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CaldFighter
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Posted - 2007.09.16 11:12:00 -
[31]
hmmm, seems there still not working.
Online still showing 0h and also the availible column says: 66107800
Can't be room left since the max it could be with gallente bonuses is 40k, and can't be whats reacted since it'd be a few hundred... any ideas?
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MrRx7
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.09.16 17:48:00 -
[32]
It is most likely just a minor bug with a misnamed varible, JR will find it soon enought :)
since both of us have full time jobs in the IT field we are not able to work as quickly as we would like. I epically have been booked, I am about 3 weeks from moving the entire data center of a city to a new building :)
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CaldFighter
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Posted - 2007.09.16 22:04:00 -
[33]
Originally by: MrRx7 It is most likely just a minor bug with a misnamed varible, JR will find it soon enought :)
since both of us have full time jobs in the IT field we are not able to work as quickly as we would like. I epically have been booked, I am about 3 weeks from moving the entire data center of a city to a new building :)
well as much as we'd all like it done quickly, rl is more important... i can't program php so i'm just grateful for the time everyones put into it so far and testing its is the least i can do to give something in return for everyones hard work 
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franny
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.09.16 22:23:00 -
[34]
Originally by: MrRx7 I am about 3 weeks from moving the entire data center of a city to a new building :)
love those moves, seen more than a few being a lowly operator for one of the North East Region(US) IBM sites for 10 yrs  PKKP recruitment |

Beccara
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Posted - 2007.09.17 00:51:00 -
[35]
SiloMaterialInput/OutputConnected to:Required/ProducedAvalibleOnline Silo 0MercuryOutputMoon Harvesting Array (Mercury)100330552000h Silo 1NoneInputMoon Harvesting Array (Mercury)100-330552000h
Changing the silo from Input to Output seems to create a ghost entry NameCPUPGStatus Coupling Array15510000Online Moon Harvesting Array50010000Online Silo50050000Online
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CaldFighter
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Posted - 2007.09.18 16:41:00 -
[36]
ok, who broke it? 
Getting "Parse error: syntax error, unexpected T_CONSTANT_ENCAPSED_STRING in /home/cynetent/public_html/raptk/posbeta/pos-transaction.php on line 338" when either viewing or editing a pos 
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Nush
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Posted - 2007.09.22 02:03:00 -
[37]
bumpy bump, still broken guys, whats going on?
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Johnathan Roark
Caldari Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.09.22 05:32:00 -
[38]
Originally by: Nush bumpy bump, still broken guys, whats going on?
Fixed, had a small typo and have been we've been busy all week.
Corporation Management Improvement |

CaldFighter
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Posted - 2007.09.23 12:05:00 -
[39]
silo's working great, refueling working
Great work, only thing i can think would be a nice addition is a 'Refil POS' button on the fuel calculator that either adds those numbers to the pos, or sends you (and the numbers) to the edit pos screen to update it.
Although i think it'll be easy enough to mod after if you've suffered enough. 
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Beccara
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Posted - 2007.09.23 21:22:00 -
[40]
Edited by: Beccara on 23/09/2007 21:22:51 Hmm, it seems to be working now, one thing tho.
When i create a new pos the silo "Avalible" amount always shows "33071700" for its value.
also i'll have to wait for a few hours but i assume that the "Online" value for the silo is how many hours left till empty/full
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Z'Ha'Dumm
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.09.23 22:45:00 -
[41]
great work guyz... it would be nice if you could add option to fuel more then one pos with one run! Like select 5 poses and you would get (Fuel for each pos + TOTAL fuel needed) for all 5 POSes. And maybe add option "station corporate hangar" and it would calculate fuel levels from there if selected for ALL selected poses! and if you could add how much space is left in SILO and how much time left till it runs out of space :)
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misterioso
Cosmic Odyssey YouWhat
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Posted - 2007.09.24 18:59:00 -
[42]
Originally by: Z'Ha'Dumm great work guyz... it would be nice if you could add option to fuel more then one pos with one run! Like select 5 poses and you would get (Fuel for each pos + TOTAL fuel needed) for all 5 POSes. And maybe add option "station corporate hangar" and it would calculate fuel levels from there if selected for ALL selected poses! and if you could add how much space is left in SILO and how much time left till it runs out of space :)
I just gave it a quick look, and if im not mistaken, you can asign POS's to the stations and then "fuel" the station and by doing that it will let you know the time left for your lets say 5 asigned POS's. So you might want to check that out if it was what you had in mind.
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MrRx7
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.09.24 21:39:00 -
[43]
Originally by: misterioso
Originally by: Z'Ha'Dumm IDEA!!
I just gave it a quick look, and if im not mistaken, you can asign POS's to the stations and then "fuel" the station and by doing that it will let you know the time left for your lets say 5 asigned POS's. So you might want to check that out if it was what you had in mind.
Hey guys sorry for the delay in my usual status report. its end of fiscal year at work and as any of you IT guys know its really fecking busy. I had intended to do a mult-select refueling option as the first posted asked for but I havent gotten around to it, If it dosent make it into the final copy I will make sure to built it as an adition/patch later on. However you can do what the last poster mention by assign them to one outpost then refilling that way.
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misterioso
Cosmic Odyssey YouWhat
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Posted - 2007.09.24 22:45:00 -
[44]
Edited by: misterioso on 24/09/2007 22:47:39 When I fuel the outpost without specifying my cargohold it tries to divide by zero:
Warning: Division by zero in /home/cynetent/public_html/raptk/posbeta/outpost_fill.php on line 223
As the results are all right you might want to change to the same as when it calculates pos fuel.
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CaldFighter
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Posted - 2007.09.25 20:32:00 -
[45]
given how busy things are, any idea on the release?
or is it still soon(tm)? 
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Johnathan Roark
Caldari Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.09.26 05:13:00 -
[46]
Originally by: CaldFighter given how busy things are, any idea on the release?
or is it still soon(tm)? 
No def date yet, but there is only one or two bugs that we are working on that we want fix before we release.
Corporation Management Improvement |

