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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Rodj Blake
Amarr PIE Inc.
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Posted - 2007.08.31 13:52:00 -
[1]
Enjoy
Dulce et decorum est pro imperium mori. |

Darius Shakor
Minmatar Re-Awakened Technologies Inc Electus Matari
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Posted - 2007.08.31 14:00:00 -
[2]
Nice. Though they walk like they just dropped one in their undies. ------ Shakor Clan Information Portal |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.08.31 14:04:00 -
[3]
I would like to take the opportunity and announce the trademarking, registration and copyrighting of the slogans "No running in stations" (to be used as stickers or wall decorations), "No running in the ship halls", plus (last but most important) "All your venues are belong to alts" and "I'm in UR stationz buying all UR ciggies".
_
Complaint vs whine | Char creation guide | Stacknerfs explained |

General Apocalypse
Amarr The Merchant Marines
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Posted - 2007.08.31 14:07:00 -
[4]
Edited by: General Apocalypse on 31/08/2007 14:15:33 *Players will also be able to walk around the interior of their own ships.* 
Can't whait to customize my ship and own a crib in Amarr Prime 
Originally by: CCP Morpheus nerf ccp plz
Originally by: CCP Oveur To the gankmobile!
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Sergeant Spot
Black Eclipse Corp Band of Brothers
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Posted - 2007.08.31 14:09:00 -
[5]
Has CCP really thought this through?
Do they have any idea what kind of power this will give to Backdoor bandit and the MGRL???
Play nice while you butcher each other.
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Mashie Saldana
Hooligans Of War
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Posted - 2007.08.31 14:09:00 -
[6]
I wonder what the rent for a casino in Jita 4-4 will cost.
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Berand
Viper Intel Squad Pure.
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Posted - 2007.08.31 14:11:00 -
[7]
Edited by: Berand on 31/08/2007 14:11:32 Wow. I too immediately thought of what the inside of Jita 4-4 would look like :P
Berand
I had a great idea! We could copy Outbreak's sigs! I've only seen it done like, one or two or maybe three times, so it's sure to be funny. |

Rodj Blake
Amarr PIE Inc.
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Posted - 2007.08.31 14:12:00 -
[8]
Originally by: Darius Shakor Nice. Though they walk like they just dropped one in their undies.
That's exactly how Amarrians are meant to walk!
Dulce et decorum est pro imperium mori. |

Sheriff Jones
Amarr Viziam
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Posted - 2007.08.31 14:14:00 -
[9]
Well, they sure did blow my "idea" of the implementation out of the park.
Never had any idea they went THIS big, heck, this is going to be, if it "works as intended"( ), the biggest improvement to social interaction in MMO history since...the chat came out! 
Well wroth a *clap* for the idea, another *clap* for the short time they're planning this to be implemented in and a third *...*...well, i'll clap when it's in 
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |

Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.08.31 14:19:00 -
[10]
Hehehe, I want to smoke and be the first clone to die of lung cancer \o/
Seriously though, sounds pretty awesome. ------
Originally by: CCP Prism X There's no such thing as playing too much EvE! You all obviously need more accounts!
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Jim McGregor
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Posted - 2007.08.31 14:29:00 -
[11]
Quote: If they do allow dancing, it would only be in the proper contextùon a dance floor in front of a DJ or band, for example.
Gah...  
Oh well. I guess while people are dancing, I can do something productive and get ahead. 
I read the entire article and it sounds very good to me. I would be very interested in opening up a bar or stuff like that... lets hope its not just for the big mega alliances with money to burn.
---
Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
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An Anarchyyt
Gallente Federal Navy Academy
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Posted - 2007.08.31 14:32:00 -
[12]
It makes one wonder what the BP for clothes will look like. But I might like some fancy Megacyte buttons on my shirt.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Dr Fighter
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Posted - 2007.08.31 14:33:00 -
[13]
Originally by: Mashie Saldana I wonder what the rent for a casino in Jita 4-4 will cost.
/me looks at the bob reps
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Sheriff Jones
Amarr Viziam
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Posted - 2007.08.31 14:36:00 -
[14]
Originally by: Jim McGregor lets hope its not just for the big mega alliances with money to burn.
Doubtful. As they need to fill ALL the stations with something, i think the costs are cumulative(i think that's the word) and highly dependent on size, stuff inside etc.
I'd say starting a business should cost in a similar fashion as renting an office, prices vary on location etc.
Renting a space in Jita 4-4, better have the big bucks to keep it 
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |

Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.08.31 14:38:00 -
[15]
Purely out of interest, do you think bars will have to be stocked with trade items such as booze or ciggys?
And more importantly, will this finally give CCP an excuse to put in beer?! ------
Originally by: CCP Prism X There's no such thing as playing too much EvE! You all obviously need more accounts!
|

Kirith Kodachi
Omen Incorporated Exuro Mortis
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Posted - 2007.08.31 14:39:00 -
[16]
Originally by: Patch86 Hehehe, I want to smoke and be the first clone to die of lung cancer \o/
"Wanna go for a smoke at the poker hall?"
"Sure, just gimme a minute to jump into my smoking clone. This one has clean lungs."
|

Cornucopian
Gallente Dutch Omega United Freemen Alliance
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Posted - 2007.08.31 14:40:00 -
[17]
Originally by: Berand Edited by: Berand on 31/08/2007 14:11:32 Wow. I too immediately thought of what the inside of Jita 4-4 would look like :P
Berand
jita 4/4 will look like a slideshow of lag horror. ----------------------------------------------- "post with your main. delete your alt, you sad little exploiting metagamer."
Originally by: Royaldo
complete win by Cornucopian!
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Berand
Viper Intel Squad Pure.
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Posted - 2007.08.31 14:48:00 -
[18]
I was disappointed to read there wont be any customization of clothes, at least to some degree. I really think being able to issue corp or alliance uniforms would rock.
Berand
I had a great idea! We could copy Outbreak's sigs! I've only seen it done like, one or two or maybe three times, so it's sure to be funny. |

Kazuma Saruwatari
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Posted - 2007.08.31 15:12:00 -
[19]
As long as they give enough options for clothing/apparel customization (at least permutations/combinations of millions at least) with all of them around the same "cool look" level (so we dont see copycat clothes cept for uniforms), I'm game for it.
I'm impressed at how deep they've thought about the social aspect of Ambulation. Combat, though, I can live without for sure. -
Odd Pod Out, a blog of EVE Online |

Ilya Murametz
Caldari Cruororis Consors Conlegium
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Posted - 2007.08.31 15:12:00 -
[20]
Originally by: Sergeant Spot Has CCP really thought this through?
Do they have any idea what kind of power this will give to Backdoor bandit and the MGRL???
My first thought when i read the line "player owned venues" 
But not being able to design our own clothing kinda puts me at ease for now 
|

Niccolado Starwalker
Shadow Templars
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Posted - 2007.08.31 15:19:00 -
[21]
Edited by: Niccolado Starwalker on 31/08/2007 15:21:15 Summary:
Originally by: Mashie Saldana I wonder what the rent for a casino in Jita 4-4 will cost.
Originally by: Patch86 Hehehe, I want to smoke and be the first clone to die of lung cancer \o/
Originally by: Mashie Saldana I wonder what the rent for a casino in Jita 4-4 will cost.
Originally by: Akita T "I'm in UR stationz buying all UR ciggies".
Me: Bloody fantastic istnt it! You simply have to love CCP!!     
I am soo looking forward for the ambulation!
ADDED: Oh yes!
Originally by: Sergeant Spot Has CCP really thought this through? Do they have any idea what kind of power this will give to Backdoor bandit and the MGRL???
Originally by: Splagada you're on eve-o, just go for blunt insults and random crap, please!
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Cadela Fria
Amarr Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.08.31 15:32:00 -
[22]
I'm also one for hoping they will atleast add corporation uniforms of some sort...like a group of people enters a bar and everyone starts pointing and whispering "omg it's BOB! Hide the booze!" 
Knowledge is a priviledge, not a right
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Vertigo Ren
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Posted - 2007.08.31 15:35:00 -
[23]
if I can dress in 80s, I'll be happy =D
lol oh man... the horror... the horror...
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Ess Erbe
State War Academy
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Posted - 2007.08.31 15:42:00 -
[24]
It just doesn't seem as if CCP thought this through while designing transparent clothing for Gallente women.
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Sheriff Jones
Amarr Viziam
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Posted - 2007.08.31 15:45:00 -
[25]
Originally by: Ess Erbe It just doesn't seem as if CCP thought this through while designing transparent clothing for Gallente women.
Oh i HIGHLY disagree! It has Wranglers handprints aaaaall over it 
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |

asgghsfdgsgsg
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Posted - 2007.08.31 16:05:00 -
[26]
A chance to sell IBTL tshirts!
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Asestorian
Minmatar Domination.
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Posted - 2007.08.31 16:41:00 -
[27]
Finally, I'll have a real excuse for never leaving the station! 
This looks so very, very awesome. At least if it comes through like that almost unaltered.
---
---
|

Captian Internet
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Posted - 2007.08.31 16:53:00 -
[28]
Originally by: asgghsfdgsgsg A chance to sell IBTL tshirts!
more like I<3BLT t shirts
Local Thread 107-b |

asgghsfdgsgsg
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Posted - 2007.08.31 17:00:00 -
[29]
Originally by: Captian Internet
Originally by: asgghsfdgsgsg A chance to sell IBTL tshirts!
more like I<3BLT t shirts
I dont love BLT so IBTL it will be.
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falcinious
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Posted - 2007.08.31 17:02:00 -
[30]
Originally by: Ess Erbe It just doesn't seem as if CCP thought this through while designing transparent clothing for Gallente women.
I think im going to love ambulation :)
|

Tecknoblaze
An Eye For An Eye Rule of Three
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Posted - 2007.08.31 17:10:00 -
[31]
Man that looks cool!
------------------------------------
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voogru
Gallente Massive Damage
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Posted - 2007.08.31 17:13:00 -
[32]
Edited by: voogru on 31/08/2007 17:13:46
Quote: Finally, Noah wanted me to stress that this is very much a social tool. As much as players might want it, there are no plans for avatar combat of any kind at release. There may be ceremonial weapons that can be worn as accessories, but for the present all PvP will have to occur in the space surrounding the stationsùnot in them.
Damnit, I wanted to headshot ISK Farmers when they docked.
They should allow combat against players with wars with each other & players who are flagged as thieves.
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sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.08.31 17:14:00 -
[33]
I can't wait to kit out our corp office with some bean bag chairs. Join The Fight With Promo Today |

Tecknoblaze
An Eye For An Eye Rule of Three
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Posted - 2007.08.31 17:21:00 -
[34]
If a Zealot was that large I can't wait to see something along the lines of a carrier or dread.
------------------------------------
|

ttrrwafsfamfjkasjf
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Posted - 2007.08.31 22:50:00 -
[35]
This is so amazing.
With all these announcements you know they will find a way to look outside from inside the station and vice versa, or not by making one way windows with the explanation because of radiation.
Planetary flight, colonization.
I dream.
|

RU Sirius
Celestial Apocalypse
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Posted - 2007.09.01 09:55:00 -
[36]
But you just know that the lag will get even worse when they add ambulation, or are they going to double or triple the infrastructure.
|

Jim McGregor
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Posted - 2007.09.01 10:09:00 -
[37]
Edited by: Jim McGregor on 01/09/2007 10:12:21
Originally by: RU Sirius But you just know that the lag will get even worse when they add ambulation, or are they going to double or triple the infrastructure.
Im not so certain there will be more lag... flying ships or walking people, whats the big difference?
The lag in Jita seems to be caused by the system cpu not having enough power to handle everything that is going on in the solar system, but if people are walking around INSTEAD of using the market, processing things, moving items between hangars etc, then it might actually be LESS lag.
We have been told there will be stuff to do in the stations though, like playing cards or buying clothes, so I dont know for sure if it will be less lag, but im not really convinced it will be more.
---
Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
|

Captain Thunk
Omniscient Order
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Posted - 2007.09.01 10:31:00 -
[38]
Ambulation is a way of getting people to stop playing Eve while still paying the subscription fee.
It's just a time sink which is unhelpful to the gameplay of the core game. There was once a time when Eve was a harsh world where you had to think to survive, now people won't take the risks and just dance in their new outfit whenever pressure is applied.
Captain Thunk
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Khorian
Gallente Excidium.
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Posted - 2007.09.01 10:46:00 -
[39]
Originally by: Captain Thunk Ambulation is a way of getting people to stop playing Eve while still paying the subscription fee.
It's just a time sink which is unhelpful to the gameplay of the core game. There was once a time when Eve was a harsh world where you had to think to survive, now people won't take the risks and just dance in their new outfit whenever pressure is applied.
Captain Thunk
Yesterday, I was docked in Jita 4-4 on an alt and all the time was doing nothing but stare at my ship in hangar while I worked on the marked and contracts. And I thought: It would be cool if I could sit in a bar and relax and have a nice chat while doing all that.
If you play EvE for the Ambulation you will probably be disappointed, but If you play Eve like you play it now and accept the ambulation as a socializing feature you will love it, because it will add alot of immersion.
|

Adonis 4174
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Posted - 2007.09.01 10:58:00 -
[40]
Please can we get visible implants? Please? ----- I'll be in my pod |

