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L'Petit Object
Bene Gesserit ChapterHouse Sanctuary Pact
1
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Posted - 2012.01.29 20:16:00 -
[1] - Quote
Since MWD's are allowed in missions. I'm beginning to experiment with MWD short range setups. My torp raven can do 1km/s. So why gimp my DPS? I stay more active and have more fun, and I finish faster. Anyone else having this experience? |

Renarla
20
|
Posted - 2012.01.29 20:21:00 -
[2] - Quote
If it's more fun to you, then by all means do whatever you want. Some of us actually find the long range fits more fun, and I believe that not having to move at all will usually equate to faster mission times, but probably not by much depending on the specific fits involved. |

Lady Aja
19
|
Posted - 2012.01.29 20:30:00 -
[3] - Quote
Confoirming that tachyon nightmares are outdated and antiquated.  |

mxzf
Shovel Bros
402
|
Posted - 2012.01.29 20:37:00 -
[4] - Quote
Confirming that the best way to play a video game is the way that's the most fun for you. |

Kalpel
KBM
0
|
Posted - 2012.01.29 20:44:00 -
[5] - Quote
L'Petit Object wrote:Since MWD's are allowed in missions. I'm beginning to experiment with MWD short range setups. My torp raven can do 1km/s. So why gimp my DPS? I stay more active and have more fun, and I finish faster. Anyone else having this experience?
I hear ya on the MWD fun So I've been rolling with a Tengu HAM setup w/ MWD and I love it! ..... but do keep a long range setup close by because some missions do call for it where whole room aggro can mean a popped ship  You failed to target nothing! |

Spineker
138
|
Posted - 2012.01.29 21:10:00 -
[6] - Quote
Tengu with AB and HML = Long Range Short Range Mid Range in your face range... |

Fronkfurter McSheebleton
Center for Advanced Studies Gallente Federation
65
|
Posted - 2012.01.29 21:43:00 -
[7] - Quote
Rail Vindis are very viable in mission fits now. Gank fit it and load up Javelin, and it's actually somewhat similar to an AC mach in terms of damage output at range....difference being you can swap to spike or antimatter and go even longer for those far off groups and rats that get stuck on the scenery. |

Exploited Engineer
Caldari Provisions Caldari State
15
|
Posted - 2012.01.29 21:47:00 -
[8] - Quote
L'Petit Object wrote:Since MWD's are allowed in missions. I'm beginning to experiment with MWD short range setups. My torp raven can do 1km/s. So why gimp my DPS?
You'll still need to move around quite a bit.
Also, missions with lots of clutter can be a bit of a hassle. |

L'Petit Object
Bene Gesserit ChapterHouse Sanctuary Pact
1
|
Posted - 2012.01.30 02:44:00 -
[9] - Quote
Renarla wrote:If it's more fun to you, then by all means do whatever you want. Some of us actually find the long range fits more fun, and I believe that not having to move at all will usually equate to faster mission times, but probably not by much depending on the specific fits involved.
I usually fly a rail rockh. I have a lot of fun getting the those frigs popped in half volleys at 90km. However, once I'm on the battleships it takes forver, no matter the range. Not moving makes your tank less efficient too. Hell, I'm almost convinced I shoudl be dual propping missions (mwd close, ab speed tank). Almost, not quite.
But thanks for reading. Please (you and other readers) let me know if you have any numbers on the subject. |

L'Petit Object
Bene Gesserit ChapterHouse Sanctuary Pact
1
|
Posted - 2012.01.30 02:45:00 -
[10] - Quote
Exploited Engineer wrote:L'Petit Object wrote:Since MWD's are allowed in missions. I'm beginning to experiment with MWD short range setups. My torp raven can do 1km/s. So why gimp my DPS? You'll still need to move around quite a bit. Also, missions with lots of clutter can be a bit of a hassle.
I saw this as well grinding level 2's in a rocket Hawk. That thing is so fast with an MWD you have trouble accidentaly flying past the ships. |
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L'Petit Object
Bene Gesserit ChapterHouse Sanctuary Pact
1
|
Posted - 2012.01.30 02:46:00 -
[11] - Quote
mxzf wrote:Confirming that the best way to play a video game is the way that's the most fun for you.
Whew, I was wondering.  |

