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Xenu
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Posted - 2004.03.03 23:24:00 -
[1]
Dear Zombie,
I love you guys. Today was the funniest day in the history of eve.
Love, Xenu
topic locked for discussing GM actions - adrastos ________________________________________________________
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cashman
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Posted - 2004.03.03 23:28:00 -
[2]
But now they all get banned?
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Doppleganger
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Posted - 2004.03.03 23:28:00 -
[3]
Yeah I stopped to watch for about 5 mins but Yulai was getting way overcrowded and was probably close to crashing.
When I left there was 177 ppl in local and by the looks of it most of them were around the amarr gate.
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Xenu
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Posted - 2004.03.03 23:31:00 -
[4]
i was there with over 200 and suprisingly no lag. pure beauty. ________________________________________________________
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Jarjar
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Posted - 2004.03.03 23:37:00 -
[5]
Quote: i was there with over 200 and suprisingly no lag. pure beauty.
Yeah it was amazing, I saw 230+ and the ONLY thing that wasn't perfect was client-side stuff - low FPS when rendering 120 ships for instance.
Wonderful!
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DigitalCommunist
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Posted - 2004.03.03 23:44:00 -
[6]
I loved all the morons on Help channel who were defending it as a legit tactic or even an original one, lol 
would have been fun to play "drop the lock" with the zombie support ships but the GM hath layed a smackdown first _____________________________________ Perpetually driven, your end is our beginning. "Can I be a consultant for EVE II?" - WhiteDwarf |

Shaelin Corpius
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Posted - 2004.03.03 23:47:00 -
[7]
Someone get in trouble today?
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Mr nStuff
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Posted - 2004.03.03 23:49:00 -
[8]
if it were a ligit tactic to pirateer in 1.0 space. Then i'm sure m0o and other old-school rats would be at it.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Xenu
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Posted - 2004.03.03 23:49:00 -
[9]
yeah what exactly did the GM do? ________________________________________________________
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Lysithea
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Posted - 2004.03.03 23:50:00 -
[10]
Quote: I loved all the morons on Help channel who were defending it as a legit tactic or even an original one, lol 
would have been fun to play "drop the lock" with the zombie support ships but the GM hath layed a smackdown first
Did the GMs already get involved? Heck, just take your BS with 2 MWD on it and ram the support ships out of range so they cannot send shield to the "killer" ship. Once alone, the killer ship is toast.
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Sally
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Posted - 2004.03.03 23:50:00 -
[11]
History repeats itself... -- Stories: #1 --
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Muspell
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Posted - 2004.03.03 23:51:00 -
[12]
Ban them ? They aren't doing anything wrong, concord fought them and concord lost...
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Nervar
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Posted - 2004.03.03 23:51:00 -
[13]
So what happend? LAst time they shot at mee they where all very bad sec rating so i belive it has something to do with ganking concord  -------------------------------------------------> What I look forward to is continued immaturity followed by death.
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Shaelin Corpius
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Posted - 2004.03.03 23:51:00 -
[14]
/instapodkilldie
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Mr nStuff
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Posted - 2004.03.03 23:52:00 -
[15]
Concord needs an intelligence implant that makes them attack support ships. |

Sally
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Posted - 2004.03.03 23:53:00 -
[16]
Quote: Ban them ? They aren't doing anything wrong, concord fought them and concord lost...
Initiating agression and keeping ship in 1.0 is considered an exploit, since ages!
... -- Stories: #1 --
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Tease
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Posted - 2004.03.03 23:59:00 -
[17]
Quote:
Quote: Ban them ? They aren't doing anything wrong, concord fought them and concord lost...
Initiating agression and keeping ship in 1.0 is considered an exploit, since ages!
...
Then why is it only now being addressed? This has been going on in other systems(0.0-1.0) for the last couple months and nothing has been done.
