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Tulayia
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Posted - 2007.08.23 02:56:00 -
[1]
Now that we have a warp to 0km, whats the point of sentry guns? I've, well, my main has been a pirate since beta in eve and ever since sentry guns, I hated them, personally I think they ruined eve. But now, theres warp to 0km, even more safety for travelers. Why must we still have sentry guns. .5+ Space is like 1.0space with the uber target jamming, nosing concord, why can't .4-.1 be like 0.0 cept for station sentry safety?
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Gamer4liff
Caldari Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2007.08.23 03:01:00 -
[2]
Edited by: Gamer4liff on 23/08/2007 03:00:42 oh I don't know maybe TO DIFFERENTIATE BETWEEN LOWSEC AND 0.0
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Audri Fisher
Caldari VentureCorp Imperial Republic Of the North
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Posted - 2007.08.23 03:05:00 -
[3]
Originally by: Gamer4liff Edited by: Gamer4liff on 23/08/2007 03:00:42 oh I don't know maybe TO DIFFERENTIATE BETWEEN LOWSEC AND 0.0
the ****poor rats/roids/complexes in lowsec weren't enough?
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Sazkyen
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Posted - 2007.08.23 03:11:00 -
[4]
OP: Nah, don't remove them. Let's set the sentries to fire on the attacked 
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Verite Rendition
Caldari AUS Corporation CORE.
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Posted - 2007.08.23 03:23:00 -
[5]
Sentries still are a decent deterrent to gate camping. Anything smaller than a BC may find itself at risk to a sentry, which limits a camp to only bigger, slower to move, slower to lock ships. Mainly this serves to keep tacklers out of gate camps, which in turn allows for smaller ships to get through. If you got rid of the sentries, it would probably make for more impassible gate camps. ---- AUS Corp Lead Megalomanic |

firepup82
The Ankou The Reckoning.
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Posted - 2007.08.23 03:31:00 -
[6]
Who cares. My nighthawk can tank them just fine. 

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Fester Addams
Minmatar
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Posted - 2007.08.23 03:33:00 -
[7]
They were never really needed, they were however implemented for a reason.
I very much doubt that that reason is no longer an issue.
In any case, lowsec is empire, there is no Concord but it makes sence that the large throughways are guarded by automated systems.
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.08.23 03:36:00 -
[8]
even if they arent necessary, are they unnecessary?
Why there should be a breathalyzer to login to Eve-Forums:
Quote: Smacking my own alt in a nerf-thread while drunk, he was irritating a Hauler full of tech II n00bs, Oops.
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elorran
Minmatar Ante Matter Soldiers of the Forgotten Abyss
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Posted - 2007.08.23 03:50:00 -
[9]
Low security, still has to have some degree of "security". Otherwise it might as well be called 0.0
- - Ante Matter - Soldiers of the Forgotten Abyss
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Lisento Slaven
Amarr Vendetta Underground Rule of Three
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Posted - 2007.08.23 04:06:00 -
[10]
You'll see a lot more gate camps in lowsec if they remove sentries. As it stands right now people have to be able to tank the sentry fire for at least a little while. If you remove them I could...I mean...the evil people could just sit there in any ship they want and own everyone who comes in.
I don't care what anyone says. When those sentry guns are not aiming at your friends or your drones, they can hurt =P ---
Put in space whales!
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Tulayia
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Posted - 2007.08.23 04:08:00 -
[11]
No, low sec would be called low sec because you would have security at a station. How is it fair to have indestructable sentries + have a 15 minute criminal timer. INDESTRUCTABLE SENTRIES... how is that fair?
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Tulayia
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Posted - 2007.08.23 04:09:00 -
[12]
Originally by: Lisento Slaven You'll see a lot more gate camps in lowsec if they remove sentries. As it stands right now people have to be able to tank the sentry fire for at least a little while. If you remove them I could...I mean...the evil people could just sit there in any ship they want and own everyone who comes in.
I don't care what anyone says. When those sentry guns are not aiming at your friends or your drones, they can hurt =P
I guess CCP promotes solo traveling but not solo pirating.. Thats really smart yea..
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Tonkin
D00M. Triumvirate.
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Posted - 2007.08.23 04:12:00 -
[13]
i think 0.4 should have 4 sentrys 0.3 3 sentrys 0.2 2 sentrys etc
making sec status have a f**in meaning
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Tulayia
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Posted - 2007.08.23 04:36:00 -
[14]
Sec status does have a meaning.
Different ores, Increased Loyalty points from Agents the lower sec you go. Why do you guys want a free ride all the time. Why must you be that much safer? Why is it balanced for there to be INDESTRUCTABLE sentries at every gate in low sec. Why do you want CCP to do all your fighting?
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Solid Wilko
Finis Lumen
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Posted - 2007.08.23 04:37:00 -
[15]
I post this as I finish devouring a delicious sandwich I just made after I turned my hardners on while I tank sentreis AFK in my Claymore.
Keep sentries of I may forget I'm even logged in to be honest (sents do jack all unless your in a domi and they own your drones anyway
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Neuvik
Caldari Caldari Legion
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Posted - 2007.08.23 04:46:00 -
[16]
Originally by: Tulayia 5+ Space is like 1.0space with the uber target jamming, nosing concord, why can't .4-.1 be like 0.0 cept for station sentry safety?
umm, why cant you just go to 0.0, there are no sentry guns there --------
for (i=0; i<n=1337; i++} {while (start sig != true) if (sig_within_rules(sig)) {show sig;}} Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) ------ |

Captian Internet
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Posted - 2007.08.23 04:52:00 -
[17]
Originally by: Neuvik
Originally by: Tulayia 5+ Space is like 1.0space with the uber target jamming, nosing concord, why can't .4-.1 be like 0.0 cept for station sentry safety?
umm, why cant you just go to 0.0, there are no sentry guns there
Because all the good loots are getting cyno'd out
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Tulayia
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Posted - 2007.08.23 04:57:00 -
[18]
Ok, you go tank the sentries and fight me 1v1, see who wins.. I bet you 9billion isk, which is all my isk, youll lose.
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Hanrasen Nia
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Posted - 2007.08.23 08:16:00 -
[19]
Ha! I know I'd gatecamp a helluva lot more.
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Kahleena
W.L.A.M.O.
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Posted - 2007.08.23 09:11:00 -
[20]
What's the point of sentries? They make gate-camps a little more complicated and harder to do solo. And although we no longer get the guys who warp to 0km, the guys who come through the gate, appear at 15km (ripe for warp disruption) and start shaking when they see us sitting at 0km from the gate with sentry drones deployed and a sensor booster appreciate those sentry guns.
-K
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Meleira Luan
Tiger Trading
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Posted - 2007.08.23 09:21:00 -
[21]
Originally by: Tulayia No, low sec would be called low sec because you would have security at a station. How is it fair to have indestructable sentries + have a 15 minute criminal timer. INDESTRUCTABLE SENTRIES... how is that fair?
For heavens sake, stop whining about fairness - you are the one shooting defenceless victims. Get a grip.
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Hellspawn01
Amarr Falcon Advanced Industries
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Posted - 2007.08.23 09:37:00 -
[22]
You wouldnt ask for such a stupid change if you would play as long as you claim to. Post with your main and we can start talking seriously.
Ship lovers click here |

Lysit Kaune
Minmatar Phoenix Division The Imperial Order
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Posted - 2007.08.23 10:38:00 -
[23]
Originally by: Tulayia No, low sec would be called low sec because you would have security at a station. How is it fair to have indestructable sentries + have a 15 minute criminal timer. INDESTRUCTABLE SENTRIES... how is that fair?
I believe your looking for somewhere to shoot people, that lacks both concord and sentries? Its called 0.0, feel free to join us sometime.
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Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.08.23 10:53:00 -
[24]
Sentries are the only thing that keeps the speed insanity somewhat in check in lowsec. So they do serve an important purpose for those few of us who do NOT enjoy every ship going 5000+...
Fix speedtanks, base hit chance on agility! |

MITSUK0
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Posted - 2007.08.23 10:57:00 -
[25]
As a frigate ***** I would love sentrys removed 
Either that or just MORE places to have fights, like the complexes only not deadspace and much more common, just anything that would attract people so you know "oh I can go to <insert place in space> and probs find a fight". It really is hard to find fights in lowsec if you cannot tank sentries.
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Agor Dirdonen
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Posted - 2007.08.23 11:15:00 -
[26]
Originally by: Tulayia No, low sec would be called low sec because you would have security at a station.
*** 6 months in the future ****
CCP why are there sentry guns at the station?... it's low sec for a reason. Low sec as in 'lower' security? There shouldn't be protection at the stations!!! Gates don't have sentries either so remove them from station too please!!!
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Rufus Toya
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Posted - 2007.08.23 12:41:00 -
[27]
your face is a sentry gun
pwnt
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Bizz Lizz
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Posted - 2007.08.23 13:09:00 -
[28]
Edited by: Bizz Lizz on 23/08/2007 13:10:15
Originally by: Tortun Nahme even if they arent necessary, are they unnecessary?
Is there a difference between not necessary and unnecessary ? I'm confused. Language barreer perhaps.  Anyway, removing sentries would turn low sec into something like 0.0 without bubbles, which would mean that people couldn't move around in bigger ships in low sec without a (decent) gang anymore due to frigs and cruisers camping gates and patrolling low sec travelroutes all the time.
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Ogul
Caldari ZiTek Deepspace Explorations Interstellar Alcohol Conglomerate
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Posted - 2007.08.23 13:14:00 -
[29]
Originally by: Tulayia Why is it balanced for there to be INDESTRUCTABLE sentries at every gate in low sec. Why do you want CCP to do all your fighting?
What's even worse is that you cannot disrupt supply routes because of those completely imbalanced and INDESTRUCTABLE gates!
Seriously, this needs to be fixed. 
--- This is a war declaration, issued from your alt corp. It is used to gank people in high sec. |