OfBalance
Caldari State
10
|
Posted - 2012.01.30 03:27:00 -
[12] - Quote
I still find range beats raw dps in most situations. YMMV. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
58
|
Posted - 2012.01.30 04:04:00 -
[13] - Quote
and how long does it take you to get to 1km/s in your raven? also how long does your cap/tank last? where in a long range setup I can just sit there and kill everything.
I did some ratting in a torp raven once, that was pretty awesome, although it was pre-nano nerf |

Tau Cabalander
Retirement Retreat Working Stiffs
473
|
Posted - 2012.01.30 05:00:00 -
[14] - Quote
I'm so disappointed that nobody has yet quoted:
"A microwarp drive?!? In a battleship?!? Are you insane?!?"
"You can't hotdog in a battleship! ... Oh what am I saying, you are going to do it anyway aren't ya?"
- Solomon "Sol" Burke, Clear Skies 2 |

CausticS0da
Viziam Amarr Empire
29
|
Posted - 2012.01.30 05:08:00 -
[15] - Quote
mxzf wrote:Confirming that the best way to play a video game is the way that's the most fun for you.
You don't have many friends, do you? OP doesn't deserve a shitpost like that. |

L'Petit Object
Bene Gesserit ChapterHouse Sanctuary Pact
1
|
Posted - 2012.01.30 05:18:00 -
[16] - Quote
Chainsaw Plankton wrote:and how long does it take you to get to 1km/s in your raven? also how long does your cap/tank last? where in a long range setup I can just sit there and kill everything.
I did some ratting in a torp raven once, that was pretty awesome, although it was pre-nano nerf
It takes about 3 cycles to get my raven up to full speed. I've been missioning for 2 days like this. Haven't run into a missiion that was a problem yet. But I'm not tanking. Friend in close range fit AB hyperion is tanking.
There are definitely some missions that are going to be a problem. But so far so good. But all those Angel missions, we just BURRRRN through those big BS. No kiting required. Thanks for reading and commenting |

L'Petit Object
Bene Gesserit ChapterHouse Sanctuary Pact
1
|
Posted - 2012.01.30 05:20:00 -
[17] - Quote
Tau Cabalander wrote:I'm so disappointed that nobody has yet quoted:
"A microwarp drive?!? In a battleship?!? Are you insane?!?"
"You can't hotdog in a battleship! ... Oh what am I saying, you are going to do it anyway aren't ya?"
- Solomon "Sol" Burke, Clear Skies 2
I don't know if you trolled me or trolled somoeone else. But, It's working! AND FAST. That'st eh point. It's SOOO much faster than **** cruise missle/rail dps. |

Ireland VonVicious
Gurista Saints Assassin Confederacy
22
|
Posted - 2012.01.30 05:38:00 -
[18] - Quote
Rattle snake missions are cruise missle only even with my mwd as it uses sentry drones.
So to answer the question in your subject they are still viable. |

Spineker
140
|
Posted - 2012.01.30 05:56:00 -
[19] - Quote
Everything is viable if you like doing so, Mach is a pain in the ass to me and thinking of selling mine off but to many people it is perfect.
We are talking PVE of course. Guns are great my second highest skill set but they take experience and knowledge and work. No button pushing monkey there.
In PVE I will take missiles over guns any day. They talk about insta hitting but with missiles after the first hit they are insta hitting. Every 3.52 seconds.
If you like to get into battles and play with guns enjoy it. Have fun with it. There is a reason Caldari excel at PVE called missiles. However you are not locked down to missiles only just buy some books. |

Arazel Chainfire
Sons Of 0din Fatal Ascension
72
|
Posted - 2012.01.30 06:01:00 -
[20] - Quote
Tau Cabalander wrote:I'm so disappointed that nobody has yet quoted:
"A microwarp drive?!? In a battleship?!? Are you insane?!?"
"You can't hotdog in a battleship! ... Oh what am I saying, you are going to do it anyway aren't ya?"
- Solomon "Sol" Burke, Clear Skies 2
No... the MWD on a battleship thing was clear skies 2. The hotdog in a battleship was clear skies 3 ;P
-Arazel |
|

