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Modrak Vseth
Veto. Academy Veto Corp
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Posted - 2007.11.07 19:04:00 -
[61]
Originally by: Xaen
Originally by: Asestorian Salvage doesn't belong to anyone, so it cannot be stolen 
Weird, the wrecks have my corp tag on them. Only I can tractor them. Anyone else blowing them up will get a visit from CONCORD in highsec....
That's because the can INSIDE the wreckage belongs to you, not the wreckage itself. That's for a totally different topic though...
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Minerva Vulcan
Caldari The Nexus Foundation
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Posted - 2007.11.07 19:04:00 -
[62]
Originally by: Xaen
Originally by: Asestorian Salvage doesn't belong to anyone, so it cannot be stolen 
Weird, the wrecks have my corp tag on them. Only I can tractor them. Anyone else blowing them up will get a visit from CONCORD in highsec....
Of course.
Can you imagine how much you'd cry and whine if your loot along with salvage was getting hilariously yoinked by opportunists?
I wouldn't want that if I were CCP, either.
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Venkul Mul
Gallente
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Posted - 2007.11.07 19:05:00 -
[63]
Originally by: Tortun Nahme uh you could just wait until after downtiem when the mission resets?
seriously though, this is a 1/10 on the troll scale, next time put some thought into it
Mission completed (and failed) it will not reset.
It would have been nice for the pirates to ransom the target item, but probably it was not worth it for them.
An no, it is part of the balance of EVE, missions sites should not be invulnerable. At the same time the interlopers in the mission should not be totally disregarded by the rats.
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Elendar
Slacker Industries Exuro Mortis
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Posted - 2007.11.07 19:06:00 -
[64]
Lowsec rewards come with lowsec risks. thats why there are extra rewards for lowsec. ---------------------------- There is no sig |

Minerva Vulcan
Caldari The Nexus Foundation
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Posted - 2007.11.07 19:07:00 -
[65]
Originally by: Venkul Mul Mission completed (and failed) it will not reset.
It would have been nice for the pirates to ransom the target item, but probably it was not worth it for them.
An no, it is part of the balance of EVE, missions sites should not be invulnerable. At the same time the interlopers in the mission should not be totally disregarded by the rats.
They're not.
If the mission runner doesn't have full aggro, the rats will turn on the interlopers if they stray to close.
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Asilah Na'kani
Gallente Elemental Fusion
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Posted - 2007.11.07 19:23:00 -
[66]
Originally by: Mambo Ted
If your doing a mission you should be undiscoverable to PvPrs.
No.
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Turin
Caldari Eternity INC. Mercenary Coalition
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Posted - 2007.11.07 19:35:00 -
[67]
Originally by: Mambo Ted Why did someone think this was a good idea??
I'm doing a Level 4 mission 'Enemies Abound' (tricky enough as it is) i notice reds in system and go to station to wait for them to bugger off. Meanwhile they've probed out the spot and finished it off and taken what i needed to complete it. So now i've lost standing and a very lucrative mission.
Ace. That was fun. The excitment never ends.
If your doing a mission you should be undiscoverable to PvPrs.
all I can say is LOL. Eve is meant to be a cold harsh place where death can come anywhere. THat is a part of the game you either can accept or you cant. If you cant, then EVE is not for you and I would suggest another game where non consenual PVP does not occour. _________________________________
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Venkul Mul
Gallente
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Posted - 2007.11.07 19:40:00 -
[68]
Originally by: Empyre 1. Start a (free) trial account.
2. Create alt character.
3. Load alt in on second copy of client.
4. Park alt at mission area entrance as you mission.
If hostiles come in, dock and log while watching with alt. (Mission areas despawn still when you log, right?) When hostiles leave, log back in and continue.
Or just do missions in high-sec.
Never done that. Where you have got that strange idea?
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Kwint Sommer
Incoherent Inc Otaku Invasion
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Posted - 2007.11.07 19:43:00 -
[69]
Originally by: Asestorian
Originally by: Mambo Ted If your doing a mission you should be undiscoverable to PvPrs.
No, you really shouldn't.
That would create a situation where you are immune to PvP outside a station. That is against the rules of EVE.
You shouldn't be immune to PvP, period. Not if you're doing a mission, not if you're just trying to pass through and not even if you're in empire. That said, someone flying into your mission and grabbing the unique item you need to complete it is a serious problem, especially in empire where you can't shoot the ******* until he grabs it and then you've got all of 5 seconds to kill him before he warps off.
