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Andargor theWise
Collateral Damage Unlimited Interstellar Alcohol Conglomerate
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Posted - 2007.08.27 14:18:00 -
[1]
I am temporarily putting down my bree and bottle of Jack Daniels so that you may benefit of a revelation I have had (no pun intended) in a moment of lucidity. Drunken stupors are usually not good in the thinking department.
Well, other people have had this revelation too, but I've been drunk most of the time (damn you IAC!), so I wouldn't know. I'm not being original here, but bear with me.
Here it is: Titans don't work.
Well, ok, they DO work, very well infact. They are the mushroom-cloud laying muthas of the galaxy. They are the masters of the smackdown, the superfly TNT. I have personally been expedited into a pod by one of these beasties (in company of many of my alliance-mates, some of them quite a few times). I don't want to go into what is happening in 49- (see CAOD), but it is a case in in point (and I'm not whining about McFix and friends, they are playing well the cards the game dealt them).
Why doesn't it work then? It's an anti-blob weapon, a very good one. Unfortunately, it's not going to stop blobs. Thing is, you can't really fight when you are not in a blob. Not when it counts, anyway. Say the enemy camps a gate to/from your stations/outposts, where your reinforcements arrive from (face it, there are a lot of pipes where non-capitals can only come from one direction). How are you going to take it without a blob?
And when you do, what happens? That's right, DD.
Get your own Titan you say? Well, that sort of proves my point. You need a Titan to level the field. Using the scenario above, even then, it will be a case of timing of DD's. Get two Titans then, or 3 or 4,... It never ends. Titans have become indispensable.
In the meantime, the non-capitals get the shaft. I should indicate that I believe that frigs/cruisers have increased in value because of their mobility. The real losers are the BSes.
Bottom line, for me anyway, is that fights like that are very boring. I don't mind getting blown up in a toe-to-toe, nailbiting slugfest. But finding myself in a pod even before the grid has completely loaded is a bit silly, especially when this wipes out the brunt of a fleet. All of a sudden, game's over for that day. Boring.
Prehaps it is time to allow non-capitals to jump from system to system to avoid some of the situations where you have to blob? I don't know, a high-slot module for jumping? That would greatly increase the mobility of fleets, and they could operate in smaller units. Actually, other than POS busting (a rant I will save for another time), there would be no reason to blob unless you are engaged with enemy forces and it's too risky to DD from either side.
I don't know, maybe I've burned too many brain cells drinking this Pangalactic Gargleblaster, but it seems to me something is broken, and it smells like the whole gaming experience.
Back to hugging the bar, later.
- Got grief?
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Death Kill
Caldari direkte
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Posted - 2007.08.27 14:25:00 -
[2]
Edited by: Death Kill on 27/08/2007 14:26:17 Edited by: Death Kill on 27/08/2007 14:25:48 Alliance warfare needs hate and anything thats not a blob needs love.
edit : Cool sig I keep pushing the refresh button. edit again : Ahhh Peter DeVries was a cool character.
Caldari and proud |

