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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Stokerpoons
Gallente Funda
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Posted - 2007.10.30 11:07:00 -
[31]
Originally by: TerrorWOLF I see many many password protected noob ships and shuttles at station undocking points and even many more at Jita 44.
If that was the case why not make the passwording of a ship purely for Cruiser class and above and supported by a skill to lockdown your ship that cannot be trained by trial accounts.
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Ogdru Jahad
Amarr War Dawgs
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Posted - 2007.10.30 11:09:00 -
[32]
Originally by: Stork DK
Originally by: Leilani Solaris
Originally by: Xtreem im thinking soemone stole a ship of ur at a pos :(
might be an ok idea but would need tweaking, ie only works when the sheild is up, so if the pos is popped by hostiles they can still take it.
only works in the sheilds so people who eject in space can still lose there stuff.
nobody stole my ship, it was just an idea.
It would also allow super cap pilots to be able to fly other ships and not be stuck in their mom/titan.
If you leave a 40 bill ship floating in space you deserve to loose it tbh. But nice idea.
if i found a ship in a safe spot I would bring it to extremely low hull then contact the owner if possible or corp it belongs to then ransom it, unless its a cap ship then maybe just blow it up for shets and giggles. -
At last the Gallente can finally lay claim to saying... "my DICtor" is bigger than yours.
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Luigi Thirty
Caldari 19th Star Logistics
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Posted - 2007.10.30 11:16:00 -
[33]
Originally by: CCP Explorer Edited by: CCP Explorer on 30/10/2007 10:02:04
Originally by: Leilani Solaris Just like you put a chain on your bike if you leave it outside you should be able to password your ship.
In real life your bike, or parts of it, can get stolen even if you chain it. Same for cars, my car was broken into once and the stereo stolen, even though the car had burglar-alarm and was inside a garage.
Password-protecting a ship would make it impossible to steal... and EVE is supposed to be harsher than real life. How would you suggest we tackle that angle?
A combination lock can be cut, why can't a password be hacked? ---- DOMINIX IS INVINCIBLE:(((( |
Ctharth
Frontier Innovation Frontal Impact
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Posted - 2007.10.30 11:34:00 -
[34]
Edited by: Ctharth on 30/10/2007 11:34:39
Originally by: Luigi Thirty A combination lock can be cut, why can't a password be hacked?
I think they think it would be rather overpowered. if the only thing required was the hacker module.. Maybe there should be another cost. Decryptors for instance. have decryptors to increase the chance to more sane levels and then have the basic hacking difficulty very high so it basically on average will take an hour or 2 to hack a bs. (not much considdering value of the ship)
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Leya Marcsson
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Posted - 2007.10.30 11:43:00 -
[35]
Originally by: CCP Explorer Password-protecting a ship would make it impossible to steal... and EVE is supposed to be harsher than real life. How would you suggest we tackle that angle?
Just make it so that you can use a Hacking Tool on that Ship with a chance to ***** the password.
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Sheriff Jones
Amarr Please Enter Password
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Posted - 2007.10.30 11:45:00 -
[36]
Edited by: Sheriff Jones on 30/10/2007 11:46:04
Originally by: CCP Explorer Edited by: CCP Explorer on 30/10/2007 10:02:04
Originally by: Leilani Solaris Just like you put a chain on your bike if you leave it outside you should be able to password your ship.
In real life your bike, or parts of it, can get stolen even if you chain it. Same for cars, my car was broken into once and the stereo stolen, even though the car had burglar-alarm and was inside a garage.
Password-protecting a ship would make it impossible to steal... and EVE is supposed to be harsher than real life. How would you suggest we tackle that angle?
How about putting those "hacking" skills in EVE to some use?
Originally by: Leya Marcsson Just make it so that you can use a Hacking Tool on that Ship with a chance to ***** the password.
EDIT: Blargh...reading the whole thread is so 1999
Just an idea that one. Also could be one towards secure containers etc.
Timer, warning(someone breaking in), etc. Would be nice for the miners to park their battlesshwup next to their mining operation and keep some of the pesky ones away
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |
Garia666
Amarr T.H.U.G L.I.F.E
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Posted - 2007.10.30 11:46:00 -
[37]
Originally by: Leilani Solaris
Originally by: Xtreem im thinking soemone stole a ship of ur at a pos :(
might be an ok idea but would need tweaking, ie only works when the sheild is up, so if the pos is popped by hostiles they can still take it.
only works in the sheilds so people who eject in space can still lose there stuff.
nobody stole my ship, it was just an idea.
