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Thread Statistics | Show CCP posts - 10 post(s) |

Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2007.10.12 06:40:00 -
[91]
Originally by: CCP Garthagk
Originally by: Saba Quiestador Can you *please* figure out some way to include dictor pilots on killmails? ...snip...
This might be doable - I really like the idea. I will investigate this tomorrow. I think it is possible, but it will bear a little investigating.
Same thing to the drone boat pilots - I will look into how drone damage is handled. To be honest, I'm not sure how drones are handled presently, I don't know what happens if they get the final blow. Though, I've been doing most of my killing with an Ishtar in testing and I've never seen anything other than me getting final blow. Maybe my Heavy Neutrons are just that good. 
How about tackling statistics? First point, longest point, last point, etc.
----- "I like to loot, especially going to the can of the battleship, sometimes there is a surprise inside, sometimes there is only carp..." |

Frug
Zenithal Harvest BROTHER'S WORD
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Posted - 2007.10.12 09:04:00 -
[92]
Speedy G strikes again. GJ, G.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Sky Marshal
Aeden Tau Ceti Federation
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Posted - 2007.10.12 10:26:00 -
[93]
Originally by: Helison 2) Please include implants. If Hammerhead insists on his position, please make him to write an explanation of his refusal.
I would do the reverse situation : Can you explain why implants must be added ?
Despite the "LOL he had some +4/+5 Implants LOL he's s****" with all problems that can appear (joking evemail etc...), so a bad idea for a game, I don't see why add implants can be interresting.
Rigs/Modules display is also a problem. Permit to anyone to access easily of the complete fitting setup of someone with no need of reflect can be considered as a nerf, because the actual situation need some efforts to find what I use (Killboard data compilation), so this bring a small privacy about my setups.
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Dave White
Beagle Corp
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Posted - 2007.10.12 10:38:00 -
[94]
Perhaps I missed this or I'm just stupid but errh..
The new killmail system, everyone receives the log entry if they were involved on it, or just the person who did most damage?
Originally by: GM Tacgnol Oveur descended from the heavens (also known as the second floor) and beat us all with his nerfbat. 
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babel2501
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Posted - 2007.10.12 12:10:00 -
[95]
very pretty
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Tiny Carlos
Destructive Influence
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Posted - 2007.10.12 12:11:00 -
[96]
Quote: How about tackling statistics? First point, longest point, last point, etc.
This is one I'd like to see, or at least some stats other than damage.
Maybe having the time spent engaged on the target, or time each pilot started on the target. So thoses heroic holds while the DPS arrives can be noted
Another thing I'd like to see is the abilty to add people to the kill like FCs, scouts, co-ops, etc. An option to have the whole gang on the kill would be one way to do this that would work well for roaming gangs.
"Those are my principles. If you don't like them I have others." - Groucho Marx |

Eraggan Sadarr
Phoenix Tribe
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Posted - 2007.10.12 12:50:00 -
[97]
Originally by: Dave White Perhaps I missed this or I'm just stupid but errh..
The new killmail system, everyone receives the log entry if they were involved on it, or just the person who did most damage?
I hope that everyone on the KM gets it, as this is the singlemost annoying thing with the current killmail system.
So please let everyone involved have an entry in their "killmail history".
BTW, what about lossmails who and where will they be "sent to"?
Eve Market Scanner
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Thraxon
Black-Sun-Inventions
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Posted - 2007.10.12 14:35:00 -
[98]
Originally by: Eraggan Sadarr
I hope that everyone on the KM gets it, as this is the singlemost annoying thing with the current killmail system.
So please let everyone involved have an entry in their "killmail history".
Indeed this should most definately get into the new system!
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Shacksman
Gallente Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.10.12 14:49:00 -
[99]
i would love to see lost implants as well from pod kills
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Dane el'Galen
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Posted - 2007.10.12 15:12:00 -
[100]
These changes are awesome, I can't wait for the November release. Would definitely want to see drone damage added though ... and perhaps something for the guys in gang working e-war or tackling otherwise it's just the gankers who will get to strut their stuff and the guys working those other roles won't ever get a look in.
Anyway, as someone that has heavily modified their own killboard (too far now to go back to original eve-dev code) is there any chance of getting access to the information the guys at eve-dev or griefwatch get?
Thanks, ~Dane
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CCP Garthagk

