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Devian 666
Sectoid Technologies
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Posted - 2007.09.28 00:08:00 -
[1]
While searching for techniques to grief in Hello Kitty Online I found the following link.
Quote: undefined
Griefers are jerks because...
Quote: But, the psychiatrist adds that griefers could also just be mentally ill, whether they're depressed, have a psychotic disorder, or substance abuse problems.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

VicturusTeSaluto
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Posted - 2007.09.28 00:28:00 -
[2]
Pirates are the nicest people in the game and carebears are just a bunch of bitter, selfish *******s. 
Also there is no such thing as griefing, just a bull**** made up word.
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Modrak Vseth
Veto. Academy Veto Corp
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Posted - 2007.09.28 00:29:00 -
[3]
Originally by: Devian 666 While searching for techniques to grief in Hello Kitty Online I found the following link.
Quote: undefined
Griefers are jerks because...
Quote: But, the psychiatrist adds that griefers could also just be mentally ill, whether they're depressed, have a psychotic disorder, or substance abuse problems.
That would assume that pirates are griefers, which isn't always true...
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Corwain
Gallente Kamite
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Posted - 2007.09.28 00:31:00 -
[4]
Um...well pirates aren't griefers as the definition of a griefer is someone who plays the game only to make others miserable. Last I checked nearly all the pirates I know in EVE are laid back relaxed guys that like to get on a computer sometimes and pretend they're futuristic space pirates and have battles in their spaceships. In fact most pirates are much cooler that the stick-in-their-ass carebears that I know who play only to make virtual money to buy more and more expensive imaginary stuff that inevitably gets blown up. Said person is stupid and thinks for some reason that despite the fact that everything in EVE eventually blows up their stuff won't. They also think that the pirate did it just to make them miserable...
That article are about greifers, if anything I'd say that carebears are the griefers in EVE online. -- A Solo Arbitrator vid, Distortion by Corwain |

Devian 666
Sectoid Technologies
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Posted - 2007.09.28 00:34:00 -
[5]
All I managed to determine from that article is that psychiatrist's are whiny carebears trying to find reasons to make themselves feel better about being crap at pvp.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Avaricia
The Accursed
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Posted - 2007.09.28 00:37:00 -
[6]
Edited by: Avaricia on 28/09/2007 00:36:58
Quote: But, the psychiatrist adds that griefers could also just be mentally ill, whether they're depressed, have a psychotic disorder, or substance abuse problems, or simply like pretty explosions.
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hellsknights
Hells Angels Inc.
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Posted - 2007.09.28 00:39:00 -
[7]
Well, carebears mine rocks and psychiatrist mine your mind.
Maybe there is a relation here.
recruitment thread Join channel Hells Angels Inc
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Hunters Presence
Amarr Nuclear Engagement
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Posted - 2007.09.28 01:13:00 -
[8]
Originally by: Avaricia Edited by: Avaricia on 28/09/2007 00:36:58
Quote: But, the psychiatrist adds that griefers could also just be mentally ill, whether they're depressed, have a psychotic disorder, or substance abuse problems, or simply like pretty explosions.
Mmmm, pretty explosions.
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Ilvan
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Posted - 2007.09.28 01:16:00 -
[9]
I love the psychobabble explanations for 'acting mean' in online games.
No, the guy who blew up your hauler isn't a depraved antisocial freak, he's just a regular guy having fun at your expense. It's a game, nothing you do here will ever really matter, so get over yourself.
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Stephannus Calimben
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Posted - 2007.09.28 01:17:00 -
[10]
i love how the carebears sit in a belt for hours on end watching their cargo hold fill up with ore then dropping it into a can...and us pirates spend our time online seeking hair raising battles and loot
...and yet WE'RE the ones with psychiatric problems.
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Ilvan
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Posted - 2007.09.28 01:21:00 -
[11]
Originally by: Stephannus Calimben i love how the carebears sit in a belt for hours on end watching their cargo hold fill up with ore then dropping it into a can...and us pirates spend our time online seeking hair raising battles and loot
...and yet WE'RE the ones with psychiatric problems.
Tell me about it. I used to mine. I nearly quit when I logged on one night and realized I was sitting in front of a bunch of goddamn space rocks for hours just to make a number go up. What a waste of neurons.
Now I kill people. 
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Jirai Tew'rist
Caldari Tew'rist Funds Unlimited
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Posted - 2007.09.28 01:22:00 -
[12]
Hmmm, mining = Brain cell destroyer, Psychiatrist = Brain cell's destroyed. Carebear's I think are in more need of this type of help. In my short history in EvE, almost 99% of the people that got harrased were actually asking for it.
EVE is not for the faint of heart, well not most of the time. Some of the "bears" are lucky/smart enough to not get attacked.
People are out there from high sec can flippers, to 0,0 blob squads to show new people the ropes. If you didn't know, don't care, or just want to be left alone, you'll soon find out that someone will invite themselves to teach you the things you need to know. Can't be ignorant in the game forever, because someone will end up making you their student.
Anyways, that link to that article totally melted some brain cells.
Time to go do something about it... -----
=/ sig got nerfed... Oh well, no time to make another uber one... |

Darkopteron
Righteous-Indignation FREGE Alliance
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Posted - 2007.09.28 01:24:00 -
[13]
Face it, everyone's a jerk. You, me, these jerks...
It's just human nature to give grief.
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Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
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Posted - 2007.09.28 01:27:00 -
[14]
Originally by: hellsknights Well, carebears molest rocks and psychiatrist molest your head.
Maybe there is a relation here.
Fixed 
Originally by: Liz Kali Tic Toc Tic Toc , time is ticking
Originally by: TheDagda *click* For the love of the jovians stops necroing
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Smacktalking Alt
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Posted - 2007.09.28 01:31:00 -
[15]
Edited by: Smacktalking Alt on 28/09/2007 01:33:49 Well I read it, and it was interesting, but it also seems like the theoretical ramblings of a psychiatrist. Experimental psychology and the Scientific Method exist for a reason.
And second, I wonder what this psychiatrist would conclude about people who are so invested in a game that they become extremely distraught when their virtual property(well in most cases it isn't even their property) is destroyed.
Originally by: Darkopteron It's just human nature to give grief.
Now that I don't agree with. |

zilllii
Squirrel Power
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Posted - 2007.09.28 02:32:00 -
[16]
considering the type of eve-mails that pirates get from carebears after they have killed the carebears i sometimes wonder who really is the disturbed psycothic weirdo's
--------------------------------------------------
Originally by: Flinx Evenstar Love the new need for speed initiative.
Pilots involved in a fleet battle can post on the forum and get a reply about wha
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Avaricia
The Accursed
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Posted - 2007.09.28 02:45:00 -
[17]
Edited by: Avaricia on 28/09/2007 02:44:48
Originally by: zilllii considering the type of eve-mails that pirates get from carebears after they have killed the carebears i sometimes wonder who really is the disturbed psycothic weirdo's
qft. Could it be the people paying $15/month to play magical online spacerock mining simulator 2007? nooooo.... clearly the mentally unhealthy people in this equation are the ones having fun shooting at stuff.
Carebears 
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Fafnir Drake
Gallente Boob Heads Haud Terminus
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Posted - 2007.09.28 03:13:00 -
[18]
Originally by: zilllii considering the type of eve-mails that pirates get from carebears after they have killed the carebears i sometimes wonder who really is the disturbed psycothic weirdo's
Lucky. I havn't got any hate mails. Although did get a convo from a guy who watched a buddy pop (he didn't have a warp jammer) and me get away. He apologized for the crap the mark gave me in local, saying he was new to the game, and still needed to learn the PvP aspect is a key thing. I refunded the new guy. Figured why not. My conscience annoys me at times. I havn't found a way to kill it completely yet . Any tips for this?  ------ "Arguing over the internet is like running in the Special Olympics. Even if you win you're still ********." |

hellsknights
Hells Angels Inc.
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Posted - 2007.09.28 03:14:00 -
[19]
Originally by: Surfin's PlunderBunny
Originally by: hellsknights Well, carebears molest rocks and psychiatrist molest your head.
Maybe there is a relation here.
Fixed 
Thank you.
recruitment thread Join channel Hells Angels Inc
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Krows
Resource Reallocators Incorporated
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Posted - 2007.09.28 04:03:00 -
[20]
Originally by: zilllii considering the type of eve-mails that pirates get from carebears after they have killed the carebears i sometimes wonder who really is the disturbed psycothic weirdo's
QFT I've never once received hate mail that was well-written and actually made sense. My favorite so far is, "YO BRO NEX TIME I SEE U U BETTER RUN LIKE HELL," In high-sec. I don't mess with miners to **** them off, I do it because it entertains me and my wallet grows larger while I'm having fun and potentially killing an osprey; but I don't grief, goddamn carebears.
What I say here... does not reflect on my corp or alliance. |
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Helen Hunts
Gallente Red Dragon Mining inc
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Posted - 2007.09.28 04:11:00 -
[21]
Pirates attack with the idea of taking posession of shiny things which don't belong to them yet. Griefers attack repeatedly just to deny others the ability to enjoy any/all activity. Sadly, I do know quite a bit about griefers in multiple MMOs, but I do enjoy shutting them down whenever I can. (Is that griefing a griefer?)
There may be a fine line between some pirates and griefers, but there IS a line. I'd rather have to deal with a dozen real pirates than a single griefer. (Easy pirate escape method: Throw bundle of ISK one way, run like heck the other way while they are distracted by all the zeros) _______________________________
Mine da rocks, make more ships. Pop da rats, make more rigs. Sell da gear, make more money.
Any Questions? |

Curzon Dax
Black Scorpions
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Posted - 2007.09.28 04:12:00 -
[22]
You guys might not realize it, but pretty much everything in Eve has a role. =p
I like a fight as much as the next person; but sometimes, there are other priorities. For example - the woman and I watched a movie earlier tonight. Perfect opportunity to break out the Hulk and do some mining. You don't have to direct much attention to it and can focus on the movie.
Stuff like that. :)
"In search of hair-raising fights" leaves a lot to be desired. Most of today's Eve pirates seem to be the gatecamping kind. That's not in search of much of anything at all.
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Lithalnas
Amarr Headcrabs
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Posted - 2007.09.28 04:20:00 -
[23]
I have yet to get a nasty hate mail from a pirate, so far i have only gotten them from isk farmers, war targets and anti-pies. -------------
fixed for greater eve content |

Devian 666
Sectoid Technologies
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Posted - 2007.09.28 04:24:00 -
[24]
Originally by: Curzon Dax "In search of hair-raising fights" leaves a lot to be desired. Most of today's Eve pirates seem to be the gatecamping kind. That's not in search of much of anything at all.
People gatecamp because it is effective and profitable. Profitable = piracy. Roaming gangs are a lot more fun but even a roaming gang ends up engaging people at gates. You have to shoot them somewhere. 
There is a place for playing space rock simulator but I tend to prefer more active roles while logged into eve.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Leora Nomen
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Posted - 2007.09.28 06:15:00 -
[25]
Edited by: Leora Nomen on 28/09/2007 06:15:27
Originally by: Ilvan I love the psychobabble explanations for 'acting mean' in online games.
No, the guy who blew up your hauler isn't a depraved antisocial freak, he's just a regular guy having fun at your expense. It's a game, nothing you do here will ever really matter, so get over yourself.
You see the question is why would some people want to have fun at expense of others and other players don't require it to have fun playing a game.
guide to game time codes |

Drasked
North Face Force
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Posted - 2007.09.28 06:39:00 -
[26]
Why do you say pirates in the title and griefers in the post? both are diffrent.
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Justas Fenakertiban
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Posted - 2007.09.28 06:44:00 -
[27]
Originally by: Devian 666
While searching for techniques to grief in Hello Kitty Online I found the following link.
Ahhahaha! Hello Kitty griefing FTW!
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ollobrains
Mission Invasion Squad
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Posted - 2007.09.28 06:46:00 -
[28]
pirates = griefers the term is used in the same mould by so called pvers Group mission invasions |

