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Elithiomel
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Posted - 2004.03.05 08:18:00 -
[61]
NPCs and Agents
I accepted a combat mission yesterday. It became apparent that i was not going to be able to complete it, so rather than wait for it to time out i tried to cancel the mission. No response. The cancel dialogue came up, but even when i clicked on "i dont have time for this" and then the "yes" button on the confirmation dialogue the mission is still listed as active. --------------------------------------------- Engineers motto; If it doesn't fit, force it. If it breaks it needed replacing anyway. |

Alexander Rahl
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Posted - 2004.03.05 09:29:00 -
[62]
When warping out from an asteroid belt the belt initially disappears but i can see the station and its orbit items (ie concord or local forces) from the distance of the belt on the screen all the way till the warp is over.
This has happened every time I leave a belt post patch.  ----/ / /-----<[]>-----\ \ \---- Head of House Rahl Warleader of the Rahl Clans
"Death and Glory, Honour with Courage, Fury and Vengeance" - Chronicles of Rahl. |

Melissa Badger
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Posted - 2004.03.05 09:40:00 -
[63]
Try setting a price for buying or selling with a decimal in the price and it resets the field. You have to edit the value using the arrow buttons.
Number fields seem to try to default to a value of 1 if the input doesn't fit some predetermined range. (Quit that!)
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Haxar
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Posted - 2004.03.05 09:54:00 -
[64]
Quote: It's not only a problem with docking, i had it once when jumping and several times when collecting loot cans, the problem seems to be that your ship is actually not there where you see it.
If i had a guess i'd say it's a client/server sync problem.
Well if you play around with zoom in and zoom out you will get that effect "in total". Means you start a missile and it doesn't start of your ship more a few metres away from it. Besides that your "center" if you change your view is misplaced. But it gets fixed again if you warp. Still very annoying.
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SEALen
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Posted - 2004.03.05 12:10:00 -
[65]
Getting a new error after patch. I can't use the "To hangar and refine" option anymore in the corp hangars. I get "The item [number] is not yours to take" message. I have to manualy move the ore to my hangar and chose refine for it to work. And I'm a director in the company so I do have access to the hangar.
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Ukiah
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Posted - 2004.03.05 15:25:00 -
[66]
Edited by: Ukiah on 05/03/2004 15:37:40 Edited by: Ukiah on 05/03/2004 15:35:49 Edited by: Ukiah on 05/03/2004 15:33:07 I've noticed, in the last two days, a intermittent problem that has happened once a night, each night.
During a autopilot'd transfer thru a gate, when I load into the new system, I can see the univers, I can see my ship (cloaked), but I've lost the HUD and all other UI. I can still control my ship. It's almost as if I've toggled ALT-F9, but trying to toggle back doesn't work. I can move my mouse around, and if I had any windows open, the cursor changes apppropriately, but I can't actually see any of the context menus. Docking, jumping to a new system don't help, I have to relog.
Also, in regards to some of the other bugs listed:
The Warp graphics only pulse when I look from the front of my ship backwards. The 'trailing' view does not pulsate. Additionally, AB's and MWD's ALSO pulse. Both the video and audio respond as if the MWD/AB is only on manual and being manually restarted. Speed doesn't actually change, so it's still in autorepeat, but the graphics and audio sound like it's NOT.
I've found a workaround for the drag all problem, it's the same work around people found a few patches ago when the drag all problem started, if you select everything and then change the size of the window to where all the items are visible, you can drag them all.
I've also found a work around for the auto dock not working, but it's not really a work around. If you jump into a system, select a station and choose dock, you warp to 15km near station and begin moving towards station to dock, as you near the docking range (2500m) double click on a tangent from the station. It appears this minor navigational manuever will automatically trigger the autodock code. At least, it does for me.
Another bug I've found, very very minor. If you move drones to your drone bay in unstacked form and then try to stack them in the drone back, it says there's insufficient room. You have to move them back to your hangar, stack them there and then move them back to drone bay.
Issue number ZY^%1 The supposed 'weighting' of agent missions which is based on class of ship you have active when requesting missions appears to be bogus. I've run 24 missions, 12 in a cruiser and 12 in a BS, from the same lev3 agent with whom I have VERY good standing. There is no discernable differences in the quality/difficulty of missions, reward, NPC bounty, or NPC loot. However, maybe this is something PapaSmurf intended to adjust on the fly after he had gathered some stats on.
Edits for poor spelling and grammar
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Sofitia Mourtos
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Posted - 2004.03.05 15:37:00 -
[67]
Quote: if anyone has any further details on this, please post the station type and location (i.e. Caldari Station 3).
Industrial type ships and the Thukker mix stations - e.g Freatlidur - Thukker mix moon4
---------------------------------------- Buying Co-processor II bpo |

