.08.08 22:18:00 -
[80]
Warped in...locked a few things started shooting then all of a sudden space goes empty with just my ship in it...start feeling lonely so decide to scratch my ass a bit.
'lo and behold 5 minutes later a single enemy ceptor pops up on my overview, after seeing "locking on" countdown repeat about 5 times i get lock! After "An attempt is underway to activate this module" is spammed about 15 times they go active. Then 'lo and behold space fills up again, i have 3 mins of utter freeze out. My target has disappeared and there's ALOT of ships on overview! Start re-targeting then BAM! empty space. rinse and repeat. Getting kills was a random roll of the dice due to lag, not cool.
Eventually i warp out. 15 mins later i'm thinking...hmm maybe some ppl are warping out to planets so i can pick them off solo. So i warp to everyone's favourite planet V. *dramatic DUN DUN DUN!* a huge ass nyx with several support...Balls to this. Get scrambled so i lock on the nearest frig and start shooting. Got it to armor but then the fleet of nyx fighters is on me and i'm going dowwwnnnn. So that was the most playable part of the battle for me which was fun at that.
Now let us all join in unified prayer at the server deities for better fights!
|

Hano 137
|
Posted - 2007.08.08 22:21:00 -
[81]
Originally by: Fred0 Well sucks but tonight it was our turn. Remember 3dr when we had endless killed who couldn't see ****?
I guess so. These things do even out over time. i just wish I'd had a chance to go down fighting.
|

Asuo
The Wild Hunt FATAL Alliance
|
Posted - 2007.08.08 22:25:00 -
[82]
Originally by: Armois Delgato
BATTLE WINNAR: Nodes.
If I ever met one of the noeds in RL I'd be hard pressed not to beat the carp out of it. -----------------------------------------------
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Bokudan
Gallente DRUCKWELLE Fallen Souls
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Posted - 2007.08.08 22:27:00 -
[83]
Originally by: Hano 137
Originally by: Fred0 Well sucks but tonight it was our turn. Remember 3dr when we had endless killed who couldn't see ****?
I guess so. These things do even out over time. i just wish I'd had a chance to go down fighting.
sure you hold the fiels GF & GJ to rzr and friends - but THESE THINGS are the normal way such fights are at the moment and that just sucks. Imagine the hell of a battle it could have been !! but it was just a desync-party
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Sha Dar
eXceed Inc. INVICTUS.
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Posted - 2007.08.08 22:28:00 -
[84]
Don't worry, your experience will be greatly improved by all the new content recently adding, and being worked on right now...
Isn't it about time for a mass petition (e-mail, forum threadnaught ?)to say screw the new content, seriously, and put everything possible into getting the thing stable, properly stable... ?
-
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eleuthereus
Gallente The Wild Hunt FATAL Alliance
|
Posted - 2007.08.08 22:28:00 -
[85]
Congrats to Razor et al for holding the field.
Consolation to you for not getting the fight you deserved.
This was just . . . well, sad. You wanted to fight. We wanted to fight. But I am not quite sure what that experience was thanks to massive desyncs.
However, I did very much enjoy being in a SS, while my screened showed the gate, and also seeing your entire fleet parked at a planet, and firing at me from 4.0 AU away. Wow, now I call those big guns. I lorward to fighting someday and actually seeing what's going on. For now, I will simply keep pushing all my keys at the same time. LOL.
Maybe we should all do what they did in the American Musical West Side Story. You pick your best guy, we pick our best guy, and they slug it out, winner take all. At least we'd be able to watch.
Good, er . . . uhm, fight, I guess.
________________________ "The truth is incontrovertible, malice may attack it, ignorance may deride it, but in the end; there it is" (Whinston Churchill). |

Raxx Crowvente
Caldari UK Corp FATAL Alliance
|
Posted - 2007.08.08 22:30:00 -
[86]
I managed to target a BS and activate my buns..... but after almost a full rack was wasted and i seen no damage i realised i was desynced. So i quit and try to relog..... but sat looking at the log in screen for about 15 minutes. Then i eventually get back in game only to find myself in a pod.  I never even seen anyone target me, and i never seen my ship take any damage.... i simply logged back in with my pod.
Fleet battles are just a complete lottery.... EVE simply cannot cope with battles like this.
Kind Regards, Raxx.
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hangnoose
Caldari DAB RAZOR Alliance
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Posted - 2007.08.08 22:34:00 -
[87]
Originally by: eleuthereus Congrats to Razor et al for holding the field.
Consolation to you for not getting the fight you deserved.
This was just . . . well, sad. You wanted to fight. We wanted to fight. But I am not quite sure what that experience was thanks to massive desyncs.
However, I did very much enjoy being in a SS, while my screened showed the gate, and also seeing your entire fleet parked at a planet, and firing at me from 4.0 AU away. Wow, now I call those big guns.
We Added an extra Tracking Enhancer to our fleet fittings.
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ForumPosterAlt
HERRO KITTY
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Posted - 2007.08.08 22:36:00 -
[88]
Hrmm time to call in a professional consultant about your client-server strategy CCP. When fights get to a certain size, cut every corner possible and focus on playability, sacrifice everything else before sacrificing gameplay. Even if its nothing other than acknowledging which modules are activated and who is alive or dead. Sacrifice everything else before desynching the player imo.
Because posting on the forums is serious business. |

Torquemanda Corteaz
Gallente Infinite Improbability Inc Mostly Harmless
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Posted - 2007.08.08 22:36:00 -
[89]
what is strange is go back 6 months and it could, well there was lag, but ive done 300v300 before and while there is some large module lag, it used to be able to survive.
I don't know what line of code they changed but they fubared it
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KardonHarman
Caldari Sniggerdly Pandemic Legion
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Posted - 2007.08.08 22:38:00 -
[90]
I guess I was reasonably lucky.. I loaded the system in about 4 minutes after jumping in, spammed warp to a planet and managed to warp out and back in about a further 5 minutes. After that managed to get about 20 frames a minute, enough to realise I had warped back in the middle of the oopnents fleet and a Vulture 400metres away.. spent the next 15 minutes attempting to jam anything that loaded on overview, but never got notification that I had actually successfully targeted anything, only the Vulture pilot mentioning in local that he had been jammed out of much of the fight let me know I had managed to lock and activate modules.
Kudos to M.Pire/CoW and friends they knew they were outnumbered but still wanted the pew pew as much as we did and stood and fought..
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Veiland F
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.08.08 22:38:00 -
[91]
Edited by: Veiland F on 08/08/2007 22:38:27 I had total desync for the first 5 minutes, but after that the game actually ran quite smoothly for me. I only had 10 seconds module lag, but i guess i was one of the lucky ones, as i managed to warp out 3 times in a row after being shot at. Third time i warped back in the gate was veeery red to me, only 10-15 blues and 100+ reds, and i was getting targetted straight away as i exited warp. I managed to turn around and warp out and considering that i was flying a fat-arsed plated rohk its safe to assume our dear foes had some desync of their own to deal with ... |

Puncher
hirr Morsus Mihi
|
Posted - 2007.08.08 22:39:00 -
[92]
Originally by: Raxx Crowvente
Fleet battles are just a complete lottery.... EVE simply cannot cope with battles like this.
Kind Regards, Raxx.

