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MrRx7
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.09.13 03:37:00 -
[1]
POS Tracker 2.0
This website is designed as a fuel level and uptime tracking software for use within the eve in game broswer for POS management. It is based on the original version designed and released in this thread:
[Pos Tracker] Developer Release 0.1
The project was started just over 3 months ago headed up by myself and Johnathan Roark as "keep me busy" project. It has however evolved into a full fledge tool that we believe the eve community would like.
As per the topic title we are finally ready to enter the last stage of testing before releasing it to the public for download. We have chosen to do a open public beta test as well as internal testing so that you the end users can give us feedback. The basic functionality has not changed much over the original version headed up by Esaam was released. We have preformed many updates and added many features that we believe are vital to a productive and useful pos tracking application. Since this is not the release post I wont go into detail about all the added features I will however point out the major ones.
Major Additions: AutoSov¬ - Automatically adjusting fuel usages based on daily updated sovereignty information Moon Mining, Reaction Tracking, and Silo Tracking. Outpost Fuel Tracking - Allows you to track your pos system wide usages by defining which towers are filled from which outpost. Re-fueling calculator - You specify the time, it tells you how much fuel you need. and how many hauls it will take.
There are also a bunch of little fixes and additions which will be covered when the site is fully finished.
How to Beta-Test.
1. Open your ingame-browser and navigate to POS Beta Site
2. Click on register from the menu then fill out the info and hit finish. You will automatically be given View/Add/Delete access so you can begin testing soon as your done.
3. Login with your user and password and look around.
Stuff to note: The site requires Trust from the ingame-browser so when you get the pop up asking make sure you hit yes, and not just hit the enter yet, as that will just auto block it.
Also, This is a beta site so if something is not working right its prob a bug!! You can report it to us via this topic, or if you prefer you can also evemail me as well.
And lastly, because everyone is given view/add/remove access its possible to delete pos's and outposts that you did not create, while I can not control this I would ask that everyone please only delete the stuff you create. If there is an issue with one party deleting stuff I will ban their user Id.
We are still taking feature request, so if you have an idea for the site or a tool that is a must have please let us know and we'll see what we can do.
Thanks in advance to all the testers.
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MrRx7
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.09.13 03:37:00 -
[2]
Edited by: MrRx7 on 13/09/2007 03:38:25 Known Bugs:
Outposts do not show the correct Uptime in the main page. (being looked into)
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Beccara
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Posted - 2007.09.13 03:48:00 -
[3]
Great stuff, i'll sign up and give it a spin soon!
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CaldFighter
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Posted - 2007.09.13 04:07:00 -
[4]
Edited by: CaldFighter on 13/09/2007 04:08:39 First error i get is via View POS (Tower1) with the following:
Originally by: Testing Warning: mysql_fetch_array(): supplied argument is not a valid MySQL result resource in /home/cynetent/public_html/raptk/posbeta/viewpos.php on line 189
Warning: mysql_fetch_array(): supplied argument is not a valid MySQL result resource in /home/cynetent/public_html/raptk/posbeta/viewpos.php on line 194
Warning: Division by zero in /home/cynetent/public_html/raptk/posbeta/viewpos.php on line 265
Shows up on both empty/fueled pos, empty silo and no reaction.
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Nush
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Posted - 2007.09.13 04:27:00 -
[5]
Is the reactions working? I added a tower called Testing 1 and added silos and a MRA, i was trying to get Sulfuric Acid reaction setup but now when i try and select the reaction in the edit POS page it wont update
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Nush
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Posted - 2007.09.13 04:29:00 -
[6]
Warning: Division by zero in /home/cynetent/public_html/raptk/posbeta/viewpos.php on line 265
Warning: Division by zero in /home/cynetent/public_html/raptk/posbeta/viewpos.php on line 265
Warning: Division by zero in /home/cynetent/public_html/raptk/posbeta/viewpos.php on line 254
Also get that on viewing some POS's
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MrRx7
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.09.13 05:17:00 -
[7]
I will have to get JR to take a look at those error, he is actually the programmer of the silo/reaction stuff. the error is being caused by a misnamed variable or a mis-set variable.
As for having to reload the page for changes to show up, I assume that means you are viewing the site out of game. because the broswer caches data it can make erroneous errors show up. The site needs to be viewed from within the game for best results, however it is compatible both in and out of game.
At first we will only be supporting in game useage but I will see what I can do about fixed that cache bug.
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Beccara
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Posted - 2007.09.13 05:52:00 -
[8]
Cheers, its not that its cached or anything i am using IGB, it looks like the whole reaction/silo thing isnt working or atleast isnt working like i thought it would be (have the silo's update their levels based on what outputs to what
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MrRx7
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.09.13 06:06:00 -
[9]
Originally by: Beccara Cheers, its not that its cached or anything i am using IGB, it looks like the whole reaction/silo thing isnt working or atleast isnt working like i thought it would be (have the silo's update their levels based on what outputs to what
Aye the silo function is a bit borked atm, I will look into it tomorrow. I'm sure something got stealth changed by accident.
early today, I managed to switch the cpu and pg usages for modules. took me a bit to figure out why my large dark blood tower had a maximum of 8h of uptime.. then I noticed it was using like 1000% more cpu than possible :)
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franny
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.09.13 08:28:00 -
[10]
looks like(maybe i'm wrong) it's still counting the Stront and Fuel bays as one PKKP recruitment |

