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Thread Statistics | Show CCP posts - 2 post(s) |

William Alex
Viscosity
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Posted - 2007.09.13 16:33:00 -
[181]
Edited by: William Alex on 13/09/2007 16:33:40 By totally useless you mean still silghtly better than the other racial battlecruisers I'm sure.
Read a few posts by the people who've actually run the numbers and you'll see what I mean.
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Van Steiza
Battlestars GoonSwarm
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Posted - 2007.09.13 18:38:00 -
[182]
Wow Nice one on this so now myrm and ships like Eos are going to get Bumfagged to.
Also i agree with the other guy a few posts back who was telling everyone to STFU saying that Heavy drones are battleship weapons.
STFU
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KeyserSoze
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Posted - 2007.09.13 18:52:00 -
[183]
Originally by: Van Steiza Wow Nice one on this so now myrm and ships like Eos are going to get Bumfagged to.
Also i agree with the other guy a few posts back who was telling everyone to STFU saying that Heavy drones are battleship weapons.
STFU
a drake can still use 2 in there drone bay, if people actually did that, then it would have better dps
hmmm, think i might EFT it out. ah nm i have poo missile skills
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AngryMax
Gallente Shadow Crew
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Posted - 2007.09.14 00:58:00 -
[184]
I am so not down with this as EOS was my long term plan preceeded by Myrm and Ishtar. 
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Felysta Sandorn
Caldari System-Lords Exquisite Malevolence
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Posted - 2007.09.14 01:10:00 -
[185]
Glad to see people agree with me for once!  
Latest Video, Click Here!
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Sweetpain
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Posted - 2007.09.14 01:48:00 -
[186]
incredible.
1. No more drones will be allowed to enter space at any given time from one ship then five (with exception of motherships)
2. Bandwidth will simmulate the max total m3 of drones allowed in space at any given time up to a maxiumum of 5 drones (with again the exception of motherships)
3. ccp want you all to get bigger pockets to carry your drones in, so that you can have a wider selection of drones to pick from at any given time, or carry more spares for your favorites. That does not mean you can lauch any more drones in to space then you could before, the new bandwidth will ensure that AND under no circumstances can you put any more drones in to space and control them then 5 , thats FIVE MAXIUMUM.
Personally i think CCP could just remove the drone bays and replace it with bandwidth and make people carry their drones in the cargo bay, But then i fear people would ask where they are supposed to put their ammo, ow that heir cargo bays are full of drones, and demand them putting in seperate ammo bays to solve their dillemma.
Pain.
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Haerana
The Republican Guard The Sundering
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Posted - 2007.09.14 02:23:00 -
[187]
Meh lucky for me and my shiny eos is if it gets nerfed hardcore ill strip out everything but the rigs ofc and stick it on an astarte instead. lucky ofc being 110mil wasted on the eos i cant use +14milx2 for the rigs i cant reuse. Then 175mil for a new astarte. Ah well :( Nah tbh i can understand why people dislike the eos having 5 heavy drones. and tbh if they stop it using heavies i dont mind AS LONG AS THEY CHANGE THE BONUS TO DAMAGE. what kind of ****zy fkin bonus is +size to dronebay anyway. its like the lil ishkur (which im sure abunch of people will whine about being the best AF now) Give my eos a drone damage bonus instead of cargobay bonus(larger bay ofc) and ill happily settle for using 5 mediums with it. Or leave the heavies and nerf the turret slots down to 5 or something. so people wont whine so much about it having 7guns lol. i do see why people want it nerfed but all i can say is fudge off :( i dont wanan have to be resigned to using an astarte when i wanna kill people :(
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Haerana
The Republican Guard The Sundering
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Posted - 2007.09.14 02:24:00 -
[188]
Originally by: Spenz Edited by: Spenz on 12/09/2007 17:41:51
I understand nerfing the Myrmidon because of its drone bonus, but the Eos?
The ONLY thing going for the Eos is its above average DPS. It has a below average tank and the WORST warfare link bonus you can get. It is a good combat command ship but a horrid fleet command ship, which is why it should remain unchanged.
