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Yakia TovilToba
Halliburton Inc.
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Posted - 2007.09.11 04:26:00 -
[1]
From Oveur's blog:
Quote: Drones Revisited "About time" is probably the first thing that comes to mind. Not only are we improving the interface, we're working on the logic behind them. This should hopefully lead to them being more consistent in control and abolish their free will. Assist and Guard are new commands coming in, we're getting lots of new named drones and we're adding a new constraint on drones, bandwidth. With this, bandwidth determines the number of drones you can control, allowing the dronebay to be considerably increased on drone ships, accommodating more waves or variety. Ubar? Ja!
2 Versions: a) droneships = all ships that can carry drones b) droneships = ships that fight with drone in first line (huge drone bays, ship bonus to drones).
IF version b) = true, THEN: ships such as the dominix or the myrmidon e.g. get even more overpowered ? Kinda scary, a Myrmidon with more than 5 t2 heavy drones + gungs + full tank ... sounds like ... what was the word ... right, "overpowered" ? Or can we hope a) = true, so that non-gallente ships get the bonus aswell, allowing at least some more scout drones for the raven for example ?
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Liu Kaskakka
PAK
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Posted - 2007.09.11 04:36:00 -
[2]
Originally by: Yakia TovilToba From Oveur's blog:
Quote: bandwidth determines the number of drones you can control, allowing the dronebay to be considerably increased on drone ships, accommodating more waves or variety. Ubar? Ja![/b]
Myrmidon with more than 5 t2 heavy drones + gungs + full tank ... sounds like ... what was the word ... right, "overpowered" ??
I don't think that means that u can have more than 5 drones out.. (even if the first line would indicate that).
King Liu is RIGHT!!
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cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
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Posted - 2007.09.11 04:41:00 -
[3]
Yay \o/
I'm Galdari/Callente by the way.
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Skarvl Mandoo
The Scope
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Posted - 2007.09.11 04:56:00 -
[4]
From that snippet, I gather that drone bays will expand, allowing a Myrmidon to maybe carry two full loads of heavies, instead of one full load. Still only unleash five at a time, but you can have backup if you lose some. Bandwidth sounds like a new skill sink for drone users to get their maximum usable drones back to five. Assist will be a nice command. Guard, I'm not so sure about. Good for PvP, but if the same mechanics work in PvE, then having your drones out to guard you is pointless, as they will get targeted and popped first. New named drones sounds cool, more stuff is usually good.
Wait and see.
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Julius Romanus
Bloodmoney Incorporated
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Posted - 2007.09.11 05:01:00 -
[5]
I'll laugh if that drone from 'the vampire' chronicle gets seeded as a commander drop or something. And also remain docked.
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Katashi Ishizuka
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Posted - 2007.09.11 05:04:00 -
[6]
It won't change ships which currently use heavy drones, because if CCP wanted they could've just increased drone bay size.
What it is going to do is let ships who have drone bays < 125m3 have their bay sizes increased but still be limited to fielding 5 lights/ mediums while also having backup drones.
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Barbens
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Posted - 2007.09.11 05:11:00 -
[7]
Initially i was thinking back to the glory days of 15 drones per Vexor...But as i read it more and more, its just gonna be interesting either way it goes. :)
BaRbEnS
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Zaak Uruk
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Posted - 2007.09.11 05:17:00 -
[8]
Edited by: Zaak Uruk on 11/09/2007 05:18:20
Quote: Bandwidth sounds like a new skill sink for drone users to get their maximum usable drones back to five.
Bandwidth? I don't think he's talking about a skill called Bandwidth. I am confused, however about what exactly he means. |

