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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.24 00:07:00 -
[1]
Edited by: d026 on 24/10/2007 00:11:19
Here are the facts:
CNR 4 x dg bcu + dg cms/t1missiles: 609 dps -> Volley Damage 3995 (+100-250 from 420mm gun in spare high) Golem 4 x dg bcu + dg cms/t1missiles: 522 dps -> Volley Damage 4566
So considering that while HC mission whoring volley damage is way more important than dps overall the Golem still looses in all respects:
To kill a simple cruiser we need 2 volleys from the CNR BUT also 2 volleys from the Golem. So if you switch to the Golem you not only sacrifice dps but also kill time. For a cruiser/bc you need 2-3 volleys a 8.7 seconds from the Golem compared to 2-3 volleys a 6.5 seconds from the CNR.
Imho the Golem is a big fail and i hope you rework it.
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Espada Xain
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Posted - 2007.10.24 00:42:00 -
[2]
Somehow I've a bad feeling about this, would be even worse if they are going to nerf CNR/Raven just to make Golem looks better than it =(
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etgfrogs
Cassandra's Light Dark Matter Coalition
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Posted - 2007.10.24 00:46:00 -
[3]
this might not be much to worth mentioning, but if you also only use half of the normal amount of missles, so you wont have to worry so much about running somewhere to pick up more ammo as often, but....there is always tradeoffs, i would trade off 80 dps for being able to salvage while fighting(thats extra money there unless you cant multitask) as well as having a better tank.
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.24 00:51:00 -
[4]
Edited by: d026 on 24/10/2007 00:51:34
Originally by: etgfrogs this might not be much to worth mentioning, but if you also only use half of the normal amount of missles, so you wont have to worry so much about running somewhere to pick up more ammo as often, but....there is always tradeoffs, i would trade off 80 dps for being able to salvage while fighting(thats extra money there unless you cant multitask) as well as having a better tank.
you dont need a better tank. cnr with gist booster tanks just fine. also you lose approx 2-3 seconds each cruiser. that quite adds up doing missions qith alot of cruisers/bc's. not to mention deffender spam who regulary will reduce your dps to non existant with only 4 launchers..
and if you can multitask you also can use your 2nd account making salvaging/looting way more profitable anyway..
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ragewind
Caldari VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2007.10.24 01:02:00 -
[5]
it needs the ROF bonus transfering over for the standard raven
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Bael'Zhaeron
BaLaNcE Technologies
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Posted - 2007.10.24 01:15:00 -
[6]
Edited by: Bael''Zhaeron on 24/10/2007 01:15:19 Ok you have a problem that a 4 bil ship outclasses a prolly 1 bil ship ? :) Try to imagine a pvp Golem then ...
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etgfrogs
Cassandra's Light Dark Matter Coalition
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Posted - 2007.10.24 01:16:00 -
[7]
um...rat's defender missles are % chance based, not per second, but if you have a 2nd account to salvage, why dont you use it for dps instead?
but another thing i thought of, if you fit that gisti shield booster on the golem, i'd guess you would come closer to being able to tank level 5 missions and then you would start seeing level 5 mission runners instead of level 4.
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.24 01:23:00 -
[8]
Edited by: d026 on 24/10/2007 01:24:18
Originally by: etgfrogs um...rat's defender missles are % chance based, not per second, but if you have a 2nd account to salvage, why dont you use it for dps instead?
but another thing i thought of, if you fit that gisti shield booster on the golem, i'd guess you would come closer to being able to tank level 5 missions and then you would start seeing level 5 mission runners instead of level 4.
why fly a 1 bil ship with such a small sig strenght to lowsec? (arround 50% better scannable than a standard raven) and why not bring 2 cnrs instead of a golem + support? still cheaper and more dps. also i can tank lvl 5's just fine with a TI raven + a remote rep domi. no need to field such a expensive ship for suchh small dps gain..