Khorian
Gallente Excidium.
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Posted - 2007.08.27 15:14:00 -
[3]
Duh, Goons allready got the Titans nerfed. Is the coalition still not satisfied? :)
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Andargor theWise
Collateral Damage Unlimited Interstellar Alcohol Conglomerate
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Posted - 2007.08.27 15:19:00 -
[4]
Originally by: Khorian Duh, Goons allready got the Titans nerfed. Is the coalition still not satisfied? :)
*hic*
Who said I spoke for the coalition? Or is this just a gratuitous flame based on my alliance ticker?
Here, have a drink instead...
- Got grief?
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.08.27 15:24:00 -
[5]
You are of course correct, they don't work in the sense that the doomsday in laggy situations is still 'I win'.
Personally I'd be in favour of removing the DD, then giving titans 8 highslots and a big bonus on dreadnaught sized weapons, as well as a ship maintenance array enough for 50+ battleships (i.e. at least 50m m3 instead of 5m m3). And maybe even more gangbonuses. Titans need to have a real benefit to fleets, but I think it should be logistical/organisational in nature, and not the doomsday. Certainly in systems where the defender has a cynojammer and a titan, it kills all the fun for those involved. ------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
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Kaar
Art of War Cult of War
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Posted - 2007.08.27 15:28:00 -
[6]
You do realize you can tank a titan, right?
Change your fittings and tactics.
Stop Whining.
---
---
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General Apocalypse
Amarr The Merchant Marines
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Posted - 2007.08.27 15:32:00 -
[7]
There are 3 kinds of FCs:
1 that gets his fleet obliderated by a titan and puts his men to whine on the forums
2nd that doges the titan blast
3rd that is so scared that he keeps the fleet docked or at a pos
Originally by: Jita Alt
DOH, you're right, i'm an idiot >_<
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Andargor theWise
Collateral Damage Unlimited Interstellar Alcohol Conglomerate
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Posted - 2007.08.27 15:33:00 -
[8]
Originally by: Kaar You do realize you can tank a titan, right?
Change your fittings and tactics.
Stop Whining.
Nice flame! I'll make sure our FCs consult you on this novel strategy, we'd never have thought of it!
Have a drink too. No, I insist.
- Got grief?
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Andargor theWise
Collateral Damage Unlimited Interstellar Alcohol Conglomerate
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Posted - 2007.08.27 15:35:00 -
[9]
Originally by: General Apocalypse There are 3 kinds of FCs:
1 that gets his fleet obliderated by a titan and puts his men to whine on the forums
2nd that doges the titan blast
3rd that is so scared that he keeps the fleet docked or at a pos
Unfortunately, you are correct for 2 and 3. 1 I'm not sure, I haven't been asked to post by anyone.
What beats me, is that everyone takes this for an anti-Titan whine. I never said nerf Titans, I just would like non-capitals given more options.
Oh, and have a drink too.
- Got grief?
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Joshua Foiritain
Gallente Coreli Corporation Exuro Mortis
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Posted - 2007.08.27 15:43:00 -
[10]
Originally by: Andargor theWise
Originally by: Kaar You do realize you can tank a titan, right?
Change your fittings and tactics.
Stop Whining.
Nice flame! I'll make sure our FCs consult you on this novel strategy, we'd never have thought of it!
Have a drink too. No, I insist.
Hes right though, titans are only effective if you allow them to be. -----
[Coreli Corporation Mainframe] |

Kaar
Art of War Cult of War
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Posted - 2007.08.27 15:47:00 -
[11]
Originally by: Andargor theWise
Originally by: Kaar You do realize you can tank a titan, right?
Change your fittings and tactics.
Stop Whining.
Nice flame! I'll make sure our FCs consult you on this novel strategy, we'd never have thought of it!
Have a drink too. No, I insist.
It's advice, If you see it as a flame you have a much bigger issue than a titan 
---
---
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Andargor theWise
Collateral Damage Unlimited Interstellar Alcohol Conglomerate
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Posted - 2007.08.27 15:50:00 -
[12]
Originally by: Joshua Foiritain
Originally by: Andargor theWise
Originally by: Kaar You do realize you can tank a titan, right?
Change your fittings and tactics.
Stop Whining.
Nice flame! I'll make sure our FCs consult you on this novel strategy, we'd never have thought of it!
Have a drink too. No, I insist.
Hes right though, titans are only effective if you allow them to be.
I believe that most people that play eve aren't stupid. No, really. We like to call them so, but particularly in 0.0, people are either smart or at a cloning station.
Bottom line is people still get killed in droves in not-fun play. What can we do to change that? I postulate that some mechanics need to change.
(drink of course)
- Got grief?
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Andargor theWise
Collateral Damage Unlimited Interstellar Alcohol Conglomerate
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Posted - 2007.08.27 15:50:00 -
[13]
Originally by: Kaar
Originally by: Andargor theWise
Originally by: Kaar You do realize you can tank a titan, right?
Change your fittings and tactics.
Stop Whining.
Nice flame! I'll make sure our FCs consult you on this novel strategy, we'd never have thought of it!
Have a drink too. No, I insist.
It's advice, If you see it as a flame you have a much bigger issue than a titan 
It was your Stop Whining I objected to. Apologies and another drink if it wasn't a flame.
- Got grief?
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.08.27 16:14:00 -
[14]
Originally by: Joshua Foiritain
Originally by: Andargor theWise
Originally by: Kaar You do realize you can tank a titan, right?
Change your fittings and tactics.
Stop Whining.
Nice flame! I'll make sure our FCs consult you on this novel strategy, we'd never have thought of it!
Have a drink too. No, I insist.
Hes right though, titans are only effective if you allow them to be.
Joshua is rigth (damn, would you beleive I said that ? me neither ) -=-=-
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DubanFP
Caldari Four Rings D-L
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Posted - 2007.08.27 16:15:00 -
[15]
Edited by: DubanFP on 27/08/2007 16:21:19 Anyone else find it humorous that the only people who whine about titans are the ones on the side of those who are losing? Don't get me wrong it's a great terror weapon "which is what it's used for". But as a cost to damage ratio it's very inneffective.
Also a very low estimate of the cost of a titan is 60 bil. Name one titan that's done more then 60 bil in damage "to make it cost effective" & i will consider your argument. It's actually pretty weak considering the risk of using it, the only thing is it hurts the attacked side more since it's the individual pilots that are paying for the losses. ___________
Xanstin> Your sig is full of really, really crap self quotes.
DubanFP> Happy now that i have your quote included? |

