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omiNATION
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Posted - 2007.09.11 00:25:00 -
[1]
So... this just increases your dronebay size right? not the number of drones you can control? Why? is this so you can actually fit 5 ogre II on a hyperion or because 3 flights on a dominix wasn't enough? I'm guessing so you can fit more drones on a cruiser?
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2007.09.11 00:28:00 -
[2]
Drone Bandwidth? What exactly are you talking about, link?
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Acinonyx Jubatus
Minmatar Interstellar Alcohol Conglomerate
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Posted - 2007.09.11 00:34:00 -
[3]
Edited by: Acinonyx Jubatus on 11/09/2007 00:40:07 It's int eh dev blog....
I'm not sure, but a random stab is...
Say you're in a low lag system for example, I'm assuming maybe you can launch more than the 5 drones, where as reeeally laggy systems launch less.
Ofcourse I'm probably and most likely WAY off... but it's a guess at the vagueness.
On further inspection... this blog is rather vague, like "wtf is the cruiser thing?" so it's possibly a c ruiser that plops bubbles, or is a cruiser to counter dictors in some way... 
*has no clue* the other three ship types I can make sense of, the cruiser thingy mabob I honestly can't.
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DeltaH
NOBODY Inc.
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Posted - 2007.09.11 00:38:00 -
[4]
It sounds more like having a drone bay of 150m3 while only being able to have 75m3 (bandwidth) in space at a time. So for instance you could have 6 heavy drones in your bay, but only 3 out at a time. So it decouples the drone bay from being the single determining factor of the drone setup you can field.
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2007.09.11 00:40:00 -
[5]
Originally by: DeltaH It sounds more like having a drone bay of 150m3 while only being able to have 75m3 (bandwidth) in space at a time. So for instance you could have 6 heavy drones in your bay, but only 3 out at a time. So it decouples the drone bay from being the single determining factor of the drone setup you can field.
Ahh, so it's a nerf to drone-ships coming up then? I sense much whineage on the forums!
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Kazuma Saruwatari
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Posted - 2007.09.11 00:46:00 -
[6]
This has to be the single most stupidest idea I've heard. Nerfing drone ships when they're not broken to begin with, and blaming it on lag.
First they already nerfed drones by making it based on the Drones skill (amount of drones locked to 5 unless using drone module to increase limit), now they're nerfing it more? -
Odd Pod Out, a blog of EVE Online |

omiNATION
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Posted - 2007.09.11 00:48:00 -
[7]
Originally by: Tamia Clant Drone Bandwidth? What exactly are you talking about, link?
http://myeve.eve-online.com/devblog.asp?a=blog&bid=501
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Tek'a Rain
Gallente Isis Technologies
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Posted - 2007.09.11 00:51:00 -
[8]
Ideally it seems this upgrade/change would allow more complex drone use (which a new interface will help) without heavily disrupting the current relative firepower of ships.
More choices in drone use without the risk of everyone just spamming 5 heavy drones from their frigates or some such nonsense.
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Paulo Damarr
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Posted - 2007.09.11 00:55:00 -
[9]
I dont think its a nerf
Quote:
"With this, bandwidth determines the number of drones you can control, allowing the dronebay to be considerably increased on drone ships"
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Valeo Galaem
New Eden Advanced Reconnaissance Unit
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Posted - 2007.09.11 01:01:00 -
[10]
Edited by: Valeo Galaem on 11/09/2007 01:02:33
Originally by: Kazuma Saruwatari This has to be the single most stupidest idea I've heard. Nerfing drone ships when they're not broken to begin with, and blaming it on lag.
First they already nerfed drones by making it based on the Drones skill (amount of drones locked to 5 unless using drone module to increase limit), now they're nerfing it more?
Who said it was a nerf?
The drone bandwidth could just as well be made so that the amount/types of drones you can launch is the same as now, but the drone bay made larger so you can have more variety or more flights of drones.
Sounds more like what Oveur was talking about.
Sounds like a drone boost.
I always found it odd that a battleship had no more space in its drone bay than a large car garage.
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Raivi
Explosion Matrix Derek Knows Us
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Posted - 2007.09.11 01:02:00 -
[11]
Edited by: Raivi on 11/09/2007 01:03:04 It will have nothing to do with computer or server bandwidth.
It'll be a new attribute for drones. For instance Heavy drones might use 50 bandwidth when in space, and a Domi would have a bandwidth cap of 250, but a Vexor might have a bandwidth cap of 150. That way they can buff the drone bay on the Vexor without letting it carry more than 3 heavy drones.