Drasked
North Face Force
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Posted - 2007.09.28 07:00:00 -
[29]
Originally by: ollobrains pirates = griefers the term is used in the same mould by so called pvers
No.
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Ilvan
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Posted - 2007.09.28 08:14:00 -
[30]
Originally by: Leora Nomen Edited by: Leora Nomen on 28/09/2007 06:15:27
Originally by: Ilvan I love the psychobabble explanations for 'acting mean' in online games.
No, the guy who blew up your hauler isn't a depraved antisocial freak, he's just a regular guy having fun at your expense. It's a game, nothing you do here will ever really matter, so get over yourself.
You see the question is why would some people want to have fun at expense of others and other players don't require it to have fun playing a game.
Oh, come on. On a certain level everyone in EVE is profiting off of someone else.
Well, except hardcore mission runners, but they're not real people anyways. 
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Presidente Gallente
Pirate Hunters Inc Exa Nation
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Posted - 2007.09.28 08:20:00 -
[31]
Edited by: Presidente Gallente on 28/09/2007 08:25:30 First of all: the concept of a game like EVE has to cause +bad½ and +good½ people. That makes the game so great.
Due the big amount of time you have to spend it's not only a game at the end. That's IMO the reason why some situations end up in bad smack talk time by time going beyond the border. I experienced some pirates who were really nice people when you had a convo with them - let's say about a simple killmail they asked for. Other ones behaved so bad that I started to +hate½ them. But it's a RPG. I like it to be on the game role play level. If someone calls me +hey president as*hole. Come and hunt me!½ it's ok for me because he's just a frakking pirate. That was his rl decision. So what. That makes the game +realistic½. It would ruin the game is a pirate says: +Hey Presidente! I am a pirate but in rl I am really nice and different. So please don't take it serious if I want to kill you!½.
Usual time by time griefers are ofc strange people. But they went into the game, found out something nasty and try to optimize that to kill people there. Since it's not an exploit you always have a chance to find a way to keep away from them or you try to figure out a counter-strategy which needs normally more people. An example was the Cosmos plex in Deltole. Some guys found out how to farm that plex around the clock and they also figured out a nasty remote-NPC-tanking exploit to keep other away from their +territory½. It ended up in agression and hate by other player because due that powerful trick they were behaving very arrogant ofc. The only way to deal with it is: get a same gang together with similar ships and do the same game or just petition the exploit and wait for an update. It took a while but Rev 2.2.2 solved it.
Pure griefers are probably strange rl people. They have fun to just frak up the game fun for others. But I have no problem with those people because in the area where I virtually live griefers will anyway wiped out fast and effective. And I never met any griefers in EVE who were able to ruin my fun.
Pres G +++ JOIN PAP +++ |

Leora Nomen
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Posted - 2007.09.28 08:24:00 -
[32]
Edited by: Leora Nomen on 28/09/2007 08:25:34
Originally by: Ilvan
Originally by: Leora Nomen Edited by: Leora Nomen on 28/09/2007 06:15:27
Originally by: Ilvan I love the psychobabble explanations for 'acting mean' in online games.
No, the guy who blew up your hauler isn't a depraved antisocial freak, he's just a regular guy having fun at your expense. It's a game, nothing you do here will ever really matter, so get over yourself.
You see the question is why would some people want to have fun at expense of others and other players don't require it to have fun playing a game.
Oh, come on. On a certain level everyone in EVE is profiting off of someone else.
Well, except hardcore mission runners, but they're not real people anyways. 
Yes, but you can profit at expense of someone else because you like profit in general, or you can do it on purpose over and over again just because the thought of profiting at another's expense makes you feel good. There are definitely some differences in player psychology involved here and it reflects in the way that people play their chars.
guide to game time codes |

Arekhon
Mutually Assured Distraction
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Posted - 2007.09.28 08:43:00 -
[33]
Originally by: zilllii considering the type of eve-mails that pirates get from carebears after they have killed the carebears i sometimes wonder who really is the disturbed psycothic weirdo's
QFT...but with exceptions. Some pirates smack hard (not counting playful banter) and some carebears are very cool aswell.
Arek-
"Where are you guys going in your battleships?" "We are going to camp in Amamake; kill 500 carebears and 1 NPC" "Why are you gonna kill an NPC?" "See, nobody cares about the carebears!" [BEES] |

Thoran Karlien
N.U.R.S.E. New EVE Rising
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Posted - 2007.09.28 08:58:00 -
[34]
Edited by: Thoran Karlien on 28/09/2007 09:03:19 Interesting link, perhaps more so, than first thought... a follow up link braught up:
Quote: There is also always a scapegoat leader. This is generally a person everyone dislikes. These people are marginalized and ostracized. Not only does the group choose the scapegoat, but the scapegoat often unconsciously chooses to take on the role.
Which basicly could state, that carebears are the scapegoats of pirates and pirates the scapegoats of carebears. We behave in these terms not only because we want to, but also because the other side expects it from us. Makes sense at least to me 
Another interesting thing mentioned is the distance from the real people I think. As an example a little story: A 12 year old boy had a kitty he loved very dearly. But the kitty died. His father being a lousy parent got him a one month gtc for Eve instead. The boy starts the game, likes it, and starts to persue a happy mining career. After nearly a month of toil he finally get enough isk and skill together to get himself a shiny new cruiser to mine in. The account runs out of time, and the boy want to play again, so he saves his meager pocket money to get just another gtc. First day back he takes his cruiser into a belt and gety blown up because of giggles. Now I doubt that has happend being a tiny little bit too much but I think you could only blow his little cruiser up if you don't know the boy, the story or have some distance between the boy and yourself. In the extrem end, you are just blowing up another npc for your amusement not a real person.
Edit: Which is fine by me. Eve is big anough for nearly everybody (don't want my neighbours in here). But I would like to think that those, who know the boy, the story and really know the boy is crushed, feel it, and still laugh about his anguish, that those are the mental ill griefers. Not the pirates who just like pretty explosions.
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Arekhon
Mutually Assured Distraction
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Posted - 2007.09.28 09:09:00 -
[35]
Originally by: Thoran Karlien Another interesting thing mentioned is the distance from the real people I think. As an example a little story: A 12 year old boy had a kitty he loved very dearly. But the kitty died. His father being a lousy parent got him a one month gtc for Eve instead. The boy starts the game, likes it, and starts to persue a happy mining career. After nearly a month of toil he finally get enough isk and skill together to get himself a shiny new cruiser to mine in. The account runs out of time, and the boy want to play again, so he saves his meager pocket money to get just another gtc. First day back he takes his cruiser into a belt and gety blown up because of giggles. Now I doubt that has happend being a tiny little bit too much but I think you could only blow his little cruiser up if you don't know the boy, the story or have some distance between the boy and yourself. In the extrem end, you are just blowing up another npc for your amusement not a real person.
this child lives in poverty eating from the garbage and must walk these streets full of broken glass and such everyday with no shoes....but for only $0.75 cents a day you can make a difference, call this blah,blah.......(trying to take the distance and impersonalism out of it), still how many people honestly send money?
I would still blow this kids ship up if he was in lowsec. Why, because he should still know or learn to know risk v. reward and that the world is not an easy place to live. Would I belittle him...no absolutely not. Would I give him advice on how to stay alive or be succesful in EVE, sure if he wanted it. If he threw a fit and decided it was best to attack me verbally then I would simply ignore him and move on.
You encounter all types of people through out your life and the same goes for eve. You can't expect everyone to be level headed or mostly sane for that matter....in the end EVE is a game and comparing it to RL, meh...so I'm done
Arek- "Where are you guys going in your battleships?" "We are going to camp in Amamake; kill 500 carebears and 1 NPC" "Why are you gonna kill an NPC?" "See, nobody cares about the carebears!" [BEES] |

Ilvan
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Posted - 2007.09.28 09:12:00 -
[36]
Originally by: Leora Nomen
Yes, but you can profit at expense of someone else because you like profit in general, or you can do it on purpose over and over again just because the thought of profiting at another's expense makes you feel good. There are definitely some differences in player psychology involved here and it reflects in the way that people play their chars.
The thought of 'profiting at another's expense' rarely enters into it, frankly. I just see targets as moving, smacktalking asteroids that sometimes fight back. I don't really give much of a damn about their feelings on the matter. Do you care about the potential financial hardships you might be causing when you corner a market? Didn't think so.
Seems to me that you (and a lot of other people, this isn't exactly a new sentiment) need to assign some kind of 'antisocial personality' to pirates in order to make yourself feel better; after all, we can't help it if we're subhuman degenerates, right? I guess it's easier to cope with than the fact that to a pirate, you're just another floating ISK bag waiting to be plundered.
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Thoran Karlien
N.U.R.S.E. New EVE Rising
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Posted - 2007.09.28 09:40:00 -
[37]
Originally by: Ilvan
The thought of 'profiting at another's expense' rarely enters into it, frankly. I just see targets as moving, smacktalking asteroids that sometimes fight back. I don't really give much of a damn about their feelings on the matter. Do you care about the potential financial hardships you might be causing when you corner a market? Didn't think so.
Seems to me that you (and a lot of other people, this isn't exactly a new sentiment) need to assign some kind of 'antisocial personality' to pirates in order to make yourself feel better; after all, we can't help it if we're subhuman degenerates, right? I guess it's easier to cope with than the fact that to a pirate, you're just another floating ISK bag waiting to be plundered.
Thank you! That is exactly what the whole text is about. But I couldn't sum it up so neatly. The only thing missing is, that pirates also assign a "personality" to carebears.
And Arekhon: No need to teach him anything. Just blow him up. It is your "job" or "role" to do so. And that is fine. It only stops being fine, if you enjoy hurting a small boy by blowing up his spaceship. It is still fine (at least a little bit) if you enjoy a blown up carebears ship and the carebears anguish. I'd say every carebear would feel cheated if the pirate wouldn't laugh about their angiush. Here I am talking about the roles we play in this game, not the RL story that are the persons.
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Arekhon
Mutually Assured Distraction
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Posted - 2007.09.28 09:49:00 -
[38]
Originally by: Thoran Karlien
Originally by: Ilvan
The thought of 'profiting at another's expense' rarely enters into it, frankly. I just see targets as moving, smacktalking asteroids that sometimes fight back. I don't really give much of a damn about their feelings on the matter. Do you care about the potential financial hardships you might be causing when you corner a market? Didn't think so.
Seems to me that you (and a lot of other people, this isn't exactly a new sentiment) need to assign some kind of 'antisocial personality' to pirates in order to make yourself feel better; after all, we can't help it if we're subhuman degenerates, right? I guess it's easier to cope with than the fact that to a pirate, you're just another floating ISK bag waiting to be plundered.
Thank you! That is exactly what the whole text is about. But I couldn't sum it up so neatly. The only thing missing is, that pirates also assign a "personality" to carebears.
And Arekhon: No need to teach him anything. Just blow him up. It is your "job" or "role" to do so. And that is fine. It only stops being fine, if you enjoy hurting a small boy by blowing up his spaceship. It is still fine (at least a little bit) if you enjoy a blown up carebears ship and the carebears anguish. I'd say every carebear would feel cheated if the pirate wouldn't laugh about their angiush. Here I am talking about the roles we play in this game, not the RL story that are the persons.
in retrospect I agree with this statment more than my own. also QFT on the rest.
Arek- "Where are you guys going in your battleships?" "We are going to camp in Amamake; kill 500 carebears and 1 NPC" "Why are you gonna kill an NPC?" "See, nobody cares about the carebears!" [BEES] |

Devian 666
Sectoid Technologies
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Posted - 2007.09.28 10:25:00 -
[39]
Originally by: Drasked Why do you say pirates in the title and griefers in the post? both are diffrent.
The choice of words was deliberate. I used pirates in the title to be journalistic and grab your attention. Then did the tabloid trick of change to the real content in the body of the post.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Devian 666
Sectoid Technologies
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Posted - 2007.09.28 10:26:00 -
[40]
Originally by: Justas Fenakertiban
Originally by: Devian 666
While searching for techniques to grief in Hello Kitty Online I found the following link.
Ahhahaha! Hello Kitty griefing FTW!
I'm sure there must be a way to grief people in that game either within the mechanics or through social interation either inside or outside actual game mechanics.
Screw it I'm applying for the beta. There better be a war dec option.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |
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Raynes Orbis
Gallente Sanguine Raiders
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Posted - 2007.09.28 10:59:00 -
[41]
Originally by: Corwain In fact most pirates are much cooler that the stick-in-their-ass carebears that I know who play only to make virtual money to buy more and more expensive imaginary stuff that inevitably gets blown up. Said person is stupid and thinks for some reason that despite the fact that everything in EVE eventually blows up their stuff won't. They also think that the pirate did it just to make them miserable....
QFT. All the pirates I know are indeed relaxed, laid back people who like to play the game for enjoyment. The players who quickly get frustrated and smack away are the carebears. For some reason they think its everyones moral obligation to respect the ships of others, even when they use a juicy Drake or Brutix to mine in Amamake. Should they get killed, they start swearing, cursing and sometimes even threatening their killer to pay them a visit and kick their real life asses.
THAT, imo, is the lamer part of EVE society. ----- Recruitment
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Major Death
Caldari Space Salvage Incorperated
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Posted - 2007.09.28 11:11:00 -
[42]
Trying to categorise all pirates, as one type of player, is pointless. From personal experience and from talking to others you cannot pin a MMOG personality type to any æroleÆ in EVE. Anyway, griefers are more likely to occur in high sec, where they would use obscure game mechanics to make others lives a misery (i.e. bumping for no reason other than to annoy). Griefers get a kick out of ruining the game for others, but in ways that cannot be stopped, i.e. avoid PvP cause you could get beaten.
For example
1.Entering a mission deadspace in low sec and attacking the mission runner(s) û Not griefing, they might kill you instead. 2.Entering a mission deadspace in high sec and stealing the mission runner(s) loot û Not griefing, cause you can get shot. 3.Entering a mission deadspace in high sec and spamming the mission runner(s) with chat type invites to ælock them upÆ û Griefing.
My original sig was 'Enjoy lag free play in a dynamic space MMORPG'. It was removed for lack of EVE content! ;) |

