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Bund
GoonFleet GoonSwarm
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Posted - 2007.10.31 07:35:00 -
[1]
Destroyers != Salvage boats
Players engaged in mission running and ratting try to maximize their efficiency at suckling at the isk faucet these endeavors provide. One increasingly common way to circumvent CCP's conception of the salvaging mini-profession is to dedicate all the high slots on the ratting ship to damage-related modules, while bringing along a Destroyer class vessel bristling with tractor beams and salvagers. Because Destroyers have a minimum of 7 turret slots, these players are able to extract the maximum amount of isk from the game with a minimum amount of effort.
There is no question that fitting salvage and tractor beam modules on a Destroyer is an exploit. The CCP description of the ship class is quite clear: "Anti-frigate gunboats. The middle ground between a frigate and a cruiser." At no point do these space Hoovers ever fit guns or shoot frigates.
Remove this loophole by preventing Destroyers from fitting any high slot modules except for those specifically relevant to the ship's design intent, namely firing guns at frigates.
I reiterate:
Destroyers != Salvage boats
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.10.31 07:56:00 -
[2]
And what should stop me form using salvagers on my hurricane?
anything that ****s with my sandbox is bad. ----------------------------------- I'm working my way through college target CCP need...more room... |

Jack Icegaard
The Omega Project
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Posted - 2007.10.31 09:25:00 -
[3]
Originally by: Bund Destroyers != Salvage boats
Players engaged in mission running and ratting try to maximize their efficiency at suckling at the isk faucet these endeavors provide. One increasingly common way to circumvent CCP's conception of the salvaging mini-profession is to dedicate all the high slots on the ratting ship to damage-related modules, while bringing along a Destroyer class vessel bristling with tractor beams and salvagers. Because Destroyers have a minimum of 7 turret slots, these players are able to extract the maximum amount of isk from the game with a minimum amount of effort.
There is no question that fitting salvage and tractor beam modules on a Destroyer is an exploit. The CCP description of the ship class is quite clear: "Anti-frigate gunboats. The middle ground between a frigate and a cruiser." At no point do these space Hoovers ever fit guns or shoot frigates.
Remove this loophole by preventing Destroyers from fitting any high slot modules except for those specifically relevant to the ship's design intent, namely firing guns at frigates.
I reiterate:
Destroyers != Salvage boats
^ This an attempt at making a Tarminic type of "bait whine", right? I find it hard to believe this post is serious.
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SpoonBender79
The Phoenix Rising
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Posted - 2007.10.31 09:56:00 -
[4]
This sounds like a whine for people who have absolutely nothing else to whine about... so why still feel the need to whine. And even more so... WTF do you care about what people use dessies for?
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Foppemoa
Caldari Royal Swedish Capsulers Inc.
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Posted - 2007.10.31 09:57:00 -
[5]
flamebait. otherwise it would be considered an exploit to fit miners to a BS also.
--------------------------------------------
Originally by: GLaDOS "But there is no sense crying over every mistake You just keep on trying until you run out of cake"
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Eleana Tomelac
Gallente Through the Looking Glass
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Posted - 2007.10.31 10:18:00 -
[6]
I mined in a catalyst too...
Maybe the issue is that the destroyer is paper thin? Would it be more cruiser-like using many frigate sized guns would give it a role in PvP... (I mean not just the role of dying in one shot of blaster)
The use as salvagers is not misusing it, it is cleverly taking advantage of a ship's slot layout. This is what game designers at CCP likes, seeing how the community finds unsuspected uses for ships and modules... As said before Eve is a sandbox.
Is there a goal in your post? making rigs even more expensive? Maybe it's just filled with emptyness! -- Pocket drone carriers (tm) enthousiast !
Say hello to my tiny friends ! |

Talsha Talamar
Amarr Nebula Rasa Holdings Nebula Rasa
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Posted - 2007.10.31 11:17:00 -
[7]
A failed attempt at a carrier whine. Pathetic.
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Mandrain
Amarr Privateers Privateer Alliance
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Posted - 2007.10.31 12:09:00 -
[8]
:) 1 word : GoonSwarm
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Jinmie
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Posted - 2007.10.31 13:09:00 -
[9]
I reiterate:
MotherMoon != Clued In
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Jita Alt
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Posted - 2007.10.31 13:21:00 -
[10]
Originally by: Bund Destroyers != Salvage boats
Players engaged in mission running and ratting try to maximize their efficiency at suckling at the isk faucet these endeavors provide. One increasingly common way to circumvent CCP's conception of the salvaging mini-profession is to dedicate all the high slots on the ratting ship to damage-related modules, while bringing along a Destroyer class vessel bristling with tractor beams and salvagers. Because Destroyers have a minimum of 7 turret slots, these players are able to extract the maximum amount of isk from the game with a minimum amount of effort.
There is no question that fitting salvage and tractor beam modules on a Destroyer is an exploit. The CCP description of the ship class is quite clear: "Anti-frigate gunboats. The middle ground between a frigate and a cruiser." At no point do these space Hoovers ever fit guns or shoot frigates.
Remove this loophole by preventing Destroyers from fitting any high slot modules except for those specifically relevant to the ship's design intent, namely firing guns at frigates.
I reiterate:
Destroyers != Salvage boats
You should consider suicide..... maybe murder/suicide, take that damn alliance of yours with you __________________________________ Calling you an idiot on a forum nearby |

