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BornePassive
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Posted - 2007.10.04 22:27:00 -
[1]
Edited by: BornePassive on 04/10/2007 22:29:30 well this basically is for pvp
I'm still for the geddon because of the 8 lows and highs + gank bonuses, but then abaddon seems pretty mental too :) tank and gank
what do you guys think.
I don't know about the caps though, I know apoc is best there
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TimMc
Skiddies of Doom
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Posted - 2007.10.04 22:32:00 -
[2]
Geddon is a gankship that you won't keep very long, but its cheap. Don't know about the abbadon, but I assume it has problems what with no Cap bonus.
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NoNah
Unseen University
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Posted - 2007.10.04 22:41:00 -
[3]
Abaddon works great, in fleets and missions. For solo and ratting it far to caphungry to be very efficient. Got the grid to use tachs. Works great with nos, but at this point the gank is severely crippled.
Armageddon is great for just ratting and solo/small gang. Simply because as you say it's all gank. Won't need as much CPR's in low, and it's got another low, however is tougher to fit thanks to only 3 mids and less grid.
Postcount: 727927 [02:40:22] <elmickers> if you're caldari in a fleet fight, bring a corp
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me bored
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Posted - 2007.10.04 23:06:00 -
[4]
The abaddon is generally superior if you know how to set it up correctly. Unfortunately it seems that few people have the experience to do so. |

IKEELYOU
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Posted - 2007.10.04 23:08:00 -
[5]
Abaddon cannot active tank and run lasers at the same time due to cap. Not a problem. Run 8 MP, triple heat sinks and a fat passive tank and *********!
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Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services
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Posted - 2007.10.04 23:09:00 -
[6]
Both are great ships. For sustained combat the geddon pulls ahead, but the Abaddon is amazing until it inevitably caps out. I don't like relying on drones to augment my DPS either.
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NoNah
Unseen University
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Posted - 2007.10.04 23:10:00 -
[7]
Originally by: me bored The abaddon is generally superior if you know how to set it up correctly. Unfortunately it seems that few people have the experience to do so.
Indeed, any way I try, I keep getting more damage out of the geddon, which seems quite logic considering its bonuses and stats. I must be to unexperienced.
Gank to me is indeed as much damage as possible, but that might once again be my lack of experience talking. And I've yet to see any abaddon putting out some 13-1400 dps, where the geddon can do it without going to extreme measures.
Postcount: 292493 [02:40:22] <elmickers> if you're caldari in a fleet fight, bring a corp
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Hurricane
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Posted - 2007.10.04 23:23:00 -
[8]
Edited by: Hurricane on 04/10/2007 23:25:02 My Don setup:
Highs: 8 Megapulse II
Meds: 100mn MWD or sensor booster, heavy cap booster II, fleeting web, warp disruptor II
Lows: 3 Heat sink II, EANM II, IFFA, 2 1600mm RT plate
Dps is not quite as good as the geddon but it has a couple nice advantages. First it gets less of its dps from drones, that makes it a far better choice when gate camping. Second it has more alpha/dps before heavies reach their target. It also has enough fitting room for good stuff in the mids and makes a better solo ship. And it has a better tank than a similiarly fitted geddon thanks to the resist bonus.
Though most of the time I just fly a geddon.
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LtCmdrCass
Amarr Slacker Incorporated
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Posted - 2007.10.04 23:29:00 -
[9]
Originally by: Karyuudo Tydraad Both are great ships. For sustained combat the geddon pulls ahead, but the Abaddon is amazing until it inevitably caps out. I don't like relying on drones to augment my DPS either.