It's a buff to how many waves of drones drone ships can carry, without letting undersized ships use 5 oversized drones.
Explosion Matrix: Nostrum Nomen est Ridiculum |

Redback911
Malevolent Intentions Chaos Incarnate.
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Posted - 2007.09.11 01:04:00 -
[12]
Bandwidth = old drone bay size maxed at 125 - Ie domi have 125 bwidth, Abaddon have 75 bandwidth - but drone bays can be bigger to allow for more flexible drone fits - obviously variable on the ship's role.
Thats my guess anyways.
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tyrol
E X O D U S Imperial Republic Of the North
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Posted - 2007.09.11 01:04:00 -
[13]
Edited by: tyrol on 11/09/2007 01:05:12 someone suggested a system like this on the forums many months ago, but not bandwitdth, he suggested something like a "drone control point system"
anyway, i think all they are saying is, you may be able to carry lots of drones, but you still wont be launching more than 5. or if your current ship can only hold 2, the bandwidth feature may allow you to carry 6, but still only launch 2.
I think its a boost rather than a nerf, you kill a drone ships drones and hes goosed as very few have room for spares. I reckon the whinage will come from the non gallente pilots
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Hllaxiu
Shiva Morsus Mihi
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Posted - 2007.09.11 01:07:00 -
[14]
Edited by: Hllaxiu on 11/09/2007 01:09:27 Basically its a balancing factor for the Arbitrator Hull, Vexor, and Myrmidon. Lets say you only want these two ships to field medium drones. That means that you can realistically have a maximum drone bay of 75m3. This leaves no room for spares - dedicated heavy drone carriers however do get room for spares. If 50m3 of drone bandwidth is assigned to the above ships, their drone bays can be increased without turning them into heavy drone carriers (Ishtar, Dominix).
The Mymridon and Eos are the ships, if any, to receive a nerf out of this change - I expect the nonIshtar cruiser based drone boats to be boosted quite a bit with this change, as they will be able to carry spares now. This will also allow the Myrmidon to be rebalanced against medium drones. Good thing in my opinion.
I realize that the blog said "number of drones" but I'm betting that this is how things are going to end up, one way or another (perhaps a conversion factor between light/medium/heavy drones). --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |

Surfin's PlunderBunny
Minmatar Sicarri Covenant
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Posted - 2007.09.11 01:10:00 -
[15]
It's about time drones got some love, and had their free will abolished 
Wish they had this before my drones decided to randomly leave one day... 
Originally by: Liz Kali Tic Toc Tic Toc , time is ticking
Originally by: TheDagda *click* For the love of the jovians stops necroing
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Kazuma Saruwatari
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Posted - 2007.09.11 01:10:00 -
[16]
I stand corrected. -
Odd Pod Out, a blog of EVE Online |

cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
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Posted - 2007.09.11 01:31:00 -
[17]
Sounds awesome. I always was irritated that my Myrmidon was doing as much, if not more, damage than my Dominix.
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Phrixus Zephyr
D00M. Triumvirate.
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Posted - 2007.09.11 01:42:00 -
[18]
I imagine the Myrm will get a middle ground, some Hvys, some Meds, because if it was just meds it'd do less damage than a Vexor with med guns as Myrm doesn't get a hybrid dmg bonus.
Originally by: consider telos ..then we had a fight and he was so dead and then I like became champion of eve and then ccp gave me a medal and a t-shirt and asked me to go out with him on a date to mcD'
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Nyphur
Pillowsoft Total Comfort
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Posted - 2007.09.11 01:43:00 -
[19]
Originally by: Tamia Clant Ahh, so it's a nerf to drone-ships coming up then? I sense much whineage on the forums!
Pretty much. This does fix the issue with relaunching and rescooping abandoned drones to get more drones active than your bay can hold. The only other thing this would do is let CCP restrict ships to their size class of drone. Perhaps Vexors and Myrmidons will be restricted to medium drones. That's sure to cause some upset.
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Aries Acheron
Coreli Corporation Exuro Mortis
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Posted - 2007.09.11 02:28:00 -
[20]
They can re-role the Myrmidon possibly, or Ishtar with this change.
Perhaps instead of 5 Heavy Drone Myrms and Ishtars, the Myrm can deploy 7 Mediums instead. Or the Ishtar with 7 Mediums and a crapload of spares.