/me compares this quote with FATAL behavior on the CAOD for the last three days...
/me scratches his head...

hirr Morsus Mihi |

Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.08.08 22:42:00 -
[93]
Really, what are you expecting from 300 vs 150? It didn't even get above 400 in the system, I didn't load after 25 minutes. I relogged on when it was 260 in local.
I told you that you wouldn't like POS warfare, because frankly it's all about the blob... 
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Armois Delgato
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.08.08 22:46:00 -
[94]
Originally by: Tearavygh Quillam Really, what are you expecting from 300 vs 150? It didn't even get above 400 in the system, I didn't load after 25 minutes. I relogged on when it was 260 in local.
I told you that you wouldn't like POS warfare, because frankly it's all about the blob... 
You guys struck first man, we wouldn't have to do this without the whole V7 thing.
and for Puncher: We all told sophi to STFU, in general Fatal gets ****ed at our smackers.
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Koronos
Interstellar eXodus R0ADKILL
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Posted - 2007.08.08 22:48:00 -
[95]
Respect to our opponents for continuing to bring it to the end.
I had a lot of fun, which is sad in a way, just because the fight could have been sooooooooooo much better if the game actually handled it. But still, happy to be in a big fleet fight where I was (eventually) able to actually participate.
Its weird how lag works tho, my experience was as follows:
Got back to s-e in time to hear that we are jumping into s-k, made the first three jumps to s-k quickly, sounds like not much is happening yet because people cant see anything. Try to jump into s-k.
10-15 minutes later I had jumped, loaded screen, ship, system, targets, overview, and started engaging. From that point, for me lag was manageable, less than 30 seconds module activation, and much less than that for switching targets etc.
Koronos
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LordHelmchen
Art of War Cult of War
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Posted - 2007.08.08 22:48:00 -
[96]
do u like that desync ****? we would like to be able to fight at least ... u bring your friends thats ok we bring our friends ... both sides want fun thats why we play
or that is my reason to play
and tbh numbers dont count anymore desync happens when u fight with small gangs too
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Nobues
Gallente DAB RAZOR Alliance
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Posted - 2007.08.08 22:50:00 -
[97]
Edited by: Nobues on 08/08/2007 22:51:18 Ok, because no one else is doing to I'll write up a fast battle report. Please note, I was lagged out for 90% of it..
First, while protecting one of our station systems, S-E with local there up to around 350 friendlys with more jumping in every few mins.
We get reports of a 150+ man Fatel, Empire, Cow, and Fallen Souls. After a few about 10mins we our coverts reported they where in r-y.
After 10 mins of them ratting, and knocking out station services, we get a new POS mail for R-Y that reports that Fallen Souls palced a larger tower up.
We took action and started to head over there, while holding in NCG. Our 2nd gang jumped, see we had so many friendlys we had to make 2 gangs witch both was going up to max levels.
After out 2nd gang jumped in, the battle took place. Killboard states that it lasted from 21:07 to 22:16, but as the coming hours the more people will start posting there kills and loses.
All hostile pos's where killed.
We had the field 100% of the time with minimal loses.
I will not post the stupid kill states as there are just one side, and there is still more kills and loses from both sides yet to come in.
Good fight to everyone who took place in that fight, and Fatel, Cow, empire, and Fallen, go get more ships please, we need more kills.
Report over..
Webhosting & Killboard for you, your corp, and your Alliance Click me for more info |

NOObbody
Mostly Harmless
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Posted - 2007.08.08 22:51:00 -
[98]
That was one of the best huge fleetbattles i had regarding lag.
No desync, not much lag tbh, i had expected much of it, but only had 10 secs for the most part.
Ship was responsive! High Five!
--- I was sworn to absolute secrecy! |

Orree
Gallente Shiva Morsus Mihi
|
Posted - 2007.08.08 22:51:00 -
[99]
I don't know how our colleagues to the south keep going under these circumstances.
I've been saying for months that I want nothing to do with POS/Blob warfare. It's about as much fun as major orthodontic surgery...lol.
Roaming gangs/Raids > POS/Blob warfare.
You bring the blob more or less because you have to...because if you don't, the other guy will.
After V7-MID and now this over S-E, I'm all for just throwing in the towel if the other guys want to..heheh. This isn't fun and it isn't going to BE fun any time soon. Nothing wrong with the pew-pew on a smaller scale, but this is ridiculous and EVE just isn't up to it.
On the other hand...you can de-synch with 20 people in local, so go figure. *shrug*
"How much easier it is to be critical than to be correct." ---Benjamin Disraeli |

Coltaine ShadowStrider
Minmatar Mythos Corp RAZOR Alliance
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Posted - 2007.08.08 22:51:00 -
[100]
I am one of the lucky ones i guess.. Didnt desynch i just lagged so much that i think i managed to shoot 2 or 3 people thats it. Said it before and i said it again i dont know what we the players can do (since obviously leaving the game for most of us isnt an option we want to pursue at least not yet) but this just cant go on. What we need is a Goon campaign (cant believe i said that). Something that will force ccp to abandon the gazilion little CRAP they keep adding and make the effing game playable.
I joined the battle today with nothing.. no sound no effects no buffer no dither no whatever.. everything that could be turned off was. Result? Slideshow and an almost total inability to do anything.
Respect to Cow Mpire etc that new they were outnumbered and elected to stay and fight it out.
Oh and that aeon black dude warped off and in the battle again 3-4 times how the hell did you do that will all this lag 
Endure. In enduring, grow strong.
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Angor
The JORG Corporation FATAL Alliance
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Posted - 2007.08.08 22:51:00 -
[101]
/me thinks its time to sell characters as eve is seriously on the slow road to destruction. Sadly, it never seems to get any better, only worse.
This game is a victim of its own success and its ultimate downfall.
CCP how long do you think everybody is going to put up with this instablity before they realise their completly waisting their time... (if they havent already)
 _______________________________ WTS 50m sp PvP Minmitar Character including Dread and Carrier |

Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.08.08 22:51:00 -
[102]
Originally by: Armois Delgato
Originally by: Tearavygh Quillam Really, what are you expecting from 300 vs 150? It didn't even get above 400 in the system, I didn't load after 25 minutes. I relogged on when it was 260 in local.
I told you that you wouldn't like POS warfare, because frankly it's all about the blob... 
You guys struck first man, we wouldn't have to do this without the whole V7 thing.
and for Puncher: We all told sophi to STFU, in general Fatal gets ****ed at our smackers.
Mr. Peperrami knows...
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Joel Djinn
KarWal Corporation FATAL Alliance
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Posted - 2007.08.08 22:52:00 -
[103]
Props to everyone who turned up for the fight whether you got one or not... 
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Streetrip
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.08.08 22:54:00 -
[104]
Originally by: KardonHarman I guess I was reasonably lucky.. I loaded the system in about 4 minutes after jumping in, spammed warp to a planet and managed to warp out and back in about a further 5 minutes. After that managed to get about 20 frames a minute, enough to realise I had warped back in the middle of the oopnents fleet and a Vulture 400metres away.. spent the next 15 minutes attempting to jam anything that loaded on overview, but never got notification that I had actually successfully targeted anything, only the Vulture pilot mentioning in local that he had been jammed out of much of the fight let me know I had managed to lock and activate modules.
Kudos to M.Pire/CoW and friends they knew they were outnumbered but still wanted the pew pew as much as we did and stood and fought..
Okay you and Koronos REALLY annoyed me lol. I finally clear up a bit of my de-sync and then i get ECMed...virtually the same effect lol. Stopped my frig popping fun :) from what i gathered from KB i managed to shoot down 70% of all cruiser/smaller that was shot down on your side so you stopped me from doing alot more damage :P not including eggs ofc. If it weren't for u guys then perhaps i woulda got more. Either way for that very brief moment of non-desync (double negative?) it was enjoyable. Wish more people had a story to tell from both sides.
CCP, you've made a great game. There really is no need to get all that new content in the pipelines. The saying goes "Dont fix what isn't broken" Content isn't what's broken, we've got plenty of that. Server stability during large engagements is pretty borked tho so...y'know get the eggheads on it 
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Orree
Gallente Shiva Morsus Mihi
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Posted - 2007.08.08 23:00:00 -
[105]
Originally by: Armois Delgato
Originally by: Tearavygh Quillam Really, what are you expecting from 300 vs 150? It didn't even get above 400 in the system, I didn't load after 25 minutes. I relogged on when it was 260 in local.
I told you that you wouldn't like POS warfare, because frankly it's all about the blob... 
You guys struck first man, we wouldn't have to do this without the whole V7 thing.
and for Puncher: We all told sophi to STFU, in general Fatal gets ****ed at our smackers.
True enough about V7-....but we also saw very quickly that it was going to be an untenable situation with the current state of the servers. Among other things, that was a factor in the lack of interest in re-grouping and following through. You guys put up enough of a defense to where it was more or less pointless.
Though it remains to be seen, the S-E thing could end the same way. I guess it just depends upon whether or not the attackers want to keep attacking under the circumstances. It's different when you're defending. The choice is easier to make.
Keep coming, we'll be there. However, if you stop...perfectly understandable. This situation sucks. Period.
My guess is if you lot want another station, putting up an outpost will go quicker and maybe cost less in the long-run. It certainly can't be any less fun...LOL.
most of the time, I lament that all the good stuff happens when I'm at work. Lately, it's been just as well that I'm at work. 
"How much easier it is to be critical than to be correct." ---Benjamin Disraeli |