Sazkyen
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Posted - 2007.08.27 16:32:00 -
[16]
Can't wait to see who else is Gallente. 
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Winterblink
Body Count Inc. Mercenary Coalition
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Posted - 2007.08.27 16:45:00 -
[17]
Originally by: Sazkyen Can't wait to see who else is Gallente. 
:D Totally.
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Andargor theWise
Collateral Damage Unlimited Interstellar Alcohol Conglomerate
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Posted - 2007.08.27 16:48:00 -
[18]
Originally by: DubanFP Edited by: DubanFP on 27/08/2007 16:21:19 Anyone else find it humorous that the only people who whine about titans are the ones on the side of those who are losing?
I'll leave the chest-thumping for CAOD. But I propose that fleets on both sides find this kind of warfare boring.
Originally by: DubanFP Don't get me wrong it's a great terror weapon "which is what it's used for". But as a cost to damage ratio it's very inneffective.
I think that this was established by Oveur's response when a certain goon asked a question at a certain fanfest. 
Originally by: DubanFP Also a very low estimate of the cost of a titan is 60 bil. Name one titan that's done more then 60 bil in damage "to make it cost effective" & i will consider your argument. It's actually pretty weak considering the risk of using it, the only thing is it hurts the attacked side more since it's the individual pilots that are paying for the losses.
Entirely true, you spend 60 bil, you have a big flyswatter. But I don't see how this addresses the argument that it's boring, and doesn't eliminate the requirement to use blobs in certain situations, which was the whole point of titans in the first place?
- Got grief?
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Andargor theWise
Collateral Damage Unlimited Interstellar Alcohol Conglomerate
|
Posted - 2007.08.27 16:50:00 -
[19]
Originally by: Kweel Nakashyn
Originally by: Joshua Foiritain
Originally by: Andargor theWise
Originally by: Kaar You do realize you can tank a titan, right?
Change your fittings and tactics.
Stop Whining.
Nice flame! I'll make sure our FCs consult you on this novel strategy, we'd never have thought of it!
Have a drink too. No, I insist.
Hes right though, titans are only effective if you allow them to be.
Joshua is rigth (damn, would you beleive I said that ? me neither )
He's right in a Confucius-Sun-Tzu'ish way (meaning it makes sense on paper). The reality is that's it's not that easy.
- Got grief?
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Irob Urore
Amarr Imperial Academy
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Posted - 2007.08.27 16:50:00 -
[20]
Edited by: Irob Urore on 27/08/2007 16:50:48
Originally by: Andargor theWise Say the enemy camps a gate to/from your stations/outposts, where your reinforcements arrive from (face it, there are a lot of pipes where non-capitals can only come from one direction). How are you going to take it without a blob?
Maybe if you guys stopped spending all your isk on booze and got one yourself, then you could jump it in and kapow! .. no more blob at gate, well if it works .. otherwise you could have a rather huge(rer) blob at gate 
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Andargor theWise
Collateral Damage Unlimited Interstellar Alcohol Conglomerate
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Posted - 2007.08.27 16:52:00 -
[21]
Originally by: Irob Urore Edited by: Irob Urore on 27/08/2007 16:50:48
Originally by: Andargor theWise Say the enemy camps a gate to/from your stations/outposts, where your reinforcements arrive from (face it, there are a lot of pipes where non-capitals can only come from one direction). How are you going to take it without a blob?
Maybe if you guys stopped spending all your isk on booze and got one yourself, then you could jump it in and kapow! .. no more blob at gate, well if it works .. otherwise you could have a rather huge(rer) blob at gate 
Stop buying booze!? 
- Got grief?
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Zak Kingsman
A.W.M Ka-Tet
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Posted - 2007.08.27 16:58:00 -
[22]
he's not whining about the DD or titans, he's saying they dont work as an anti-blob mechanism.
Which I would agree, titans dont prevent blobs.
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Ravenal
The Fated Interstellar Alcohol Conglomerate
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Posted - 2007.08.27 17:03:00 -
[23]
not had the pleasure of getting popped by a DD yet 
but trying to view the DD from a strategic point of view, using recent anti blob tactics recently introduced, it really is the only effective anti blob weapon.
bluntly speaking, the titan is an enormous stealth bomber with insta boom effect (not the delayed bomb timer the titans smaller siblings have).
waitaminute! capital stealth bomber?!? wtf?
well, not exactly, but pretty darn close.
My take on the Titan, modify the DD to be a big badaboom bomb with countdown timer like the stealth bombers have AND unnerf the stealth bomber bombs too!
[oot] make them have resistances to all damage types so you can actually have your gang deploy several bombs at once instead of forcing the gang to all have the same type of bombs.[/oot] . |

