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Degarion Soth
Destructive Influence Northern Coalition.
4
|
Posted - 2012.01.15 16:57:00 -
[61] - Quote
mirel yirrin wrote:You are a surprisingly ill-informed person to be suggesting that 10Bn a dail is a mere rumor, Sir.
And you are unsurprisingly full of sh** and still making fail attempts at propaganda, perhaps you should be focusing more time on your alliances rather poor attempts at null sec or you may find incursions will be the only thing left for you in-game, failing of course you resulting to going pro and ganking ibis in empire which tbh is probably a bit above your level |

Cardval Simalia
Republic Military School Minmatar Republic
1
|
Posted - 2012.01.15 17:04:00 -
[62] - Quote
Degarion Soth wrote:mirel yirrin wrote:You are a surprisingly ill-informed person to be suggesting that 10Bn a dail is a mere rumor, Sir. And you are unsurprisingly full of sh** and still making fail attempts at propaganda, perhaps you should be focusing more time on your alliances rather poor attempts at null sec or you may find incursions will be the only thing left for you in-game, failing of course you resulting to going pro and ganking ibis in empire which tbh is probably a bit above your level
Well some one is raking in because its been said that the enxt mom killing fleet is paying peeps 300 million again per pilot to kill the mother ship if rent payments stop |

NeoShocker
Interstellar eXodus BricK sQuAD.
93
|
Posted - 2012.01.15 18:20:00 -
[63] - Quote
At best that a single incursion fleer at 11 pilots (usually the "max" limit in fleet) can earn at best 80-90m an hour, sfter considering all te competition, looking for empty plex, etc. So, 90m x 11 = 990m per hour. Now times that on average of 5-12 competing fleets. Then times that by 3 of the number of vanguard systems (3 VG system per incursion). That gives you how much incursion fleets makes altogether. PER hour. So much iskies.
Darius III got rid of two incursion sites, especally one incursion that was five hours old. Thats how much isk Darius III stop isk flowing and tears he gotten
PS dont mind my typos. On tablet :-) |

mirel yirrin
Ore Mongers BricK sQuAD.
8
|
Posted - 2012.01.15 18:36:00 -
[64] - Quote
Degarion Soth wrote:mirel yirrin wrote:You are a surprisingly ill-informed person to be suggesting that 10Bn a dail is a mere rumor, Sir. And you are unsurprisingly full of sh** and still making fail attempts at propaganda, perhaps you should be focusing more time on your alliances rather poor attempts at null sec or you may find incursions will be the only thing left for you in-game, failing of course you resulting to going pro and ganking ibis in empire which tbh is probably a bit above your level
Yeah ibis' are more pro gamer territory, we'll stick to griefing incursions
|

Lithalnas
Privateers Privateer Alliance
98
|
Posted - 2012.01.15 19:08:00 -
[65] - Quote
Just a question, PRVTR and brick are currently at war, when it ends sometime mid this week, mind if I join up? How to build a PC for EVE thread (by Akita T) http://eve-search.com/thread/1559734-0/page/1
|

FlinchingNinja Kishunuba
Bellum Esca
79
|
Posted - 2012.01.15 19:34:00 -
[66] - Quote
Kisana Incursion still here..... feel free to visit :) |

Tian Nu
Ministry of War Amarr Empire
10
|
Posted - 2012.01.15 19:53:00 -
[67] - Quote
someone need to tell them that once they kill the mom the incursion goes elswhere so actualy this tactik is kind pointless... |

Lysaeus
Lead Farmers Kill It With Fire
2
|
Posted - 2012.01.15 19:56:00 -
[68] - Quote
Yes, it does go somewhere else, but it takes more than 24 hours to do so. Learn your isk faucet's mechanics before you fail post. |