This needs to be addressed somehow particularly in empire where I've experienced people doing it purely to grief others. Mission specific items should only be able to be taken by the mission's owner and his gang and corpmates. The mission runner can still be scanned down, killed and have all his loot and wrecks stolen but you can't make it impossible to complete the mission. Problem solved.
Sig removed. Please keep sigs to 400x120 pixels and 24000 bytes in size or less. -Kaemonn |

Venkul Mul
Gallente
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Posted - 2007.11.07 19:45:00 -
[70]
Originally by: Minerva Vulcan
Originally by: Venkul Mul Mission completed (and failed) it will not reset.
It would have been nice for the pirates to ransom the target item, but probably it was not worth it for them.
An no, it is part of the balance of EVE, missions sites should not be invulnerable. At the same time the interlopers in the mission should not be totally disregarded by the rats.
They're not.
If the mission runner doesn't have full aggro, the rats will turn on the interlopers if they stray to close.
Happen what 1 time on 100? A bit more with the more recent missions, but still very rarely.
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VinnyTheBull
Minmatar The Mavericks Sylph Alliance
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Posted - 2007.11.07 19:52:00 -
[71]
Originally by: Asestorian
Originally by: Mambo Ted If your doing a mission you should be undiscoverable to PvPrs.
No, you really shouldn't.
That would create a situation where you are immune to PvP outside a station. That is against the rules of EVE.
Step 1: Fit a cloak Step 2: Press F1
You are now immune to pvp outside a station. Obviously it is not against the rules.
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Minerva Vulcan
Caldari The Nexus Foundation
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Posted - 2007.11.07 19:59:00 -
[72]
Edited by: Minerva Vulcan on 07/11/2007 19:59:16
Originally by: Venkul Mul Happen what 1 time on 100? A bit more with the more recent missions, but still very rarely.
Mission rats aren't your bodyguards.
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Venkul Mul
Gallente
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Posted - 2007.11.07 20:00:00 -
[73]
Edited by: Venkul Mul on 07/11/2007 20:00:00
Originally by: Minerva Vulcan Edited by: Minerva Vulcan on 07/11/2007 19:59:16
Originally by: Venkul Mul Happen what 1 time on 100? A bit more with the more recent missions, but still very rarely.
Mission rats aren't your bodyguards.
Not the pirate helpers.
But helping the pirates is exactly what they do.
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Isentro
Pyrrhus Sicarii The Church.
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Posted - 2007.11.07 20:04:00 -
[74]
Originally by: Martin Mckenna
Originally by: Mambo Ted If your doing a mission you should be undiscoverable to PvPrs.
Click This.
quotin' dis if ur down!
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Christari Zuborov
Amarr Ore Mongers R0ADKILL
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Posted - 2007.11.07 20:06:00 -
[75]
Originally by: Kwint Sommer
Originally by: Asestorian
Originally by: Mambo Ted If your doing a mission you should be undiscoverable to PvPrs.
No, you really shouldn't.
That would create a situation where you are immune to PvP outside a station. That is against the rules of EVE.
You shouldn't be immune to PvP, period. Not if you're doing a mission, not if you're just trying to pass through and not even if you're in empire. That said, someone flying into your mission and grabbing the unique item you need to complete it is a serious problem, especially in empire where you can't shoot the ******* until he grabs it and then you've got all of 5 seconds to kill him before he warps off.
This needs to be addressed somehow particularly in empire where I've experienced people doing it purely to grief others. Mission specific items should only be able to be taken by the mission's owner and his gang and corpmates. The mission runner can still be scanned down, killed and have all his loot and wrecks stolen but you can't make it impossible to complete the mission. Problem solved.
Turning Concord off would solve this problem and make thousands of people so much happier.
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Minerva Vulcan
Caldari The Nexus Foundation
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Posted - 2007.11.07 20:14:00 -
[76]
Originally by: Venkul Mul Edited by: Venkul Mul on 07/11/2007 20:00:00
Originally by: Minerva Vulcan Edited by: Minerva Vulcan on 07/11/2007 19:59:16
Originally by: Venkul Mul Happen what 1 time on 100? A bit more with the more recent missions, but still very rarely.
Mission rats aren't your bodyguards.
Not the pirate helpers.
But helping the pirates is exactly what they do.
Yes, because it's the pirates that make you go and agress the rats with visions of easy ISK dancing throught your head.