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myspace spacegirl
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Posted - 2007.10.24 01:24:00 -
[9]
erm isnt there a exp radius bonus anyway? doesnt that mean your guna hit harder on crusers bc and frigs! the empty highs can be used for way more usefull things then missile launchers 2 salvagers tractor beams and smart bombs all pop into mind! Also less ammo may not be an issue in empire but it is in 0.0 if you dont have factory slots or the like near then getting more ammo is a right arse! i think ether way that CNR and Golems biggest problem is the torp range nerf! unless you use cruse :)
in my eyes the golem is a nice step up from a t1 raven and stronger in places then the CNR
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.24 01:25:00 -
[10]
Edited by: d026 on 24/10/2007 01:25:34
Originally by: myspace spacegirl erm isnt there a exp radius bonus anyway? doesnt that mean your guna hit harder on crusers bc and frigs! the empty highs can be used for way more usefull things then missile launchers 2 salvagers tractor beams and smart bombs all pop into mind! Also less ammo may not be an issue in empire but it is in 0.0 if you dont have factory slots or the like near then getting more ammo is a right arse! i think ether way that CNR and Golems biggest problem is the torp range nerf! unless you use cruse :)
in my eyes the golem is a nice step up from a t1 raven and stronger in places then the CNR
no its a exp velocity boost. anmmo is no concern in 0.0. ecept you are ninja ratting in hostile space but you are not gonna do this in a 1bil ship.
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Razor Jaxx
Minmatar Cosmic Odyssey
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Posted - 2007.10.24 01:42:00 -
[11]
Compare what is comparable.
Is the Golem better than the plain vanilla Raven? Yes.
Is the CNR marginally better than the Golem? Maybe. Remember the Golem has a huge cargo bay, and a tractor beam bonus, so the little time you might lose killing NPCs you will probably more than make up for in cargo space and extra goodies. Also, the Golem's tank might actually be better, too.
And before you label it a 'big fail', perhaps you should, you know, fly it?
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.24 01:47:00 -
[12]
Originally by: Razor Jaxx Compare what is comparable.
Is the Golem better than the plain vanilla Raven? Yes.
Is the CNR marginally better than the Golem? Maybe. Remember the Golem has a huge cargo bay, and a tractor beam bonus, so the little time you might lose killing NPCs you will probably more than make up for in cargo space and extra goodies. Also, the Golem's tank might actually be better, too.
And before you label it a 'big fail', perhaps you should, you know, fly it?
funny thing. give up dps and mission speed for a tractorbeam? why does everybody fly a cnr instead of a raven? i mean the raven can field 2 tractorbeams while the cnr only can fit 1... i see its because the added dps from the 7th launcher! but no this does not apply to the TII bs.. i see
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myspace spacegirl
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Posted - 2007.10.24 01:55:00 -
[13]
but thats because the raven isnt as good as the cnr blately not only because of the damage boost but because of the extra hp etc
ether way the golem is going to be a nice ship and definatly not worth the whine! its designed for missions and frankly very well designed for it at the end of the day having 2 diffrent battleships that are both very good at missions but spec in diffrent areas is a VERY GOOD THING!
so you say the golem isnt as good .. .then dont fly it! all the other mission ships arnt as good as the golem in my opinion! so thank your lucky stars :P
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.24 01:59:00 -
[14]
Edited by: d026 on 24/10/2007 02:01:11
Originally by: myspace spacegirl but thats because the raven isnt as good as the cnr blately not only because of the damage boost but because of the extra hp etc
ether way the golem is going to be a nice ship and definatly not worth the whine! its designed for missions and frankly very well designed for it at the end of the day having 2 diffrent battleships that are both very good at missions but spec in diffrent areas is a VERY GOOD THING!
so you say the golem isnt as good .. .then dont fly it! all the other mission ships arnt as good as the golem in my opinion! so thank your lucky stars :P
but the cnr is better and cheaper.. anyway i state my optinion and i hate the golem as it is and the smart missionrunners will still use the cnr. probably better for me not so much competition from noobs like you:) anyway considering that the Golem was appraised at the mission runners wet dream i really wonder because its not even worth a thought...
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myspace spacegirl
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Posted - 2007.10.24 02:02:00 -
[15]
oh hell im probs guna get a CNR for my alt when its finished training but im not saying i wont look at the Golem! and there definatly are some interesting advantages to it
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Hamatitio
Caldari 0utbreak
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Posted - 2007.10.24 02:09:00 -
[16]
Marauders will (eventually) be cheaper than a CNR.