Joey Judas
Gallente Ramraiders
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Posted - 2007.08.23 13:30:00 -
[30]
Originally by: Tonkin i think 0.4 should have 4 sentrys 0.3 3 sentrys 0.2 2 sentrys etc
making sec status have a f**in meaning
I second this statement
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Laura Steel
Minmatar Independent Interspace Industiers Fallout Project
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Posted - 2007.08.23 13:37:00 -
[31]
Originally by: Bizz Lizz Edited by: Bizz Lizz on 23/08/2007 13:10:15
Originally by: Tortun Nahme even if they arent necessary, are they unnecessary?
Is there a difference between not necessary and unnecessary ? I'm confused. Language barreer perhaps. 
Necessary - Needed Unnecessary - Not Needed
 ----
Darn exclamation mark! I have brown hair, green eyes and a nice tan :) |

Zimjin
Caldari
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Posted - 2007.08.23 14:26:00 -
[32]
Originally by: Tulayia Now that we have a warp to 0km, whats the point of sentry guns? I've, well, my main has been a pirate since beta in eve and ever since sentry guns, I hated them, personally I think they ruined eve. But now, theres warp to 0km, even more safety for travelers. Why must we still have sentry guns. .5+ Space is like 1.0space with the uber target jamming, nosing concord, why can't .4-.1 be like 0.0 cept for station sentry safety?
If anything, sentry guns should be stronger. As it is, they're pretty useless without Concord to back them up. There are always lowsec gatecamps going on and they simply ignore the sentry guns.
As it is, the one purpose Sentry guns serve is to stop "casual gate camps". At least now you have to bring a big enough tank to handle the guns in order to do the gatecamp.
And really, it's not like warp-to-zero stopped gatecamping, it only fixed the problem from one direction and IMO, it fixed it from the WRONG direction. People on the inside can always setup safespots to scan the gate and see if it's safe. It's people on the outside coming in who have zero chance against a gatecamp, which is probably why EVE will never be popular as a PvP game: "zoneline camping" didn't make Everquest PvP popular either.
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Lewis Breaker
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Posted - 2007.08.23 14:42:00 -
[33]
thread of the day, this guy must be like 8 years old or something
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Scouteye
Caldari
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Posted - 2007.08.23 14:48:00 -
[34]
Look at this from another poitn of view, that fo the NPC, of the factions that own the gats and stations.
High sec has both, low sec has both, 0.0 still has station guns.
Why?
Because the NPC or players own them, the guns are there to protech the investment of these NPC factions and of those fling in their space under the NPC factions laws. WHy do you think the gates in 0.0 are all the same wth no guns? No one owns them.
One of the biggest things in game design is that no matter how far you push the boundries you still need to make sure your story line or world has its roots in the reality we all known. If you do your research into games you will see tat those that have pushed things way out and have little to no connection owht our real world fail time and time again.
Whether you realise it or not our sub-consious still looks for things we can connect to our real world and its onyl when glaringly obvious things occur in a game does it realy kick in and we dont beilve things.
In our world if you stuck a big stargate in space you can bet who ever put it there is going to have some serious protection on it, to protech it and to protech those using it. Proteching their investment. And thats what the NPC are doing, the bacground storyline of eve is far from our world but yet so beliveable because it follows the rules, the npc act like we would do.
if you change that you move further from an acceptible sotryline and we start to disbelive so much we dotn enjoy it anymore, its not as absorbing or real.
its not a game mechanic to stop camping, its a there, even though it seems so small, to make us believe and get deeper into the game.
Game desgn genius IMO
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Venkul Mul
Gallente
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Posted - 2007.08.23 14:55:00 -
[35]
Originally by: Laura Steel
Originally by: Bizz Lizz Edited by: Bizz Lizz on 23/08/2007 13:10:15
Originally by: Tortun Nahme even if they arent necessary, are they unnecessary?
Is there a difference between not necessary and unnecessary ? I'm confused. Language barreer perhaps. 
Necessary - Needed Unnecessary - Not Needed

Not Necessary = this thing is not indispensable (green light for a system when all is ok)
Unnecessary = this thing isn't useful and somewhat damaging (10 different blinking lights to say the same thing 1 single light can say)
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.08.23 15:10:00 -
[36]
Originally by: Bizz Lizz Edited by: Bizz Lizz on 23/08/2007 13:10:15
Originally by: Tortun Nahme even if they arent necessary, are they unnecessary?
Is there a difference between not necessary and unnecessary ? I'm confused. Language barreer perhaps. 
yup! For instance, it is not necessary for me to select any specific clothing to wear before I go out, but it isn't unnecessary for me to select SOMETHING (public nudity being socially unacceptable )
Unnecessary in this context would mean they are detrimental, in this case they are not, because they are providing an intended service, but they aren't exactly necessary either, because there are plenty of ways to avoid a gate gank in low sec anyway Why there should be a breathalyzer to login to Eve-Forums:
Quote: Smacking my own alt in a nerf-thread while drunk, he was irritating a Hauler full of tech II n00bs, Oops.
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Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.08.23 15:17:00 -
[37]
Originally by: Tulayia Ok, you go tank the sentries and fight me 1v1, see who wins.. I bet you 9billion isk, which is all my isk, youll lose.
Is that bet valid against a mother-ship? if yes.. just gime a second. I will call some IAC friends that would love to get 9 bil.
If brute force doesn't solve your problem... you are not using enough |

FreelancerAlpha
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Posted - 2007.08.23 15:36:00 -
[38]
I think the cannons remind you that you're an outlaw, not just a coward who wants free ganks but can't hack it in 0.0
Afterall, without those cannons, all your sec level means is that you can't enter empire without getting popped. Frankly, we both know you're not going into empire anyway, because your alts are doing it for you. So what does that leave? Denied territory? Like you care, its not like anyone cares they can't enter BoB/Goon space unharmed.
Man up, "pirate". Fit to deal with sentry cannons, the way 0.0 has to fit for fleet battle, and empire has to fit for suicide ganks.
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Berias Venthal
Gallente Merchant Miners Brutally Clever Empire
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Posted - 2007.08.23 16:20:00 -
[39]
Well a big difference between 0.0 and lowsec is that warp bubbles cant be put up in lowsec.. So without sentries there would still be a difference. I think that sentries should stay, but decreasing with sec level.
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Tulayia
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Posted - 2007.08.23 22:54:00 -
[40]
You know, you give all these excuses as to why there should be sentry guns in low sec, but why must they be indestructable? How is that balanced. How is that fair? You guys still fail to answer that question.
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Lews Stark
COLSUP Tau Ceti Federation
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Posted - 2007.08.23 23:07:00 -
[41]
Originally by: Tulayia Why do you guys want a free ride all the time. Why must you be that much safer?
Why do you guy want to gank people that much safer? Stop whining because you need a tank to get easy kills.
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Cippalippus Primus
GoonFleet GoonSwarm
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Posted - 2007.08.23 23:10:00 -
[42]
Originally by: Tulayia Ok, you go tank the sentries and fight me 1v1, see who wins.. I bet you 9billion isk, which is all my isk, youll lose.
i accept it.
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Tulayia
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Posted - 2007.08.24 00:08:00 -
[43]
You accept that challenge? Now lets be realistic here, Don't bring your 35b mothership or your 2billion carrier/dreadnaught. Im talking Battleship or smaller and im not talkin about Faction fitted or officer fitted ships.
You bring a T2 or lower fitted battleship and you fight me 1 on 1 with the sentries on you, lets see who wins. I gaurantee and bet Ill beat you.
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Baron Bonghits
GoonFleet GoonSwarm
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Posted - 2007.08.24 00:19:00 -
[44]
Nice backpedaling you feckless human stain.
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Tulayia
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Posted - 2007.08.24 01:26:00 -
[45]
Aww whats the matter, can't win without your officer equipment and/or mothership?
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Nalt Mcphearme
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Posted - 2007.08.24 02:31:00 -
[46]
Edited by: Nalt Mcphearme on 24/08/2007 02:30:51 aww whats the matter? cant face a mothership carrier or dread even with those uber sentries?
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Cyan Nuevo
Dudes In Crazy Killing Ships
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Posted - 2007.08.24 03:18:00 -
[47]
Yes please, I'd like interceptors at every lowsec gatecamp!!!
 --- Proud Amarr pilot.
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Roemy Schneider
BINFORD
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Posted - 2007.08.24 03:30:00 -
[48]
/me goes and tries to claim sov in amamake, otou and rancer - putting the gist back into logistics |