I've actually flown both and use to love the Geddon for it's gankability. But the Abaddon has grown on me once I figured out how to fit it, and actually does much better for me in sustained combat (solo lvl 4's). I think the difference is the extra mid slot / cargo capacity. Fit a cap booster with 800's and it solves the cap problem. Plus the damage bonus at BS 5 means no need for an extra HS II in the low slot. So basically it just about even's out with the gankability of the geddon. Plus you get all that extra grid, armor and armor resist bonuses. (And off the wall - I switch to AC's when I run a dual rep setup. Lower damage but I can tank for days with the extra cap)
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Acoco Osiris
Gallente Sublime.
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Posted - 2007.10.05 00:18:00 -
[10]
Abaddon performs better, but if forced to simultaneously tank and shoot, it caps out.
However, if you need only worry about one of them at a time, it outperforms all other Amarr battleships. ------------------------------ One more soldier off to war... And one Velator in my hangars. |

Atius Tirawa
Minmatar Wreckless Abandon Triumvirate.
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Posted - 2007.10.05 01:07:00 -
[11]
there are only two advantages to flying a geddon over an abaddon - price and 5 heavy drones. If shooting is your goal, then the Abaddon has the highest alpha, the highest dps and the most armor.
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Altai Saker
Omniscient Order Cruel Intentions
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Posted - 2007.10.05 01:34:00 -
[12]
Geddon is superior for gang work, heres the hint, think healing.
http://www.omniscient-order.com/
Sahwoolo Etoophie is a noob! Noob and proud -Sahwoolo
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kessah
Blood Corsair's
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Posted - 2007.10.05 02:55:00 -
[13]
The geddon is cheap and its now alot easier to fit. You can knock out very easy 1100-1200 dps with drones.
954 dps i think i got my mega pulse lasers out at with 2x heatsinks *might have been 3x HS's and 2x ROF rigs i think it was. With 5 slot armour tank it was rather tasty.
890 dps with Abaddon (on guns alone) with 2x TS heatsinks with 78-83% resists
The Abaddon though is Very expensive, 350m total if i fit one out.
Try a geddon, dual Sensor boosters w/ t2 WD and 3x heatsinks (ROF rigs are dead cheap for Amarr) ppl will say the rigs on top of 3heatsink are useless, but you can squeese almost a 3rd of a second off the ROF of megapulse and thats so worth having your guns fire every 2.18 seconds i think it was.
Drakes go down fast  -------------------------------------------------------- [Video] Forever Pirate 3
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Altai Saker
Omniscient Order Cruel Intentions
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Posted - 2007.10.05 05:23:00 -
[14]
I want to say I fully endorse what Kessah is saying and think that it's very much inline with what people should be doing with their geddons. That being said I personally use trimarks.
http://www.omniscient-order.com/
Sahwoolo Etoophie is a noob! Noob and proud -Sahwoolo
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Zana Kito
Antares Fleet Yards SMASH Alliance
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Posted - 2007.10.05 07:13:00 -
[15]
Geddon and Aba does very similar turret dps factoring in the bonuses.
Geddon bonuses: + extra heavy drone + extra low for more options + does not cap out easily + cheap - no so hot for range setups, since 3 mids and low grid..
Aba bonuses: + Better passive tank (at the expense of a useless active tank) + High alpha (with similar dps overall) + Can be used in fleets for range with 4 mids and high grid - caps out easily
Personally if it's a gang pvp setup, i'd go with geddon. |

Jasai Kameron
Deep Core Mining Inc.
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Posted - 2007.10.05 10:58:00 -
[16]
Originally by: kessah (ROF rigs are dead cheap for Amarr) ppl will say the rigs on top of 3heatsink are useless, but you can squeese almost a 3rd of a second off the ROF of megapulse and thats so worth having your guns fire every 2.18 seconds i think it was.
I hate to be predictable, but ROF rigs on top of 3 heatsinks is fairly useless. I can see maybe one ROF rig, which will only give you 28% of the bonus, (although even then, I think other rigs would be more effective). But after that you're looking at next to no bonus at all. A second rig will only have 10% of the bonus and a third will be 2%.