Tian Nu
Ministry of War Amarr Empire
10
|
Posted - 2012.01.15 19:58:00 -
[69] - Quote
Lysaeus wrote:Yes, it does go somewhere else, but it takes more than 24 hours to do so. Learn your isk faucet's mechanics before you fail post.
SO ?
ppl will run missions for 24h what you achived ?
in my able opinion nothing |

Tian Nu
Ministry of War Amarr Empire
10
|
Posted - 2012.01.15 19:59:00 -
[70] - Quote
double post |

NeoShocker
Interstellar eXodus BricK sQuAD.
95
|
Posted - 2012.01.15 20:01:00 -
[71] - Quote
Lithalnas wrote:Just a question, PRVTR and brick are currently at war, when it ends sometime mid this week, mind if I join up?
Sure, but could you end it sooner? I got iskies to make at incursion or suicide gankings! |

Callous Jade
Narcissistic Ventures
4
|
Posted - 2012.01.15 20:17:00 -
[72] - Quote
Degarion Soth wrote:mirel yirrin wrote:You are a surprisingly ill-informed person to be suggesting that 10Bn a dail is a mere rumor, Sir. And you are unsurprisingly full of sh** and still making fail attempts at propaganda, perhaps you should be focusing more time on your alliances rather poor attempts at null sec or you may find incursions will be the only thing left for you in-game, failing of course you resulting to going pro and ganking ibis in empire which tbh is probably a bit above your level
Isnt there some PL fleet doctrine you should be trying to copy? Or some t3 you should be failfitting? |

Aiwha
101st Space Marine Force Nulli Secunda
96
|
Posted - 2012.01.15 20:21:00 -
[73] - Quote
Unfortunately still wardec'd here. Best of luck friends. o/ Regards,
LCpl. Aiwha-á Senior Recruiter |