Captian Internet
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Posted - 2007.08.24 03:49:00 -
[49]
Originally by: Tulayia Aww whats the matter, can't win without your officer equipment and/or mothership?
As a high ranking officer of the internet I grant you the rank of internet tough guy
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ChimeraRouge
Caldari Science and Trade Institute
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Posted - 2007.08.24 05:44:00 -
[50]
I agree Sentries should be removed from low sec, you can't catch much with warp to 0. pirates need a buff.
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Akkarin Pagan
Minmatar Raddick Explorations Executive Outcomes
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Posted - 2007.08.24 06:04:00 -
[51]
Originally by: Tulayia You know, you give all these excuses as to why there should be sentry guns in low sec, but why must they be indestructable? How is that balanced. How is that fair? You guys still fail to answer that question.
How is it fair that my unarmed hauler full of stuff can't go through a gate because there are 3 BS and a couple of BC sat the other side piloted by you and your mates????? Surely if you wanted fair, you'd be camping in industrials yourself.
So, you start camping in Indys, then we'll see about removing gate guns. Fair?
Akkarin
Hopefully the mods won't play with this one
<3 - Immy
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Akkarin Pagan
Minmatar Raddick Explorations Executive Outcomes
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Posted - 2007.08.24 06:06:00 -
[52]
Despite my previous post, I do feel that piracy needs a boost, but I don't feel that removing sentries is the answer.
My answer is to allow dictor bubbles in low sec 
Akkarin
Hopefully the mods won't play with this one
<3 - Immy
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Buyerr
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Posted - 2007.08.24 06:59:00 -
[53]
Originally by: Verite Rendition Sentries still are a decent deterrent to gate camping. Anything smaller than a BC may find itself at risk to a sentry, which limits a camp to only bigger, slower to move, slower to lock ships. Mainly this serves to keep tacklers out of gate camps, which in turn allows for smaller ships to get through. If you got rid of the sentries, it would probably make for more impassible gate camps.
that and more the point that in a bs you can travel freely in low sec since attacking a combat orientated bs while having the 4 guns on you would be near to suicide.
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Vandagar
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Posted - 2007.08.24 07:39:00 -
[54]
right...
most lowsec pirates are only newbie poppers anyways... no skills, just "gank the newbie".
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Kayleigh Lothian
Minmatar KIA Corp KIA Alliance
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Posted - 2007.08.24 09:12:00 -
[55]
Edited by: Kayleigh Lothian on 24/08/2007 09:17:30
Originally by: Tulayia [snip]but why must they be indestructable? How is that balanced. How is that fair? You guys still fail to answer that question.
Ehh, you want to sit in a fast ship at a low sec gate shooting unarmed haulers but be able to flee like a little girl if a Rifter shows up and you complain about "fair"? This is eve, since when have "fair" anything to do about anything? Is it fair to jump a barge with a vaga? Is it fair that Entity has soooo much cooler (and more) stuff then I? Is it fair that Tyrrax can pvp in, and lose, ships I could not begin to afford?
Is it fait to destroy what others have put alot of effort into building? F-ing NO, it isn't but we do it anyway.
Stop whining and go into nullsec and camp in your ****ty ship there, you will find more fights there anyway. Oups, sorry. Forgot you where not looking for fights, but ganks 
Edit: Sorry, forgot to answer your question explicitly. It is not fair, it is a part of the game. It is not supposed to be fair, it is supposed to be adapted to and to be overcome.
/ Kayleigh, who lost her first Rifter to the gateguns in Jayneleb at the Podion gate just for trying to scramble Kahor ----------------------
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Tulayia
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Posted - 2007.08.24 11:58:00 -
[56]
You know, you think im the mr. ganker because I say im a pirate and I don't want sentries. But you don't knowis that ima lonewolf that goes around looking for 1v1's. You know why? Because it's alot more fun, its more indepth to just shooting something and 'ganking'. IF your in a group, it tends to be more boring because itsjust shooting. Im a person that likes grps of 2 to 3 MAX if im not alone.
Im speaking out for the career of piracy. I chose this path 4 years ago and 3 years ago there wasn't indestructable sentries at every gate. Now I have kept quiet over these years but now you guys have received another buff, which is warp to zero km which has just reduced our prey by half because now we can't kill anything thats warping to us, only jump in we are reduced to.
Don't you think you have enough protection? Why should you be able to travel solo and protected while we have to be in large groups to kill something at a gate and be at a big disadvantage. You have many things to prevent yourself from being killed.
- Warp core stabs, if your in a indy, put 4 of em on. That just reduced your chance of dieing by alot. But I forgot, you rather have 4 expanders on. - You have warp to 0km, that means you need to be at the computer while you travel to get this feature, but again, alot of people wanna travel safely, afk. - Criminal flagging - meaning safety and attack on sight at stations for 15minutes. That means every time we shoot something, we gota sit, and not move for 15minutes. What a waste of time.
You know your absolutely right, most of the 'pirates' camping gates are just noob gankers, because all the veteran pirates like myself are done with it because the risk vs reward just isn't worth it. Piracy isn't worth it, nor is it profitable. Suiciding on the other hand, is profitable, which is what my new profession is. I kill to make a profit. Thats my fun in this game and you people in indies are my main target.
I have a right, as a 4 year veteran and a beta player to voice out my opinion and hope for a change in this game due to recent buffs to safer travel. ITS ToO SAFE. You got 0km warp in, remove sentries or make them destructable. All those things you listed about Entity and Tyrax are possible things, but killing a sentry gun in low sec is impossible. HOW IS THAT BALANCED?
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Kayleigh Lothian
Minmatar KIA Corp KIA Alliance
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Posted - 2007.08.24 12:19:00 -
[57]
Originally by: Tulayia [snip] - Criminal flagging - meaning safety and attack on sight at stations for 15minutes. That means every time we shoot something, we gota sit, and not move for 15minutes. What a waste of time. [snip] All those things you listed about Entity and Tyrax are possible things, but killing a sentry gun in low sec is impossible. HOW IS THAT BALANCED?
Use those 15 minutes to mine in a belt, you might get pirates warping in on you ;)
First, no some of the things Entity has is impossible for me to get using in-game means only, but I do not care all that much, because I do not play this game because it is "fair".
Second: Ok, "fair" wasn't the issue, it was "BALANCED". Tbqh I do not know if it is ment to be balanced they way you want it. I think the balance lies in that in order to counter the sentries you have to use a bigger ship that locks slower and might miss some game. The risk you run is that if you attack a ship like the one you flies, the other ship will out damage you since it has the sentries on its side, but that should not matter much since you have 4 years of experience and knowledge to fit for that situation, right?
What I think you should work for is that it should be "safer" to travle to low sec, making the mining and missioning there more tasty for the empire dwellers. Then you'd get more game in the belts, mission spots and exploration sites. It would take more effort on your side, but it would make it more "profitable" too.
That is if you can be arsed to put in more effort then to warp to a gate. Unfortunately it seems that 1vs1 is a truly rare thing in eve now. ----------------------
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Xentriath
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Posted - 2007.08.24 12:37:00 -
[58]
Don't change it! I am a pirate as well but don't change it! That is what defines LOW SEC from 0.0. It was a good addition.
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Bizz Lizz
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Posted - 2007.08.24 12:43:00 -
[59]
Btw thanks to both guys, who explained the difference between 'not necessary' and 'unnecessary' to me. Good to see that now all my time spend on these forums is 'wasted'. 
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Tulayia
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Posted - 2007.08.24 13:03:00 -
[60]
Originally by: Kayleigh Lothian
Originally by: Tulayia [snip] - Criminal flagging - meaning safety and attack on sight at stations for 15minutes. That means every time we shoot something, we gota sit, and not move for 15minutes. What a waste of time. [snip] All those things you listed about Entity and Tyrax are possible things, but killing a sentry gun in low sec is impossible. HOW IS THAT BALANCED?
Use those 15 minutes to mine in a belt, you might get pirates warping in on you ;)
First, no some of the things Entity has is impossible for me to get using in-game means only, but I do not care all that much, because I do not play this game because it is "fair".
Second: Ok, "fair" wasn't the issue, it was "BALANCED". Tbqh I do not know if it is ment to be balanced they way you want it. I think the balance lies in that in order to counter the sentries you have to use a bigger ship that locks slower and might miss some game. The risk you run is that if you attack a ship like the one you flies, the other ship will out damage you since it has the sentries on its side, but that should not matter much since you have 4 years of experience and knowledge to fit for that situation, right?
What I think you should work for is that it should be "safer" to travle to low sec, making the mining and missioning there more tasty for the empire dwellers. Then you'd get more game in the belts, mission spots and exploration sites. It would take more effort on your side, but it would make it more "profitable" too.
That is if you can be arsed to put in more effort then to warp to a gate. Unfortunately it seems that 1vs1 is a truly rare thing in eve now.
Yea, ive been hearing that for almost 5 years now, people are still scarred ****less of low sec, just try to find one to bring a battleship 1 jump into low sec space.. All you see now are pvpers with their 2 man grps setting up traps for pirates. One sits at opposite gate, pirate warps in, agros, sentries are on him other jumps in, if even need be, and pwns the pilot. You guys (carebears) got the pvpers now, you don't need the sentries anymore. Your only using them now to have a unfair advantage.
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PhantomVyper
Darkness Inc.
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Posted - 2007.08.24 14:24:00 -
[61]
Originally by: Tulayia
You know your absolutely right, most of the 'pirates' camping gates are just noob gankers, because all the veteran pirates like myself are done with it because the risk vs reward just isn't worth it. Piracy isn't worth it, nor is it profitable. Suiciding on the other hand, is profitable, which is what my new profession is. I kill to make a profit. Thats my fun in this game and you people in indies are my main target.
Lol, this just shows how much of a 4 year old "vet" you really are.
Gatecamping is the most profitable pirate activity in game atm. Is it fun? Nope, not by a longshot, but that fun wouldn't be increased by the removal of sentries either, it would just serve to make low-sec even more dangerous = less ppl would travel there = less fights, less fun, less profit.
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PhantomVyper
Darkness Inc.
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Posted - 2007.08.24 14:28:00 -
[62]
Originally by: Kayleigh Lothian
What I think you should work for is that it should be "safer" to travle to low sec, making the mining and missioning there more tasty for the empire dwellers. Then you'd get more game in the belts, mission spots and exploration sites. It would take more effort on your side, but it would make it more "profitable" too.
This man wins the thread...
The only real "buff" that piracy needs is for low-sec to be more profitable so that the general populace would actually wan't to go there for anything other than passing through.
This means better belt rats, better ore, better plexes / exploration / missions / whatever. As it stands now, low sec is more dangerous to the average player than 0.0, whille the rewards to go there are only marginally better than what you'd get in high-sec.
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Agent Li
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Posted - 2007.08.24 14:39:00 -
[63]
Originally by: Tulayia Now that we have a warp to 0km, whats the point of sentry guns? I've, well, my main has been a pirate since beta in eve and ever since sentry guns, I hated them, personally I think they ruined eve. But now, theres warp to 0km, even more safety for travelers. Why must we still have sentry guns. .5+ Space is like 1.0space with the uber target jamming, nosing concord, why can't .4-.1 be like 0.0 cept for station sentry safety?
Can't tank them, eh?  ------------------
"Don't be afraid to take advantage of your enemy's weaknesses. Becasuse winning is everything after all." |