I think trimarks are going to be far more useful. After all, your dps is massively increased by every second longer you can stay alive.
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kessah
Blood Corsair's
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Posted - 2007.10.05 11:58:00 -
[17]
Originally by: Jasai Kameron
Originally by: kessah (ROF rigs are dead cheap for Amarr) ppl will say the rigs on top of 3heatsink are useless, but you can squeese almost a 3rd of a second off the ROF of megapulse and thats so worth having your guns fire every 2.18 seconds i think it was.
I hate to be predictable, but ROF rigs on top of 3 heatsinks is fairly useless. I can see maybe one ROF rig, which will only give you 28% of the bonus, (although even then, I think other rigs would be more effective). But after that you're looking at next to no bonus at all. A second rig will only have 10% of the bonus and a third will be 2%.
I think trimarks are going to be far more useful. After all, your dps is massively increased by every second longer you can stay alive.
when you get to 50k armour would 2k extra seem worth it?
Geddons guns are its tank and its firepower if you think of it that way, i believe i got an extra 100dps with both ROF rigs and becus i brought them for about 5-6m i didnt mind. Kind of like "is it worth having Pulse spec to level 5, some argue it is some dont.
Then again i might have been using 2 heatsinks i dont remember, lost the geddon to 3 carriers.
Trimarks are good, but your not a tank, Geddons dont tank, dont buffer, your sole purpose imho is damage, il squeeze as much as i can out of it 100 odd dps extra was more valuable to me. -------------------------------------------------------- [Video] Forever Pirate 3
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Hyakuchan
Earth Federation Space Force
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Posted - 2007.10.05 13:32:00 -
[18]
Originally by: BornePassive I'm still for the geddon because of the 8 lows and highs + gank bonuses, but then abaddon seems pretty mental too
Amarr battleships run the gamut from "easy to fit but sucks so badly that it's obvious to everyone" (Apoc) to "sucks if you don't fit it right with good skills" (Ab), with the Geddon falling somewhere in the middle. -------------------------------------------------- FRIGATS Coalition FREGE-Red-IAC-Goon-AAA-Tau-Southerncross
"We gonna beat you with frigats." |

J'Mkarr Soban
Amarr Shadows of the Dead Aftermath Alliance
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Posted - 2007.10.05 13:34:00 -
[19]
Originally by: NoNah Abaddon works great, in fleets and missions. For solo and ratting it far to caphungry to be very efficient. Got the grid to use tachs. Works great with nos, but at this point the gank is severely crippled.
Armageddon is great for just ratting and solo/small gang. Simply because as you say it's all gank. Won't need as much CPR's in low, and it's got another low, however is tougher to fit thanks to only 3 mids and less grid.
How can it be good for missions, but not for ratting? You need to be far more cap-stable in a mission than even against a triple 1.8m spawn in 0.0.
----------------------------- "Oh, we're sorry, you had the 'NakedAmarrChicks' bit flagged in your account somehow." "Wait, why was there even a flag for that to begin with?" "..." |

Almarez
Setenta Corp
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Posted - 2007.10.05 13:40:00 -
[20]
The geddon is a short range gank ship. It is just sick with pulse lasers and heavy drones. The Abaddon is more of a tanking sniper. Basically you put some Tachs or Mega Beams on it, get to your optimal, align for emergency warp, and pew pew like crazy. Your tank should let you get away if you are called primary (which people will usually not do till the less tanked ships go). This is also true since the Abaddon is much easier to fit than the geddon. Hope this helps.
What playing Amarr feels like.
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Nessa Aldeen
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Posted - 2007.10.05 16:12:00 -
[21]
Well, Abaddon for fleet is bad esp. big fleets. It requires logistics ship to hold its cap and logistics pilots will start *****ing abt it. It simply lacks the sustained stamina require for prolonged fleet fights. Try fit 7-8 tachyons II and see if you can maintain capa. The Apoc is still the preferred fleet ship as the geddon also lacks the necessary slots for big fleet action. Bang for buck they would say.