Riskalot
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Posted - 2007.10.31 13:30:00 -
[11]
rooooflll... whatta dum$*@&) ?!
btw: plz CCP, dont forget to nerf Goons.
omg.
--------------
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Mudkest
MetaForge Ekliptika
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Posted - 2007.10.31 13:49:00 -
[12]
ehrm, so what ship SHOULD fit salvagers then? frigates? no thoes are intended for ewar or shooting or mining? cruisers then, same story. What about industrials? no, those are ment to transport stuff not salvaging ..
also apocs are ment to fit lasers, theye get a bonus to them, make it impossible to fit AC or arties on them as theye are not designed to use those weapons.
rohk's are intended for sniping with railguns, not sniping veldspar asteroids with mining lasers.
----- GIEV custom ship paint jobs! I want my hello-kitty-kessie!
For your safety do not destroy vital testing apparatus |

Frosties R
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Posted - 2007.10.31 14:46:00 -
[13]
For the hard of thinking let me explain ...
The OP is using this threads to parody a sphinx-like Dev post is one of the carrier threads say carriers != haulers.
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Eleana Tomelac
Gallente Through the Looking Glass
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Posted - 2007.10.31 14:50:00 -
[14]
Still, the Assault frigates != Assault frigates was a strange one  -- Pocket drone carriers (tm) enthousiast !
Say hello to my tiny friends ! |

Jita Alt
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Posted - 2007.10.31 14:52:00 -
[15]
Originally by: Frosties R For the hard of thinking let me explain ...
The OP is using this threads to parody a sphinx-like Dev post is one of the carrier threads say carriers != haulers.
Yes we get that and it's pathetic, just like any other goon thread, stick to CAOD with this crap __________________________________ Calling you an idiot on a forum nearby |

Sainna
Minmatar Siorai Iontach Brotherhood of the Spider
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Posted - 2007.10.31 15:13:00 -
[16]
Originally by: Bund Destroyers != Salvage boats
There is no question that fitting salvage and tractor beam modules on a Destroyer is an exploit. The CCP description of the ship class is quite clear: "Anti-frigate gunboats. The middle ground between a frigate and a cruiser." At no point do these space Hoovers ever fit guns or shoot frigates.
Remove this loophole by preventing Destroyers from fitting any high slot modules except for those specifically relevant to the ship's design intent, namely firing guns at frigates.
I reiterate:
Destroyers != Salvage boats
I almost started to flame... but I thought against it as your manner of wording was rather professional in content.
The idea of having ship modules is to find ways to make them useful in whatever role you choose and depending on your situation. I see no exploit because the DEVs made the ships to be modular, omni-ships if you will. I like having the freedom to put a salvager on my Battleship or Destroyer if I want. There aren't any bonuses on these ships that the players can take advantage of if they use them in other roles.
I haven't seen any sense of any of these posts you've made but that is the exciting thing about being unique, we don't think exactly alike.

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Hatch
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Posted - 2007.10.31 15:24:00 -
[17]
goonswarm != CCP
this is a pointless thread. Just how is it a problem for people that want to play the game in a pve fashion an issue for Goonswarm. I use a drake on my alt for the same thing, it's just a little slower than a destroyer. stick to pvp and let the pve players go about their mission running in the way they want to. Stop telling people how the game is supposed to be played according to GS.
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Cyan Nuevo
Dudes In Crazy Killing Ships
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Posted - 2007.10.31 16:33:00 -
[18]
They "destroy" wrecks, I don't see the problem? --- Proud Amarr pilot.
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Nymysys
GoonFleet GoonSwarm
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Posted - 2007.10.31 17:23:00 -
[19]
Originally by: Hatch goonswarm != CCP
this is a pointless thread. Just how is it a problem for people that want to play the game in a pve fashion an issue for Goonswarm. I use a drake on my alt for the same thing, it's just a little slower than a destroyer. stick to pvp and let the pve players go about their mission running in the way they want to. Stop telling people how the game is supposed to be played according to GS.
I don't think you "get" goons.
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Eka Maladay
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Posted - 2007.10.31 17:57:00 -
[20]
This thread is actually very good. Bund is simply following the "vision" CCP set to us with this famous "carrier != hauler" quote.
It is in our best interest to show CCP how much problem said quote created. And this threat does exactly that.
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Hatch
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Posted - 2007.10.31 18:41:00 -
[21]
it seems someone has been deleting posts...grrr
now that i've had it explained to me what the intention of this post is, i can correct my statement.
you could go even further with this and run with
battlship != haulers battlecruisers != tanked salvage boats t2 bpo's != license to print isk, hehehehehe iteron V != ew boat iteron V != tank bait transportships != surviveable tank bait
ccp gives us an empty fitted ship, and a **** load of modules and expects us to play their way..... i've always been the anti-establishment type, so i'm gonna have to go with nuhuh. we are versital, we are innovative, we'll come out and smartbomb the **** out or a frig fleet in a battleship. that is, untill someone decides that SB's are over powered.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.10.31 19:40:00 -
[22]
Originally by: Eka Maladay This thread is actually very good. Bund is simply following the "vision" CCP set to us with this famous "carrier != hauler" quote.
It is in our best interest to show CCP how much problem said quote created. And this threat does exactly that.
I don't know, I don't think most of the community care. just check out this thread.
it's a good point, but no one sees the problem, just a handful of people. ----------------------------------- I'm working my way through college target CCP need...more room... |