Herzog Wolfhammer
Sigma Special Tactics Group
1088
|
Posted - 2012.01.15 20:47:00 -
[74] - Quote
At the time the first incursions came, back when they were merely live events where Sansha drop ships were kidnapping people and Nightmare fleets were popping out of wormholes they controlled, I was ready to quit the game out of boredom. For me it was "Skill Queue Online and hope for a better day".
The live event incursions were epic. We even got to take down a Concord ship.
Prior to incursions, I would have sooner slammed my sack in a door than join a corp, but because of the live events I did join one that was in the FCORD alliance a semi RP endeavor geared toward fighting Sansha.
When Incursions became PVE content, it was still fun to take that level 4 mission drake up the ladder in combat sites solo trying hard to find out what worked and what did not, until it went down in flames at a point where the Sansha AI "decided" something along the lines of "enough playing with this ****, take this noob down". 4 hits. That's all it took.
With the Incursion PVE content the live events trailed off. And so has the fun.
PVE Incursions did not take long for the elitism to pick up. I watched this in local. We had some FCs we knew through the alliance and it did not matter who we picked up so long as they did their best. I seldom see them any more in the incursion channels, and some I know of have left the whole concept.
And this was because incursions went from being these epic live events to being "monetized" PVE content. Gone were the individuals with recognizable names, now replaced by strange handles that scream "Incursion ALT".
A letdown.
But the elitism was the worst. Incursions do not comprise PVE content for just about anybody. You need skills of course. You can solo up to a Raa Thalamus in a cruiser, I find, with a hefty challenge, but it's indeed group play PVE with fleet mechanics.
That's one thing, but after a little while, it seemed like a lot of players were shut out of this content. It's like you HAVE to have the uber-pimped shiney or your X-up is laughed at. It's one thing to tell something they don't have what you are looking for, it's another thing to be a richard about it, and the incursion channels were getting full of that.
We were getting T1 BS'es working with a few good logis but after a while it turned into a classic car club where if you didn't have the perfectly restored Mustang complete with the chalk marks on the firewall they left at the factory when putting the engine in, you were shut out. For a short time I tried to get noob fleets together for the low level sites just so they can dip their beaks in.
As usual, the "I have mine" syndrome perpetuates. Then comes the sense of entitlement.
Now let me point out, in every "why bother with 0.0" thread you see, it is obvious that a big turnoff is the control freakery of 0.0 space.
Incursions, and those who dominate them, have exhibited this. But 0.0 space is a free for all zone, and incursions are PVE content. So a regimentation and "organization" was built around incursions, PVE content, that mimicks the control-freakery, ISK-hoggery, and attitudes that keep players thinking twice about going to 0.0.
Epic live events have become that?
And what content allows us to string it along? If you farm the heck out of a wormhole, it becomes somewhat devoid of site and you have to expand outwards or move on. Level 4 missions all come to an end, even those "bonanza" missions which never seem like they will end. Can sanctums be strung along? Even expeditions (exploration escalations) stop giving when you hit all stages.
Yet the Sansha mom appears, and it's not engaged, and it's farm farm farm away raking in the ISK. Something is not right here. I build combat courses for firearms training purposes and have had shooters "game" a course like this. You would think that the reward of taking down the mom would be enough, but there is a greater reward in NOT playing the game the way it was intended. This does not make sense.
I don't agree with the griefing concept that perpetuates into this mom-takedown endeavor. But I found a little something out about griefing yesterday: it's not what you do, it's how the intention of what you do is perceived. We had a lot of vile crap thrown at us in the chats and for what?
The Sansha mom is a perfectly legitimate PVE war target, the biggest fattest red plus you will find in high sec, inside a "room" that anybody can enter. Nobody's mission room is being trespassed on. Nobody's target is being stolen. When enough damage is being done to the incursion, the mom appears. That's how it works.
The "armor fleet" as it was called, was being deemed "illegal". By who? For what? I never thought that it would be possible to grief anybody with PVe content. No cans were flipped, no hulks were ganked, no gates were camped, no corps were robbed, and nobody was scammed. It feels like politics, and the incursion "incumbents" were acting the same way politicians act: as if we have to accept things their way even when their way is legal by fiat - meaning not legal at all, and then twisting the argument in such manner that people operating within the "laws" are the criminals.
The anti-mom fleet was like no other fleet I have been in. I was expecting "bait ball RR" tactics, but there was one mission: take that mother down. Anybody who has ever lacked the bones to be "allowed" into incursion fleets can gear up a T1 BS or even a BC, and join these mom takedown fleets. Nobody was asked to post their fit and be judged. And I will never forget how we had two, as I recall, lines of battleships, like an armored column, heading straight for the mom and swatting fighter-bombers aside on the way.
This was pure fun. And this is a game, we log into it to have fun. |

Callous Jade
Narcissistic Ventures
4
|
Posted - 2012.01.15 21:58:00 -
[75] - Quote
Herzog Wolfhammer wrote: Intelligent words
Very well put. +1
Its incredible how backward and greedy some of these people have become...I hear constant comparisons of incursion income to wh/nullsec income and they use the old "drunk/********" pilots to represent the risk of incursion farming...well guess what kids, there are drunken retards in whs and nullsec as well, along with ACTUAL risk that comes with not having the concord police to hold your hand. Then theres the logistic difficulties of farming in those places that are absolutely and completely absent from incursions. You dont have to look for the sites, you dont have to move the goods to market and sell them (risking them again along the way) and you bears would know this if youd ever actually tried moving a billion isk worth of nanoribbons out of a c5 or a billion isk of faction mods out of nullsec thru gatecamps and potential ganks to get it to market instead of just regurgitating the 500mil/hr numbers that you read on the forums...Just show up, get paid a rediculous sum for repeating the same pattern of click over and over then move on to the next payday...Yea, youve really earned your 100mil/hour...  |

Poloturion
Lead Farmers Kill It With Fire
3
|
Posted - 2012.01.15 22:12:00 -
[76] - Quote
I was there. |

