| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Certis Serance
|
Posted - 2007.11.29 21:47:00 -
[1]
When i started playing this game i decided that i didn't want to fly the bigger ships fulltime, like Battleships, but rather smaller ships like Frigates or BattleCruisers.
Enter the Stealth Bomber. With the ability to fire Cruise Missiles on a Frigate platform, and specialise in stealth, i believed it to be perfect.
Getting close to the ability to fly one i am starting to doubt my choice, as i really don't know what exactly i am choosing for.
I am training to fly the Caldari SB: Manticore. I know there is a Manticore setup thread, but it doesn't clarify on the SB's roles, nevermind the fact that half of it's posts are months old, in which changes have been made to the SB.
As my primary goal in this game is group PvP, both in small and large groups, i would like to know what kind of roles the Stealth Bomber can fit and what setups it would need for those. For example, can it be used as fire support alongside Battleships? Because Cruise Missiles are of Battleship caliber.
I am currently tempted to go for this setup: High: 3x CruiseMissile Launcher, 1x Prototype Cloaking II Mid: 2x Dampeners, 1x Passive Targeter, 1x Webifier (For indys, overload ofc) low: 1x BCU, 1x RCU I'll stay at range to avoid locks and fire volley's until i can recloak 30sec later.
I'm not looking for quick results, and if the SB is viable for group combat i am willing to spend alot of time training to do so.
All comments are appreciated
|

Naviset
|
Posted - 2007.11.29 21:53:00 -
[2]
TBH, stealth bomber gangs have decent success, but you won't be much of an asset to any gang you join. I know my Alliance's FC goes so far as to tell you to just go home if you try to bring a stealth bomber.
Cruise missiles are pretty low dps as it is, and putting just 3 on a frigate is not that effective. You're more useful training to interceptors or interdictors for gang warfare, if you want something cheap. For that matter, a well fit t1 cruiser is more gang effective than a stealth bomber.
That said, SBs are fairly fun to fly. They have a nice flavor to them, and I've seen them used effectively in a few, but limited situations, like camping the gates in 0.0 of an alliance home system with an arazu, uncloaking and popping haulers and small things as they come through. They're also pretty effective against AFs, and bad interceptor pilots, and t1 frigates. They're paper thin, and range / surprised is all they've really got though.
If you actually want to be useful in gang / fleet ops, I would honestly suggest training a backup ship to fly for those circumstances. I think you'll find that manticore sitting in your hangar when the op really matters.
|

the thorn
Tres Viri
|
Posted - 2007.11.29 21:54:00 -
[3]
i believe the SB are more or less balanced, so choose the one you like. the difference between a cruise missile fired from a battleship and one fired from a SB is its explosion radius, which is much smaller with a SB. So you can hit frigates and other small ships better, while doing battleship damage to it :)
this doesnt work as good against fast ships like ceptors,tho
|

Pellit1
Caldari Vitai Lampada
|
Posted - 2007.11.29 21:56:00 -
[4]
In our groups, the stealth bomber is usually at long range, so the webifier isn't necessary. We just use it to deal damage at range and remote sensor damp ;)
|

me bored
|
Posted - 2007.11.29 22:04:00 -
[5]
Their main role is to make you waste your entire wallet on bombs and then and then drop them on yourself. At least if my experiences are anything to go by.  |

Brea Lafail
|
Posted - 2007.11.29 22:06:00 -
[6]
Edited by: Brea Lafail on 29/11/2007 22:07:09 SBs bring DPS to high-mobility gangs (something like 250+ w/ t2 launchers and insane skills). Also can cause headaches for miners just by killing one, then going afk while cloaked. For all they know, you could be sitting just off the gate, waiting for an unescorted barge.
Problem is they can be taken out by HACs pretty quick.
Edit: Speaking of bombs, their price is being cut in half, so they might actually see some serious use soon.
|

Ashen Angel
Minmatar The Drop Outs
|
Posted - 2007.11.29 22:51:00 -
[7]
some have had good effect adding target painters to their stealth bombers
they can be useful, it's just like a lot of ships... most don't try to figure out the ways to use them (or bother adapting to them)
|

Certis Serance
|
Posted - 2007.11.29 22:55:00 -
[8]
Lol, this is kinda dishearting, hearing that my chosen ship is really only good for ganking and harrasment from most.
Certainly not the roles i'd like to spend too much time on in this game.
Alas, i kinda knew it was too good to be true. I just wanted something else than the typical inty, but something lesser flown is flown less for a reason i guess. But with only 2 days left before i can fly SB's i might aswell finish training.
And then i'll move on to HaCs and/or Intys. Another 40 days or something until i get either -.-"
Still i'd love for any of you to prove me wrong here, because i love that ship nonetheless.
|

Ashen Angel
Minmatar The Drop Outs
|
Posted - 2007.11.29 23:02:00 -
[9]
can also use the recon ships too.
Be a scout for the fleet, but stealth bombers are not really for fleet ops imho.. but more for the cloak and dagger style operations (even if you do show in local)
|