Ravenal
The Fated Interstellar Alcohol Conglomerate
|
Posted - 2007.08.27 17:04:00 -
[24]
Originally by: Zak Kingsman he's not whining about the DD or titans, he's saying they dont work as an anti-blob mechanism.
Which I would agree, titans dont prevent blobs.
well, they dont prevent blobs. But they do make an effective blob scatter tool. . |

DubanFP
Caldari Four Rings D-L
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Posted - 2007.08.27 17:10:00 -
[25]
Edited by: DubanFP on 27/08/2007 17:14:15
Originally by: Andargor theWise Entirely true, you spend 60 bil, you have a big flyswatter. But I don't see how this addresses the argument that it's boring, and doesn't eliminate the requirement to use blobs in certain situations, which was the whole point of titans in the first place?
It seems the point now is as a terror weapon. Makes your enemies think "Do we really want to fight this war?". Like i said it may not be cost-effective in terms of shear destruction to cost, but it's an excellent terror weapon that forces the other side into situations they don't want to be in.
Ok, it's not exactly how it was intended, but it works as is and it's not overpowered in terms of shear destruction. Sort of a tactical weapon to keep the opposition at bay, and the battle on your terms.
Really the greatest strength of a titan is it's mear presence. ___________
Xanstin> Your sig is full of really, really crap self quotes.
DubanFP> Happy now that i have your quote included? |

fire 59
Destructive Influence Band of Brothers
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Posted - 2007.08.27 17:13:00 -
[26]
Edited by: fire 59 on 27/08/2007 17:14:00 Edit - nm, misunderstood
50+ Capitals well fitted = 150 Billion Day's of prep and planning = 3 Hours of hellish lag Look on coalition faces when they realize their fleet evaporated for............nothing = Priceless |

Haffrage
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.08.27 17:30:00 -
[27]
Originally by: Winterblink
Originally by: Sazkyen Can't wait to see who else is Gallente. 
:D Totally.
I concur 
I wonder if Godzilla is Gallente...
T2 Tier 2 Battlecruisers | Eve GUI Tweaks |

Del Narveux
Dukes of Hazard
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Posted - 2007.08.27 17:43:00 -
[28]
As far as I can tell titans are somewhat balanced in the sense that they can be taken down, DD can be avoided outside lagblob, etc. But as an anti blob weapon, I agree theyve failed. All titans have really done is turn BS blobs into capital blobs.
Ive posted my thoughts on anti blob weapons a zillion times, but heres another one: make ECM an area-effect weapon, like a baby version of what momships get. However we tackle the blob problem it needs to be from the perspective of smaller ships like cruisers because making the top tier ships the big bad muthas only encourages blobbing to fight it, as weve seen with aforementioned titans and momships.
Ill use a brief real world example to illustrate my point. Lets say you have a bunch of tanks, we could even call it a blob of tanks. Now, the other guy can get some RPGs for like 5000 bucks each and shoot your tanks, so it makes little sense to just send all of them in in one go because even a very bad shot is going to take down a few of your tanks. Likewise you have some APCs with machine guns, so it makes little sense for the other guy to 'blob' with RPGs cause you can shoot his soldiers down really easy. So the balance we see on the modern battlefield is small groups of tanks and APCs, and small groups of soldiers. _________________ [SAK] Alumnus--And Proud Of It! -- aka Cpt Bogus Is that my torped sig cloaking your base?
Originally by: Wrangler Well, at least we have forum PvP..
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Ather Ialeas
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.08.27 17:51:00 -
[29]
Originally by: Kweel Nakashyn
Originally by: Joshua Foiritain
Originally by: Andargor theWise
Originally by: Kaar You do realize you can tank a titan, right?
Change your fittings and tactics.
Stop Whining.
Nice flame! I'll make sure our FCs consult you on this novel strategy, we'd never have thought of it!
Have a drink too. No, I insist.
Hes right though, titans are only effective if you allow them to be.
Joshua is rigth (damn, would you beleive I said that ? me neither )
There's one problem though, each side can now field multiple titans and I've yet to see a battleship setup that could take 3 DD blasts and still do enough damage to kill anything bigger than a cruiser.
[ insert fancy sig here ] |