Melchar
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Posted - 2004.03.05 16:00:00 -
[68]
Yep, Shield Hardener graphic effects stay on, and docking is now back to like it was in the early days, autodock does not work properly you have to keep trying till you eventually dock.
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Boldyn
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Posted - 2004.03.05 16:16:00 -
[69]
Range is a huge issue. The following things happen on regular basis:
*CanŠt open loot can. Says have to be within 1500..I can be 0 from it :/
* Npc cruisers fire at me from 50km..and hit..nice...
* Npc cruisers warp jam me from 30km...also nice
* My missiles launch, (by the looks of it), 10km to either side of my ship. So even if I have clear shoot, it can hit roids, cuss it has different trajectory then what I see.
Basicly...fighting just got a bit harder :)
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Cirle
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Posted - 2004.03.05 16:59:00 -
[70]
Edited by: Cirle on 05/03/2004 17:00:18 Station launch problems; Caldari Navy.
Definitely problem when launch Scorpions, and I think Industrial/Raven as well. I am not logged on at the moment, but the station I bounce into a lot is Nourvikaiken (sp? - next to Iidoken in Lonetrek), moon 14.
Cirle |

Harisdrop
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Posted - 2004.03.05 17:22:00 -
[71]
Armor repairers did not get thier defined reduction? --------------------------
Garsh ma it soo cool killing people in there space thingies |

Tricky Trixy
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Posted - 2004.03.05 17:23:00 -
[72]
Corporation Management
The Voting for war is now not working.
When our corp voted for war the results for both for and against said 0.0%.
Person on the help channel said u have to have more shares issued to the members than are not used otherwise you get this result.
BUT another corp tried to vote for war and i know for a fact that all their shares are dished out and that people with shares voted but they get the same thing.
This really needs to be fixed ASAP as no wars can be declared , and we need to declare war to help out another corp so pls fix this. ----- Trixy says "Keep ur friends close but ur enemies even closer" -----
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Hardwired
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Posted - 2004.03.05 18:12:00 -
[73]
Greetings all. I have seen most of the patches Sara Kerrigan is mentioning so i wont name them again what i do have though that come after the latest patch is that i cant see anymore the mining light "effect" on roids that are close by the one i mine. As you can see the light that comes from your mining lasers around your ship you could or at least i could till 1403 patch see those effects while mining in the nearby roids.
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Dyfer
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Posted - 2004.03.05 18:13:00 -
[74]
umm things disappearing outta my cvargo hold and i can't outfit my ship the way i use to, it says i ither dont have enough cpu or powergrid
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Hardwired
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Posted - 2004.03.05 18:16:00 -
[75]
I might have to add that Drones repair doesnt work still in 1403 patch. If you have damaged drones and you visit a station and pay the repair fee when you take those drones back out in space they have the exact same ammount of damage as if they havent been repaired at all.
This was the case and in the patch before 1403 and its still here.
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Auronof
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Posted - 2004.03.05 18:17:00 -
[76]
The armor repairer effect now seems to cause a tremendous amount of lag. When I equip 5 on a ship and turn them all on my EVE client freezes entirely and i have to end task it.
The lag seems to start when you have around 3 turned on. It also effects anyone nearby...I had someone else put on 5 to see if it would cause them to freeze and sat nearby to make sure he was ok and I got locked up as well. |

Bogs
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Posted - 2004.03.05 19:27:00 -
[77]
Edited by: Bogs on 05/03/2004 20:24:24 Edited by: Bogs on 05/03/2004 19:30:02 When i try to join the trade channel it just sits there
then i close the cahnnel chooser and then load it again and it tells me im in there but I AM NOT
plus rockets come out for like thin air 10 meters away
i didnt know eve could do that -- worse then 1389 ----------------------------------------------------------------- It is the mark of an educated man, to teach without a thought. |

Hematic
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Posted - 2004.03.05 21:34:00 -
[78]
Didn't read through the previous posts, just gonna post / confirm bugs I've witnessed:
1) Shield hardener animation sometimes comes on after un-dock, clears after jump.
2) #1 above is contagious (if I get too close to someone else it gives it to them as well). This animation can't be seen by other people just you.
3) When using 'dock' command to warp you to a station it doesn't dock. It warps you there and approaches but you have to right-click station 'dock' again.
4) INRCREDIBLE belt lag is back. When warping into an asteroid belt with auto scanner up it's taking 5-10 seconds to load the belt. Not too good without any invuln timers.
5) bug or feature? Rounding now takes place on every module you fit? Used to be it would carry the decimal and add up the entire ship. I am a victim of the "What fit yesterday, no longer fits today" scenario.
That's about it that I've seen so far.
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Techie Zero
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Posted - 2004.03.05 22:04:00 -
[79]
Eve will fail to display the EULA and the login screen text after Supplemental language support for East Asian Languages is enabled and installed.
This bug will not allow you to log in and enter the game.
To reproduce this bug. In windows XP control panel open the Regional and Language Options. Under the languages tab, install files for East Asian Languages. The bug will occur.
*Note* The CD version of the game has no issue with this. I also do not know if this bug is specific to this patch as I only cared about the current release.
EVE-I.com~THE Info source |