Nessa Aldeen
Baltic StarFleet Against ALL Authorities
|
Posted - 2007.08.08 23:06:00 -
[106]
In Sir Molle's prophecy "You're already dead, you just don't know it yet". You must try and imagine shooting at a blank screen. :( |

Mark Starkiller
D00M. Triumvirate.
|
Posted - 2007.08.08 23:08:00 -
[107]
Originally by: Maliber hmmm my everything dissapeerd and then there was some kind of square on me ship it was a nice square i kinda liked it. But after a while i got kinda afraid i didnt like the square any more.
lol
..
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Armois Delgato
FATAL REVELATIONS FATAL Alliance
|
Posted - 2007.08.08 23:44:00 -
[108]
Originally by: Orree True enough about V7-....but we also saw very quickly that it was going to be an untenable situation with the current state of the servers. Among other things, that was a factor in the lack of interest in re-grouping and following through. You guys put up enough of a defense to where it was more or less pointless.
Though it remains to be seen, the S-E thing could end the same way. I guess it just depends upon whether or not the attackers want to keep attacking under the circumstances. It's different when you're defending. The choice is easier to make.
Keep coming, we'll be there. However, if you stop...perfectly understandable. This situation sucks. Period.
My guess is if you lot want another station, putting up an outpost will go quicker and maybe cost less in the long-run. It certainly can't be any less fun...LOL.
most of the time, I lament that all the good stuff happens when I'm at work. Lately, it's been just as well that I'm at work. 
Don't think we really care for another station, we're under the impression you'll keep trying for our systems if we don't try for yours. I'd rather just gank one another.
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Orree
Gallente Shiva Morsus Mihi
|
Posted - 2007.08.08 23:52:00 -
[109]
Originally by: Armois Delgato
Originally by: Orree True enough about V7-....but we also saw very quickly that it was going to be an untenable situation with the current state of the servers. Among other things, that was a factor in the lack of interest in re-grouping and following through. You guys put up enough of a defense to where it was more or less pointless.
Though it remains to be seen, the S-E thing could end the same way. I guess it just depends upon whether or not the attackers want to keep attacking under the circumstances. It's different when you're defending. The choice is easier to make.
Keep coming, we'll be there. However, if you stop...perfectly understandable. This situation sucks. Period.
My guess is if you lot want another station, putting up an outpost will go quicker and maybe cost less in the long-run. It certainly can't be any less fun...LOL.
most of the time, I lament that all the good stuff happens when I'm at work. Lately, it's been just as well that I'm at work. 
Don't think we really care for another station, we're under the impression you'll keep trying for our systems if we don't try for yours. I'd rather just gank one another.
Well, one data point does not a pattern make. 
BTW, you and me both, mate. If I never shoot at another POS, it'll be too soon.
"How much easier it is to be critical than to be correct." ---Benjamin Disraeli |

Dawson
Caldari FATAL REVELATIONS FATAL Alliance
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Posted - 2007.08.08 23:59:00 -
[110]
Originally by: Angor /me thinks its time to sell characters as eve is seriously on the slow road to destruction. Sadly, it never seems to get any better, only worse.
This game is a victim of its own success and its ultimate downfall.
CCP how long do you think everybody is going to put up with this instablity before they realise their completly waisting their time... (if they havent already)

// signed, I'm fed up, ever since they did that update the games been pretty much unplayable. I haven't really played eve for a month now, just for skill change, i'm sick of every battle I go into I lag. Cant see me playing if they dont fix it. Anyone else gave up till fix?
been playing a game called armada online, kinda addictive.
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DeadDuck
Amarr Infinite Improbability Inc Mostly Harmless
|
Posted - 2007.08.09 00:24:00 -
[111]
Originally by: Dawson
Originally by: Angor /me thinks its time to sell characters as eve is seriously on the slow road to destruction. Sadly, it never seems to get any better, only worse.
This game is a victim of its own success and its ultimate downfall.
CCP how long do you think everybody is going to put up with this instablity before they realise their completly waisting their time... (if they havent already)

// signed, I'm fed up, ever since they did that update the games been pretty much unplayable. I haven't really played eve for a month now, just for skill change, i'm sick of every battle I go into I lag. Cant see me playing if they dont fix it. Anyone else gave up till fix?
been playing a game called armada online, kinda addictive.
Well, never tought writing this but you guys made nothing wrong, you were victims of a game flaw, a serious flaw. I thought that we were going to be smashed in that gate camp, the 1st guys that jumped died very fast and the following guys also... 
What a joke this battle was... nothing to do with players hability or stuff like that... pure random luck.
If this continues we will see a inty gang completly destroy a fleet due to desync 
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Callthetruth
Caldari Drunken Ratbags Inc New Eve Order
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Posted - 2007.08.09 00:31:00 -
[112]
if u dont like the lag dont blob, i know it goes against the gameplay and strategic elements needed to win 0.0 territorial disputes but its a condrum other than that tolerate and get on SISI more often to help with stress testing during dt
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Cygnus Zhada
Amarr UK Corp FATAL Alliance
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Posted - 2007.08.09 00:34:00 -
[113]
Originally by: Orree I don't know how our colleagues to the south keep going under these circumstances.
I've been saying for months that I want nothing to do with POS/Blob warfare. It's about as much fun as major orthodontic surgery...lol.
Roaming gangs/Raids > POS/Blob warfare.
You bring the blob more or less because you have to...because if you don't, the other guy will.
After V7-MID and now this over S-E, I'm all for just throwing in the towel if the other guys want to..heheh. This isn't fun and it isn't going to BE fun any time soon. Nothing wrong with the pew-pew on a smaller scale, but this is ridiculous and EVE just isn't up to it.
On the other hand...you can de-synch with 20 people in local, so go figure. *shrug*
/agrees
Welcome to EVE Online: Press 1 for Caldari, PVE Online Press 2 for Minmatar, PVP Online Press 3 for Gallente, PWN Online Press 4 for Amarr, Lulz Online |

DeadDuck
Amarr Infinite Improbability Inc Mostly Harmless
|
Posted - 2007.08.09 00:37:00 -
[114]
Originally by: Callthetruth if u dont like the lag dont blob, i know it goes against the gameplay and strategic elements needed to win 0.0 territorial disputes but its a condrum other than that tolerate and get on SISI more often to help with stress testing during dt
It wasnt lag...it was desync. Some weeks ago some mates died due to desync, we were fighting 6 vs 9, big blob indeed.
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Ironass
Amarr Thundercats RAZOR Alliance
|
Posted - 2007.08.09 02:44:00 -
[115]
It's now 2:40 ingametime and i can safely say that a few of us got what we waited 3 hours for and a couple of more shooting cloning service. BKG defending forces took a MAJOR beating loosing what I estimate 5 carriers and 10-15 BS/support.
Good fun, thanks to everyone involved in the BKG fight.
De-sync Online... =( |

Erect
He's Erect
|
Posted - 2007.08.09 03:13:00 -
[116]
Originally by: Velios Edited by: Velios on 08/08/2007 21:32:44
Hmm, the battle consists of aprox 150 pilots on each side, but the outcome is yet uncertain, as many of the pilots on my side have de-synched. I personally got booted and am on a black screen.
FATAL, MPIRE, COW, FS -V- RZR & Friendly alliances.
Good luck everybody! Will be interesting to see the outcome.
This is not the way fleet battles used to be I know that much, it's not fun for anyone anymore but the battle itself simply has to happen regardless of lag in order for a winner to emerge.
Keep this thread whine and smack free please, and lets have updates as they happen. We will probably know how the battle went on the forum before the pilots involved in the actual fight do, such is the horrific, unplayable lag.
Welcome to EVE Online
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I am Erect. |

Ohmi Sohaawny
Love You Long Time
|
Posted - 2007.08.09 03:22:00 -
[117]
Originally by: Puncher
Originally by: Raxx Crowvente
Fleet battles are just a complete lottery.... EVE simply cannot cope with battles like this.
Kind Regards, Raxx.