Revenge 1
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Posted - 2007.09.28 11:22:00 -
[43]
Originally by: Helen Hunts
. . . (Easy pirate escape method: Throw bundle of ISK one way, run like heck the other way while they are distracted by all the zeros)
That is what we call "Paying a Ransom"
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techzer0
IDLE GUNS
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Posted - 2007.09.28 11:57:00 -
[44]
Originally by: Avaricia Edited by: Avaricia on 28/09/2007 00:36:58
Quote: But, the psychiatrist adds that griefers could also just be mentally ill, whether they're depressed, have a psychotic disorder, or substance abuse problems, or simply like pretty explosions.
Perfect description of me  ____________________ Hi. I'm not an alt :) |

sue AGPlant
Minmatar Divine Assembly of Forgotten Travelers Apoapsis Multiversal Consortium
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Posted - 2007.09.28 12:35:00 -
[45]
the word greefer seems to bring out WAY too much generalisation in this game ie
pirate = greefer carebear = farts lollypops
this couldent be any less acurate if you stuffed it in a maximum inacuraccy machine but anyway
it has been my experiance that ALL aspects of eve has more than its fair share of greefers i have met the ass hat miner as well as pirate but having said that some of the best people to talk to are pirates that have ether been blown up by me or have just blown me up (asuming i get my pod somewhere safe and talk lol)
the only people i have a bit of a dislike towards are are the "get free **** out of my can" people and corps that dec that 4 man week old corp that hasnt even figured out what the hell a corp is yet (speeking form experiance but were working our way up and last i heard they were all the way down to can fliping for kicks \o/) this is the only thing i concider greefing as it makes people leave before they even had a chance to find out they may actualy like the pvp and or rest of the game.
otherwise as far as im concernd alls fair in love and eve
Quote: When you leave that hi sec system you may be kissing your teddy bears goodbye for the last time
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ry ry
StateCorp The State
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Posted - 2007.09.28 13:10:00 -
[46]
Edited by: ry ry on 28/09/2007 13:11:04
everybody knows carebears are the biggest griefers of all.
repeatedly re-pricing buy/sell orders 0.01 isk higher/lower than yours? sell orders for billions rather than millions on the off-chance somebody doesn't count the zeros? sitting in belts all day mining in empire, drones out killing the belt rats so new players can't learn to fight or mine? T2 production cartels keeping the price of ships artificially high? ...the list goes on.
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Omarvelous
Caldari Destry's Lounge
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Posted - 2007.09.28 13:12:00 -
[47]
Edited by: Omarvelous on 28/09/2007 13:12:48
Originally by: ry ry Edited by: ry ry on 28/09/2007 13:11:04
everybody knows carebears are the biggest griefers of all.
repeatedly re-pricing buy/sell orders 0.01 isk higher/lower than yours? sell orders for billions rather than millions on the off-chance somebody doesn't count the zeros? sitting in belts all day mining in empire, drones out killing the belt rats so new players can't learn to fight or mine? T2 production cartels keeping the price of ships artificially high? ...the list goes on.
Soo true! Although I am guilty of market pvping by 0.01 isk   ______________________________________________ Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game. |

Captian Internet
Lead Bricks
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Posted - 2007.09.28 13:15:00 -
[48]
Guys don't you know we all live in our mothers attics and get beat up at school
Changes to Local,War ,Navigation Shortcuts |

Corwain
Gallente Kamite
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Posted - 2007.09.28 16:54:00 -
[49]
Originally by: ry ry Edited by: ry ry on 28/09/2007 13:11:04
everybody knows carebears are the biggest griefers of all.
repeatedly re-pricing buy/sell orders 0.01 isk higher/lower than yours? sell orders for billions rather than millions on the off-chance somebody doesn't count the zeros? sitting in belts all day mining in empire, drones out killing the belt rats so new players can't learn to fight or mine? T2 production cartels keeping the price of ships artificially high? ...the list goes on.
I normally don't do this, but: Que Eff Tee!
Carebears whine about getting shot at, but they're 10x more brutal with market PvP than pirates are with ship PvP. In the end though all PvP is capitalizing on your opponents mistakes.
-- A Solo Arbitrator vid, Distortion by Corwain |

Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
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Posted - 2007.09.28 17:08:00 -
[50]
Yeah, some carebears are cool about everything... I found one in a lowsec belt and you all know the story of what happens next, and afterwards I get this...
2007.09.26 00:37 ahh, ok, well seemed i wasn't gonna get away, not anough cap to activate warp stabilizer so i was gonna say - "WOOHOO first pod death!" went a little too fast for me... no foreplay i guess... but i'll be back, i don't think i have a choice, must hunt you down someday.
After I got this I actually felt a little bad... got his stab in my hanger though. Hope he makes good on the threat though, the last one didn't. 8 months and I'm still waiting 
Originally by: Liz Kali Tic Toc Tic Toc , time is ticking
Originally by: TheDagda *click* For the love of the jovians stops necroing
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M'ing Pai
The Really Awesome Players
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Posted - 2007.09.28 17:09:00 -
[51]
Didn't you know we're all nuckin futz??????????
http://www.news.com/Inflicting-pain-on-griefers/2100-1043_3-5488403.html
http://www.secondlifeherald.com/slh/2004/01/interview_with__1.html
http://64.233.167.104/search?q=cache:N3EdcO2bYFoJ:www.soulcast.com/post/show/89014/Real-World-Calls+psychology+griefers&hl=en&ct=clnk&cd=9&gl=us
http://www.microsoft.com/protect/family/activities/griefers.mspx
http://www.msn.staysafeonline.com/teens/whats_hot/no_grief.html
http://www.cnn.com/2007/TECH/08/23/virtual.bullying/
http://www.reuters.com/article/lifestyleMolt/idUSN0343424320070705?pageNumber=1
I especially like this quote:
Quote: A new type of cyberbully known as a griefer is overtaking other forms of aggression on the Internet and in the world of online gaming, a health researcher warned.
To read some of this stuff, you'd think we're a bunch of psychotics, or a rash needing some ointment...
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Wagstaff
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Posted - 2007.09.28 17:10:00 -
[52]
Notice the complete lack of any reference to any actual study or evidence in these articles. This isn't science, it's just making *#$% up, no matter how many letters come after somebody's name. Until they have evidence, it's just speculation.
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Avaricia
The Accursed
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Posted - 2007.09.28 17:12:00 -
[53]
Originally by: Ilvan
Originally by: Leora Nomen
Yes, but you can profit at expense of someone else because you like profit in general, or you can do it on purpose over and over again just because the thought of profiting at another's expense makes you feel good. There are definitely some differences in player psychology involved here and it reflects in the way that people play their chars.
The thought of 'profiting at another's expense' rarely enters into it, frankly. I just see targets as moving, smacktalking asteroids that sometimes fight back. I don't really give much of a damn about their feelings on the matter. Do you care about the potential financial hardships you might be causing when you corner a market? Didn't think so.
Seems to me that you (and a lot of other people, this isn't exactly a new sentiment) need to assign some kind of 'antisocial personality' to pirates in order to make yourself feel better; after all, we can't help it if we're subhuman degenerates, right? I guess it's easier to cope with than the fact that to a pirate, you're just another floating ISK bag waiting to be plundered.
you win the forums.
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Morbo Rigatoni
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Posted - 2007.09.28 17:19:00 -
[54]
Also, someone's got to take the security out of Low Security Space, or it wouldn't be Low on Security.
No one complains when the NPC pirates attack with no motivation other than to make your life difficult. Consider us a feature of the environment. It's our duty to introduce the risk element that makes EVE a "game" (input + luck => output) rather than a "machine" (input => output). We're doing it for you! Anything we get out of it is just gravy.
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Meleia
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Posted - 2007.09.28 17:23:00 -
[55]
"But, the psychiatrist adds that griefers could also just be mentally ill, whether they're depressed, have a psychotic disorder, or substance abuse problems."
Looks like science know where you guys come from eh? LOL
 "But, the psychiatrist adds that griefers could also just be mentally ill, whether they're depressed, have a psychotic disorder, or substance abuse problems." |

Xanstin
Gallente
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Posted - 2007.09.28 18:25:00 -
[56]
Originally by: Meleia "But, the psychiatrist adds that griefers could also just be mentally ill, whether they're depressed, have a psychotic disorder, or substance abuse problems."
Looks like science know where you guys come from eh? LOL

I snort ******* off the bodies of the people I kill. A scientist told me so.
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Neal Cassady
Mutually Assured Distraction
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Posted - 2007.09.28 21:09:00 -
[57]
Edited by: Neal Cassady on 28/09/2007 21:09:42 as a depressed, psychotic, substance abusing pirate i can confirm that all other pirates are exactly like me. 
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Rudy Metallo
The Bastards
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Posted - 2007.09.28 22:00:00 -
[58]
Omg I must be depressed cause I'm a pirate.  Say what? |

Cpt Branko
The Bloody Red
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Posted - 2007.09.29 02:32:00 -
[59]
Originally by: Neal Cassady Edited by: Neal Cassady on 28/09/2007 21:19:16 Edited by: Neal Cassady on 28/09/2007 21:09:42 as a depressed, psychotic, substance abusing pirate i can confirm that all other pirates are exactly like me. 
EDIT: I thought i would talk a bit more about this. I would say that articles such as this one are symptomatic of the junk pseudo-science that pervades the social sciences. They have no empirical data, no testable hypotheses, just one jerk with a theory and a soapbox.
This sort of thing is annoying to no end. If I published something of this sort as a paper on, say, algorithms, I'd be ridiculed until people got bored of making fun of me, and then a bit more just for the hell of it. For some reason, when it comes to social sciences (and, partially, medicine, to be honest), it works.
Originally by: Neal Cassady
Now for this jerk's theory, i am currently standing on my soapbox: the people who whine about "griefers" are a product of our pussified, hand-holding sciety. Recently, children in America (and the west in general, i'm sure) are barraged with people telling them how great they are, how special. they are not allowed to fail and see the consequences of their failure. everyone has to play on the soccer team, everyone gets the mvp award at the end of the season.
as a result of this, when said youngster gets into an environment where failure is allowed (real life, eve), they do not know how to handle it. they cry "to teh forums" and whine about warp to zero, privateers, suicide ganks, whatever in their mind caused their failure.
it never crosses their mind that they themselves caused their own failure by being frickin' nubs, because they should succeed just by showing up.
/rant
Nice theory. Now, you only need some letters to your name and a publisher, so we can call it science. 
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Adelorae24
Caldari Racketeers
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Posted - 2007.09.29 02:45:00 -
[60]
I just really don't understand the need of people to associate confrontational behavior ingame with having a mental disorder in real life. I mean if you play a FPS and you shoot the enemy, does that make you psychotic, or otherwise insane?
Part of the game is that if you choose to mine in an unsecured container then you are wide open to acts of theft. But hey... You don't have to mine into a secure can, and I don't have to leave your jetcan alone. If you can't stand the paradox... That is to say... If you can't accept that you have to take steps to protect your interests in this game, then perhaps you should go play another more friendly game.
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Karlemgne
The Malevolent The Red Skull
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Posted - 2007.09.29 02:55:00 -
[61]
Originally by: Devian 666 Edited by: Devian 666 on 28/09/2007 04:26:51 While searching for techniques to grief in Hello Kitty Online I found the following link.
Griefers are jerks because...
Quote: But, the psychiatrist adds that griefers could also just be mentally ill, whether they're depressed, have a psychotic disorder, or substance abuse problems.
Edit: For weird undefined quote 
You can grief in hello kitty online? Sign me up.
-K
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hellsknights
Hells Angels Inc.
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Posted - 2007.09.29 03:34:00 -
[62]
Hello kitty online is RUTHLESSS!!!!
and the PvP is awesome.
recruitment thread Join channel Hells Angels Inc
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Leora Nomen
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Posted - 2007.09.29 04:40:00 -
[63]
Originally by: Ilvan
Originally by: Leora Nomen
Yes, but you can profit at expense of someone else because you like profit in general, or you can do it on purpose over and over again just because the thought of profiting at another's expense makes you feel good. There are definitely some differences in player psychology involved here and it reflects in the way that people play their chars.
The thought of 'profiting at another's expense' rarely enters into it, frankly. I just see targets as moving, smacktalking asteroids that sometimes fight back. I don't really give much of a damn about their feelings on the matter. Do you care about the potential financial hardships you might be causing when you corner a market? Didn't think so.
Seems to me that you (and a lot of other people, this isn't exactly a new sentiment) need to assign some kind of 'antisocial personality' to pirates in order to make yourself feel better; after all, we can't help it if we're subhuman degenerates, right? I guess it's easier to cope with than the fact that to a pirate, you're just another floating ISK bag waiting to be plundered.
This is an alt obviously. I have a pirate character with a healthy negative sec status. So why would I have a need to assign "some kind of 'antisocial personality' to pirates in order to make yourself feel better"? In other words, how would assigning antisocial personality to myself make me feel better? Lol, this gets better - according to Ilvan, apparently I need to think of myself as a "subhuman degenerate" to help cope myself with the fact that people pirate. Ok ...
You perhaps don't give a damn. But I don't see myself talking about you in specific in any of my posts. Why do you have to get so personal? Make assumptions about me, then assume I am talking about you ... I haven't used the word 'antisocial' or 'human degenerate' anywhere. I said there are differences in psychology of people that make them play the same game differently. You need to learn to read before replying.
When I pvp I see that there are people who seem to get pleasure from their opponents or victims feeling bad. Now I never experienced a need to smacktalk in local. Yet I notice many players in EVE often start talking ****. Usually if they lose, but sometimes even when they win. Why do they do this? Because it gives them pleasure to think that their opponents feel bad due to being insulted. It gives them pleasure to know that another human being playing this game against them feels bad on personal level. Even if they win they want to rub it in. Now I have no idea what makes them want to do this. And I'm not giving any sort of psychoanalysis here - ain't my profession. All I know is that there is a difference between pirates and griefers who need to insult random players they blow to pieces. That difference is in the psychology of players behind the characters.
guide to game time codes |