Spineker
140
|
Posted - 2012.01.30 06:03:00 -
[21] - Quote
Cross training is fantastic, I can fly 3 different Srat Cruisers, I can use guns or missiles it doesn't reeally matter or drones. I just don't use drone boats because they are slow compared to missile boats which most have drones. Now Gun boat captains will say Guns are better but really? Missiles, no not really after the first volley hits they are just like guns only faster and more damage. Everyone talks of insta hits but after the travel of the first volley all are insta hits. Every hit after the first is whatever rate of fire you have be it 2 seconds or 7 seconds.
In my noob day (Flying Harpy full out) the Ishtar was the magical kingdom, I remember taking on one with 5 people and we failed. Things change world changes adapt or die. That is the eve world. |

Spineker
140
|
Posted - 2012.01.30 06:12:00 -
[22] - Quote
If you don't undestand missiles let me explain.
The first volley takes 8 seconds to hit yet the next volley will take whatever your rate of fire takes.
First volley takes 8 seconds the next volley is 3 seconds behind or whatever your ROF is. Yes there is a delay but very little and more damage compared to guns. |

Tau Cabalander
Retirement Retreat Working Stiffs
473
|
Posted - 2012.01.30 08:01:00 -
[23] - Quote
L'Petit Object wrote:I don't know if you trolled me or trolled somoeone else. But, It's working! AND FAST. That'st eh point. It's SOOO much faster than **** cruise missle/rail dps. Not a troll. Sorry, I just really liked the series and couldn't resist. Mea culpa.
I have an AB on all my mission ships. I use one primarily to reduce incoming damage, and secondarily to make gate travel bearable. I've found the fitting of a MWD too painful, especially with reduced capacitor, and signature bloom.
If you like short-range weapons and a MWD, and you can make it work for you, I say have at it.  |

Anize Oramara
Ultimate Inc. Hephaestus Forge Alliance
5
|
Posted - 2012.01.31 09:44:00 -
[24] - Quote
Agreed, play thew game how you like it. Hear other peoples experiences and try them out, might like it more. Internet spaceships is serious business but no reason it cant be fun serious business.
Personally I started off with caldari so has mostly been long range missile lobbing with slow as heck ships. Got the CNR and doing missions fast in them but not THAT exciting. Still gets me the loot fastest and thats what I like, loots.
Now I training mini to get a loki (tengu is too op for my tastes) and on the way I discovered how fun it could be to fly an Arty Mael. Sure you don't put the dps out that a CNR can but it's still fun and I use it for wormhole ops and when missioning with someone.
Still haven't tried the short range thing yet tho (played about with pirate frigs, AC rupture for anoms etc.) but I should cover it once I get the Loki.
Also instapopping BCs at 80km IS kinda fun. Feels very powerful when you have a 1 click BOOM button. Kinda like headshots. Or when popping 4 frigs at once hehe.
Do what makes you happy, Long range isn't dead tho :) |

McRoll
Blue Republic RvB - BLUE Republic
29
|
Posted - 2012.01.31 14:09:00 -
[25] - Quote
Your thread title is wrong, you cannot generalize across all ships. You should have named it "Raven long range mission fit obsolete?"
That said, long range is basically always superior once you get the right ships. A Vargur/Mach/Nightmare/Paladin clears half the mission room while you are still MWD'ing with your Raven. And even with T1 ships, I think a well fitted Arty Mael is still faster because it is able to get rid of smaller ships faster. Torp Raven has to rely on drones for frigs and since most missions consist of many frigs and cruisers, you lose time. Not to mention the travel times to get back to gates etc. |