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Posted - 2007.10.12 15:49:00 -
[101]
Originally by: Dane el'Galen These changes are awesome, I can't wait for the November release. Would definitely want to see drone damage added though ... and perhaps something for the guys in gang working e-war or tackling otherwise it's just the gankers who will get to strut their stuff and the guys working those other roles won't ever get a look in.
Anyway, as someone that has heavily modified their own killboard (too far now to go back to original eve-dev code) is there any chance of getting access to the information the guys at eve-dev or griefwatch get?
Turns out drone damage is already included as part of its owner. No worries there, your drones will be plinking along and adding up correctly.
Also, the information is available on the EVE-Development Network wiki, it's under "killboard resources" I believe.
-------------- Garthagk - EVE Software Group - EVE API Guy
To err is human to really ***** up takes admins. -Hellmar |
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Donathan Slade
Kay Korporation Knights Of the Southerncross
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Posted - 2007.10.12 16:29:00 -
[102]
Originally by: CCP Garthagk Turns out drone damage is already included as part of its owner. No worries there, your drones will be plinking along and adding up correctly.
Also, the information is available on the EVE-Development Network wiki, it's under "killboard resources" I believe.
Thanks for investigating this! :) Now to check tower guns that are being controlled by a player! :)
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Bu Jinkan
Amarr GoonFleet GoonSwarm
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Posted - 2007.10.12 16:39:00 -
[103]
Can you please publish the new parser information before the launch, instead of only touching base with a couple major public killboards? Many alliances have in-house killboards.
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Solar Shard
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Posted - 2007.10.12 16:43:00 -
[104]
Originally by: Sky Marshal
Originally by: Helison 2) Please include implants. If Hammerhead insists on his position, please make him to write an explanation of his refusal.
I would do the reverse situation : Can you explain why implants must be added ?
Despite the "LOL he had some +4/+5 Implants LOL he's s****" with all problems that can appear (joking evemail etc...), so a bad idea for a game, I don't see why add implants can be interresting.
Rigs/Modules display is also a problem. Permit to anyone to access easily of the complete fitting setup of someone with no need of reflect can be considered as a nerf, because the actual situation need some efforts to find what I use (Killboard data compilation), so this bring a small privacy about my setups.
IMHO, the only valid reason to have all the data (rigs, implants, modules destroyed/dropped) in the killmail is so that you can see what kind of fiscal damage you are doing to a hostile force, so that you can see how effective you are against them, compared to how effective they are against you.
Modules dropped is awesome, because it allows you to split the loot more efficiently, and with less distrust involved than there is currently.
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Haniblecter Teg
F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2007.10.12 16:52:00 -
[105]
Edited by: Haniblecter Teg on 12/10/2007 16:53:15 I say NO to podmails showing implants.
It'd only increase the rate of poddings, and who the hell wants to risk their Snakes any more than they have to?
Also, implants are a personal expense, and not something that should be included in total ISK lost in wars against corps and such. ----------------- Friends Forever
Kill. BoB. Dead. |

Donathan Slade
Kay Korporation Knights Of the Southerncross
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Posted - 2007.10.12 17:09:00 -
[106]
Originally by: Haniblecter Teg Edited by: Haniblecter Teg on 12/10/2007 16:53:15 I say NO to podmails showing implants.
It'd only increase the rate of poddings, and who the hell wants to risk their Snakes any more than they have to?
Also, implants are a personal expense, and not something that should be included in total ISK lost in wars against corps and such.
1) LOL, Um... ships are ALSO a "personal" loss. You loose implants just like you loose ships. PEople will still podkill even if you don't have implants, the point is to make you pay more money to buy a new clone.
2) I would like to know if somebody is using a Halo/Slave. Because it also allows us to future judge our opponents and see the "True" fiscal damage when a pod is popped.
2a) Price of their current clone not needed or wanted as how many SP and the price of the clone is truly personal and is NOT shared.
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Harisdrop
Gallente Omega Enterprises Mostly Harmless
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Posted - 2007.10.12 17:49:00 -
[107]
As I am a veteran. I would like to have kills and losses in my show info. Soo when the poor sap opens up my show info he sees 1000kill point and 50 kill point loses or somthing like that.
I think it would be cool to see how many times someone dies in a hauler or a zealot thru thier show info. Killboards would go away.
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CCP Garthagk