Ilvan
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Posted - 2007.09.29 08:20:00 -
[64]
Originally by: Leora Nomen
This is an alt obviously. I have a pirate character with a healthy negative sec status. So why would I have a need to assign "some kind of 'antisocial personality' to pirates in order to make yourself feel better"? In other words, how would assigning antisocial personality to myself make me feel better? Lol, this gets better - according to Ilvan, apparently I need to think of myself as a "subhuman degenerate" to help cope myself with the fact that people pirate. Ok ...
You perhaps don't give a damn. But I don't see myself talking about you in specific in any of my posts. Why do you have to get so personal? Make assumptions about me, then assume I am talking about you ... I haven't used the word 'antisocial' or 'human degenerate' anywhere. I said there are differences in psychology of people that make them play the same game differently. You need to learn to read before replying.
When I pvp I see that there are people who seem to get pleasure from their opponents or victims feeling bad. Now I never experienced a need to smacktalk in local. Yet I notice many players in EVE often start talking ****. Usually if they lose, but sometimes even when they win. Why do they do this? Because it gives them pleasure to think that their opponents feel bad due to being insulted. It gives them pleasure to know that another human being playing this game against them feels bad on personal level. Even if they win they want to rub it in. Now I have no idea what makes them want to do this. And I'm not giving any sort of psychoanalysis here - ain't my profession. All I know is that there is a difference between pirates and griefers who need to insult random players they blow to pieces. That difference is in the psychology of players behind the characters.
You are the one who brought up the distinction between 'liking profit' and 'liking griefing'. I simply stated that most pirates don't kill for grief. If you truly don't assign such mental characteristics to pirates/PVPers, that's great, but recognize that there are quite a number of people who do. The comments in the linked article should be proof enough of that.
As far as the 'bad winners' go, that's not exactly unique to EVE, or even computer games. It's just good ol' insecurity. I suppose there may be a few hardcore sociopaths in EVE, but the number is probably very low.
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Boomershoot
Caldari Insurgent New Eden Tribe Deus Ex.
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Posted - 2007.09.29 08:32:00 -
[65]
Edited by: Boomershoot on 29/09/2007 08:33:00 there are no pirates on eve every pirate on the eve is a carebear, every hardcore pvper is an lemming and each macroer is a michael jackson's little helper.
no, really, piracy can't be morphed into a cake-shooting clown contest :| you lose ship, you do idiocy, they lose ship, they do idiocy. what's thee difference between you and the players acting as so called "pirates"?
EDIT: because my typos are now legendary ----------------------------------------------- Forum Warfare - Rank (4) - Level V Forum Warfare Specialist - Rank (9) - Level III Armor Flame Compensation - Rank (5) - Level IV |

Krysta Gemme
Scottish Noob Killers
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Posted - 2007.09.29 18:59:00 -
[66]
Eve is a PvP game.
Player vs Player.
Playing a PvP game makes you a jerk? o_O ----------------------
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fire 59
Destructive Influence Band of Brothers
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Posted - 2007.09.29 19:28:00 -
[67]
I actually find pirates usually to be nice folk and the carebears are the ones who scream and shout and stamp there feet sending kill threats and going to burn down your house coz you killed my internet ship 
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Ascrethy
Gallente Shadow Squadron Returns
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Posted - 2007.09.29 20:02:00 -
[68]
"As for a solution, GamePro recommends responding "with compassion", so if you can get a griefer to stop killing you long enough, try to get them on your amateur shrink's couch."
BWHAHAHHAHAHAHAHHAHAHAHHAHAHHAHAHHAHAHAHHAHAHHAHAHAHHAHAHAHAH
"Please don't kill me I know you only want to hurt me as an expression for the depression inside"
If anyone tries these I forsee a lot of poddings As I walked through the valley of the shadow of death, I did fear no evil, as I carried a big stick, and was the meanest mofo in the valley |

Leora Nomen
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Posted - 2007.09.30 04:20:00 -
[69]
Originally by: Ilvan [You are the one who brought up the distinction between 'liking profit' and 'liking griefing'. I simply stated that most pirates don't kill for grief. If you truly don't assign such mental characteristics to pirates/PVPers, that's great, but recognize that there are quite a number of people who do. The comments in the linked article should be proof enough of that.
As far as the 'bad winners' go, that's not exactly unique to EVE, or even computer games. It's just good ol' insecurity. I suppose there may be a few hardcore sociopaths in EVE, but the number is probably very low.
Yeah I brought up the distinction between play and grief play, so what? I don't follow what you're trying to get at.
Of course I wasn't saying that all pirates are some antisocial types who should be put into prison. There are plenty of griefers among carebears. They just don't pvp because they hate taking risks and losing ISK, but they engage in grief play just as well as do griefers who pvp. "but recognize that there are quite a number of people who do" - yeah so I recon, just that I haven't said anything of the sort in my posts to give you a reason to think that I'm of same opinion with them.
guide to game time codes |

Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
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Posted - 2007.09.30 04:59:00 -
[70]
I like to find a carebear corp filled lowsec system, then I bring in my force recon, go to a ss, cloak and go AFK for a few hours while moving in one direction... they freak out and production stops 
I guess I'm just a mean spirited outcast of society that likes to cut myself when I'm on my own like I usually am 
Originally by: Liz Kali Tic Toc Tic Toc , time is ticking
Originally by: TheDagda *click* For the love of the jovians stops necroing
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Securion Wolfheart
Satanic Red
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Posted - 2007.09.30 08:32:00 -
[71]
Originally by: Surfin's PlunderBunny I like to find a carebear corp filled lowsec system, then I bring in my force recon, go to a ss, cloak and go AFK for a few hours while moving in one direction... they freak out and production stops 
I guess I'm just a mean spirited outcast of society that likes to cut myself when I'm on my own like I usually am 
Nah its called puberty. You find other more mature ways of finding release when you get older.
-----====-----
Whether we bring our enemies to justice or bring justice to our enemies, justice will be done.
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Devian 666
Sectoid Technologies
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Posted - 2007.09.30 08:45:00 -
[72]
@ smacktalk above.
I've managed to shoot targets that have never given me a bounty (or never had the chance). Now I've had two bounty increases this weekend. I see what people mean about all the weird comments in local etc.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Karlemgne
The Malevolent The Red Skull
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Posted - 2007.09.30 17:30:00 -
[73]
Originally by: Leora Nomen Edited by: Leora Nomen on 28/09/2007 08:25:34
Originally by: Ilvan
Originally by: Leora Nomen Edited by: Leora Nomen on 28/09/2007 06:15:27
Originally by: Ilvan I love the psychobabble explanations for 'acting mean' in online games.
No, the guy who blew up your hauler isn't a depraved antisocial freak, he's just a regular guy having fun at your expense. It's a game, nothing you do here will ever really matter, so get over yourself.
You see the question is why would some people want to have fun at expense of others and other players don't require it to have fun playing a game.
Oh, come on. On a certain level everyone in EVE is profiting off of someone else.
Well, except hardcore mission runners, but they're not real people anyways. 
Yes, but you can profit at expense of someone else because you like profit in general, or you can do it on purpose over and over again just because the thought of profiting at another's expense makes you feel good. There are definitely some differences in player psychology involved here and it reflects in the way that people play their chars.
Or perhaps we pirates just enjoy the risk, and difficulty, of playing eve relying almost exclusively on pvp.
You see, we play the bad guys in a roleplaying game. Why? Well, setting aside the issue that it is sometimes fun to pretend to be the robbers in a game of cops & robbers, or the evil Sith Lord in a KOTOR game, I will explain to you the motivation for probably in excess of 95% of the eve-o pirates.
Whats this motivation you ask? Pirates are pirates because it is far more challenging to find, hold, and destroy a ship piloted by a real live person than it is an NPC spawn in the belt. Now couple that with the real risk involved in eve-o pvp, pirating delivers heart pumping action to both the pirate and the victim.
That's the motivation for most pirates, and despite many carebears' protestations to the contrary, they like us too. We help define this game, we make low-sec dangerous, which makes it fun.
As for people pigeoning you (as you said later on) into a certain type of individual, based on nothing more than what you've said here on this thread, I agree with you. Here in, however, lies the difficulty. Many, many times I have come on to these forums and had some carebear tell me that I am mentally deficient, mentally ill, or just plain sociopathic because I'm a pirate in a game.
They do this with absolutely no facts whatsoever in evidence about my life. They judge based on a preconceived distaste for pvp. That isn't fair either.
And if you want me to be perfectly honest, my many years in MMOs has given me this incite. The pvpers are often kinder, more welcoming, and overtly helpful than the self avowed "anti-pvpers."
-Karlemgne
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Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
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Posted - 2007.09.30 17:40:00 -
[74]
Originally by: Ascrethy "As for a solution, GamePro recommends responding "with compassion", so if you can get a griefer to stop killing you long enough, try to get them on your amateur shrink's couch."
BWHAHAHHAHAHAHAHHAHAHAHHAHAHHAHAHHAHAHAHHAHAHHAHAHAHHAHAHAHAH
"Please don't kill me I know you only want to hurt me as an expression for the depression inside"
If anyone tries these I forsee a lot of poddings
I forgive you, you are simply trying to.... OH GOD STOP!!!! Whhhhhhhhhhyyyyyyyyyyyyyyyyyyyyyyyyy???? 
Originally by: Liz Kali Tic Toc Tic Toc , time is ticking
Originally by: TheDagda *click* For the love of the jovians stops necroing
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RenegadeRacer
Racketeers
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Posted - 2007.10.01 01:36:00 -
[75]
Originally by: hellsknights Hello kitty online is RUTHLESSS!!!!
and the PvP is awesome.
I second that! 
But really people need to chill out and get used to the risk or move on to other things.
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ceyriot
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Posted - 2007.10.01 01:59:00 -
[76]
Pirates aren't *******s, we're just having fun....
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Sixtina KL
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Posted - 2007.10.01 02:42:00 -
[77]
I remember a guy who said "I play online FPS games to shoot people in the face and make them feel back about it."
Now translate this into every RPG that involved PvP. __________________________________
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General Apocalypse
Amarr The Merchant Marines
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Posted - 2007.10.01 17:46:00 -
[78]
Cuz we're payed to be jerks . And besides sometimes you get hot lewt .
Originally by: CCP Morpheus nerf ccp plz
Originally by: CCP Oveur To the gankmobile!
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Aille Pluthrak
Caldari Racketeers
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Posted - 2007.10.01 18:59:00 -
[79]
Originally by: Leora Nomen Now I never experienced a need to smacktalk in local. Yet I notice many players in EVE often start talking ****. Usually if they lose, but sometimes even when they win. Why do they do this? Because it gives them pleasure to think that their opponents feel bad due to being insulted. It gives them pleasure to know that another human being playing this game against them feels bad on personal level. Even if they win they want to rub it in. Now I have no idea what makes them want to do this.
Has it ever occurred to you the smack might just cause the "target" to war dec the smack talkers? If you toss out a gf the "target" will just put it down has has a, well, good fight. But if one throws some smack talk in there (without the good fight comment) one might just get a war dec out of em or at least some mercs comming after your rearend. Hurting someones feelings, or their pride, is a good way to get a war dec out of em. Or have em come out in a CNR to get revenge. That's always funny.
And, yes, some people do find it funny when the smack starts flying. In this game if you don't have a thick skin you will get mad real easy. I have found it rather enjoyable to play the bad guy, mean person, jackass, whatever. It is, after all, just a game. And if your feelings get hurt in an internet game because of what someone did to some pixels you are controlling. Or said something in local to you (a complete stranger who you should not care about at all) causes you to feel bad then you should not be playing a Multiplayer Internet Game.
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Leora Nomen
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Posted - 2007.10.01 22:55:00 -
[80]
Originally by: Karlemgne As for people pigeoning you (as you said later on) into a certain type of individual, based on nothing more than what you've said here on this thread, I agree with you. Here in, however, lies the difficulty. Many, many times I have come on to these forums and had some carebear tell me that I am mentally deficient, mentally ill, or just plain sociopathic because I'm a pirate in a game.
Yeah, I suppose after being called mentally unstable, immoral, sadistic, and whatever else I expected that pvpers won't turn on carebears with the same kind of crap. Was a bit surprised seeing it come out of them, as being victims of this kind psychoanalysis from carebear players they should know how silly it sounds and not repay in kind.
guide to game time codes |
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Leora Nomen
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Posted - 2007.10.01 23:03:00 -
[81]
Edited by: Leora Nomen on 01/10/2007 23:03:47
Originally by: Aille Pluthrak Has it ever occurred to you the smack might just cause the "target" to war dec the smack talkers? If you toss out a gf the "target" will just put it down has has a, well, good fight. But if one throws some smack talk in there (without the good fight comment) one might just get a war dec out of em or at least some mercs comming after your rearend. Hurting someones feelings, or their pride, is a good way to get a war dec out of em. Or have em come out in a CNR to get revenge. That's always funny.
And, yes, some people do find it funny when the smack starts flying. In this game if you don't have a thick skin you will get mad real easy. I have found it rather enjoyable to play the bad guy, mean person, jackass, whatever. It is, after all, just a game. And if your feelings get hurt in an internet game because of what someone did to some pixels you are controlling. Or said something in local to you (a complete stranger who you should not care about at all) causes you to feel bad then you should not be playing a Multiplayer Internet Game.
Yes, it has occurred to me. And doing that exactly fits the definition of grief play (i hope you aren't in self-denial about it). Of course it is a game, but just because you pay $15 a month doesn't mean you can go ahead and do anything you want and blame other players for not having thick enough skin to get along with you. You're just one member of a large community and should perhaps have some kind of a regard for other players? If you want a war dec, gather the 2-4 mil or 50 mil it requires and go for it. Whatever justification you come up with for insulting people in chat of a virtual spaceship game it's just not gonna go, mmmk? I find nothing wrong with role playing insults that role players throw around, but personal insults are just grief play.
I'm sure that some people find it funny to insult other players in game. Griefing gives griefers joy hence why they do it. And the other party might find the insults even funny. But it will make many players get angry and upset, which is what you're hoping for in your war dec scenario. And I am against any intentional tactics that make people not have fun while playing EVE and I don't care for any justifications in its favor. It is just against the spirit of the game. And it is not only me but CCP that is also against it hence why they even put term "griefing" it into the EULA and gave it a definition.
guide to game time codes |