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Kazuma Saruwatari
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Posted - 2007.11.07 20:15:00 -
[77]
Turning off Concord would kill the newbies coming into this game. Killing off the newbies will kill CCP's growth, and as such, EVE's growth as well.
Please, dont tell me you actually thought out your post? -
Odd Pod Out, a blog of EVE Online |

Xaen
Caldari Caldari Provisions
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Posted - 2007.11.07 20:30:00 -
[78]
Originally by: Kazuma Saruwatari Turning off Concord would kill the newbies coming into this game. Killing off the newbies will kill CCP's growth, and as such, EVE's growth as well.
Please, dont tell me you actually thought out your post?
Wait, you can think things out before posting? -- Support fixing the EVE UI | Suggest Jita fixes
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Kathryn Dougans
B. S. Radioactive Sheep Farm
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Posted - 2007.11.07 20:32:00 -
[79]
Originally by: Tarminic
An example of a rogue drone mission:
Originally by: Title Bring me Cyber-Beer
Originally by: Description My diodes thirst for recreational fluids to distract from repetative cyber-neural firings associated with the role I must fulfill in my obligation to the rogue drone society. I require that you obtain this recreational fluid for me in a timely fashion.
Originally by: Reward Your continued existance, and a single "Elite Drone AI" that I have lying around.
Well, I thought Tarminic's post was funny, even if no-one else did.
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Xaen
Caldari Caldari Provisions
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Posted - 2007.11.07 20:51:00 -
[80]
Originally by: Christari Zuborov Turning Concord off would solve this problem and make thousands of people so much happier.
This would be financial suicide for CCP. Based on this statement I have to ask something. I mean, I'm really baffled so I must ask. Does your brain actually work? -- Support fixing the EVE UI | Suggest Jita fixes
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SexxxSlave
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Posted - 2007.11.07 20:51:00 -
[81]
Originally by: Xaen
Originally by: Kazuma Saruwatari Turning off Concord would kill the newbies coming into this game. Killing off the newbies will kill CCP's growth, and as such, EVE's growth as well.
Please, dont tell me you actually thought out your post?
Wait, you can think things out before posting?
i find your post full of irony....you make me giggle.
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Dzajic
Gallente
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Posted - 2007.11.07 20:53:00 -
[82]
I don't have anything against concept of non consensual PvP. But.
You can setup for belt rating and PvP. If you set up for missions, you don't stand a chance in PvP. Some ships might sacrifice mids for web/scram or some E-War, but going into any mission in omnitank is... not wise. With 99% of PvE setups your only chance is running away in time, that means having a good safe, a cloak fitted, and watching scanner and local like a hawk. And even if you manage to run away, you will most likely loose mission time bonus at least.
Second. At most times you will be ganked by groups, not solo pirates, almost everyone in attacking gang will have web/scram, so you will lose. You cant kill the first guy to tackle you and run away, you have to fight all people who ganked you. PvE fit versus 3 or 5 or 10 gankers... Not a chance in a million years.
Then too, if you are found in middle of mission, you will still have rat aggro (oh joy), wile new arrivals wont be agroed by rats in most cases...
If mission rats attacked new arrivals always, or if it was more easy to do missions in proper PvP setups, if there was a chance of doing a fighting retreat in PvP (other than killing everyone attacking you)... then probing missioners would be fair deal.
Not to mention that people using drones are exceptionally punished and sooooo much more easly detectable than standard boring missile boats.
Imagine if when new real players entered mission areas rat numbers increased accordingly (theoretically to make more interesting option for small gangs to run missions together), AND if aggro was also distributed to all players in mission area, then we might have something to talk about.
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SexxxSlave
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Posted - 2007.11.07 20:56:00 -
[83]
Originally by: Xaen Does your brain actually work?
another one of your posts which makes me laugh....you ever look in the mirror??
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Minerva Vulcan
Caldari The Nexus Foundation
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Posted - 2007.11.07 21:01:00 -
[84]
Originally by: Dzajic I don't have anything against concept of non consensual PvP. But.
You can setup for belt rating and PvP. If you set up for missions, you don't stand a chance in PvP. Some ships might sacrifice mids for web/scram or some E-War, but going into any mission in omnitank is... not wise. With 99% of PvE setups your only chance is running away in time, that means having a good safe, a cloak fitted, and watching scanner and local like a hawk. And even if you manage to run away, you will most likely loose mission time bonus at least.
Second. At most times you will be ganked by groups, not solo pirates, almost everyone in attacking gang will have web/scram, so you will lose. You cant kill the first guy to tackle you and run away, you have to fight all people who ganked you. PvE fit versus 3 or 5 or 10 gankers... Not a chance in a million years.