Captain Thunk
Omniscient Order
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Posted - 2007.09.01 11:01:00 -
[41]
Originally by: Khorian
Originally by: Captain Thunk Ambulation is a way of getting people to stop playing Eve while still paying the subscription fee.
It's just a time sink which is unhelpful to the gameplay of the core game. There was once a time when Eve was a harsh world where you had to think to survive, now people won't take the risks and just dance in their new outfit whenever pressure is applied.
Captain Thunk
Yesterday, I was docked in Jita 4-4 on an alt and all the time was doing nothing but stare at my ship in hangar while I worked on the marked and contracts. And I thought: It would be cool if I could sit in a bar and relax and have a nice chat while doing all that.
Visit an Internet Cafe.
Captain Thunk
|

Ethaet
Gallente
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Posted - 2007.09.01 11:04:00 -
[42]
Edited by: Ethaet on 01/09/2007 11:04:15
Originally by: falcinious
Originally by: Ess Erbe It just doesn't seem as if CCP thought this through while designing transparent clothing for Gallente women.
I think im going to love ambulation :)
w00t! 
----- CONCORD Notice: Don't drink and fly. Drunken jumping can result in loss of ship through "navigational error".
Seems familiar? |

galadran
Caldari The Power of 3
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Posted - 2007.09.01 11:13:00 -
[43]
I have to say I'm doubtful about the dueling feature, I know its not even been decieded upon yet but I hope CCP put it somewhere out of the way like dueling rings, I'd hate to walk down the mall and see laser blasts go everywhere. It would ruin it for me.
Another possible problem is atmosphere. I hope theres large enough numbers of NPCs wandering around so as to make the less visited stations "crowded".
Also Lowsec stations could have opuim dens and the like to give it that seedier look. 
|

Nuyan Zahedi
Amarr PIE Inc.
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Posted - 2007.09.01 11:45:00 -
[44]
They make a lot more of it than I firstly expected. It seems this could easily be the best working 3d chat program of the world with stuff as "situational character awareness". It sounds really good to me and it'll make Eve a lot more immersive and it gives much more a connection to your character, which I kinda missed so far aswell, espescially in the beginning. And entering ships would be soo awesome.
I don't know if you can expect people to start playing Eve just because of this, but it'll surely be very attractive for roleplayers and I think it'll get more people into RP'ing aswell. Expect some people to be hanging around in stations all day when this comes out.
I only found the shopping aspect a bit weird however. I can understand some pod-pilots go gamble for entertainment and perhaps some silly people throw-away all their money with it, but starting shops? I mean, pod-pilots are the elite, they're semi-immortal and quick millionaires (in ISK at least), are they going to bother starting up some bussiness for themself with bars and shops!?
I find that a bit weird. It is however cool to create some extra economy behind it however. Players starting planetary corporations that supports all kind of trading and not just the stuff needed for modules and ships? Might be cool.
Anyway. I'm looking forward to this. It seems Eve Online is going to be the best graphical MMO out there in 2008, it beats the hell out of AoC and WAR at least. Good thing that they're quite a lot of it, but I hoped that it might've come out at the end of 2007, seems I'll have to wait a little longer.
|

Asestorian
Minmatar Domination.
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Posted - 2007.09.01 11:48:00 -
[45]
Well, it doesn't seem that weird to me. The whole bar thing at least.
This is based on CCP's idea of being able to keep people out if you don't want them. It's like creating exclusive clubs, which is definitely something the elite pod pilots would do. Imagine the Guiding Hand Social Club actually existing 
As for shops. I don't know. Now that you mention it, these clothes shops do sound a little strange. But I trust CCP will make it work properly. And in any case, it's not like anything is final.
---
---
|

Stakhanov
Katana's Edge
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Posted - 2007.09.01 11:49:00 -
[46]
Originally by: Captain Thunk Visit an Internet Cafe.
Yeah , that's the first thing I would do. Log on Eve from there , to check that fancy new Ambulation feature...
Originally by: Cipher7 If you manage to get baited, what's your skill, being a good victim?
|

Adonis 4174
|
Posted - 2007.09.01 13:22:00 -
[47]
Will we be able to staff our premises with exotic dancers? ----- I'll be in my pod |

CiNi
FireStar Inc FATAL Alliance
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Posted - 2007.09.01 13:47:00 -
[48]
LOL dancing? bars? clothes stores?
when do we get the fleet battles we were promised?
******* ambulation 
Firestar Is Recruiting Again For A Short Time!! |

JonnyWarhawk
Oberon Incorporated Morsus Mihi
|
Posted - 2007.09.01 18:24:00 -
[49]
Wow, I almost found that a bit overboard. I see a potential problem in the future, and that is people spending too much time in stations. I say if they can get the servers to hold 50,000+ players, it's a great idea. That makes it so there will still be people even flying around the universe. :) - - -
|

000Hunter000
Gallente Magners Marauders
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Posted - 2007.09.01 18:30:00 -
[50]
looking very nice indeed, will be a nice addition to an allready awesome game impo.
I bet ya this will also draw in lots more players.
CCP, let us pay the online shop with Direct Debit!!! Magners is now recruiting, evemail me or Dagazbo ingame.
|

Jim McGregor
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Posted - 2007.09.01 18:40:00 -
[51]
Originally by: 000Hunter000
I bet ya this will also draw in lots more players.
I think so too. Lets hope the cluster can handle it. If this stuff gets to be as good as it sounds, it will be the best virtual chat room on earth (as someone else said earlier in the thread).
When I played Knights of the Old Republic, my favorite thing was playing the small mini games and the atmosphere in the bars. Ambulation may be even better than that. :)
--- The Disclosure Project
|

Moraguth
Amarr Shiva Morsus Mihi
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Posted - 2007.09.01 19:34:00 -
[52]
We already saw this.
good game |

Kazuma Saruwatari
|
Posted - 2007.09.01 19:37:00 -
[53]
Originally by: Adonis 4174 Please can we get visible implants? Please?
Man speaks volumes of immersion right there, Ambulation guys. Dont let this one slip through! -
Odd Pod Out, a blog of EVE Online |

Kazuma Saruwatari
|
Posted - 2007.09.01 19:42:00 -
[54]
Originally by: Nuyan Zahedi I only found the shopping aspect a bit weird however. I can understand some pod-pilots go gamble for entertainment and perhaps some silly people throw-away all their money with it, but starting shops? I mean, pod-pilots are the elite, they're semi-immortal and quick millionaires (in ISK at least), are they going to bother starting up some bussiness for themself with bars and shops!?
Easy, target market are fellow capsuleers who hold the same status, and thus, much higher standards. Couple this with the controls of locking out certain individuals or entire alliances (or even entire races, if preferred), and you end up something that can be RP-ed into reason.
I like it, tbh. -
Odd Pod Out, a blog of EVE Online |

Zhett Haukes
Blood Corsair's The Red Skull
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Posted - 2007.09.01 19:46:00 -
[55]
Jita 4-4 after ambulation goes live.
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Jim McGregor
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Posted - 2007.09.01 19:48:00 -
[56]
Originally by: Kazuma Saruwatari Edited by: Kazuma Saruwatari on 01/09/2007 19:38:56
Originally by: Adonis 4174 Please can we get visible implants? Please?
Man speaks volumes of immersion right there, Ambulation guys. Dont let this one slip through!
though leave the cat-ears out, cept for Kayosoni, he'd probably bust a gasket if you put em in, either way...
I agree, visible implants would be very cool.
--- The Disclosure Project
|

Kazuma Saruwatari
|
Posted - 2007.09.01 19:50:00 -
[57]
Originally by: Zhett Haukes Jita 4-4 after ambulation goes live.
Complementary "OGOD!" comment -
Odd Pod Out, a blog of EVE Online |

Adonis 4174
|
Posted - 2007.09.01 20:17:00 -
[58]
Originally by: Kazuma Saruwatari Edited by: Kazuma Saruwatari on 01/09/2007 19:38:56
Originally by: Adonis 4174 Please can we get visible implants? Please?
Man speaks volumes of immersion right there, Ambulation guys. Dont let this one slip through!
though leave the cat-ears out, cept for Kayosoni, he'd probably bust a gasket if you put em in, either way...
Noo!! The Hardwiring - Zainou 'Kittyears' MEW5000 must be implemented! ----- I'll be in my pod |

Rangkai
|
Posted - 2007.09.01 20:52:00 -
[59]
If I am going to be able to drink, smoke, and gamble.. I sure as hell better be able to do it naked.
|

Kazuma Saruwatari
|
Posted - 2007.09.01 21:09:00 -
[60]
Originally by: Adonis 4174
Originally by: Kazuma Saruwatari Edited by: Kazuma Saruwatari on 01/09/2007 19:38:56
Originally by: Adonis 4174 Please can we get visible implants? Please?
Man speaks volumes of immersion right there, Ambulation guys. Dont let this one slip through!
though leave the cat-ears out, cept for Kayosoni, he'd probably bust a gasket if you put em in, either way...
Noo!! The Hardwiring - Zainou 'Kittyears' MEW5000 must be implemented!
Then the Hardwiring - Zainou 'Foxy Ears' RAWR5000 should get in as well.
Seriously though, if that were to happen and it actually gave a bonus besides giving you animal ears, I'm staying in my pod forever. -
Odd Pod Out, a blog of EVE Online |
|

CCP Eris Discordia

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Posted - 2007.09.01 21:25:00 -
[61]
Some fun ideas in here, others may be fun but aren't really EVE when you think about it a bit more though.
Anyway, keep the ideas coming 
Pink Dread has been hijacked
|
|

Jim McGregor
|
Posted - 2007.09.01 21:32:00 -
[62]
Edited by: Jim McGregor on 01/09/2007 21:34:22
Originally by: CCP Eris Discordia Some fun ideas in here, others may be fun but aren't really EVE when you think about it a bit more though.
Anyway, keep the ideas coming 
Like dancing. Promise! :)
Aaaanyway, I think it would be kind of cool with beards, tattoos, piercings and other forms of expressions people do.
--- The Disclosure Project
|

Adonis 4174
|
Posted - 2007.09.01 21:34:00 -
[63]
Originally by: CCP Eris Discordia Some fun ideas in here, others may be fun but aren't really EVE when you think about it a bit more though.
Anyway, keep the ideas coming 
If the price of visible implants is that none of them look like kitty ears I pay gladly.
But seriously, some implants should look goofy. Remember the Penny Arcade strip with the ruby earrings of +5 to something manly? ----- I'll be in my pod |

Yao Shiu
|
Posted - 2007.09.01 21:35:00 -
[64]
the video looks sooo cool 
I want dark seedy bars, pleasure hubs, illicit substances, holographic dancing girls, (real ones too), beer, gambling, the lot
much like this: http://staff.ccpgames.com/asgeir/gallery/displayimage.php?album=12&pos=8
although, of course not in all stations, the different factions need to be a little different. I was thinking that amarr stations might be boring as some things are illegal there, but I guess you could go into the commoners part of the station (given we pod pilots are the elite of society in eve) and wander round the more seedy areas.
I must say, I am excited
even with it "just" a social and entertainment tool to begin with, it's goign to be great fun.
|

Moraguth
Amarr Shiva Morsus Mihi
|
Posted - 2007.09.01 21:38:00 -
[65]
Eris! yay for important people who can walk down the hall and bug somone to get something done...
This is the same video we saw a LONG time ago. When they showed it, they promised us a high-res version. I wanna see high res walking in stations :(
Can you help us out?
good game |

Adonis 4174
|
Posted - 2007.09.01 21:41:00 -
[66]
I want to see bars like the one in Johnny Mnemonic
Who's with me? ----- I'll be in my pod |

Cpt Fina
Insult to Injury
|
Posted - 2007.09.01 21:43:00 -
[67]
Reducing the total amount of stations in the universe might be a good idea if you want the shop-idea to work well. Ways to advertise shops would also be great. I really hope the customization of the interior of the shops and the amount of different items available for them will be developed enough to make it worthwhile leaving a hub-system.
This could be really sweet :)
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Vienna Gates
Caldari
|
Posted - 2007.09.01 21:43:00 -
[68]
I want to have a shop of my one. 
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Zalathar
Minmatar Biometaloid INC
|
Posted - 2007.09.01 21:48:00 -
[69]
Originally by: Yao Shiu Edited by: Yao Shiu on 01/09/2007 21:42:48
much like this: Linkage
That looks very eve-like, would fit the atmosphere perfectly. I like.
I also believe that when station services are attacked alarms and red emergency lighting should go on. ~~~~~~ *mods, if you think i'm ugly please say "eeek!"* ~~~~~~ eeeeeekk - Deckard eeeeee...K -Darth Patches gawwwd damn!!1 -zhuge you soo pretty  I think you're stunningly handsome and let me just say that you're wearing that dead parrot on your shoulder in a particularly dashing way today. -Hango Your using up all the space hango! - Timmeh |

Bein Glorious
GoonFleet GoonSwarm
|
Posted - 2007.09.01 21:48:00 -
[70]
unless you can run around naked making an ass of yourself i give it two thumbs down |

Adonis 4174
|
Posted - 2007.09.01 21:56:00 -
[71]
If there are windows I would ask that they show space as being very black. ----- I'll be in my pod |

