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Jim Raynor
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Posted - 2004.03.05 17:56:00 -
[1]
Sentry gun range = 150km range now.
Don't even think about hunting a convey. I don't know why they're still in game now, you pretty much can't kill them with this change, at least not solo or without a battleship.
Anyways, just a heads up. ------
ROBBLE ROBBLE |

zincol
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Posted - 2004.03.05 18:05:00 -
[2]
Protect them nub's!
Thanks.
w00t!
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Dust Puppy
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Posted - 2004.03.05 18:09:00 -
[3]
perfectly logical change  __________ Capacitor research |

Kayosoni
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Posted - 2004.03.05 18:14:00 -
[4]
awww, so now celest can't camp egbinger... poor babies, they have to come farther into curse... or not at all. |

Imperishable
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Posted - 2004.03.05 18:31:00 -
[5]
Perfectly logical thing to think for carebear, yes
Lets all beg for sentries in asteroid belts now
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Dirus
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Posted - 2004.03.05 18:32:00 -
[6]
150km... thats awful. Cant kill people in empire space anymore, unless they are at belts, or have some REALLY tweaked out 1400mms... ********** Everyone deserves to die. You go first.
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Dust Puppy
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Posted - 2004.03.05 18:43:00 -
[7]
Quote: awww, so now celest can't camp egbinger... poor babies, they have to come farther into curse... or not at all.
Actually it doesn't affect me that much, I can't play much now and when I do nobody comes to the gate I'm camping :(
I just think there needs to be a chance to pirate in low sec space, I'm only thinking about the pirates  __________ Capacitor research |

Jarjar
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Posted - 2004.03.05 18:55:00 -
[8]
Quote: awww, so now celest can't camp egbinger... poor babies, they have to come farther into curse... or not at all.
Y'know it wasn't a celes member who created the thread. Maybe you should get a little up-to-date with your alliance friends btw.
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darth solo
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Posted - 2004.03.05 19:27:00 -
[9]
Quote: Sentry gun range = 150km range now.
Don't even think about hunting a convey. I don't know why they're still in game now, you pretty much can't kill them with this change, at least not solo or without a battleship.
Anyways, just a heads up.
i think this is shocking, and didnt even know about it untill today, thanks for making it public knowledge Jim.
As for the CELES comment, whats that to do with anything?, keep the topic on subject plz.
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MSDborris
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Posted - 2004.03.05 19:34:00 -
[10]
holy **** 150km ! jim are u sure?
With the last patch ppl are having problems with the Client being out of Sync with the Server. ( npc web, scrab 80km ) and some other reports of npc shooting 30AU ...
If CCP has changed the Sentry gunz to 150km then there just Idiots it was hard enuff to npc hunt b4.
***** " MSDborris, " Baka!, Hentia! "
***** |

Aerfen
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Posted - 2004.03.05 19:50:00 -
[11]
150km does make sense. If u fire on a sentry it will fire back at you up to 150km. Also don't forget this is still empire so there has to be somthing that makes it different from 0.0.
I'm just glad this will stop the lame arse station and gate campers who used to sit outside 65km and shoot at you, knowing you couldn't fire back in sentry range or else be treated as the aggressor. That was an exploit even if CCP didn't like to admit it, all down another flaw in the security force AI. Now they have to go to the belts and fight like the rest of us.
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Jarjar
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Posted - 2004.03.05 19:58:00 -
[12]
Quote: holy **** 150km ! jim are u sure?
With the last patch ppl are having problems with the Client being out of Sync with the Server. ( npc web, scrab 80km ) and some other reports of npc shooting 30AU ...
If CCP has changed the Sentry gunz to 150km then there just Idiots it was hard enuff to npc hunt b4.
Yes it's 150km, check EVE-DB or try it for yourself.
Try gatecamping in minmatar 0.3 - 6 sentry guns with 150k range... 
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Tronsol
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Posted - 2004.03.05 21:17:00 -
[13]
Edited by: Tronsol on 05/03/2004 21:18:26 what was the previous range?
rape and tape drink, not think |

Jim Raynor
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Posted - 2004.03.05 21:30:00 -
[14]
Quote: Edited by: Tronsol on 05/03/2004 21:18:26 what was the previous range?
55-60km ------
ROBBLE ROBBLE |

Ketch Kan
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Posted - 2004.03.05 21:45:00 -
[15]
Interesting. I destroyed my first two convoys yesterday. The first was in a .7 system, the second in a .5 system. I was just over the 65K limit from sentries when I opened fire. I was targeted by sentry guns in the .7, but never fired upon. I was never even targeted in the .5. For what it's worth...
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hellwarrior
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Posted - 2004.03.05 22:34:00 -
[16]
Lemme make something clear:
previously tech level I sentry was 60km max range it would fire @ you if you were close enough 60 > x, if you went past 60 they woudl still hit u way past 100km. 150km on all sentries :x lol no more camping stations,gates,nothing, wowzies.
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Ketch Kan
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Posted - 2004.03.06 00:57:00 -
[17]
Just realized topic was .1-.4 systems. It would appear that the new 150km range is for .1-.4 and no change to more secure systems. Can anyone confirm this?
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Kayosoni
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Posted - 2004.03.06 01:02:00 -
[18]
As it should be. If you want to kill people, go to 0.0. |