/me compares this quote with FATAL behavior on the CAOD for the last three days...
/me scratches his head...

The Few < The Many
Some people fire guns, other people yell at their screen over the forums.
Minmatar too beaucoup! |

USN CVN72
Caldari Interstellar eXodus R0ADKILL
|
Posted - 2007.08.09 03:24:00 -
[118]
4 weeks ago when cow and friends killed my carrier CCP finally responded and said sorry for your loss dsync is not ccp's problem and its your issue to deal with. and when they said that i cancelled my accounts for good. I have less then three months left on my subscription and i will throw my remaining capitals into battle in the coming weeks then i am thru with the game... Cheers CCP for blaming lag and Dsync on the players and not standing up to your product...
Cheers
USN
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Peoke
Caldari Unknown Shoe Corp. SMASH Alliance
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Posted - 2007.08.09 03:29:00 -
[119]
dude STFU up. first ccp is always right. now 2nd me and scooter get your ****. so open the trades in k25 and hand it over. no suicide leaving eve for you.
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Sacul
Wreckless Abandon Triumvirate.
|
Posted - 2007.08.09 03:40:00 -
[120]
Originally by: Peoke dude STFU up. first ccp is always right. now 2nd me and scooter get your ****. so open the trades in k25 and hand it over. no suicide leaving eve for you.
I love it when peoke talks kinky!
ding - ding
The stone age didn't end because we ran out of stones!
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Minigin
Ganja Labs
|
Posted - 2007.08.09 03:45:00 -
[121]
Originally by: USN CVN72 4 weeks ago when cow and friends killed my carrier CCP finally responded and said sorry for your loss dsync is not ccp's problem and its your issue to deal with. and when they said that i cancelled my accounts for good. I have less then three months left on my subscription and i will throw my remaining capitals into battle in the coming weeks then i am thru with the game... Cheers CCP for blaming lag and Dsync on the players and not standing up to your product...
Cheers
USN
feel free to give me all your stuff before you leave...
MINIGIN! now posting in "limegreen"
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Diablique
The Arrow Project
|
Posted - 2007.08.09 03:51:00 -
[122]
Edited by: Diablique on 09/08/2007 03:54:40 I've been playing for over 3 years now. I currently pay for 5 accounts. Three are mine and 2 are for a friend.
I'm this close to closeing shop on EvE.
One more desync, One more DEV swearing there is no problem that the servers can verify. I swear thats all its gonna take.
I mean Honestly.. can't verify a problem.... Oh Yes... 200 people wait 4 hrs to fight then half of them magicaly decide to log off at the same time and attempt to relogin.
Give me a break. Either CCP are idiots or they assume we are.
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Sacul
Wreckless Abandon Triumvirate.
|
Posted - 2007.08.09 03:51:00 -
[123]
After reading all the pages i must say it sounded like crap from the server side.....new patch...new hardware...worse performances...so glad im on isk making r&r atm.
too bad fella's could have been epic :(
The stone age didn't end because we ran out of stones!
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Minigin
Ganja Labs
|
Posted - 2007.08.09 03:54:00 -
[124]
Originally by: Diablique I've been playing for over 3 years now. I currently pay for 5 accounts. Three I are mine and 2 are for a friend.
I'm this close to closeing shop on EvE.
One more desync, i swear thats all its gonna take.
leave me your stuffz k.tnx.bye.
MINIGIN! now posting in "limegreen"
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culdor
Art of War Cult of War
|
Posted - 2007.08.09 04:09:00 -
[125]
Yeah, have to agree that imho servers have gone worse. This was far worst that I have ever seen, well I guess bob jumping in 150+ -> crashing node's can be counter a bit worse, but... Like someone described that he lost all the planets/etc at some part of the fight, I had the same issue. I even managed to fraps it, I think.. Ill check my fraps's soon and try to make a small video out of it. Yeah, it will be boring, but it will show my point of view of the fight...
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Sentinel Eeex
Caldari Lords Of Amber
|
Posted - 2007.08.09 04:25:00 -
[126]
Originally by: Pepperami stfu, we got heat!
Who's overloading with me? High five!
   |

Bu Jinkan
Amarr GoonFleet GoonSwarm
|
Posted - 2007.08.09 04:26:00 -
[127]
Originally by: Velios
Keep this thread whine and smack free please
It's nice to see a whine free thread for onc..
Originally by: Velios GJ guys, under terrible circumstances you came out on top.
Oh.
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putukas
Amarr Enterprise Estonia Cult of War
|
Posted - 2007.08.09 05:30:00 -
[128]
EVE is not MMORPG anymore, it's just a chatroom. When it comes to playing game servers will just crash, lag and die. It's not fun to lose assets when you even are not ingame. CCP's first and only priority should be dealing with the lag issue. Dont bring in new shiny ships and gameplay while there is no way to use those things ingame. Im gonna be off from this crap for a week or so. This game is getting on my nervs and this aint right. It should be entertainment. I have played this game for almost 3 years and last night i found my self smashing keyboard for the first time :D
Goodluck everybody involved.
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Gentle Glide
Silent Scream
|
Posted - 2007.08.09 05:33:00 -
[129]
Originally by: Pepperami stfu, we got heat!
Who's overloading with me? High five!
QFT
Originally by: CCP t20 So Let us play and enjoy the game you and I both love on the same level.
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Captain Irregardless
Gallente Octavian Vanguard
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Posted - 2007.08.09 06:11:00 -
[130]
Originally by: Asuo Yea lagged out as I warped to the gate at the start of the battle.
If you petition, can I copy it? When I warped to the gate all I saw was damage messages (Full marks to your guys for locking me up ever quickly!)
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Jennai
The Silent Rage R0ADKILL
|
Posted - 2007.08.09 06:25:00 -
[131]
Originally by: Bu Jinkan
Originally by: Velios
Keep this thread whine and smack free please
It's nice to see a whine free thread for onc..
Originally by: Velios GJ guys, under terrible circumstances you came out on top.
Oh.
he's not whining, he's stating a fact that everyone who was there would agree with.
"terrible circumstances" is a pretty good description of a "battle" where dozens of people get stuck jumping, dozens more desync, and the few who get to actually participate have the same primary for five minutes and one of the commands given on TS is "support, if you can move, try to tackle their battleships".
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Twoside
Gallente Seven.
|
Posted - 2007.08.09 06:44:00 -
[132]
I'm sad sometimes that I'm not fighting up north anymore, but when I read reports like this I don't envy you guys. This game is getting worse and worse, with CCP proving to be great at making a game, but even better at destroying it. But please, don't start complaining, or they'll write in news articles that they get depressed by customers complaining. Guess which of below statements is strue:
There is no lag There is no desynch Customer service rocks CCP is open to the customers CCP are working hard on fixing the problems 20 beers makes me see pink elephants
It's a tough one I know, so I will give you a hint: the answer contains fred0s favorite colour ;) |