In small gangs, the Abaddon need to wipe out the enemy quick under 2mins or even less before your cap booster runs out. The Geddon also does the same but has better capa.
If the abaddon loses its resists i gladly accept the laser reduction bonus instead and you would have a nice perfect gank ship. As is the Abaddon MUST kill before its capa dies. So bottom line is, if your confident that you can kill the enemy within timeframe go for Abaddon. If you feel that risking more than 150m for more DPS and armor isnt worth it, then Geddon. But the geddon in small gangs also has some problems namely its three slots.
So the choice is yours. |

NoNah
Unseen University
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Posted - 2007.10.05 16:20:00 -
[22]
Originally by: J'Mkarr Soban
Originally by: NoNah Abaddon works great, in fleets and missions. For solo and ratting it far to caphungry to be very efficient. Got the grid to use tachs. Works great with nos, but at this point the gank is severely crippled.
Armageddon is great for just ratting and solo/small gang. Simply because as you say it's all gank. Won't need as much CPR's in low, and it's got another low, however is tougher to fit thanks to only 3 mids and less grid.
How can it be good for missions, but not for ratting? You need to be far more cap-stable in a mission than even against a triple 1.8m spawn in 0.0.
Actually not really. A) You can dictate range in belts - they've got no set jump in points. B) You don't really have to tank - ever - versus belt rats.
And no, cap is actually quite useless, as long as you got a decent tank. The abaddon normally tanks better than the geddon.
Postcount: 8160 [02:40:22] <elmickers> if you're caldari in a fleet fight, bring a corp
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Ather Ialeas
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.10.05 17:14:00 -
[23]
Originally by: kessah The geddon is cheap and its now alot easier to fit. You can knock out very easy 1100-1200 dps with drones.
1086. -
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Myra2007
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Posted - 2007.10.05 17:42:00 -
[24]
Originally by: NoNah
Gank to me is indeed as much damage as possible, but that might once again be my lack of experience talking. And I've yet to see any abaddon putting out some 13-1400 dps, where the geddon can do it without going to extreme measures.
Abaddon:
8 x MP 2, Conflag, 3 x HS 2 3 x Ogre T2
-> 1119 dps
Armageddon:
7 x MP 2, Conflag, 3 x HS 2 5 x Ogre T2
-> 1184 dps
That is not the big difference people always make it look like, especially as the abaddon does more dmg over guns. Its not even 70dps and abaddon will live longer due to higher resistances and or more hp.
And how exactly can you pull off 1400dps in a geddon without said extreme measures. Honest question cause i'd like to have a 1400 dps geddon too if its affordable for my wallet.
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Sofring Eternus
Amarr Imperial Academy
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Posted - 2007.10.05 18:30:00 -
[25]
Originally by: Myra2007
Originally by: NoNah
Gank to me is indeed as much damage as possible, but that might once again be my lack of experience talking. And I've yet to see any abaddon putting out some 13-1400 dps, where the geddon can do it without going to extreme measures.
Abaddon:
8 x MP 2, Conflag, 3 x HS 2 3 x Ogre T2
-> 1119 dps
Armageddon:
7 x MP 2, Conflag, 3 x HS 2 5 x Ogre T2
-> 1184 dps
That is not the big difference people always make it look like, especially as the abaddon does more dmg over guns. Its not even 70dps and abaddon will live longer due to higher resistances and or more hp.
And how exactly can you pull off 1400dps in a geddon without said extreme measures. Honest question cause i'd like to have a 1400 dps geddon too if its affordable for my wallet.