You dont use a command ship to provide logistics drones, you use a logistics ship. You dont use one to provide EWAR drones, you use an ewar ship.
A run-down of the racial FCS: Minmatar have a fast, mid-ranged fleet command ship with a good active tank, average dps, and a very useful warfare link bonus.
The Caldari have a long range fleet command ship with inferior dps, superior range, superior passive tank, and a semi-useful warfare link bonus.
The amarr have a mid-range fleet command ship with below-average dps, a supreme active tank, and a very useful warfare link bonus.
The gallente have a very short range fleet command ship with superior dps, inferior active tank, and a useless warfare link bonus.
You say this nerf will regulate the eos back to its rightful duty. Well it stinks at its rightful duty.
It has neither the range nor the dps AT RANGE (drones take a long time to fly to battle and fleet battles dont occur at 5 km for the blasters to be of any use, not to mention its pg is way too low to even think of a viable warfare link/railgun setup) that the vulture and Claymore have, nor the speed to get away like the claymore.
It lacks the tank to survive like the vulture, claymore, and damnation, and its warfare link bonus is completely useless for anything meaningful (claymore is unbeatable for small-medium gang warfare and vulture/damnation take the true fleet command roles).
So...where does that leave the eos? Well it obviously sucks at everything in its role, but its vicious dps when in range makes up for its pitfalls. It balances itself out that way.
Change Myrmidon, but leave the Eos or change its bonuses.
an yeah i do believe i love Spenz and support all that he stands for!
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Felysta Sandorn
Caldari System-Lords Exquisite Malevolence
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Posted - 2007.09.14 03:56:00 -
[189]
http://oldforums.eveonline.com/?a=topic&threadID=594929
Click this link for large amounts of win! 
Latest Video, Click Here!
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revilot
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Posted - 2007.09.14 04:27:00 -
[190]
Lovely. As of now the Myrmidon is a viable, and relatively cheap, ship to use on a low sec gatecamp because of it's ability to field sentry drones. This nerf will obliterate that option if I'm understanding correctly. So now I'm basically forced to use a BS on the gate, or use the myrm and get pathetic damage with the guns. Pirates get no love...I am most unhappy 
WTS: 1 rigged Myrmidon - contact me ingame
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Glarion Garnier
Solar Wind
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Posted - 2007.09.14 07:51:00 -
[191]
I think the name bandwith is bit .. not so spot on.
How about? drone control CPU (strenght value)
so new stats related to drones would be for taranis drone control cpu (2) drone bay (10) +additional ship info upgrade: drone control range (skills + possible mods km)
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Glarion Garnier
Solar Wind
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Posted - 2007.09.14 07:53:00 -
[192]
And I dont quite see the need for myrmidon nerf. If you do nerf it .. give it at least much more drone bay in exchange.
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Ricco Lonestar
Minmatar SuX ltd.
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Posted - 2007.09.14 08:38:00 -
[193]
Seeing the Eos it's damage as unavoidable is rather silly. A smartbomb kills drones really easy. small medium turrets/missilebays do quite the same. Cruise launchers too. You need in a gang some sort off anti EW. I kinda hoped that CCP would see drones/sentries see as one off them. Also drones are not insta damage like turrets. And the damage does not stack as with missiles
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Albert O'Balsam
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Posted - 2007.09.14 08:58:00 -
[194]
Well I fear the flame, but I actually think this is a good idea. In general most ships will have a bigger drone bay offering more versatility.
Theres bound to be a few loosers and this time its Gallente - but isnt it about time they had a nerf. I understand completely that drones are not invincible - but being able to wield 5 BS class weapons from a BC is surely unbalanced.
I for one would welcome not being able to launch 5 heavies balanced against more versatility through a larger drone bay. I have to say however that I hope care is going to be given to dishing out bandwidth requirements of drones.
Hopefully non-combat drones will have a smaller bandwidth than their combat counterparts for example. |

Ricco Lonestar
Minmatar SuX ltd.
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Posted - 2007.09.14 09:43:00 -
[195]
Originally by: cal nereus Sounds awesome. I always was irritated that my Myrmidon was doing as much, if not more, damage than my Dominix.