Vrizuh
Eve Defence Force Praesidium Libertatis
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Posted - 2007.08.24 14:48:00 -
[64]
Originally by: Tulayia You know, you think im the mr. ganker because I say im a pirate and I don't want sentries. But you don't knowis that ima lonewolf that goes around looking for 1v1's. You know why? Because it's alot more fun, its more indepth to just shooting something and 'ganking'. IF your in a group, it tends to be more boring because itsjust shooting. Im a person that likes grps of 2 to 3 MAX if im not alone.
Ok lone wolf. Sentries are at stations and gates. Pvpers are everywhere, as are ratters. Not always in belts or gates. What you want, is the ability to either dock and hide after picking a fight with someone bigger, or the ability to wait and catch very small, very weak ships, with absolutely no threat to yourself besides other pirates. Why nerf sentries for that? Quote:
Im speaking out for the career of piracy. I chose this path 4 years ago and 3 years ago there wasn't indestructable sentries at every gate. Now I have kept quiet over these years but now you guys have received another buff, which is warp to zero km which has just reduced our prey by half because now we can't kill anything thats warping to us, only jump in we are reduced to.
WTZ is status quo. Players had instas before. WTZ has not only expanded the range of fleets (making for more pvp) but reduced what was a pretty stupid timesink. If they gave wtz to autopilot I'd be concerned, but as it is, a pilot at the computer shouldn't have to take several hours to move a fleet over a short distance just because not every pilot has instas.
Quote:
Don't you think you have enough protection? Why should you be able to travel solo and protected while we have to be in large groups to kill something at a gate and be at a big disadvantage. You have many things to prevent yourself from being killed.
I think that right now its pretty fair. Neither party enjoys much protection. You're still getting kills exactly BECAUSE its not safe to travel solo. Everyone says "use a scout" "get protection". You need a group, guess what, miners in nulsec need a tank. Miners in high sec need a dedicated hauler and secure cans. You're not the only one who cant solo the game. Quote:
- Warp core stabs, if your in a indy, put 4 of em on. That just reduced your chance of dieing by alot. But I forgot, you rather have 4 expanders on. - You have warp to 0km, that means you need to be at the computer while you travel to get this feature, but again, alot of people wanna travel safely, afk. - Criminal flagging - meaning safety and attack on sight at stations for 15minutes. That means every time we shoot something, we gota sit, and not move for 15minutes. What a waste of time.
A pirate for that long, and you can't even bump an indy? Don't b/s. An indy with stabs dies as quickly as an indy without stabs. A transport might run a blockade, but an indy? Seriously? As you said, many fit expanders anyway. What is the problem? Quote:
You know your absolutely right, most of the 'pirates' camping gates are just noob gankers, because all the veteran pirates like myself are done with it because the risk vs reward just isn't worth it. Piracy isn't worth it, nor is it profitable. Suiciding on the other hand, is profitable, which is what my new profession is. I kill to make a profit. Thats my fun in this game and you people in indies are my main target.
Hi, fleet combat just called. Apparently, pvp isn't profitable. Not in this, not in WoW, not in Lineage2 or just about any mmo I can think of. Ganks are never profitable, period. Otherwise you just farm. Quote:
I have a right, as a 4 year veteran and a beta player to voice out my opinion and hope for a change in this game due to recent buffs to safer travel. ITS ToO SAFE. You got 0km warp in, remove sentries or make them destructable. All those things you listed about Entity and Tyrax are possible things, but killing a sentry gun in low sec is impossible. HOW IS THAT BALANCED?
You have a right. Whine on.
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Vrizuh
Eve Defence Force Praesidium Libertatis
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Posted - 2007.08.24 14:54:00 -
[65]
Although I will add, I second that sentries should be destroyable. By dreads. If pirates can field dreads, and are willing to, then I think the system should be "theirs".
I dunno the RP behind not using warp bubbles in low sec, but add like a POS med-deathstar or something with a module in it you gotta destroy so you can use bubbles for 48 hours or something. Reason again being, if they can take out the POS, they deserve their bubbles.
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Tulayia
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Posted - 2007.08.24 21:35:00 -
[66]
"Hi, fleet combat just called. Apparently, pvp isn't profitable. Not in this, not in WoW, not in Lineage2 or just about any mmo I can think of. Ganks are never profitable, period. Otherwise you just farm."
Its profitable when you are solo or in grps of 2. How do you think i made a living in the first 2-3 years of my eve career? By killing other people. You know you might call me a whiner, but how do you think sentries got there in the first place? Because of carebear whiners like you that don't want to protect yourself, instead you want ccp to do it for you.
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Mr Broker
Station Gremlings
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Posted - 2007.08.24 22:32:00 -
[67]
Sentries are not a deterrent to gate camping, if anything they invite a blog to gate camp.
Removing them would get more people intrested in solo low-sec pirating, which is a very very good thing.
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Tulayia
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Posted - 2007.08.24 23:14:00 -
[68]
See, every action has a reaction. Ima tell you what low sec is, it seperates us pirates from the pvpers. When we kill in low-sec, we take a penalty each time, giving us a -10 security status. Thats a big penalty as we are banned from highsec, killed on site once we enter anything above .5 sec status systems.
All I ask is a compromise. Remove sentries or at least, make them destructible.. is that so much to ask? There are so many downsides to piracy its just not worth doing reward wise. Your better off hunting pirates then killing being a pirate urself.
I mean, look at how many penalties we get already:
- Security status penalty which bans us from empire. (you know how hard it is to get a ship into low sec if you don't have a alt) - Criminal Flagging - Sentry guns fire at us (did you know that if your in a gang with 2 -10 sec players, some pvper with good security status shoots one of us, the other can't help without sentries being fired onto him) - Warp to Zero KM (Now I like this feature, its not a complaint, but its just added onto the part where your safer to travel because now everyone has a quickjump book mark.)
All i ask is a compromise, remove sentries from gates, you don't need them anymore.
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Surfin's PlunderBunny
Minmatar Sicarri Covenant
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Posted - 2007.08.24 23:45:00 -
[69]
Edited by: Surfin''s PlunderBunny on 24/08/2007 23:46:20 Edited by: Surfin''s PlunderBunny on 24/08/2007 23:45:48 Post with your main, then maybe people will listen... what does a 5 year vet have to worry about here? 
Someone'll get their alt that has 2 titans and a dreadnought to come get you? (an actual threat I have gotten )
Tic Toc Tic Toc , time is ticking ~Liz Kali
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RigelKentaurus
Flying Reblochons Caldari Deep Space Industral
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Posted - 2007.08.24 23:48:00 -
[70]
Originally by: Tulayia See, every action has a reaction.
Action: CCP removes sentries.
Reaction: people think low sec is way too unsafe, and don't go there anymore. Then you come back here to whine about how people avoid low sec, and you ask CCP to put the sentries back.
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Le Skunk
Low Sec Liberators
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Posted - 2007.08.25 01:25:00 -
[71]
Quote: - Warp core stabs, if your in a indy, put 4 of em on. That just reduced your chance of dieing by alot. But I forgot, you rather have 4 expanders on. - You have warp to 0km, that means you need to be at the computer while you travel to get this feature, but again, alot of people wanna travel safely, afk. - Criminal flagging - meaning safety and attack on sight at stations for 15minutes. That means every time we shoot something, we gota sit, and not move for 15minutes. What a waste of time.
Quote:
A pirate for that long, and you can't even bump an indy? Don't b/s. An indy with stabs dies as quickly as an indy without stabs. A transport might run a blockade, but an indy? Seriously? As you said, many fit expanders anyway. What is the problem?
hmm this is interestig - please tell me how to bump an indy in the couple of seconds you get before they warp when your 20-40km away from him
SKUNK
Originally by: Jeximo I also like how your cat only managed to hit the enter button when he/she jumped on your keyboard.
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Tulayia
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Posted - 2007.08.25 04:17:00 -
[72]
Originally by: RigelKentaurus
Originally by: Tulayia See, every action has a reaction.
Action: CCP removes sentries.
Reaction: people think low sec is way too unsafe, and don't go there anymore. Then you come back here to whine about how people avoid low sec, and you ask CCP to put the sentries back.
Thats not true. There was a time when there were no sentries and then sentries only are certain gates and there was plenty of traffic. Removal of sentries won't hurt.
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Khan Dhu
Khan Dhu Research and Cloning
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Posted - 2007.08.25 05:03:00 -
[73]
Edited by: Khan Dhu on 25/08/2007 05:04:45 Right now the only thing stopping low-sec from being "0.0 without the bubbles" are those paltry sentry guns. You can move stuff in low-sec just fine if you use a combination of insta-undocks and quickly-aligning ships.
The only thing stopping that is that larger and slower-locking ships are forced to be the tacklers so they can take the brunt of the turret fire. They can get the slow idiot aligners and macro farmers easy enough, but anyone that can align in under six seconds is basically immune unless they screw up or unluckily uncloak near a camp ship and get bumped.
Take away guns and quick-locking interceptors will be able to target and tackle anything short of a shuttle or other frigate-class ship with impunity without having to worry about the guns lighting them up first.
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Tulayia
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Posted - 2007.08.25 05:14:00 -
[74]
Edited by: Tulayia on 25/08/2007 05:15:04 No wrong, theres more to low sec you think. The main, the biggest thing is the sec hit. You know it does suck to have a -10 security status. What about criminal flagging. No warp bubbles are possible in low sec. And most of all you have warp to zero km, you have warp core stabs. IF you only want to travel, deck out ur ship with wcs
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Khan Dhu
Khan Dhu Research and Cloning
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Posted - 2007.08.25 05:23:00 -
[75]
Originally by: Tulayia Edited by: Tulayia on 25/08/2007 05:15:04 No wrong, theres more to low sec you think. The main, the biggest thing is the sec hit. You know it does suck to have a -10 security status. What about criminal flagging. No warp bubbles are possible in low sec. And most of all you have warp to zero km, you have warp core stabs. IF you only want to travel, deck out ur ship with wcs
Yes, it sucks so badly that it takes a only few hours to roll a Bestower alt on the same account so you can keep yourself well stocked with supplies. :)
The only real "enemy" of the -10 pirate is having to pay more for replacement ships in the rare occasions that they do lose them.
The guns need to stay. I'm a little ****ed they're taking collision detection out since that used to be a really good way to tick off the macro farmers and screw up their hourly earning rate. But people who actually CONTROL their characters 1-on-1 can defeat wreck piles with instaundocks.
The guns engage whatever agresses first - if they weren't there - the first aggressors would be interceptors and anything larger than a frigate would be screwed.
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murder one
Gallente Blood Corsair's The Red Skull
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Posted - 2007.08.25 06:05:00 -
[76]
I gotta say, gate guns keep low sec from becoming 0.0.
0.0 combat style is completely different than low sec just due to gate guns. Otherwise you'd have the same small high speed ships prevelant in 0.0 in low sec.
Gate guns need to stay.
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 Fleet Combat Ships |