Andargor theWise
Collateral Damage Unlimited Interstellar Alcohol Conglomerate
|
Posted - 2007.08.27 18:55:00 -
[30]
Maybe what I would like to see, the encouragement of other tactics than blobbing, isn't "realistic".
Going back to Sun Tzu's teachings, a concentration of force is always desirable. Even numerically inferior forces can win tactical victories if they can achieve local superiority.
It seems we will always blob, whatever newer ways of destroying blobs are developed. It's natural to want the odds on your side to win.
I fully agree 100% with Joshua, DubanFP, fire 59 (I read your post before you edited it), Rav, and others. Titans have had an impact physical and mental, they do change the playing field, they do require different tactics, and they are very effective at way they do: blow things up.
I'm just at a loss of finding the fun I had during RMR. I haven't had a good fleet fight since my Syndicate days, and I've been in many since then.
Perhaps what I am looking for requires a radical change on how current fleet combat occurs. The idea to allow non-caps to freely move around by jumping is just to avoid artificial choke points like stargates, where you need to blob.
To develop even more ways to destroy blobs will not prevent people from blobbing, any more than titans do. The game requires us to blob in its very implementation.
I like Dal's attempt at comparing things to how "real" warfare goes down. Titans are tactical nukes, concentrate your forces at your own peril. Of course, there are political ramifications in the real world. 
On a side note, in the real world, a soldier with his gun can't kill a tank. He needs an anti-tank weapon. And the tanks are shock troops, but rely on soldiers to pop the enemy anti-tank weapons.
But it's not the real world. It's a game. It's meant to be fun. 
- Got grief?
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Ravenal
The Fated Interstellar Alcohol Conglomerate
|
Posted - 2007.08.27 19:12:00 -
[31]
Originally by: Del Narveux Ill use a brief real world example to illustrate my point. Lets say you have a bunch of tanks, we could even call it a blob of tanks. Now, the other guy can get some RPGs for like 5000 bucks each and shoot your tanks, so it makes little sense to just send all of them in in one go because even a very bad shot is going to take down a few of your tanks. Likewise you have some APCs with machine guns, so it makes little sense for the other guy to 'blob' with RPGs cause you can shoot his soldiers down really easy. So the balance we see on the modern battlefield is small groups of tanks and APCs, and small groups of soldiers.
while a bigger blob of ships > smaller blob of ships where the "point value" of both blobs of ships are about the same (the smaller gang doesnt have a titan over the bigger blob) guerilla warfare in eve will never be particularly useful.
Yes, ive seen some pretty amazing things with uberspeed ships, but the fact is that outblobbing is a strategic decision that doesnt really have a counter in eve except for a neat deployment of a DD.
I remember a game called stratego, it was a chess like game where you couldnt see the strength of your enemies pieces until you attacked them. When such a conflict ensued the stronger piece prevailed and the weaker piece had to leave the battlefield. Now the loser had somewhat of an upper hand because he knew (had to remember) a strength value of one of your pieces.
The beauty of the setup in stratego was that the strongest piece was killable by the weakest piece (one of each in the game) and the bombs (you couldnt move them) could kill anyone except the bomber piece.
As such, every piece in the game had an effective counter.
While I surely understand that any titan owner wouldnt want his 60b ship to be vulnerable to a lowly titan killer frigate, warfare laws dictate that the opposition always comes up with countermeasures.
Look at it from this point of view: invulnerability fields (99% resists), Dual MWD, Nos, gankageddons, cruise missile kestrels ... All have been dealt with by ccp because an effective counter wasnt really in the game. They essentially were game breaking.
Sure, Eve has ALOT of options. Non capital ship warfare is pretty balanced, even between ship classes.
Carriers add a certain cute flavor in the mix and even dreadnoughts arent breaking anything really. Motherships are just glorified carriers that get low sec invulnerability (game breaking imo). The presence of capital ships on the playing field doesnt really change much for non capitals, they can mostly ignore the capital ships. Unfortunately you cant ignore fighters, making carriers and motherships somewhat annoying, but manageable during a fleet fight.
Titans are then a bit different. They are capital ships designed to kill battleship and smaller ships. Sure, there are tactics you can use to avoid it or tank it. But there isnt really anything as forcing in the game as the need to avoid having your fleet DD'd (except possibly the need to kill pos's to take over a system).
due to its cost it is of course used very sparingly and carefully because the loss of a titan really tips the isk balance of the outcome of the fight.
Point is, non capitals cant ignore a titan, but other capital ships can. The Titan inbalance comes from the fact that with the DD you can, having two blobs, use the titan to wipe out the other fleets non capital ships and then enter the playing field with your own non capital ships, leaving "only" the enemies capital ships to deal with. Which your capitals + non capital support should make short work of (this is assuming equal blobs with one DD in one of the blobs)
contemplating this fact leads me to the conclusion that DD should be a siege like weapon that does constant damage to any ship in the grid (damage modified by signature radius - full damage on bs down) while the titan is in DD mode. . |

