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Darthewok
Perkone Caldari State
0
|
Posted - 2012.01.24 14:33:00 -
[1] - Quote
What is it:
- 1v1 Assault Frigate duels officiated by 3rd party. Round robin elimination.
- Participants pay 1 mil ISK to the pot. The winner of the whole contest gets the whole pot.
- Anyone can join, but only Assault Frigates allowed.
How to join: Post here you are interested with the character you will fight with. Do NOT post what AF you are bringing (why tell your competition?). Details will be made known through this thread.
Where will it be held: High-sec using can mechanics in a random system not announced ahead of time. Very difficult for 3rd parties to interfere if correctly done.
Needed: Those interested/experienced in making EVE videos, contact me. Your chance to make an exciting video of PVP duels. Commentors for the semi-finals and finals. |

Uppsy Daisy
24th Imperial Crusade Amarr Empire
59
|
Posted - 2012.01.24 15:50:00 -
[2] - Quote
If Prom doesn't enter this after all that AF testing he's a big baby. |

Ivan Joukov
Soviet System
15
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Posted - 2012.01.24 17:37:00 -
[3] - Quote
1 only AF fit for the whole competition ?
-áDavai!
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Darthewok
Perkone Caldari State
0
|
Posted - 2012.01.24 18:00:00 -
[4] - Quote
Ivan Joukov wrote: 1 only AF fit for the whole competition ?
Good question. You can change your FIT (modules, rigs, ammo, implants, boosters) between rounds if you like (if you make it through the first round). However, you cannot change whatever AF HULL, eg. wolf, ishkur, hawk, vengeance etc. you choose at the start of the competition. Before each fight, you can know what HULL you are fighting. eg. you will know you are fighting a jaguar, and the opponent knows you are using a retribution. You can therefore prepare a suitable fit. However, scanning of opponent's fit through scanning modules is not allowed. |

Khrage
77
|
Posted - 2012.01.24 18:04:00 -
[5] - Quote
good luck pulling this off. keeping undesirables out will be, difficult. |

Liang Nuren
Heretic Army Heretic Nation
684
|
Posted - 2012.01.24 18:24:00 -
[6] - Quote
Darthewok wrote: High-sec using can mechanics in a random system not announced ahead of time.
Cool story I guess.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Darthewok
Perkone Caldari State
1
|
Posted - 2012.01.24 21:48:00 -
[7] - Quote
Liang Nuren wrote:Darthewok wrote: High-sec using can mechanics in a random system not announced ahead of time.
Cool story I guess. -Liang
Amended:
Where will it be held: High-sec. It is quite possible to have a safe duel through fleeting up, going to a deserted system with no one else, create a mutually agreed bookmark together, then warp there.
I forgot, fleeting to duel is now just easier than using a can. Anyway, safe duels are held all the time in high-sec. Fair duel arrangement is not exactly a rare occurrence. There are standard measures that can be adopted. No reason it cannot be arranged safely. Also, duels will be held at different times, not one mass event to avoid mass disruption, and we will learn from any issues arising from any duel to ensure they do not occur in the next.
Besides, we are talking about an AF and 1mil per contestant, not exactly an enormous risk. |

Liang Nuren
Heretic Army Heretic Nation
684
|
Posted - 2012.01.24 21:54:00 -
[8] - Quote
So what you're telling me is that if I want to participate I need to tank not only my enemy but also the faction police? ;-)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Darthewok
Perkone Caldari State
1
|
Posted - 2012.01.24 22:00:00 -
[9] - Quote
Liang Nuren wrote:So what you're telling me is that if I want to participate I need to tank not only my enemy but also the faction police? ;-)
-Liang
If you are fleeted and attack each other, you get attacked by faction police? I'm a bit rusty on this. I do recall having participated in quite a few duels through fleeting in high-sec with no problems. Can't remember how it was arranged, test runs will be conducted beforehand to settle the procedure. |

Liang Nuren
Heretic Army Heretic Nation
684
|
Posted - 2012.01.24 22:03:00 -
[10] - Quote
I'm -10. If I enter high sec I get attacked by the faction police.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
|

Chief Cheeba
The Janjaweed
14
|
Posted - 2012.01.24 22:06:00 -
[11] - Quote
fleet doesnt change roe in highsec...youll still have to use cans or something annoying to avoid concord |

Liang Nuren
Heretic Army Heretic Nation
684
|
Posted - 2012.01.24 22:13:00 -
[12] - Quote
Well **** it - I live in Amamake and I'm usually online from 05:00-06:00 to 10:00-11:00 Eve time. If you see me ask for an AF 1v1 and I'll be happy to oblige. :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Darthewok
Perkone Caldari State
1
|
Posted - 2012.01.24 22:20:00 -
[13] - Quote
Nice. Anyway, for the contest, the duels for -10ers will be arranged in low-sec or wormholes. So no problem for flashy reds to join. Extra precautions will be required, but it can be done. |