Yao Shiu
|
Posted - 2007.09.01 22:12:00 -
[72]
Originally by: Zalathar
Originally by: Yao Shiu Edited by: Yao Shiu on 01/09/2007 21:42:48
much like this: Linkage
That looks very eve-like, would fit the atmosphere perfectly. I like.
I also believe that when station services are attacked alarms and red emergency lighting should go on.
yeah, it's some ccp concept art too, which is promising 
alarms, flashing lights, hissing steam, all would be very cool! I'd say a station shaking when hit by incoming fire too... but the stations are so massive I doubt that would happen.
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Kahor
Minmatar Coreli Corporation Exuro Mortis
|
Posted - 2007.09.01 22:21:00 -
[73]
Edited by: Kahor on 01/09/2007 22:24:47 OK
I want to be able to sit Star wars like in the front of a 3d map with all my corp member in a corp only room, zoom in and out and points differents system location with colours comments and such for all corps member to see.
Imagine a MC corp/alliance meeting, with seelene pointing out to all directors strategical shoke point on the map, target systems, then zoom into the system, target/tag gates for camping, enemy moons for sieging, friendly moons for supply etc...Then make it an option to send it to all directors and/or members of said corp/alliance in ingame type datas that everyone can look up on their map.
Quote this if you are up :) ---------------- An eye for an eye make a whole world blind.
|

Zalathar
Minmatar Biometaloid INC
|
Posted - 2007.09.01 22:23:00 -
[74]
Originally by: Yao Shiu
Originally by: Zalathar
Originally by: Yao Shiu Edited by: Yao Shiu on 01/09/2007 21:42:48
much like this: Linkage
That looks very eve-like, would fit the atmosphere perfectly. I like.
I also believe that when station services are attacked alarms and red emergency lighting should go on.
yeah, it's some ccp concept art too, which is promising 
alarms, flashing lights, hissing steam, all would be very cool! I'd say a station shaking when hit by incoming fire too... but the stations are so massive I doubt that would happen.
I would also love to have a voice (intercomm style) messages in the station. (all docking bay personel report to docking bay five, i repeat, all docking bay personel report to docking bay five) As forthe station shaking, i guess it depends what hits it. If it is 200mm autocannon, than nothing, but a citadel torpedo salvo would rock the place, and if the station suffers a massive amount of damage in a very short time, the lights should go off then back on a second later. Its all about atmosphere forget about dancing and such (though smoking and drinking would be good). dancing just does ot fit in. ~~~~~~ *mods, if you think i'm ugly please say "eeek!"* ~~~~~~ eeeeeekk - Deckard eeeeee...K -Darth Patches gawwwd damn!!1 -zhuge you soo pretty  I think you're stunningly handsome and let me just say that you're wearing that dead parrot on your shoulder in a particularly dashing way today. -Hango Your using up all the space hango! - Timmeh |

Gamer4liff
Caldari Metalworks THE INTERSTELLAR FOUNDRY
|
Posted - 2007.09.01 22:44:00 -
[75]
I am so opening a bar in Tash-Murkon-Prime, I can't wait to make enormous dialog trees for NPCs.
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Alty MacAlterson
Alt Corporation Derek Knows Us
|
Posted - 2007.09.01 22:51:00 -
[76]
When's Ambulation come out then? 2012?
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Dr Paithos
Minmatar Republic Deep Space Institute
|
Posted - 2007.09.01 22:54:00 -
[77]
Originally by: Adonis 4174 If there are windows I would ask that they show space as being very black.
Good story btw :)
Originally by: RedFall How dare you try to argue my point with your so called "evidence". I don't need any, I have truthiness on my side.
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JADE DRAG0NESS
Dark Scorpions Fate Weavers
|
Posted - 2007.09.01 22:55:00 -
[78]
Originally by: Alty MacAlterson When's Ambulation come out then? 2012?
You should read the article its 2008
Also to those saying it will cause lag it wont as ive heard it will be on a seperate server just for instation/ship stuff.
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |

Virida
Mindstar Technology United Confederation of Corporations
|
Posted - 2007.09.01 22:55:00 -
[79]
One piece of clothing who often look odd, is dresses. Odd looking hacks of flat pixels painted between the legs, unnaturally. Not shure if its worth the expense, but oboy, it would be nice seeing something better than world of warcraft or other simplistic skirts.
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Falbala
Gallente Les Enfants de Gaia
|
Posted - 2007.09.01 22:55:00 -
[80]
Alright it looks nice. So we are not going to be grappled and boarded yet by pirates, like in E.E. "Doc" Smith series.
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Luigi Thirty
Caldari 19th Star Logistics
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Posted - 2007.09.01 23:00:00 -
[81]
Originally by: Virida One piece of clothing who often look odd, is dresses. Odd looking hacks of flat pixels painted between the legs, unnaturally. Not shure if its worth the expense, but oboy, it would be nice seeing something better than world of warcraft or other simplistic skirts.
Something tells me that's not the final effect. ---- DOMINIX IS INVINCIBLE:(((( Miner Luigi I am! I am a lucky miner! Let me tell you why! |

Yao Shiu
|
Posted - 2007.09.01 23:14:00 -
[82]
Originally by: Luigi Thirty
Originally by: Virida One piece of clothing who often look odd, is dresses. Odd looking hacks of flat pixels painted between the legs, unnaturally. Not shure if its worth the expense, but oboy, it would be nice seeing something better than world of warcraft or other simplistic skirts.
Something tells me that's not the final effect.
words to that end were said in the video, I think the majority of the initial character work was on body motion etc
|

Tarminic
Black Flame Industries
|
Posted - 2007.09.01 23:19:00 -
[83]
Originally by: Virida One piece of clothing who often look odd, is dresses. Odd looking hacks of flat pixels painted between the legs, unnaturally. Not shure if its worth the expense, but oboy, it would be nice seeing something better than world of warcraft or other simplistic skirts.
Given the detail and complexity that they're aiming for, then you can rest assured that hacks like that won't be an issue. I'm fairly certain that clothing will be given a realistic physics-based animation. They've been using similar systems in animated films for awhile now, it should be within the capabilities of desktop computers. ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |

Max Hardcase
Art of War Cult of War
|
Posted - 2007.09.01 23:26:00 -
[84]
We want card games in the casinos ;)
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Tarminic
Black Flame Industries
|
Posted - 2007.09.01 23:30:00 -
[85]
Originally by: Max Hardcase We want card games in the casinos ;)
I want a Gallente/Caldari/Minmatar/Amarr-themed deck of cards.  ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |

Louis DelaBlanche
Cosmic Odyssey YouWhat
|
Posted - 2007.09.01 23:42:00 -
[86]
If this is released like it looks & how they say they will, im gonna open a bar at the centre of the galaxy & never undock again . I just hope its implemented in such a way that ppl embrace it & arnt too afraid to leave their ships...oh & that not everyone has an actionman/barby bodybuild. Even if we are all clones that would be a shame imo.
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Yao Shiu
|
Posted - 2007.09.01 23:47:00 -
[87]
Edited by: Yao Shiu on 01/09/2007 23:49:07 I doubt there will be any service/bar ownership or shop running in the initial release, more a sexy looking social space with seedy bars and dancing slaves 
but that doesnt mean it wont happen eventually! 
Originally by: Louis DelaBlanche ...oh & that not everyone has an actionman/barby bodybuild. Even if we are all clones that would be a shame imo.
you have to think though, a pod pilot (much like a fighter pilot irl) probably needs to be in pretty good physical condition to pilot effectively, despite the protective layer of the pod-goo...
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Plutoinum
German Cyberdome Corp Cult of War
|
Posted - 2007.09.02 00:03:00 -
[88]
Edited by: Plutoinum on 02/09/2007 00:06:00 Think I start to like it more and more. It feels just more personal, if you walk around and meet others somewhere in that 3d world. I'll enjoy such things like corp meeting somewhere on a station in corp apartments or with others at a bar. I remember our clan and faction meetings in the game Neocron in our appartments, where we met before an attack or discussed something and sometimes made important decisions or drank booze and just hang around after having some pvp. There is a big difference between typing something to someone in a chat channel and meeting him 'in person', even if it's just virtual.
So sounds cool to me. Like another poster mentioned, I expected less, mostly some eyecandy, when you are not on your ship. That's why ambulation didn't interest me much until now.
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Zephyr Mallory
Limberry Aegis GmbH
|
Posted - 2007.09.02 00:37:00 -
[89]
For those who are claiming that this won't add anything to the game... At very least it'll add another 100MB to the download for all the new textures and models.
And for the first time we'll have a true sense of the scale of EVE. Saying a Rifter is the size of a 747 is one thing, seeing your character standing next to it in the hangar is quite another.
And the industrial characters. They won't have to be shipbound any more unless they require you to stop training when you leave your pod.. which is going to anger alot of people and make the ambulation thing almost totally unused.
How many of the Traders and Manufacturers out there get really sick and tired of looking at the front of your Iteron or Shuttle or whatever ship you happened to be in last time you undocked a couple years ago? Would be nice to go sit in a greenhouse type garden that I see on so many gallente type stations, or visit an amarr cathedral (with no intention of defiling it of course! *cough*)
Maybe if all goes well even smack talk the corp you're at war with at the bar, or over a hand of cards.
Help fight the Salvage Ninjas |

Nito Musashi
|
Posted - 2007.09.02 01:12:00 -
[90]
Oh heck i know when i am bit tired of running missions, mining, ratting etc you will find me around the gambling house, winning big or loosing bigger.
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Nobuo213
|
Posted - 2007.09.02 01:38:00 -
[91]
Vegas in EVE please. 
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Nito Musashi
|
Posted - 2007.09.02 01:43:00 -
[92]
Gods i pray they have texas hold'em.
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Brunswick2
coracao ardente Triumvirate.
|
Posted - 2007.09.02 04:31:00 -
[93]
If this turns out like I think it will, it will be made out of pure win. Wonder how long it would take me to get banned from all the venues in the TRI stations. 
|

Protheroe
|
Posted - 2007.09.02 04:41:00 -
[94]
Quote: Some fun ideas in here, others may be fun but aren't really EVE when you think about it a bit more though.
How about new missions which involve off-board elements; for example, picking up a precious artefact for delivery from an agent in a station, or hunting down an NPC contact (with a special dialogue tree containg information required to complete the mission) that wants to remain hidden?
Also, it might be interesting if Stations were to have security ratings like the system they're located in. I'm glad there won't be all-out combat yet, but it might be interesting to have a sense of jeopardy if you dock at a dangerous station - if not brawls and duels, might it be possible to be killed if somebody with a perceived injustice against you were able to commit the resources to hire an assassin? Some stations might also have environmental hazards that could result in death or injury/loss of SP and implants. Also, famous pilots could hire security to prevent them from being mobbed or robbed - players could have a station wallet or rucksack containing portable items that could be used to trade/gamble or for missions, and could potentially be stolen. Since implants are so costly, perhaps a new career path - bodysnatcher - could open up, and highly augmented clones would have to be protected whilst walking around dangerous stations.
Maybe somebody could steal your ship if you forgot to lock your pod, or perhaps break into either it or your hangar with hacking skills, if you hadn't purchased decent security?
I like the idea of Corporate conference rooms and foyers, but if they were to be more than a token space where members could lounge around occasionally, they would have to incorporate special and useful facilities that couldn't be accessed elsewhere, like briefing rooms (perhaps there could be a feature whereby Corps could produce informative presentations for operations, and also introductions for applicants, or advertisements which they could pay to be displayed in stations and on Concord noticeboards, joining the on and off-board elements of the game), corporate wardrobes, noticeboards, and interactve npc staff that could be hired to perform functions for the Corp that would give them a genuine gameplay edge over competitors? As long as station space is limited and the environment is dynamic enough, Real Estate could become an important part of the game, especially for Corporate or individual pride (large Corps could establish palatial headquarters in regional trading hubs, and wealthy pilots could invite friends (and maybe enemies) round to luxurious apartments overlooking attractive planets).
It looks great, but I think the key to making the feature successful will be to prevent it from becoming an inconsequential refuge and fracturing from the main game. Ideally, since the idea is to increase immersion, the two environments should complement and interact with each other as seamlessly as possible. |

Piotr Anatolev
Gallente The Geriatrics
|
Posted - 2007.09.02 05:06:00 -
[95]
Is there any way possible to code something allowing for peeking into a grid from another - like a window effect?
I'd say being able to see the outside of the station from within a casino, bar or a glassed roof garden would be really entertaining and immersive.
|

Missy X
|
Posted - 2007.09.02 05:20:00 -
[96]
Even if they only do half the stuff they are promising in the interview, this is going to be amazing. I think I will renew my subscription for ten years at a time.
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Tsukiko Ishida
Amarr Emanation Of Malevolent Outcries
|
Posted - 2007.09.02 06:44:00 -
[97]
Well since there going to go forward with this.
How much control will we have when we make our walking character? Will I be able to make my mains's body look like fat Albert? Also, what will the impact be to the way our avatars look now?
FAILEDÖ |

Frug
Zenithal Harvest
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Posted - 2007.09.02 07:13:00 -
[98]
This sounds excellent and I second Cadela's request that there be corporate uniforms of some kind.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Lord MuffloN
Caldari Caldari Provisions
|
Posted - 2007.09.02 07:16:00 -
[99]
Please do add Texas hold'em to walking in stations 
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Moridin920
Gallente Dust Echoes FREGE Alliance
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Posted - 2007.09.02 08:06:00 -
[100]
I noticed a caption that said "Characters will have a huge variety of choices when it comes to clothing and accessories."
Piiiimp suuiiiit. In purple. ---------------------------------------------------------------------- "We sincerely apologize for any inconvenience our piracy may have caused you, but, we are pirates and, sadly, this is our way." |