The Economist
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Posted - 2007.08.27 19:20:00 -
[32]
Edited by: The Economist on 27/08/2007 19:21:13 I've always failed to understand the whole "Zomgtitansruineverythingeve'sforsupercapsonlymyfleetsgetinsta-poppeditcan'tbeavoided" stuff.
DD's are very very easy to dodge. They can also be tanked. Titans can also be defused by baiting them into wasting their DD...not hard to do. Also as we have seen, they can be killed with a little planning and effort.
Any group that can't work out how to deal with a titan without losing their entire fleet has always seemed rather crap to me.
Titans aren't needed for a fleet to operate against one that has one. BS's aren't zomgshafted by it's existence.
With regard to letting non-caps have jumpdrives.... ...yeah that's really gonna reduce blobs....oh wait, no it won't. It'll exacerbate the problem for screamingly obvious reasons.
Personally always thought the anti-blob efforts were futile. Blobs are a result of two factors. The first is that no-one wants to do something with half the numbers for twice as long that could be done with double in half the time. The second being the whole bigger gun syndrome....if someone brings a knife, you bring a gun, if someone brings a gun, you bring a shotgun, if someone brings a shot gun...well you get the picture..it just keeps going untill you hit the limits imposed by the tensile strength of the sapce-time continuum 
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Ravenal
The Fated Interstellar Alcohol Conglomerate
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Posted - 2007.08.27 19:43:00 -
[33]
Originally by: The Economist
DD's are very very easy to dodge. They can also be tanked. Titans can also be defused by baiting them into wasting their DD...not hard to do. Also as we have seen, they can be killed with a little planning and effort.
Yeah, trueish.
1. Tactically the goal is not to kill ships unless they are stupid and dont know how to avoid the titan. The goal of the titan is basically to make the titan-included blobs other capital ships somewhat immune to bs and lower blob fleet. Leaving them free to bugger about with whatever they want to.
2. Only tankable with uber extended/plated battlecruisers, commandships and battleships. Everything else pops if its not aligned or if there is lag.
3. Thats tactics vs tactics, superior tactics win. We are assuming equal tactical ability. . |