You didn't fit your domi well than. There turret sloths on it too.
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Manus Stuprare
Slug Storm Squadron
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Posted - 2007.09.14 11:05:00 -
[196]
Wow... if I can make myself heard through all the whines for a second:
When the Myrmidon was first introduced and was on the test server, I believe it had a 120m3 drone bay, allowing it a maximum of 4 heavy drones. Much whining later and it was begrudgingly changed to 125m3.
When drone bandwidth is introduced, I strongly suspect that the Myrmidon will be given enough bandwidth to control 4 heavies rather than 5, but also be given a larger drone bay so that it can carry several spares.
I think most sensible people would agree this is not a huge nerf. While the maximum damage would be decreased by, at most (if you don't fit any guns) 20%, this would be balanced by the potential for greater versatility, as drones of different types could be carried and used for different situations.
IMHO this is a change for the better.
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Darth Felin
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Posted - 2007.09.14 13:20:00 -
[197]
Originally by: Manus Stuprare
I think most sensible people would agree this is not a huge nerf. While the maximum damage would be decreased by, at most (if you don't fit any guns) 20%, this would be balanced by the potential for greater versatility, as drones of different types could be carried and used for different situations.
Well the problem is that other ships will receive greater versatility with drones but without penalty to dps.
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CptEav1s
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Posted - 2007.09.14 14:22:00 -
[198]
Ok, I've read a few posts on this subject and I would like an official CCP statement on Drone Bandwidth.
From what I've read it seems to limit your drones launch ability based on activity in the system or server or something.
To this end I will try not to jump to conclusions but if this were the case then. Basically buddied with the recent NOS nerf it would be the "icing on the cake" in other words it would completely destroy alot of Gallente ships as well and the Amarr Recons.
And if thats the case then I believe alot of people would be ****ed, excluding the Caldari who don't use drones to hardly any extent. Even the Minmatar would be mildly affected with the Typhoon.
Again I am trying not to jump to conclusions, but I have already posted on my frustration with the NOS nerf, which I am now being able to deal with, but I can officially say that I would quit if this were what Drone Bandwidth was. I mean this game is really really fun but to say the least I'm tired of being jerked around. I train for NOS and it gets nerfed... I train for Drones and Drone Ships and it looks like they're gonna be nerfed as well 
Anyway thats my 2 isk Cheers - CptEav1s
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Spenz
Gallente Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.09.14 14:40:00 -
[199]
Originally by: CptEav1s Ok, I've read a few posts on this subject and I would like an official CCP statement on Drone Bandwidth.
From what I've read it seems to limit your drones launch ability based on activity in the system or server or something.
To this end I will try not to jump to conclusions but if this were the case then. Basically buddied with the recent NOS nerf it would be the "icing on the cake" in other words it would completely destroy alot of Gallente ships as well and the Amarr Recons.
And if thats the case then I believe alot of people would be ****ed, excluding the Caldari who don't use drones to hardly any extent. Even the Minmatar would be mildly affected with the Typhoon.
Again I am trying not to jump to conclusions, but I have already posted on my frustration with the NOS nerf, which I am now being able to deal with, but I can officially say that I would quit if this were what Drone Bandwidth was. I mean this game is really really fun but to say the least I'm tired of being jerked around. I train for NOS and it gets nerfed... I train for Drones and Drone Ships and it looks like they're gonna be nerfed as well 
Anyway thats my 2 isk Cheers - CptEav1s
I believe 'bandwidth' is a canon reference to the uplink/downlink between a drone and its mothership. basically its a fancy way of breaking/nerfing something that was quite surprisingly the only thing about drones that wasnt broken.
If I had an Alt I would probably post with it... |

Gypsio III
Darkness Inc.
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Posted - 2007.09.14 15:28:00 -
[200]
Quote: From what I've read it seems to limit your drones launch ability based on activity in the system or server or something.
  
Oh dear.
Btw, I bet that training for Nos was tough... 