It would also allow super cap pilots to be able to fly other ships and not be stuck in their mom/titan.
if people cant fly it they willl shoot it.. just like they will f*ck up your bike ^^
->My Vids<- |
Leya Marcsson
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Posted - 2007.10.30 11:50:00 -
[38]
Edited by: Leya Marcsson on 30/10/2007 11:50:11
Originally by: Sheriff Jones
Just an idea that one. Also could be one towards secure containers etc.
Yea, cool! And also at those POS corp hangars Now that would make that mini- a real profession!
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Avery Fatwallet
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Posted - 2007.10.30 11:50:00 -
[39]
Edited by: Avery Fatwallet on 30/10/2007 11:53:25
Originally by: CCP Explorer Edited by: CCP Explorer on 30/10/2007 10:02:04Password-protecting a ship would make it impossible to steal... and EVE is supposed to be harsher than real life. How would you suggest we tackle that angle?
hmm i wonder how we solve THIS problem! damnit thats a hard one...
1) im not sure if somebody already mentioned it... but hey, how about we use a skill, maybe even the hacking skill? 2) trial accounts can not pw protect their ships. 3) every account can only pw protect and park one ship (maybe one per char) 4) breaking the PW should take some time, depending on ship class and the attackers skill. the character that parked the ship gets a warning and the timer shown. maybe make it like salvaging with a minute timer, so the attacker knows only if his attempt succeeded after a full cycle. 5) shooting the ship into hull to disable the PW is to easy. maybe you have to shoot it to exactly 1% hull so you have a higher chance of breaking it.
theres a whole lot of crap you can use to balance it around, you can toy around with aggro flags, too.
you could introduce 2 new modules, one for protecting the ship, one for breaking the PW.
whatever, i'm not the one working for a video game...
edit: tbh i think it will turn out to be a completely useless feature, at least until we get "hangars" in bs, maybe bc class. anyways,at the time not really useful...
on the other hand... if we somehow could extend the salvager profession towards removing and scrapping unused anchored secure cans...
i always felt those anchored cans are litter...
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Leilani Solaris
Gallente Wreckless Abandon Triumvirate.
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Posted - 2007.10.30 11:58:00 -
[40]
Originally by: Garia666
Originally by: Leilani Solaris
Originally by: Xtreem im thinking soemone stole a ship of ur at a pos :(
might be an ok idea but would need tweaking, ie only works when the sheild is up, so if the pos is popped by hostiles they can still take it.
only works in the sheilds so people who eject in space can still lose there stuff.
nobody stole my ship, it was just an idea.
It would also allow super cap pilots to be able to fly other ships and not be stuck in their mom/titan.
if people cant fly it they willl shoot it.. just like they will f*ck up your bike ^^
Not if it's kept in a POS.
>>Out of Control<< |
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Nian Banks
Minmatar Berserkers of Aesir
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Posted - 2007.10.30 11:59:00 -
[41]
Originally by: CCP Explorer Edited by: CCP Explorer on 30/10/2007 10:02:04
Originally by: Leilani Solaris Just like you put a chain on your bike if you leave it outside you should be able to password your ship.
In real life your bike, or parts of it, can get stolen even if you chain it. Same for cars, my car was broken into once and the stereo stolen, even though the car had burglar-alarm and was inside a garage.
Password-protecting a ship would make it impossible to steal... and EVE is supposed to be harsher than real life. How would you suggest we tackle that angle?
Your statement is of FAIL.
Sorry but its true, there is quite an easy way around this, heres how it goes, to steak a bike that is chained up or to steal a stereo from a car all takes time and risk of getting caught.
Lets make better use of the different encryption methods available, for each ship you can assign a password to it but it can be *****ed by using a hacking module and having the relevant encryption methos. Amarr Ship = amarr encryption methods, Thats the idea I think would make this work.
Ofcourse give it an extremely low % chance of *****ing, so that it would on average take 15 minutes to hack a ships password.
That would work.
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Tao Han
Perkone
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Posted - 2007.10.30 12:09:00 -
[42]
Originally by: Rodj Blake One thing to remember is that ships have crews.
Capitals have thousands, possibly tens of thousands of people on board them.
It doesn't make an awful lot of sense that one person can board the ship and steal it without any effort.
A boarding module, using marines as "ammo"! ------ *snip* Your signature image is password-protected. -Rauth Kivaro([email protected]) I know, CEO was being a tard. -Tao |
Ctharth
Frontier Innovation Frontal Impact
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Posted - 2007.10.30 12:11:00 -
[43]
Originally by: Tao Han
Originally by: Rodj Blake One thing to remember is that ships have crews.
Capitals have thousands, possibly tens of thousands of people on board them.
It doesn't make an awful lot of sense that one person can board the ship and steal it without any effort.
