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MITSUK0
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Posted - 2007.10.04 11:44:00 -
[121]
Using logic from this thread:
Drakes passive tank is overpowered because the only way I can kill it solo is to bring a 3 * dmg mod BS. (looking at one in eft that perma tanks~900dps)
You guys are morons, it is perfectly acceptable to heavily focus your ship in one aspect of fighting at the detriment of the others.
Nano ships go fast but thats all they do, I can tank vaga's that are fighting in falloff in any of my BC's. Then once I get the webs on (if they havent run away) they melt in seconds cause they have no tank. They also have crap cap sustainability.
Just ******* learn to play, if "all you see are nano ships" then start setting up to counter them, if its all your seeing then its worth spending the isk/slots.
Basicly stop being scrubs, spend the isk and learn the tactics you need to win.
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BountyHunter P3T3R
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Posted - 2007.10.04 11:51:00 -
[122]
Originally by: MITSUK0 Using logic from this thread:
Drakes passive tank is overpowered because the only way I can kill it solo is to bring a 3 * dmg mod BS. (looking at one in eft that perma tanks~900dps)
You guys are morons, it is perfectly acceptable to heavily focus your ship in one aspect of fighting at the detriment of the others.
Nano ships go fast but thats all they do, I can tank vaga's that are fighting in falloff in any of my BC's. Then once I get the webs on (if they havent run away) they melt in seconds cause they have no tank. They also have crap cap sustainability.
Just ******* learn to play, if "all you see are nano ships" then start setting up to counter them, if its all your seeing then its worth spending the isk/slots.
Basicly stop being scrubs, spend the isk and learn the tactics you need to win.
YES Exactly thank you MITSUKO!
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2007.10.04 12:04:00 -
[123]
Originally by: MITSUK0 Using logic from this thread:
Drakes passive tank is overpowered because the only way I can kill it solo is to bring a 3 * dmg mod BS. (looking at one in eft that perma tanks~900dps)
You guys are morons, it is perfectly acceptable to heavily focus your ship in one aspect of fighting at the detriment of the others.
Nano ships go fast but thats all they do, I can tank vaga's that are fighting in falloff in any of my BC's. Then once I get the webs on (if they havent run away) they melt in seconds cause they have no tank. They also have crap cap sustainability.
Just ******* learn to play, if "all you see are nano ships" then start setting up to counter them, if its all your seeing then its worth spending the isk/slots.
Basicly stop being scrubs, spend the isk and learn the tactics you need to win.
No, you cannot tank vagas fighting in falloff in any of your BCs.
That passive drake cannot disengage at will
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Elmicker
Black Sea Industries Cult of War
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Posted - 2007.10.04 13:25:00 -
[124]
Originally by: MITSUK0 Nano ships go fast but thats all they do, I can tank vaga's...
As has been stated earlier, a vagabond has to put itself at risk and slow down to engage. It is fairly well balanced. It is ships capable of operating at 100% effectiveness (usually recons and hacs) while doing ridiculous speeds that they were never meant to do that're unbalanced.
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Tefkros
The Dead Pod Society Antesignani Alliance
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Posted - 2007.10.04 13:34:00 -
[125]
Originally by: Elmicker
Originally by: MITSUK0 Nano ships go fast but thats all they do, I can tank vaga's...
As has been stated earlier, a vagabond has to put itself at risk and slow down to engage. It is fairly well balanced. It is ships capable of operating at 100% effectiveness (usually recons and hacs) while doing ridiculous speeds that they were never meant to do that're unbalanced.
Such as? Perhaps like your now dead Arazu sporting Overdrive IIs ? How did that invincible ship die, tell us!
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zurich93
SPECTRE Ops
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Posted - 2007.10.04 14:30:00 -
[126]
Originally by: Elmicker
Originally by: zurich93 The people who whine about speed tanks are forgetting one big thing, this isnt a solo game
The same can be said for solo nanoships. They shouldnt be able to roam solo with impunity.
We could hit this ball to eachother all day, the fact is some setups can evade you and some cant, you need the right people and the right setup to counter the enemy, you wouldnt expect to take out a faction fitted vindicator in a t1 fitted mega wound you? does that mean it needs a nerf? its exactly the same for the people who whine about nano/speed tanks they go at the enemy in the wrong way, you need to counter the enemy its not hard get faction webbers and a fast ship or get a minmatar recon, its not that hard! Nope starts here actually :O -----Sig starts here------- <3 Kaemonn eep eep beep heep keep womble... YOU DO NOT POSESS THE POWER TO DISGUINISH MY SIG FROM MY POST MWHAHAHA IBTL |

Elmicker
Black Sea Industries Cult of War
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Posted - 2007.10.04 14:35:00 -
[127]
Originally by: zurich93 you wouldnt expect to take out a faction fitted vindicator in a t1 fitted mega wound you?
What's this got to do with anything?
I WOULD expect to take out a T2 fitted nanoship (cruiser or below) with a T2 fitted huginn, but that's not gonna happen, because the nanoship will just jump/warp away.
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zurich93
SPECTRE Ops
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Posted - 2007.10.04 15:09:00 -
[128]
Originally by: Elmicker
Originally by: zurich93 you wouldnt expect to take out a faction fitted vindicator in a t1 fitted mega wound you?
What's this got to do with anything?
I WOULD expect to take out a T2 fitted nanoship (cruiser or below) with a T2 fitted huginn, but that's not gonna happen, because the nanoship will just jump/warp away.
not if you use the correct ship types tactics and use the MM aspect of the game as i stated earlier, there is more than 1 type of recon you know? use your brain and think how could i counter this fast ship.. hmmm how about a ship that can web at 50km and a ship that can scram at 50km! oh my god i did it i worked out the most mind boggling question on the forum! But i have had enough of this, you people just want it easy so it get nerfed, every race will become 5km non moving blaster fests. Nope starts here actually :O -----Sig starts here------- <3 Kaemonn eep eep beep heep keep womble... YOU DO NOT POSESS THE POWER TO DISGUINISH MY SIG FROM MY POST MWHAHAHA IBTL |

Tefkros
The Dead Pod Society Antesignani Alliance
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Posted - 2007.10.04 15:12:00 -
[129]
Originally by: Elmicker
Originally by: zurich93 you wouldnt expect to take out a faction fitted vindicator in a t1 fitted mega wound you?
What's this got to do with anything?
I WOULD expect to take out a T2 fitted nanoship (cruiser or below) with a T2 fitted huginn, but that's not gonna happen, because the nanoship will just jump/warp away.
So please answer the question, how did your t2 nanoarazu die in the absence of a Huginn? Unless of course it¦s not worth your time answering it, because obviously all my arguments so far have been pointless and idiotic to say the least, judging from your refusal to answer any of them and going on with your own reprocessed ideas.
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Kagura Nikon
Minmatar MASS HOMICIDE Interstellar Alcohol Conglomerate
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Posted - 2007.10.04 15:13:00 -
[130]
Fact is, Running out of combat is a a tactic that must be possible and must exist. Or the fights will be always a lot of Battleships, and minmatar will worth nothing ( set rules as no side can do any movement but approach enemy, that is what most comp0lainers are basically asking) and Minmatar cannot defeat any of the other races on same size ship.
Being inferior in combat but able to run is something NECESSARY in game. Just the amount of difficulty needs to be balanced.
If only firepower and tank should be used in fights then why not replace all ships by dreads?
If brute force doesn't solve your problem... you are not using enough |
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