Kirk Hasselen
White Nova Industries R i s e
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Posted - 2007.09.13 15:12:00 -
[11]
Edited by: Kirk Hasselen on 13/09/2007 15:13:29 Nice update to the system!
Few bugs: Open Structure Amount, might wanna look to limit that.Fuel Calculator needs to exclude hauler if nothing has been enteredthe Silo dropdown's need to have the current value selectedthe Reactor dropdown's need to have the current value selectedThe Online time of Silo/Reactors isn't showing
Great additions and the Sov thing is nice (hard to test though )
I'm really looking forward to see what sort of code you guys are using.
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MrRx7
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.09.13 22:13:00 -
[12]
Originally by: Kirk Hasselen Edited by: Kirk Hasselen on 13/09/2007 15:15:52 Nice update to the system!
Few bugs: Open Structure Amount, might wanna look to limit that.Fuel Calculator needs to exclude hauler if nothing has been enteredthe Silo dropdown's need to have the current value selectedthe Reactor dropdown's need to have the current value selectedThe Online time of Silo/Reactors isn't showingWhen using OGB you have ability to see the default / first corp's members + standings in the admin panelThe User Panel is empty in OGB
Great additions and the Sov thing is nice (hard to test though )
I'm really looking forward to see what sort of code you guys are using.
going down your list.
If you talking about apon creation or a pos it hard limited to 50. if not advise. the fuelcalculator was supposed to and I forgot >.< The silo and reactor stuff is being reworked atm :) OGB is not offically supported however, the reason you can see the admin panel is becuase everyone is defaulting to lvl3 access, anything below that and you wont have access to the admin panel. I cant reproduce the ogb error with the user page, anyone else seeing this?
as for Sov thing, lets say API is a wonderful tool :)
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Fu Jinmei
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Posted - 2007.09.13 22:23:00 -
[13]
Nice to see this project getting close to release, couple of points:
1. Can you sort the fuel items alphabetically please? bit of a pain when refuelling having to keep going up and down
2. In one of the previous releases there was support for NPC Corp hanger POS fuel stock, is this going to be reintroduced? It would also be nice to have the fuel calculator allow you to calculate x number of months of fuel to purchase/mine for the NPC Corp hanger stock levels.
3. Fuel calculator in previous versions had an option to calculate optimum fuel levels.
Look forward to its release, keep up the good work.
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Salia Deluri
Cirrius Technologies O X I D E
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Posted - 2007.09.13 22:41:00 -
[14]
Nice work!! The list above seems to cover a lot of what I found.
I'm checking the outpost grouping thing tonight. Unfortunately some POSes are fueled from a POS not an outpost so just thinking about how to use it in grouping. -Deluri
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CaldFighter
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Posted - 2007.09.13 22:46:00 -
[15]
i think the pos fuel is listed as it is as it's the same order on pos's, so it's easier to update numbers that way.
Only thing i can think of, but not sure if it's possible is on the silo edit screen it currently seems to take 3 edits to setup the silo's and would be nice if it could be put into a single form?
Material (Dropdown) | Input/Output (Dropdown) | Connection (Dropdown) Submit
But its not a huge issue, just more an 'ease of use' kinda thing.
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Johnathan Roark
Caldari Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.09.14 05:41:00 -
[16]
Originally by: Fu Jinmei Nice to see this project getting close to release, couple of points: 1. Can you sort the fuel items alphabetically please? bit of a pain when refuelling having to keep going up and down
2. In one of the previous releases there was support for NPC Corp hanger POS fuel stock, is this going to be reintroduced? It would also be nice to have the fuel calculator allow you to calculate x number of months of fuel to purchase/mine for the NPC Corp hanger stock levels.
3. Fuel calculator in previous versions had an option to calculate optimum fuel levels.
Look forward to its release, keep up the good work.
1. The fuels are sorted based on the fuel management screen ingame.
2. The outpost hanger tracking replaced this.
3. I think what your refering to is on the Edit POS page. I do not recall it ever being on the Fuel calculator.
Originally by: Salia Deluri Nice work!! The list above seems to cover a lot of what I found.
I'm checking the outpost grouping thing tonight. Unfortunately some POSes are fueled from a POS not an outpost so just thinking about how to use it in grouping. -Deluri
It really makes no difference. Only thing is it wont give you an upper storage limit on space. An outpost really can refer to any storage area that you want to fuel multiple pos from. The lable outpost came about because thats where Rx and I fueled our pos from.
Originally by: CaldFighter i think the pos fuel is listed as it is as it's the same order on pos's, so it's easier to update numbers that way.
Only thing i can think of, but not sure if it's possible is on the silo edit screen it currently seems to take 3 edits to setup the silo's and would be nice if it could be put into a single form?
Material (Dropdown) | Input/Output (Dropdown) | Connection (Dropdown) Submit
But its not a huge issue, just more an 'ease of use' kinda thing.
It is, but that would prevent you from making one change. The ingame browser doesn't tend to like preselected values, at least last time i tried it. I am going to look at smothing out the navigation with the silo options.
The silo tracking was working rather well in our the previous versions. I'll try to get it fixed this weekend.
Corporation Management Improvement |