Piotr Anatolev
Gallente Induseng Enterprises R0ADKILL
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Posted - 2007.09.11 05:37:00 -
[9]
drone improvements?
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Drizit
Amarr Lonely out here Black Sun Alliance
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Posted - 2007.09.11 05:40:00 -
[10]
Edited by: Drizit on 11/09/2007 05:44:58
My interpretation: Chances are that bandwidth will be a skill. Not to limit the amount of drones controlled but limit initially how many of each type can be controlled.
No skill: 5x 1 drone type lvl1 : 2 drone types (ie: armor rep and scout) lvl2 : 3 drone types (ie: armor rep, scout and EW) And so on.
Still only 5 drones in total but at level 5, you can field and control 5 drones, 1 drone of each different type.
Although you can mix drones with no skills as you can now, you will only have one interface available for all and will have to select each drone type to give it specific orders. At level 1 using my example mix above, you can have two interfaces, 1 that controls all scouts and the other to control all armor rep drones. This would enable you to tell all fielded armor reps to rep a gangmate and all fielded scouts to attack an enemy without having to individually select each drone.
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Cartiff
Darwin With Attitude oooh Shiny
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Posted - 2007.09.11 05:52:00 -
[11]
Seems to me (and stop me if this has been posted before, as i only skim read this thread so far) that bandwidth would mean that you could deploy more smaller drones than larger.
Think about it, Larger drones would have more electronic's on and thus require more bandwidth form the host controller ship to operate them, at the same time, light drones would have less electronic output so you could field more of them from the smae ship.
i.e - 5 heavies or possibly 10 lights deployed, or a mixture, i would suppose that the drones would have a bandwidth use stat added.
Thats my slant on it.
Although ofc, a vexor/ishtar with 10 T2 light drones out could be very nasty, it would have to be tweeked so that they don't do more overall dps than the equivilent 5 heavy drones.
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Zaak Uruk
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Posted - 2007.09.11 06:02:00 -
[12]
I believe bandwidth will be a way to limit the number and size of drones a ship can launch separate from the drone bay size. In other words, just because a ship can carry 5 heavies, doesn't mean it can control them. It means you could put a 25m3 drone bay on a frigate and it might still only be able to control 1 or 2 smalls.... it just has room for spares. Just a guess, but I'll bet it's a ship attribute, not a skill. |

Lochmar Fiendhiem
Caldari International Multi-Player Consortium Interstellar Alcohol Conglomerate
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Posted - 2007.09.11 06:20:00 -
[13]
Originally by: Zaak Uruk I believe bandwidth will be a way to limit the number and size of drones a ship can launch separate from the drone bay size. In other words, just because a ship can carry 5 heavies, doesn't mean it can control them. It means you could put a 25m3 drone bay on a frigate and it might still only be able to control 1 or 2 smalls.... it just has room for spares. Just a guess, but I'll bet it's a ship attribute, not a skill.
this one sounds plausible, although i do enjoy 3 sentries on a vexor now, wonder what will happen with this change.
eta on the next patch?
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Modrak Vseth
Veto. Academy Veto Corp
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Posted - 2007.09.11 06:22:00 -
[14]
Originally by: Lochmar Fiendhiem eta on the next patch?
Now. 
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Mecinia Lua
Galactic Express Frontier Trade League
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Posted - 2007.09.11 06:22:00 -
[15]
So basically this is a kinda screw you to all the players who play on dial up that use drones?
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts. |

Modrak Vseth
Veto. Academy Veto Corp
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Posted - 2007.09.11 06:32:00 -
[16]
Originally by: Mecinia Lua So basically this is a kinda screw you to all the players who play on dial up that use drones?

I don't think it has anything to do with YOUR bandwidth. It's like a skill, as in, your bandwidth skill allows you to use X number of drones (as described in the quoted text of the OP).
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Jack Jombardo
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Posted - 2007.09.11 06:41:00 -
[17]
the posebility to expand dronebays and "bandwidth" (whatever it will be) sounds cool :). Maybe even add some dronespace to ships that normaly don't have any (for players like me with close to non turret-skills but nice drone-skills).
or adding (again?) Havester-drones for ships like the Vexor or Arbitrator (wich is the worst mining-cruiser btw).
"assist" and "guard" may be cool with one realy big drone (Executor-size for the Arbitrator?) that may be fitted with equip :D. 2 high , 1 med, 1 low slot and T1 standart stuff restricted.
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Haffrage
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.09.11 06:46:00 -
[18]
I'm suspecting it will be a ship's bandwidth - it can only feed out so many commands. That makes sense, ships have drone "hardpoints" - AKA +1 drone frequency per Drones level. This is how it functions now with Drones and Racial Carrier skill.
However, all ships can currently control any combination of 5 drones they can carry (or scoop/deploy). I think this change will implement a volumetric limit on your controllable drones.
A vexor might have 125 m3 drone bay after change. That's 5 heavies. HOWEVER, it would have 50 m3 drone bandwidth, still limited to 5 drones. That's 2 heavies. It can carry 5, but field 2. It could also carry 12 mediums, but it can only control up to 5 mediums (10 m3 each x 5 = 50 m3 bandwidth used). 10 light drones could fit in the bandwidth, BUT it can only use 5 drones total, so that's still just 5 light drones. See where I'm going here?
With this change I suspect the myrmidon will be limited to 110 m3 or so drone bandwidth, maybe 95 m3. But it would also gain a total drone bay capacity of maybe 175.
T2 Tier 2 Battlecruisers | Eve GUI Tweaks |