----------------------------------------- [2003.12.17 06:35:20] Corwin > Orvolle is .4? Doesn't that mean that it's less than .5 ? and isn't .5 what starts the danger level? [2003.12.30 07:15:50] Corwin > Tech 2, IE expanded cargo holds I, MIning lasers 2, etc.... TL2 is being released all around you [2003.12.30 07:21:20] Corwin > tech 2 is released to players. Some players are busy researching the BPs before building stuff. Others are sitting on the BPs making copies to make money off of them that way |

b0ing
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Posted - 2004.03.04 00:00:00 -
[18]
pwnage 
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Barfolemew
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Posted - 2004.03.04 00:03:00 -
[19]
Quote: Initiating agression and keeping ship in 1.0 is considered an exploit, since ages! ...
Since when? It is the same tactic as when you tank a ship for sentry gun fire in 0.4 space .
1.0 is NOT safe. Dont travel afk folks 
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cashman
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Posted - 2004.03.04 00:03:00 -
[20]
Edited by: cashman on 04/03/2004 00:06:43
Quote:
Quote:
Quote: Ban them ? They aren't doing anything wrong, concord fought them and concord lost...
Initiating agression and keeping ship in 1.0 is considered an exploit, since ages!
...
Then why is it only now being addressed? This has been going on in other systems(0.0-1.0) for the last couple months and nothing has been done.
Cuz no one was retarded enough to actually do it in this scale... untill now that is
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Hafthor
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Posted - 2004.03.04 00:07:00 -
[21]
ok.. it ain't new.. and it ain't an exploit. But it should have dire consequences. CONCORD should shoot all those involved anywhere anytime and no matter if they are in a pod. If they want to be this infamous then let them.
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Sally
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Posted - 2004.03.04 00:07:00 -
[22]
Quote:
Quote: Initiating agression and keeping ship in 1.0 is considered an exploit, since ages! ...
Since when? It is the same tactic as when you tank a ship for sentry gun fire in 0.4 space .
1.0 is NOT safe. Dont travel afk folks 
Since August 2003, as I have been warned for this with my former character Molly. -- Stories: #1 --
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Stue
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Posted - 2004.03.04 00:07:00 -
[23]
Quote: Ban them ? They aren't doing anything wrong, concord fought them and concord lost...
Yes, the interesting question is: What happens to Empire Space if CONCORD keeps losing?
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Demonus
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Posted - 2004.03.04 00:09:00 -
[24]
Those guys have balls to do this in a 1.0 system but killing nearly 100 trader, miner and ppl in shuttles is just lame. There were dozens of concord ships and didnŠt have a chance against the pirats. Not even their sec rate changed that much even after 85 podkilles. I was NOT afk. I jumped with my autopilot to the gate and wondered why I expirienced so much lag as I saw all the Zombie and concord ships 1 second before I died. Just weird that my ship died in the same second as i died. I hope they get a loooooooong eve vacation. Is 0.0 not big enough??
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Novo DuPont
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Posted - 2004.03.04 00:15:00 -
[25]
Edited by: Novo DuPont on 04/03/2004 00:18:00 This is NOT a new tactic just a variation of one Space Invaders used awhile back to defeat sentry guns in 0.4-0,1 space.
Thing is DEV's have been warned MANY TIMES about the possiblity of EXTREME game imbalance by this tactic. They were told MANY TIMES that CCP needs to make supporting aggresive ships a AGGRESIVE act just as jamming is now.
The DEV's did not listen to us testers so now they have to bear the brunt of LEGIT petitions and complaints for ignoring such a potential game destroying tactic.
I don't think what ZOMBIE members did is a bannable offence. They should of done the RIGHT thing though and showed it to BH and DEV's in the CHAOS server FIRST and not on the game server. I , along with many others, CAN fault them for that and they should get suspended AND have all their isk, from all alts as well and corp wallet, taken away for what they did.
If you truely want to make the game better ruining it for others is not the way to go.
I can bet good money that in the VERY near future supporting aggresive ships will be concidered a aggresive act by NPC's.
