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Ralitge boyter
Minmatar
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Posted - 2007.09.24 17:22:00 -
[1]
Dear CCP,
For four years now ships have been lost due to warpscramblers preventing them from leaving the danger zone. In and of it self this makes a warp scrambler a very good tool, but there is one issue I have with this system and that is this.
Being warp scrambled and being aware of this depends fully on graphical effects. This makes it very hard for people to notice this in the heat of battle specialy since the best gameplay in larger groups is had when zooming out all the way in order to prevent the frame rates from dropping to a unaceptable level. On top of this should you notice that you are being warp scramled you then have to figure out which of the ships around you is caussing this effect in order to disable them from doing so.
In short, the disadvantage for the one being warp scrambled is very big where the one doing the warp scrambeling has no real drawbacks other then having to make the decission to sacrifise a single slot.
I would there for like to ask you as developers of this game to please create a way for a player to in the overview see that a warp scramble effect is in effect and which ship(s) is/are causing this effect. This is a very simple change and would take minimal effort from the development team with a very big gain for all players.
I fully understand the PvP nature of this game but I also hope you as developers understand that there is nothing more frustrating than seeing that you are locked down and spending a lot of precious time trying to figure out which ship is causing this instead of being able to attack this ship.
This suggestion goes for the other types of electronic warfare as well of course.
With kind regards,
Ralitge Boyter
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Ralitge boyter
Minmatar
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Posted - 2007.09.24 17:23:00 -
[2]
No I did not loose a ship, for all you form trolls... I am just unhappy seeing that such simple improvements have still not been made to this great game.
------------------------------------------- Should you disagree with me, well I guess that is because I disagree with you. If you have a problem with that please feel free not to tell me. |

Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2007.09.24 17:25:00 -
[3]
Agreed, it could be as simple as changing the red blinking square that signals aggression, to another color, blue for example.
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Aeran Hermas
Caldari State War Academy
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Posted - 2007.09.24 17:30:00 -
[4]
/signed
I would propose a minor change to the "Dashboard" part of the UI: something like a blinking red (or any color, really) outline around the velocity indicator when you're scrammed.
Yes, there is a "Notify" message when someone starts scramming you, but it flashes up and is gone in a second even if you have combat messages turned off, and a pilot in combat has ten thousand things other things to worry about to waste time digging through the message logs. We know we're being scrammed, we get a message about it. So, have it set off a persistent alarm on the HUD. -- Aeran Hermas
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2007.09.24 17:37:00 -
[5]
Originally by: Aeran Hermas /signed
I would propose a minor change to the "Dashboard" part of the UI: something like a blinking red (or any color, really) outline around the velocity indicator when you're scrammed.
Yes, there is a "Notify" message when someone starts scramming you, but it flashes up and is gone in a second even if you have combat messages turned off, and a pilot in combat has ten thousand things other things to worry about to waste time digging through the message logs. We know we're being scrammed, we get a message about it. So, have it set off a persistent alarm on the HUD.
While that could prove useful, it still doesn't say who is doing the scramling, and that's what the OP is discussing, if i interpreted it correctly.
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Kazuma Saruwatari
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Posted - 2007.09.24 17:45:00 -
[6]
a graphical effect to show who is scrambling you helps loads, especially for those pesky multi-scram rats in missions, let alone in PvP.
This has been requested before so many times CCP, and I again put my /sign on this in support of it. -
Odd Pod Out, a blog of EVE Online |