GreyMana
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Posted - 2004.03.05 22:33:00 -
[80]
Edited by: GreyMana on 06/03/2004 00:36:51 [u]Space and Combat[u]
Survey scanners still show dusted asteroids, even when scanning before stations.
To reproduce: 1. fly to a belt 2. get some asteroids in your survey scanner 3. mine one of them to dust 4. scan again, the asteroid will still in the list (no right click menu) 5. when flying to station scan again, the roid will be still in the list.
------ Ingame browser ----- Resizing the browser will delete all entered textes. I just finished writing a petion and only resized the window to get the "submit" button :-(
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Tigersbane
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Posted - 2004.03.06 09:29:00 -
[81]
Unable to join the Help channel - I click the "join" button from the neocom but no window opens.
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Mining Maxx
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Posted - 2004.03.06 13:05:00 -
[82]
Edited by: Mining Maxx on 06/03/2004 15:34:45 HI,
Unconfirmed fix
User Interface -> Other
- jettisoned/cargo cans sharing size/position with hangar/items: Either this one has been (partly) fixed, or it has to do with me getting rid off a small standard container in my personal hangar. After I got rid off one of my small standard containers previously used for storing skills, I noticed my jettison containers FINALLY no longer share size/position with my corp hangar window.
The strange thing is, when I rent an office on a new station the corp hangar window by default pops up where my floating cargo window usually is. So this might indicate the bug is not apparent all the time but still there (kinda supressed).
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Eduard
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Posted - 2004.03.06 13:32:00 -
[83]
Autopilot
It's again switching off without any particluar reason. Often around gates.
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Mining Maxx
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Posted - 2004.03.06 15:20:00 -
[84]
Hi again ;)
User Interface -> Corp (maybe general)
- When I open corp window->accounts->offices and open any station item list, then click outside the window (e.g. for writing something in corp chat) i can no longer scroll the items in corp/accounts/offices with my mousewheel. i have to use the slider then or close/reopen the item list again.
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Mining Maxx
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Posted - 2004.03.06 15:32:00 -
[85]
Edited by: Mining Maxx on 06/03/2004 16:53:35 Hi (ok, I am *no* bug report addict, i swear ;) ),
User Interface -> Other
- Old Bug still present: if you stack 3 windows on top of each other (in my example, i got chat windows tabbed in one single window down left, on its top my ship cargo, and on top of that my floating cargo) and you pick the top window and move it aside, the other two windows will "jump" up. The middle window then moves to the coordinates where the topmost window was before moving it, pulling the downmost window with it). This bug is present for a long time and still not fixed. it does NOT work with only 2 windows, but at least 3 stacked ones.
This bug also comes into action when you PIN said topmost window!
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FirstLight
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Posted - 2004.03.07 08:58:00 -
[86]
Quote: The armor repairer effect now seems to cause a tremendous amount of lag. When I equip 5 on a ship and turn them all on my EVE client freezes entirely and i have to end task it.
The lag seems to start when you have around 3 turned on. It also effects anyone nearby...I had someone else put on 5 to see if it would cause them to freeze and sat nearby to make sure he was ok and I got locked up as well.
I confirm this. Happens to a corp mate of mine with one large and 1 medium turned on while fighting NPCs.
[My Signature will be out with the next patch, please wait...] |

Nills Bergenholm
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Posted - 2004.03.07 11:20:00 -
[87]
Quote:
Quote: The toggling of ship modules (at least in the first high slot) appears to be broken.
<snip>
This was being a pain prior to the patch too... The whole ship fitting online/offline status of modules seems to be bugged.
Sometimes when I log in all the low slot modules are highlighted red (Off) but they are in fact active (apart from one). I then have to manually go through them all to make sure they are all actually online. This happens everytime I open the fitting screen - which is a pain as I am ana agent runner I often have to remove and add modules depending on cargo size...
OK, thanks. Never seen it before, and have been flying the Moa in mining missions with the same loadout before the patch with no such problems, so I thought it was a new one they put in just for me. Was also wondering if it was a Moa specific thing, but seems unlikely now. |

Hellena
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Posted - 2004.03.07 22:46:00 -
[88]
angel liquidators, arch angels, arch angel scouts have wrong bounty. they are currently all at 45k(angel marauder bounty), when they should be 50, 55 and 65k
cannot select all and drag all in space
foxfire rocket has the wrong picture, it looks like the one that does kinetic damage ( has a black warhead in picture, insted of red)
Not Just Another Pretty Face La Maison Hostess |

CrayC
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Posted - 2004.03.08 04:55:00 -
[89]
Security Status not updating at all. This is not just a 1403 issue, but ever since Castor was implemented, I haven't heard of anyone able to raise/lower their status.
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Lliandra
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Posted - 2004.03.08 13:38:00 -
[90]
I was updating my version of EVE yesterday when halfway through my computer crashed. This effectivally destroyed my installation. This made me decide to download and install the full version from the website. There's one major problem with that however, it drops out every time stating that the downloaded install package is corrupt. I've downloaded it several times now, and it keeps coming upt with this same message. Lliandra aka. Ractoc Site Admin for EVE-Central |
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