But how much more DPS can the armor of the Abaddon soak up compared to how much longer the Geddon can output its own DPS without capping out? ΞνΞ ΘΠLІΠΞ |

Xeronn
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Posted - 2007.10.05 20:50:00 -
[26]
for my l4 `s i use an abaddon with something like :
7x megabeams , 1x whatever (maybe i can fit 8 IF i ever get my fitting skills up)
4x cap rechargers II (really i don`t need ab or web for PvE , megabeams dash out dmg far enough to kill any rat and not worry about geting in range)
lows : LAR II (faction LAR now) , 2x HS 4x hardners
rigs : 2x CCC , 1 x armor rep ammount
this way my cap is stable with anything but MF crystals, and even with MF `s i can run tank and guns non-stop , switching targets and pausing guns for a few seconds is enough)
this works great for most of my missions that happen to be vs sansha and blood raiders
or : 8x MP`s , 3x cap rechargers , AB LAR II , MAR II , 3x hardners , DCII , cap flux coil same rigs as above (duh!)
this is for those friggin merc or angel missions where BS`s tend to stay at 5000 m , so range isn`t an issue , and this thing is a tank monster tbh , able to run everything at once
i supose using a third CCC instead of the armor rep rig would make it without any cap issues , but this is PvE...so for pvp where you actually need those meds..i don`t really know..i only affoard to lose BC`s in Pvp right now
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J'Mkarr Soban
Amarr Shadows of the Dead Aftermath Alliance
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Posted - 2007.10.07 18:33:00 -
[27]
Originally by: Sofring Eternus
Originally by: Myra2007
Originally by: NoNah
Gank to me is indeed as much damage as possible, but that might once again be my lack of experience talking. And I've yet to see any abaddon putting out some 13-1400 dps, where the geddon can do it without going to extreme measures.
Abaddon:
8 x MP 2, Conflag, 3 x HS 2 3 x Ogre T2
-> 1119 dps
Armageddon:
7 x MP 2, Conflag, 3 x HS 2 5 x Ogre T2
-> 1184 dps
That is not the big difference people always make it look like, especially as the abaddon does more dmg over guns. Its not even 70dps and abaddon will live longer due to higher resistances and or more hp.
And how exactly can you pull off 1400dps in a geddon without said extreme measures. Honest question cause i'd like to have a 1400 dps geddon too if its affordable for my wallet.
But how much more DPS can the armor of the Abaddon soak up compared to how much longer the Geddon can output its own DPS without capping out?
But if the Geddon dies before the Abaddon, that's a moot point - it's only relevant if the Abaddon caps out before the Geddon dies, and that depends entirely on the DPS coming into the Geddon, and what modules the Abaddon fits. If it's fleet fitting, I'd imagine the Geddon will die first, if it's anything else, the Abaddon will cap out first. But then it also depends over what length of time, too.
----------------------------- "Oh, we're sorry, you had the 'NakedAmarrChicks' bit flagged in your account somehow." "Wait, why was there even a flag for that to begin with?" "..." |

LUKEC
Destructive Influence Band of Brothers
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Posted - 2007.10.07 19:33:00 -
[28]
Imo as fleet ship, arma > abaddon if you want to go ghetto no rig setup. If you have isk to waste, abaddon can actually be better but in blobs online kinda nonsense.
As pulse boat, I love 8 lows and 5 heavy drone and utility slot and... abaddon is still better but isk / performance ratio, arma is one of eve winner.
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Kerdrak
3B Legio IX Atlas Alliance
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Posted - 2007.10.07 19:40:00 -
[29]
Originally by: Myra2007
Originally by: NoNah
Gank to me is indeed as much damage as possible, but that might once again be my lack of experience talking. And I've yet to see any abaddon putting out some 13-1400 dps, where the geddon can do it without going to extreme measures.
Abaddon:
8 x MP 2, Conflag, 3 x HS 2 3 x Ogre T2
-> 1119 dps
Armageddon:
7 x MP 2, Conflag, 3 x HS 2 5 x Ogre T2
-> 1184 dps
That is not the big difference people always make it look like, especially as the abaddon does more dmg over guns. Its not even 70dps and abaddon will live longer due to higher resistances and or more hp.