Axel Greye
Nova Ardour
48
|
Posted - 2012.01.25 03:47:00 -
[14] - Quote
Sure why not, count me in.
Axel Greye is the character I will be using.
As far as highsec aggro goes, best bet is: 1. both participants of the 1v1 drop a jetcan on station. 2. each participant steals from the opponents jetcan. 3. both participants warp to desired 'arena' and the fight begins on contact.
What about rules like de-aggression and module limitations? If neither party can kill the other is it a draw? If a participant warps out does he forfeit? Is the use of ECM sanctioned and if so, is it limited to ECM drones or Racial Modular ECM? Are ships limited to T1-T2 Modules or is the use of Faction and Deadspace Modules Permitted? Is the use of Implants Sanctioned?
Also, rather than putting both parties in the same fleet (as it makes passing aggro a hassle), I would suggest putting each participant into their own fleet, with a neutral adjudicator to validate the fleet is unbonused. |

Axel Greye
Nova Ardour
48
|
Posted - 2012.01.25 05:43:00 -
[15] - Quote
Uppsy Daisy wrote:If Prom doesn't enter this after all that AF testing he's a big baby. I hope he does, I owe him a second shot at killing me. =P |

Spineker
125
|
Posted - 2012.01.25 05:49:00 -
[16] - Quote
If you are -10 you don't play? |

Darthewok
Perkone Caldari State
1
|
Posted - 2012.01.25 06:57:00 -
[17] - Quote
Axel Greye wrote: As far as highsec aggro goes, best bet is: 1. both participants of the 1v1 drop a jetcan on station. 2. each participant steals from the opponents jetcan. 3. both participants warp to desired 'arena' and the fight begins on contact. Also, rather than putting both parties in the same fleet (as it makes passing aggro a hassle), I would suggest putting each participant into their own fleet, with a neutral adjudicator to validate the fleet is unbonused.
Sounds good!
Axel Greye wrote: What about rules like de-aggression and module limitations? If neither party can kill the other is it a draw? If a participant warps out does he forfeit? Is the use of ECM sanctioned and if so, is it limited to ECM drones or Racial Modular ECM? Are ships limited to T1-T2 Modules or is the use of Faction and Deadspace Modules Permitted? Is the use of Implants Sanctioned?
No module limitations, ECM mods/drones are allowed. If neither party can kill the other, judge's decision is final after scanning both fits. Any fit with under 80 dps damage (purely defensive fits with no offensive capability) forfeits. If a participant warps out, he/she forfeits. Faction/Deadspace modules, Implants, boosters and overheating are permitted but be aware if you die, your opponent can loot them.
I will not be competing for the sake of impartiality. Why do I want this competition? You make your own fun in EVE, and you have to admit, this is an interesting challenge to arrange. |

Axel Greye
Nova Ardour
48
|
Posted - 2012.01.25 08:11:00 -
[18] - Quote
Quote:If neither party can kill the other, judge's decision is final after scanning both fits. Any fit with under 80 dps damage (purely defensive fits with no offensive capability) forfeits.
This in itself is fine, but then I suggest you revise the previous statement of:
Quote:No module limitations
The reason I say this is for example, a well tanked Vengeance tanks around 140-160 DPS. Lets assume for argument sake his opponent is a Railgun Ishkur Kiting beyond 20km with a MWD, The Railgun Ishkur will never break the vengeances cap stable tank, and the vengeance with its limited speed and rocket range will never catch the Ishkur to kill it. Both setups do more than 80dps as per the rules, but the match-up is Inconsequential as neither party will kill the other.
Might I make the suggestion of Banning MWD's for this tournament? This will encourage a nice scram-range style of combat from all assault frigates, but will still mean kiting is possible, but open to pilot error.
Also:
Quote:Faction/Deadspace modules, Implants, boosters I assume you mean combat boosters (pills) and not gang boosters. =P |

Axel Greye
Nova Ardour
48
|
Posted - 2012.01.25 08:36:00 -
[19] - Quote
Basically it comes down to whether you want a Rock paper Scissors style tournament, or a Format Tournament.
With Assault frigates, there are 3 varieties:
1. MWD + Disrupt 2. MWD + Scram 3. AB + Scram
MWD + Disrupt Will Kite setup number 3 with little worry, but risks getting caught and shut down by setup 2. MWD + Scram Stands a good chance of catching setup 1, but is outperformed close range by setup 3. AB + Scram beats setup 2 in scram range, but stands very little chance of catching setup 1.
Setting a Format like: AB Only may seem like a limitation, but it will cut back on Rock Paper Scissor style win conditions hugely, and thus offer a better tournament meta in my opinion. People CAN still try long range kiting by doing AB + Disrupt, but it atleast gives AB + Scram assault frigates a fighting chance of catching them. |