Silver Night
Caldari Intergalactic Combined Technologies THE INTERSTELLAR FOUNDRY
|
Posted - 2007.09.02 08:59:00 -
[101]
I'm actually pretty excited about this. I also look forward to the implementation of combat in the seedier parts of the seedier stations. I assume that PvP will permeate this, as every other, part of the game (eventually, I know not any time soon) on a level so deep I won't bother listing it in the following list of things it would be awesome to see:
i)Visible Implants - No, I don't mean kitty ears. But in addition to the implants we have as captains, some of which could have visible part, there are also, we know, non-pilot implants. Look at the Khanid cyber knights for example. So, if that is the way your character tends, you could have some visible manifestations of implants. Would help add to the cyberpunk/scifi feel.
ii)Tattoos - And this isn't just your every day naked-lady-on-a-bicep, well, some naked ladies too. I would like to direct you to one of the first chronicles HERE in which Nano-tattoos are described. I had thought of this before, but assumed it was too much to hope for. Now with mention of character emotional states being visible, well. So, if you set your character to angry, your war paint can show up!
iii)Pets/minions/groupies - Have a pet slaver hound? A slave to carry your purchases in station? A couple corporate interns learning the biz? A fedo on a leash? Ok, I admit, this idea is more of a maybe, but the Slaver hound (and exotic dancer) I at least sincerely hope to see some day.
iv) Windows/Observation deck - It would be great to be able to see outside, even if it is just in one big room, perhaps on the side away from the undocking exit. This would limit its use for finding out about camps, while leaving it pretty.
v) Ship - This is a little, or a lot, further afield, but it would be awesome to be able to wander around your ship a bit. Of course, given the volume of a small battleship is still something like 7-8 times the volume of a modern aircraft carrier, it may not be that practical. Still, I can dream....
vi) Ship's Crew Would be cool if you had some crew. I'm not sure how this would even be implemented, as far as them talking etc, but again, its a bit more out there.
vii) Eve Specific Games Mindclash or Splinterz anyone? Maybe have your own player/team, or bet on matches. Maybe play mindclash yourself even. And I'm sure they could come up with more, cause both of those are good ideas. Splinterz, which I can't seem to find the chron for, is sort of a battle bots kinda thing, if I remember correctly. But with really badass robots.
viii) Situational/Personal Body Language - I'm not clear on if they already resolved this, but different body language in different situations. Not full gestures accomplished through a command, but stance etc. You are going to have different body language at a bar than you would say, addressing 100 allied pilots before a fleet op. Additionally some variation from person to person in body language. Not unique, but enough that people act slightly differently perhaps?
ix) Being able to punch your agent in their damn smirking face - Self explanatory.
That is all for now. I will add more as I think of them. Course, without any of these, it sounds like ambulation will rock. But not every day do you get a chance to post ideas in a thread a Dev might actually skim :) --------------
Director. GLS Mr. State Caldari Patriot. Murderer of (his own) Frigates.
|

torswin
|
Posted - 2007.09.02 09:03:00 -
[102]
I want to be able to log on to an alt and bug people by standing infront of them, blocking their way, and generally acting like an ass!  --- Signature radius: 150 mm Unless explicitly stated, this post does not represent my alliance, corporation, my own, or any other living organism's view. |

Ishina Fel
Caldari Synergy. Imperial Republic Of the North
|
Posted - 2007.09.02 09:04:00 -
[103]
Regarding ship crews, this won't be implemented because Pod piloted ships do not have crews. The pilot controls the entirety of his ship via direct mind/machine interface.
In fact, this is the very thing that makes pod pilots so different from regular space travelers.
|

Gerome Doutrande
Coreli Corporation Exuro Mortis
|
Posted - 2007.09.02 09:15:00 -
[104]
I'm not a "prime fiction knowledge overlord", but I am pretty sure that ships are supposed to have crews.
|

Ishina Fel
Caldari Synergy. Imperial Republic Of the North
|
Posted - 2007.09.02 09:19:00 -
[105]
Yes. All the ships have crews.
Except those used by pod pilots. I.e. players.
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Adonis 4174
|
Posted - 2007.09.02 09:20:00 -
[106]
Edited by: Adonis 4174 on 02/09/2007 09:20:35 Here we go again.
Pod pilots use crews ----- I'll be in my pod |

Rilder
Caldari THC LTD
|
Posted - 2007.09.02 09:21:00 -
[107]
Originally by: Ishina Fel Regarding ship crews, this won't be implemented because Pod piloted ships do not have crews. The pilot controls the entirety of his ship via direct mind/machine interface.
In fact, this is the very thing that makes pod pilots so different from regular space travelers.
No, ships have crews. Frigates probably don't though.
Visit my blog =)http://rilderslog.blogspot.com/ |

Kylar Renpurs
Dusk Blade
|
Posted - 2007.09.02 09:21:00 -
[108]
Originally by: Ishina Fel Yes. All the ships have crews.
Except those used by pod pilots. I.e. players.
No. Pod piloted ships have crews. thus, this eve chronicle.
Improve Market Competition!
|

Caldrion Dosto
Dragonfire Intergalactic Crusaders of Krom Dark Matter Coalition
|
Posted - 2007.09.02 09:26:00 -
[109]
Damn... Now im gonna feel bad when i pop someone
(maybe not, really...)
|

Adonis 4174
|
Posted - 2007.09.02 09:27:00 -
[110]
Thinking about it, ambulation could stop that debate ever happenning again. ----- I'll be in my pod |

Victoria Ehr
Twisted Attitude Executive Outcomes
|
Posted - 2007.09.02 09:39:00 -
[111]
Seeing this makes me look forward to the Ambulation even more.
As for crews on frigates? I dont see how there could not be a small crew on a frigate. They are still big ships in perspective. I am former navy so i have real knowledge of crews on ships. In my opinion frigates would be similar to WWII German Submarines, having limited crew and space, perhaps about 16 or so men in tight living spaces. No shower, no creature comforts just one crapper. Frigates likely don't spend near as much time on long cruises like larger ships so tighter living spaces can be tolerated. Anyways, for my roleplay that is basically how i view frigates. Cruisers and up have larger crews and much more space.
Can't wait to see how CCP incorporates living space on our ships.
Former Caldari Naval officer: Do not compete to win; compete to Own! |

Mecinia Lua
Galactic Express Frontier Trade League
|
Posted - 2007.09.02 09:46:00 -
[112]
This looks great :)
Brings back my memories of SWG before the dark times, before the NGE.
Incidentally one of my toons was a tailor in SWG, another a chef, one was a creature handler/bio engineer.
I might set up a new shop :)
That is the one thing I miss most from SWG, the social interaction we had with our toons and others. I yearn for that a lot of times rather than the cold empty pod of our ships.
I wonder if we can get a colorization option at least on clothing :).
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts. |

000Hunter000
Gallente Magners Marauders
|
Posted - 2007.09.02 10:07:00 -
[113]
Originally by: Zhett Haukes Jita 4-4 after ambulation goes live.
aaah, now there was the best chuckle i had all day 
CCP, let us pay the online shop with Direct Debit!!! Magners is now recruiting, evemail me or Dagazbo ingame.
|

Niccolado Starwalker
Shadow Templars
|
Posted - 2007.09.02 10:15:00 -
[114]
CCP Please!
If you read this, please do implement mouse control on character movement! Like you click where you want your character to go!
I simply loathe the FPS keyboard keymap character movements. Walking forward with "W" etc. It makes my wrist hurt! Plus I simply hate this way of controlling my character!
So please!! Make the character control with mouse, will you??
Thanks!!
Originally by: Splagada you're on eve-o, just go for blunt insults and random crap, please!
|

Silver Night
Caldari Intergalactic Combined Technologies THE INTERSTELLAR FOUNDRY
|
Posted - 2007.09.02 10:51:00 -
[115]
Edited by: Silver Night on 02/09/2007 10:52:29
Originally by: Ishina Fel Regarding ship crews, this won't be implemented because Pod piloted ships do not have crews. The pilot controls the entirety of his ship via direct mind/machine interface.
In fact, this is the very thing that makes pod pilots so different from regular space travelers.
You are, of course, wrong. I am, in fact, a bit of an expert on Eve Prime Fiction, and I can assure you, ships have crews. Have always had crews. Will always have crews. Except for some of the smaller frigates, and possibly tech 2 frigates.
The mind machine interface allows the pilot better control of the ship, and reduces the crew, but it does not eliminate it. Cruisers still have crews in the several hundreds, battleships in the thousands, and one cna only extrapolate that cap ships may range in the tens of thousands.
The reason crews will not be implemented is that it would probably take excessive resources for a minimal return in comparison to other things CCP could spend time doing with ambulation.
As I said though, I can dream.
Edit: I would like to add that I appreciate you reading my post. I know that many people skip posts with more than 2 lines of text. --------------
Director. GLS Mr. State Caldari Patriot. Murderer of (his own) Frigates.
|

Malashek Vatrii
Non-Conformist Amarr Loyalists
|
Posted - 2007.09.02 11:10:00 -
[116]
I hoped there's an effect of drinking too much, like, fuzzy spinning camera effects and the walk of that player is stumbling and hard to control.
Would be a laff * * * *
|

Celeste Coeval
The Gosimer and Scarab
|
Posted - 2007.09.02 11:15:00 -
[117]
I like the programable npc idea. Perhaps this could be expanded into the shops with "hiring" npc's. The better npc's cost more with more options to input into their responses.
"If you are out to describe the truth, leave elegance to the tailor."
-Albert Einstein
|

Celeste Coeval
The Gosimer and Scarab
|
Posted - 2007.09.02 11:16:00 -
[118]
Originally by: Berand I was disappointed to read there wont be any customization of clothes, at least to some degree. I really think being able to issue corp or alliance uniforms would rock.
Berand
this is an awesome idea.
"If you are out to describe the truth, leave elegance to the tailor."
-Albert Einstein
|

Kain De'Stroi
Epic.
|
Posted - 2007.09.02 12:05:00 -
[119]
Originally by: Caldrion Dosto Damn... Now im gonna feel bad when i pop someone
(maybe not, really...)
NPC ships got even more crew, think if that next time you carebear 
|

Deviana Sevidon
Gallente Cataclysm Enterprises Kraftwerk.
|
Posted - 2007.09.02 12:42:00 -
[120]
One possibility would be to link space missions with ambulation and also include charisma checks in the NPC dialogue.
Example: Agent gives out a mission via Neocom. You are given like any mission the location of a deadspace area. There you do not find the target person, but only some ships of the same corporation. Inside one of the wrecks there is a damaged ship-log. From this you have two options:
1. Return to the agent and get a reward. Although you have not killed the target person, the agent is convinced you did the best you could and rewards you.that
2. Use the ship log to find out where the group of ships you have just killed have been before, searching for clue where the real target might be. In order to do this you will have to contact a hacker to retrieve the data from the damaged log. So you attempt find a hacker that might restore the data of the ship-log, in a seedy bar on a station.
From this the whole thing becomes something like an escalating path. One possibilty would be the hacker does not trust you and wants something in return (another small mission) or charisma and standings checks are made and the hacker is willing to talk to you. Some other random factors come in, like the hacker telling you that the ship log is beyond repair, effectivly ending this path, or he might give you another clue, that leads to the station where the target person has been before. If you follow the path you have to visit another station, another person, or another deadspace location, etc.
It would be important to have randomness in this story, so it does always be same. Also some factor like positive and negative standings should come into play. If you have positive standings to serpentis and hunting a bloodraider criminal, the serpentis-cartel, you might meet a serpentis agent somewhere in the station, that gives you additional information. Or a federation trader contacts you if you have positive sec-rating and high standing to gallente, to tell you, he saw your target in the next system somewhere. Or your Sec-Rating is below -5 and when you meet a pirate in a lowsec station bar and spend him a drink, he might drop a hint about the targets location.
In the end you might, or you might not locate the target, if you are successfull, you can report back to your agent, who comments your ressourcefullness and gives an additional reward.
These rewards should of course being worse the time and the risk taken to complete the mission. So if it was exceptionally difficult to complete, the agent might reward you with some faction module, or special tags, that can be traded in, in the LP shop.
|

Zalathar
Minmatar Biometaloid INC
|
Posted - 2007.09.02 12:52:00 -
[121]
Originally by: Deviana Sevidon One possibility would be to link space missions with ambulation and also include charisma checks in the NPC dialogue.
Example: Agent gives out a mission via Neocom. You are given like any mission the location of a deadspace area. There you do not find the target person, but only some ships of the same corporation. Inside one of the wrecks there is a damaged ship-log. From this you have two options:
1. Return to the agent and get a reward. Although you have not killed the target person, the agent is convinced you did the best you could and rewards you.that
2. Use the ship log to find out where the group of ships you have just killed have been before, searching for clue where the real target might be. In order to do this you will have to contact a hacker to retrieve the data from the damaged log. So you attempt find a hacker that might restore the data of the ship-log, in a seedy bar on a station.
From this the whole thing becomes something like an escalating path. One possibilty would be the hacker does not trust you and wants something in return (another small mission) or charisma and standings checks are made and the hacker is willing to talk to you. Some other random factors come in, like the hacker telling you that the ship log is beyond repair, effectivly ending this path, or he might give you another clue, that leads to the station where the target person has been before. If you follow the path you have to visit another station, another person, or another deadspace location, etc.
It would be important to have randomness in this story, so it does always be same. Also some factor like positive and negative standings should come into play. If you have positive standings to serpentis and hunting a bloodraider criminal, the serpentis-cartel, you might meet a serpentis agent somewhere in the station, that gives you additional information. Or a federation trader contacts you if you have positive sec-rating and high standing to gallente, to tell you, he saw your target in the next system somewhere. Or your Sec-Rating is below -5 and when you meet a pirate in a lowsec station bar and spend him a drink, he might drop a hint about the targets location.
In the end you might, or you might not locate the target, if you are successfull, you can report back to your agent, who comments your ressourcefullness and gives an additional reward.
These rewards should of course being worse the time and the risk taken to complete the mission. So if it was exceptionally difficult to complete, the agent might reward you with some faction module, or special tags, that can be traded in, in the LP shop.
this would be good and would mean that charisma is no longer the useless stat. ~~~~~~ *mods, if you think i'm ugly please say "eeek!"* ~~~~~~ eeeeeekk - Deckard eeeeee...K -Darth Patches gawwwd damn!!1 -zhuge you soo pretty  I think you're stunningly handsome and let me just say that you're wearing that dead parrot on your shoulder in a particularly dashing way today. -Hango Your using up all the space hango! - Timmeh |