Something like less raw DPS than a Domi can pump out, but more flexibility in faster and more accurate drones, while having more drones in space than a Vexor or Arby can deploy. ~~~
Survive Eve! Eve Tribune
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Surfin's PlunderBunny
Minmatar Sicarri Covenant
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Posted - 2007.09.11 02:29:00 -
[21]
Originally by: cal nereus Sounds awesome. I always was irritated that my Myrmidon was doing as much, if not more, damage than my Dominix.
that's just cause you suck 
Originally by: Liz Kali Tic Toc Tic Toc , time is ticking
Originally by: TheDagda *click* For the love of the jovians stops necroing
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bsspewer
Caldari Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.09.11 04:17:00 -
[22]
does this mean motherships will be able to deploy 20 fighters or 500 light hobgoblins?
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cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
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Posted - 2007.09.11 04:25:00 -
[23]
Originally by: Surfin's PlunderBunny
Originally by: cal nereus Sounds awesome. I always was irritated that my Myrmidon was doing as much, if not more, damage than my Dominix.
that's just cause you suck 
Yes, but this gives me another excuse. 
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Draekas Darkwater
Moons of Pluto
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Posted - 2007.09.11 04:27:00 -
[24]
I posted this in the blog thread, but saw this so anyway:
If I had to make a total guess about how the drones will work it would be this.
Drones will take different amounts of bandwidth to control at once, and each ship will have a maximum bandwith. 5 drones out at once will still be the max.
Small drones will take up 1 bandwidth, meds 3, and heavies 5. The new drones might have better stats, but use more bandwidth each than the regular ones we have currently. Not sure if Tech 2 will cost more bandwidth than tech 1s.
Example ships. Drake and Domi.
The Drake currently has 25m3 of drone bay. Instead, it will have a bandwidth of 5, and perhaps a drone bay of 50 to 75m3. This still caps out the drake pilot at 5 light drones or one heavy, but now he can hold some spares if they die in combat.
Domi currently has 375m3 of drone bay. Instead, it will have a bandwidth of 25 (or possibly higher to accomodate some of the new drones). This will allow it to control 5 heavies at a time. Its drone bay size may well increase to 500m3 or more, to hold multiple waves of drones, or different damage type ones, logistics, webbers, EW, ect.
Of course, that's a total guess, but it does sound good. =D
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Yon89
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Posted - 2007.09.11 04:33:00 -
[25]
Originally by: bsspewer does this mean motherships will be able to deploy 20 fighters or 500 light hobgoblins?
Now that is some mean Lagg. i was in a battle with a couple of caps with there 10 fighters each it was unbearably laggy.
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Depp Knight
Evolution Band of Brothers
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Posted - 2007.09.11 05:40:00 -
[26]
If this is indeed the case I am so for it and I fly a drone ship. Why? Fight against the goons, they will outnumber you 5 to 1 and yet they still launch drones. The grid is already laggy as, launching drones just make it impossible to play.
And besides in fleets you normally don’t ever bring drone ships, so drone bandwidth if this is its definition will just prevent non drone boats stop launching drones in big battles.
I just hope this doesn’t affect capital ships.
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Sever Aldaria
Agony Unleashed Agony Empire
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Posted - 2007.09.11 07:04:00 -
[27]
Edited by: Sever Aldaria on 11/09/2007 07:08:45
Originally by: bsspewer does this mean motherships will be able to deploy 20 fighters or 500 light hobgoblins?
Heh, funny to think about though. More likely, fighters will have the same bandwidth as heavy drones for example. Sub capital ships can't deploy them, however, since fighters take up so much drone space.
My first guess on the bandwidth would be something along the lines of straight numerical values: Heavy drone: requires 30 bandwidth Medium drone: requires 25 bandwidth Light drone: requires 20 Bandwidth
Dominix: Total Bandwidth: 150
Maximum number of controllable drones: Heavy drone: 5 Medium drone: 6 Light drone: 7.5 = 7
Unfortunately, this falls apart when you apply it to smaller ships:
Vexor: Total Bandwidth: 90
Maximum number of controllable drones: Heavy drone: 3 Medium drone: 3.6 = 3 (oops!) Light drone: 4.5 = 4 (hmm )
Any more than 8 controllable light drones on a vexor though can be bad for lag. 15 light drones on a dominix times 10+ dominix = more lag?
Since, at this point, the dev blog only mentions bandwidth being for the purpose of having larger drone bays and not actually controlling more heavier drones increasing damage output, my guess is that drones will be given different levels of bandwidth: High, Medium, and Low bandwidth. As you can probably guess: a Heavy drone = High Bandwidth, Medium drone = Medium Bandwidth, ect with each Heavy drone requiring 1 (unit?) of Heavy Bandwidth ect.