Cythrawl
Caldari Central Defiance
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Posted - 2007.10.31 19:54:00 -
[23]
This thread is more fodder for the 'lets ban goonfleet from posting on the forums' horse that has been beaten to death. I advocate chemical castration for Bund instead. It would solve more.
Also, you've apparently not seen the marauders on test. Destroyer salvagers will be a thing of the past after those become the new ratting boats.
.:.
Originally by: Krazy Bitsch
Originally by: Virtuality In before the first troll.
i do believe you are too late for this....
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infinityshok
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Posted - 2007.10.31 20:11:00 -
[24]
Originally by: Bund Destroyers != Salvage boats
Players engaged in mission running and ratting try to maximize their efficiency at suckling at the isk faucet these endeavors provide. One increasingly common way to circumvent CCP's conception of the salvaging mini-profession is to dedicate all the high slots on the ratting ship to damage-related modules, while bringing along a Destroyer class vessel bristling with tractor beams and salvagers. Because Destroyers have a minimum of 7 turret slots, these players are able to extract the maximum amount of isk from the game with a minimum amount of effort.
There is no question that fitting salvage and tractor beam modules on a Destroyer is an exploit. The CCP description of the ship class is quite clear: "Anti-frigate gunboats. The middle ground between a frigate and a cruiser." At no point do these space Hoovers ever fit guns or shoot frigates.
Remove this loophole by preventing Destroyers from fitting any high slot modules except for those specifically relevant to the ship's design intent, namely firing guns at frigates.
I reiterate:
Destroyers != Salvage boats
signed
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Sevis
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Posted - 2007.10.31 20:24:00 -
[25]
Dudes, do you not recognize a "Modest Proposal" when you see one?
He's using a hyperbole example to build a case for not nerfing the cargo capacity of carriers, because people use them to haul.
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infinityshok
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Posted - 2007.10.31 20:25:00 -
[26]
Originally by: Sevis Dudes, do you not recognize a "Modest Proposal" when you see one?
He's using a hyperbole example to build a case for not nerfing the cargo capacity of carriers, because people use them to haul.
No, destroyers really are overpowered. Adding them to the game was a mistake from the get go. Ever seen a destroyer take out a BS? I have. It happens to me all the time.
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Eka Maladay
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Posted - 2007.10.31 20:48:00 -
[27]
Originally by: MotherMoon
Originally by: Eka Maladay This thread is actually very good. Bund is simply following the "vision" CCP set to us with this famous "carrier != hauler" quote.
It is in our best interest to show CCP how much problem said quote created. And this threat does exactly that.
I don't know, I don't think most of the community care. just check out this thread.
it's a good point, but no one sees the problem, just a handful of people.
60 pages (and counting) of respond and this is what you say, MotherMoon?
I would make fun of you but I think your own post is doing a fine job as it is.
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Dose One
GoonFleet GoonSwarm
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Posted - 2007.10.31 21:19:00 -
[28]
Originally by: Cythrawl This thread is more fodder for the 'lets ban goonfleet from posting on the forums' horse that has been beaten to death. I advocate chemical castration for Bund instead. It would solve more.
Also, you've apparently not seen the marauders on test. Destroyer salvagers will be a thing of the past after those become the new ratting boats.
sure bro let me get my chemical castration kit (it's in my car)
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infinityshok
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Posted - 2007.10.31 21:59:00 -
[29]
Originally by: Dose One
Originally by: Cythrawl This thread is more fodder for the 'lets ban goonfleet from posting on the forums' horse that has been beaten to death. I advocate chemical castration for Bund instead. It would solve more.
Also, you've apparently not seen the marauders on test. Destroyer salvagers will be a thing of the past after those become the new ratting boats.
sure bro let me get my chemical castration kit (it's in my car)
Ill let you play with my do-it-yourself lobotomy kit if i can play with your chemical castration kit.
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Jaketh Ivanes
Amarr Do Or Die And Live Or Try
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Posted - 2007.10.31 22:05:00 -
[30]
Anyone got any tea? My happy bunny rabbit is all out, and its thirsty.
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