Franga
Caldari NQX Innovations Southern Cross Alliance
|
Posted - 2007.09.02 13:48:00 -
[122]
Originally by: Mashie Saldana I wonder what the rent for a casino in Jita 4-4 will cost.
Your sig is utterly fantastic. Like ... completely. _____________________________ Eldo spanked my sig but I can't be bothered changing it just now. |

Minmatar baby
|
Posted - 2007.09.02 15:25:00 -
[123]
Nice we will be able to gamble :)
|

Vyktor Abyss
The Abyss Corporation
|
Posted - 2007.09.02 17:43:00 -
[124]
Pole-Dancing.
Just for the laugh of seeing Backdoor Bandit in Jita 4-4 wearing a leopard skin thong and having people slipping notes into it.
Marvellous ideas though - especially when using trade goods etc for your store.
The question is - Will we be able to use our large stocks of exotic dancers? 
- Ideas are my business...maybe thats why I'm always skint! Please read my ideas |

Zephyr Mallory
Limberry Aegis GmbH
|
Posted - 2007.09.02 18:15:00 -
[125]
This could bring new meaning to the term Gate Camp...
"Flight 9942 from C3N-3S Casino Royale now arriving at Gate 72B" *lots of explosions and gunfire*
As far as the clothing goes - Yes Corps should be able to have a standard issue uniform, Maybe alliances, as well. My thoughts on that are that the alliance should be able to define a uniform base, and the Corp should be able to define smaller bits of it to customize it, i.e. Corporate insignias, trim elements, etc.
I'd like to see a variety of military style uniforms as well as civilian formal suits and businesswear, and of course lots of stuff like blue jeans and t-shirts that have funny stuff on them like "Gankbait" with a bullseye on your back.
Help fight the Salvage Ninjas |

Tar om
Minmatar Octavian Vanguard RAZOR Alliance
|
Posted - 2007.09.02 22:37:00 -
[126]
Please God if they're going to hold meetings and the like, we'll have the option to use video conferencing, or holo-conferencing or whatever. -- DEVS forget EVERYTHING because LAG is the only issue with which you need concern yourselves.
www.octavianvanguard.net |

Juwi Kotch
Gallente VIRTUAL LIFE VANGUARD Te-Ka
|
Posted - 2007.09.02 22:58:00 -
[127]
I'm just suffering from an EVE burn-out and am on an extended leave from the game. Ambulation is one of the things assuring myself, that I will be back later this year, or when this new feature hits the market, the latest.
Juwi Kotch
JOIN NOW, KLICK SIG! |

Nyxus
GALAXIAN RAZOR Alliance
|
Posted - 2007.09.02 23:46:00 -
[128]
Things ambulations *NEEDS*:
1 - CORP UNIFORMS
2 - ALLIANCE UNIFORMS - Think Star Trek NG except the colors signify corp.
3 - Visible slaves/pets/exotic dancers that follow you around or are kept on a leash. The roleplay would be HUGE.
4 - MGRL uniforms - Because even Backdoor Bandit likes to get tarted up a bit.
Nyxus
The Gallente ideals of Freedom, Liberty and Equality will be met by the Amarr realities of Lasers, Armor and Battleships. |

Avernus
Gallente Imperium Technologies Firmus Ixion
|
Posted - 2007.09.03 07:05:00 -
[129]
Some new screenies would go a long way to keeping the juices flowing. Come on CCP, share a bit more with us 
There are old soliders, and there are bold soliders. But there are very few old, bold soliders. |

Sheriff Jones
Amarr Viziam
|
Posted - 2007.09.03 07:10:00 -
[130]
But remember all, because it's a "Hello Kitty eat Hello Kitty" world out there, ambulation can't give anything (mission/isk/reward wise), that the people who don't WANT ambulation can't have *nod nod*
Right?
RIGHT?
Didn't think so 
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |

Silver Night
Caldari Intergalactic Combined Technologies THE INTERSTELLAR FOUNDRY
|
Posted - 2007.09.03 08:57:00 -
[131]
Hopefully, CCP will get ambulation out with no features that will make people who choose not to engage in it angry. If all goes well, and the vast majority of people adopt it (assuming it all works alright, and it is worthwhile and cool enough that everyone likes it. PvPers, Care Bears, and Forum monkeys alike. I'm what you might call suicidally optimistic.) Then they can start to introduce a few things that you have to get out of your ship to do.
As a diehard Ambulation Fanboi, I of course support being able to hop out of your ship, and hunt war targets through the seedy underside of the local station like vermin. Right off the bat. With a particle weapon of some sort.
Alas this is not to be.
But I think having it be totally optional to begin with is the best course to keep the community as a whole happy and gauge reactions to it. Its way, way to early to start speculating too much on large future steps except in the broadest of terms (not that that ever stops any of us). Slow changes, especially with something like this, are best.
I was going to put a metaphor about when you are cooking with eggs, and something hot, and not scrambling them by mixing slowly here... I then realized I watch totally unhealthy amounts of the Food Network. I made myself a crepe to feel better.  --------------
Director. GLS Mr. State Caldari Patriot. Murderer of (his own) Frigates.
|

Malcanis
High4Life SMASH Alliance
|
Posted - 2007.09.03 11:33:00 -
[132]
Originally by: Silver Night Hopefully, CCP will get ambulation out with no features that will make people who choose not to engage in it angry. If all goes well, and the vast majority of people adopt it (assuming it all works alright, and it is worthwhile and cool enough that everyone likes it. PvPers, Care Bears, and Forum monkeys alike. I'm what you might call suicidally optimistic.) Then they can start to introduce a few things that you have to get out of your ship to do.
As a diehard Ambulation Fanboi, I of course support being able to hop out of your ship, and hunt war targets through the seedy underside of the local station like vermin. Right off the bat. With a particle weapon of some sort.
Alas this is not to be.
But I think having it be totally optional to begin with is the best course to keep the community as a whole happy and gauge reactions to it. Its way, way to early to start speculating too much on large future steps except in the broadest of terms (not that that ever stops any of us). Slow changes, especially with something like this, are best.
I was going to put a metaphor about when you are cooking with eggs, and something hot, and not scrambling them by mixing slowly here... I then realized I watch totally unhealthy amounts of the Food Network. I made myself a crepe to feel better. 
I dunno, why not. Lots of people get accused of wanting to turn EvE into an FPS; here's CCP's chance to cater to that market. There's no law saying that EvE must only be about flying spaceships all the time.
CONCORD provide consequences, not safety; only you can do that. |

Juwi Kotch
Gallente VIRTUAL LIFE VANGUARD Te-Ka
|
Posted - 2007.09.03 11:56:00 -
[133]
Edited by: Juwi Kotch on 03/09/2007 11:57:26
Ambulation will come with no fighting at all - first. I'm willing to bet a lot that over long, and I'm talking something like 5 to 10 years here, we will have full fledged fighting in stations, ships, and probably even on asteroids, moons, and planets.
Ahh... and yes, some new footage would be nice...
Juwi Kotch
JOIN NOW, KLICK SIG! |

Angela Toren
Amarr Toren Shipyards
|
Posted - 2007.09.03 14:30:00 -
[134]
Having seen the stunning sneek peak of the development of ambulation here I have to say im surprised. I was expecting a jumping hyperactive wowfest but it looks so cool and classy and fits in with Eve's atmostphere perfectly, i'm sure RP'ers are excited at the prospect too.
At first I was skeptical at the idea but having seen the video and read about things like casino's, corp meeting rooms, recruitment npcs, vendor stalls etc I really have to say im 110% behind this now.
With the future plans on planatary flight its clear to see EVE is evolving into a bigger and better game, you can either come along for the ride or stay behind and whine, either way this train aint stopping.
|

Pinky Denmark
The Cursed Navy
|
Posted - 2007.09.03 15:51:00 -
[135]
Very cool idea... Though a few suggestions: - - - It should be possible to at least GRAB other people - making threats, yelling, cursing, blackmailing and other nasty things while holding your target... Later CCP could implement stunguns and blunt violence to take it a step further. Maybe even robbing people if no police is around.
Being knocked out implies an undock timer penalty according to how serious stuff it is... (5 minutes for a stungun - being caught in crime takes 15 minutes and possible area ban at the station for a few hours) - - - Even though we don't want to turn Eve into **** (or at least claim to when people kan read these forums) we need some very nude women dancing around... Even males if some characters would run such an establishment. Only have those places in gallente space to draw people from Jita  - I'm a nice guy!!
MOA is NOT UGLY!!! It's A FREAK SHOW!!!! |

Jim McGregor
|
Posted - 2007.09.03 15:54:00 -
[136]
Edited by: Jim McGregor on 03/09/2007 15:56:26
Originally by: Nobuo213 Vegas in EVE please. 
Yeah, the Rainbox 6 kind please. 
Originally by: Angela Toren
Having seen the stunning sneek peak of the development of ambulation here I have to say im surprised. I was expecting a jumping hyperactive wowfest but it looks so cool and classy and fits in with Eve's atmostphere perfectly, i'm sure RP'ers are excited at the prospect too.
Yeah, I read something about ccp hating that hyperactive toon thing seen in almost every other game, so they decided to build their own, much more realistic engine for human movement.
And its going to be very exciting to see it when its done. :)
--- The Disclosure Project
|

Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
|
Posted - 2007.09.03 15:58:00 -
[137]
Edited by: Kweel Nakashyn on 03/09/2007 16:03:45 Edited by: Kweel Nakashyn on 03/09/2007 16:00:26 Edited by: Kweel Nakashyn on 03/09/2007 15:59:33 Beside "casual", "nolife" and other term qualifying mmo players, in french we have an expression called "kikoolol".
Ambulation will be for kikoolols. Kikoolol meaning a player spaming "hello hi, wanna dance ? wanna rp ? hi !! lols. hey you, hi ! hihihi lolololz". that's it.
Kikoo is the lulz for lol that came from "coucou" meaning "hi there"
Why not... 
I just hope it will not a place like Guild wars, or at least players will have things to do that is repercutioning on the universe. else it'll be a 3d chat.
The local is better, btw... It's needed, yes. I just hope there'll be important things to do in station or it'll just be a gadget.
- edit - about games, CCP could add 2p Chess, it's simple to code. Or any games world-known. What about a texas hold'hem :) 2isk
|

Vaalsha
|
Posted - 2007.09.03 15:58:00 -
[138]
Hey CCP this is really great but can we get naother vid or som,e pics or a dev blog aobut it or soemhting because its really really cool :) Like someone said in another thread lets please have things like drugs and drug running boosters stuff liek that. Have it realistic and make it into a carrier so oyu can go to those really seedy clubs and do oyur buisness. Like people saying it could become a really major profession. Especially boosters imagine how much you could sell it for in high sec so oyu would have smugglers and everyhting. Maybe they get bountys on there heads placed by the goverment also to boost bounty hunters.
|

Stitcher
Caldari legion of qui Freelancer Alliance
|
Posted - 2007.09.03 16:07:00 -
[139]
okay, I was initially just hoping for something that would beat the hell out of watching my ship spin slowly in its hangar.
Ambition for the fething win! This is so much better even than what I was hoping for.
Can't wait for the day when I finally get to shower this pod goo out of my hair.... - The game is not the problem. The problem is that you are not adapting to the game.
|

Gabriel Karade
Nulli-Secundus
|
Posted - 2007.09.03 16:19:00 -
[140]
Edited by: Gabriel Karade on 03/09/2007 16:22:42
Oh my god! and the scale! Imagine being able to walk up to the side of a km-long Megathron, as tall as a skyscraper, and touch the hull...
And yes, needs Texas hold'em in there, dressed up in paraphernalia of the Eve universe of course  ----------
Video - 'War-Machine' |

Pooka
Caldari United Space Aillance USA
|
Posted - 2007.09.03 20:52:00 -
[141]
 If you ever played Earth and Beyond you know what I want.
Docking and runing through the lobby to my agent's mission treminal. Taking my BPs to the manufacturing terminal. Buying stuff from NPC and Player's stands and seeing them face (?) to face (?. Going to the Disco or your Corp's office to discuss the next raid!!
PROMISES MADE PROMISES KEPT IT IS HAPPENING AGAIN...TRUST NO ONE
|