Squidgey
Perkone Caldari State
36
|
Posted - 2012.01.31 19:51:00 -
[26] - Quote
mxzf wrote:Confirming that the best way to play a video game is the way that's the most fun for you. Confirming that this is in fact not true and you should play the game the exact same way as what I think is the most fun way otherwise you are terrible.
Amidoinitrite? |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
58
|
Posted - 2012.01.31 20:34:00 -
[27] - Quote
L'Petit Object wrote:Chainsaw Plankton wrote:and how long does it take you to get to 1km/s in your raven? also how long does your cap/tank last? where in a long range setup I can just sit there and kill everything.
I did some ratting in a torp raven once, that was pretty awesome, although it was pre-nano nerf It takes about 3 cycles to get my raven up to full speed. I've been missioning for 2 days like this. Haven't run into a missiion that was a problem yet. But I'm not tanking. Friend in close range fit AB hyperion is tanking. There are definitely some missions that are going to be a problem. But so far so good. But all those Angel missions, we just BURRRRN through those big BS. No kiting required. Thanks for reading and commenting
ah yes I was coming from the solo perspective, having a 2nd player in the mission can change quite a few things.
and heck angel ships pretty much come right into torp range on their own rather quickly. |

Caellach Marellus
Nephtys Ventures inc
423
|
Posted - 2012.01.31 20:58:00 -
[28] - Quote
mxzf wrote:Confirming that the best way to play a video game is the way that's the most fun for you.
This, 1,000 times over this.
See signature top line. Enjoy your gaming.
http://northern-goblin.blogspot.com |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
58
|
Posted - 2012.01.31 21:13:00 -
[29] - Quote
Spineker wrote:If you don't undestand missiles let me explain.
The first volley takes 8 seconds to hit yet the next volley will take whatever your rate of fire takes.
First volley takes 8 seconds the next volley is 3 seconds behind or whatever your ROF is. Yes there is a delay but very little and more damage compared to guns.
and because of this delay you have to either count volleys or waste lots of fire power. that and there are always some ships where it is if it doesn't boost and fire a defender it will die on this volley if not I have to fire another volley to finish it off.
most gun ships do more dps than missile ships, but are locked to a damage profile. imo it is much easier to manage transversial than count volleys. |

Spineker
146
|
Posted - 2012.01.31 22:30:00 -
[30] - Quote
Neither of which are any big deal it is second nature to me, gun ships are not better than Missiles in PVE missions period. They are more work and you miss a good deal you never miss with missiles. It is all over in the wash guns are fun but missiles are better.
If you can't keep up with volley or the number needed to kill the rats you are fighting then I suggest you start getting more experience. |
|

JackStraw56
The Caymans Knights of Tomorrow
43
|
Posted - 2012.02.01 02:06:00 -
[31] - Quote
I've been using a MWD on my Mach ever since they first allowed them and I love it. I didn't need the afterburner to help the tank and with an x-type MWD it's not causing me cap problems.
I don't think this makes long range fits obsolete though, a tach nightmare is still a good mission ship. |

stoicfaux
702
|
Posted - 2012.02.01 02:33:00 -
[32] - Quote
Spineker wrote:Neither of which are any big deal it is second nature to me, gun ships are not better than Missiles in PVE missions period. They are more work and you miss a good deal you never miss with missiles. It is all over in the wash guns are fun but missiles are better.
Having flown both gun and missile boats in missions, I disagree. Except for the guns requiring more a bit work. That part is true. Well, except when juggling 3-5 TPs on the Golem.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
58
|
Posted - 2012.02.01 04:03:00 -
[33] - Quote
guns are good unless you are either a simpleton who can't handle much more than pressing one button every now and then, or are only willing to use one mission ship. |