franny
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.09.14 07:32:00 -
[17]
Originally by: Johnathan Roark
Originally by: Fu Jinmei *snip* 3. Fuel calculator in previous versions had an option to calculate optimum fuel levels.
*snip* 3. I think what your refering to is on the Edit POS page. I do not recall it ever being on the Fuel calculator.
it wasn't on the fuel calc page, unless it was custom added by their web admin, i'll confirm that much
PKKP recruitment |

CaldFighter
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Posted - 2007.09.14 09:09:00 -
[18]
Originally by: Johnathan Roark
It is, but that would prevent you from making one change. The ingame browser doesn't tend to like preselected values, at least last time i tried it. I am going to look at smothing out the navigation with the silo options.
The silo tracking was working rather well in our the previous versions. I'll try to get it fixed this weekend.
cool, i know what the igb is like but preselection is working for me so guessing they've fixed any problems with it.
But either way, once there setup it's rare you need to change them.
All looking good though 
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Kirk Hasselen
White Nova Industries R i s e
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Posted - 2007.09.14 13:55:00 -
[19]
Originally by: MrRx7
Originally by: Kirk Hasselen
Open Structure Amount, might wanna look to limit that.
going down your list.
If you talking about apon creation or a pos it hard limited to 50. if not advise. the fuelcalculator was supposed to and I forgot >.< The silo and reactor stuff is being reworked atm :) OGB is not offically supported however, the reason you can see the admin panel is becuase everyone is defaulting to lvl3 access, anything below that and you wont have access to the admin panel. I cant reproduce the ogb error with the user page, anyone else seeing this?
as for Sov thing, lets say API is a wonderful tool :)
I'll send you a ingame mail with that bug, and no it's not hardcoded (atleast not in the right place). I havn't been able to reproduce the error since... but I was seeing Franny's corps info
btw does this system provide any form of corp isolation? or is it one corp only site?
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franny
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.09.14 14:17:00 -
[20]
Edited by: franny on 14/09/2007 14:25:26 manually changing the N# Kirk? it let me set the thing to 1999, ofc it crashed my browser before I could hit submit
hmm, it's in the pos-transaction file, coded for a max 50 maybe add it to the addstructure file i'll look at adding it 'old release' tonight if I have a slow night(last night was a mess, **** broke everywhere) PKKP recruitment |

White Dwarf
Black Knights
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Posted - 2007.09.14 15:21:00 -
[21]
Edited by: White Dwarf on 14/09/2007 15:21:08 -deleted-
White Dwarf Black knights -= Death before Dishonor =-
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Kirk Hasselen
White Nova Industries R i s e
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Posted - 2007.09.14 15:24:00 -
[22]
Originally by: franny Edited by: franny on 14/09/2007 14:27:45 manually changing the N# Kirk? it let me set the thing to 1999, ofc it crashed my browser before I could hit submit(that may have been a resource issue tho, I was tabbed out of 2 accts, and surfing the web too)
hmm, it's in the pos-transaction file, coded for a max 50 maybe add it to the addstructure file i'll look at adding it 'old release' tonight if I have a slow night(last night was a mess, **** broke everywhere)
That's what I would suggest, depends alot on how addstructures page is coded.. if it's very close to the original code it will need it badly.
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MrRx7
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.09.14 15:59:00 -
[23]
Ok I see what your saying, basically you changed the number in the address bar. I am slowly changing that so no variables will be passed via the address bar, and therefor remove the ability to bypass our limits :)
And to Answer you other question, the site can natively support multiple corps within the same alliance or even just a public version regardless of corp. It would however require adding a few more levels to the admin administration. I don't have the code in front of me but if I am remembering correctly all users who are lvl1 can only see pos's that belong to their corp and only view. lvl2 can view and edit pos's by their corp. lvl4 can do view/edit/delete anything regardless of corp/alliance. I belive lvl3 will disregard corp aswell but stick within alliance. I will have to check. Atm this is more pointed towards single corps rather than alliances, however it would be possible to make a alliance version.
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Johnathan Roark
Caldari Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.09.15 07:10:00 -
[24]
I figured out what was wrong with the silo tracking. It was mostly a database issue. The older version of the pos-tracker used structure ids made up depending on the order they where entered into the database. I recently changed this to use the type_ids from the eve database export. The problem was the eve type ids where to long to be stored properly in the tables that handle the silos, reactors, and harvesters.
The beta site should be fixed as soon as Rx gets around to it.
Corporation Management Improvement |