Frost88
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Posted - 2004.03.06 01:06:00 -
[19]
This is unspeakebly lame, how the hell are we expected to hunt convoys now? Are CCP trying to make it so mining is the ONLY way to make money in this game? And thanks a lot CCP for notifying us about this change, they really should put a warning on the log in screen before anyone else learns the hard way :S ------------------------------------------------ I've always owned Kehmor, cheap as chips off Ebay
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Harr Harr
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Posted - 2004.03.06 03:03:00 -
[20]
Quote: Interesting. I destroyed my first two convoys yesterday. The first was in a .7 system, the second in a .5 system. I was just over the 65K limit from sentries when I opened fire. I was targeted by sentry guns in the .7, but never fired upon. I was never even targeted in the .5. For what it's worth...
Doesnt concord attack when you attack convoys in 0.5 and higher systems?
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fras
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Posted - 2004.03.06 04:10:00 -
[21]
that sucks!
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Zarra
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Posted - 2004.03.06 04:18:00 -
[22]
I've been convoy killing in 0.7 space and the sentry's have not fired at me. Maybe they are the smaller one's, but i've been sat at 70k from the nearest gun, ok I've been targeted, but the only guns that have been firing at me are those of the convoy.
Maybe it has something to do with the ship you're flying, I'm hitting them in a frigate, ok it may take time, but they go bang eventually |

Dash Ripcock
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Posted - 2004.03.06 04:28:00 -
[23]
I was, ahem, 'sitting around' in a 0.4 last night GMT, and I was about 61Km from the nearest sentry and was not getting fired upon. Was this implemented over-night or something?
Battle Angels Inc - The Movie
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Chelsea rorec
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Posted - 2004.03.06 11:04:00 -
[24]
I don't wanna sound like a pinko but your not supposed to beable to kill anyone in empire thats the whole point of concord and sentry guns. So get out to 0.0 you bunch of whiners and fight properly where people can fight back and are not newbs.
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McWatt
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Posted - 2004.03.06 11:12:00 -
[25]
Quote: I don't wanna sound like a pinko but your not supposed to beable to kill anyone in empire thats the whole point of concord and sentry guns. So get out to 0.0 you bunch of whiners and fight properly where people can fight back and are not newbs.
lots of newbs in this game. 95% of population. you re using a rather wide definition, aren t you?
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Gween
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Posted - 2004.03.06 11:47:00 -
[26]
... and 0.1 to 0.4 is/was just semi-safe, so everyone (ok near everyone) knew. You also get red dots on autopilot-route when you crossing systems lower then 0.5.
Welcome to Carebear-Land.  --------------
Coffee'n'Toffee makes Gween happy Coffee'n'Toffee makes Gween happy ... |

SwitchBl4d3
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Posted - 2004.03.06 12:29:00 -
[27]
Aww man i just got hit from a sentry in yulai.. damn CCP im 32 jumps away from there
SIGH "Teh lord of Nonni"
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Ph0enix
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Posted - 2004.03.06 13:29:00 -
[28]
/emote slow claps the masterminds at CCP...

www.freetribes.net |

Asharee Intrefer
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Posted - 2004.03.06 14:23:00 -
[29]
If you would spend half the energy you're wasting on complaining on coming up with new, creative ways of piracy, I bet you would be back in "business" in no time. 
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Zarra
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Posted - 2004.03.06 14:23:00 -
[30]
Quote: I don't wanna sound like a pinko but your not supposed to beable to kill anyone in empire thats the whole point of concord and sentry guns. So get out to 0.0 you bunch of whiners and fight properly where people can fight back and are not newbs.
I am a noob, still learning my profession. After the patch I was still able to kill convoy's, but over night, not any more. I'm not going to sit the mining for hours to get next to nothing, i'm only in a frigate
So now what happens to all those convoy kill missions I've heard about, do they all get removed or do the sentries suddenly cease operation durring them... why not get rid of all npc's with in empire, that way noob char's like me won't try to make a quick isk
When I'm strong enough to go to 0.0, then yes I will as the payout will be better, but this is just ****ing pathetic! |