Tore Smith
Science and Trade Institute Caldari State
9
|
Posted - 2012.02.01 10:53:00 -
[34] - Quote
Spineker wrote:Neither of which are any big deal it is second nature to me, gun ships are not better than Missiles in PVE missions period. They are more work and you miss a good deal you never miss with missiles. It is all over in the wash guns are fun but missiles are better.
If you can't keep up with volley or the number needed to kill the rats you are fighting then I suggest you start getting more experience.
Not true, period. Guns are superior. See how much sense that kind of GÇ£argumentGÇ¥ makes?
OT: IGÇÖve found guns to actually be superior. And that is why: 1.With the exception of the Golem no mission missile ship has the same (high) damage potential as turret ships. The Golem though suffers from range issues and general TP hassle. 2.Tengu: In addition to above mentioned limitation, the Tengu suffers damage loss due to defender missiles and overkill damage. And those 2 donGÇÖt like each other, because if you ungroup the launchers for less overkill damage, the amount of defenders fired rises. 3.DonGÇÖt you hate counting missiles to have maximum efficiency? That has nothing to do with getting more experience, instead it directly invalidates your statement that guns are more work. 4.You never miss, thatGÇÖs true, but you donGÇÖt do full damage either if your target is small and/or fast. In missions transversal management with turrets is easy so missing is not the problem you say it is. |

Firebolt145
Sebiestor Tribe Minmatar Republic
33
|
Posted - 2012.02.01 11:30:00 -
[35] - Quote
Transversal is ridiculously easy to manage. You don't even have to think about it. |

Malcanis
Vanishing Point. The Initiative.
2735
|
Posted - 2012.02.01 12:34:00 -
[36] - Quote
L'Petit Object wrote:Since MWD's are allowed in missions. I'm beginning to experiment with MWD short range setups. My torp raven can do 1km/s. So why gimp my DPS? I stay more active and have more fun, and I finish faster. Anyone else having this experience?
My HML Furies do >8Km/s Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Tenris Anis
Schattenengel Clan
22
|
Posted - 2012.02.01 16:26:00 -
[37] - Quote
Spineker wrote:If you don't undestand missiles let me explain.
The first volley takes 8 seconds to hit yet the next volley will take whatever your rate of fire takes.
First volley takes 8 seconds the next volley is 3 seconds behind or whatever your ROF is. Yes there is a delay but very little and more damage compared to guns.
Let me explain something to you, you seem to ignore here. Once your volleys hitting every 3 seconds that ship you are shooting at is going to explode soon. And after it explodes, your volleys are not anymore hitting anything ... ;-)
Instant hits mean you have not to volley count to switch target in time. You do not care much if that stupid rat got lucky and shield rep 3 times instead of the usual 1 time, because you can instantly adjust targets and have not to guess how many volleys you will need now to pop it, you will never waste a volley, ever.
This is an advantage, even when you can compensate with good guessing and experience as missile user. |

Mavnas
The Scope Gallente Federation
16
|
Posted - 2012.02.01 23:19:00 -
[38] - Quote
L'Petit Object wrote:Since MWD's are allowed in missions. I'm beginning to experiment with MWD short range setups. My torp raven can do 1km/s. So why gimp my DPS? I stay more active and have more fun, and I finish faster. Anyone else having this experience?
Because you can use that same 1 km/s to get to long-range then sacrifice the tank for DPS mods. |

Mavnas
The Scope Gallente Federation
16
|
Posted - 2012.02.01 23:29:00 -
[39] - Quote
Spineker wrote: In PVE I will take missiles over guns any day. They talk about insta hitting but with missiles after the first hit they are insta hitting. Every 3.52 seconds.
To me I see the opposite. Missiles take a lot of extra work because you have to remember to turn them off 1-3 volleys early depending on your setup/distance to target. You also have to guess correctly that you're that many volleys away from killing your target. On my NH killing a BC at 50km, if I don't do this I shoot it 5 times instead of 3, meaning I'm really only applying 60% of my DPS.
I'm experimenting with a blaster proteus. So far, all I've determined is that my gunnery skills are still mediocre and that drones are easily killed. (Might drop some extra drones for 37.5% more tracking. At that point I'd have no trouble shooting frigs with my med blasters.) |

DarthNefarius
Minmatar Heavy Industries
41
|
Posted - 2012.02.02 01:06:00 -
[40] - Quote
In incursions assaults and HQ's the sniper fits ARE A NECESSITY |
|

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.02 04:18:00 -
[41] - Quote
L'Petit Object wrote:Since MWD's are allowed in missions. I'm beginning to experiment with MWD short range setups. My torp raven can do 1km/s. So why gimp my DPS? I stay more active and have more fun, and I finish faster. Anyone else having this experience?
i use MWD a lot with long range guns. I still get 20+ mil bounty ticks if the missions have enough stuff to shoot at. |