Venkul Mul
Gallente
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Posted - 2007.08.25 07:30:00 -
[77]
Edited by: Venkul Mul on 25/08/2007 07:33:52
Originally by: Vrizuh Although I will add, I second that sentries should be destroyable. By dreads. If pirates can field dreads, and are willing to, then I think the system should be "theirs".
I dunno the RP behind not using warp bubbles in low sec, but add like a POS med-deathstar or something with a module in it you gotta destroy so you can use bubbles for 48 hours or something. Reason again being, if they can take out the POS, they deserve their bubbles.
Then after they have killed the sentry gun CONCORD and the owning empire should send a task force capable of killing 10 dread, as the next RP logic step wold be to ask a ransom for the jumpate to the empire or for the station the owning corporation.
Living in a dark and dangerous world don't mean that actions haven't consequences.
Killing a sentry gun is a war declaration to the owner. And normally those owners are part of organizations way larget than any player driven organization.
The guns sign the limit of the therritory the empire contrls. As far as the gun reach it is empire territory, it the guns aren't there it is a territory the empires can't keep.
0.0 is exactly that, the territory the empires can't control, so there you don't find the instruments of empire control.
BTW, for the same reason I feel that the gates in the NPC regions and all the NPC stations should have ungodly numbers of sentry guns that only fire when you attack the station, jumpgate and/or ships belonging to that corporation. Or if you get to -5 to that corporation. They shouldn't be interested if you pirate other people to your heart delight but they should be interested when you menace the assets they own.
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Venkul Mul
Gallente
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Posted - 2007.08.25 07:56:00 -
[78]
Originally by: Tulayia See, every action has a reaction. Ima tell you what low sec is, it seperates us pirates from the pvpers. When we kill in low-sec, we take a penalty each time, giving us a -10 security status. Thats a big penalty as we are banned from highsec, killed on site once we enter anything above .5 sec status systems.
All I ask is a compromise. Remove sentries or at least, make them destructible.. is that so much to ask? There are so many downsides to piracy its just not worth doing reward wise. Your better off hunting pirates then killing being a pirate urself.
Really credible, pirating anyone can pay, huting pirats no.
Originally by: Tulayia
I mean, look at how many penalties we get already:
- Security status penalty which bans us from empire. (you know how hard it is to get a ship into low sec if you don't have a alt)
Explain how you have got all 3 characters on your account to -5 or worse and we will (maybe) accept your idea that is some kind of problem. After we have stopped lolling like mad.
Originally by: Tulayia
- Criminal Flagging
Work in any area of empire.
Originally by: Tulayia
- Sentry guns fire at us (did you know that if your in a gang with 2 -10 sec players, some pvper with good security status shoots one of us, the other can't help without sentries being fired onto him)
So you are too lazy/too proud to hunt rat for standing, but doon't want consequences for that.
Originally by: Tulayia
- Warp to Zero KM (Now I like this feature, its not a complaint, but its just added onto the part where your safer to travel because now everyone has a quickjump book mark.)
Bookmarks had the same effect.
Originally by: Tulayia
All i ask is a compromise, remove sentries from gates, you don't need them anymore.
No one of your arguments has some real value. You essentially want kitty island for pirates: all the advantages of 0.0, none of the drawbacks.
Whiner and carebear pirate. All i ask is a compromise, remove sentries from gates, you don't need them anymore.
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Venkul Mul
Gallente
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Posted - 2007.08.25 07:58:00 -
[79]
Originally by: RigelKentaurus
Originally by: Tulayia See, every action has a reaction.
Action: CCP removes sentries.
Reaction: people think low sec is way too unsafe, and don't go there anymore. Then you come back here to whine about how people avoid low sec, and you ask CCP to put the sentries back.
No he will whine "force players to come to me".
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Jim McGregor
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Posted - 2007.08.25 08:30:00 -
[80]
Gate camps are pretty boring pvp if you ask me. We should strive for more interesting encounters.
---
Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
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RigelKentaurus
Flying Reblochons Caldari Deep Space Industral
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Posted - 2007.08.25 09:26:00 -
[81]
Originally by: Tulayia Thats not true. There was a time when there were no sentries and then sentries only are certain gates and there was plenty of traffic. Removal of sentries won't hurt.
And at this time there were less players, less pirates, and certainly a lot less gate camps.
Now with the current playerbase, removal of sentries would turn low sec into a huge camp fest with inties everywhere that would just bump industrials before blowing them up in a few seconds. Now tell me again it won't hurt and I'll start thinking you're a real troll. 
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Kayleigh Lothian
Minmatar KIA Corp KIA Alliance
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Posted - 2007.08.25 15:41:00 -
[82]
Originally by: Jim McGregor
Gate camps are pretty boring pvp if you ask me. We should strive for more interesting encounters.
**** Jim, that would take imagination, effort and something more then F1-F8.
Also Mr 5-y/o-vet-that-was-created-less-then-two-months-ago
Originally by: Tulayia You guys (carebears) got the pvpers now, you don't need the sentries anymore. Your only using them now to have a unfair advantage.
I will acctually take "carebear" as a token of affection comming from you :) ----------------------
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Tulayia
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Posted - 2007.08.25 19:32:00 -
[83]
Originally by: murder one I gotta say, gate guns keep low sec from becoming 0.0.
0.0 combat style is completely different than low sec just due to gate guns. Otherwise you'd have the same small high speed ships prevelant in 0.0 in low sec.
Gate guns need to stay.
Thats bullcrap, low sec is different due to the sec hit.
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Vrizuh
Eve Defence Force Praesidium Libertatis
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Posted - 2007.08.25 20:40:00 -
[84]
Originally by: Le Skunk
Quote:
hmm this is interestig - please tell me how to bump an indy in the couple of seconds you get before they warp when your 20-40km away from him
SKUNK
In this I may have been talking out of my arse. I do not know the top speeds of the ships you're using for your gate camps. After seeing a Machariel using a speed tank, I decided to give up believing any ship was too slow to cover 50km in mere seconds.
As a "victim" player, I can tell you that I would never enter lowsec in an indy (WCS or not!) without a scout. I would also never jump into lowsec if the scout reported "baddies on the other side of gate". Again, all the WCS in the world would not make me think I could make it.
Yet you or someone like you, claim that WCS is all it takes and then the indy is home free. I find that remarkable. Those pilots must have balls of steel, or be pirates themselves and familiar with something you're doing wrong.
As to me being one of the whiners who brought gate guns in, actually no. I, like many players, never had anything to do with lowsec after my "lesson" in a belt. I also had the advantage of the first pirate I met was an RP pilot who gave all pirates a very good name in my book (back then they honoured ransoms too). I was under the impression they were always here. I remember the whining when something about em got changed (buffed?) and sniper BSs werent an option anymore. Within like 2 days, a pirate had figured out a new way to camp the gates. Thus, all the complaining in the world wont convince me that you really genuinely need a turret change. Perhaps a gameplay change because those are always nice.
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Rhaegor Stormborn
Sebiestor tribe
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Posted - 2007.08.25 20:42:00 -
[85]
I say remove them.
You can not lead nor win a war from the forums. |

