
Elmicker
Black Sea Industries Cult of War
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Posted - 2007.10.01 14:04:00 -
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I made a thread about this the other night here.
Quote: So, Were CCP right to absolutely nerf supercaps like this? From one point, of course they were. It's restricted the use of supercaps exclusively to the huge blobs of 0.0 (or lowsec gates, assuming x13 aren't about) - almost all the supercaps we've seen killed are ones that have been isolated from their support fleets (assuming they had one) and taken out before help could arrive. However, this spreads blobs, which isn't a good thing.
On that note, i was thinking. Supercaps are a massive investment, that are currently nigh on useless for anything other than use as undampable carriers, or glorified taxis. Considering the investment involved in one of these things, this is ridiculous. Their use should not have been so altered by what is a very simple change to a small, cheap ship.
The first change that sprung to my mind, if a little dreamish, is to give supercapitals a station service-esque target for their jump drive, and allow them to jump inside bubbles again (but NOT warp). This means that the dictor changes from the absolute anti-supercap tools, to an element of an anti-supercap force. You're going to need dread forces, gank BSes and whatever else in there to take out its jump drive before it can jump away to safety, all the while relying on your dictors to prevent it warping away.
The second one that came to mind was to give supercaps the ability to jump in bubbles, but at a higher cap requirement, for the sake of argument; 90%. This means that instead of having the destroy a ship service as in the first suggestion, you have to use a more conventional anti-capital tactic and neutralise the ship's capacitor, ASWELL as utilising dictors to hold it in place to prevent warp, and to eventually prevent jump once the ship is below a certain level of cap. This also means support fleets can help their supercap to jump out by transfering capacitor, instead of attempting the ridiculously futile task of smartbombing dictor bubbles while dodging the hostile fleet.
Basically, i'd simply like to see the dictor bubble changed from an absolute method of holding down any supercap, to simply one element of holding it down. Preferably coupled with something that only a large fleet, or supremely organised medium-sized fleet could do.
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