Darthewok
Perkone Caldari State
1
|
Posted - 2012.01.25 09:47:00 -
[20] - Quote
Axel Greye wrote:Quote:If neither party can kill the other, judge's decision is final after scanning both fits. Any fit with under 80 dps damage (purely defensive fits with no offensive capability) forfeits. This in itself is fine, but then I suggest you revise the previous statement of: Quote:No module limitations The reason I say this is for example, a well tanked Vengeance tanks around 140-160 DPS. Lets assume for argument sake his opponent is a Railgun Ishkur Kiting beyond 20km with a MWD, The Railgun Ishkur will never break the vengeances cap stable tank, and the vengeance with its limited speed and rocket range will never catch the Ishkur to kill it. Both setups do more than 80dps as per the rules, but the match-up is Inconsequential as neither party will kill the other. Might I make the suggestion of Banning MWD's for this tournament? This will encourage a nice scram-range style of combat from all assault frigates, but will still mean kiting is possible, but open to pilot error. Also: Quote:Faction/Deadspace modules, Implants, boosters I assume you mean combat boosters (pills) and not gang boosters. =P
How about both ships must do more than 120 dps (calculated via EFT without overheating, implants, boosters. Faction/T2 ammo OK). Otherwise they are hitting weaker than interceptors! That should reduce tanking ability? Yea, combat boosters (pills), gang boosters bad. I won't ban MWDs as MWDs are very much a part of the game and fitting rock-paper-scissors for AFs. |

Axel Greye
Nova Ardour
48
|
Posted - 2012.01.25 10:39:00 -
[21] - Quote
I think you are sidestepping the point abit. =P yes MWD's are a part of the game, and conventional combat between AF's is very Rock Paper Scissor style, But that doesn't mean it has to be so for the tournament. You have the chance to make a much more satisfying tournament meta by making a format in advance, otherwise the matchups are going to be won based on luck rather than skill.
its like putting a black-belt fighting midget and an Olympic sprinter on a track, only to tell them on the day that they will be jumping hurdles. Set a standard now, so that competitors can actually compete with each other.
as for the DPS/Tank ratio, I wouldn't set a minimum DPS requirement because that doesn't really solve the issue. A 200 DPS Brick tanking vengeance will still not be broken. Limiting fits to AB only however WILL reduce the chance of unbreakable matchups. Most close range assault frigs have the DPS/Neut ability to break most other assault frig tanks, and those that don't will lose to the tanking frigates damage output in respect.
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Darthewok
Perkone Caldari State
1
|
Posted - 2012.01.25 13:38:00 -
[22] - Quote
AF requirements: -Max Active Tank 75 DPS -Min Damage 125 DPS -T1/ T2 mod/ammo only allowed. No faction, no officers, no deadspace mods/ammo -Implants allowed, combat boosters allowed, overheating allowed -MWDs allowed, but constantly running away instead of engaging will be considered a forfeit.
How about this. This should solve a few of the issues. The difference between the min damage and max tank allowed should ensure both ships can break each others' tank. The stipulation that the constantly running away = forfeit will ensure good effort to fight. |

Tian Nu
Ministry of War Amarr Empire
33
|
Posted - 2012.01.25 13:45:00 -
[23] - Quote
count me in on this, if it hapens i will give you 1 mill before the fight start.
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Darthewok
Perkone Caldari State
1
|
Posted - 2012.01.25 13:49:00 -
[24] - Quote
Tian Nu wrote:count me in on this, if it hapens i will give you 1 mill before the fight start.
Thanks. Acknowledged your entry. |

Axel Greye
Nova Ardour
48
|
Posted - 2012.01.25 16:10:00 -
[25] - Quote
Nah, if you are going to put caps on DPS and Tank like that count me out.  Essentially you are saying you will not dissallow MWD's, but you WILL Disallow any assault frigate with a good active tank. |

Axel Greye
Nova Ardour
48
|
Posted - 2012.01.25 16:17:00 -
[26] - Quote
and I ASSUME that by running away you mean kiting. and if you are going to ban kiting WHY NOT JUST BAN MWDS? |

Lynkon Lawg
Second Six Corporation
0
|
Posted - 2012.01.25 16:26:00 -
[27] - Quote
Lynkon Lawg would like to enter. |

Darthewok
Perkone Caldari State
1
|
Posted - 2012.01.25 16:28:00 -
[28] - Quote
Lynkon Lawg wrote:Lynkon Lawg would like to enter.
Thank you. Acknowledged your entry. |

Khrage
89
|
Posted - 2012.01.25 17:56:00 -
[29] - Quote
drugs are part of the game, implants are part of the game. faction and dead space mods/ammo are part of the game. dead space stuff is really common on good frigates too. these extra rules you're slapping on are horrible. just have it straight 1v1 with no fleet boosting anything allowed. have a long-ish time limit and so if neither player dies, it's considered a tie or loss. |

Liang Nuren
Heretic Army Heretic Nation
687
|
Posted - 2012.01.25 18:27:00 -
[30] - Quote
Darthewok wrote:AF requirements: -Max Active Tank 75 DPS -Min Damage 125 DPS -T1/ T2 mod/ammo only allowed. No faction, no officers, no deadspace mods/ammo -Implants allowed, combat boosters allowed, overheating allowed -MWDs allowed, but constantly running away instead of engaging will be considered a forfeit.
How about this. This should solve a few of the issues. The difference between the min damage and max tank allowed should ensure both ships can break each others' tank. The stipulation that the constantly running away = forfeit will ensure good effort to fight.
So basically you can't even bring a Harpy to the fight. Cool.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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