Lithalnas
Privateers Privateer Alliance
98
|
Posted - 2012.01.15 22:31:00 -
[77] - Quote
NeoShocker wrote:Lithalnas wrote:Just a question, PRVTR and brick are currently at war, when it ends sometime mid this week, mind if I join up? Sure, but could you end it sooner? I got iskies to make at incursion or suicide gankings!
Unfortunately its not my department. You need to talk to Greening for that, but honestly, it will probably run out in 4 days. How to build a PC for EVE thread (by Akita T) http://eve-search.com/thread/1559734-0/page/1
|

fuer0n
Republic Military School Minmatar Republic
63
|
Posted - 2012.01.15 22:46:00 -
[78] - Quote
RMT didnt like the PROficiency at killing their money making activities. and now we have this.  |

Nox Arnoux
Black Lion Brigade Tragedy.
0
|
Posted - 2012.01.15 23:50:00 -
[79] - Quote
There are 3 major groups of people who farm incursions.
1. Weekend warriors who do nothing but incursions. They log on, do incursions, log back off. 2. Nullbears who needs to farm isk to blow up other nullbears. 3. Newbies who are looking for a better source of isk and interaction than lvl 4s
The first group is largely irrelevant. They farm a **** ton of isk yes, but who the hell cares? 99% of their isk is sitting idle in their wallet. They lose maybe one Nightmare every 2 years. And since all they do with the isk they make is to replace their shiny ships which they don't lose very often, their impact on the Eve economy is less than negligible. There's a reason why the axis on the health of the economy charts are labelled "AVERAGE ACTIVE ISK PER WALLET", because that's all that matters.
The second group really needs no explanation. These are the same people who ***** about "hur hur incursionz print isk hurp durp". And the way I see it, farming highsec incursions allows these nullbears to field shinier and shinier ships as their average wallet balance goes up, which should be a good thing for people living in null thirsty for shiny killmails.
The third group is the ones you're really hurting by griefing them. These are the ragtag fleets of newbies in their tech 1 battleships trying to scrape together a living at 40-60m/hr, and maybe get enough isk in their wallet to move out to null or wormholes where the real fun of Eve actually is. These are also the people who bears the most risk out of the 3 groups. Ragtag fleets of tech 1 battleships will get shredded if their logis are incompetent, which happens very frequently in incursion local fleets. These people are also the future of Eve when the bittervets all ragequit because they can no longer field supers with near 0 chance of dying.
From where I'm standing, griefing incursions look really counter-intuitive. It accomplishes less than nothing other than collecting a few tears, and in the long run it might even make nullsec more and more boring as people slowly downgrade their shiny ships to meta 4 rifters because you took away their isk faucet. |

Vaerah Vahrokha
Vahrokh Consulting
124
|
Posted - 2012.01.16 00:03:00 -
[80] - Quote
Herzog Wolfhammer wrote: Lots of stuff
You sort of believed being a 0.0 jerk had something to do with being in a 0.0 alliance.
It's the contrary. They are jerks by mentality, regardless of location. They just happen to have more cohercitive power in 0.0 because it's fully player controlled.
Nox Arnoux wrote:The third group is the ones you're really hurting by griefing them. These are the ragtag fleets of newbies in their tech 1 battleships trying to scrape together a living at 40-60m/hr, and maybe get enough isk in their wallet to move out to null or wormholes where the real fun of Eve actually is. These are also the people who bears the most risk out of the 3 groups. Ragtag fleets of tech 1 battleships will get shredded if their logis are incompetent, which happens very frequently in incursion local fleets. These people are also the future of Eve when the bittervets all ragequit because they can no longer field supers with near 0 chance of dying.
From where I'm standing, griefing incursions look really counter-intuitive. It accomplishes less than nothing other than collecting a few tears, and in the long run it might even make nullsec more and more boring as people slowly downgrade their shiny ships to meta 4 rifters because you took away their isk faucet.
You don't seem to have understood the phenomenon.
They are NOT griefing T1 BS pilots, they are just manually correcting an hole "in the system" that lets efficient ISK farmers to make ungodly amount of money by NOT completing the event as it should (with the death of the boss).
It's possible that CCP will plug the hole by i.e. making it pointless to stay in there once the boss spawns (after killing it) but until that time, it's players who can do that. |