Seviche Phoenix
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Posted - 2007.10.02 00:04:00 -
[82]
I just find it damn funny how the PvPers are complaining about being labeled as mentally-unbalanced griefers. Also humerous is how easily they then shift to complaining about how carebears are generally mentally-unbalanced whiners for focusing on mining, and thus deserving of their rightous PvP wrath.
Always good for a laugh.
Interesting how each side views the other, no? 
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Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
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Posted - 2007.10.02 00:24:00 -
[83]
Who's complaining.... I KNOW I'm nuts 
Originally by: Liz Kali Tic Toc Tic Toc , time is ticking
Originally by: TheDagda *click* For the love of the jovians stops necroing
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Dimitry Kalashnikov
Dark Tornado Synchr0nicity
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Posted - 2007.10.02 06:22:00 -
[84]
I just kill people because I dunno how to do anything else.  ============================================== Freelancer 2 Petition |

Cadela Fria
Amarr Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.10.02 07:24:00 -
[85]
This is great..no really, it is. Shooting people in a game thats promoted and referred to as a PvP game, in various shapes and forms. Whether actual shooting, market pvp'ing, industrial pvp'ing and so on...and it's come down to psychology. Fascinating....
I suppose we should be happy they haven't latched themselves onto games like, Counter-strike, Team Fortress 2, Supreme Commander, C&C series, Dune series, Duke Nukem, Half-Life series, Homeworld series, Tie-Fighter, X-wing vs Tie Fighter and all the other Star Wars flight sim games, and a nigh unlimited supply of games of the same kind! Or god forbid, mega bomberman...all pvp games designed to blow the crap out of each other in one way or the other, just like EVE.
Whats that you say? EVE is much more advanced and bigger then those games? Well yes, bigger killing fields and more ways to fight each other, thats pretty much it. Tell me, can you honestly uphold this whole argument when in fact you'd have to watch, with a straight face, someone whine on a forum about how he was griefed in counter-strike and how it should be more friendly to casual gamers. Well?
Didn't think so.
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Arekhon
Mutually Assured Distraction
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Posted - 2007.10.02 07:32:00 -
[86]
Originally by: Seviche Phoenix I just find it damn funny how the PvPers are complaining about being labeled as mentally-unbalanced griefers. Also humerous is how easily they then shift to complaining about how carebears are generally mentally-unbalanced whiners for focusing on mining, and thus deserving of their rightous PvP wrath.
Always good for a laugh.
Interesting how each side views the other, no? 
the highlighted is exactly it...some (pvp'ers) might complain, however I would just point out that it is carebears who are labeling us as such. going deeper though would show that a GREAT majority of pirates and pvpers used to be carebears....I was for almost 2 yrs. when most poeple learn that pvp provides the base for this game they switch to it or adapt.
I had never experienced pvp like this in any other game before...after my 1st kill I was hooked, granted I was never killed before that. Had I been a victim 1st who knows how I would have reacted....well I am a level headed person so I would not have smacked but still...I wonder. I understand some don't want to pvp and thats fine but they can't be so naive about it, it happens and is inevitable they will experience it one way or another. bottom line pvp is in EVE to stay, don't like it play something else
"Where are you guys going in your battleships?" "We are going to camp in Amamake; kill 500 carebears and 1 NPC" "Why are you gonna kill an NPC?" "See, nobody cares about the carebears!" [BEES] |

Aille Pluthrak
Caldari Racketeers
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Posted - 2007.10.02 13:37:00 -
[87]
Originally by: Leora Nomen Yes, it has occurred to me. And doing that exactly fits the definition of grief play (i hope you aren't in self-denial about it). Of course it is a game, but just because you pay $15 a month doesn't mean you can go ahead and do anything you want and blame other players for not having thick enough skin to get along with you.
Did you miss the part where I wrote "I have found it rather enjoyable to play the bad guy, mean person, jackass, whatever."? And yes, I pay $15 a month to play the game my way. I could care less about your enjoyment of the game. I could care less if people whom I do not fly with hate me, like me, feel indifferent to me. You are all just pixels on a computer screen to me. Sometime you kill me, sometimes you don't. And a lot of times you provide great entertainment for me (especially the ones who don't learn from their mistakes).
And I will keep doing what I do until CCP comes along and stops it. 
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Seviche Phoenix
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Posted - 2007.10.02 23:12:00 -
[88]
Originally by: Aille Pluthrak Did you miss the part where I wrote "I have found it rather enjoyable to play the bad guy, mean person, jackass, whatever."? And yes, I pay $15 a month to play the game my way. I could care less about your enjoyment of the game. I could care less if people whom I do not fly with hate me, like me, feel indifferent to me. You are all just pixels on a computer screen to me.
So, how does the linked article in the OP not apply to you?
First, you dehumanize the other side. Then it is easy to commit atrocities and feel nothing. Nothing but pixels? Interesting.
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Guru
Kapital Punishment Karnal Knowledge
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Posted - 2007.10.02 23:21:00 -
[89]
You know its wierd.. I was just thinking to myself the other day how odd it is the carebear is so angry. I mean.. most pirates I know are real cool people.. love to chat... will even tell you what they did to kill you..lol I do it all the time.. Just the other day I popped a hauler, and the target asked how I figured out where she was to uncloak her.. etc. I loved sharing and we chatted for a bit.. I gave some recommendations and we moved on. No hard feelings... but I have to say this isnt the norm.
What is the norm?
Goes something like this..
I kill ship.. Victim: "You MF SOB POS E$%@#$%$#%" Me: "Hey man calm down its just a game" Victim: "FU you scumbag.. pirates are the scum of the galaxy!!" Me: "Wow.. I never realized I could make someone hate me so much in a game.. well fly safe" Victim "FU" Victim jumps..lol
Now when a pirate kills a pirate typically you will discuss ship set ups or at the very least give a GF at the end..lol
I would say pirates are more sane from personal experience.. maybe they get to let there frustrations out and carebears dont.. I dont know..lol  
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Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
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Posted - 2007.10.02 23:30:00 -
[90]
Edited by: Surfin''s PlunderBunny on 02/10/2007 23:30:19 Edited by: Surfin''s PlunderBunny on 02/10/2007 23:30:05 And in one case while a ratter was desperately trying to tank me and slink away which wasn't happening, another pirate warps into the belt, convoes me and says "I see you're busy... I'll go somewhere else." There's some professional coutesy right there 
When does a miner come in, see soemone else mining and leave for a different belt? 
Originally by: Liz Kali Tic Toc Tic Toc , time is ticking
Originally by: TheDagda *click* For the love of the jovians stops necroing
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Speed Devil
Caldari Mean Machines
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Posted - 2007.10.02 23:39:00 -
[91]
Edited by: Speed Devil on 02/10/2007 23:39:45 i was forced once to be under 30h psychiatric supervision from the judge, so i guess that article might apply to me
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Devian 666
Sectoid Technologies
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Posted - 2007.10.02 23:56:00 -
[92]
Originally by: Speed Devil Edited by: Speed Devil on 02/10/2007 23:39:45 i was forced once to be under 30h psychiatric supervision from the judge, so i guess that article might apply to me
Well according to the article that means you'll be incapable of mining so you'd better go and suicide some more ships. 
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Aille Pluthrak
Caldari Racketeers
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Posted - 2007.10.03 02:31:00 -
[93]
Originally by: Seviche Phoenix
Originally by: Aille Pluthrak Did you miss the part where I wrote "I have found it rather enjoyable to play the bad guy, mean person, jackass, whatever."? And yes, I pay $15 a month to play the game my way. I could care less about your enjoyment of the game. I could care less if people whom I do not fly with hate me, like me, feel indifferent to me. You are all just pixels on a computer screen to me.
So, how does the linked article in the OP not apply to you?
First, you dehumanize the other side. Then it is easy to commit atrocities and feel nothing. Nothing but pixels? Interesting.
Lets see. Because I don't care about peoples feelings in this game when I destroy their pixels then you surmize it would be a hop, skip and a jump for me to commit atrocities and feel nothing? Did you get your psych degree off the back of a match book?
I'm married and feel bad whenever she feels sad. I like dogs (I have 5 in fact). I try not to kill anything (even the bugs on the windshield when car is standing still). Crickets I will kill in a heartbeat. They keep me up at night. And because I have no feelings for the pixels I blast in a computer MMO I am a monster? Wow, just wow.
You are the type of person that makes this game a joy to play.
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Leora Nomen
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Posted - 2007.10.03 05:48:00 -
[94]
Originally by: Aille Pluthrak stuff 
You make it sound like people are only people to you if you see them at work, at home, in the store, etc. As soon as they are connected with you only through internet and TS/Vent they turn into pixels for which you say you feel nothing. But it is not pixels that you chat with in game, it's real people, and it is not pixels that get destroyed, it is their time playing EVE which sets them back (not that i'm against it as this is intended by design of the game). After reading you last post, however, I find it difficult to believe that you have no feelings for people you play with or against. I mean why feel "happy and rather proud" over a corp disbanding? I don't suppose a bunch of pixels disbanding can make anyone proud (that is anyone who is sane).
guide to game time codes |

Krows
Resource Reallocators Incorporated
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Posted - 2007.10.03 05:54:00 -
[95]
Leora, We don't violate the rules of the game at all. You play this game with the knowledge in mind that you are a target to all other players and this is about the only place where they can do what they wish to you without any fear of repercussion; except from their target. It's a rough world in EVE and that's what makes it so enjoyable. I'm a very kind person in real life with a very dark sense of humour, that's about it. I'm not a sadist, hell I felt terrible for shooting a frog with my BB gun when I was in the third grade. The thing is, if you are REALLY that upset over a game that you are willing to throw down your headset in rage when your mining op is disrupted or your corp is harassed (with a ransom offered), you are surely playing the wrong game. It all comes with the package, get used to it or get out.
What I say here... does not reflect on my corp or alliance. |

ragupasta
Amarr
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Posted - 2007.10.03 07:01:00 -
[96]
Im just getting into the whole pirate thing, and I have had an odd skirmish or two, and the fun is great.
Now this is what I see.... Fly into a belt, an NPC comes along and fires at me. I return the favour, but a lot harsher than it was given to me. I loot the wreck and salvage it.
Now I fly into a belt, and there is a cruiser ratting, so I lock and maneuver in, get a lock then scramble and web, so he does the same. Now we are shooting the hell out of each other, he slaps a NOS on me......Time for thinking on your feet!
Which is more fun, NPC-ing or quick thinking strategy fun? Sometimes it backfires and I lose my ship/get podded, but I have a clone, and I buy a new ship, and get back to it. No animosity at all.
Why do I do it, because PVP is better fun, and the people I have PVP'd with have been top people, great to chat with, and I have made a friend or two, even though it cost me my ship...no biggie.
"No Shrink's couch in sight!"
YAAARRRRRRRRRRRR PIRACY FTW!!! 
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Templer Relleg
Veto. Veto Corp
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Posted - 2007.10.03 07:05:00 -
[97]
Im in the psychiatric system.
Im sorry im such a jerk.
But mentally ill isnt the case. Im not ill in any way 
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Leora Nomen
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Posted - 2007.10.03 07:11:00 -
[98]
Originally by: Krows stuff
You misunderstand. I have absolutely no problem being target to all other players and I am not saying that anyone who kills characters in an mmorpg game is a sadist. I have a problem with people playing intentionally to upset or angry other people who are playing the game with them because it gives them enjoyment, as well as them saying they have the right to do so, or that they aren't griefing at all while they are clearly aiming to upset others with what they say and do in game.
This thread went like this. There's an article linked with "psychobabble" explanation of why people would choose to grief in games which the OP for some reason decided to title "why pirates are such jerks" even though it talks about griefers, not people who pirate in EVE. Someone else said "man, gotta love all this psychobabble". I said "but still in EVE there are griefers and pirates and it is interesting to know why some people grief". To which that person responded "oh common it is just a game" and all players are just "regular guys" like there are no real life differences between people who play to grief and those who don't. To which I insisted that there are psychological differences between these types of players and got a response that I'm just a crazy carebear and i must think all pirates are "subhuman degenerates" and "ansisocial". At this point I said I pirate too and this wasn't at all what i said. There are players who play to grief in EVE and smack in local is proof for me enough. Then Aille comes in and says well I'm justified to smack other players because of so and so and i also can behave however I want in the game and have no regard for other players. To which I relied in essence that I disagree.
I definitely haven't said anywhere that pvp is against the rules of the game or that all pirates are horrible people in real life.
guide to game time codes |