Then too, if you are found in middle of mission, you will still have rat aggro (oh joy), wile new arrivals wont be agroed by rats in most cases...
If mission rats attacked new arrivals always, or if it was more easy to do missions in proper PvP setups, if there was a chance of doing a fighting retreat in PvP (other than killing everyone attacking you)... then probing missioners would be fair deal.
Not to mention that people using drones are exceptionally punished and sooooo much more easly detectable than standard boring missile boats.
Imagine if when new real players entered mission areas rat numbers increased accordingly (theoretically to make more interesting option for small gangs to run missions together), AND if aggro was also distributed to all players in mission area, then we might have something to talk about.
If you're missioning in low sec, you should be watching your scanner for probes very frequently.
You should never be caught in a mission space. The moment you see that probe, you should be warping off. Warp Scrambling rats should always be the first things to go pop by all means.
You should also know the area, and have standings set to all the locals you see. Find regional intel channels. Pretty much every region has them. Watch them so you know where the camps are if you need to travel across a system or two.
Low sec missioning isn't for the weak or stupid. A lot of time, you'll have to pull a reaction our of your ass. And that's the kind of thing that makes it fun.
In my 7 months or so of low sec missioning, I've never lost a ship while doing a mission. It's really that easy if you know what you're doing.
But, if it's to much for you to handle, then you can sit in overcrowded laggy empire and get your salvage stolen.
Be it high sec, low sec, or no sec, the EVE player will always find usually hilarious ways to try and grief another.
And I love them for it.
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MrTripps
Gallente
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Posted - 2007.11.07 21:44:00 -
[85]
I have a bit of sympathy for the OP's position. The risk/reward balance favors the attacker too much. Pilot A is in a faction fitted BS and is busy with the mission objective. Pilot B is in an Arazu out dropping probes. Pilot B gets a read on Pilot A and warps in cloaked. Pilot B gets within 40 or so, decloaks, scrams, and damps Pilot A. Pilot B sits back while the NPCs chew up Pilot A who is crying and begging in local. The ship pops, Pilot B laughs, picks up surviving loot, and goes off to the pub. Pilot A is curled up in fetal position rocking back and forth. Not exactly fair is it? Now if you will excuse me I'm am going to go move an Arazu to a popular lvl4 mission system.
Certainty of death...small chance of success...what are we waiting for? - Gimli |

Minerva Vulcan
Caldari The Nexus Foundation
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Posted - 2007.11.07 21:50:00 -
[86]
Originally by: MrTripps I have a bit of sympathy for the OP's position. The risk/reward balance favors the attacker too much. Pilot A is in a faction fitted BS and is busy with the mission objective. Pilot B is in an Arazu out dropping probes. Pilot B gets a read on Pilot A and warps in cloaked. Pilot B gets within 40 or so, decloaks, scrams, and damps Pilot A. Pilot B sits back while the NPCs chew up Pilot A who is crying and begging in local. The ship pops, Pilot B laughs, picks up surviving loot, and goes off to the pub. Pilot A is curled up in fetal position rocking back and forth. Not exactly fair is it? Now if you will excuse me I'm am going to go move an Arazu to a popular lvl4 mission system.
If it were fair it wouldn't be EVE.
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Le Skunk
Low Sec Liberators
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Posted - 2007.11.07 21:51:00 -
[87]
I went in a system to probe down a mission runner not so long ago.
The mission runners in the system were all in the same gang, and if anyone got in any trouble they all warped in to assist.
SKUNK
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AgentDark
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Posted - 2007.11.07 21:57:00 -
[88]
i disagree, i say stuff like that should be more frequent. people get tons of money out of 0.0, one missions isn't going to kill you. QQ
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syphurous
Gallente Center for Advanced Studies
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Posted - 2007.11.07 22:18:00 -
[89]
You should be able to petition for your required mission item and get it spawned in your hanger, or your mission reset.
Nice attempt to turn this into a salvage whine there Xaen, pity it didn't work huh ? ___
All Ur Salvage R Belong 2 Me ! |

Romeda
Minmatar The Tierijev Compact Prime Orbital Systems
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Posted - 2007.11.07 22:43:00 -
[90]
Yea I really have to agree with the OP here, this is way out of line and not what system scanning was developed for. The people who are not complaining are the ones doing this. There is such a thing as being a loser online and offline.
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