Malcanis
High4Life SMASH Alliance
|
Posted - 2007.09.03 21:39:00 -
[142]
Originally by: Vaalsha Hey CCP this is really great but can we get naother vid or som,e pics or a dev blog aobut it or soemhting because its really really cool :) Like someone said in another thread lets please have things like drugs and drug running boosters stuff liek that. Have it realistic and make it into a carrier so oyu can go to those really seedy clubs and do oyur buisness. Like people saying it could become a really major profession. Especially boosters imagine how much you could sell it for in high sec so oyu would have smugglers and everyhting. Maybe they get bountys on there heads placed by the goverment also to boost bounty hunters.
Basically I want an EvE-modded Bioshock 
CONCORD provide consequences, not safety; only you can do that. |

Yao Shiu
|
Posted - 2007.09.03 22:43:00 -
[143]
Originally by: Pooka
Docking and runing through the lobby to my agent's mission treminal. Taking my BPs to the manufacturing terminal.
these are all well and good, but ONLY if there are an addition to the existing system, and do not force people out of their ships. it'd just be a time sink. they can still be implemented, so long as they can still be done from your ship hanger like they can already.
|

Reto
The Last Resort
|
Posted - 2007.09.03 23:20:00 -
[144]
Originally by: Cadela Fria I'm also one for hoping they will atleast add corporation uniforms of some sort...like a group of people enters a bar and everyone starts pointing and whispering "omg it's IAC! Hide the booze!" 
corrected for ya 
Originally by: s4mp3r0r "Hey man, you're mom has a cruise missile".
|

Sir Hades
|
Posted - 2007.09.04 02:50:00 -
[145]
I have to say one thing about what I saw in the video. Good job CCP. The movements are so fluid and it does not look like they are running around like mice on speed.
What I want to see: - Corp and Alliance uniforms We should be able to customize them heavily. - Weapons I am not saying we should be fighting in the station in any way. However, if I want to have a pistol in a holster for all to see, or have a sword as part of a dress uniform I should be able to. - The ability to push, shove, pin against a wall, hold at gun/knife point, or otherwise man handle people Face it, the Eve universe is not a nice place. While we should not be able to kill people in station, we should be able to threaten them. - Meeting in another person's ship Some meetings need to be very private due to sensitive nature of the conversation.
|

Skarvl Mandoo
Demon-War-Lords Aegis Militia
|
Posted - 2007.09.04 05:01:00 -
[146]
How long will it take to get to your ship? If you have to run the length of the station, because you were off chatting it up, you would be better served staying put.
The whole man handling thing is pointless. Another player being able to do a shakedown/intimidation emote is ripe for abuse. How long would it take to perform this emote? It would obviously stop the other player from moving, you are being pinned to a wall and such. Get 4 or 5 corp mates and grief players? Sounds stupid, but this is the internet, we have stupidity in spades here.
Emotes are cool and will add much flavor, but they shouldn't be able to stop another players movement.
|

Majestik
Gallente Freelancing Corp Confederation of Independent Corporations
|
Posted - 2007.09.04 05:08:00 -
[147]
Originally by: Berand I was disappointed to read there wont be any customization of clothes, at least to some degree. I really think being able to issue corp or alliance uniforms would rock.
Berand
An idea..... Soon as you join a Corp or Alliance the uniform appears on the rack along with your other clothes in the dressing area of your ship to wear when you want to.
|

Arana Tellen
Gallente The Blackguard Wolves Knights Of the Southerncross
|
Posted - 2007.09.04 05:10:00 -
[148]
Edited by: Arana Tellen on 04/09/2007 05:11:08
Originally by: Zephyr Mallory This could bring new meaning to the term Gate Camp...
"Flight 9942 from C3N-3S Casino Royale now arriving at Gate 72B" *lots of explosions and gunfire*
As far as the clothing goes - Yes Corps should be able to have a standard issue uniform, Maybe alliances, as well. My thoughts on that are that the alliance should be able to define a uniform base, and the Corp should be able to define smaller bits of it to customize it, i.e. Corporate insignias, trim elements, etc.
I'd like to see a variety of military style uniforms as well as civilian formal suits and businesswear, and of course lots of stuff like blue jeans and t-shirts that have funny stuff on them like "Gankbait" with a bullseye on your back.
BORING! You're a pod pilot with the spending power of planets and you are going to wear some crappy uniform?  ---------------------------------
Core 2 Duo E4300 1.8ghz @ 3ghz, 2GB Gskill DDR2 5400 @ 800mhh 4-4-4-12, Abit fatality mATX F-I90HD @ 334mhz, 8800GTS 320mb 2x250GB 7200.10s Raid 0, Vista 64 Home. |

Skarvl Mandoo
Demon-War-Lords Aegis Militia
|
Posted - 2007.09.04 05:21:00 -
[149]
I fly naked. True story.
|

Kuolematon
Space Perverts and Forum Warriors United Cult of War
|
Posted - 2007.09.04 07:07:00 -
[150]
Originally by: Niccolado Starwalker
I simply loathe the FPS keyboard keymap character movements. Walking forward with "W" etc. It makes my wrist hurt! Plus I simply hate this way of controlling my character!
NO! Simply NO!!! Perhaps option but I prefer using WASD and 1st person mouse control, thank you.
I was sworn absolute love by Pepperami
|

Adonis 4174
|
Posted - 2007.09.04 07:26:00 -
[151]
Originally by: Skarvl Mandoo How long will it take to get to your ship? If you have to run the length of the station, because you were off chatting it up, you would be better served staying put.
CCP have said they will be including travelator-equivalent units. Should make getting to and from places quicker. ----- I'll be in my pod |

Zen Guerrilla
|
Posted - 2007.09.04 07:36:00 -
[152]
Originally by: Skarvl Mandoo How long will it take to get to your ship? If you have to run the length of the station, because you were off chatting it up, you would be better served staying put.
"****, we're under attack! I better run back to my...no wait, i better WALK back to my ship! Guys, you hear me? I'll be there in about 20 minutes! If i can find the right hangar." 
|

Patryk Sokliwiec
Swordbruden Mining and Security Service Inc. Te-Ka
|
Posted - 2007.09.04 09:23:00 -
[153]
I would like to see something done with those passengers I recieve from missions lol...Would be nice to have a way to drop a unit of marines off and watch them leave your ship...Another thing that might be pretty cool would be. if they are going to impliment where a player can walk in his ship, wouldn't be nice to have lets say another player ride in your ship and charge him a fare? or perhapse a ship that has a small lounge and entertainment area that fly throught the universe... Would be interesting to say the least.. would be better to catch a ride for a few isk then to shuttle all afternoon to the other side of the galaxy... ----------------------------------- I ain't got nuthin |

Ishina Fel
Caldari Synergy. Imperial Republic Of the North
|
Posted - 2007.09.04 09:25:00 -
[154]
The owner of the Opus Luxury Yacht should be able to charge people to take cruises through Empire on his ship 
|

Adonis 4174
|
Posted - 2007.09.04 09:30:00 -
[155]
Originally by: Ishina Fel The owner of the Opus Luxury Yacht should be able to charge people to take cruises through Empire on his ship 
And if one of those passengers is a war target? ----- I'll be in my pod |

SiJira
|
Posted - 2007.09.04 10:47:00 -
[156]
Originally by: Sir Hades I have to say one thing about what I saw in the video. Good job CCP. The movements are so fluid and it does not look like they are running around like mice on speed.
What I want to see: - Corp and Alliance uniforms We should be able to customize them heavily. - Weapons I am not saying we should be fighting in the station in any way. However, if I want to have a pistol in a holster for all to see, or have a sword as part of a dress uniform I should be able to. - The ability to push, shove, pin against a wall, hold at gun/knife point, or otherwise man handle people Face it, the Eve universe is not a nice place. While we should not be able to kill people in station, we should be able to threaten them. - Meeting in another person's ship Some meetings need to be very private due to sensitive nature of the conversation.
a sword? did you even remember that you are on the eve forums and not some other fantasy game with swords and bows? ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here  Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |

Larech Frodoth
Caldari Children of Artemis
|
Posted - 2007.09.04 10:55:00 -
[157]
Edited by: Larech Frodoth on 04/09/2007 10:55:39
Originally by: SiJira a sword? did you even remember that you are on the eve forums and not some other fantasy game with swords and bows?
Many dress uniforms include a sword of some sorts at certain occations. http://en.wikipedia.org/wiki/Dress_uniform
Personally, I like the idea of alliance/corp uniforms. I'd probably only wear it while being "on duty" and use normal clothing while just walking around and interacting with others.
|
|

CCP Eris Discordia

|
Posted - 2007.09.04 11:00:00 -
[158]
Originally by: SiJira
a sword? did you even remember that you are on the eve forums and not some other fantasy game with swords and bows?
khumaak
owned!..kinda
Pink Dread has been hijacked
|
|

Zalathar
Minmatar Biometaloid INC
|
Posted - 2007.09.04 11:12:00 -
[159]
Originally by: CCP Eris Discordia
Originally by: SiJira
a sword? did you even remember that you are on the eve forums and not some other fantasy game with swords and bows?
khumaak
owned!..kinda
Or a Caldari officer wearing an understated grey, stylish uniform (slightly WW2 german officer), with a curveed saber hanging from his belt. Almost make me want to be Caldari  ~~~~~~ *mods, if you think i'm ugly please say "eeek!"* ~~~~~~ eeeeeekk - Deckard eeeeee...K -Darth Patches gawwwd damn!!1 -zhuge you soo pretty  I think you're stunningly handsome and let me just say that you're wearing that dead parrot on your shoulder in a particularly dashing way today. -Hango Your using up all the space hango! - Timmeh |

Sir Hades
|
Posted - 2007.09.04 13:32:00 -
[160]
I did specifically mention dress uniforms in regards to swords. They really do pull together the whole officer look. And besides, what better way to celebrate a victorious battle than with a full flair parade?
Speaking of officers, there should be some way have showing rank on alliance uniforms. Maybe we can have epaulettes? Stripes on the cuffs?
|

Majestik
Gallente Freelancing Corp Confederation of Independent Corporations
|
Posted - 2007.09.04 14:40:00 -
[161]
Originally by: Sir Hades I did specifically mention dress uniforms in regards to swords. They really do pull together the whole officer look. And besides, what better way to celebrate a victorious battle than with a full flair parade?
Speaking of officers, there should be some way have showing rank on alliance uniforms. Maybe we can have epaulettes? Stripes on the cuffs?
There are some books I have read where the captain of the ship wears a sword.... or cape(as in the book I am reading now) when they leave ship to walk around a space station.
This game is getting more like the scifi/space opera type books I love to read.
|

Rodj Blake
Amarr PIE Inc.
|
Posted - 2007.09.04 14:42:00 -
[162]
Originally by: CCP Eris Discordia
Originally by: SiJira
a sword? did you even remember that you are on the eve forums and not some other fantasy game with swords and bows?
khumaak
owned!..kinda
Isn't it technically illegal to display a Khumaak in the Republic though?
Dulce et decorum est pro imperium mori. |

Amantus
Gallente Murientor Tribe
|
Posted - 2007.09.04 16:07:00 -
[163]
I'd love to have a side arm in a holster at my belt. As for corp/alliance uniforms: God yes, that would be so awesome. ------------
|

Johli
Caldari AWE Corporation Intrepid Crossing
|
Posted - 2007.09.04 17:03:00 -
[164]
Now I'm wondering, how would logging off/logging in work? You warp out/warp in while in space, but in a station... do you just suddenly disappear (that would make man handling useless, they would disappear before your eyes... exploitz!) or do you just walk into "logoff rooms" where your character would stay until you log back in?
|

Adonis 4174
|
Posted - 2007.09.04 17:13:00 -
[165]
Originally by: Johli Now I'm wondering, how would logging off/logging in work? You warp out/warp in while in space, but in a station... do you just suddenly disappear (that would make man handling useless, they would disappear before your eyes... exploitz!) or do you just walk into "logoff rooms" where your character would stay until you log back in?
I'm not sure about logging out, but in City of Villains when you log back in you walk out of the nearest door. ----- I'll be in my pod |

Xantia Gedur
House of Gedur
|
Posted - 2007.09.04 17:15:00 -
[166]
Will we be able to design and wear corp uniforms?
______________
Originally by: CCP Sharkbait the node is going to be killed.
Originally by: Zhett Haukes permanently?!
|

SiJira
|
Posted - 2007.09.04 17:16:00 -
[167]
Originally by: Adonis 4174
Originally by: Johli Now I'm wondering, how would logging off/logging in work? You warp out/warp in while in space, but in a station... do you just suddenly disappear (that would make man handling useless, they would disappear before your eyes... exploitz!) or do you just walk into "logoff rooms" where your character would stay until you log back in?
I'm not sure about logging out, but in City of Villains when you log back in you walk out of the nearest door.
when you log off you dissapear though i was hoping that in that time that it takes to log off like 1 minute the character can go to your hangar and get in the pod ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here  Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |

i take
|
Posted - 2007.09.04 17:24:00 -
[168]
Originally by: Kuolematon
Originally by: Niccolado Starwalker
I simply loathe the FPS keyboard keymap character movements. Walking forward with "W" etc. It makes my wrist hurt! Plus I simply hate this way of controlling my character!
NO! Simply NO!!! Perhaps option but I prefer using WASD and 1st person mouse control, thank you.
AGREED! swad TY.
|

Kazuma Saruwatari
|
Posted - 2007.09.04 17:30:00 -
[169]
ranks and metals. YESPLS  -
Odd Pod Out, a blog of EVE Online |