Only thing I am worried about are defenders cutting the dps by 25%... seing as how cruise get owned by 1.
Hijack this |

d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.24 02:16:00 -
[17]
Originally by: Hamatitio Marauders will (eventually) be cheaper than a CNR.
Only thing I am worried about are defenders cutting the dps by 25%... seing as how cruise get owned by 1.
i read that the pricetag is 300-350 mil at me 0 pe 0. form invention you will usualy get me -8;-7 thus incrasing price to 650mil. adding a few unsucessful invention jobs, price can increase to +1bil.
but probaly we are wrong here dunno...
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me bored
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Posted - 2007.10.24 02:52:00 -
[18]
The lower ammo usage and tractor beam bonus will be nice though. Plus a billioni isk ship isn't as appealing for people who run missions out of low sec.
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.24 02:55:00 -
[19]
Originally by: me bored The lower ammo usage and tractor beam bonus will be nice though. Plus a billioni isk ship isn't as appealing for people who run missions out of low sec.
personally i find a tractor beam bonus the worst idea ever.. its a battleship not a garbage hauler..
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Incantare
Caldari Kernel of War Tau Ceti Federation
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Posted - 2007.10.24 03:15:00 -
[20]
I'm more concerned about its PvP ability. With its dps from 8 launchers and no RoF I'd rather use a CNR, or more realistically a Kronos. Extra resists and an extra mid are nice but the target painting bonus is a big letdown (I would trade it for the webbing bonus in a heartbeat) and the explosion velocity bonus a big "meh". Better at "killing frigates using afterburners", are they ******* serious? ><
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QwaarJet
Gallente hirr Morsus Mihi
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Posted - 2007.10.24 03:19:00 -
[21]
I own a CNR, I'm hoping it won't be made useless by the Golem.
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.24 03:21:00 -
[22]
Originally by: QwaarJet I own a CNR, I'm hoping it won't be made useless by the Golem.
i hoped to get a new tool for my pve need.. but seems i wont.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.10.24 04:10:00 -
[23]
explosion velocity bonus should be replaced with a skill to decrease the effect that the targets sig radius has on your damage.
like the ammar bomber.
explosion velocity seems a bit to geared to PvP.
also half ammo is nice, and if you don't stop whining about the tractor beam bonus I will take it away. and then you'll only have the normal 5 bonuses on your ship.
please do have CCP treat you like my 4 year old little brother...
the only thing you can do sometimes it take it away, and then leave them with less than would of had. so stop whining about the bonus, you sound like a spoiled brat. ----------------------------------- I'm working my way through college target CCP need...more room... |

Draahk Chimera
Interstellar eXodus R0ADKILL
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Posted - 2007.10.24 04:28:00 -
[24]
Im not gonna buhu whine. But caldari got the backseat this time. Witch is cool. Once you could fit 8 heatsinks and melt anything in 10 seconds now no one flies amarr. Back on topic: 1 target painter bonus, thats out, uses a tank slot. 4 launchers + 100% damage bonus, nice same as everyone else, except torps are loosing their range so to rat with caldari now its cruise. Cruise gets shot down by 1 defender. Guristas usually fire 1-2 defenders per 1 of your volleys. And 90% of mission runners currently in empire is caldari so 80% of missions is anti-guristas.
But like I said in the beginning. Someone will figure out how to make the Golem the nastiest pvp ship since dual mwd raven and how to make Krondos instapop any mission and in 1 year we will sit here and all minnie will whine because they just "nerfed" the best mission race (ie minnie) and all caldari will whine because they can no longer instapop people in pvp because they added missile bandwith or something. Its the cirkle of EVE. Live with it :)
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BlackKnight1717
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Posted - 2007.10.24 05:03:00 -
[25]
Let me compare the paladin to the navy apoc, hmmmmm wait they both suck.