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Posted - 2007.10.12 18:29:00 -
[108]
Originally by: Bu Jinkan Can you please publish the new parser information before the launch, instead of only touching base with a couple major public killboards? Many alliances have in-house killboards.
I published the information above your post, the link to the EVE-Development Network wiki. My post has big shiny gold bars which just seem to shout "hey read me".
But then, that might just be me. 
-------------- Garthagk - EVE Software Group - EVE API Guy
To err is human to really ***** up takes admins. -Hellmar |
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Jason Edwards
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Posted - 2007.10.12 19:38:00 -
[109]
How about a nice official killboard on this website?
I love the changes though in general otherwise.
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Frug
Zenithal Harvest BROTHER'S WORD
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Posted - 2007.10.12 20:18:00 -
[110]
Originally by: CCP Garthagk My post has big shiny gold bars
Stop showing off.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Dave White
Beagle Corp
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Posted - 2007.10.12 21:22:00 -
[111]
Garthagk, will all persons involved on the kill receive a log entry, or just the highest damage-dealing person?
Originally by: GM Tacgnol Oveur descended from the heavens (also known as the second floor) and beat us all with his nerfbat. 
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Jezala
Repo Industries
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Posted - 2007.10.12 21:52:00 -
[112]
Something that has been bothering me in the back of my head, are the kill reports still going to be called "kill mails"? 
Seriously, "kill mail" is so deeply embedded in our EVE vocabulary that to call it a "kill log" or "kill record" would be blasphemy.
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Dave White
Beagle Corp
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Posted - 2007.10.12 23:57:00 -
[113]
Originally by: Jezala Something that has been bothering me in the back of my head, are the kill reports still going to be called "kill mails"? 
Seriously, "kill mail" is so deeply embedded in our EVE vocabulary that to call it a "kill log" or "kill record" would be blasphemy.
A wreck is often still called a can, so I think it'll still be called a killmail 
Originally by: GM Tacgnol Oveur descended from the heavens (also known as the second floor) and beat us all with his nerfbat. 
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Kuolematon
Space Perverts and Forum Warriors United
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Posted - 2007.10.13 07:56:00 -
[114]
I just came    
It's great being Amarr isn't it.
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darkmancer
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Posted - 2007.10.13 09:52:00 -
[115]
Would it be possible to make a "concorde" sanctioned killboard? Ideally it would be both in & out of game accessable, voluntry (via options screen), and would update every downtime (stop the server falling during fleet fights).
It'll be interesting to see how much fighting's going on, how war are going, were the fighting is - etc.
Now add it to the starmap and it'd be a interesting advertising tool.
Please add implants to KM's, you pop & pod a Nighthawk, and a Harpy. Which was the better kill? The harpy pilot had +5's now which is the better kill? :)
PS Can you add a hit quality guide too the eve dev wiki? It'd like to know how to increase the pain my opponent feels as serveral rounds of my antimatter go though his ship :) --------------------------------- There's a simple solution to every problem. It is always invariably wrong |

Skyr
ECP Rogues The Reckoning.
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Posted - 2007.10.13 19:24:00 -
[116]
Not sure if this was talked about yet, but can we also have more information when pod is killed.
Eg. implants lost and skill levels lost if dude didn't have a clone covering all his SPs.
Thank you.
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Riddick Valer
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Posted - 2007.10.13 19:32:00 -
[117]
I'd like to see everyone included in the kill get the mail. Also, I know this is going to get me flamed, but kill mails and loss mails should include different information.
Killmails: List Modules Dropped Basic list of modules destroyed Not list implants
Lossmails: List modules Dropped+Destroyed List Implants.
The kill mail information includes what could logically be seen after a kill. The modules that were left behind are easily recorded. The exact modules that were destroyed is harder. How can someone easily tell the wreckage of a SAR I and SAR II apart? Only list the meta level 0 item of any items destroyed. Implants would probably be destroyed in a pod kill. The sheer destructive power of most ship weapons applied to something as fragile as a pod? Delicate implants would likely be destroyed.
Loss mails should include exact fitting information and implants. This is information a corp/alliance would have access to through medical records/etc...
Otherwise, corps might start making their killboards private to avoid sharing more information than they really want to share.
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Jehovah Cooper
Convergent Firmus Ixion
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Posted - 2007.10.13 20:42:00 -
[118]
Please, please, please add this to all involved parties not just those who get the final blow. Mixed alliance fleets are the rule these days and there are always many pilots who want the KM. I was really looking forward to this patch just so that people could stop talking about and asking for KM all the time.
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Yunii
Allied Combat Team Endless Horizon
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Posted - 2007.10.13 21:47:00 -
[119]
Good on ya's.   ------------------------------------------- Originally by: CCP Arkanon I think this thread also illustrates perfectly that we neither censor nor do we try to silence our customers. |

Chruker
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Posted - 2007.10.14 00:04:00 -
[120]
Originally by: S. Arcasm I would like to see miners getting a kill when they mine out an asteroid. Or perhaps when they clear out a belt. With stats like time taken, cycles done, ore mined, rats killed while mining etc.
Awesome idea!
----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Speedup IGB table rendering |
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