Corina Jarr
Spazzoid Enterprises Purpose Built
510
|
Posted - 2012.01.16 00:05:00 -
[81] - Quote
Nox Arnoux wrote:There are 3 major groups of people who farm incursions.
1. Weekend warriors who do nothing but incursions. They log on, do incursions, log back off. 2. Nullbears who needs to farm isk to blow up other nullbears. 3. Newbies who are looking for a better source of isk and interaction than lvl 4s
The first group is largely irrelevant. They farm a **** ton of isk yes, but who the hell cares? 99% of their isk is sitting idle in their wallet. They lose maybe one Nightmare every 2 years. And since all they do with the isk they make is to replace their shiny ships which they don't lose very often, their impact on the Eve economy is less than negligible. There's a reason why the axis on the health of the economy charts are labelled "AVERAGE ACTIVE ISK PER WALLET", because that's all that matters.
The second group really needs no explanation. These are the same people who ***** about "hur hur incursionz print isk hurp durp". And the way I see it, farming highsec incursions allows these nullbears to field shinier and shinier ships as their average wallet balance goes up, which should be a good thing for people living in null thirsty for shiny killmails.
The third group is the ones you're really hurting by griefing them. These are the ragtag fleets of newbies in their tech 1 battleships trying to scrape together a living at 40-60m/hr, and maybe get enough isk in their wallet to move out to null or wormholes where the real fun of Eve actually is. These are also the people who bears the most risk out of the 3 groups. Ragtag fleets of tech 1 battleships will get shredded if their logis are incompetent, which happens very frequently in incursion local fleets. These people are also the future of Eve when the bittervets all ragequit because they can no longer field supers with near 0 chance of dying.
From where I'm standing, griefing incursions look really counter-intuitive. It accomplishes less than nothing other than collecting a few tears, and in the long run it might even make nullsec more and more boring as people slowly downgrade their shiny ships to meta 4 rifters because you took away their isk faucet. The Problem with this is all those newbies don't do Incursions anymore. They have either become group 1 or 2, or have been shooed away by the stuck up Incursion runners who only want the skilled. |

Herzog Wolfhammer
Sigma Special Tactics Group
1097
|
Posted - 2012.01.16 00:33:00 -
[82] - Quote
Corina Jarr wrote:Nox Arnoux wrote:There are 3 major groups of people who farm incursions.
1. Weekend warriors who do nothing but incursions. They log on, do incursions, log back off. 2. Nullbears who needs to farm isk to blow up other nullbears. 3. Newbies who are looking for a better source of isk and interaction than lvl 4s
The first group is largely irrelevant. They farm a **** ton of isk yes, but who the hell cares? 99% of their isk is sitting idle in their wallet. They lose maybe one Nightmare every 2 years. And since all they do with the isk they make is to replace their shiny ships which they don't lose very often, their impact on the Eve economy is less than negligible. There's a reason why the axis on the health of the economy charts are labelled "AVERAGE ACTIVE ISK PER WALLET", because that's all that matters.
The second group really needs no explanation. These are the same people who ***** about "hur hur incursionz print isk hurp durp". And the way I see it, farming highsec incursions allows these nullbears to field shinier and shinier ships as their average wallet balance goes up, which should be a good thing for people living in null thirsty for shiny killmails.
The third group is the ones you're really hurting by griefing them. These are the ragtag fleets of newbies in their tech 1 battleships trying to scrape together a living at 40-60m/hr, and maybe get enough isk in their wallet to move out to null or wormholes where the real fun of Eve actually is. These are also the people who bears the most risk out of the 3 groups. Ragtag fleets of tech 1 battleships will get shredded if their logis are incompetent, which happens very frequently in incursion local fleets. These people are also the future of Eve when the bittervets all ragequit because they can no longer field supers with near 0 chance of dying.
From where I'm standing, griefing incursions look really counter-intuitive. It accomplishes less than nothing other than collecting a few tears, and in the long run it might even make nullsec more and more boring as people slowly downgrade their shiny ships to meta 4 rifters because you took away their isk faucet. The Problem with this is all those newbies don't do Incursions anymore. They have either become group 1 or 2, or have been shooed away by the stuck up Incursion runners who only want the skilled.
QFT.
The newbies have been shooed away. I watched this happen, and with some sadness too, because the demands of an incursion would have had new players learning fleet mechanics and how to operate in a fleet early on, and that would open the door towards eventually moving onward towards more exciting game activities.
Instead they were learning how to be treated like crap out of no fault of their own.
I saw a lot of T1 in the mom takedown fleets. Flew a "logi phoon" myself. Lots of Abadons and Apocs too - the only T2 were logis, drones, and I thought I saw a Navy Mega but not sure.
The mom takedown objectives could be construed to be an opportunity for noobs that they were supposed to have with incursions, but were denied. The gate going into the mom room never popped up a ship limit as I recall.
Maybe we will get to see goons find out how many rifters it would take to take down the mom. 
|