Arekhon
Mutually Assured Distraction
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Posted - 2007.10.03 07:12:00 -
[99]
hmmm...makes me wonder if a video game could give some one PTSD from their 1st brush with piracy?
the only shrink I see is my d*** when the cold shower hits it...
"Where are you guys going in your battleships?" "We are going to camp in Amamake; kill 500 carebears and 1 NPC" "Why are you gonna kill an NPC?" "See, nobody cares about the carebears!" [BEES] |

Strife Phoenix
Acerbus Vindictum
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Posted - 2007.10.03 08:05:00 -
[100]
Ai is pzyko in EVE and ai is murdr0rz in counterstrike.. tis meen I go jail? :(
I want my mommy..
Acerbus-Vindictum - Revelare Pecunia! |
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Aille Pluthrak
Caldari Racketeers
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Posted - 2007.10.03 14:03:00 -
[101]
Originally by: Leora Nomen stuff
I have feelings for the people I play with. They are a bunch of *******s. The people I play against are just targets. You take this game to serious. I have always disliked it when people start bringing in "how did that make you feel, Tommy, when you blew Jimmys space ship up" with their goal being to make Tommy out to be an anti-social misfit.
Fine, I am an anti-social misfit with delusions of world domination who really really really enjoys blowing up Jimmys space ship.
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Lavraen
Minmatar Beyond Divinity Inc Terra Incognita.
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Posted - 2007.10.03 14:20:00 -
[102]
Originally by: Aille Pluthrak Edited by: Aille Pluthrak on 03/10/2007 02:42:35
Originally by: Seviche Phoenix
Originally by: Aille Pluthrak Did you miss the part where I wrote "I have found it rather enjoyable to play the bad guy, mean person, jackass, whatever."? And yes, I pay $15 a month to play the game my way. I could care less about your enjoyment of the game. I could care less if people whom I do not fly with hate me, like me, feel indifferent to me. You are all just pixels on a computer screen to me.
So, how does the linked article in the OP not apply to you?
First, you dehumanize the other side. Then it is easy to commit atrocities and feel nothing. Nothing but pixels? Interesting.
Lets see. Because I don't care about peoples feelings in this game when I destroy their pixels then you surmize it would be a hop, skip and a jump for me to commit atrocities and feel nothing? Did you get your psych degree off the back of a match book?
I'm married and feel bad whenever she feels sad. I like dogs (I have 5 in fact). I try not to kill anything (even the bugs on the windshield when car is standing still). Crickets I will kill in a heartbeat. They keep me up at night. And because I have no feelings for the pixels I blast in a computer MMO I am a monster? Wow, just wow.
You are the type of person that makes this game a joy to play.
BTW, had a great day today in game. We had wardecced a corp last Friday (I think it was around Friday). They joined an alliance to get away from us. That alliance helped them not at all because we still visited their home station and killed and poded all we could (along with any of the alliance people we ran across). Granted, we were the last of the corps to war dec em in the past 7 weeks but their CEO told our person who was camping em in today that the corp had had enough and had disentigated with only a handful of people left. In fact they left the alliance after only being in there for two days. They got out of the last two days of the war dec that way. So you could say we "griefed" em to the point where the corp might just disband. Am I sad that we (my corp) may have had a hand in this? No. I am happy and rather proud.
This game is not for the weak. This game is not for people with short attention spans. This game is not for the people who want things now. That old saying "If you can't stand the heat get out of the kitchen" comes to mind.
Have a nice day. 
Yeah I've heard you on vent and read your posts on the RAK forum and you seem like a jackass in real life to be honest.
Lavraen |

Aille Pluthrak
Caldari Racketeers
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Posted - 2007.10.03 15:30:00 -
[103]
Edited by: Aille Pluthrak on 03/10/2007 15:35:49 Edited by: Aille Pluthrak on 03/10/2007 15:31:24
Originally by: Lavraen Yeah I've heard you on vent and read your posts on the RAK forum and you seem like a jackass in real life to be honest.
I meant what I said concerning Raven. If he had said at any time to kill your ship and pod you I would have done it without a second thought. You do a good impersonation of a jackass yourself Lav. I actually had to talk Mave out of podding you one night. Imagine that.
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Lavraen
Minmatar Beyond Divinity Inc Terra Incognita.
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Posted - 2007.10.03 18:34:00 -
[104]
Originally by: Aille Pluthrak Edited by: Aille Pluthrak on 03/10/2007 15:35:49 Edited by: Aille Pluthrak on 03/10/2007 15:31:24
Originally by: Lavraen Yeah I've heard you on vent and read your posts on the RAK forum and you seem like a jackass in real life to be honest.
I meant what I said concerning Raven. If he had said at any time to kill your ship and pod you I would have done it without a second thought. You do a good impersonation of a jackass yourself Lav. I actually had to talk Mave out of podding you one night. Imagine that.
Hahaha you really think you were pulling the strings when I was in RAK?
Ironically, I had to be talked out of podding you and Mave then kicking you both out of RAK by the other directors, so you're lucky to still be there. You're not as well liked or as important as you might think. Imagine THAT.
Lavraen |

Seviche Phoenix
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Posted - 2007.10.03 19:09:00 -
[105]
Originally by: Aille Pluthrak Lets see. Because I don't care about peoples feelings in this game when I destroy their pixels then you surmize it would be a hop, skip and a jump for me to commit atrocities and feel nothing? Did you get your psych degree off the back of a match book?
Not at all. Merely because you dehumanize people in one aspect of your life, it isn't a huge jump to assume that it's not the only place you do it. Only the anonymity of the internets, and the fact that it's just a game, allow you to justify your desires and activities. You are JGGIFT personified. Quote: I'm married and feel bad whenever she feels sad. I like dogs (I have 5 in fact). I try not to kill anything (even the bugs on the windshield when car is standing still). Crickets I will kill in a heartbeat. They keep me up at night. And because I have no feelings for the pixels I blast in a computer MMO I am a monster? Wow, just wow.
Monster? Not at all, but you do have an interesting way of justifying your disassociation with, and lack of, humanity when you can't see others face-to-face. I'm not judging, I'm merely commenting. Quote: You are the type of person that makes this game a joy to play.
Of course. Glad to help! Quote: This game is not for the weak. This game is not for people with short attention spans. This game is not for the people who want things now. That old saying "If you can't stand the heat get out of the kitchen" comes to mind.
Have a nice day.
You? Heat? Oh lordy, the irony meter pegged and broke.
No easy game is ever worth it. Of that, I am sure, there is no argument. Then again, that's not what this was about. /shrug
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Khavid Kharver
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Posted - 2007.10.03 19:49:00 -
[106]
Edited by: Khavid Kharver on 03/10/2007 19:51:52 Wow, are people in to justifying what they do. And the lengths all of you go to dehumanize your opponants (and that goes double for those who claim the people they are complaining about dehumanize their opponants).
FACT: No one in Eve really knows anyone else, unless they know them in RL too.
FACT: No one here knows anyone well enough, and certainly most of us here lack the qualifications to make that call anyway, to say someone is mentally unballenced.
I have no doubt that some pirates are complete jerks and even some of them could be mentally unballenced. But I bet the numbers of miners who fit those descriptions are not significantly different!
Personally, I don't see the fun in attacking anyone and everyone just because you can. I like PvP, but I prefer to engage in it in a way that lets me feel I have done some good. BUT I also don't think that means there is anything wrong with them. Hey, while I do mine, I also don't see what people who mine all day find fun either, and I am MORE inclinded to think there might be something wrong with them!
As for the Racketeers and those like minded corps and individuals , there are a couple of things you can do if you want to keep playing Eve. Eve's a big place, go somewhere where they are not. Or understand (they have told you this enough times) they do these things because they find them fun. Figure out how to make it so its not fun to do it to you.
And here is a hint about how to go about doing that second one. Whining about their actions on the forum most likely makes it more fun to take you on.
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Faekurias
Federation Fleet Endless Horizon
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Posted - 2007.10.03 20:19:00 -
[107]
TLDR but pirates ftw ! \o/
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Aille Pluthrak
Caldari Racketeers
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Posted - 2007.10.03 20:57:00 -
[108]
Originally by: Lavraen
Originally by: Aille Pluthrak Edited by: Aille Pluthrak on 03/10/2007 15:35:49 Edited by: Aille Pluthrak on 03/10/2007 15:31:24
Originally by: Lavraen Yeah I've heard you on vent and read your posts on the RAK forum and you seem like a jackass in real life to be honest.
I meant what I said concerning Raven. If he had said at any time to kill your ship and pod you I would have done it without a second thought. You do a good impersonation of a jackass yourself Lav. I actually had to talk Mave out of podding you one night. Imagine that.
Hahaha you really think you were pulling the strings when I was in RAK?
Ironically, I had to be talked out of podding you and Mave then kicking you both out of RAK by the other directors, so you're lucky to still be there. You're not as well liked or as important as you might think. Imagine THAT.
Let's derail this some more.
Remind me again who is still in RAK and who isn't? I could care less about being liked by a lot of people. And I know how important I am (I am not important at all). But for some unknown reason you thought you were. Again who is still in RAK and who isn't? All because you thought you were too important to have people in corp not agree with what you said. I am suprised you lasted has long has you did in RAK.
Come and try and pod me if you think you can. I think I have more friends then you do in RAK. Well in the "Night Crew" at least.
Do you kiss behind has well in your new corp has you did in RAK?
Do I need to get a chair and some popcorn for this Drama? Let me know and I'll go buy some popcorn.
|

Cpt Branko
The Bloody Red
|
Posted - 2007.10.03 22:05:00 -
[109]
Originally by: Seviche Phoenix ...terminally stupid comments...
Eve is a competitive game. I make ISK at your expense.
Funny, at work, when you beat your competition, do you feel *sorry* about them? You are ultimately making money on someone else's work or going bust.
The fact it's violent in EvE doesn't change the basic point.
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Lavraen
Minmatar Beyond Divinity Inc Terra Incognita.
|
Posted - 2007.10.03 23:02:00 -
[110]
Originally by: Aille Pluthrak
Originally by: Lavraen
Originally by: Aille Pluthrak Edited by: Aille Pluthrak on 03/10/2007 15:35:49 Edited by: Aille Pluthrak on 03/10/2007 15:31:24
Originally by: Lavraen Yeah I've heard you on vent and read your posts on the RAK forum and you seem like a jackass in real life to be honest.
I meant what I said concerning Raven. If he had said at any time to kill your ship and pod you I would have done it without a second thought. You do a good impersonation of a jackass yourself Lav. I actually had to talk Mave out of podding you one night. Imagine that.
Hahaha you really think you were pulling the strings when I was in RAK?
Ironically, I had to be talked out of podding you and Mave then kicking you both out of RAK by the other directors, so you're lucky to still be there. You're not as well liked or as important as you might think. Imagine THAT.
Let's derail this some more.
Remind me again who is still in RAK and who isn't? I could care less about being liked by a lot of people. And I know how important I am (I am not important at all). But for some unknown reason you thought you were. Again who is still in RAK and who isn't? All because you thought you were too important to have people in corp not agree with what you said. I am suprised you lasted has long has you did in RAK.
Come and try and pod me if you think you can. I think I have more friends then you do in RAK. Well in the "Night Crew" at least.
Do you kiss behind has well in your new corp has you did in RAK?
Do I need to get a chair and some popcorn for this Drama? Let me know and I'll go buy some popcorn.
I co-founded RAK. Freddy and I came up with the concept of RAK when we were in TWD. Freddy started it because he had corp skills and Lav didn't at the time. I used to can flip in TWD all the time and thought it would be a good laugh for a full time corp. I've known the ex TWD people in RAK for at least a year and many of them are facebook friends. Dhejay was CEO of TWD hence why he joined eventually. In the future I dare say I'll be flying with them again. For now I need to go and experience other areas of the game. The door is always open for me in RAK and Freddy has told me this.
It's best to get your facts straight to save your self from looking stupid in future.
I don't kiss ass. This is an example of kissing ass "I meant what I said concerning Raven. If he had said at any time to kill your ship and pod you I would have done it without a second thought"
Now go away, there's a good boy.
Lavraen |
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Destr0math
The Illuminati.
|
Posted - 2007.10.03 23:55:00 -
[111]
Edited by: Destr0math on 03/10/2007 23:58:19 -- ---- Today is CATURDAY |