Jinmie
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Posted - 2007.08.25 21:06:00 -
[86]
Stops motherships using fighters.
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Original Copy
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Posted - 2007.08.25 21:22:00 -
[87]
Originally by: Tulayia Now that we have a warp to 0km, whats the point of sentry guns? I've, well, my main has been a pirate since beta in eve and ever since sentry guns, I hated them, personally I think they ruined eve. But now, theres warp to 0km, even more safety for travelers. Why must we still have sentry guns. .5+ Space is like 1.0space with the uber target jamming, nosing concord, why can't .4-.1 be like 0.0 cept for station sentry safety?
Why remove them? As it stands now any half way decent cruiser can tank them in 0.2, and a BS can pretty much ignore them completely even in 0.4 The only thing sentries are good for now are deterrants to tackling frigs and fast-lock cruisers without tank.
On the other hand, I'm torn about how to make them better... make 'em stronger so that active players can use them to survive an ambush, or make them weaker/gone so that pirates can gank macro-mission haulers freely all day long (Look around Misaba (?), you'll see dozens running under CVA's umbrella of protection).
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Riddick Valer
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Posted - 2007.08.25 22:09:00 -
[88]
Instead of removing the guns, allow certain classes of targets to be engaged without repercussion depending on the sec status .4- Can engage BS without being attacked .3- Can engage BC+Command without being attacked .2- Can engage Cruisers+t2 Cruisers without being attacked .1- Can engage Frigs without being attacked.
Industrials would always receive protection, but combat ships could be targeted. Would make things a bit more interesting.
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Vrizuh
Caldari
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Posted - 2007.08.25 22:53:00 -
[89]
One thing I liked in Freelancer (FPS space game similar), was the convoys. There were even low sec convoys. I know we get em in belts, but it was fun hunting them in open space, at gates and deepspace stations.
Pirates should probably get a component like that. Like, a few transport + bc & AF convoys randomly spawning and moving about 5 hops before reaching their destination (maybe using warp to 10 or something so you can intercept).
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Halkin
D00M. Triumvirate.
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Posted - 2007.08.26 01:22:00 -
[90]
Originally by: Captian Internet
Originally by: Tulayia Aww whats the matter, can't win without your officer equipment and/or mothership?
As a high ranking officer of the internet I grant you the rank of internet tough guy
win
Originally by: Paper Rock's fine, nerf Scissors
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RuleoftheBone
Minmatar Veto. Veto Corp
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Posted - 2007.08.26 03:33:00 -
[91]
Gate guns...while being a PITA....do the job they are meant to do.
You know that Codebreaker module? And that hacking skill? Why not allow the guns to be subject to being turned off for a limited amount of time using this mechanic? Fail the hack attempt and get sentry aggro. Succeed and get x number of minutes free from sentry hassle .
How about making those magical guns subject to TD's?
Or just leave them alone...whatever.
What really needs sorting is the silly losec cap ship follies. And the bazillion losec POS's. And and and.....so on.
Screw it....play it as it stands .
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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Tulayia
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Posted - 2007.08.27 03:35:00 -
[92]
You know, if you want to role play and say o it's concord space, o it's the corporation guns. Well lets roleplay 0.0, why don't the guristas, blood raiders, ect... have sentry guns at the gate in their sovereignty? You know we can go on and on about this and never end. But im going to push foward till I get a dev response. I have already posted my points and you can post your points to counter them. What im basically trying to say, as a 5 year old veteran, is that you don't need them anymore. There was a time when there were no sentry guns and CCP saw that the helpless noobs couldn't and wouldn't defend themselves. Now, people have evolved and delt with the situation with alittle help and right now, the pirate career is useless. Look at all the people suiciding now. Thats where the pirating is now!
Its time to remove the sentries, you have all the things in the game which I stated in the posts before to help you get through .4. The carebears have Highsec, the Massive Alliances have 0.0. Why can't the pirates have low sec?
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Atomos Darksun
Kane Enterprises Incorporated Interstellar Alcohol Conglomerate
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Posted - 2007.08.27 03:46:00 -
[93]
Just because of you whiney pies, they should put in warp disruptor sentries.
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Mushise
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Posted - 2007.08.27 04:21:00 -
[94]
Originally by: Atomos Darksun Just because of you whiney pies, they should put in warp disruptor sentries.
Non-constructive post, should be removed.
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Tulayia
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Posted - 2007.08.28 20:24:00 -
[95]
Not giving up till I get a dev response.
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Aeaus
Tabula Rasa Systems The Star Fraction
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Posted - 2007.08.28 21:07:00 -
[96]
Wow, just wow, I was about to type up a post explaining why sentries are mandatory in 0.0, but frankly I don't think anybody is interested in anything more then flaming each other on this thread. As a fairly experienced PVPer and former pilot I can only foresee the removal of sentries making piracy easier then it already is. All the "piracy" nerfs have done is separated the weak from the strong, and there's plenty of weak pirates to go around. These so called "unnecessary" sentry guns also create a nice barrier to entry, if you're going to be putting small, fast locking ships on a gate you better have the tools in place to keep them alive.
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Tulayia
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Posted - 2007.08.28 22:42:00 -
[97]
Why does your profession have to be easier then my profession? Why must the travelers have it easier then the pirates? IF you dont want to go into .4, stay in 5, but no, people refuse to use alternate routes because they are 'longer'.
Why can't a noob that wants to be a pirate be a pirate when he starts the game for the very first time? he cant. sentries wtf pwn them in 1 shot if ur in a frigate. a Cruiser cant tank sentries, a frigate, interceptor, no no, you need a t2 ship to tank sentries and a AF cant even tank the sentries guns I dont beleive, a tech 2 cruiser possibly has trouble as well. Ima test it, with no implants, nothing, no rigs, nothin, on sisi right now with caldari, see how I do against station guns in FD.
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Tulayia
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Posted - 2007.08.28 22:57:00 -
[98]
Ok, So first test, 8 seconds, I would say, but I forgot to use my small c5-l shield booster, so lets say, another volley from sentries, so say, 8-10 seconds for a Kestral to last against a Stations guns.. If I recall correctly, Sentries are more powerfull at gates then stations + the concord billboard. And that kestral was full tanked, no tackling gear.
Now im going to try a hawk.
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RigelKentaurus
Flying Reblochons Caldari Deep Space Industral
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Posted - 2007.08.28 23:03:00 -
[99]
Originally by: Tulayia here was a time when there were no sentry guns and CCP saw that the helpless noobs couldn't and wouldn't defend themselves.
There are no helpless noobs anymore? Are you sure you play the same game we do?
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Tulayia
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Posted - 2007.08.28 23:05:00 -
[100]
Edited by: Tulayia on 28/08/2007 23:06:07 With 4600 Shields on a hawk with a with EM55% Shield (being lowest, others were higher of coarse) + a damage control II, with no weapons, Sentries at me through my shields in 30 seconds. And thats with 3 medium extenders with no room to fit weapons or tackling gear.
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RC Denton
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Posted - 2007.08.28 23:30:00 -
[101]
Originally by: Lisento Slaven You'll see a lot more gate camps in lowsec if they remove sentries. As it stands right now people have to be able to tank the sentry fire for at least a little while. If you remove them I could...I mean...the evil people could just sit there in any ship they want and own everyone who comes in.
I don't care what anyone says. When those sentry guns are not aiming at your friends or your drones, they can hurt =P
Yet strangely I see a ton of gate camps in low sec (esp transition & choke systems) even with sentry. BC and above doesn't seem to hurt the gate camp trade, and warp to 0 hasn't hurt incomming ganking just out going ganking where many people had bookmarks to do it anyways.
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Inquis Eisenhorn
Viziam
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Posted - 2007.08.28 23:35:00 -
[102]
Tulyia, try a tanked out rupture or maller with autocannons and 1600 plates. the x is my sig
A ships a fool to fight a station |

Reachok
Amarr Omiracon Technologies
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Posted - 2007.08.28 23:48:00 -
[103]
Lets just remove gate guns, Concord, DED, faction police, cloaking, local, the map and put everything that can be bought for sale in NPC stations with no need to manufacture anything. Make it cheap so the PVP'rs dont have to spend a lot of isk on it. Just make Eve a b@lls to the wall multiplayer gankfest, change the perspective to first person so you can use a joystick to fly your ships, which now have unlimited missiles and rapid fire weapons.
The last couple days it's been a non-stop "CCP nerf this please!!" fest. I like this game because it's so darn complex. Some of you would turn it into an FPS if you had your way. And how the heck do sentry guns ruin eve anyway? If you were playing Star Trek online it's like asking them to remove the Romulan Neutral zone. It's part of the game man!
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Tulayia
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Posted - 2007.08.29 04:31:00 -
[104]
Edited by: Tulayia on 29/08/2007 04:32:26
Originally by: Reachok Lets just remove gate guns, Concord, DED, faction police, cloaking, local, the map and put everything that can be bought for sale in NPC stations with no need to manufacture anything. Make it cheap so the PVP'rs dont have to spend a lot of isk on it. Just make Eve a b@lls to the wall multiplayer gankfest, change the perspective to first person so you can use a joystick to fly your ships, which now have unlimited missiles and rapid fire weapons.
The last couple days it's been a non-stop "CCP nerf this please!!" fest. I like this game because it's so darn complex. Some of you would turn it into an FPS if you had your way. And how the heck do sentry guns ruin eve anyway? If you were playing Star Trek online it's like asking them to remove the Romulan Neutral zone. It's part of the game man!
Man, dont make a stupid post like that, ive been in this game longer then u hense i know more then u. I don't need u to make a sarcastic unconstructive post in my forum post. I see that your character is late 2004, ive been in this game since beta 5 and haven't canceled my account yet. I pay for the game, I have a right to post my opinion. If you don't have anything constructive to say, dont say anything at all. The game is the way it is because of testing and players opinions, suggestions, ect... I want a change and im going to push for it due to recent and even more "buffs" to safe travel.
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RuleoftheBone
Minmatar Veto. Veto Corp
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Posted - 2007.08.29 11:18:00 -
[105]
Originally by: Tulayia Edited by: Tulayia on 29/08/2007 04:32:26
Originally by: Reachok Lets just remove gate guns, Concord, DED, faction police, cloaking, local, the map and put everything that can be bought for sale in NPC stations with no need to manufacture anything. Make it cheap so the PVP'rs dont have to spend a lot of isk on it. Just make Eve a b@lls to the wall multiplayer gankfest, change the perspective to first person so you can use a joystick to fly your ships, which now have unlimited missiles and rapid fire weapons.
The last couple days it's been a non-stop "CCP nerf this please!!" fest. I like this game because it's so darn complex. Some of you would turn it into an FPS if you had your way. And how the heck do sentry guns ruin eve anyway? If you were playing Star Trek online it's like asking them to remove the Romulan Neutral zone. It's part of the game man!
Man, dont make a stupid post like that, ive been in this game longer then u hense i know more then u. I don't need u to make a sarcastic unconstructive post in my forum post. I see that your character is late 2004, ive been in this game since beta 5 and haven't canceled my account yet. I pay for the game, I have a right to post my opinion. If you don't have anything constructive to say, dont say anything at all. The game is the way it is because of testing and players opinions, suggestions, ect... I want a change and im going to push for it due to recent and even more "buffs" to safe travel.
Push away 
Gate guns are fine.
Work smarter maybe?
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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KingKenny
Minmatar Under The Edge
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Posted - 2007.08.29 12:14:00 -
[106]
I want to see more sentry's with escalting damage output over time. Sure you can tank then from 2-3 mins but lets see damage increase so that they actually serve.
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Tulayia
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Posted - 2007.08.29 18:12:00 -
[107]
You guys make it sound like the sentry guns are the only ones fireing? WHY NOT BRING UR OWN GUNS? matter of fact, ur already doing that! thats why i say, take away sentry guns.
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RigelKentaurus
Flying Reblochons Caldari Deep Space Industral
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Posted - 2007.08.29 18:20:00 -
[108]
Originally by: Tulayia Man, dont make a stupid post like that, ive been in this game longer then u hense i know more then u. I don't need u to make a sarcastic unconstructive post in my forum post. I see that your character is late 2004, ive been in this game since beta 5 and haven't canceled my account yet.
"Im older then yu, STFU n00bz"
You've lost the last bit of credibility you still had.
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Tulayia
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Posted - 2007.08.29 18:41:00 -
[109]
o right and u give credit to the unconstructive sarcastic post he made?
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galadran
Caldari The Power of 3
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Posted - 2007.08.29 19:06:00 -
[110]
How about a new idea, one that doesn't revolve around removing sentries completely, or disabling, nerfing, or buffing.
Changes:
1) in 0.2 and 0.1 systems, sentries are removed and replaced with:
Roving Faction Patrols.
These patrols start in a highsec system, and appear on the next side of the gate, they should be somewhat tougher to kill than lvl4 mission rats but not impossible. Once a rat is killed it should not reappear in the next system, it should be killed for good. The patrol would then move down the systems, spawing and despawning around all the gates. Eventually the patrol would turn back and follow its path back up into highsec.
The patrol route and time would be preselected during DT, rather than being random throughout the day. This way the server can impose limits on how many patrols visit a system during a week. Also the server should predispose some systems to be patroled because of a high ship kill count.
Just to make it clearer:
0.3 and 0.4 left alone 0.2 and 0.1 lose sentries
Patrols start out from highsec and travel through lowsec systems, 0.4 and 03 included. They do not respond to combat and simply guard a gate for a couple of minutes, then move on. They are not invulnrable and ships should have a chance of escaping.
Possibly even police gatecamps, killing all -5s 
This is just something I have been chewing over in my head for a while.
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Gort
Storm Guard Elite
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Posted - 2007.08.29 19:17:00 -
[111]
Originally by: Meleira Luan
Originally by: Tulayia No, low sec would be called low sec because you would have security at a station. How is it fair to have indestructable sentries + have a 15 minute criminal timer. INDESTRUCTABLE SENTRIES... how is that fair?
For heavens sake, stop whining about fairness - you are the one shooting defenceless victims. Get a grip.
We have a winner.
G
-- When in doubt, empty the magazine. |