James King
Minmatar
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Posted - 2007.09.24 17:45:00 -
[7]
There is actually an animation, a small blue ray that fires from the scramblers ship to yours. It is however, rather hard to spot when you're in the heat of battle.
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Stakhanov
Katana's Edge
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Posted - 2007.09.24 17:51:00 -
[8]
As a gallente recon pilot , I can't support that suggestion. Sorry 
Originally by: F'nog One does not simply log into Jita.
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Ezekiel Sulastin
Gallente Eve University
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Posted - 2007.09.24 18:16:00 -
[9]
Originally by: James King There is actually an animation, a small blue ray that fires from the scramblers ship to yours. It is however, rather hard to spot when you're in the heat of battle.
Unfortunately, if you have effects turned off/are zoomed all the way out for the sake of framerate, you cannot see the animation.
ALl the other EWAR types let you at least know you're ewar'd and tell you who is doing it; there is no reason scramblers shouldn't do the same.
/signed
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Grendelsbane
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Posted - 2007.09.24 18:32:00 -
[10]
A simple, unobtrusive yet hard-to-miss bar of warning lights would be handy. Like, say, for when you're locked, scrammed/bubbled, being fired at. There is too much crap in the overview list to be using it for that, and the icons don't stand out anyways.
This is an obvious solution, but CCP seems to have a knack for missing things like that, and making stuff not work well by design. Defender missiles anyone? .75mm wide overload buttons? Electronic warfare designed by a bunch of hippies pulled out of a Starbucks? They need more military techno-geeks.
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Kale Kold
Cry Of Death
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Posted - 2007.09.24 19:02:00 -
[11]
trying to find out who has you scrambled is a major pain!
/Signed!
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schurem
Silver Snake Enterprise Interstellar Starbase Syndicate
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Posted - 2007.09.24 19:05:00 -
[12]
How's about a sound queue? like how in a modern fighter jet you can hear all kinds of beeps and growls indicating the electronic warfare environment as well as pertinent warnings on the health of your jet. A simple thing such as a growl to indicate you're being scrammed should be doable. This doesn't obviate the need for something of a visual HUD queue too tho. However, I still think EvE needs more and better tactical warning sounds.
<<<< No Boundaries, No Fences, Fly Free Or Die Trying >>>>
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2007.09.24 19:13:00 -
[13]
Originally by: schurem How's about a sound queue? like how in a modern fighter jet you can hear all kinds of beeps and growls indicating the electronic warfare environment as well as pertinent warnings on the health of your jet. A simple thing such as a growl to indicate you're being scrammed should be doable. This doesn't obviate the need for something of a visual HUD queue too tho.
Considering that most people i've met in-game play with sound off, i'm not sure if that would be a good addition. Maybe yes if they make a sound engine that doesn't halve your framerate.
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Winterblink
Body Count Inc. Mercenary Coalition
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Posted - 2007.09.24 19:16:00 -
[14]
I've suggested a bar of warning symbols before.
But here's a thought.
You've got the overview right, and a bunch of columns, well how about a status effect column to add. The icons would be no bigger than the one for the ship box, and only one would be displayed at any time. You configure this column like you configure standings icons -- you select which ones you want to be displayed, and you select the ranking order of that icon so the one which is displayed is the one you're most concerned about.
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Allestin Villimar
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Posted - 2007.09.24 19:40:00 -
[15]
I personally think scramblers are a bit overpowered. Yes, they're cancelled out by warp core stabs, but those have huge drawbacks given the 100% effective nature of scramblers. I think there ought to be some downside to using scramblers, such as you yourself cannot warp while activated due to interference or something similar.
Basically, there needs to be some drawback besides power drain, since you have to fit 2+ stabs to have any certainty of avoiding them.
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Konjiro
RED SQUAD Veritas Immortalis
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Posted - 2007.09.24 19:45:00 -
[16]
Edited by: Konjiro on 24/09/2007 19:46:39
Originally by: Allestin Villimar I personally think scramblers are a bit overpowered. Yes, they're cancelled out by warp core stabs, but those have huge drawbacks given the 100% effective nature of scramblers. I think there ought to be some downside to using scramblers, such as you yourself cannot warp while activated due to interference or something similar.
Basically, there needs to be some drawback besides power drain, since you have to fit 2+ stabs to have any certainty of avoiding them.
WTF you are talking about dude ????? Seriosly have you even read the OP's post ???
So back to topic yeah I agree there should something thats shows you that you're scrambled an by whom... some overview stuff maybe. /signed
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Aeran Hermas
Caldari State War Academy
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Posted - 2007.09.24 19:53:00 -
[17]
Originally by: Tamia Clant
Originally by: Aeran Hermas /signed
I would propose a minor change to the "Dashboard" part of the UI: something like a blinking red (or any color, really) outline around the velocity indicator when you're scrammed.
Yes, there is a "Notify" message when someone starts scramming you, but it flashes up and is gone in a second even if you have combat messages turned off, and a pilot in combat has ten thousand things other things to worry about to waste time digging through the message logs. We know we're being scrammed, we get a message about it. So, have it set off a persistent alarm on the HUD.
While that could prove useful, it still doesn't say who is doing the scramling, and that's what the OP is discussing, if i interpreted it correctly.
Eh, true, needs more thought to make it work really well. Still, for PvE, you can use intuition (rats with special names tend to be intys/AFs/other nasty tacklers, on average). For PvP, maybe a text readout (like a persistent version of the notify message), or better yet, combining the blinky highlight with another highlight on the ship in question. So you can see "Oh crap, I'm scrammed!" Then look up and figure out who the culprit is. (Yes, I'm an engineer, and an aspiring naval officer. I believe in redundancy But this might complicate things a little too much.) -- Aeran Hermas
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DroneBay Diva
Black Velvet Allegience
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Posted - 2007.09.24 19:56:00 -
[18]
Originally by: Allestin Villimar I personally think scramblers are a bit overpowered. Yes, they're cancelled out by warp core stabs, but those have huge drawbacks given the 100% effective nature of scramblers. I think there ought to be some downside to using scramblers, such as you yourself cannot warp while activated due to interference or something similar.
Basically, there needs to be some drawback besides power drain, since you have to fit 2+ stabs to have any certainty of avoiding them.
LOL!! Warp scramblers are overpowered??lmao
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Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
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Posted - 2007.09.24 19:59:00 -
[19]
It not his fault, dronebay... you can only be ganked so many times over and over again before you start losing your mind 
Originally by: Liz Kali Tic Toc Tic Toc , time is ticking
Originally by: TheDagda *click* For the love of the jovians stops necroing
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Ehranavaar
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Posted - 2007.09.24 20:14:00 -
[20]
i've lost a number of ravens to not knowing i was warp scrambled. it would be lovely if there was some kind of UI marker on the ship(s) scrambling you. it would be jessica alba kind of lovely to just have a marker saying you were warp scrambled.
the existing effects are virtually identical to the invuln fields running hence invisible to the player.
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Anton March
Mortis Angelus The Church.
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Posted - 2007.09.24 20:17:00 -
[21]
It's me. I'm the one scrambling you.
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Alora Venoda
Caldari GalTech
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Posted - 2007.09.24 20:17:00 -
[22]
there should at least be an indicator similar to other EWAR that says what is being done, and who is doing it to you. and it should NOT just say "misc" for being warp scrambled.
also, due to the tactical impact of this effect, the speedometer should also blink red while being scrambled. it would be nice if it also had some effected if you are being webbed.
~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |

Some Caldari
Caldari Shadow Warrioz
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Posted - 2007.09.24 20:23:00 -
[23]
Originally by: Ehranavaar i've lost a number of ravens to not knowing i was warp scrambled. it would be lovely if there was some kind of UI marker on the ship(s) scrambling you. it would be jessica alba kind of lovely to just have a marker saying you were warp scrambled.
the existing effects are virtually identical to the invuln fields running hence invisible to the player.
Urgh Jessica Alba is a dog, pick someone nicer then that! ------------
Originally by: Banana Torres Gurls are overrated, they nick your money and hurt your ears. Just so you can have limited access to their soft and squishy bits.
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Frug
Zenithal Harvest 101010 Alliance
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Posted - 2007.09.24 20:24:00 -
[24]
Just a hint. You can have turret effects turned off and still see the warp scramble effect. I leave turret effects off but keep all others on mostly for this.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

kimish
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Posted - 2007.09.24 20:34:00 -
[25]
don't exspect ccp to make a usefull interface _____ _____ "When the moderators are gone, the trolls dances on the table." |

Cpt Branko
The Bloody Red
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Posted - 2007.09.24 21:04:00 -
[26]
I don't like this, I have to say. The uncertainity is fun ;)
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Sanzorz
Amarr EVEfan.dk
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Posted - 2007.09.24 21:15:00 -
[27]
I guess the change on scramblers could be nice, but why bother? I'd say by now when doing lvl 3 and 4 missions, then you outta know the golden rule "Check the 15k+ bounty" frigates...they CAN have the module and I don't find it hard just to use look on each of the frigs and then bbq them with drones. --- Member of the Danish Evefan.DK corp |

Frug
Zenithal Harvest 101010 Alliance
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Posted - 2007.09.24 21:38:00 -
[28]
Originally by: Sanzorz I guess the change on scramblers could be nice, but why bother? I'd say by now when doing lvl 3 and 4 missions, then you outta know the golden rule "Check the 15k+ bounty" frigates...they CAN have the module and I don't find it hard just to use look on each of the frigs and then bbq them with drones.
Uhmm. I think the problem is more about pvp than pve.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Militis Kolosok
Caldari Praetorian BlackGuard PURGE.
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Posted - 2007.09.24 21:49:00 -
[29]
It'd be nice to have like a column for stuff being used against you (or at least a bar like the EW bar that turns on when you are being jammed).
[.XBG.] RECRUITING! |

Gavriel Black
Amarr Pandaemonium's Children
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Posted - 2007.09.24 22:03:00 -
[30]
Originally by: Surfin's PlunderBunny How about CCP just does the Diablo 2 thing witht he big floating text above the guy's head in big block letters, preferably brightly colored saying "THIS IS THE GUY AND HE IS SCRAMBLING YOUR WARP DRIVE! YOU NEED # OF POINTS IN STABS TO GET AWAY! FYI, THERE IS A CAMP ON 'insert gate' AND YOU WON'T BE ABLE TO GET AWAY! THERE IS ALSO A MOTHERSHIP # OF JUMPS AWAY AND HE'S HEADED TO 'gate name.' RECCOMEND CTRL Q" 
Well said.. good man!
"eve is a brutal, harsh universe where nobody loves you" |
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