Lyrrashae
Crushed Ambitions Reckless Ambition
140
|
Posted - 2012.01.16 00:45:00 -
[83] - Quote
Surfin's PlunderBunny wrote:More people will come if they think we have punch and pie!
And cake. Mustn't forget that. I A/F/K cloak in Jita. Does that count? |

Lyrrashae
Crushed Ambitions Reckless Ambition
140
|
Posted - 2012.01.16 00:54:00 -
[84] - Quote
TheRightPrice wrote:I don't really understand why you want to do all of this? I have just come back to the game and have been doing a few incursions for the past few weeks and found it actually quite enjoyable.
It doesn't make sense to do this and potentially lose Eve players because of it? For many of us PVE is more practical than PVP due to time and rl situations. So people get railroaded back to lvl 4 missions and such? Get bored fast and then cancel subs?
I'd expect more from a CSM.
I can haz ur stuffs?
Good job, D3, keep it up!
E: And pics/FRAPs, pls, kthxbai. I A/F/K cloak in Jita. Does that count? |

CeneUJiti
School of Applied Knowledge Caldari State
4
|
Posted - 2012.01.16 01:29:00 -
[85] - Quote
So only nullbears do Incursions to fund their PVP? Really? Not everyone is a -10 who spends 5 hours a day in HIC or T3 gang on a lowsec entry gate somewhere close to Jita.
Yes you are screwing the new players in cheaper ships and fits. Currently its shiniest fleets bitterly competing (12 man fleets with 2 logis ffs) cutting each others income into what you maybe find acceptable. Everyone else is completely screwed and can only join n-th assault suicide fleet people make for *****, giggles and tears. Even if they live trough a random assault fleet they are better off just doing L4s.
Just couple of days back when there were 3 high-sec Incs open; there were T1 fleets and they were pushing their way trough sites. Someone they'd be contested by shinies, sometimes not. Now when everyone is cramming into a single Inc to get as much as they can before someone closes it; they don't stand a remote chance.
How much of EVE is in high-sec? 80%? More? And how many of them are doing incursions? Couple thousand? I'm confident that infinite bounty and mission reward faucets of that vast mass of people outweigh Incursions.
Null has upgraded systems, faction spawns, and there is always someone who knew a guy who heard about a guy who's friend killed an officer spawn.
Lowsec... lowsec has... 5/10 DEDs. And that's it. 4/10 are in highsec also; 6+ are in 00. Mining in lowsec is... who the hell ever mines anywhere? L4 missions? You need a (nearly) unprobeable Tengu for that; just go to null and do Angel missions and provide more cheap Cynaballs an Drams for gentlemen whining about evil highsec carebears causing inflation and having too much isk.
To finish. Out of couple hundred thousands highsec characters maybe 5-10k are doing incursions. And in absolutely best cases getting 140-160M/hr (that is with 0 tax). In a equally shiny ship as one needed for that number you'd do L4s for 90-120m/hr.
T1 ship with proper fits can reach and breach those numbers in 00 belts an upgraded anoms. Those are both pure isk faucets. DED plexes can bring insane profits but they don't pump money. But they area there, all from 6/10 and up, available to nullsec players.
Lowsec is junk and serves only to try and get fights and no other purpose. Nerfing highsec will not bring people into lowsec. |