Tulayia
|
Posted - 2007.08.30 17:45:00 -
[112]
Edited by: Tulayia on 30/08/2007 17:46:07 Edited by: Tulayia on 30/08/2007 17:45:48
Originally by: Gort
Originally by: Meleira Luan
Originally by: Tulayia No, low sec would be called low sec because you would have security at a station. How is it fair to have indestructable sentries + have a 15 minute criminal timer. INDESTRUCTABLE SENTRIES... how is that fair?
For heavens sake, stop whining about fairness - you are the one shooting defenceless victims. Get a grip.
Then what the hell is it doing in low-sec? I win.
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Tulayia
|
Posted - 2007.08.30 17:47:00 -
[113]
Originally by: Gort
Originally by: Meleira Luan
Originally by: Tulayia No, low sec would be called low sec because you would have security at a station. How is it fair to have indestructable sentries + have a 15 minute criminal timer. INDESTRUCTABLE SENTRIES... how is that fair?
For heavens sake, stop whining about fairness - you are the one shooting defenceless victims. Get a grip.
Then what the hell is it doing in low-sec? I win..
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Venkul Mul
Gallente
|
Posted - 2007.08.30 18:26:00 -
[114]
Originally by: Tulayia Edited by: Tulayia on 29/08/2007 04:32:26
Originally by: Reachok Lets just remove gate guns, Concord, DED, faction police, cloaking, local, the map and put everything that can be bought for sale in NPC stations with no need to manufacture anything. Make it cheap so the PVP'rs dont have to spend a lot of isk on it. Just make Eve a b@lls to the wall multiplayer gankfest, change the perspective to first person so you can use a joystick to fly your ships, which now have unlimited missiles and rapid fire weapons.
The last couple days it's been a non-stop "CCP nerf this please!!" fest. I like this game because it's so darn complex. Some of you would turn it into an FPS if you had your way. And how the heck do sentry guns ruin eve anyway? If you were playing Star Trek online it's like asking them to remove the Romulan Neutral zone. It's part of the game man!
Man, dont make a stupid post like that, ive been in this game longer then u hense i know more then u. I don't need u to make a sarcastic unconstructive post in my forum post. I see that your character is late 2004, ive been in this game since beta 5 and haven't canceled my account yet. I pay for the game, I have a right to post my opinion. If you don't have anything constructive to say, dont say anything at all. The game is the way it is because of testing and players opinions, suggestions, ect... I want a change and im going to push for it due to recent and even more "buffs" to safe travel.
It is fun to se a ! doing "ad hominem" attack saying it is older than Adam.
If you are so old and expert, why you fear to give more weight to what your opinionusing your face (that of the "expert" character you affirm to be)?
The general impression is that you are a noob pirate crying whitout any idea on balance.
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Tulayia
|
Posted - 2007.08.31 18:12:00 -
[115]
Originally by: Venkul Mul
Originally by: Tulayia Edited by: Tulayia on 29/08/2007 04:32:26
Originally by: Reachok Lets just remove gate guns, Concord, DED, faction police, cloaking, local, the map and put everything that can be bought for sale in NPC stations with no need to manufacture anything. Make it cheap so the PVP'rs dont have to spend a lot of isk on it. Just make Eve a b@lls to the wall multiplayer gankfest, change the perspective to first person so you can use a joystick to fly your ships, which now have unlimited missiles and rapid fire weapons.
The last couple days it's been a non-stop "CCP nerf this please!!" fest. I like this game because it's so darn complex. Some of you would turn it into an FPS if you had your way. And how the heck do sentry guns ruin eve anyway? If you were playing Star Trek online it's like asking them to remove the Romulan Neutral zone. It's part of the game man!
Man, dont make a stupid post like that, ive been in this game longer then u hense i know more then u. I don't need u to make a sarcastic unconstructive post in my forum post. I see that your character is late 2004, ive been in this game since beta 5 and haven't canceled my account yet. I pay for the game, I have a right to post my opinion. If you don't have anything constructive to say, dont say anything at all. The game is the way it is because of testing and players opinions, suggestions, ect... I want a change and im going to push for it due to recent and even more "buffs" to safe travel.
It is fun to se a ! doing "ad hominem" attack saying it is older than Adam.
If you are so old and expert, why you fear to give more weight to what your opinionusing your face (that of the "expert" character you affirm to be)?
The general impression is that you are a noob pirate crying whitout any idea on balance.
If you wanna meet me in aurohunen, we can duke it out 1 on 1 and see how my expertise really is..
|

Mushise
|
Posted - 2007.09.01 17:48:00 -
[116]
Edited by: Mushise on 01/09/2007 17:48:43 I think sentries should be removed from low-sec. Period. /signed
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Moridin920
Gallente Dust Echoes FREGE Alliance
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Posted - 2007.09.02 08:35:00 -
[117]
Originally by: Tulayia No, low sec would be called low sec because you would have security at a station. How is it fair to have indestructable sentries + have a 15 minute criminal timer. INDESTRUCTABLE SENTRIES... how is that fair?
You sound like Tarkin little bit. Let's just get a Death Star so we can blow up the stations and planets, too, yeah? Hehe. ---------------------------------------------------------------------- "We sincerely apologize for any inconvenience our piracy may have caused you, but, we are pirates and, sadly, this is our way." |

Reachok
Amarr Omiracon Technologies
|
Posted - 2007.09.02 10:02:00 -
[118]
Originally by: Tulayia Edited by: Tulayia on 29/08/2007 04:32:26
Originally by: Reachok Lets just remove gate guns, Concord, DED, faction police, cloaking, local, the map and put everything that can be bought for sale in NPC stations with no need to manufacture anything. Make it cheap so the PVP'rs dont have to spend a lot of isk on it. Just make Eve a b@lls to the wall multiplayer gankfest, change the perspective to first person so you can use a joystick to fly your ships, which now have unlimited missiles and rapid fire weapons.
The last couple days it's been a non-stop "CCP nerf this please!!" fest. I like this game because it's so darn complex. Some of you would turn it into an FPS if you had your way. And how the heck do sentry guns ruin eve anyway? If you were playing Star Trek online it's like asking them to remove the Romulan Neutral zone. It's part of the game man!
Man, dont make a stupid post like that, ive been in this game longer then u hense i know more then u. I don't need u to make a sarcastic unconstructive post in my forum post. I see that your character is late 2004, ive been in this game since beta 5 and haven't canceled my account yet. I pay for the game, I have a right to post my opinion. If you don't have anything constructive to say, dont say anything at all. The game is the way it is because of testing and players opinions, suggestions, ect... I want a change and im going to push for it due to recent and even more "buffs" to safe travel.
Post with your main then.
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Tulayia
Caldari Dark Cartel
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Posted - 2007.09.03 20:10:00 -
[119]
This is my main for this account...
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Falbala
Gallente Les Enfants de Gaia
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Posted - 2007.09.03 20:22:00 -
[120]
Gate camping is what makes eve pvp dull and boring and you want more of it? You mean you really like that? I thought people were gate camping because they couldn't do otherwise...
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Nicholai Pestot
Gallente Havoc Inc
|
Posted - 2007.09.03 20:43:00 -
[121]
The best question would be why does anyone care if there are sentries in lowsec or not.
Given that even with poor skills a trio of Battlecruisers can tank the sentries indefinitely and with a combination of sensor-boosters and remote-sensor-boosters you can catch anything larger than a frigate (and even some frigates get caught)...who cares about the sentries?
Hell you can tank them in a cruiser long enough to pop a soft target.
In summation: meh, who cares. |