schurem
Silver Snake Enterprise Interstellar Starbase Syndicate
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Posted - 2007.09.11 07:05:00 -
[19]
damn, no more mr uber ratting myrm. time to skill up on gallente bs. However, I still think EvE needs more and better tactical warning sounds.
<<<< No Boundaries, No Fences, Fly Free Or Die Trying >>>>
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cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
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Posted - 2007.09.11 07:06:00 -
[20]
I think bandwidth has to do with the size of drones deployed. IE: With a given bandwidth, a Myrmidon could deploy 5 mediums, but only 2 or 3 heavies, while a Dominix would be able to deploy 5 heavies no problem. It allows the Myrmidon to have a larger drone bay without infringing on the Dominix's superior use of heavy drones.
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Pytria Le'Danness
Placid Reborn The Cyrene Initiative
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Posted - 2007.09.11 07:13:00 -
[21]
CCP, whatever you do to drones - please, pretty please with sugar on top and all that - can you implement it in a way that does NOT involve right clicks and context menus in the overview bar?
Anyone who used drones in the lag of a big battle knows how "convenient" the current controls are...
Corporation RP channel: "PlacidReborn" |

Ashaz
Mindstar Technology United Confederation of Corporations
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Posted - 2007.09.11 07:38:00 -
[22]
yes! This sounds good! Let's hope they don't mess it up. *Fingers crossed* __________________________________ Gallente by birth. Amarr by choice. iDrone |

Vim
Spiritus Draconis Praesidium Libertatis
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Posted - 2007.09.11 07:57:00 -
[23]
Meh, no more killing of myrms fielding 5xheavies leaving them crying probably :(
Also ofc, its a huge boost, if dronebays increases for spares, killing of your opponent drones as a way of managing to win a fight becomes alot less viable since his drones will be tearing you a new one and keep coming when one go down where previously you could live on the edge with killing them off, imagine a domi with more dronebay, granted a domi is ok. But other ships? /me keeps training gallente bs lvl 5 knowing he wont regret it. /* Whats a guy got to do to get a smile off around here */ |