And how exactly can you pull off 1400dps in a geddon without said extreme measures. Honest question cause i'd like to have a 1400 dps geddon too if its affordable for my wallet.
Never use conflagration, never! (abaddon with conflagration is like shooting yourself) ________________________________________
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Azirapheal
Amarr Ore Mongers R0ADKILL
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Posted - 2007.10.07 19:43:00 -
[30]
my geddon clone packs ROF implants and a 5% laser damage implant, aswell as ROF rigs
include heatsinks and im gettin 1340dps with multifreq
i get sick of having to carry spare conflages in it :D
and it still packs a decent hp tank
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.07 19:50:00 -
[31]
Edited by: Lyria Skydancer on 07/10/2007 19:50:56
Originally by: Kerdrak
Originally by: Myra2007
Originally by: NoNah
Gank to me is indeed as much damage as possible, but that might once again be my lack of experience talking. And I've yet to see any abaddon putting out some 13-1400 dps, where the geddon can do it without going to extreme measures.
Abaddon:
8 x MP 2, Conflag, 3 x HS 2 3 x Ogre T2
-> 1119 dps
Armageddon:
7 x MP 2, Conflag, 3 x HS 2 5 x Ogre T2
-> 1184 dps
That is not the big difference people always make it look like, especially as the abaddon does more dmg over guns. Its not even 70dps and abaddon will live longer due to higher resistances and or more hp.
And how exactly can you pull off 1400dps in a geddon without said extreme measures. Honest question cause i'd like to have a 1400 dps geddon too if its affordable for my wallet.
Never use conflagration, never! (abaddon with conflagration is like shooting yourself)
Are you kidding?? Conflag owns if you shooting at big stuff. What do you try to shoot with an abaddon? Frigs? Watch this vid please and edit your post man.
http://oldforums.eveonline.com/?a=topic&threadID=578419
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Myra2007
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Posted - 2007.10.07 19:54:00 -
[32]
Originally by: Kerdrak
Never use conflagration, never! (abaddon with conflagration is like shooting yourself)
I always use conflag when i shoot other bs. Otherwise i use Amarr Navy MF. However i've never found the cap to be much of an issue. In the engagements i've had one of two things happens long before i cap out:
a) i am dead b) all the people shooting at me are dead
In case a) a geddon would have died even earlier and in case b) my investment has returned. I have no problems to shoot over the course of even a long fight with a dual inject. If people try to fit active tanks etc. its their playstyle but i need my cap for my web, my sensor booster and my guns only and it works fine.
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Kerdrak
3B Legio IX Atlas Alliance
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Posted - 2007.10.07 20:07:00 -
[33]
Edited by: Kerdrak on 07/10/2007 20:08:34 Conflag its CRAP with all the letters, shooting another thing smaller than a dreadnought is missing LOT of damage, tech 1 MF is way better and using amarr navy MF much better. Don't try to be "pro" saying conflag is awesome because itsn't.... 
Edit: seems everyone fights more in EFT than ingame nowadays ________________________________________
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Myra2007
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Posted - 2007.10.07 22:45:00 -
[34]
Originally by: Kerdrak Edited by: Kerdrak on 07/10/2007 20:08:34 Conflag its CRAP with all the letters, shooting another thing smaller than a dreadnought is missing LOT of damage, tech 1 MF is way better and using amarr navy MF much better. Don't try to be "pro" saying conflag is awesome because itsn't.... 
Edit: seems everyone fights more in EFT than ingame nowadays
Whos trying to look like a pro? Maybe you should get around your massive ego once. 
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kessah
Blood Corsair's
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Posted - 2007.10.08 00:46:00 -
[35]
Originally by: Kerdrak Edited by: Kerdrak on 07/10/2007 20:08:34 Conflag its CRAP with all the letters, shooting another thing smaller than a dreadnought is missing LOT of damage, tech 1 MF is way better and using amarr navy MF much better. Don't try to be "pro" saying conflag is awesome because itsn't.... 