j0sephine
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Posted - 2004.03.06 16:38:00 -
[31]
"I don't wanna sound like a pinko but your not supposed to beable to kill anyone in empire thats the whole point of concord and sentry guns."
Quote:
[ 2004.03.05 01:33:40 ] (question) The destination system is 0.4 security status. This is extremely dangerous and Concord police can not guarantee your safety there. Do you want to proceed? [ 2004.03.05 01:33:44 ] (None) Jumping to Stargate (Nonni) in Litiura solarsystem
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Frost88
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Posted - 2004.03.07 00:04:00 -
[32]
Quote: I don't wanna sound like a pinko but your not supposed to beable to kill anyone in empire thats the whole point of concord and sentry guns. So get out to 0.0 you bunch of whiners and fight properly where people can fight back and are not newbs.
Ok so how am I to hunt convoys? Not 'newbs' but the pointless NPCs taht are there to be robbed. It is stupid and needs to be changed, or maybe some way to hit convoys without any need to be near a station. ------------------------------------------------ I've always owned Kehmor, cheap as chips off Ebay
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Foomanshoe
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Posted - 2004.03.07 07:37:00 -
[33]
Quote: "I don't wanna sound like a pinko but your not supposed to beable to kill anyone in empire thats the whole point of concord and sentry guns."
Quote:
[ 2004.03.05 01:33:40 ] (question) The destination system is 0.4 security status. This is extremely dangerous and Concord police can not guarantee your safety there. Do you want to proceed? [ 2004.03.05 01:33:44 ] (None) Jumping to Stargate (Nonni) in Litiura solarsystem
You can still get killed at asteroid belts and such, so its not like that message doesnt make any sense.
_______________________________________________
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Archemedes
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Posted - 2004.03.07 08:10:00 -
[34]
Typhoon battleship - 60 million ISK 4 Sensor Booster 2s - 10-20 million or so 4 Gyrostabilizer 2s - another 20 million or so 4 1400mm howitzers - 4 million
Look on CCPs face when people move out to 160km and STILL camp gates - priceless 
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Hybrid
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Posted - 2004.03.07 11:25:00 -
[35]
What worries me most about this change is its making it even harder for PvPers in frigs and cruisers, now in order to kill people you dont like you need a battleship.
I HATE empire space the people you meet there have no respect for one another as they know you cant retaliate. You have to put up with all sorts of nasty behaviour and you cant do anything about it. At least in 0.0 theres some mutual respect as you know folk you meet can/will kill you if you act like a jerk.
Now with empire so safe its taking all the excitement out the game. I used to think I was a carebear as I like to get along with people but damn this game has made me rewrite my definition of carebear. 
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j0sephine
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Posted - 2004.03.07 16:41:00 -
[36]
"You can still get killed at asteroid belts and such, so its not like that message doesnt make any sense."
Yes, the message does make sense.
It's the claim that "your not supposed to beable to kill anyone in empire" i replied to, that doesn't...
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PropanElgen
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Posted - 2004.03.07 19:00:00 -
[37]
Quote: awww, so now celest can't camp egbinger... poor babies, they have to come farther into curse... or not at all.
Hehe their camps in Egbinger outside sentry range was kinda funny tho. Firing torps from 70 km getting shot down by sentries before they reached 50km   
All the angels and the puny men of god looked away... Frightened to death by the evil that was born on that day!
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Slithereen
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Posted - 2004.03.08 03:58:00 -
[38]
Edited by: Slithereen on 08/03/2004 04:01:13
I just wonder what will happen if you sensor dampen the sentry guns, or attempt to jam them.
Or whether the shield transfer tactic (like the one Zombie used on Yulai) would still work?
I personally don't believe the system is fool proof. There are still ways around it. But my belief is that CCP, on principle, simply does not want gate and station ganking in any area of empire space. If there are loopholes, they will eventually fill it in the next patch and the next.
My personal belief is that I prefer a much more sophisticated NPC AI sentry fleet force, rather than guns, or all killing terminator cop forces. The NPC guard forces maintains criminal records, considers both faction and security standings, as well as being able to discriminate the type of damage being inflicted as the basis for action (splash damage vs. shooting with the intent to kill), and to meet such offending actions with varied and gradient actions of their own---such as fining, jamming and scrambling, and not necessarily kill someone's ship. The key theme of these forces is "flexible response".
While Concord guards the 0.5 to 1.0 space with Navy forces, Navy forces will in turn guard and spawn in large formations (equivalent to killer NPC swarms in 0.0 space) around gates and stations.
This will give pirates and faction enemies the chance to gate camp, but at the cost of actually fighting through such sentry spawns, which will continue to attack until the blockade is broken. Killing sentry forces decreases faction standings, and the lower the faction standings, the more intense the attacks will be.
At the same time, offenders will be flagged, in order to allow players the license to shoot these offenders and allow them to participate in the liberation of the gate.
Sentry fleets under engagement will broadcast warnings which will warn people of the battle in progress, and allow player pirate hunters to participate.
Such gate battles will also be termed as "events" and will be placed in the news billboards and broadcast sections automatically, complete with pictures of the notorious offenders (publicity is really what gankers are after for, so give it to them). We need like a press bot.
_______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies, "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars are holes in the sky from which the light of the Infinite shine through."---Confucius.
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Spartaco
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Posted - 2004.03.08 13:21:00 -
[39]
buy a Scorp, fit 425 Rails (market), Gauss ( only to improve dmg), Sensor boost I (market), Track Computer (market) and that's all .... 200 Km Target range and 170 km optimal range ... uh, forgot, train some skill .... no more gatecampers ? 
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