Destr0math
The Illuminati.
|
Posted - 2007.10.03 23:58:00 -
[112]
SO.
t2 bpo holders are jerks, because they're ruining my fun, griefing my wallet.
This means that every t2 bpo holder is probably depressed or mentally ill.
Any person who kills someone else in a >>>>PVP oriented game<<<< IS most likely on some sort of narcotic.
No way are any NORMAL people able to pod a 10 day old new guy mining in lowsec in a battleship, because doing that obviously has "schizophrenic" written all over it.
Show me a hypothesis and I will find someone who is "qualified" that will back it up.
It's a video game. you can do things in it you can't do in real life. You can't ACTUALLY fly a spaceship. Why play a video game limited by rules like real life- there's really no reason.
gtfo, tbh. ---- Today is CATURDAY |

Devian 666
Sectoid Technologies
|
Posted - 2007.10.04 00:00:00 -
[113]
Edited by: Devian 666 on 04/10/2007 00:01:19 I like the way you think ^^
Everyone playing eve is mentally ill because it's a pvp game.
We all need to join the Hello Kitty Beta because it's allegedly non-pvp. Clearly it's normal to play a furry kitten in a pink dress with flowers in her hair (excuse me while I puke).
Why does this scenario remind me of the Psychiatrist character in Arrested Development?
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Leora Nomen
|
Posted - 2007.10.04 00:30:00 -
[114]
you guys totally don't understand what word "intentional" means do you?
guide to game time codes |

Hunters Presence
Amarr The DARLEXS Knights Of the Southerncross
|
Posted - 2007.10.04 00:58:00 -
[115]
*** IF YOU ARE NOT A PSYCHOLOGIST, FEEL FREE TO AVOID THIS HUGE RANT ***
Quote: Monster? Not at all, but you do have an interesting way of justifying your disassociation with, and lack of, humanity when you can't see others face-to-face. I'm not judging, I'm merely commenting.
If you're not judging him, then one would suggest your humanity is lacking because I've never met a human who could make a statement like that without reserving some form of judgement.
I am a philantropist, a humanist, a (nearly) completely honest person, ethically guided, morally understanding and empathetic to the point of breaking down at other people's problems. I have never received a warning from the police nor have I resorted to any crimes in my life.
I can play EVE with utter discrimination when I want to however. That is not failure of humanity and I find it utterly warped that one would think that. EVE is virtual. It is a roleplaying environment where your actions represent only the personality of your character.
Why should I associate my actions with those of my character? They are not the same. When my half-elf in a Dungeons and Dragons game fires a shot through the lower cranium of the town mayor for betraying the party, it's not because deep down I have some inner desire to go around shooting with bows. I don't even ~like~ bows.
There are many basic human emotions which video games aim to target. Fulfilling them does not represent psychological flaws in the person. If anything, wanting to get a whiff of personal conflict in a game suggests one is lacking sufficient exposure to the natural human desire for fighting in real life!
However, a simple study shows that these links tabloid papers like to create hysteria about simply do not exist except in isolated cases. The media loves to create a problem where there is none and use dodgy, ill-researched evidence as 'proof' that a problem exists or simply by misrepresenting the facts.
Psychologists rather annoy me for one simple reason: They assume that because they have learnt the teachings of another, that gives them a position to arrogantly assess the traits of others without combat or challenge.
This wouldn't be a problem were psychology as a whole not, by far, the most factually flawed science taught. Teachings given often contradict others given near equal weight and are based on less than scientifically-sound evidence (the speculations of Freud, poorly tested to this day, are still prized highly as a tool for assessing a person's mental state).
Trying to assess me, as a person, is a horrible fail since I know I have a variety of mental problems that even experts cannot dechiper. Yet I know you've already built up a lovely map of 'probable problem traits' reading this. I assure you, the odds of you being correct are about the same as if you made an arbitrary guess because even professional councillors cannot make up their mind about the most simple of traits defining me.
The worst bit though, is anyone with a hint of wisdom of the science of psychology automatically assumes that everyone holds some kind of mental disorder. If they follow societal values, they are accused of having the traits commonly seen as 'wrong' in society. If they don't follow societal values, then that in itself is seen as a flaw.
Human beings are human beings. The idea that a human being can be 'wrong' or 'inhuman' is ridiculous, since as a human you are defining what a human is. Most people's definition of flawed is typically not meeting society's mainstay values and, let's face it, society's mainstay values are completely flavour of the month. If you look at history, you'll find that humans have functioned quite happily as societies without holding any of the values we hold so dearly 'normal' in this day and age.
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Hunters Presence
Amarr The DARLEXS Knights Of the Southerncross
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Posted - 2007.10.04 00:59:00 -
[116]
Many of the things psychologists nowadays try to consider maladjusted were once considered very natural, human things to do. Now because those ideas do not suit society, there are people jumping at a chance to 'prove' it is a personality flaw.
Hope you enjoyed my rant and remember: You cannot pass comment on a person without judging them. Don't be so naive as to think you can do otherwise, it's a logical impossibility.
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Devian 666
Sectoid Technologies
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Posted - 2007.10.04 01:00:00 -
[117]
Originally by: Leora Nomen you guys totally don't understand what word "intentional" means do you?
I thought most of us were having a laugh at a link that I posted because it's so incredibly inaccurate and unscientific. Nothing like mocking bogus "science".
If you look at one of my very early responses you'll note that I intentionally posted this thread in tabloid style.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Devian 666
Sectoid Technologies
|
Posted - 2007.10.04 01:04:00 -
[118]
Originally by: Hunters Presence The worst bit though, is anyone with a hint of wisdom of the science of psychology automatically assumes that everyone holds some kind of mental disorder.
...
Human beings are human beings. The idea that a human being can be 'wrong' or 'inhuman' is ridiculous, ...
What you have stated here is the underpinning of why psychology is no longer a science. I didn't expect this from KOS so the war is off. 
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Leora Nomen
|
Posted - 2007.10.04 03:28:00 -
[119]
Originally by: Devian 666 I thought most of us were having a laugh at a link that I posted because it's so incredibly inaccurate and unscientific. Nothing like mocking bogus "science". If you look at one of my very early responses you'll note that I intentionally posted this thread in tabloid style.
Yeah but what you're trying to discuss here is pvp while the article is about griefing and not player vs player combat. Griefing and pvp are not the same. You can be a miner, trader, mission runner and grief others. I don't even see words "pvp", "combat", or "piracy" in that article.
Originally by: Devian 666 Everyone playing eve is mentally ill because it's a pvp game. We all need to join the Hello Kitty Beta because it's allegedly non-pvp.
When the article refers to "mentally ill, whether they're depressed, have a psychotic disorder, or substance abuse problems" it is referring to "people who intentionally harass or annoy other players in online games" and not anyone who chooses to engage in player vs player combat. Yet you blend the two in your comments as if they are one and same. The other poster does the same thing leading me to believe that you guys don't get the difference between griefing and piracy or other pvp play.
guide to game time codes |

Leora Nomen
|
Posted - 2007.10.04 04:29:00 -
[120]
Originally by: Hunters Presence I can play EVE with utter discrimination when I want to however. That is not failure of humanity and I find it utterly warped that one would think that. EVE is virtual. It is a roleplaying environment where your actions represent only the personality of your character.
Why should I associate my actions with those of my character? They are not the same. When my half-elf in a Dungeons and Dragons game fires a shot through the lower cranium of the town mayor for betraying the party, it's not because deep down I have some inner desire to go around shooting with bows. I don't even ~like~ bows.
Within this fantasy world of EVE there is a myriad of choices, various options open to every player. The road that the player chooses for the character to take is a reflection of his or her own mind and personality as well as real life circumstances. It is not the character who chooses what to do, what to say, how to act but the player sitting behind the screen moving the mouse around. Due to how this real life person thinks and feels he might prefer fantasy option A to fantasy option B, and fantasy action 1 to fantasy action 2 in game. While another player will pick a different road for his character to take. In this sense what you do in game with your char is a reflection of yourself. And there are those who study how people behave while playing games. With their studies they try to understand how people make choices, why they pick this and not that because these studies of in-game behavior actually tell more us about ourselves, the real players, more about the ways our minds are wired, more about how we think. If you were completely dissociated with your in-game behavior no one would care to do these studies.
Too often people draw very simplistic connections. "If I make my character in game shoot other characters with torpedoes, does this mean that in real life i myself want to shoot people with torpedoes?" It is erroneous to make this connection because EVE and real life are not the same, obviously, and do not work by same rules, hence no direct link like this can be made. But wouldn't you agree that while you're making your character shoot others with torps day after day and another player is making his character mine veldspar in high security system belt day after day that there are differences in how you, the real players, think and feel that make you want to engage your characters in these different actions? I'd say so.
As far as smack in local goes, when someone says that "you're a ***" or "f****** ****" or "*****" in local I doubt they are trying to insult your character because these insults have no meaning in world of EVE where our characters live. Our characters have no IQ, sexual orientation, and no family, hence would not understand such insults. In fact they are trying to insult and grief you, the real player. So when people say "i was just role playing a jackass" as their excuse I would think to myself "orly?".
guide to game time codes |
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Tera Mennan
Gallente
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Posted - 2007.10.04 10:23:00 -
[121]
Edited by: Tera Mennan on 04/10/2007 10:23:40 Oops, alt post.
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Hunters Presence
Amarr The DARLEXS Knights Of the Southerncross
|
Posted - 2007.10.04 10:27:00 -
[122]
Quote: What you have stated here is the underpinning of why psychology is no longer a science. I didn't expect this from KOS so the war is off.
Haha, don't worry. I don't represent KOS =P I'm just flying with one of their corps for a bit.
Quote: The road that the player chooses for the character to take is a reflection of his or her own mind and personality as well as real life circumstances.
Then how come all my characters through the ages have very different styles and fit completely different roles? There is no link between them. They range from dumb, but kind, brutes to wise Machiavellian nobles intent on murder and intrigue.
Quote: If you were completely dissociated with your in-game behavior no one would care to do these studies.
The key word there is completely. No one is completely dissociated from their RP actions, but the link is strenous at best. It is important to seperate what one considers RP from what is clearly player-to-player interaction.
Insulting someone as a player to a player, blatantly, should not be considered 'in-game behaviour'. That is flawed logic because the behaviour is not in the context of the game. It's not even metagaming, it's simply extragame.
Quote: As far as smack in local goes, when someone says that "you're a ***" or "f****** ****" or "*****" in local I doubt they are trying to insult your character because these insults have no meaning in world of EVE where our characters live. Our characters have no IQ, sexual orientation, and no family, hence would not understand such insults.
'Smack' is just that, meaningless. All it does it reflect that humans like to insult one another, like they do in real life all the time. I get more smack from an average person in the street than I do in EVE... and my actions in game are far more outwardly hostile than they would be in simply walking down the street.
The idea that is the result of disassociation is simply NOT reliably verified and the hundreds of articles forming that link are based on known-to-be-dodgy science.
"So when people say "i was just role playing a jackass" as their excuse I would think to myself "orly?"."
There's a simple explanation for this: They are lying and they know it. Gee, imagine that. A human being going something foolish and then trying to find an excuse for it. That is attemptimh to tie a tenuous thread between one's RP actions and one's out of the game actions that doesn't exist but you don't really think the player actually thinks that way? If they do, it's because they fail to understand what RP is, not become of some underlying problem.
I do not argue there may be merit in searching for a link... however, the amount of hype generated in regards to this is not at all proportional to the evidence brought to the table. Not in terms of scale of the so-called problem nor in terms of factual verification.
If you to study why people are jerks on a chat room, I honestly believe you don't need to look farther than what happens if you walk into a room of random people you have nothing in common with and no rule structure in place. Forget disassociation, it's just something that creates an air of friction because all those people cannot possibly happily co-exist and there will be tensions.
Create a 'real life' chat room, with similar conditions for those involved, and see how long it takes one person to threaten to kill another. I assure you it'd be quick. Social tensions bring people's emotions to a boil. Jealously of the bond others are sharing, the human capacity for belitting people for their ego... all are very natural and all lead to conflict.
I think you are giving human beings in general too much credit as benevolent beings. Like many species, we love confrontation and we love fighting. We are social creatures. Social creatures do these things. It does not imply one is mentally flawed to try to provoke and insult others. It simply implies they're human.
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Hunters Presence
Amarr The DARLEXS Knights Of the Southerncross
|
Posted - 2007.10.04 10:27:00 -
[123]
Quote: But wouldn't you agree that while you're making your character shoot others with torps day after day and another player is making his character mine veldspar in high security system belt day after day that there are differences in how you, the real players, think and feel that make you want to engage your characters in these different actions? I'd say so.
Show some solid evidence, then I'll listen to you. People almost certainly paid much more and probably with more knowledge have tried and come up with ****-poor excuses for arguments.
Besides, even assuming this were the case I do not believe for one second that griefing has any link to mental disorders for the reasons outlined above... unless you consider basic human behaviour in a context that isn't our normal environment to constitute a mental disorder.
What this subject needs is less conjecture and more really-well thought out evidence.
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Lavraen
Minmatar Beyond Divinity Inc Terra Incognita.
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Posted - 2007.10.04 10:40:00 -
[124]
Edited by: Lavraen on 04/10/2007 10:40:21 It's like the age old argument that if children watch violent films they are more likely to commit violent crime. It depends on environmental and genetic factors, the nature/nuture debate. Just because people like to roleplay as pirates, can flippers etc, it's impossible to judge their psychological profile over the internet.
As much as I dislike Aille, he plays and acts on Eve like a child, but I bet in reality if I met him in real life he'd be a normal family man like most of us here.
Obviously, I wouldn't take my car along to meet him because he might try to blow it up then pod my head...
Eve is just an escape from reality for most of us. What we say on the forums here we wouldn't say to a stranger if we were playing sport against them. Lavraen |