Bellum Eternus
Gallente Blood Corsair's The Red Skull
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Posted - 2007.09.11 08:01:00 -
[24]
Originally by: Yakia TovilToba From Oveur's blog:
Quote: Drones Revisited "About time" is probably the first thing that comes to mind. Not only are we improving the interface, we're working on the logic behind them. This should hopefully lead to them being more consistent in control and abolish their free will. Assist and Guard are new commands coming in, we're getting lots of new named drones and we're adding a new constraint on drones, bandwidth. With this, bandwidth determines the number of drones you can control, allowing the dronebay to be considerably increased on drone ships, accommodating more waves or variety. Ubar? Ja!
2 Versions: a) droneships = all ships that can carry drones b) droneships = ships that fight with drone in first line (huge drone bays, ship bonus to drones).
IF version b) = true, THEN: ships such as the dominix or the myrmidon e.g. get even more overpowered ? Kinda scary, a Myrmidon with more than 5 t2 heavy drones + gungs + full tank ... sounds like ... what was the word ... right, "overpowered" ? Or can we hope a) = true, so that non-gallente ships get the bonus aswell, allowing at least some more scout drones for the raven for example ?
It's amazing. Really.
Every player that has posted about this has had one universal reaction: "OMG, GALLENTE MIGHT GET BUFFED!!!111ONEONENONE"
Can everyone with similar IQs just stop posting. That means all the Caldari pilots out there.
Drone ships will still probably be able to control the same number/amount of drones as before (with the probable exception of the Myrmidon).
"Bandwidth" will have nothing to do with your ISP ffs. How dense are you people?
Example: Vexor has 75m3 of drone space currently. That's enough for 3x Heavies max. So with the new bandwidth concept, the drone bay could be increased to 125m3, but the ship would be limited to flying a maximum of 3x Heavies, as it does currently, because of 'bandwidth' limits.
Same for ships like the Raven, Rokh, Scorpion, Drake (there is a trend here, are you Caldari losers catching on?) etc. The bandwidth concept would allow for the same peak DPS for a particular ship's drones, but would allow for a larger drone bay for more overall flexibility.
What this *does* hurt are the true drone ships, as their whole point of existance is maximum flexibility through the use of drones.
I'm predicting that the Myrm will actually get NERFed, and have it's total amount of drones able to be used reduced to 4x Heavies (or **LESS**), while having it's drone bay increased slightly.
Mark my words, this will be a nerf for the Myrmidon. (I could care less about the Myrm, I never fly one on TQ).
[Video]Blood Corsairs - Day One |

Fenren
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Posted - 2007.09.11 08:05:00 -
[25]
I think it is a way to make it possible to let a battlecruiser have a few backup waves of med drones while still keeping him from fielding a full wave of heavies.
this is most likely a nerf to the myrm and a boost in general to drone dependant ships.
this might allow other ships to function as drone ships as well
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mallina
Caldari Sybrite Inc.
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Posted - 2007.09.11 09:17:00 -
[26]
Myrm had 100m3 drone bay originally as it was never supposed to field 5 heavies, but whining of lack of drone space (and how it was easy to disarm it) ensured that was boosted to 125, allowing 5 heavies.
I think it DOES make sense for the Myrm to have a large drone bay, but limiting it to 4 heavy drones at once sounds plausible.
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mogwai
Gallente Gremlin Industries Edge Of Sanity
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Posted - 2007.09.11 09:27:00 -
[27]
YAY!!
I hope there are going to be more drone skills for me to train 
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iiOs
MASS Ministry Of Amarrian Secret Service
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Posted - 2007.09.11 09:33:00 -
[28]
yay, because gallente are in need of a boost....  
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iiOs
MASS Ministry Of Amarrian Secret Service
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Posted - 2007.09.11 10:52:00 -
[29]
Originally by: Steini OFSI
Originally by: iiOs yay, because gallente are in need of a boost....  
Yes, we're getting a boost, that must be it. This could not possibly mean that it is to limit the number of drones or the types of them not by the drone bay but with bandwith (something similar like calibration). So we might have skills, ships and modules affecting bandwith, named drones that take less bandwith.
Gallente ships will still be the drone masters, we will have the most bandwith, but I suspect this is the least boost to us and more boost for other races.

it means gallente gets a boost on drones
and it also means that we all get 10 new skills to train..xd
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Cpt Branko
The Bloody Red
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Posted - 2007.09.11 10:56:00 -
[30]
Edited by: Cpt Branko on 11/09/2007 10:58:56
Originally by: Liu Kaskakka
Originally by: Yakia TovilToba From Oveur's blog:
Quote: bandwidth determines the number of drones you can control, allowing the dronebay to be considerably increased on drone ships, accommodating more waves or variety. Ubar? Ja![/b]
Myrmidon with more than 5 t2 heavy drones + gungs + full tank ... sounds like ... what was the word ... right, "overpowered" ??
I don't think that means that u can have more than 5 drones out.. (even if the first line would indicate that).
It *does* mean that shooting down the drones will be next to useless. The Myrmidon having to not have replacements if he was using Ogre IIs was a nice thing - you had to make a trade-off for the insane damage you get.
Anything increasing drone bay sizes WILL be a buff to all drone-carrying ships.
So, yes, it is a buff to Gallente droneships and it is a buff to larger ships which can all use drones.
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