MrRx7
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.09.15 17:44:00 -
[25]
Originally by: Johnathan Roark I figured out what was wrong with the silo tracking. It was mostly a database issue. The older version of the pos-tracker used structure ids made up depending on the order they where entered into the database. I recently changed this to use the type_ids from the eve database export. The problem was the eve type ids where to long to be stored properly in the tables that handle the silos, reactors, and harvesters.
The beta site should be fixed as soon as Rx gets around to it.
did you make the changes to SVN or do you want me to find them and change them?
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MrRx7
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.09.15 21:05:00 -
[26]
update:
Made some changes to the database, as an result all the existing modules have been deleted . you will need to readd any you had assigned.
Hopefully silo's will be fixed now :)
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CaldFighter
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Posted - 2007.09.15 21:55:00 -
[27]
looking good, no errors... yet. Just an hour to wait for the reaction stuff to kick in 
An addition that would be useful though (and i'm surprised its not been implimented) is..
After calculating Fuel and it displays the amounts, having a button that then forwards those numbers to the 'editpos.php' page to save some typing 
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CaldFighter
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Posted - 2007.09.15 23:26:00 -
[28]
ok, reactions been 'active' but the silo still seems to be empty. (although it might be the input/output wrong?)
Also, when you view the pos page it says: Last Updated: 2007-09-15 21:33:21 Was updated: 330527 Hours Ago
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Johnathan Roark
Caldari Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.09.15 23:38:00 -
[29]
Originally by: CaldFighter ok, reactions been 'active' but the silo still seems to be empty. (although it might be the input/output wrong?)
Also, when you view the pos page it says: Last Updated: 2007-09-15 21:33:21 Was updated: 330527 Hours Ago
Input means it supplies material to a reactor. Output means it receives material from a reactor or moon harvester. Also, when setting up, give it a value for the material, even if its 0.I'll look into making this step not necessary.
Corporation Management Improvement |

franny
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.09.16 03:25:00 -
[30]
Originally by: Johnathan Roark Input means it supplies material to a reactor. Output means it receives material from a reactor or moon harvester.
any chance of adding a comment with that on the silo page? PKKP recruitment |

CaldFighter
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Posted - 2007.09.16 11:12:00 -
[31]
hmmm, seems there still not working.
Online still showing 0h and also the availible column says: 66107800
Can't be room left since the max it could be with gallente bonuses is 40k, and can't be whats reacted since it'd be a few hundred... any ideas?
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MrRx7
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.09.16 17:48:00 -
[32]
It is most likely just a minor bug with a misnamed varible, JR will find it soon enought :)
since both of us have full time jobs in the IT field we are not able to work as quickly as we would like. I epically have been booked, I am about 3 weeks from moving the entire data center of a city to a new building :)
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CaldFighter
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Posted - 2007.09.16 22:04:00 -
[33]
Originally by: MrRx7 It is most likely just a minor bug with a misnamed varible, JR will find it soon enought :)
since both of us have full time jobs in the IT field we are not able to work as quickly as we would like. I epically have been booked, I am about 3 weeks from moving the entire data center of a city to a new building :)
well as much as we'd all like it done quickly, rl is more important... i can't program php so i'm just grateful for the time everyones put into it so far and testing its is the least i can do to give something in return for everyones hard work 
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franny
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.09.16 22:23:00 -
[34]
Originally by: MrRx7 I am about 3 weeks from moving the entire data center of a city to a new building :)
love those moves, seen more than a few being a lowly operator for one of the North East Region(US) IBM sites for 10 yrs  PKKP recruitment |

Beccara
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Posted - 2007.09.17 00:51:00 -
[35]
SiloMaterialInput/OutputConnected to:Required/ProducedAvalibleOnline Silo 0MercuryOutputMoon Harvesting Array (Mercury)100330552000h Silo 1NoneInputMoon Harvesting Array (Mercury)100-330552000h
Changing the silo from Input to Output seems to create a ghost entry NameCPUPGStatus Coupling Array15510000Online Moon Harvesting Array50010000Online Silo50050000Online
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CaldFighter
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Posted - 2007.09.18 16:41:00 -
[36]
ok, who broke it? 
Getting "Parse error: syntax error, unexpected T_CONSTANT_ENCAPSED_STRING in /home/cynetent/public_html/raptk/posbeta/pos-transaction.php on line 338" when either viewing or editing a pos 
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Nush
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Posted - 2007.09.22 02:03:00 -
[37]
bumpy bump, still broken guys, whats going on?
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Johnathan Roark
Caldari Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.09.22 05:32:00 -
[38]
Originally by: Nush bumpy bump, still broken guys, whats going on?
Fixed, had a small typo and have been we've been busy all week.
Corporation Management Improvement |