With a system similar to this in play, conceptually we have:
Dominix: Total Bandwith: 5 w/ Drones V (+1 Total bandwidth per level) High Bandwith: 5 (unit?) = 5 Heavy drones at once Medium Bandwidth: 5 (unit?) = 5 Medium drones at once Low Bandwidth: 5 (unit?) = 5 Light drones at once
Vexor: Total Bandwith: 5 High Bandwith: 3 (unit?) = 3 Heavy drones at once Medium Bandwidth: 5 (unit?) = 5 Medium drones at once Low Bandwidth: 5 (unit?) = 5 Light drones at once
And finally, for something like a Vagabond:
Vagabond: Total Bandwith: 5 High Bandwith: 1 (unit?) = 1 Heavy drones at once Medium Bandwidth: 2 (unit?) = 2 Medium drones at once Low Bandwidth: 5 (unit?) = 5 Light drones at once
The total bandwidth constrains the maximum number of drones rather than allowing the Dominix in the example to control 5 heavies, 5 mediums, and 5 lights all at the same time.
Now with these contraints, we can increase the drone bay w/out worry of a vexor controlling 5 heavy drones at once for example:
Vexor: Pre-Revelations 3: 75 m3 drone bay Post-Revelations 3: 150 m3 ? drone bay
Vagabond: Pre-Revelations 3: 25 m3 drone bay Post-Revelations 3: 50 m3 ? drone bay
Dominix: Pre-Revelations 3: 375 m3 drone bay Post-Revelations 3: 500m3 ? drone bay
At any rate, drone bay size is trivial for debate. It can be increased to w/e size the devs like. As far as I can tell, at this point they want drone bay size to be increased, while not boosting the damage output of smaller ships by allowing them to control more heavies or mediums than they currently can.
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Bellum Eternus
Gallente Blood Corsair's The Red Skull
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Posted - 2007.09.11 08:08:00 -
[28]
Originally by: DeltaH It sounds more like having a drone bay of 150m3 while only being able to have 75m3 (bandwidth) in space at a time. So for instance you could have 6 heavy drones in your bay, but only 3 out at a time. So it decouples the drone bay from being the single determining factor of the drone setup you can field.
If only every knee jerk poster was a bright as you.
Actually, if that were true, there wouldn't be these r3tarded knee jerk posts, now would there?
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Sokratesz
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.09.11 09:02:00 -
[29]
Originally by: Draekas Darkwater I posted this in the blog thread, but saw this so anyway:
If I had to make a total guess about how the drones will work it would be this.
Drones will take different amounts of bandwidth to control at once, and each ship will have a maximum bandwith. 5 drones out at once will still be the max.
Small drones will take up 1 bandwidth, meds 3, and heavies 5. The new drones might have better stats, but use more bandwidth each than the regular ones we have currently. Not sure if Tech 2 will cost more bandwidth than tech 1s.
Example ships. Drake and Domi.
The Drake currently has 25m3 of drone bay. Instead, it will have a bandwidth of 5, and perhaps a drone bay of 50 to 75m3. This still caps out the drake pilot at 5 light drones or one heavy, but now he can hold some spares if they die in combat.
Domi currently has 375m3 of drone bay. Instead, it will have a bandwidth of 25 (or possibly higher to accomodate some of the new drones). This will allow it to control 5 heavies at a time. Its drone bay size may well increase to 500m3 or more, to hold multiple waves of drones, or different damage type ones, logistics, webbers, EW, ect.
Of course, that's a total guess, but it does sound good. =D
Thats exactly how i would picture it, taking away pure drone space as the limiting factor in 'how many can you field' and instead giving each ship a new attribute labelled 'drone bandwidth' in order to determine what and how many drones you can launch of each type.
Now they can actually nerf the myrmidon properly by giving it 75m3 drone bandwidth :)
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Gabriel Karade
Nulli-Secundus
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Posted - 2007.09.11 09:06:00 -
[30]
Originally by: Kazuma Saruwatari This has to be the single most stupidest idea I've heard. Nerfing drone ships when they're not broken to begin with, and blaming it on lag.
First they already nerfed drones by making it based on the Drones skill (amount of drones locked to 5 unless using drone module to increase limit), now they're nerfing it more?
What are you babbling on about, where is there a nerf here?
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