Butter Dog
The Littlest Hobos Betrayal Under Mayhem
|
Posted - 2007.08.09 06:58:00 -
[133]
I'd personally rather like it if EVE reverted into 1984 Elite wireframe mode in large battles....
Or even 2D wireframe like those ancient arcade machines from circa 1979.... a battleship can be a square (with 4 colours representing the different races), cruisers can be a triangle, and frigates a circle.... cap ships can be oblong
---------- signature removed - please do not discuss moderation in your signature graphic - Jacques([email protected])
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Sinder Ohm
Infinite Improbability Inc Mostly Harmless
|
Posted - 2007.08.09 07:02:00 -
[134]
Well I lived, even though I should be dead, sorry to the reds I would have prefered a good fight instead of the result from last night :(. I look forward to the next fight.
CCP FFS this lag was on par with the big assault on the bob Capital shipyards.
Fix you bloody game FFS or will you wait for half of eve to quit first???
Signed
****ed off pod pilot
Originally by: Rawne Karrde PVP in EvE is consentual, you agree to it when you login. If you don't like it you're in the wrong game.
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Xeno Metamorph
Gallente Ventis Secundis R0ADKILL
|
Posted - 2007.08.09 07:32:00 -
[135]
Edited by: Xeno Metamorph on 09/08/2007 07:34:00 It was a damn sad affair to be honest. I managed to jump in with the fleet and get into S-K but it was impossible to load the grid, just an eternal desync. Module and general control lag was 5-10 minutes and 15minutes after entering system I got disconnected.
On reconnect I came back with 20% armor left even though while logged in I was showing taking no damage (not that I could warp anyway)...
However, on my scouting alt I opened up a 'stuck' petition whilst unable to login, it was answered within 5minutes and approximately 10minutes later my main was able to login to the battlefield. Now I don't know if this was because CCP did something, if they did, great thanks, but unfortunately I think it was too late, the enemy had already scattered across the system and what could have been a good fleet fight, had just been a complete lagfest.
Kinda sad when my Snipermega didn't get a single kill, yet I managed to get a raven probed and killed on my alt in a helios, my only kill of the night in fact... For those of you that did manage to load grid and fight, it did appear to be a good fight - as heard on ts at least.
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Ashraaf
Infinite Improbability Inc Mostly Harmless
|
Posted - 2007.08.09 07:33:00 -
[136]
It's the solution CCP apply for a massive ISK sink :(
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Neena Valdi
Art of War Cult of War
|
Posted - 2007.08.09 07:36:00 -
[137]
The only loser in S-K battle was CCP.
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MrJordanIOI
Minmatar The Lantern Mining Corporation
|
Posted - 2007.08.09 07:59:00 -
[138]
1) you got heat and bombers 2) there is no lag, just new hardware 3) last time they checked, subscriptions were on the rise 4) brace for the swarm of fanboys telling you not to bash CCP about this 5) or not to blob 6) fleet battles work as designed 7) petitions doubly so
IOI
http://oldforums.eveonline.com/?a=topic&threadID=567889&page=1#8..I just checked the subscription numbers, |

Mr Vrix
Pegasus Mining and Securities R0ADKILL
|
Posted - 2007.08.09 08:25:00 -
[139]
Hi, Thank you for contacting customer support, I apologize the late reply. I checked our logs but regret to inform you that we are unable to verify your loss in our logs as being abnormal in any way, because of this we are unfortunately unable to reimburse your ship. I apologize for the inconvenience this has caused you and wish you a speedy recovery. Best Regards, ****** The EVE Online Customer Support Team
what a freaking joke, nothingh abnormal ? lmao
ship diddnt respond and i got the msg ship out of control when i stil was in ship on my screen
does ccp even have logs or what ? and if they have logs what do they log ? the amount of dollar a hour they are earning ?
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Gabriel Karade
Quam Singulari M. PIRE
|
Posted - 2007.08.09 08:29:00 -
[140]
'Nine point plan' to improving 'Fleet' combat:
1. Strip turrets, fit Miner II's, scrap all combat drones/fighters - replace with Mining Drone II's 2. Form fleets up 3. Fleets warp into top asteroid belt of the contested system. 4. ZOMG!!!111....MINING RACE!!!! 5. *insert gratuitous smack about the size of ones mining laser output* 6. Bonus node crash if belt gets stripped inside of 30 minutes. 7. Supporting Hauler fleets race against each other from jet-can to jet-can. 8. Highest ore total wins... 9. Booby prize to first the person killed by an NPC...
...you never know, no-one ever complained about de-syncing while mining did they eh? eh? *nudge* *nudge*
----------
Video - 'War-Machine' |

Sinder Ohm
Infinite Improbability Inc Mostly Harmless
|
Posted - 2007.08.09 08:40:00 -
[141]
Originally by: Gabriel Karade 'Nine point plan' to improving 'Fleet' combat:
1. Strip turrets, fit Miner II's, scrap all combat drones/fighters - replace with Mining Drone II's 2. Form fleets up 3. Fleets warp into top asteroid belt of the contested system. 4. ZOMG!!!111....MINING RACE!!!! 5. *insert gratuitous smack about the size of ones mining laser output* 6. Bonus node crash if belt gets stripped inside of 30 minutes. 7. Supporting Hauler fleets race against each other from jet-can to jet-can. 8. Highest ore total wins... 9. Booby prize to first the person killed by an NPC...
...you never know, no-one ever complained about de-syncing while mining did they eh? eh? *nudge* *nudge*
Im sure ccp will find a patch to dsync us while mining 
Originally by: Rawne Karrde PVP in EvE is consentual, you agree to it when you login. If you don't like it you're in the wrong game.
|

Butter Dog
The Littlest Hobos Betrayal Under Mayhem
|
Posted - 2007.08.09 09:10:00 -
[142]
You guys have incredibly short and selective memories.
I can recall when 50 V 50 was a 'big deal' and caused massive, unplayable lag - the kind you now experience with 200 v 200. That lag doesnt happen so much anymore in fights of that size... In fact the servers have improved dramatically over the years in terms of their ability to host larger fights, but clearly there is a limit on the technical capabilities.
The trouble here is that the players ability to form ever-larger blobs is outpacing CCP's ability to upgrade the hardware. Things ARE better - if you go back to 50 v 50, and compare the performance from 2 years ago to now, its massively improved. Still not perfect but it has come a long way.
Its easy to lose sight of that, but honestly why anyone would expect 200 v 200 to be playable is beyond me. We all know it wont be. You know your screen probably won't load, you know you wont be able to activate your modules etc... just like it used to be in fights of 30 v 30 a few years ago. ---------- signature removed - please do not discuss moderation in your signature graphic - Jacques([email protected])
|

Asuo
The Wild Hunt FATAL Alliance
|
Posted - 2007.08.09 09:11:00 -
[143]
Originally by: Sinder Ohm
Originally by: Gabriel Karade 'Nine point plan' to improving 'Fleet' combat:
1. Strip turrets, fit Miner II's, scrap all combat drones/fighters - replace with Mining Drone II's 2. Form fleets up 3. Fleets warp into top asteroid belt of the contested system. 4. ZOMG!!!111....MINING RACE!!!! 5. *insert gratuitous smack about the size of ones mining laser output* 6. Bonus node crash if belt gets stripped inside of 30 minutes. 7. Supporting Hauler fleets race against each other from jet-can to jet-can. 8. Highest ore total wins... 9. Booby prize to first the person killed by an NPC...
...you never know, no-one ever complained about de-syncing while mining did they eh? eh? *nudge* *nudge*
Im sure ccp will find a patch to dsync us while mining 
Already had it bud, moved mins to the can in a system with just me in it then waited and watched the strip miners turn off saying I was full oddly the mins appeared to be in can, relog and oh look their in my ship doh. -----------------------------------------------
|

Kirah Ovai
Altcenaries
|
Posted - 2007.08.09 09:23:00 -
[144]
Originally by: Butter Dog Edited by: Butter Dog on 09/08/2007 07:09:53
I'd personally rather like it if EVE reverted into 1984 Elite wireframe mode in large battles....
Or even 2D wireframe like those ancient arcade machines from circa 1979.... a battleship can be a square (with 4 colours representing the different races), cruisers can be a triangle, and frigates a circle.... cap ships can be oblong
In this example, an epic fight it taking place between 4 Tempests, 1 Mega, a Nidhoggr and a Malediction V's 3 geddons, 3 megas, 1 vagabond, 2 crows, and a chimera.
I really want to see my yellow square shooting it's mighty lazors, so can I have a green line (yes, I'm using conflagration!) from my yellow square to one of the tempests? Thank you.
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yieasase
|
Posted - 2007.08.09 09:29:00 -
[145]
anybody wants a fraps of this fight? 
|