CaldFighter
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Posted - 2007.09.23 12:05:00 -
[39]
silo's working great, refueling working
Great work, only thing i can think would be a nice addition is a 'Refil POS' button on the fuel calculator that either adds those numbers to the pos, or sends you (and the numbers) to the edit pos screen to update it.
Although i think it'll be easy enough to mod after if you've suffered enough. 
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Beccara
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Posted - 2007.09.23 21:22:00 -
[40]
Edited by: Beccara on 23/09/2007 21:22:51 Hmm, it seems to be working now, one thing tho.
When i create a new pos the silo "Avalible" amount always shows "33071700" for its value.
also i'll have to wait for a few hours but i assume that the "Online" value for the silo is how many hours left till empty/full
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Z'Ha'Dumm
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.09.23 22:45:00 -
[41]
great work guyz... it would be nice if you could add option to fuel more then one pos with one run! Like select 5 poses and you would get (Fuel for each pos + TOTAL fuel needed) for all 5 POSes. And maybe add option "station corporate hangar" and it would calculate fuel levels from there if selected for ALL selected poses! and if you could add how much space is left in SILO and how much time left till it runs out of space :)
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misterioso
Cosmic Odyssey YouWhat
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Posted - 2007.09.24 18:59:00 -
[42]
Originally by: Z'Ha'Dumm great work guyz... it would be nice if you could add option to fuel more then one pos with one run! Like select 5 poses and you would get (Fuel for each pos + TOTAL fuel needed) for all 5 POSes. And maybe add option "station corporate hangar" and it would calculate fuel levels from there if selected for ALL selected poses! and if you could add how much space is left in SILO and how much time left till it runs out of space :)
I just gave it a quick look, and if im not mistaken, you can asign POS's to the stations and then "fuel" the station and by doing that it will let you know the time left for your lets say 5 asigned POS's. So you might want to check that out if it was what you had in mind.
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MrRx7
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.09.24 21:39:00 -
[43]
Originally by: misterioso
Originally by: Z'Ha'Dumm IDEA!!
I just gave it a quick look, and if im not mistaken, you can asign POS's to the stations and then "fuel" the station and by doing that it will let you know the time left for your lets say 5 asigned POS's. So you might want to check that out if it was what you had in mind.
Hey guys sorry for the delay in my usual status report. its end of fiscal year at work and as any of you IT guys know its really fecking busy. I had intended to do a mult-select refueling option as the first posted asked for but I havent gotten around to it, If it dosent make it into the final copy I will make sure to built it as an adition/patch later on. However you can do what the last poster mention by assign them to one outpost then refilling that way.
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misterioso
Cosmic Odyssey YouWhat
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Posted - 2007.09.24 22:45:00 -
[44]
Edited by: misterioso on 24/09/2007 22:47:39 When I fuel the outpost without specifying my cargohold it tries to divide by zero:
Warning: Division by zero in /home/cynetent/public_html/raptk/posbeta/outpost_fill.php on line 223
As the results are all right you might want to change to the same as when it calculates pos fuel.
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CaldFighter
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Posted - 2007.09.25 20:32:00 -
[45]
given how busy things are, any idea on the release?
or is it still soon(tm)? 
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Johnathan Roark
Caldari Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.09.26 05:13:00 -
[46]
Originally by: CaldFighter given how busy things are, any idea on the release?
or is it still soon(tm)? 
No def date yet, but there is only one or two bugs that we are working on that we want fix before we release.
Corporation Management Improvement |

franny
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.09.26 05:42:00 -
[47]
just pretend your CCP... label them enhancements, and release it  PKKP recruitment |

Asezel
xtort
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Posted - 2007.09.26 07:39:00 -
[48]
I can't wait to see this thing come alive!
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Salia Deluri
Cirrius Technologies O X I D E
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Posted - 2007.09.26 17:27:00 -
[49]
weee Code of Deluri Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those people I had to kill today. |

CaldFighter
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Posted - 2007.09.30 11:48:00 -
[50]
any luck getting it closer to release? or anything else we can help with?
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Salia Deluri
Cirrius Technologies O X I D E
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Posted - 2007.10.02 05:24:00 -
[51]
how's it going guys? nudge nudge
 Code of Deluri Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those people I had to kill today. |

Nush
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Posted - 2007.10.02 20:36:00 -
[52]
Maybe its time to release the code so the community can step in and fix things up if you guys are too busy IRL?
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Johnathan Roark
Caldari Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.10.04 06:16:00 -
[53]
We intend to release the code Sunday. The one bug we where hoping to get fixed may not be fixed by then, but both our time is very limited currently and we do not want to keep everyone waiting any longer.
Corporation Management Improvement |

franny
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.10.04 06:31:00 -
[54]
Originally by: Johnathan Roark We intend to release the code Sunday. The one bug we where hoping to get fixed may not be fixed by then, but both our time is very limited currently and we do not want to keep everyone waiting any longer.
anything getting updated in the svn between now and then? /me wanders off to try and install it again  PKKP recruitment |