Edit: seems everyone fights more in EFT than ingame nowadays
qft, conflag is stupid imho, 1.4m a piece for Amarr Navy MF, gotta be brain dead to use conflag over that. -------------------------------------------------------- [Video] Forever Pirate 3
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goodby4u
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.10.08 01:49:00 -
[36]
The right way to use the abaddon(shortrange)is with a large hp buffer or dual rep tank and autos,longrange with tachs to be a pure alpha striker.
Geddon is more of a gank boat,less cap problems but against a buffer fitted abaddon it would stand no chance. __________________________________________ Yes it is great being amarr. I am minmatar,fly amarr,use gellente drones and am in caldari space. |

Winnry
Mortis Angelus
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Posted - 2007.10.08 07:04:00 -
[37]
They both serve different roles mainly b/c of price. One is tank and the other is gank.
Expensive ships are generally tanked. Cheaper ships are made to be disposable. The same logic follows with these two...
The only real differences between the two are effective HP, slot layout, and fitting. Both can gank or tank relatively reasonably equal. Both ships can sustain tank and/or gank for at least 2-3 minutes. Both have cap issues, but every BS in-game has cap problems if forced to activate everything, especially Gallente and when active, expect to burn out quick.
Figure out which you prefer to die in... that's key.
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Kharak'khan
Bad Temper's
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Posted - 2007.10.08 08:33:00 -
[38]
I would go with a plate buffered maximum gankage geddon every time over a Abbadon. Geddon is cheaper, Does as much damage (more if you have skills). Cap lasts longer and you can have 5 heavies so even when jammed/dampened you can still do a little dmg.
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Viktor VonCarstein
Amarr Phoenix Industries Sylph Alliance
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Posted - 2007.10.08 10:05:00 -
[39]
While the Abaddon is a good ship I only really use it for sniping as I prefer using the Geddon.
It is cheap and can provide a great deal of DPS when in a Gang and while there are downsides to drones it allows slightly more flexibility with damage type if you have intel on who you are facing.
7 x Mega Pulse II 1 x Large Solace Remote Armour Repper (Offline)
2 x Sensor Booster II 1 x Heavy Electrochemical Cap Booster
3 x Heat Sink II 2 x 1600mm Rolled Tungsten 2 x EANM II 1 x DC II
3 x Trimark Armour Pump
5 x Heavy Drone II
Can last a long time if you are crazy enough and rich enough to fly will a full set of slaves.
Quake Wars Server
http://hell-raisers.xippy.co.uk |

KLizMaN
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Posted - 2007.10.09 07:09:00 -
[40]
Originally by: Azirapheal my geddon clone packs ROF implants and a 5% laser damage implant, aswell as ROF rigs
include heatsinks and im gettin 1340dps with multifreq
i get sick of having to carry spare conflages in it :D
and it still packs a decent hp tank
I'd be interested to see that setup. With maxed gunnery and large pulse spec lvl5. I only get just over 1300 dps with conflag. That includes the 5% rof + damage implant. With t1 multi it only comes out to 1171 dps.
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Serge
Amarr Seraphin Technologies Mercenary Coalition
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Posted - 2007.10.09 08:53:00 -
[41]
Originally by: kessah qft, conflag is stupid imho, 1.4m a piece for Amarr Navy MF, gotta be brain dead to use conflag over that.
listen to teh girl :D --- DonŠt panic
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Cpt Constantinus
PIE Inc.
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Posted - 2007.10.09 15:51:00 -
[42]
Originally by: kessah
qft, conflag is stupid imho, 1.4m a piece for Amarr Navy MF, gotta be brain dead to use conflag over that.
Hrm, conflag has a higher therm damage than even navy multifreq which can make it pretty usefull.
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