Zala Hoto
Future Corps Sleeper Social Club
0
|
Posted - 2012.01.16 01:53:00 -
[86] - Quote
CeneUJiti wrote:So only nullbears do Incursions to fund their PVP? Really? Not everyone is a -10 who spends 5 hours a day in HIC or T3 gang on a lowsec entry gate somewhere close to Jita.
Yes you are screwing the new players in cheaper ships and fits. Currently its shiniest fleets bitterly competing (12 man fleets with 2 logis ffs) cutting each others income into what you maybe find acceptable. Everyone else is completely screwed and can only join n-th assault suicide fleet people make for *****, giggles and tears. Even if they live trough a random assault fleet they are better off just doing L4s.
Just couple of days back when there were 3 high-sec Incs open; there were T1 fleets and they were pushing their way trough sites. Someone they'd be contested by shinies, sometimes not. Now when everyone is cramming into a single Inc to get as much as they can before someone closes it; they don't stand a remote chance.
How much of EVE is in high-sec? 80%? More? And how many of them are doing incursions? Couple thousand? I'm confident that infinite bounty and mission reward faucets of that vast mass of people outweigh Incursions.
Null has upgraded systems, faction spawns, and there is always someone who knew a guy who heard about a guy who's friend killed an officer spawn.
Lowsec... lowsec has... 5/10 DEDs. And that's it. 4/10 are in highsec also; 6+ are in 00. Mining in lowsec is... who the hell ever mines anywhere? L4 missions? You need a (nearly) unprobeable Tengu for that; just go to null and do Angel missions and provide more cheap Cynaballs an Drams for gentlemen whining about evil highsec carebears causing inflation and having too much isk.
To finish. Out of couple hundred thousands highsec characters maybe 5-10k are doing incursions. And in absolutely best cases getting 140-160M/hr (that is with 0 tax). In a equally shiny ship as one needed for that number you'd do L4s for 90-120m/hr.
T1 ship with proper fits can reach and breach those numbers in 00 belts an upgraded anoms. Those are both pure isk faucets. DED plexes can bring insane profits but they don't pump money. But they area there, all from 6/10 and up, available to nullsec players.
Lowsec is junk and serves only to try and get fights and no other purpose. Nerfing highsec will not bring people into lowsec.
90-120m/hr by doing level 4 missions? Dear God, I hope not, because that would be an infinite isk faucet that makes a C5 Wh look like a joke. Why? Because when you're in W-space you cannot make constant isk, you have to wait for sites to spawn (or risk visiting other people's WH's) and to do them properly and quickly you need a pretty decent fleet including multiple capitals, and so the isk per person is good, but it's got a rough weekly limit in the raw isk that can be earned and it requires enough organization and effort that it makes soloing level 4 missions a jokes. Also, who wants to bring people in to lowsec? Why would you think ANY sane individual would want more players in the lameness that is lowsec? Personally, I admit, I'm a much larger fan of w-space than any other space, but when us Wormhole denizens need isk, we run high sec incursions. The fact that when people in W-space need some real isk, they run incursions, should tell you everything you need to know about how broken high sec incursions are.
|