Beccara
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Posted - 2007.10.04 12:14:00 -
[55]
Whats the bug you guys are having?
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Salia Deluri
Cirrius Technologies O X I D E
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Posted - 2007.10.04 19:30:00 -
[56]
Originally by: Johnathan Roark We intend to release the code Sunday. The one bug we where hoping to get fixed may not be fixed by then, but both our time is very limited currently and we do not want to keep everyone waiting any longer.
Thank you! Code of Deluri Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those people I had to kill today. |

Salia Deluri
Cirrius Technologies O X I D E
|
Posted - 2007.10.07 16:43:00 -
[57]
Looks around and hopes it's sunday
  
Code of Deluri Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those people I had to kill today. |

CaldFighter
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Posted - 2007.10.07 21:29:00 -
[58]
not sure who's more eagar to get there hands on it 
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Beccara
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Posted - 2007.10.07 23:47:00 -
[59]
Hmm yes, i'm looking forward to seeing it aswell. would like some more details on this bug tho.
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Johnathan Roark
Caldari Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.10.08 02:41:00 -
[60]
Currently we are working on packaging the files. As soon as we get everything ready, we'll release the code, just dont want to miss anything that's needed. That bug I mentioned has been fixed. It will be out very soon.
Corporation Management Improvement |

Salia Deluri
Cirrius Technologies O X I D E
|
Posted - 2007.10.08 03:52:00 -
[61]
<-- starts to salivate...  
Code of Deluri Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those people I had to kill today. |

CaldFighter
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Posted - 2007.10.08 10:57:00 -
[62]
Originally by: Salia Deluri <-- starts to salivate...  
*hands Salia Deluri a hankie and hopes its excitment and not Rabies* 
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Salia Deluri
Cirrius Technologies O X I D E
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Posted - 2007.10.08 23:48:00 -
[63]
hehe right now it's a hunger but the longer I wait it could turn to some sort of mad rabid Deluri thingy...  
Code of Deluri Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those people I had to kill today. |

TikTik
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Posted - 2007.10.09 12:41:00 -
[64]
Originally by: Johnathan Roark Currently we are working on packaging the files. As soon as we get everything ready, we'll release the code, just dont want to miss anything that's needed. That bug I mentioned has been fixed. It will be out very soon.
When will this be available for download?
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Salia Deluri
Cirrius Technologies O X I D E
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Posted - 2007.10.10 00:43:00 -
[65]
<-- appreciates a working installer and will wait.
Code of Deluri Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those people I had to kill today. |

