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Eleana Tomelac
Gallente Through the Looking Glass
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Posted - 2007.11.28 10:56:00 -
[61]
Originally by: Autocon Edited by: Autocon on 28/11/2007 10:41:37 Sig radius reduction will also affect the time you need to target your own drone to remote them...
BTW did you guys try the drone HP rigs ?
You're right, I missed the locking time when I thought of the signature. It would be an issue as the lcokign times on a drone would be horrible. But maybe this would be an incresed need for smaller ships, making them more useful.
For the rigs... What if your favorite ship had not received an HP boost like the other ones and someone tells you 'put an HP rig on it'? You wouldn't like it too much. Unrigged weapons are ok on all other ships, we only want to make drones correct weapons not with the huge costs and the fights lasting a real short time because all your drones were popped!
If it can't be signature (for lock times), it could be speed (reduces the missile damage and makes guns miss more), and drones become a proper counter to nanoships (as we see more and more nano gangs...) and more survivable for being able to recall them faster (but it only helps against low DPS ships, instapoping happens). -- Pocket drone carriers (tm) enthousiast !
Say hello to my tiny friends ! |
LUH 3471
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Posted - 2007.11.28 11:21:00 -
[62]
Edited by: LUH 3471 on 28/11/2007 11:22:07 /signed i like the sig radius and drone durabillity skill buff idea
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Sir Nuke
Gallente Kernel of War Tau Ceti Federation
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Posted - 2007.11.28 11:35:00 -
[63]
Edited by: Sir Nuke on 28/11/2007 11:46:20 <- Autocon, posting with my main this time (stupid interface)
I like the idea of giving T2 drones T2 resists =) Or lowering their prices.
In pvp the scoop balance won't change much, because if you retract your drones you already lost your DPS thus you are loosing the fight. Thats why I was thinking of using rigs to keep your DPS on whatever the cost. Same with missions, if your drones get engaged they die before a scoop is possible, as a result I use T1 drones with 6M SP for it. BTW why those *·$^*^·$ drones don't engage mwd on the "return to ship" ?
What it really nerf is the sentry drones. Npcing in 0.0 with a single medium armor repair is a bit too uber, especially when you are applying 500+ dps in a 25M battle cruiser :P The npc just aggro your 2K hp shield drone, when its 25% shield just scoop and relaunch, the npc will switch to another drone.
I'll just fit a remote shield on a dominix, and convert some cap to shield HP. I will still profit of the signature radius of the drone in my tanking. What I need is a targeting speed bonus on my own drones.
Ok my post is a mess, but I'm at work and can't think to much :P
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Pociomundo
Knights of Chaos Chaos Incarnate.
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Posted - 2007.11.28 14:43:00 -
[64]
Being able to target your drones that are in space by holding Ctrl and left clicking them in the drone window instead of the clumsy right click interface would help a lot.
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Eleana Tomelac
Gallente Through the Looking Glass
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Posted - 2007.11.28 15:31:00 -
[65]
having an instant drone targeting would be good, you don't need to acquire a lock on your own drone, your computer already knows exactly what it is and where it is. Then carriers can try to repair fighters before they pop and other ships may try to do so, but they are very range limited anyways. -- Pocket drone carriers (tm) enthousiast !
Say hello to my tiny friends ! |
Enigma Crysis
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Posted - 2007.11.29 10:44:00 -
[66]
*bump*
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FawKa
Gallente x13
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Posted - 2007.11.29 13:23:00 -
[67]
Uhm devs?
Give us HP drones boost.. Give us Drone dmg mods.. or some replies on the mentiond ideas.
- - - Signature - - - For Sisi; Running: 8800 GTX 640mb, 4 GB ram, quad core Q6600, creative x-fi, ASUS striker exstreme MB, windows vista, 1680x1050 fullscreen, |
Eka Maladay
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Posted - 2007.11.29 20:10:00 -
[68]
drone HP rig isn't really worth it at the moment. Cause
1) Drone doesn't do nearly as much damage as other weapon in the first place.
2) It is merely to cover up a weakness drone have that no other weapon type have. It is not really an improvement over other weapon.
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Gaius Sejanus
Gallente Federal Navy Academy
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Posted - 2007.11.29 21:49:00 -
[69]
Drone Shield Operations (Rank 5): +10% recharge rate per level to drone/fighter shields.
Drone Thermic Defense (Rank 6): +5% shield/armor thermal resistance for Scout, Heavy, Repair, EWar drones.