MadMuppet
Kerguelen Station
114
|
Posted - 2012.02.02 04:23:00 -
[42] - Quote
I long range L3s with my 720mm Loki, but I short range L4s in the Mach. If I ever come up with a time efficient long range Mach fit I might change out.
I know I left a battleship in this station. Wait, you can put ships in Station Containers? ****! I just trashed them. |

Spineker
147
|
Posted - 2012.02.02 05:00:00 -
[43] - Quote
stoicfaux wrote:Spineker wrote:Neither of which are any big deal it is second nature to me, gun ships are not better than Missiles in PVE missions period. They are more work and you miss a good deal you never miss with missiles. It is all over in the wash guns are fun but missiles are better.
Having flown both gun and missile boats in missions, I disagree. Except for the guns requiring more a bit work. That part is true. Well, except when juggling 3-5 TPs on the Golem.
LOL 3 to 5 is hard to manage! Especially with their slow count down. The only point I am making is that after the first volley it is all just like guns only they always hit for max damage. 8 seconds (8 seconds is saying they are like 100km off say Assault and you will not hit them with a gun but I can hit them with a missile) for first volley to hit and then everything after that hits with the same amount of time as guns it is a wash considering all the glancing and scratching shots for 400 to 600 on BS's. So yeah you lose a little amount of time. Now if you read the news while you are firing missiles yeah it is not very good for the pocket book, which I don't because if it is a bounty mission like say The Assault then I need to kill everything quick like to make cash.
But then I make my own T2 missiles which makes them far cheaper. I pay 400 a unit maybe sometimes more I guess I have never done the math with making my own. It is far cheaper and can be done in Highsec fairly reasonably. Takes about a week to set up your own production of T2 Fury missiles but after that it is all down hill just use a Noctis to salavage and loot a few drone missions and turn that into minerals and poof you have your own T2 production. Of coure I stil buy those gravity things and some other parts. However still far cheaper and with PI takes a couple of runs in a Crane or Badger. |

Tenris Anis
Schattenengel Clan
23
|
Posted - 2012.02.02 15:24:00 -
[44] - Quote
Spineker wrote:
But then I make my own T2 missiles which makes them far cheaper. I pay 400 a unit maybe sometimes more I guess I have never done the math with making my own. It is far cheaper and can be done in Highsec fairly reasonably. Takes about a week to set up your own production of T2 Fury missiles but after that it is all down hill just use a Noctis to salavage and loot a few drone missions and turn that into minerals and poof you have your own T2 production. Of coure I stil buy those gravity things and some other parts. However still far cheaper and with PI takes a couple of runs in a Crane or Badger.
How this is cheaper than selling those missiles you make for profit? Oh, wait, I remember, minerals are for free, and so is using a noctis to salvage instead of doing missions ... ;-)
|