Fred0
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.08.09 09:38:00 -
[146]
Originally by: Kirah Ovai
Originally by: Butter Dog Edited by: Butter Dog on 09/08/2007 07:09:53
I'd personally rather like it if EVE reverted into 1984 Elite wireframe mode in large battles....
Or even 2D wireframe like those ancient arcade machines from circa 1979.... a battleship can be a square (with 4 colours representing the different races), cruisers can be a triangle, and frigates a circle.... cap ships can be oblong
In this example, an epic fight it taking place between 4 Tempests, 1 Mega, a Nidhoggr and a Malediction V's 3 geddons, 3 megas, 1 vagabond, 2 crows, and a chimera.
I really want to see my yellow square shooting it's mighty lazors, so can I have a green line (yes, I'm using conflagration!) from my yellow square to one of the tempests? Thank you.
Well I think you will find that among the alliances out in 0.0 we would much rather be able to solve these conflicts properly and declare a winner than being stuck with the luck of the draw.
Anyone who lives in empire and autopilots around doing lvl IV's can play on pretty mode for all they care. I just want a game where we can truely test our wits against the opposing team. If that means old elite style graphics I have zero problem with that.
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Jennai
The Silent Rage R0ADKILL
|
Posted - 2007.08.09 09:47:00 -
[147]
Originally by: Fred0 Anyone who lives in empire and autopilots around doing lvl IV's can play on pretty mode for all they care. I just want a game where we can truely test our wits against the opposing team. If that means old elite style graphics I have zero problem with that.
they could reduce it to pong level graphics and it wouldn't do anything about the server's inability to keep up. it took me two minutes to jump out of S-E with the support fleet, and that was just ~80 people using a gate while ~200 battleships warped to it.
it would help the guys with older PCs though, some of them get 1-2 fps just looking at a gate with three bubbles, 200 guys, and a billion fighters and drones, and even the best PC available won't break 20 fps there with everything on minimum.
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Sinder Ohm
Infinite Improbability Inc Mostly Harmless
|
Posted - 2007.08.09 10:02:00 -
[148]
Originally by: Butter Dog You guys have incredibly short and selective memories.
I can recall when 50 V 50 was a 'big deal' and caused massive, unplayable lag - the kind you now experience with 200 v 200. That lag doesnt happen so much anymore in fights of that size... In fact the servers have improved dramatically over the years in terms of their ability to host larger fights, but clearly there is a limit on the technical capabilities.
The trouble here is that the players ability to form ever-larger blobs is outpacing CCP's ability to upgrade the hardware. Things ARE better - if you go back to 50 v 50, and compare the performance from 2 years ago to now, its massively improved. Still not perfect but it has come a long way.
Its easy to lose sight of that, but honestly why anyone would expect 200 v 200 to be playable is beyond me. We all know it wont be. You know your screen probably won't load, you know you wont be able to activate your modules etc... just like it used to be in fights of 30 v 30 a few years ago.
Sorry to burst your bubble matey But I clearly remember back in the D2 days fighting to defend C4C and L-C (against MC and CO.) with the same numbers, we had masive lag of course and 1 - 2 minute module lag but not chronic desyncs like last night, this is a new "feature" from CCP.
meh
Originally by: Rawne Karrde PVP in EvE is consentual, you agree to it when you login. If you don't like it you're in the wrong game.
|

Kirah Ovai
Altcenaries
|
Posted - 2007.08.09 10:12:00 -
[149]
Originally by: Fred0
Well I think you will find that among the alliances out in 0.0 we would much rather be able to solve these conflicts properly and declare a winner than being stuck with the luck of the draw.
Anyone who lives in empire and autopilots around doing lvl IV's can play on pretty mode for all they care. I just want a game where we can truely test our wits against the opposing team. If that means old elite style graphics I have zero problem with that.
I guess I failed at being funny. Again. 
|

Z3r0n
THE LEGION OF STEEL WARRIORS.... R0ADKILL
|
Posted - 2007.08.09 10:14:00 -
[150]
first off GF to all that actually got a "F" 
Personally i jumped into the system, waited some 15 minutes to load, warped tot the battle and ended up alone on the grid. then i thought i'd create a safe so i could at least warp out in case i'd ever be able to fight so i warped off (which worked for some reason) and clicked "Add Bookmark", then arived at belt and wanted to warp to my safe but only could "approch location" (prolly due to lag while creating bookmark). Then i tried again, this time it actually worked so i warped to my safe spot.. after being there for about 3-4 minutes i suddenly started taking damage from a Guristas-NPC (even though i was many AU away from any object) and then i couldn't even move anymore or warp off.. couldn't even turn on a module.. so thats how i got killed... by a guristas-NPC with t3 rail guns (optimal range 5 AU with 15 AU falloff)
lol
as i said yesterday.. i vote for turnbased fleet battles! |

Dawson
Caldari FATAL REVELATIONS FATAL Alliance
|
Posted - 2007.08.09 10:21:00 -
[151]
The games been up the shoot for some time now, remember when the big coalition attack on MC stations, think it was for that debatable mothership? Well there must of been a good 1000 people fighting over a few systems, there was lag and it became unplayable at points but what do you expect with 1000 odd pilots
Anyway the point i'm trying to make back then we could actually do stuff, fleet fights were sorta able. Now we cant even get fights when there 30 people not to mention 300 odd.
People should really make a stand, there quite clearly a problem and so far appears ccp are doing nothing to address it, there just ignoring it. maybe if we all agree enough is enough instead of asking people when they leave the game can we have there stuff.
The way I see it i'm paying a monthly subscription for a services i'm not getting. For example if this was my ISP I'd be demanding a refund, and getting some sort of compensation.
At the moment i'm paying for the subscription, not playing the game, and hopeing ccp will fix it. I think the problem with that attitude is if ccp see no loss in subscription from a business point of few there in no state of emergency to fix the job.
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Groox
Cult of War
|
Posted - 2007.08.09 11:29:00 -
[152]
Edited by: Groox on 09/08/2007 11:29:25
Originally by: Z3r0n ... i vote for turnbased fleet battles!
That's not bad idea at all. CCP should make even chessEsque low graphics interface for that.
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Centauris
Gallente Thundercats RAZOR Alliance
|
Posted - 2007.08.09 11:29:00 -
[153]
Damn this lag everyone speaks of must be new to fleet battles or something  ___________________________________________________ MY SIG WAS TO BIG APPARENTLY, TOOK YOU LONG ENOUGH FFS Bring on the shooty shooty...Im Uberl33t with MS Paint!
"Kill, Collect, Sell" |

Dont Look
|
Posted - 2007.08.09 12:08:00 -
[154]
Could have bin an awsome fight. Waited 3 hours for the fight, to be desynced and then killed when finaly manage to warp to the gate. I wonder what steroids the crusader who were the "only one" at the battle field were on  This is what I saw when getting lown up.
http://dl.eve-files.com/media/0708/Super_crusader.jpg
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Fitz Chivalry
eXceed Inc.
|
Posted - 2007.08.09 12:14:00 -
[155]
Originally by: Z3r0n ... i vote for turnbased fleet battles!
I would actually really enjoy that, but then my favourite games of all time are the old X:Com series.
Turn based games are the only way to make the game fair for the over 30's! Or maybe play-by-email.
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Gunship
Amarr FATAL REVELATIONS FATAL Alliance
|
Posted - 2007.08.09 12:27:00 -
[156]
Originally by: Butter Dog You guys have incredibly short and selective memories.
I can recall when 50 V 50 was a 'big deal' and caused massive, unplayable lag - the kind you now experience with 200 v 200. That lag doesnt happen so much anymore in fights of that size... In fact the servers have improved dramatically over the years in terms of their ability to host larger fights, but clearly there is a limit on the technical capabilities. only quoted some of it... .
you are right, but eve got more people and apart from the drone regions, no new space has been make making more players living in less space, warp to 0 have made movment of larger fleets a lot more easy, so as an exampe it relative easy for use to put 400 people in V7 as it is for razor to get 400 in S-E.
Knowing the above last night but with 200 people eager to fight we tried our best to have fun last night. We did no go strat to S-E and jump in and we moved out of the R-Y system to engage in a none pos/station system.
I think this needs to be addressed on two fronts:
A) Development and fixes are needed, but Devs also need to consider fleet movements or size of space. The introduction of "bombers" to split gangs is no good if lag/desync prevents it to be carried out with the pressition thats required. Forget about cyno jammers, just put 300 people in the system. Forget about Heat, just allow me to activate my guns. Forget about gang bonuses and wings, fancy graphics and other stuff that may lag me out. Just give me FUN!
B) AL needs to talk and if at all possible try and make it more fun for all involved. I think there is a bit of responsability to be placed on CEOs & Alliance leaders to work with CCP and each other to get us where we need to go. 4 years of trials and fun for all should not be waisted. It does make me sad to see vets leave becasue of the lag monster.
So you want to join us? |