Beccara
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Posted - 2007.10.10 02:59:00 -
[66]
Working installer? unless they have added in cron jobs and the like its a bunch of HTML files and a .sql file.
No need to package it up or any of that, just give us the files and db dump
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Klepto Narg
Ascent of Ages Dark Matter Coalition
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Posted - 2007.10.11 11:27:00 -
[67]
It would seem we have missed the last Sunday (assumed release date based on earlier post) but I am curious if there is a problem or if real life has just gotten the best of ya? Hope all is well and I am looking forward to the new release.
Klepto
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TikTik
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Posted - 2007.10.11 15:25:00 -
[68]
still waiting and can't wait for the release...
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MrRx7
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.10.11 17:11:00 -
[69]
We are having issues getting the database to install correctly, Hense the missed due date. There is a possible fix I am going to work on tonight once I'm off work.
Becuase of the size of the db I may have turn off some of my features for the public version and just allow people who use my hosting service to use the expanded features.
How ever none of the autosov, outpost tracking will be effected.
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Woot1
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Posted - 2007.10.11 17:47:00 -
[70]
why wound anyone use this tool hosted by yourself it kind of puts towers in a big risk?
its nice to see you trying to sort the public side out but hosting yourself will naver get going
it only takes one line of code within the tracker.php file and you can see what ever you need and before anyone says anything about it will show on members list it wont that can be sorted by corp only so admins in a diffrent corp can see dirrent without you even knowing.
but by all means if you feel your pos is not at risk by anything then go ahead but any of you with pos's on good moons or defending sov in some area plz keep in mind it can be rigged so anyone with access can see anything they wish.
but nice job so far guys plz get the public version out without striping anything so we can use this tool as its ment to be
thanks
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Klepto Narg
Ascent of Ages Dark Matter Coalition
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Posted - 2007.10.11 18:47:00 -
[71]
Originally by: MrRx7 We are having issues getting the database to install correctly, Hense the missed due date. There is a possible fix I am going to work on tonight once I'm off work.
Becuase of the size of the db I may have turn off some of my features for the public version and just allow people who use my hosting service to use the expanded features.
How ever none of the autosov, outpost tracking will be effected.
Thanks for the update! If you need a hand, please let me know as I am a DBA and may be able (and am certainly willing) to help. Just Eve-mail me if you would like 
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CaldFighter
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Posted - 2007.10.11 18:49:00 -
[72]
which 'features' are disabled/removed?
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TikTik
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Posted - 2007.10.11 19:58:00 -
[73]
Originally by: MrRx7 We are having issues getting the database to install correctly, Hense the missed due date. There is a possible fix I am going to work on tonight once I'm off work.
Becuase of the size of the db I may have turn off some of my features for the public version and just allow people who use my hosting service to use the expanded features.
How ever none of the autosov, outpost tracking will be effected.
database to install correctly....and a possible fix? 
whats wrong with a simple 'mysqldump' and then we can restore it?
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MrRx7
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.10.12 00:42:00 -
[74]
Edited by: MrRx7 on 12/10/2007 00:42:56
Originally by: Woot1 why wound anyone use this tool hosted by yourself it kind of puts towers in a big risk?
its nice to see you trying to sort the public side out but hosting yourself will naver get going
it only takes one line of code within the tracker.php file and you can see what ever you need and before anyone says anything about it will show on members list it wont that can be sorted by corp only so admins in a different corp can see different without you even knowing.
but by all means if you feel your pos is not at risk by anything then go ahead but any of you with pos's on good moons or defending sov in some area plz keep in mind it can be rigged so anyone with access can see anything they wish.
but nice job so far guys plz get the public version out without striping anything so we can use this tool as its ment to be
thanks
do me a favor, know what your talking about before you start babbling on about nonsence.
There is no such thing as a "safe" pos... even if I cared enough to go diving into someone database which I wouldn't....there is not much there that I couldent find out by just flying around in a covert. There is no "tracker.php" and "one line of code" wont do anything. So please, stay out of my thread.
Originally by: CaldFighter which 'features' are disabled/removed?
The system is coded so you can exactly tell the system were your pos is, via selecting exactly what Region, constellation, system, planet and moon. This prevents people from adding 2 pos's to the same moon. As well as prevents users from forgetting were the pos is because they dident name it correctly during creation.
Originally by: TikTik database to install correctly....and a possible fix? 
whats wrong with a simple 'mysqldump' and then we can restore it?
The issue is not within the database, but because of its size some SQL servers will lockup or fail to insert all the data. This is mainly because Host's to do expect basic level accounts to be doing 80k transactions per second. I have developed a fix and am testing it. If all goes well I will put up a DL link soooooon.
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franny
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.10.12 06:16:00 -
[75]
ya, I tried splitting it up and doing a manual install it was still so large my host blew fits but I didn't split it down to region lvl(just large chunks)
might I suggest splitting the install by region or constellation, and allowing people to install smaller chunks? might require a rework of the installer tho
have the base install do everything but the moons, then a 2nd part that installs 1(or more) sql dumps of the moons by region/constellation/whatever split PKKP recruitment |

darkst0rm
Insidious Existence Interstellar Alcohol Conglomerate
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Posted - 2007.10.12 07:07:00 -
[76]
how big is it if you use mysqldump and then gzip it? loading bigish databases via http is often plagued with timeout issues.
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Forked Camel
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Posted - 2007.10.12 12:14:00 -
[77]
Originally by: darkst0rm how big is it if you use mysqldump and then gzip it? loading bigish databases via http is often plagued with timeout issues.
I've had success using http://www.ozerov.de/bigdump.php in the past.
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franny
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.10.12 14:37:00 -
[78]
whole db was 10ish mb PKKP recruitment |

Salia Deluri
Cirrius Technologies O X I D E
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Posted - 2007.10.12 18:24:00 -
[79]
10mb is it? Although it's big fo what I thought it should be. We had this discussion and you explained yourself very well). That's not big enough to cause me any problems with my provider or the local system. I'll take it as is. I like Franny's idea of everything except moons then install moons by region or constellation.
I would really like to get working on this this weekend and if there is anything I can do to help please let me know.
Thanks,
-Deluri
Code of Deluri Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those people I had to kill today. |

Johnathan Roark
Caldari Quantum Industries Interstellar Alcohol Conglomerate
|
Posted - 2007.10.12 19:51:00 -
[80]
Its a little over 30 mb. I dont think its actually the size of the database file but the number of records thats causing the problems. Its about 250k records (eve has lots of moons). I tried that bigdump.php file it worked for me but i'm not sure how easy that will be to convert into a simple installer.
If we don't come up with something tonight, I'll release put up a download link for all the files and database dump so everyone can at least use bigdump.php to install the database.
Corporation Management Improvement |

franny
Phoenix Knights Dark Nebula Galactic Empire
|
Posted - 2007.10.12 20:09:00 -
[81]
Originally by: Johnathan Roark Its a little over 30 mb.
damn, fugger grew from when I last looked at the svn PKKP recruitment |