"To succeed greatly one must sacrifice greatly"
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cashman
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Posted - 2004.03.04 00:16:00 -
[26]
Edited by: cashman on 04/03/2004 00:18:11
Quote:
This is NOT a new tactic just a variation of one Space Invaders used awhile back to defeat sentry guns in 0.4-0,1 space.
Thing is DEV's have been warned MANY TIMES about the possiblity of EXTREME game imbalance by this tactic. They were told MANY TIMES that CCP needs to make supporting aggresive ships a AGGRESIVE act just as jamming is now.
The DEV's did not listen to us testers so now they have to bear the brunt of LEGIT petition and complaints for ignoring such a potential game destrying tactic.
I don't think what ZOMBIE members did is a bannable offence. They should of done the RIGHT thing though and showed it to BH and DEV's in the CHAOS server FIRST and not on the game server. I , along with many others, CAN fault them for that and they should get suspended AND have all their isk, from all alts as well and corp wallet, taken away for what they did.
If you truely want to make the game better ruining it for others is not the way to go.
I can bet good money that in the VERY near future supporting aggresive ships will be concidered a aggresive act by NPC's.
So basicly, its ok to use exploits just so you can "prove to the devs that this needs fixing"? ... Get a grip
CCP knew this could be done, guess what... THAT's why it isn't allowed and classified at explointing.
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Novo DuPont
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Posted - 2004.03.04 00:21:00 -
[27]
WHere did I say it's ok????
Plus its not a exploit, its a game imbalance in the mechanics. If CCP did not want to classify lagging clients to kill their ships while they loaded as a exploit, this the sure is not.
STILL does not give them the right to do it on the game server.
"To succeed greatly one must sacrifice greatly"
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Parity
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Posted - 2004.03.04 00:23:00 -
[28]
Quote: Edited by: Novo DuPont on 04/03/2004 00:18:00 This is NOT a new tactic just a variation of one Space Invaders used awhile back to defeat sentry guns in 0.4-0,1 space.
Thing is DEV's have been warned MANY TIMES about the possiblity of EXTREME game imbalance by this tactic. They were told MANY TIMES that CCP needs to make supporting aggresive ships a AGGRESIVE act just as jamming is now.
The DEV's did not listen to us testers so now they have to bear the brunt of LEGIT petitions and complaints for ignoring such a potential game destroying tactic.
I don't think what ZOMBIE members did is a bannable offence. They should of done the RIGHT thing though and showed it to BH and DEV's in the CHAOS server FIRST and not on the game server. I , along with many others, CAN fault them for that and they should get suspended AND have all their isk, from all alts as well and corp wallet, taken away for what they did.
If you truely want to make the game better ruining it for others is not the way to go.
I can bet good money that in the VERY near future supporting aggresive ships will be concidered a aggresive act by NPC's.
your not geting it .. Concord only attacks the first person that attacks. when he is dead they move onto the next one in correct order. so if say corp A is blockading the gate like zombie were doing. Corp B could attack everyone there and only suffer a securaty status hit but no cops/sentries until the first agressor is dead or gone.
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Shaelin Corpius
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Posted - 2004.03.04 00:28:00 -
[29]
Two words.
Mara. Passari.
It has happened before. Matter of fact this isn't just the second time its happened. I may be wrong but its happened like 3 or 4 times?
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Novo DuPont
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Posted - 2004.03.04 00:31:00 -
[30]
I "get it" perfectly since ALL the support ships not only had sec ratings 0.0 and above, but the support ships take NO SEC RATING HIT if supporting a aggresive ship. SO they have NO RISK what so ever for supporting a aggresive ship. Used to be before jamming became aggresive act that ships would be fitted just for jamming and let the other guy do the shooting. If you shot the jamming ship you took a sec hit.
If helping a criminal escape, hide them, feed them, cloth them etc. is a crime, then in game anyone who helps a criminal should get a sec rating hit as well.
The NPC system does not always hit the first aggresive ship either, it looks for the weakest ship to target each time it destroys a ship. They don't attack in the order ships attack them.
"To succeed greatly one must sacrifice greatly"
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