Jerat
Gallente Art of War Cult of War
|
Posted - 2007.08.09 12:29:00 -
[157]
Could have bin an awsome fight. Waited 3 hours for the fight, to be desynced and then killed when finaly manage to warp to the gate. I wonder what steroids the crusader who were the "only one" at the battle field were on  This is what I saw when getting lown up.
Crusader on steroids
|

Gone'Postal
Minmatar Vengeance 8 Interceptors
|
Posted - 2007.08.09 12:42:00 -
[158]
Originally by: yieasase anybody wants a fraps of this fight? 
from the sound of it, just use a screenshot. ----
Originally by: Drykor Customer service my ***.
Can't Fix, Won't Fix.
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
|
Posted - 2007.08.09 13:06:00 -
[159]
my mate got pwned by a gurista on the gate while desynced.. i somehow timed out and couldnt logg in again.. the battle later in the night was competze÷ly lagg free tough..
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Milton Keynes
Minmatar Republic Military School
|
Posted - 2007.08.09 16:12:00 -
[160]
All of you please!! Quit yer whining!
We now have groundbreaking new features like HEAT and will soon be able to walk in stations!
So who really cares about a little desync now and then? It's a fair exchange for the "cool" new content, isn't it?
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Mr Broker
Station Gremlings
|
Posted - 2007.08.09 16:20:00 -
[161]
GET RID OF HEAT AND FLEET BONUSES
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Whalesaver
mega mining corporation Hydra Alliance
|
Posted - 2007.08.09 16:39:00 -
[162]
This is why my two accounts have just been cancelled. The game does not currently work and to be frank fleet warfare is supposed to be the end game, it's why I trained and saved for a carrier.
No you can't have my stuff 
My Chimera will be mothballed, and my characters remain dormant until the forums confirm that these issues have been mitigated. Whether this is through a change in the broken POS game mechanics, instanced PVP or just investing some of that juicy turnover in more capable hardware I really don't care.
Vote with your feet people, or all you are going to end up with is walking in stations, a new graphics engine but the same broken end game. -----------------------
Doesn't shoot first Will ask questions later And enjoys a nice cup of tea |

Aerick Dawn
Gallente The Arrow Project Morsus Mihi
|
Posted - 2007.08.09 16:50:00 -
[163]
Some of these fleet battles have the life or death of an alliance on the line, and when the game prevents anyone's well thought out tactics/strategy, I find it very hard to renew my subscription.
What I find completely ********, is CCP's non-action when it comes to reimbursing players when they lose ships, especially capital assets due to these issues.
you need to put in the mechanics to limit system population, or something else, because this isn't working. Extraneous network traffic needs to be conglomerated into macro values when a fleet hits a certain size.
__________________ If I'm in a fair fight, i've done something terribly wrong. |

Orree
Gallente Shiva Morsus Mihi
|
Posted - 2007.08.09 22:44:00 -
[164]
Originally by: Butter Dog You guys have incredibly short and selective memories.
I can recall when 50 V 50 was a 'big deal' and caused massive, unplayable lag - the kind you now experience with 200 v 200. That lag doesnt happen so much anymore in fights of that size... In fact the servers have improved dramatically over the years in terms of their ability to host larger fights, but clearly there is a limit on the technical capabilities.
The trouble here is that the players ability to form ever-larger blobs is outpacing CCP's ability to upgrade the hardware. Things ARE better - if you go back to 50 v 50, and compare the performance from 2 years ago to now, its massively improved. Still not perfect but it has come a long way.
Its easy to lose sight of that, but honestly why anyone would expect 200 v 200 to be playable is beyond me. We all know it wont be. You know your screen probably won't load, you know you wont be able to activate your modules etc... just like it used to be in fights of 30 v 30 a few years ago.
There is no "short-sightedness" and "selective memories" here.
Not that what you say is completely wrong, but I have to wonder if you're playing the same game I am. I go back years, too. I remember when you used to have fleet battles of a certain size that you cannot have now, either due to lag (which is much worse than is used to be) or de-sync (which didn't EXIST back then).
De-syncs are the major problem and they happen with small numbers AND large numbers.
So...not sure what you were trying to accomplish with your post, but in my opinion, point not made.
"How much easier it is to be critical than to be correct." ---Benjamin Disraeli |

Kristoffer
Amarr Blackguard Brigade
|
Posted - 2007.08.09 23:17:00 -
[165]
Originally by: Butter Dog You guys have incredibly short and selective memories.
I can recall when 50 V 50 was a 'big deal' and caused massive, unplayable lag - the kind you now experience with 200 v 200. That lag doesnt happen so much anymore in fights of that size... In fact the servers have improved dramatically over the years in terms of their ability to host larger fights, but clearly there is a limit on the technical capabilities.
The trouble here is that the players ability to form ever-larger blobs is outpacing CCP's ability to upgrade the hardware. Things ARE better - if you go back to 50 v 50, and compare the performance from 2 years ago to now, its massively improved. Still not perfect but it has come a long way.
Yeah okay pal,
So when I desync in 20 vs 20 fights, or 6 on 10 fights, or 4 on 10 fights, the hardware has definately improved.
|

Cygnus Zhada
Amarr UK Corp FATAL Alliance
|
Posted - 2007.08.09 23:23:00 -
[166]
Well, accordingly to Wrangler subscriptions are going up!!! So there's no problem whatsoever, we're all just whining players who can/will/are replaced by newer players so why should they bother. All they gotta do is keep advertising how EVE has fleet battles and more people will come in!!!
To top it off they want to have 300k subscribers before the end of the year... After paying our monthly fee we'll have the priviledge of being docked in a station and anyone undocking or complaining is a filthy WOW player who should just GTFO.
I can see it happening.
Welcome to EVE Online: Press 1 for Caldari, PVE Online Press 2 for Minmatar, PVP Online Press 3 for Gallente, PWN Online Press 4 for Amarr, Lulz Online |

LordLoki
Adeptus Illuminati Aegis Authentica Ethereal Dawn
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Posted - 2007.08.10 00:22:00 -
[167]
How about we put in Collision damage over a certain speed. Is it just me.. but if a Inty hits something as massive as a carrier doing 8k ms ... the dang (kid friendly .. really wanted to say f.....g) ship would be a pancake... not send the carrier flying through space 10km..
and yes the word I wanted to say before was FUDGING!!!!!!!!!! |

Piwat King
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Posted - 2007.08.10 02:31:00 -
[168]
I'm surprised you all haven't figured this situation out yet....
why is there still Desyncs?
what has CCP promised to do in EVE?
CCP promised to the playerbase that they would find a way to remove the need for the blob. Since they have failed at it from a content point of view they have decided to place this "desync" issue in.
so anytime large blobs get together it's so horrible that given it happening to players enough they will stop flying in big fleets, thus CCP is living up to what they said they would do, remove need for the blob.
the only reason CCP hasn't fixed this yet, was because it is done on purpose.
think about it.
Any company would normally fix this ASAP, and put everything else to the side to repair this problem. what have they done? stress tests on Sing for POS stuff, a few updates for other fixes and otherwise not much else.
this is being done intentionally.
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Galeric
Uninvited Guests
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Posted - 2007.08.10 03:03:00 -
[169]
Come on guys....
You're supposed to be using those new nifty bombs that will limit blobs!
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Super Twinkey69
D00M. Triumvirate.
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Posted - 2007.08.10 03:26:00 -
[170]
there isnt enough in this post about TRI,so TRI ftw-but seriously we feel for you guys-we all have fallen victim to the desynch that 'doesnt exist'
lag will hold all of our space eventualy and there isnt any thing we can do about it!111111111!!!!!11!!1!
hurray!!111!1! |