Salia Deluri
Cirrius Technologies O X I D E
|
Posted - 2007.10.12 21:28:00 -
[82]
Originally by: Johnathan Roark Its a little over 30 mb. I dont think its actually the size of the database file but the number of records thats causing the problems. Its about 250k records (eve has lots of moons). I tried that bigdump.php file it worked for me but i'm not sure how easy that will be to convert into a simple installer.
If we don't come up with something tonight, I'll release put up a download link for all the files and database dump so everyone can at least use bigdump.php to install the database.
hehe ok cool 250k records. hehe let me go bring ELN to its knees haha guess I'll be runnign it local for now. Thanks, -Deluri
Code of Deluri Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those people I had to kill today. |

MrRx7
Amarr Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.10.13 00:58:00 -
[83]
I have a solution (3rd time posting that ) but I had a idea I will see about doing.
the base install will default to absolute location off and not install any of the database for that. If the admin enables that feature he will then be prompted which regions to install. I could also add functions in there to delete/add regions as needed.
work for yall?
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Klepto Narg
Ascent of Ages Dark Matter Coalition
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Posted - 2007.10.13 02:41:00 -
[84]
I will happily take it as is :) I hate to not be able to put all your hard work to use as soon as possible!
Thanks again for all the blood, sweat, and tears you have invested in taking the tracker to the next level!
Klepto
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Nush
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Posted - 2007.10.13 03:53:00 -
[85]
Can you post a full version right now? I say this because i have a quad core xeon DB server i can load this thing on that wont even break a sweat, i know alot of ppl will be using it on cheap hosting but some of us have access to real DB servers would like it sooner rather than later
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Johnathan Roark
Caldari Quantum Industries Interstellar Alcohol Conglomerate
|
Posted - 2007.10.13 04:01:00 -
[86]
POS-Tracker 2.0.92 Release Thread The large database issue is not fixed in this version, but rather then keep people waiting, we figured people would find a way to get it to work while we work on a fix.
Corporation Management Improvement |

franny
Phoenix Knights Dark Nebula Galactic Empire
|
Posted - 2007.10.13 05:27:00 -
[87]
whooh new toys now to compare the security structure with the old one, and see how to make the addon I borrowed from a couple people in RISE work with it  PKKP recruitment |

Beccara
|
Posted - 2007.10.13 08:04:00 -
[88]
Well here is a show stopper, i cant add any POS's on, after selecting the "Constellation Name" i click on next and i just get a page with the header and footer, nothing else
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franny
Phoenix Knights Dark Nebula Galactic Empire
|
Posted - 2007.10.13 08:44:00 -
[89]
Originally by: Beccara Well here is a show stopper, i cant add any POS's on, after selecting the "Constellation Name" i click on next and i just get a page with the header and footer, nothing else
same here, thought it was my half ass install method(yank from here, yank from there... I have a file upload size limit on my provider(el-cheapo plan), 30mb is above it) PKKP recruitment |

Beccara
|
Posted - 2007.10.13 09:09:00 -
[90]
The problem is with igbaddpos3.php,
Playing around i have changed line 34 to
<?php } else{
Rather than the elseif statment, i cant see where "$absolocation" value is coming from, anyway changing this line gives me the ablity to add a POS. But after that it gets all weird changing things in the view pos screen.
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franny
Phoenix Knights Dark Nebula Galactic Empire
|
Posted - 2007.10.13 10:52:00 -
[91]
Edited by: franny on 13/10/2007 10:52:25 ya, I pulled the "IF" from that line, and now it also won't pull in the moons... which is the bulk of that huge ass DB
oh well, I can wait a few more days, while I work on the plugin I 'borrowed' PKKP recruitment |

TikTik
|
Posted - 2007.10.13 11:45:00 -
[92]
Originally by: franny Edited by: franny on 13/10/2007 10:52:25 ya, I pulled the "IF" from that line, and now it also won't pull in the moons... which is the bulk of that huge ass DB
oh well, I can wait a few more days, while I work on the plugin I 'borrowed'
open up igbaddpos4.php and goto line 64, theres a spelling mistake
Change From:- $sql = "SELECT * FROM eveNames WHERE itemName LIKE '" . my_escape($systemName) . $echo . "'";
Change To:- $sql = "SELECT * FROM `evenames` WHERE itemName LIKE '" . my_escape($systemName) . $echo . "'";
that should now pull in the moon information from the database.
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CaldFighter
|
Posted - 2007.10.13 13:25:00 -
[93]
Edited by: CaldFighter on 13/10/2007 13:25:16 also need to add absolocation =1; to your config files :)
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Klepto Narg
Ascent of Ages Dark Matter Coalition
|
Posted - 2007.10.13 14:21:00 -
[94]
Comments in this thread -> POS-Tracker v2.0.92 <- has us up and running! Thanks all!
Klepto
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CaldFighter
|
Posted - 2007.10.13 16:11:00 -
[95]
also seems to be a problem with silo's, reactor's and moon harvesters.
somewhere along the line its not linking them with the POS. it can be changed manually in the db and it'll then work. not figured out where it's falling though.
and it was working so nice in the beta site 
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