franny
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.09.26 05:42:00 -
[47]
just pretend your CCP... label them enhancements, and release it  PKKP recruitment |

Asezel
xtort
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Posted - 2007.09.26 07:39:00 -
[48]
I can't wait to see this thing come alive!
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Salia Deluri
Cirrius Technologies O X I D E
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Posted - 2007.09.26 17:27:00 -
[49]
weee Code of Deluri Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those people I had to kill today. |

CaldFighter
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Posted - 2007.09.30 11:48:00 -
[50]
any luck getting it closer to release? or anything else we can help with?
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Salia Deluri
Cirrius Technologies O X I D E
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Posted - 2007.10.02 05:24:00 -
[51]
how's it going guys? nudge nudge
 Code of Deluri Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those people I had to kill today. |

Nush
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Posted - 2007.10.02 20:36:00 -
[52]
Maybe its time to release the code so the community can step in and fix things up if you guys are too busy IRL?
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Johnathan Roark
Caldari Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.10.04 06:16:00 -
[53]
We intend to release the code Sunday. The one bug we where hoping to get fixed may not be fixed by then, but both our time is very limited currently and we do not want to keep everyone waiting any longer.
Corporation Management Improvement |

franny
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.10.04 06:31:00 -
[54]
Originally by: Johnathan Roark We intend to release the code Sunday. The one bug we where hoping to get fixed may not be fixed by then, but both our time is very limited currently and we do not want to keep everyone waiting any longer.
anything getting updated in the svn between now and then? /me wanders off to try and install it again  PKKP recruitment |

Beccara
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Posted - 2007.10.04 12:14:00 -
[55]
Whats the bug you guys are having?
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Salia Deluri
Cirrius Technologies O X I D E
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Posted - 2007.10.04 19:30:00 -
[56]
Originally by: Johnathan Roark We intend to release the code Sunday. The one bug we where hoping to get fixed may not be fixed by then, but both our time is very limited currently and we do not want to keep everyone waiting any longer.
Thank you! Code of Deluri Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those people I had to kill today. |

Salia Deluri
Cirrius Technologies O X I D E
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Posted - 2007.10.07 16:43:00 -
[57]
Looks around and hopes it's sunday
  
Code of Deluri Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those people I had to kill today. |

CaldFighter
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Posted - 2007.10.07 21:29:00 -
[58]
not sure who's more eagar to get there hands on it 
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Beccara
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Posted - 2007.10.07 23:47:00 -
[59]
Hmm yes, i'm looking forward to seeing it aswell. would like some more details on this bug tho.
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Johnathan Roark
Caldari Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.10.08 02:41:00 -
[60]
Currently we are working on packaging the files. As soon as we get everything ready, we'll release the code, just dont want to miss anything that's needed. That bug I mentioned has been fixed. It will be out very soon.
Corporation Management Improvement |
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