A boarding module, using marines as "ammo"!
uh yeah we want people to start carrying marines around to defend their ships as well :D... funny idea.. I like it
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ForceM
Gallente POS Builder Inc.
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Posted - 2007.10.30 12:13:00 -
[44]
Originally by: Tao Han
Originally by: Rodj Blake One thing to remember is that ships have crews.
Capitals have thousands, possibly tens of thousands of people on board them.
It doesn't make an awful lot of sense that one person can board the ship and steal it without any effort.
A boarding module, using marines as "ammo"!
Crewmember: Captain you killed the marines .. we were too far away from it. Captain: What you mean too far? ... what about the fall-off range? Crewmember: There is no fall-off range Captain: CRAP!!!
-----
Quote:
Dun kill me eris
coming to fanfest by any chance? eris
*GULP*
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AntonioBanderas
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Posted - 2007.10.30 12:13:00 -
[45]
Originally by: Xaroth Brook
Originally by: CCP Explorer Edited by: CCP Explorer on 30/10/2007 10:02:04
Originally by: Leilani Solaris Just like you put a chain on your bike if you leave it outside you should be able to password your ship.
In real life your bike, or parts of it, can get stolen even if you chain it. Same for cars, my car was broken into once and the stereo stolen, even though the car had burglar-alarm and was inside a garage.
Password-protecting a ship would make it impossible to steal... and EVE is supposed to be harsher than real life. How would you suggest we tackle that angle?
the hacking skill?
he took the word right out of my mouth
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ForceM
Gallente POS Builder Inc.
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Posted - 2007.10.30 12:14:00 -
[46]
Originally by: AntonioBanderas
Originally by: Xaroth Brook
Originally by: CCP Explorer Edited by: CCP Explorer on 30/10/2007 10:02:04
Originally by: Leilani Solaris Just like you put a chain on your bike if you leave it outside you should be able to password your ship.
In real life your bike, or parts of it, can get stolen even if you chain it. Same for cars, my car was broken into once and the stereo stolen, even though the car had burglar-alarm and was inside a garage.
Password-protecting a ship would make it impossible to steal... and EVE is supposed to be harsher than real life. How would you suggest we tackle that angle?
the hacking skill?
he took the word right out of my mouth
Hope you brushed your teeth!!!
-----
Quote:
Dun kill me eris
coming to fanfest by any chance? eris
*GULP*
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AntonioBanderas
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Posted - 2007.10.30 12:15:00 -
[47]
interesting how devs com at the start and blow the idea off, and they are never around when some constructive stuff actually comes up and some good ideas get out. Than it's all quiet.
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Stokerpoons
Gallente Funda
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Posted - 2007.10.30 12:20:00 -
[48]
Originally by: AntonioBanderas interesting how devs com at the start and blow the idea off, and they are never around when some constructive stuff actually comes up and some good ideas get out. Than it's all quiet.
They are in a meeting discussing pay rises.
Oh and yes i think this is a great idea and some more dev input would be appreciated.
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AntonioBanderas
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Posted - 2007.10.30 12:35:00 -
[49]
ok. I made a bet with a friend that no dev will show up here. c'mon devs, prove me wrong. I dare you. I double dare you.
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AntonioBanderas
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Posted - 2007.10.30 12:42:00 -
[50]
oh yeah, there's a deadline, we won't wait forever. hehe i already like my new battleship....
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P'uck
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Posted - 2007.10.30 12:44:00 -
[51]
Originally by: AntonioBanderas ok. I made a bet with a friend that no dev will show up here. c'mon devs, prove me wrong. I dare you. I double dare you.
i heard when you stand in front of a mirror and say a devs name three times, he comes and nerfs your favourite setup.
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AntonioBanderas
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Posted - 2007.10.30 12:55:00 -
[52]
Originally by: P'uck
Originally by: AntonioBanderas ok. I made a bet with a friend that no dev will show up here. c'mon devs, prove me wrong. I dare you. I double dare you.
i heard when you stand in front of a mirror and say a devs name three times, he comes and nerfs your favourite setup.
ummm... i like gallente! \o/ (dev-dev-dev!!!!)
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The Snowman
Gallente Four Rings Phalanx Alliance
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Posted - 2007.10.30 13:00:00 -
[53]
Originally by: CCP Explorer Edited by: CCP Explorer on 30/10/2007 10:02:04 Password-protecting a ship would make it impossible to steal... and EVE is supposed to be harsher than real life. How would you suggest we tackle that angle?
Is it so hard to imagine?
Personally, I wouldnt know the first thing about breaking into a car let alone removing the damn radio!... so why do you think that is?.. oh maybe its something to do with skills perhaps?