Jimer Lins
Gallente Sanctuary
|
Posted - 2007.09.04 20:01:00 -
[170]
Originally by: SiJira
a sword? did you even remember that you are on the eve forums and not some other fantasy game with swords and bows?
Actually, allowing bladed weapons while prohibiting energy-emitting or projectile weapons makes a lot of sense on a space station. Between hard vacuum outside and sensitive equipment inside, keeping the damage one person can inflict limited to the range of their arms is pretty sensible.
Also, swords have been ceremonial weapons for uniforms forever, even though nobody's used them in large-scale warfare for centuries.
SEARCh- we find sites for you! |

SiJira
|
Posted - 2007.09.04 20:13:00 -
[171]
Originally by: Jimer Lins
Originally by: SiJira
a sword? did you even remember that you are on the eve forums and not some other fantasy game with swords and bows?
Actually, allowing bladed weapons while prohibiting energy-emitting or projectile weapons makes a lot of sense on a space station. Between hard vacuum outside and sensitive equipment inside, keeping the damage one person can inflict limited to the range of their arms is pretty sensible.
Also, swords have been ceremonial weapons for uniforms forever, even though nobody's used them in large-scale warfare for centuries.
in eve? for millenia ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here  Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |

Sir Hades
|
Posted - 2007.09.05 04:19:00 -
[172]
Originally by: SiJira
Originally by: Jimer Lins
Originally by: SiJira
a sword? did you even remember that you are on the eve forums and not some other fantasy game with swords and bows?
Actually, allowing bladed weapons while prohibiting energy-emitting or projectile weapons makes a lot of sense on a space station. Between hard vacuum outside and sensitive equipment inside, keeping the damage one person can inflict limited to the range of their arms is pretty sensible.
Also, swords have been ceremonial weapons for uniforms forever, even though nobody's used them in large-scale warfare for centuries.
in eve? for millenia
Even though Eve is set a bajillion years into the future, the power that cultures see in blades would last that long. That would have no actual use in any sort of combat this far into the future, but they would mean something to the culture that carried them. The Matar would see them as the tools of the first slave revolts. The Amarr would see them as holy weapons used to strike fear into the hearts of the unclean. The Gallenete would see them as weapons to protect the freedom of all. The Caldari would see them the most efficient way to kill rats since you waste no ISK by shooting anything XD
|

Shalia Ripper
Caldari High4Life SMASH Alliance
|
Posted - 2007.09.05 04:25:00 -
[173]
Originally by: Jimer Lins
Originally by: SiJira
a sword? did you even remember that you are on the eve forums and not some other fantasy game with swords and bows?
Actually, allowing bladed weapons while prohibiting energy-emitting or projectile weapons makes a lot of sense on a space station. Between hard vacuum outside and sensitive equipment inside, keeping the damage one person can inflict limited to the range of their arms is pretty sensible.
Also, swords have been ceremonial weapons for uniforms forever, even though nobody's used them in large-scale warfare for centuries.
Centuries? Not quite that long. Cavalries as recent as WWI still wore and used swords.
|

Arana Tellen
Gallente The Blackguard Wolves Knights Of the Southerncross
|
Posted - 2007.09.05 05:11:00 -
[174]
I still say no self respecting pod pilot would wear more than a single symbol of their alliance, not a uniform. You are not a meer grunt in some army (even officer) but a pod pilot, the elite of the elite of the best with unimaginable buying power compared to regular folk. Wearing a uniform and bowing/scraping before another?  ---------------------------------
Core 2 Duo E4300 1.8ghz @ 3ghz, 2GB Gskill DDR2 5400 @ 800mhh 4-4-4-12, Abit fatality mATX F-I90HD @ 334mhz, 8800GTS 320mb 2x250GB 7200.10s Raid 0, Vista 64 Home. |

judes23
Kissaki Confederation Slammer's Republic
|
Posted - 2007.09.05 05:15:00 -
[175]
YESSSSS thank you for this
|

SiJira
|
Posted - 2007.09.05 11:50:00 -
[176]
Originally by: Arana Tellen I still say no self respecting pod pilot would wear more than a single symbol of their alliance, not a uniform. You are not a meer grunt in some army (even officer) but a pod pilot, the elite of the elite of the best with unimaginable buying power compared to regular folk. Wearing a uniform and bowing/scraping before another? 
agreed this is why alliance members sicken me with no mind of their own ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here  Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |

Ooyama
Caldari Moonstone Production
|
Posted - 2007.09.05 12:02:00 -
[177]
Originally by: Arana Tellen I still say no self respecting pod pilot would wear more than a single symbol of their alliance, not a uniform. You are not a meer grunt in some army (even officer) but a pod pilot, the elite of the elite of the best with unimaginable buying power compared to regular folk. Wearing a uniform and bowing/scraping before another? 
Offcourse no poddie whould bow or sc*****for anyone,, but the admiration from the humble civilians (who whould not be able to NOT notice the uniform, and it's significance) whould be a natural ego-booster for any podpilot. Imho it whould be a natural thing for a poddie to strut around in a station in his uniform, flashing his medals and stuff (hmm,, idea anyone?? medals as an addon from corps,, visible on a uniform??).
Ooyama.
<>-------------------------------------<> I think it's little to ask, that every Concord-pilot roll over and die, that i may live in my version of a perfect world of eternal joy, fun, and justice. |

Adonis 4174
|
Posted - 2007.09.05 12:15:00 -
[178]
Originally by: Arana Tellen I still say no self respecting pod pilot would wear more than a single symbol of their alliance, not a uniform. You are not a meer grunt in some army (even officer) but a pod pilot, the elite of the elite of the best with unimaginable buying power compared to regular folk. Wearing a uniform and bowing/scraping before another? 
Well how else do you want bystanders to be able to point at you and whisper "Oh, my! He's a pod pilot!"? I don't think that "I'm a pod pilot" t-shirts will really have the same effect. ----- I'll be in my pod |

Minmatar baby
|
Posted - 2007.09.05 12:22:00 -
[179]
Originally by: Deviana Sevidon One possibility would be to link space missions with ambulation and also include charisma checks in the NPC dialogue.
Example: Agent gives out a mission via Neocom. You are given like any mission the location of a deadspace area. There you do not find the target person, but only some ships of the same corporation. Inside one of the wrecks there is a damaged ship-log. From this you have two options:
1. Return to the agent and get a reward. Although you have not killed the target person, the agent is convinced you did the best you could and rewards you.that
2. Use the ship log to find out where the group of ships you have just killed have been before, searching for clue where the real target might be. In order to do this you will have to contact a hacker to retrieve the data from the damaged log. So you attempt find a hacker that might restore the data of the ship-log, in a seedy bar on a station.
From this the whole thing becomes something like an escalating path. One possibilty would be the hacker does not trust you and wants something in return (another small mission) or charisma and standings checks are made and the hacker is willing to talk to you. Some other random factors come in, like the hacker telling you that the ship log is beyond repair, effectivly ending this path, or he might give you another clue, that leads to the station where the target person has been before. If you follow the path you have to visit another station, another person, or another deadspace location, etc.
It would be important to have randomness in this story, so it does always be same. Also some factor like positive and negative standings should come into play. If you have positive standings to serpentis and hunting a bloodraider criminal, the serpentis-cartel, you might meet a serpentis agent somewhere in the station, that gives you additional information. Or a federation trader contacts you if you have positive sec-rating and high standing to gallente, to tell you, he saw your target in the next system somewhere. Or your Sec-Rating is below -5 and when you meet a pirate in a lowsec station bar and spend him a drink, he might drop a hint about the targets location.
In the end you might, or you might not locate the target, if you are successfull, you can report back to your agent, who comments your ressourcefullness and gives an additional reward.
These rewards should of course being worse the time and the risk taken to complete the mission. So if it was exceptionally difficult to complete, the agent might reward you with some faction module, or special tags, that can be traded in, in the LP shop.
And that¦s how you create AWESOME missions.... CCP WORK NOW!!
|

Rodj Blake
Amarr PIE Inc.
|
Posted - 2007.09.05 12:25:00 -
[180]
Originally by: Shalia Ripper
Originally by: Jimer Lins
Originally by: SiJira
a sword? did you even remember that you are on the eve forums and not some other fantasy game with swords and bows?
Actually, allowing bladed weapons while prohibiting energy-emitting or projectile weapons makes a lot of sense on a space station. Between hard vacuum outside and sensitive equipment inside, keeping the damage one person can inflict limited to the range of their arms is pretty sensible.
Also, swords have been ceremonial weapons for uniforms forever, even though nobody's used them in large-scale warfare for centuries.
Centuries? Not quite that long. Cavalries as recent as WWI still wore and used swords.
I believe that the Polish army also used horse cavalry in combat in 1939.
I don't know if any of them got close enough to the German Panzers to actually use swords, however.
Dulce et decorum est pro imperium mori. |

Adonis 4174
|
Posted - 2007.09.05 12:30:00 -
[181]
Originally by: Rodj Blake
Originally by: Shalia Ripper
Originally by: Jimer Lins
Originally by: SiJira
a sword? did you even remember that you are on the eve forums and not some other fantasy game with swords and bows?
Actually, allowing bladed weapons while prohibiting energy-emitting or projectile weapons makes a lot of sense on a space station. Between hard vacuum outside and sensitive equipment inside, keeping the damage one person can inflict limited to the range of their arms is pretty sensible.
Also, swords have been ceremonial weapons for uniforms forever, even though nobody's used them in large-scale warfare for centuries.
Centuries? Not quite that long. Cavalries as recent as WWI still wore and used swords.
I believe that the Polish army also used horse cavalry in combat in 1939.
I don't know if any of them got close enough to the German Panzers to actually use swords, however.
According to a Pole I knew years back there were a few famous stories of tanks being ambushed by people with (unspecified melee weapons, maybe swords) who got close enough to open the hatch and attack the people inside.
I figured they meant in towns, drop down from a window onto the top of it rather than charge at it. Dunno. ----- I'll be in my pod |

SiJira
|
Posted - 2007.09.05 12:38:00 -
[182]
Originally by: Rodj Blake
I believe that the Polish army also used horse cavalry in combat in 1939.
I don't know if any of them got close enough to the German Panzers to actually use swords, however.
i believe you stupid rumours and gossip and not history ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here  Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |

Viscount Hood
UK Corp FATAL Alliance
|
Posted - 2007.09.05 13:10:00 -
[183]
I'm not sure what to make of walking...the pod is all I know.
However, I've been wearing this same bloody uniform for years and i've no idea what it looks like below my shoulders.
I get the impression that CCP want us to dock and stay docked. Its beating the lag/blob by ulterior motives.
|

Bado Sten
Minmatar Sten Industries
|
Posted - 2007.09.05 13:15:00 -
[184]
Originally by: Amantus I'd love to have a side arm in a holster at my belt. As for corp/alliance uniforms: God yes, that would be so awesome.
Yeah, I want all the guys in my industrial corp to have workers overalls and hard-hats!  -- Do you need research services for your blueprints? We have available slots in Metropolis region. Look up my bio for info! |

JADE DRAG0NESS
Dark Scorpions Fate Weavers
|
Posted - 2007.09.05 14:27:00 -
[185]
Originally by: Rodj Blake
Originally by: CCP Eris Discordia
Originally by: SiJira
a sword? did you even remember that you are on the eve forums and not some other fantasy game with swords and bows?
khumaak
owned!..kinda
Isn't it technically illegal to display a Khumaak in the Republic though?
Technically it is....Technically. 
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |

Sheriff Jones
Amarr Viziam
|
Posted - 2007.09.05 15:14:00 -
[186]
Edited by: Sheriff Jones on 05/09/2007 15:14:46
Originally by: Viscount Hood I'm not sure what to make of walking...the pod is all I know.
However, I've been wearing this same bloody uniform for years and i've no idea what it looks like below my shoulders.
I get the impression that CCP want us to dock and stay docked. Its beating the lag/blob by ulterior motives.
Actually i think the uniform in a POD is more of a divers suit, and that uniform is your "station" uniform. And the, sometimes, unfortunate suit you got on when you took that drivers license picture 
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |

Shalia Ripper
Caldari High4Life SMASH Alliance
|
Posted - 2007.09.05 18:31:00 -
[187]
I demand that this shirt be buyable and wearable in game.
|

Silver Night
Caldari Intergalactic Combined Technologies THE INTERSTELLAR FOUNDRY
|
Posted - 2007.09.05 19:21:00 -
[188]
Originally by: Shalia Ripper I demand that this shirt be buyable and wearable in game.
And of course T-Shirts for all empires and pirate factions.
I've been wondering, what about making our avatars?
I haven't seen anything about it in any of the other ambulation threads I've read.
Will we be reworking the face? Or just the body? Or what?
Additionally, characters in the same bloodline tend to look very similar. Are there any plans to change that for ambulation? Introduce more options for facial differences? The character creator is cool, but tends to just create variations on the same face a lot of the time. It was still the best I had seen until I played Oblivion, where you can modify dozens of variables to make almost any facial features that actually occur (and some that don't). --------------
Director. GLS Mr. State Caldari Patriot. Murderer of (his own) Frigates.
|