Arekhon
Mutually Assured Distraction
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Posted - 2007.10.04 11:09:00 -
[125]
Originally by: Khavid Kharver Edited by: Khavid Kharver on 03/10/2007 19:51:52 Wow, are people in to justifying what they do. And the lengths all of you go to dehumanize your opponants (and that goes double for those who claim the people they are complaining about dehumanize their opponants).
FACT: No one in Eve really knows anyone else, unless they know them in RL too.
FACT: No one here knows anyone well enough, and certainly most of us here lack the qualifications to make that call anyway, to say someone is mentally unballenced.
I have no doubt that some pirates are complete jerks and even some of them could be mentally unballenced. But I bet the numbers of miners who fit those descriptions are not significantly different!
Personally, I don't see the fun in attacking anyone and everyone just because you can. I like PvP, but I prefer to engage in it in a way that lets me feel I have done some good. BUT I also don't think that means there is anything wrong with them. Hey, while I do mine, I also don't see what people who mine all day find fun either, and I am MORE inclinded to think there might be something wrong with them!
As for the Racketeers and those like minded corps and individuals , there are a couple of things you can do if you want to keep playing Eve. Eve's a big place, go somewhere where they are not. Or understand (they have told you this enough times) they do these things because they find them fun. Figure out how to make it so its not fun to do it to you.
And here is a hint about how to go about doing that second one. Whining about their actions on the forum most likely makes it more fun to take you on.
FACT redundancy in this post is at an all time high....
"Where are you guys going in your battleships?" "We are going to camp in Amamake; kill 500 carebears and 1 NPC" "Why are you gonna kill an NPC?" "See, nobody cares about the carebears!" [BEES] |

Aille Pluthrak
Caldari Racketeers
|
Posted - 2007.10.04 16:18:00 -
[126]
Originally by: Lavraen I co-founded RAK. Freddy and I came up with the concept of RAK when we were in TWD. Freddy started it because he had corp skills and Lav didn't at the time. I used to can flip in TWD all the time and thought it would be a good laugh for a full time corp. I've known the ex TWD people in RAK for at least a year and many of them are facebook friends. Dhejay was CEO of TWD hence why he joined eventually. In the future I dare say I'll be flying with them again. For now I need to go and experience other areas of the game. The door is always open for me in RAK and Freddy has told me this.
It's best to get your facts straight to save your self from looking stupid in future.
I don't kiss ass. This is an example of kissing ass "I meant what I said concerning Raven. If he had said at any time to kill your ship and pod you I would have done it without a second thought"
Now go away, there's a good boy.
You left RAK cause you want to experience more of EvE? From what I was told your forum privligies were revoked after your little hissy fit on the forums concerning the use of T2 ships and the ability of others in the use of said ships. Some of us who have been playing has long has you did not like being treated like two week old noobs who didn't know which way to point their wee-wee. To tell the truth given the fact that you had been with RAK a lot longer then I had I was half expecting to be invited to my own podding after basicly tell you to shove it where the sun don't shine on the RAK forums. But it seems you did not have the pull you thought you did and thus you took your ball and left "to explore more of EvE".
It sure did look like you kissed ass with all the parroting you were doing in the forums. And if saying what I said concerning Raven is kissing ass then I have no problem with that. I think your problem was that your ass wasn't getting kissed in the same way seeing how you helped "come up with the concept of RAK" and were not getting the respect you thought you deserved. Is that respect thing hard to see when Raven is real good at killing ships and all you seem to be good at is "flipping cans", with you in a Wolf no less (this after telling us not to fly T2 ships)?
And your response in this this thread and the way you posted your first post in this thread with an attack on me might be one of the reasons some of us don't respect you. The way you treat me in this thread is the exact same way you treated me and others in the RAK forums. Thank god Freddy was in charge and not you. Cause from what I have seen of your attitude here and on the RAK forums your CEO abilities are lacking. But by all means do come back to RAK. I look forward to borrowing a ship from you for some extra DPS at some planet.
You really do need to follow your own advice. None of this drama would have started if you had done what you said to me last in the RAK forums and ignore my posts.
There's a good boy.
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Raven Owa
Racketeers
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Posted - 2007.10.04 16:44:00 -
[127]
Quote: I don't kiss ass. This is an example of kissing ass "I meant what I said concerning Raven. If he had said at any time to kill your ship and pod you I would have done it without a second thought"
Lav dont confuse "kissing ass" with loyalty and mutual respect.
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Manus Stuprare
Slug Storm Squadron
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Posted - 2007.10.04 19:14:00 -
[128]
As someone with a background in psychology, I feel obliged to point out that the people slagging of psychologists in this thread probably mean psychiatrists :) I now return you to your regularly scheduled bickering.
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Lavraen
Minmatar Beyond Divinity Inc Terra Incognita.
|
Posted - 2007.10.04 21:23:00 -
[129]
Originally by: Aille Pluthrak Edited by: Aille Pluthrak on 04/10/2007 16:32:14
Originally by: Lavraen I co-founded RAK. Freddy and I came up with the concept of RAK when we were in TWD. Freddy started it because he had corp skills and Lav didn't at the time. I used to can flip in TWD all the time and thought it would be a good laugh for a full time corp. I've known the ex TWD people in RAK for at least a year and many of them are facebook friends. Dhejay was CEO of TWD hence why he joined eventually. In the future I dare say I'll be flying with them again. For now I need to go and experience other areas of the game. The door is always open for me in RAK and Freddy has told me this.
It's best to get your facts straight to save your self from looking stupid in future.
I don't kiss ass. This is an example of kissing ass "I meant what I said concerning Raven. If he had said at any time to kill your ship and pod you I would have done it without a second thought"
Now go away, there's a good boy.
You left RAK cause you want to experience more of EvE? From what I was told your forum privligies were revoked after your little hissy fit on the forums concerning the use of T2 ships and the ability of others in the use of said ships. Some of us who have been playing has long has you did not like being treated like two week old noobs who didn't know which way to point their wee-wee. To tell the truth given the fact that you had been with RAK a lot longer then I had I was half expecting to be invited to my own podding after basicly tell you to shove it where the sun don't shine on the RAK forums. But it seems you did not have the pull you thought you did and thus you took your ball and left "to explore more of EvE".
It sure did look like you kissed ass with all the parroting you were doing in the forums. And if saying what I said concerning Raven is kissing ass then I have no problem with that. I think your problem was that your ass wasn't getting kissed in the same way seeing how you helped "come up with the concept of RAK" and were not getting the respect you thought you deserved. Is that respect thing hard to see when Raven is real good at killing ships and all you seem to be good at is "flipping cans", with you in a Wolf no less (this after telling us not to fly T2 ships)?
And your response in this this thread and the way you posted your first post in this thread with an attack on me might be one of the reasons some of us don't respect you. The way you treat me in this thread is the exact same way you treated me and others in the RAK forums. Thank god Freddy was in charge and not you. Cause from what I have seen of your attitude here and on the RAK forums your CEO abilities are lacking. But by all means do come back to RAK. I look forward to borrowing a ship from you for some extra DPS at some planet.
You really do need to follow your own advice. None of this drama would have started if you had done what you said to me last in the RAK forums and ignore my posts.
Originally by: Lavraen As much as I dislike Aille, he plays and acts on Eve like a child
I don't remember fly with you in game Lav except on those rare weekends and never during the week when I do a majority of my flying with the "Night Crew". I always thought I acted mature on vent. Granted I am doing better in the smack department when in local.
There's a good boy.
Well the thing is, you are very fond of berating people on this forum so I thought you could do with a bit of your own medicine.
The fact you have replied with such a big post suggests that you care.
Awwwwww sweet.
I'm sorry I haven't had the time or inclination to actually read your post, but thanks for the gesture anyway.
Lavraen |

Devian 666
Sectoid Technologies
|
Posted - 2007.10.04 21:58:00 -
[130]
Originally by: Leora Nomen Edited by: Leora Nomen on 04/10/2007 03:37:32
Originally by: Devian 666 I thought most of us were having a laugh at a link that I posted because it's so incredibly inaccurate and unscientific. Nothing like mocking bogus "science". If you look at one of my very early responses you'll note that I intentionally posted this thread in tabloid style.
Yeah but what you're trying to discuss here is pvp while the article is about griefing and not player vs player combat. Griefing and pvp are not the same. You can be a miner, trader, mission runner and grief others. I don't even see words "pvp", "combat", or "piracy" in that article.
Originally by: Devian 666 Everyone playing eve is mentally ill because it's a pvp game. We all need to join the Hello Kitty Beta because it's allegedly non-pvp.
When the article refers to "mentally ill, whether they're depressed, have a psychotic disorder, or substance abuse problems" it is referring to "people who intentionally harass or annoy other players in online games" and not anyone who chooses to engage in player vs player combat. Yet you blend the two in your comments as if they are one and same. The other poster does the same thing, leading me to believe that you guys don't get the difference between griefing and piracy or other pvp play. And the difference lies in the word "intentional". You either go out there trying to intentionally upset and anger people. Or you pirate for profit, challenge, risk, pretty explosions with no such intent. There's a difference and I don't really get why you're mixing the two up.
Bwahahahaha. You really don't get it do you. You are the one mistaking humour for serious writing.
Read what I have written and consider that it is not at all serious. Unless of course you consider tabloids to be the same quality as peer reviewed scientific journals.
You should consider the intent of what I have written.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |
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Leora Nomen
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Posted - 2007.10.05 01:23:00 -
[131]
Originally by: Hunters Presence Besides, even assuming this were the case I do not believe for one second that griefing has any link to mental disorders for the reasons outlined above... unless you consider basic human behaviour in a context that isn't our normal environment to constitute a mental disorder.
What this subject needs is less conjecture and more really-well thought out evidence.
And I've never said that "griefing has any link to mental disorders". I don't know what exactly are you trying to argue here.
guide to game time codes |

Leora Nomen
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Posted - 2007.10.05 01:57:00 -
[132]
Edited by: Leora Nomen on 05/10/2007 01:59:24
Originally by: Devian 666 Bwahahahaha. You really don't get it do you. You are the one mistaking humour for serious writing. Read what I have written and consider that it is not at all serious. Unless of course you consider tabloids to be the same quality as peer reviewed scientific journals. You should consider the intent of what I have written.
If you read this entire thread you'll see that myself and a few other players who posted here are confused as to why you're talking about pirates and linking an article about griefers as it is not one and same.
Imagine I go and make a post titled "Why are all car salesmen such crooks" and in the body of the post I'll link some funny article titled "Nigerian 419 scam: Causes and Concerns". After this I'm going to find it very funny if anyone doesn't get why I made a post about car salemen and linked some silly article that talks about nigerian scammers and specifically them and has nothing to do with car salemen. Perhaps you'd like to explain to me the fine humor that lies in this.
guide to game time codes |

Devian 666
Sectoid Technologies
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Posted - 2007.10.05 03:16:00 -
[133]
Originally by: Leora Nomen Edited by: Leora Nomen on 05/10/2007 01:59:24
Originally by: Devian 666 Bwahahahaha. You really don't get it do you. You are the one mistaking humour for serious writing. Read what I have written and consider that it is not at all serious. Unless of course you consider tabloids to be the same quality as peer reviewed scientific journals. You should consider the intent of what I have written.
If you read this entire thread you'll see that myself and a few other players who posted here are confused as to why you're talking about pirates and linking an article about griefers as it is not one and same.
Imagine I go and make a post titled "Why are all car salesmen such crooks" and in the body of the post I'll link some funny article titled "Nigerian 419 scam: Causes and Concerns". After this I'm going to find it very funny if anyone doesn't get why I made a post about car salemen and linked some silly article that talks about nigerian scammers and specifically them and has nothing to do with car salemen. Perhaps you'd like to explain to me the fine humor that lies in this.
It's called satire.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

LudoO
Gallente the united
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Posted - 2007.10.05 10:23:00 -
[134]
Worst explanation of griefers, ever. Aslong as I can have fun and the victim can't, I'm happy. Besides, much more fun owning people who think they are safe.
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