Akyla Dey
Springfield Pipefitters Union Local 371
0
|
Posted - 2012.01.16 02:57:00 -
[87] - Quote
The fact remains - CCP left the door open for this. There is no in-game mechanic preventing players from running the Mothership. They could have (and still can) easily implement a system whereby you had to run a certain amount of incursions to gain access to the Mom, a la mechanics in WoW for running bosses. They chose not to, and thus sanctioned the closing of Incursions if and when people decided to get a fleet together and do it. Just because it doesn't serve your purposes doesn't mean it's not a legitimate way to play the game.
Everybody always pounds their chest about EVE's 'sandbox' (a term over and misused in relation to the game), but in this case it works. Everybody vs everybody. If you don't like Incursion farming, you go kill the Mom. If you don't like people killing the Mom, kill them. Otherwise suck it up. You'll have a bit of running Vans and Assaults before the Mothership shows, you get your isk and finish it off, or someone else will. How is the competition for that any different than the competition for anoms/scanning sites, or Sov territory, or even the market? It's a fundamental principle that the game is built on - competition for resources.
You say it shuts people out of needed isk? Go do something else. There's more than one corner of the sandbox to play in. No, missions don't pay as much, but people were funding their play with them and other activities long before Incursions came around.
tl;dr - you're not entitled to Incursions any more than anything else in the game. If you want it, go take it. Otherwise find something else to do. |

Alicia Fermi
EVE University Ivy League
1
|
Posted - 2012.01.16 03:08:00 -
[88] - Quote
Corina Jarr wrote:The Problem with this is all those newbies don't do Incursions anymore. They have either become group 1 or 2, or have been shooed away by the stuck up Incursion runners who only want the skilled. I am not sure that is the case, and I think the consequences of ending sites as soon as the mothership spawns will disproportionately affect the younger players trying to earn their way. The elitist shiny fleets will be able to contest and win the sites -- with competition the site completion rate will go up so they may even be able to make ISK faster if they win more often than they lose. Some will lose out but it will be those who are less geared for running incursions, those less likely to be making the rather silly numbers.
That said, I am pleased that those who dislike incursions are actually doing something about it. Reading whines on the forums does get tiresome. |

Brunoes
Imperial Academy Amarr Empire
0
|
Posted - 2012.01.16 05:10:00 -
[89] - Quote
Akyla Dey wrote:The fact remains - CCP left the door open for this. There is no in-game mechanic preventing players from running the Mothership. They could have (and still can) easily implement a system whereby you had to run a certain amount of incursions to gain access to the Mom, a la mechanics in WoW for running bosses. They chose not to, and thus sanctioned the closing of Incursions if and when people decided to get a fleet together and do it. Just because it doesn't serve your purposes doesn't mean it's not a legitimate way to play the game.
Everybody always pounds their chest about EVE's 'sandbox' (a term over and misused in relation to the game), but in this case it works. Everybody vs everybody. If you don't like Incursion farming, you go kill the Mom. If you don't like people killing the Mom, kill them. Otherwise suck it up. You'll have a bit of running Vans and Assaults before the Mothership shows, you get your isk and finish it off, or someone else will. How is the competition for that any different than the competition for anoms/scanning sites, or Sov territory, or even the market? It's a fundamental principle that the game is built on - competition for resources.
You say it shuts people out of needed isk? Go do something else. There's more than one corner of the sandbox to play in. No, missions don't pay as much, but people were funding their play with them and other activities long before Incursions came around.
tl;dr - you're not entitled to Incursions any more than anything else in the game. If you want it, go take it. Otherwise find something else to do.
Good posting, we need more like this. |

Darius III
Interstellar eXodus BricK sQuAD.
476
|
Posted - 2012.01.16 05:58:00 -
[90] - Quote
Akyla Dey wrote:The fact remains - CCP find something else to do.
I shortened your quote. What you say, this thing is the most correct and succinct post. +1
How stupid is CCP? So stupid it took them SEVEN YEARS to make a "loot all' Button. |
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