Arana Tellen
Gallente The Blackguard Wolves Knights Of the Southerncross
|
Posted - 2007.09.07 02:47:00 -
[189]
Originally by: Adonis 4174
Originally by: Arana Tellen I still say no self respecting pod pilot would wear more than a single symbol of their alliance, not a uniform. You are not a meer grunt in some army (even officer) but a pod pilot, the elite of the elite of the best with unimaginable buying power compared to regular folk. Wearing a uniform and bowing/scraping before another? 
Well how else do you want bystanders to be able to point at you and whisper "Oh, my! He's a pod pilot!"? I don't think that "I'm a pod pilot" t-shirts will really have the same effect.
A simple pin is all that is needed, far better than some uniform. Plus don't forget your buying power, you will likely have the latest of all things and pod pilots would be so famous that they would be instantly recognisable anyway (at least the good/really rubbish ones ) ---------------------------------
Core 2 Duo E4300 1.8ghz @ 3ghz, 2GB Gskill DDR2 5400 @ 800mhh 4-4-4-12, Abit fatality mATX F-I90HD @ 334mhz, 8800GTS 320mb 2x250GB 7200.10s Raid 0, Vista 64 Home. |

Steakkbone
Katana's Edge
|
Posted - 2007.09.07 04:08:00 -
[190]
Strippers? Please? 
|

Kazuma Saruwatari
|
Posted - 2007.09.07 04:26:00 -
[191]
Originally by: Steakkbone Strippers? Please? 
Woah woah, that's asking for too much attention from the authorities, and making EVE an Adult-only game.
Unless, of course, there's an age-check dependent upon account. -
Odd Pod Out, a blog of EVE Online |

Steakkbone
Katana's Edge
|
Posted - 2007.09.07 05:07:00 -
[192]
Originally by: Kazuma Saruwatari
Originally by: Steakkbone Strippers? Please? 
Woah woah, that's asking for too much attention from the authorities, and making EVE an Adult-only game.
Unless, of course, there's an age-check dependent upon account.
EVE should be an adult only game anyway.
|

StuckAtTheLock
|
Posted - 2007.09.07 05:57:00 -
[193]
I dont want kids on eve anyways
|

SiJira
|
Posted - 2007.09.11 11:27:00 -
[194]
ya no kids on eve strop trolling guys ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here  Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |

Hon Kovell
Gallente Neh'bu Kau Beh'Hude Ushra'Khan
|
Posted - 2007.09.11 23:06:00 -
[195]
The 'situational character awareness' is really great but could still do with a tweak if it hasn't already had it. Instead of looking at the one focal point on the object of interest it should have a series of focal points. On the Zealot they might look at the front first, then move to the guns, then the huge bum at the back, then back to the head where the focus stays.
Humans don't look at one point, they look over the whole object. Fortunately we mostly look at a series of key points which is almost the same to emulate. |

Adonis 4174
|
Posted - 2007.09.11 23:08:00 -
[196]
Didn't people play Vice City? Digital Strippers ftl ----- Visible Implants - good for so many occasions |

34534bobalt3244
|
Posted - 2007.09.18 12:10:00 -
[197]
Originally by: Adonis 4174 Didn't people play Vice City? Digital Strippers ftl
What about them?
|

Blacksilk
Caldari Absolutely No Return
|
Posted - 2007.09.18 13:15:00 -
[198]
Edited by: Blacksilk on 18/09/2007 13:15:36 I like the fact CCP are taking this slowly, making sure things work etc. But I also hope they develop it further and introduce PvE. I made a post about this with some ideas as to how that could work some months ago. PvP is different though and I still cant imagine that working.
|

34534bobalt3244
|
Posted - 2007.09.18 13:19:00 -
[199]
Originally by: Blacksilk Edited by: Blacksilk on 18/09/2007 13:15:36 I like the fact CCP are taking this slowly, making sure things work etc. But I also hope they develop it further and introduce PvE. I made a post about this with some ideas as to how that could work some months ago. PvP is different though and I still cant imagine that working.
Can you bump this post? I would like to read it.
|

Mashie Saldana
Omerta Syndicate Exuro Mortis
|
Posted - 2007.09.18 14:00:00 -
[200]
Originally by: Hon Kovell The 'situational character awareness' is really great but could still do with a tweak if it hasn't already had it. Instead of looking at the one focal point on the object of interest it should have a series of focal points. On the Zealot they might look at the front first, then move to the guns, then the huge bum at the back, then back to the head where the focus stays.
Humans don't look at one point, they look over the whole object. Fortunately we mostly look at a series of key points which is almost the same to emulate.
Yeah make it so the focal point is the chest on Gallente females. 
Light Assault Launchers & Defender FoF ideas |

mama guru
Gallente Corp 1 Allstars Insurgency
|
Posted - 2007.09.18 14:53:00 -
[201]
Edited by: mama guru on 18/09/2007 14:53:59 Just promise me this much, if there are long distances to walk(and we cant run) make sure to include escalators and transport bands(whatever, the ones you have at airports etc).
Edit: lol i guess i should have read the next 2 sentances before posting, just NO ******* DANCING THANKS ALOT IN ADVANCE CCP. im looking at YOU Oveur -YOU ARE NOW READING MY SIGNATURE-
EVE is like the "Fisherman's Friend" of MMOs. If it's too hard, you are too weak. |

Blacksilk
Caldari Absolutely No Return
|
Posted - 2007.09.18 15:11:00 -
[202]
Originally by: 34534bobalt3244
Originally by: Blacksilk Edited by: Blacksilk on 18/09/2007 13:15:36 I like the fact CCP are taking this slowly, making sure things work etc. But I also hope they develop it further and introduce PvE. I made a post about this with some ideas as to how that could work some months ago. PvP is different though and I still cant imagine that working.
Can you bump this post? I would like to read it.
Bumped http://tinyurl.com/25jpjo
|

34534bobalt3244
|
Posted - 2007.09.18 15:31:00 -
[203]
Originally by: Blacksilk
Originally by: 34534bobalt3244
Originally by: Blacksilk Edited by: Blacksilk on 18/09/2007 13:15:36 I like the fact CCP are taking this slowly, making sure things work etc. But I also hope they develop it further and introduce PvE. I made a post about this with some ideas as to how that could work some months ago. PvP is different though and I still cant imagine that working.
Can you bump this post? I would like to read it.
Bumped http://tinyurl.com/25jpjo
Thanks.
|

Sparkius
Amarr
|
Posted - 2007.09.18 16:51:00 -
[204]
Originally by: CCP Eris Discordia
Originally by: SiJira
a sword? did you even remember that you are on the eve forums and not some other fantasy game with swords and bows?
khumaak
owned!..kinda
Am I the first to point out that the article referenced is actually titled, "Khuumak" rather than khumaak?
Just curious...
<----------------------------------------------------------------------------------------------------> "Never attribute to malice what can be adequately explained by incompetence." - Anoymous |

Krulla
Minmatar Miner Protection Guild
|
Posted - 2007.09.18 17:08:00 -
[205]
Originally by: SiJira
Originally by: Rodj Blake
I believe that the Polish army also used horse cavalry in combat in 1939.
I don't know if any of them got close enough to the German Panzers to actually use swords, however.
i believe you stupid rumours and gossip and not history
Actually there is a very famous picture of a polish cavalryman in WW2 charging straight at a German Panzer, holding a pack of explosives.
They definately used cavalary in WWII, although it probably didn't work very well.
|

Snake Doctor
Second Wave United Corporations Against Macros
|
Posted - 2007.09.18 19:03:00 -
[206]
Originally by: General Apocalypse Edited by: General Apocalypse on 31/08/2007 14:15:33 *Players will also be able to walk around the interior of their own ships.* 
Can't whait to customize my ship and own a crib in Amarr Prime 
Oh damn. I'd better get on finishing that Rifter Manual. I think most everyone would be pleased with the deckplan :)
Rifter Flight Manual! |

Fehz
|
Posted - 2007.09.18 19:06:00 -
[207]
so will a tap open on the side of your pod, spewing out goo that forms into a humanoid figure? Or will they make pods have chairs and such? maybe make the inside of a pod have a chair, keyboard, mouse, and a widescreen lcd?
/me wants to pop a pod, pull someone's mangled body out, and hang it on a wall somewhere.. that would be better than killmail i think.
|

Ehranavaar
|
Posted - 2007.09.18 19:59:00 -
[208]
Originally by: SiJira
Originally by: Rodj Blake
I believe that the Polish army also used horse cavalry in combat in 1939.
I don't know if any of them got close enough to the German Panzers to actually use swords, however.
i believe you stupid rumours and gossip and not history
there was a polish cav unit (more like dragoons though as they fought on foot) which got strafed by german air and a german mech unit paused to check for intel/rest break. some photos got taken of the panzers and all the dead men and horses presto the story starts circulating.
|

Fenren
|
Posted - 2007.09.18 20:54:00 -
[209]
Originally by: Ehranavaar
Originally by: SiJira
Originally by: Rodj Blake
I believe that the Polish army also used horse cavalry in combat in 1939.
I don't know if any of them got close enough to the German Panzers to actually use swords, however.
i believe you stupid rumours and gossip and not history
there was a polish cav unit (more like dragoons though as they fought on foot) which got strafed by german air and a german mech unit paused to check for intel/rest break. some photos got taken of the panzers and all the dead men and horses presto the story starts circulating.
If i remember correctly there are a few photos of cav units charging tanks with lances too. and they where supposed to have been ordered to remove the german dummy-tanks (wich turned out to be not-so-dummy-tanks)
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SiJira
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Posted - 2007.09.19 00:02:00 -
[210]
Originally by: Ehranavaar
Originally by: SiJira
Originally by: Rodj Blake
I believe that the Polish army also used horse cavalry in combat in 1939.
I don't know if any of them got close enough to the German Panzers to actually use swords, however.
i believe you stupid rumours and gossip and not history
there was a polish cav unit (more like dragoons though as they fought on foot) which got strafed by german air and a german mech unit paused to check for intel/rest break. some photos got taken of the panzers and all the dead men and horses presto the story starts circulating.
the polish tanks were literally a day behind in getting to the front lines - i dont deny that the blitzkrieg worked but make sure you dont make it sound as if the polish thought that cavalry would take out tanks - you use what you have and to that end everything possible was done ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here  Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |

Price Watcher
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Posted - 2007.09.19 00:28:00 -
[211]
I am completely underwhelmed.
Only a fat dullard, or wobble-bottom could get excited by this stuff.
POST WITH YOUR ALT!
The Shame o' The Galaxy |

Marcus Druallis
Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.09.19 05:09:00 -
[212]
Hmmmmm. I do NOT like the mention of these "Venues". Why give people reasons to just hang out in the station all day. IMO this is worse than making 0.0 money in empire (Level 4 Missions). These people will LITERALLY sit in station and make a profit. (Imagine venues in places like Jita 4-4. This is rediculous. Very uneeded IMO. 2 cents. --
Your signature exceeds the maximum allowed filesize of 24000 bytes - Devil ([email protected]) |

Silver Night
Caldari Intergalactic Combined Technologies THE INTERSTELLAR FOUNDRY
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Posted - 2007.09.19 05:26:00 -
[213]
Originally by: Marcus Druallis Hmmmmm. I do NOT like the mention of these "Venues". Why give people reasons to just hang out in the station all day. IMO this is worse than making 0.0 money in empire (Level 4 Missions). These people will LITERALLY sit in station and make a profit. (Imagine venues in places like Jita 4-4. This is rediculous. Very uneeded IMO. 2 cents.
I disagree. Personally, I deplore things like level 4 missions that make high security space extremely profitable with, and this is the important part, no skill or risk.
However, venues probably fall into the same category as trading or market speculation. There (this is partially conjecture) will presumably be skill in deciding what to sell, and you are risking the money you invest in stock, space, and of course your investment of time.
As it is, many people make vast amounts of money hardly ever leaving the station. Trade magnates with region spanning networks of orders etc. You would hardly argue what they are doing is sitting in a station making money. While literally true, it ignores the effort and thought they put in. Hopefully Venues will be the same(well, some differences, but you all get the idea I hope).
And if nothing else, it will give people who tend to spend a lot of time sitting in stations something other than clogging up the system's server space to do. --------------
Director. GLS Mr. State Caldari Patriot. Murderer of (his own) Frigates.
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34534bobalt3244
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Posted - 2007.09.19 08:45:00 -
[214]
So most people are against knifing someone from the back?
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Silver Night
Caldari Intergalactic Combined Technologies THE INTERSTELLAR FOUNDRY
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Posted - 2007.09.19 09:48:00 -
[215]
Originally by: 34534bobalt3244 So most people are against knifing someone from the back?
Apparently, to my continuing dismay. --------------
Director. GLS Mr. State Caldari Patriot. Murderer of (his own) Frigates.
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Rashmika Clavain
Gallente Revelation Space
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Posted - 2007.09.19 09:58:00 -
[216]
Wow it sounds very good... to me one of the dopwnfalls of EVE compared to other MMO's is the lack of character interaction (as in SWG or WOW). This will go a long way to boosting the social side of EVE. Waiting for a mission gang to form up? No worries, hang out in the bar 
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Amira Silvermist
The Aegis Militia Aegis Militia
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Posted - 2007.09.19 12:09:00 -
[217]
Originally by: Arana Tellen I still say no self respecting pod pilot would wear more than a single symbol of their alliance, not a uniform. You are not a meer grunt in some army (even officer) but a pod pilot, the elite of the elite of the best with unimaginable buying power compared to regular folk. Wearing a uniform and bowing/scraping before another? 
What better way of showing your allegiance then by wearing a uniform? Heaven forbid, there might be pilots out there who are proud of being part of something bigger...
But heh, no use in telling that a filthy Gallente I guess. 

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