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Bellum Eternus
Gallente Blood Corsair's
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Posted - 2007.10.24 05:12:00 -
[26]
Originally by: d026 Edited by: d026 on 24/10/2007 00:11:19
Here are the facts:
CNR 4 x dg bcu + dg cms/t1missiles: 609 dps -> Volley Damage 3995 (+100-250 from 420mm gun in spare high) Golem 4 x dg bcu + dg cms/t1missiles: 522 dps -> Volley Damage 4566
So considering that while HC mission whoring volley damage is way more important than dps overall the Golem still looses in all respects:
To kill a simple cruiser we need 2 volleys from the CNR BUT also 2 volleys from the Golem. So if you switch to the Golem you not only sacrifice dps but also kill time. For a cruiser/bc you need 2-3 volleys a 8.7 seconds from the Golem compared to 2-3 volleys a 6.5 seconds from the CNR.
Imho the Golem is a big fail and i hope you rework it.
You're a big fail. Compare the Golem and CNR using Torps, and actually use the TP bonus and take advantage of the explosion velocity bonus for using torps on smaller ships. Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E N D A R Y I I |

Dapanman1
Amarr Beets and Gravy Syndicate
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Posted - 2007.10.24 06:56:00 -
[27]
I didn't read all the replies, but im just going to say that a regular Raven pretty well outclasses Golem based on cheapness alone. My 100m isk (ship+fit) Raven can run every level 4 I have attempted. I have 17k in shield skills and level 1 cruise to boot. Beets, you're among friends. |

d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.24 10:28:00 -
[28]
Edited by: d026 on 24/10/2007 10:29:14
Originally by: Bellum Eternus
Originally by: d026 Edited by: d026 on 24/10/2007 00:11:19
Here are the facts:
CNR 4 x dg bcu + dg cms/t1missiles: 609 dps -> Volley Damage 3995 (+100-250 from 420mm gun in spare high) Golem 4 x dg bcu + dg cms/t1missiles: 522 dps -> Volley Damage 4566
So considering that while HC mission whoring volley damage is way more important than dps overall the Golem still looses in all respects:
To kill a simple cruiser we need 2 volleys from the CNR BUT also 2 volleys from the Golem. So if you switch to the Golem you not only sacrifice dps but also kill time. For a cruiser/bc you need 2-3 volleys a 8.7 seconds from the Golem compared to 2-3 volleys a 6.5 seconds from the CNR.
Imho the Golem is a big fail and i hope you rework it.
You're a big fail. Compare the Golem and CNR using Torps, and actually use the TP bonus and take advantage of the explosion velocity bonus for using torps on smaller ships.
i already have 2 x tp on my cnr and i can instapop most cruisers. im not gonna trade this for a increased rof.. but i agree as a torp spammer it will be a quite mean pvp gang boat:)
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NeoTheo
Caldari Dark Materials Fang Alliance
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Posted - 2007.10.24 10:36:00 -
[29]
The Golom has more utility, NOS, Tractors, Salvagers, Larger hold, ....
its purpose is not to out DPS a navy raven, its to be more flexible in a PvE situation, and it does that very well.
(assuming defenders get looked at).
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.24 10:44:00 -
[30]
Edited by: d026 on 24/10/2007 10:46:30
Originally by: Azuse When you're running lvl 8/9/10 plexes in 0.0 you won't be running around a cnr (mail your location if so) which is where this ship will truly exell, i know it was built for missions and it'll defiantly be better than and standard raven but plexes are we're this ship is going to be in its element.
And if you're so sure you don't need extra tanking go throw your cnr into a lvl 5 mission because everything you've said is that a multi billion isk faction ship marginally outclasses a tii ship damage wise (apparently we don't need a tank), you sir are a genius.
I know it's hard for you but do try and remember there other pilots flying ships like you for different reasons. You're shrugging off al advantages as inconveniences and condemning a ship simply because it doesn't shuit your style of play for which you already have a perfect ship
Twit.
personaly i run plexes in a cerb or a cerb ishtar combo.. much cheaper and quite effective:) and for lvl 5's id go for a T1 raven + support domi/scorp. quite cheap and effective to.. so no need to get a ueber tanker with a 1bil isk tag..
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