Drone Reactive Defense ...as above, for explosive.
Drone Magnetic Defense ...as above, for kinetic.
Drone Reflective Defense ...as above, for EM.
CCP gets to fill its more-skills mania, emphasis is taken from Int/Perc, drones get a useful survivability upgrade.
Everybody wins...except people who really hate training new skills.
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oniplE
Aliastra
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Posted - 2007.11.29 22:09:00 -
[70]
They do need an HP buff, they should have gotten it a year ago when all the ships were buffed.
Second, more drone support modules. There are only 3 modules out atm, their usability in pvp is questionable and the rigs are a waste. x |
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Murtough Galaktikus
PsyTech Ltd
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Posted - 2007.11.29 22:49:00 -
[71]
tbh, it has to be an huge hp-buff or something else. I have tried a lot on Sissi and every player i played against shoot my drones down with 2-3 shots... and i did a lot micromanagement - even more than before cause if im releasing a drone, my ship releases the ones which are not stacked which are mostly the damaged ones agian. any domi with 15 ogre at max will be outgunned in nootime.
/signed
------------------------------------------------------- post with your main and stop "goooning" around |
Endless Subversion
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Posted - 2007.11.30 01:18:00 -
[72]
6 new skills to do this are a bad idea.
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FawKa
Gallente x13
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Posted - 2007.11.30 14:57:00 -
[73]
Devs? Should we give up once again?
- - - Signature - - - For Sisi; Running: 8800 GTX 640mb, 4 GB ram, quad core Q6600, creative x-fi, ASUS striker exstreme MB, windows vista, 1680x1050 fullscreen, |
Eleana Tomelac
Gallente Through the Looking Glass
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Posted - 2007.11.30 15:18:00 -
[74]
Originally by: oniplE They do need an HP buff, they should have gotten it a year ago when all the ships were buffed.
Second, more drone support modules. There are only 3 modules out atm, their usability in pvp is questionable and the rigs are a waste.
Drones need at least the exact same boost as ships received. You wanted to make fights longer, you made them longer for everyone but drone users (don't think about myrmidons, their stats are being corrected).
We have : Drone range and tracking (much like a gun tracking computer) Drone control range (which is a unique stat compared to other weapons) Drone speed (as our ship speed mods)
We lack : A drone bonus HP module (as shield extenders and armor plates) A drone repair module (because remote repairers have crap range unless you are in a carrier) A drones armor/shield/structure resist module (like damage control)
And, giving more modules to fit is useless if we can't fit them, the existing modules are CPU hungry and won't fit easyly on most ships and may not fit at all on an ishkur or an ishtar.
Anyone of the balance team interested in drones? -- Pocket drone carriers (tm) enthousiast !
Say hello to my tiny friends ! |
FawKa
Gallente x13
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Posted - 2007.11.30 15:38:00 -
[75]
Originally by: Eleana Tomelac [We lack : A drone bonus HP module (as shield extenders and armor plates) A drone repair module (because remote repairers have crap range unless you are in a carrier) A drones armor/shield/structure resist module (like damage control)
... And a drone dmg mod !
- - - Signature - - - For Sisi; Running: 8800 GTX 640mb, 4 GB ram, quad core Q6600, creative x-fi, ASUS striker exstreme MB, windows vista, 1680x1050 fullscreen, |
Enigma Crysis
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Posted - 2007.11.30 19:23:00 -
[76]
indeed, it would be kind in any way if a Dev would at least give an answer/statement...
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Eka Maladay
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Posted - 2007.12.01 07:34:00 -
[77]
Originally by: Enigma Crysis indeed, it would be kind in any way if a Dev would at least give an answer/statement...
there is a thread where CCP asked for input about drone, but they are focused on the UI and usability, not the actual performance.
There were module suggested in that thread but none where accepted. Except the faction drones, which, really is sorta pointless. at least faction ammo is better then T2 ammo in most way, Faction drone is hardly better then t2 and likely cost too much to use.
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FawKa
Gallente x13
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Posted - 2007.12.02 10:48:00 -
[78]
Originally by: Eka Maladay
Originally by: Enigma Crysis indeed, it would be kind in any way if a Dev would at least give an answer/statement...
there is a thread where CCP asked for input about drone, but they are focused on the UI and usability, not the actual performance.
There were module suggested in that thread but none where accepted. Except the faction drones, which, really is sorta pointless. at least faction ammo is better then T2 ammo in most way, Faction drone is hardly better then t2 and likely cost too much to use.