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Earl Black
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Posted - 2007.09.14 19:13:00 -
[201]
I would wait to see how if ever this get implemented, but it does seem like a reduction, I wonder how people would feel if they said "you can fit 7 launchers but only fire 5 at any time" "to fire more one or more missiles must hit the target" or the same with turret users fit as many as you want but only fire X at a time. I welcome change and the new aspects it brings but the ever fiddling with things that donĘt really need any attention, while the game gets ever harder to play without wondering when the next crash or downtime is coming, please fix the game breaking stuff first then fine tweak the rest if it has to be done.
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Bellum Eternus
Gallente Blood Corsair's The Red Skull
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Posted - 2007.09.14 19:27:00 -
[202]
Originally by: Gypsio III
Quote: From what I've read it seems to limit your drones launch ability based on activity in the system or server or something.
  
Oh dear.
Btw, I bet that training for Nos was tough... 
Gives us Gallente peeps a bad name. The internet is a straaaaange place.
Bellum Eternus [Vid]Blood Corsairs - Day One |

Le Skunk
Low Sec Liberators
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Posted - 2007.09.15 03:21:00 -
[203]
Im not gogin to say my opinion on this as CCP have been taking pleasure in nerfing anything to do with me since the great 'privateer nerf' and my subsequent mocking of their gourmet sandwich boasts.
SKUNK
Originally by: Jeximo I also like how your cat only managed to hit the enter button when he/she jumped on your keyboard.
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KeyserSoze
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Posted - 2007.09.15 11:07:00 -
[204]
Originally by: Albert O'Balsam Well I fear the flame, but I actually think this is a good idea. In general most ships will have a bigger drone bay offering more versatility.
Theres bound to be a few loosers and this time its Gallente - but isnt it about time they had a nerf. I understand completely that drones are not invincible - but being able to wield 5 BS class weapons from a BC is surely unbalanced.
I for one would welcome not being able to launch 5 heavies balanced against more versatility through a larger drone bay. I have to say however that I hope care is going to be given to dishing out bandwidth requirements of drones.
Hopefully non-combat drones will have a smaller bandwidth than their combat counterparts for example.
its basicly like giving every ship in eve more speed while gimping most of minmatar ships.
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Usarua
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Posted - 2007.09.15 13:01:00 -
[205]
well given the negative reaction that was provoked since there's no evidence to back up any claims, I think this makes sense. why, do you ask, simply, why?
you can carry a full load of light medium and heavy drones of each damage type. so if you fight frigs you unlease the light kinetics, or EM if you're fighting shield tanker racial ships. repeat with proper damage type deployed for situation.
I'm a drone user.
so you guys are going to cry because instead of just unleashing and going afk, you have to take stock of the situation and field the appropriate drones, then go afk. QQ more.
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Sophil Lightforge
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Posted - 2007.09.15 21:35:00 -
[206]
i just read about this and i think i need to weigh in. i don't think this is about lag or drone bay size. well, it is about drone bay size, but not in the way you think. right now, regardless of your drone bay, you can launch 5 drones max, unless you are in a carrier and have the Drone Control Units. now, make each light, medium, or heavy drone use a certain amount of bandwidth. example: at Drone 5, you can utilize 500 THz bandwidth (i'm making this number up, get off my back). you can fly up to that many drones, provided they can fit in your drone bay and the total bandwidth does not exceed that number. suddenly the Domi with her 375m drone bay isn't carrying extra weight, she can actually field all of her little birds at once. furthermore, this doesn't hurt carriers - instead of being able to fly additional fighters per level, each Carrier level increases your bandwidth allowance. i may be way off the mark, but i've never seen them nerf something without a need, and quite honestly, having your Domi able to carry 15 heavy drones and only being able to fly 5 seems like a nerf that needs to be removed.
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Disposeble Alt
Caldari
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Posted - 2007.09.16 08:34:00 -
[207]
Some of the comments here realy annoy me
the bandwith think ccp is introducing looks to me like a simple fitting requirement like cpu/grid are for guns, not a way to exceed the drone limit based on your drone skill.
people are not complaining they have 8 high slots but can only fit 4 guns on the grounds that 8 high should allow 8 guns. Complaining you cannot at this time fly all the drones in your bay at once, or pretending the comming change will allow you to do so show the same lack of mental capacety.