Venkul Mul
Gallente
|
Posted - 2007.09.03 20:49:00 -
[122]
Originally by: Tulayia
Originally by: Venkul Mul
Originally by: Tulayia Edited by: Tulayia on 29/08/2007 04:32:26
Originally by: Reachok Lets just remove gate guns, Concord, DED, faction police, cloaking, local, the map and put everything that can be bought for sale in NPC stations with no need to manufacture anything. Make it cheap so the PVP'rs dont have to spend a lot of isk on it. Just make Eve a b@lls to the wall multiplayer gankfest, change the perspective to first person so you can use a joystick to fly your ships, which now have unlimited missiles and rapid fire weapons.
The last couple days it's been a non-stop "CCP nerf this please!!" fest. I like this game because it's so darn complex. Some of you would turn it into an FPS if you had your way. And how the heck do sentry guns ruin eve anyway? If you were playing Star Trek online it's like asking them to remove the Romulan Neutral zone. It's part of the game man!
Man, dont make a stupid post like that, ive been in this game longer then u hense i know more then u. I don't need u to make a sarcastic unconstructive post in my forum post. I see that your character is late 2004, ive been in this game since beta 5 and haven't canceled my account yet. I pay for the game, I have a right to post my opinion. If you don't have anything constructive to say, dont say anything at all. The game is the way it is because of testing and players opinions, suggestions, ect... I want a change and im going to push for it due to recent and even more "buffs" to safe travel.
It is fun to se a ! doing "ad hominem" attack saying it is older than Adam.
If you are so old and expert, why you fear to give more weight to what your opinionusing your face (that of the "expert" character you affirm to be)?
The general impression is that you are a noob pirate crying whitout any idea on balance.
If you wanna meet me in aurohunen, we can duke it out 1 on 1 and see how my expertise really is..
"You shall fear me". Again a logic and stringent argument. You position gain momentum, like an avalnke going downhill.
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Tulayia
Caldari Dark Cartel
|
Posted - 2007.09.03 20:49:00 -
[123]
Originally by: Nicholai Pestot The best question would be why does anyone care if there are sentries in lowsec or not.
Given that even with poor skills a trio of Battlecruisers can tank the sentries indefinitely and with a combination of sensor-boosters and remote-sensor-boosters you can catch anything larger than a frigate (and even some frigates get caught)...who cares about the sentries?
Hell you can tank them in a cruiser long enough to pop a soft target.
In summation: meh, who cares.
Incorrect SIR. Cruiser can not tank long enough to kila target and pick up its loot. Hell, a Assault frigate, with 60% being its lowest resist, with 4k shields could only tank the sentries for 35 seconds be3fore itexploded and that was not including the billboard damage.
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Nicholai Pestot
Gallente Havoc Inc
|
Posted - 2007.09.03 20:53:00 -
[124]
Originally by: Tulayia
Originally by: Nicholai Pestot The best question would be why does anyone care if there are sentries in lowsec or not.
Given that even with poor skills a trio of Battlecruisers can tank the sentries indefinitely and with a combination of sensor-boosters and remote-sensor-boosters you can catch anything larger than a frigate (and even some frigates get caught)...who cares about the sentries?
Hell you can tank them in a cruiser long enough to pop a soft target.
In summation: meh, who cares.
Incorrect SIR. Cruiser can not tank long enough to kila target and pick up its loot. Hell, a Assault frigate, with 60% being its lowest resist, with 4k shields could only tank the sentries for 35 seconds be3fore itexploded and that was not including the billboard damage.
Given the number of industrial ships I have destroyed in a cruiser over the last year and a half of pirating right under the nose of sentries, whose loot I proceeded to pick-up before warping out, I would have to say you don't have a clue what you are talking about.
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Tsanse Kinske
WeMeanYouKnowHarm
|
Posted - 2007.09.03 20:56:00 -
[125]
Actually it can be done in a Cruiser with a great tank, but the target has to be very soft. And it helps a lot to have an alt picking up the loot. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Raiiden
Gallente Pangalactic Aquisitions
|
Posted - 2007.09.03 20:57:00 -
[126]
Originally by: Tulayia Edited by: Tulayia on 29/08/2007 04:32:26
Originally by: Reachok Lets just remove gate guns, Concord, DED, faction police, cloaking, local, the map and put everything that can be bought for sale in NPC stations with no need to manufacture anything. Make it cheap so the PVP'rs dont have to spend a lot of isk on it. Just make Eve a b@lls to the wall multiplayer gankfest, change the perspective to first person so you can use a joystick to fly your ships, which now have unlimited missiles and rapid fire weapons.
The last couple days it's been a non-stop "CCP nerf this please!!" fest. I like this game because it's so darn complex. Some of you would turn it into an FPS if you had your way. And how the heck do sentry guns ruin eve anyway? If you were playing Star Trek online it's like asking them to remove the Romulan Neutral zone. It's part of the game man!
Man, dont make a stupid post like that, ive been in this game longer then u hense i know more then u. I don't need u to make a sarcastic unconstructive post in my forum post. I see that your character is late 2004, ive been in this game since beta 5 and haven't canceled my account yet. I pay for the game, I have a right to post my opinion. If you don't have anything constructive to say, dont say anything at all. The game is the way it is because of testing and players opinions, suggestions, ect... I want a change and im going to push for it due to recent and even more "buffs" to safe travel.
Tulayia has a point, a few points. Even though an adequatly tanked ship can tank sentries its does seem compeltley rediculous to make them indestructable, at least make them killable but respawn or something.
----------------------------------------
Trih`Xeem from TDZK |

Nicholai Pestot
Gallente Havoc Inc
|
Posted - 2007.09.03 21:09:00 -
[127]
Originally by: Raiiden
Tulayia has a point, a few points. Even though an adequatly tanked ship can tank sentries its does seem compeltley rediculous to make them indestructable, at least make them killable but respawn or something.
Sentries are perfect just as they are.
They give the illusion of safety, but pose no problem for anyone with even a moderate amount of ability.
Removing sentries would give pirates no advantage except the ability to use small ships around a gate.Given that this simply isn't an advantage (remote sensor booster ftw) there is no reason for any pirate to argue for this unless they have a total lack of ability.
After a week of this 'illusion of safety' being removed there will be a significant reduction in lowsec traffic.Its human nature.
To put it bluntly, I don't want the ineptitude of others causing a change that will remove my prey 
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Tsanse Kinske
WeMeanYouKnowHarm
|
Posted - 2007.09.03 21:17:00 -
[128]
Originally by: Nicholai Pestot
After a week of this 'illusion of safety' being removed there will be a significant reduction in lowsec traffic.Its human nature.
Exactly. Anybody who thinks removing sentries from losec would be good for pirates is being foolish. It would simply make losec more of a wasteland than it already is.
If you want to help noobie pirates, lobby for losec belts to get made worthwhile. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Nicholai Pestot
Gallente Havoc Inc
|
Posted - 2007.09.03 21:45:00 -
[129]
Originally by: Tsanse Kinske
If you want to help noobie pirates, lobby for losec belts to get made worthwhile.
Or give lowsec belts a unique resource.
Ah boosters, what a wasted opportunity you were 
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Tulayia
Caldari Dark Cartel
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Posted - 2007.09.03 22:27:00 -
[130]
Its not going to stop them anyhow, the traffic isn't going to lower. There is nothing in low sec but ****ty ore that people don't mine and agent runners that are in deadspace. There was a time that there were no sentries and I always had plenty of prey.
You have many many ways of avoiding becoming that prey especially since last patches, thats why I call for the removal or change to sentries to be destructable. Theres no damn excuse you can make to prove that its OK and balanced for sentries to be unkillable...
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Tulayia
Caldari Dark Cartel
|
Posted - 2007.09.05 00:20:00 -
[131]
Originally by: Nicholai Pestot The best question would be why does anyone care if there are sentries in lowsec or not.
Given that even with poor skills a trio of Battlecruisers can tank the sentries indefinitely and with a combination of sensor-boosters and remote-sensor-boosters you can catch anything larger than a frigate (and even some frigates get caught)...who cares about the sentries?
Hell you can tank them in a cruiser long enough to pop a soft target.
In summation: meh, who cares.
I care...
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Audri Fisher
Caldari VentureCorp Imperial Republic Of the North
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Posted - 2007.09.05 00:33:00 -
[132]
Originally by: murder one I gotta say, gate guns keep low sec from becoming 0.0.
0.0 combat style is completely different than low sec just due to gate guns. Otherwise you'd have the same small high speed ships prevelant in 0.0 in low sec.
Gate guns need to stay.
you made sense... world must end.....
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SiJira
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Posted - 2007.09.05 07:50:00 -
[133]
Originally by: Audri Fisher
Originally by: murder one I gotta say, gate guns keep low sec from becoming 0.0.
0.0 combat style is completely different than low sec just due to gate guns. Otherwise you'd have the same small high speed ships prevelant in 0.0 in low sec.
Gate guns need to stay.
you made sense... world must end.....
he makes an intelligent post though ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here  Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |

Tulayia
Caldari Dark Cartel
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Posted - 2007.09.07 21:54:00 -
[134]
And I dont?
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Bellum Eternus
Gallente Blood Corsair's The Red Skull
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Posted - 2007.09.07 22:34:00 -
[135]
Sentry guns simply keep solo players from using small (cruisers, inties, AFs etc.) ships at the gates. Which is fine.
Sure, a few low skilled BC pilots can get the gate guns to switch often enough to tank them 100%. Heck, I can tank them 100% in my passive Drake with no problem. Even with *plenty* of tackling gear fit. Point is, gate guns make for a very specialized combat environment if you're the one agressing.
It needs special consideration and a very unique set of skills and preperation if you're going to fight in that environment.
I've seen statements tossed about asking what the difference is between low sec and 0.0. Well, what if more 0.0 was brought to low sec? How about high grade ores moved into low sec belts? Better rats in low sec belts?
Maybe that's the answer to increasing low sec populations, not removing gate guns.
BTW, I'm a pirate. It's all I do. I have a love/hate relationship with gate guns. I like that they're there. I hate that they're usually shooting me 99% of the time lol. 
[Video]Blood Corsairs - Day One |

Nito Musashi
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Posted - 2007.09.07 23:03:00 -
[136]
Who the heck else exactly other than a gate ganker in low sec would even give a rats butt about gate sentries, you cant find people in belts, scan out mission runners, learn to play and get away from the silly gate and grow up.
better yet move to 0.0 and no guns you can gate camp all day.
only thing that removing sentries would do if make low sec into no sec make sure no silly hauler or careless carebear looking for a shortcut would even think about setting a foot in .4 and under make all the major travel routes into empire and back had warp interdiction bubbles and gangs hanging out all day every day looking for people silly enough to try to get through.
so end result as much as the low sec kiddy not ready for prime time pirate wannabees cry they cant find any targets it would get 100x slimmer pickings. oh listen to em cry then.
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Price Watcher
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Posted - 2007.09.08 00:09:00 -
[137]
More necessary than ever.
Every gate in empire should have 50 maximum strength guns. Every station too.
POST WITH YOUR ALT! |

Tulayia
Caldari Dark Cartel
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Posted - 2007.09.08 01:00:00 -
[138]
I also guess its fair even a solo Carrier can't even camp a gate properly in .4 because sentries wtf pwn those 15m each Fighter drones and don't even say "O remote rep them" Yea right, you need a cap rep + you gota relock the drones every 45 seconds and usually the sentries attack 2 - 3 (if you inlude the board) at the same time.
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