Berry Rydell
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Posted - 2007.08.10 09:35:00 -
[171]
I don't forsee any resolution to this issue of lag concerning large fleet combat. The reality is that today with any large-scale conflict, each side brings half the eve map to their constellation to attack/defend.
Adding more/new hardware and fixing desync helps short-term, but only insofar as providing a bit of headroom for more people to come to the party. Back to square one.
Bombers were supposed to be the anti-blob tool, but it isn't the answer. There needs to be some kind of game mechanic that limits or discourages numbers in systems or mass jump-out/in through gates.
I hated traffic control, in principle and for its non-deterministic nature. However some derivation thereof has got to be better than looking at a black screen for 25 minutes and checking your opponents killboard to see if you are dead or not.
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PeveS
hirr
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Posted - 2007.08.10 10:07:00 -
[172]
Originally by: Cygnus Zhada Well, accordingly to Wrangler subscriptions are going up!!! So there's no problem whatsoever, we're all just whining players who can/will/are replaced by newer players so why should they bother. All they gotta do is keep advertising how EVE has fleet battles and more people will come in!!!
To top it off they want to have 300k subscribers before the end of the year... After paying our monthly fee we'll have the priviledge of being docked in a station and anyone undocking or complaining is a filthy WOW player who should just GTFO.
I can see it happening.
... never mind! Probably quitting is the best option.
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Jennai
The Silent Rage R0ADKILL
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Posted - 2007.08.10 11:23:00 -
[173]
Originally by: Cygnus Zhada Well, accordingly to Wrangler subscriptions are going up!!! So there's no problem whatsoever, we're all just whining players who can/will/are replaced by newer players so why should they bother.
no surprise that they're going up when the number of really blatant isk farmers with 30 characters named the same thing is going up.
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Zeoliter
Reikoku Band of Brothers
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Posted - 2007.08.10 11:52:00 -
[174]
Edited by: Zeoliter on 10/08/2007 11:54:59 I think alot of players are using "desync" because it's the new in word. However, ever since the patch was deployed that was supposed to fix desync, I haven't desynched once and I'm in combat every day from small gangs to large fleets. Jumping into a system, nothing loading, not being able to lock a target, not being able to shoot the target for 5 minutes after it's locked, this is not desync - it's just the same old lag.
Anyhow, I feel for you. Last night I stayed up to 4am as we were going to engage a 250+ fleet with half the numbers. We jumped in, same old story. Jump queue, 10 minute load, 5 minutes to obtain a lock, another 5 minutes to activate guns - by this time the target is out of range orl dead, start again. Fleet combat has become impossible unfortunately. In a few weeks if your enemy has a 200 man gang FCs will just let them get on with it. No-one is going to be jumping in to anyone when the combined force in a system hits 300. Only way to engage on this scale is to amass forces in the target system in the 24 hours leading up the engagement (which is normally over POS shinanigans). Fleet combat could be awesome and most of us love it. It's such a buzz to be fighting on this scale and nothing comes close to getting the heart pumping and adrenalin rushing like a 300 man fight.
Hoping CCP can find a solution soon.
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Waagaa Ktlehr
Amarr Evolution Band of Brothers
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Posted - 2007.08.10 12:21:00 -
[175]
In the old days of 2004/2005, you could have a 150 vs 150 without too much lag.
I remember big fleet battles in the conflict down south CA vs SA/XETIC/allies and it was very smooth even with 200-300 people on a grid.
Those kind of fights even today are already a big stretch on the server. I don't know exactly what changed, but something is eating up a lot of node resources. -
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Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.08.10 12:56:00 -
[176]
Originally by: Orree I don't know how our colleagues to the south keep going under these circumstances.
I've been saying for months that I want nothing to do with POS/Blob warfare. It's about as much fun as major orthodontic surgery...lol.
Roaming gangs/Raids > POS/Blob warfare.
You bring the blob more or less because you have to...because if you don't, the other guy will.
After V7-MID and now this over S-E, I'm all for just throwing in the towel if the other guys want to..heheh. This isn't fun and it isn't going to BE fun any time soon. Nothing wrong with the pew-pew on a smaller scale, but this is ridiculous and EVE just isn't up to it.
On the other hand...you can de-synch with 20 people in local, so go figure. *shrug*
Here at south we have lag issues as everybody. But since our fights are usually not ona ate crossing" the desync issue is not hitting hard all the times. Some times most people is just lagged (no problem) and only a few desync. Sometimes most desync (but this is almost only when you have cyno in or gate crossing)
If brute force doesn't solve your problem... you are not using enough |

Neena Valdi
Art of War Cult of War
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Posted - 2007.08.10 13:16:00 -
[177]
Originally by: Zeoliter Edited by: Zeoliter on 10/08/2007 11:55:44 I think alot of players are using "desync" because it's the new in word. However, ever since the patch was deployed that was supposed to fix desync, I haven't desynched once and I'm in combat every day from small gangs to large fleets. Jumping into a system, nothing loading, not being able to lock a target, not being able to shoot the target for 5 minutes after it's locked, this is not desync - it's just the same old lag.
We do know the difference between lag and desync. When suddenly your ship appears 20 au from where it used to be while you still have a lock and see targets like they are all blobbed tight on a gate - it is clearly a desync.
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Aerick Dawn
Gallente The Arrow Project Morsus Mihi
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Posted - 2007.08.10 13:22:00 -
[178]
Originally by: Waagaa Ktlehr In the old days of 2004/2005, you could have a 150 vs 150 without too much lag.
I remember big fleet battles in the conflict down south CA vs SA/XETIC/allies and it was very smooth even with 200-300 people on a grid.
Those kind of fights even today are already a big stretch on the server. I don't know exactly what changed, but something is eating up a lot of node resources.
I dont remember these good old days you talk about. I was in these fights as well, and the lag was atrocious.
__________________ If I'm in a fair fight, i've done something terribly wrong. |

Butter Dog
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.08.10 14:00:00 -
[179]
Originally by: Kristoffer
Originally by: Butter Dog You guys have incredibly short and selective memories.
I can recall when 50 V 50 was a 'big deal' and caused massive, unplayable lag - the kind you now experience with 200 v 200. That lag doesnt happen so much anymore in fights of that size... In fact the servers have improved dramatically over the years in terms of their ability to host larger fights, but clearly there is a limit on the technical capabilities.
The trouble here is that the players ability to form ever-larger blobs is outpacing CCP's ability to upgrade the hardware. Things ARE better - if you go back to 50 v 50, and compare the performance from 2 years ago to now, its massively improved. Still not perfect but it has come a long way.
Yeah okay pal,
So when I desync in 20 vs 20 fights, or 6 on 10 fights, or 4 on 10 fights, the hardware has definately improved.
Well, to be fair the two things are seperate issues. I've desyched in totally lag-free environments so I don't even know how linked lag + desych are.
Last night, with just 7 people on grid, and smooth responsive gameplay, my carrier alt desyched and started drifting away... I could see him doing so on my main, and other people could, but on his screen I was still with the main group...
Its a strange one, but its not the same as lag. The lag has IMPROVED in fights of the same size. The problem is that very, very large fights are now commonplace so lots of people are experiencing chronic lag and getting angry about it.
But before the server upgrade, 50 v 50 used to reduce FPS to less than one. Not anymore - its pretty playable.
---------- signature removed - please do not discuss moderation in your signature graphic - Jacques([email protected])
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Neena Valdi
Art of War Cult of War
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Posted - 2007.08.10 14:33:00 -
[180]
Originally by: Butter Dog
But before the server upgrade, 50 v 50 used to reduce FPS to less than one. Not anymore - its pretty playable.
Sounds more like you got your hardware upgraded?
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Saul Reaver
UK Corp FATAL Alliance
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Posted - 2007.08.10 16:18:00 -
[181]
CCP you guys better sort this De sync buisness out because i'm not paying ú8 per week to stare at a black screen. If the situation is the same next month i will not be paying my subscription
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Butter Dog
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.08.10 18:04:00 -
[182]
Originally by: Neena Valdi
Originally by: Butter Dog
But before the server upgrade, 50 v 50 used to reduce FPS to less than one. Not anymore - its pretty playable.
Sounds more like you got your hardware upgraded?
No, I didn't. But when there was that massive server upgrade approx 12 months ago, there was a large and noticable difference in fleet battles.
Fact is, 50v50 before the upgrade was unplayable, afterwards it was normally (but not always) responsive.
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