Cmon CCP Explorer your reason here is just a cop out and your illustration is lame. Skills to lock your ship and skills to ***** those locks... is that really so hard to imagine?... suggest you go have some more coffee tbh.
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Sable Schroedinger
Jericho Fraction The Star Fraction
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Posted - 2007.10.30 13:07:00 -
[54]
personally, I'd say that anything that encouraged people to leave even more junk laying around in space is a bad thing. Lets have the server resources used for playing the game rather than keeping track of something you couldn't be bothered to park in a station.
...which brings me back to my old gripe about secure cans adn abandoned ships --------------------------------------------
SF Recruiting |
AntonioBanderas
Empirius Enigmus Navy Dark Matter Coalition
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Posted - 2007.10.30 13:09:00 -
[55]
Edited by: AntonioBanderas on 30/10/2007 13:10:45
Originally by: Sable Schroedinger personally, I'd say that anything that encouraged people to leave even more junk laying around in space is a bad thing. Lets have the server resources used for playing the game rather than keeping track of something you couldn't be bothered to park in a station.
...which brings me back to my old gripe about secure cans adn abandoned ships
well, why not make cans also hackable ffs??
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Death Spirit
Caldari East to West Galactic Vaccaei Imperial
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Posted - 2007.10.30 13:09:00 -
[56]
Originally by: Sable Schroedinger
...which brings me back to my old gripe about secure cans adn abandoned ships
i COMPLETLY agree on the cans i mine in .5 sometimes and i see BILLIONS of cans that are not used anymore (some dating back 3+ years) i know they bought it to be secure but... wth i SERIOUSLY doubt after 1 month that they care about that can anymore.. ---------------------------
I Run The Hosting So Please Don't Remove This. |
ArchenTheGreat
Caldari D00M. Triumvirate.
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Posted - 2007.10.30 13:12:00 -
[57]
Edited by: ArchenTheGreat on 30/10/2007 13:16:04
Originally by: CCP Explorer
Password-protecting a ship would make it impossible to steal... and EVE is supposed to be harsher than real life. How would you suggest we tackle that angle?
Make it explode. So I set a password on a ship and eject. Thief boards ship without any sign of problem but after 30-60-120s it explodes leaving him in a pod.
BTW I think you should change game mechanics so one can set selfdestruct and eject immediately. What's the point in the delay?
PS. Or make it minigame. Something like solving a RL puzzle to hack into ship. There are many puzzles that can be automaticly generated and scale well enough to make a differece between hacking a frig and hacking a titan.
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Taran Summers
The Merovingians
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Posted - 2007.10.30 13:13:00 -
[58]
Originally by: CCP Explorer Edited by: CCP Explorer on 30/10/2007 10:02:04
Originally by: Leilani Solaris Just like you put a chain on your bike if you leave it outside you should be able to password your ship.
In real life your bike, or parts of it, can get stolen even if you chain it. Same for cars, my car was broken into once and the stereo stolen, even though the car had burglar-alarm and was inside a garage.
Password-protecting a ship would make it impossible to steal... and EVE is supposed to be harsher than real life. How would you suggest we tackle that angle?
Another use for the racial encryption methods skills as a bonus to ship password hacking for that awesome new shipjacking career path that you start implementing with ambulation |
AntonioBanderas
Empirius Enigmus Navy Dark Matter Coalition
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Posted - 2007.10.30 13:13:00 -
[59]
Originally by: Death Spirit
Originally by: Sable Schroedinger
...which brings me back to my old gripe about secure cans adn abandoned ships
i COMPLETLY agree on the cans i mine in .5 sometimes and i see BILLIONS of cans that are not used anymore (some dating back 3+ years) i know they bought it to be secure but... wth i SERIOUSLY doubt after 1 month that they care about that can anymore..
not entirely true. i have cans all over the space in safespots, holding my ammo. So. make secure cans hackable after fixed period of nonusage. If someone as much as opens the can, it's usage and hacking timer resets. After... say... 30 or 60 days, they become hackable (and marked as hackable on overview). What'ca think?
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AntonioBanderas
Empirius Enigmus Navy Dark Matter Coalition
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Posted - 2007.10.30 13:19:00 -
[60]
Originally by: ArchenTheGreat
Originally by: AntonioBanderas
So. make secure cans hackable after fixed period of nonusage. If someone as much as opens the can, it's usage and hacking timer resets. After... say... 30 or 60 days, they become hackable (and marked as hackable on overview). What'ca think?
It could solve a can-spam problem in empire too.
actually i was thinking about empire cans in belts and ice belts.
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