Ships will get bandwith and dronebay size as fitting requirements just like there is cpu and grid for modules. This will mean that even the smaller ships will be able to bring spares while still limited to the drone sizes in flight ccp feels they ought to be able to field.
Yes this will mean that some ships, most noticebly the myrmidon, will be slighly nerved. It is, at this time, useless to speculate how much, because ccp has not even given any indication on how they plan to use bandwith exactly. They could use a progression in bandwith use for classes similar to drone size as it is now, but they could also choose to use a steeper curve (like grid on guns) or one much less steep (like cpu progression on guns).
So for most ships this change should give added versatility or redundency with spares making drones more interesting for use without upsetting the balance between ships. In addition they will probebly even introduce the much needed downside to using t2 drones as well as finally allowing the introduction and use for named t1 drones.
Personally I am all in favor of this change and looking forward to hints on how ccp will be finetuning this idear.
Posts by alts hide political affiliation and history. No political statement by any alt should be taken seriously. |

Riddick Valer
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Posted - 2007.09.16 15:57:00 -
[208]
This doesn't seem like much of a nerf to me. It seems like a HUGE boost to frigs and cruiser warfare.
Previously, drone bays on these ships was kept VERY low to prevent frigs from using full flights of medium drones, or cruisers from fielding multiple heavies. Now, a frig can have the drone bay to carry a few different lights and small ecm drones, but still keep a balanced dps. Cruisers can keep multiple mediums, ecm, repairs etc... without unbalancing dps.
How is the ability to have more options in pvp a bad thing?
Maybe the Myrmidon will lose the ability to use 5 heavies. But even if it is limited to 4 heavies/sentries, or 3 heavy/sentrys and 2 mediums, who wouldn't want the ability to fly those, and still have full backup flights of mediums, ecm, and repair drones waiting? What if the bandwidth is lowered, but its drone bay upped to 250? Wouldn't that be a great thing? The dps will be lower, but its tactical flexibility will be much higher. Flexibility is a wonderful thing.
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000Hunter000
Gallente Magners Marauders
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Posted - 2007.09.16 17:15:00 -
[209]
aaaah i think i finally got it what they mean hehe.
So for instance, atm a Nighthawk has a dronebay of 25m3, this means i can launch 1 heavy, or 2 meds and 1 small or 1 med and 3 small or 5 small drones, now with this change i get 25 points and heavy drones cost 25 points, meds cost 10 and small cost 5 but i could for instance have a dronebay of 100m3, so i could stick in 4 heavies but i would still only be able to launch 1 cuz then my points are used up.
ooh.. that doesn't sound half bad tbh. 
CCP, let us pay the online shop with Direct Debit!!! Magners is now recruiting, evemail me or Dagazbo ingame.
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Nathrezim
Gallente Darwin With Attitude oooh Shiny
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Posted - 2007.09.17 05:55:00 -
[210]
why dont you all just shu...erm, be quiet and wait for the dev blog? then, go on with your world-dooming prophecies
no need for my fellow gallente mates to start crying mommy.. remember when the drones were limited from 15 to 5? oh my, all the nay saysers back then.. "they're nerfing us, ah oh uh !''
Well, a domi's 5x ogres after that patch had more DPS than its 15x ogres back then with maxed out skills..
Just wait and see folks ;)
And its all about balancing.. they are not nerfing you or your ships. they are trying to fix this games inbalances.. Like in the past when the geddon got *nerfed* (with the huge stack penalties applied), like when the thoraxes dronebay got *nerfed*. Same applies with the NOS changes.. All those people crying about the curse getting nerfed.. The curse is better now, cause it forces you to use *tactics* to play it effectively, and not just ''f1 f2 f3 f4, hahahaha my target is out of cap, im teh powner of teh un1verse!'' that wasnt fair :)
Try and realize that they aint trying to make their customers feel bad by nerfing their toys.. they're trying to make this more balanced.
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