Mavnas
The Scope Gallente Federation
16
|
Posted - 2012.02.02 18:27:00 -
[45] - Quote
Spineker wrote:stoicfaux wrote:Spineker wrote:Neither of which are any big deal it is second nature to me, gun ships are not better than Missiles in PVE missions period. They are more work and you miss a good deal you never miss with missiles. It is all over in the wash guns are fun but missiles are better.
Having flown both gun and missile boats in missions, I disagree. Except for the guns requiring more a bit work. That part is true. Well, except when juggling 3-5 TPs on the Golem. LOL 3 to 5 is hard to manage! Especially with their slow count down. The only point I am making is that after the first volley it is all just like guns only they always hit for max damage. 8 seconds (8 seconds is saying they are like 100km off say Assault and you will not hit them with a gun but I can hit them with a missile) for first volley to hit and then everything after that hits with the same amount of time as guns it is a wash considering all the glancing and scratching shots for 400 to 600 on BS's. So yeah you lose a little amount of time. Now if you read the news while you are firing missiles yeah it is not very good for the pocket book, which I don't because if it is a bounty mission like say The Assault then I need to kill everything quick like to make cash. But then I make my own T2 missiles which makes them far cheaper. I pay 400 a unit maybe sometimes more I guess I have never done the math with making my own. It is far cheaper and can be done in Highsec fairly reasonably. Takes about a week to set up your own production of T2 Fury missiles but after that it is all down hill just use a Noctis to salavage and loot a few drone missions and turn that into minerals and poof you have your own T2 production. Of coure I stil buy those gravity things and some other parts. However still far cheaper and with PI takes a couple of runs in a Crane or Badger.
The fewer volleys you take to kill something, and longer range you're firing from, the worse your DPS becomes. For example, for every 21-22km to target my NH puts another volley in the air before the previous one hits. At the extremes of 50km or so, I can shoot 3 times before the first connects. If I don't turn off the missiles manually and switch early, I've wasted up to 2 volleys. On a ship that takes 3 volleys to kill, I've now wasted 40% of my DPS by applying it to a target that was already dead but didn't know it. It's not about wasting ammo, it's about wasting the time it took to fire those extra volleys at a dead target. Long-range is often touted as a big advantage of missiles, but the further you are from your target the more you have to micro manage your firing. It's why I've begun experimenting with gunships and will eventually move to a Mach.
This is not a problem guns have. |

killroy Atram
EVE Protection Agency Intrepid Crossing
6
|
Posted - 2012.03.21 05:24:00 -
[46] - Quote
how bout this all of you ITS YOUR OWN DAMN OPINION!!! |

Bricksauce
Red Dawn.
5
|
Posted - 2012.03.22 11:22:00 -
[47] - Quote
I like using an MWD on my ships since if I use short to midrange ammo, it allows me to effectively dictate range, but only versus Serpentis and Angel rats. I prefer longer range ships (missiles or sentries) against Sansha and Guristas since they have decent EWAR (Sansha - TD) and can hit you no matter what (Guristas - Missiles) Red Dawn. is Now Recruiting! |

Zaltone
Lokresh Industries
2
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Posted - 2012.03.22 23:28:00 -
[48] - Quote
Tau Cabalander wrote:I'm so disappointed that nobody has yet quoted:
"A microwarp drive?!? In a battleship?!? Are you insane?!?" - Solomon "Sol" Burke, Clear Skies 2
"You can't hotdog in a battleship! ... Oh what am I saying, you are going to do it anyway aren't ya?" - Solomon "Sol" Burke, Clear Skies 3 You are my hero |

Cedo Nulli
Royal Amarr Institute Amarr Empire
85
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Posted - 2012.03.24 14:57:00 -
[49] - Quote
Whatever floats your boat I say ...
Personally a raven with torps and MWD would be a ***** to fit and fly ... but the OP was using it in a specific special situation where he has to do 0 tanking himself. Thus his question and comparison is garbage.
Torps are a pain even in a 3 Republic painters golem ... cant even think about how terrible they are in a normal raven.
Cruise CNR <3 |

Reaver Glitterstim
Resurrected Darkness
53
|
Posted - 2012.03.24 23:11:00 -
[50] - Quote
Seems to me that the biggest thing preventing anyone from making long range fits work well is that you can't adjust your warp-in point. Seems to me there are short-range missions and medium-range missions, but aside from The Blockade, there's not really very many long-range missions available unless you wanna spend a few minutes MWDing away from the crowd before you aggro them. Otherwise you won't get much time to gun them down before they get too close to be hit. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |
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RougeOperator
Autocannons Anonymous Late Night Alliance
167
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Posted - 2012.03.25 05:16:00 -
[51] - Quote
Reaver Glitterstim wrote:Seems to me that the biggest thing preventing anyone from making long range fits work well is that you can't adjust your warp-in point. Seems to me there are short-range missions and medium-range missions, but aside from The Blockade, there's not really very many long-range missions available unless you wanna spend a few minutes MWDing away from the crowd before you aggro them. Otherwise you won't get much time to gun them down before they get too close to be hit.
This is more true then I like to admit.
what is the point of Ravens and rohks and arty maels being able to shoot over 200km when most missions rats start no further away then 100km.
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