Sokratesz
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.08.27 19:50:00 -
[34]
Thread needs more Alcohol.
*Sokratesz starts handing out shots of Famous Grouse
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Andargor theWise
Collateral Damage Unlimited Interstellar Alcohol Conglomerate
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Posted - 2007.08.27 19:58:00 -
[35]
Originally by: Sokratesz Thread needs more Alcohol.
*Sokratesz starts handing out shots of Famous Grouse
Thanks, it was getting kinda dry there for a moment.  - Got grief?
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Maglorre
|
Posted - 2007.08.28 04:11:00 -
[36]
Originally by: Sazkyen Can't wait to see who else is Gallente. 
Westley is!! Best Movie Ever.
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Gorken
Caldari State War Academy
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Posted - 2007.08.28 04:32:00 -
[37]
Originally by: Andargor theWise
LOL, "Game over, Man."
Awesome http://www.infowars.com/print/Secret_societies/bush_Sab_photo.htm |

cal nereus
Bounty Hunter - Dark Legion Curse Alliance
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Posted - 2007.08.28 04:43:00 -
[38]
Make it so having less numbers is actually useful, and you will see a decrease in blobs. As is, there doesn't seem to be a valid reason to reduce one's own numbers.  ---
Grismar.net |

Kuolematon
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.08.28 04:51:00 -
[39]
Whenever Andargor theWise posts, I only keep hitting F5 and look at his signature. If he ever would write something wise and nice, it would be lost to his signature flood.
Sorry Andar-boy (Can I call you by that name, can I?) but your signature will just keep owning your posts. 
CCP giving "oomph" to Amarr's: Nerffing most of ships via Khanid Mk2. Enjoy your "oomphffs" people! :rolleyes:
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CiNi
FireStar Inc FATAL Alliance
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Posted - 2007.08.28 07:58:00 -
[40]
I agree - Persephone is DEFINATELY gallente!
wheres my drink?
Firestar Is Recruiting Again For A Short Time!! |

Frances Ducoir
Bounty Hunter - Dark Legion Curse Alliance
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Posted - 2007.08.28 09:06:00 -
[41]
Edited by: Frances Ducoir on 28/08/2007 09:09:45 IMO the solution COULD be to boost command ships bonuses in effectivity but reduce their range (f.e. 20km) and reduce their effectivity with increasing amount of ppl in their range.
We could say an optimal amount of players for one cs could be 10 players. lets say if you have 10 players in the 20 km range. you get the max boost (which should be way more than now)!
if you have 20 players in the range of the cs you get only half of the boost.
if you have several CS with same gang mods in range only the one with strongest effect will work BUT the amount of ppl who get max bonus should increase whit each cs in range.
the boost should be so strong, that f.e. a amarr cs can boost a 10 ppl bs gang to withstand almost every DD easily. this way you could build a fleet which can withstand DDs but the enemy has still a counter... he has to kill the cs first.
1 big blast killing everything is just stupid and boring.
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Ravenal
The Fated Interstellar Alcohol Conglomerate
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Posted - 2007.08.28 10:38:00 -
[42]
Originally by: Frances Ducoir
1 big blast killing everything is just stupid and boring.
Agree, even though its not a no brainer to actually use the DD it is just stupid and boring.
change suggestion: make the DD a siege mode like weapon where the blast occurs at the end of the siege (allowing the titan an "easy" exit because it blows up bubbles and small ships that could rebubble it)
Greatly increase the gang bonuses given by the Titan while in DD mode and allow the Titan to act as a cyno beacon while in DD mode for all ships in the Titans gang (yes, frigates and battleships as well using LO to jump to the titan as if they were using a jump bridge)
Allow the titan to be remote repairable while in DD mode unlike carriers and dreads (dont know if the new rorqual industrial mode allows or disallows remote repping). . |

Andargor theWise
Collateral Damage Unlimited Interstellar Alcohol Conglomerate
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Posted - 2007.08.28 14:41:00 -
[43]
Edited by: Andargor theWise on 28/08/2007 14:43:42
Originally by: Kuolematon Whenever Andargor theWise posts, I only keep hitting F5 and look at his signature. If he ever would write something wise and nice, it would be lost to his signature flood.
Sorry Andar-boy (Can I call you by that name, can I?) but your signature will just keep owning your posts. 
pwned by my own sig. 
The upside is, booze is still available. 
*passes drinks around*
EDIT: I did fix my "Got grief?" linky, youtube has a nack of changing the URLs...
- Got grief?
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Phyrr
Minmatar Firing Squad Interstellar Alcohol Conglomerate
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Posted - 2007.08.28 15:07:00 -
[44]
I actually fear the Titan pilot that refrains from the "big red button" and uses one to it's full potential...
The DD is a built in flaw. Those over zealous in using it will eventually be taken down.
The odds on me being here are rather slim evolutionary speaking, yet in the infinite bounds of probability my being here is a certainty. |
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