That is seriously just bull****. If turrets were as 'broken' as drones they would be fixed asap. Drones are allways left behind. Where the **** is our bloody drone dmg mod?! Sure the UI is fine but really.. if they just leave performance behind wtf does it matter. /me tairs hair out
- - - Signature - - - For Sisi; Running: 8800 GTX 640mb, 4 GB ram, quad core Q6600, creative x-fi, ASUS striker exstreme MB, windows vista, 1680x1050 fullscreen, |
Ervi San
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Posted - 2007.12.02 13:13:00 -
[79]
/signed
the sig radius and HP change idea.
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Gaogan
Gallente Solar Storm Sev3rance
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Posted - 2007.12.03 03:24:00 -
[80]
Bump |
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FawKa
Gallente x13
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Posted - 2007.12.04 05:52:00 -
[81]
Oh! Is this a drone thread without a dev reply? I guess it is !
- - - Signature - - - For Sisi; Running: 8800 GTX 640mb, 4 GB ram, quad core Q6600, creative x-fi, ASUS striker exstreme MB, windows vista, 1680x1050 fullscreen, |
LiBraga
ARCA CORP Knights Of the Southerncross
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Posted - 2007.12.04 11:30:00 -
[82]
Edited by: LiBraga on 04/12/2007 11:31:36 Edited by: LiBraga on 04/12/2007 11:30:58 Nothing personal but I think drones should be nerfed.
Reasons :- Drones use no ammo or cap - my view is that the drone bay itself is the launcher and the drones are the charges. A smartbomb to drones is like a defender to missiles.
Drones cause extreme lag in battles of mass.
Just using heavy drones in a myri kills a bs spawn almost as fast as using drones and missiles from a drake. (And my drone skills sux atm)
Drones are the most versitile addition a ship has. Yet their versitility is restricted because those who need to use the web drones etc don't have drone bays big enough.
Finally.... long time players will know that EVE has seasons. Seasons where a race is best and then next season is greatly nerfed. This is the Gallante race atm if you didn't notice. --------------- What! Caldari have dps now... noooo Aye, T2 HAMs FTW!!!!! |
Lionel Redstar
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Posted - 2007.12.04 12:18:00 -
[83]
/signed I like the sig reduction & hp buff ideas, and I have seen some other interesting ideas here. If CCP really wanna do something about drones, they sure have enough ideas to pick. Drones deserve more love. /signed
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Enigma Crysis
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Posted - 2007.12.04 15:41:00 -
[84]
Originally by: LiBraga Edited by: LiBraga on 04/12/2007 11:31:36 Edited by: LiBraga on 04/12/2007 11:30:58 Nothing personal but I think drones should be nerfed.
Reasons :- Drones use no ammo or cap - my view is that the drone bay itself is the launcher and the drones are the charges. A smartbomb to drones is like a defender to missiles.
Drones cause extreme lag in battles of mass.
Drones are the most versitile addition a ship has. Yet their versitility is restricted because those who need to use the web drones etc don't have drone bays big enough.
Well. Then there should not be any ship in game with a role called "Droneboat" (aka bonus to drones).
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Eraggan Sadarr
Phoenix Tribe
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Posted - 2007.12.04 16:29:00 -
[85]
I support the drone sig reduction, which would increase their survivability dramatically. Which in turn would reduce the need for a hp buff. I also like the T2 drones getting t2 resists.
Eve Market Scanner
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Luthair StoneDog
Gallente The Scope
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Posted - 2007.12.05 01:28:00 -
[86]
Originally by: Eraggan Sadarr I support the drone sig reduction, which would increase their survivability dramatically. Which in turn would reduce the need for a hp buff. I also like the T2 drones getting t2 resists.
QFT
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marie claude
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Posted - 2007.12.06 06:15:00 -
[87]
/sighned
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Enigma Crysis
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Posted - 2007.12.09 11:05:00 -
[88]
nothing new: another thread about drones with no comment from a Dev. btw bump!
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Xiong Yoshi
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Posted - 2007.12.09 12:03:00 -
[89]
To OP: /signed
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Eka Maladay
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Posted - 2007.12.10 09:18:00 -
[90]
Drone is getting really easy to kill. This doesn't just hurt drone ship, too. Since just about every damage dealing ship use drone. fitting a smartbomb as part of your tank becoming a really realistic use.
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