Kei Masaki
|
Posted - 2007.11.29 23:11:00 -
[10]
I myself fly a Nemesis. I find that the stealth bomber is a fun ship to fly. Not only an you cloak, but you can usually insta-pop any t1 frig you come across. Maybe 2 or 3 volly's for dessies. As for gang warefare, I'd say you would really only be useful in frig or dessie gangs as your dps wouldn't even put much of a dent in a decently tanked cruiser. On the other hand they make excellent scouts, AF's are usually popped before they can do much harm. that being said here's my setup.
High: 3X 'Malkuth' Cruise launchers (Therm dmg for bonus), 1X Improved Cloaking Device II (worth getting because of your bonus to velocity while cloaked, this allows you to de-cloak and go into warp instantly assuming you are aligned, also stealth bombers don't have it in their description but there is no 30 second re-cloak timer. you can re-cloak as soon as your ship finishes de-cloaking)
Med:1X Named Sensor booster, 1X named remote sensor damp
Low: 2X Ballistics control system II.
|

Xanos Blackpaw
Amarr The Firestorm Elite
|
Posted - 2007.11.29 23:16:00 -
[11]
a bomber is realy usefull in small fast PvP ops or in wars. its pretty fast. hard as hell to catch if the pilot is not a total moron and it got a big punch with good skills...get a bunch of them togeather and alpha cruisers and up^^
ps. i got no idea of what i'm talking about...i just got myself a hound and am training for covops 4 and cloaking 3^^
Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |

Certis Serance
|
Posted - 2007.11.29 23:21:00 -
[12]
How long does this decloaking take? Because if that's like 5 sec that would mean, nowyouseeme, missile volley, nowyoudon't, effectively making you untargetable with a dempener or two.
You can just decloak as soon as your cruise missiles are ready.
And lol Xanos, i don't know if that's your sig or simply a last line, but i like it :p
|

Xanos Blackpaw
Amarr The Firestorm Elite
|
Posted - 2007.11.29 23:27:00 -
[13]
Originally by: Certis Serance How long does this decloaking take? Because if that's like 5 sec that would mean, nowyouseeme, missile volley, nowyoudon't, effectively making you untargetable with a dempener or two.
You can just decloak as soon as your cruise missiles are ready.
And lol Xanos, i don't know if that's your sig or simply a last line, but i like it :p
if you mean the last line then yes its my sig^^and its damn true! when it com to the uncloaking its instant and you can cloak again damn fast. the only thing that is bad with that is that if you cloak before your missiles hit they do 0.0 damage...
Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |

Tacitus Krekt
The Phoenix Rising FreeFall Securities
|
Posted - 2007.11.29 23:55:00 -
[14]
Edited by: Tacitus Krekt on 29/11/2007 23:59:58 Edited by: Tacitus Krekt on 29/11/2007 23:57:56 My stealth bomber role:
Anti scout/tackler. The excell at killing any craft sub cruiser level (save for some dictor pilots) if you manage to catch them off guard. Ample time to attack here is when your target is sitting on a gate scanning (after they warped to zero). If anything -- they'll jump in deep armor/structure. Or if anti scout gate camping isn't your thing -- blink in and out of cloak whilst fighting larger cluster of enemies, and aim for interceptors/tacklers (I fit dual webs and dual sensor boosters for lock time). If your web lands, 3 cruise missiles are very capable of popping an inty before it can warp or MWD out of range.
Also keep in mind -- you don't have a cloaking delay. Rather, it's about 2 seconds of delay -- so you can blink in and out of cloak rather swiftly.
*edit*
Funny video of myself and a hostile bomber stalking eachother. We both end up dead. Made by him
http://dl.eve-files.com/media/corp/atrophocy/Sequence_01n3.wmv
|

Naviset
|
Posted - 2007.11.30 00:11:00 -
[15]
Originally by: Certis Serance How long does this decloaking take? Because if that's like 5 sec that would mean, nowyouseeme, missile volley, nowyoudon't, effectively making you untargetable with a dempener or two.
You can just decloak as soon as your cruise missiles are ready.
And lol Xanos, i don't know if that's your sig or simply a last line, but i like it :p
Decloaking and recloaking occur as fast as you want, but in all honesty you'll likely never kill anything using this tactic unless you're closeish, due to the fact that cloaking nukes off all missile damage if they havent yet impacted, just like warps do.
I'll just go ahead and reiterate that t1 cruisers do more damage and are much more useful, seeing as how they can tackle and tank (sorta), while doing more damage (some have drones too, like the vexor/arb/rupture/thorax). If you're planning on flying caldari, they can field some decent ECM/Ewar capabilities in addition to that damage (Manticore can hold a couple damps but it needs a sensor booster and MWD as well, leaving only a few mids).
I've actually been on a caracal op before, where an entire fleet carried caracals, and we nearly killed a carrier, got a vaga, several battleships, and some other random stuff. We also killed what was probably over 200 fighter drones, from numerous carriers and motherships that were fielded against us to defend that carrier we were breaking the tank of. Eventually we had to leave cause the enemy forces were becoming overwhelming.
|

Psorion
The Nine Gates
|
Posted - 2007.11.30 05:50:00 -
[16]
My favorite ship too. If you train the correct skills it is fun to fly. Just like some of the posters said, CLoaking, EW, and stealthyness is your friend. I find faction cruise missles, with 1 BCUII and good skills can hit a frigate close to 700 per missle. Get 3-4 stealth bombers and a crow/tackler together and it can be a fun time. Best of luck,
|

Aeaus
The Black Rabbits The Gurlstas Associates
|
Posted - 2007.11.30 06:07:00 -
[17]
In my opinion the only thing the ship is good for is for newer players to be able to do some decent DPS while staying out of danger. Other then that it's a failboat :)
|

Certis Serance
|
Posted - 2007.11.30 07:53:00 -
[18]
Well, i guess it's not going to be the main thing i'm gona fly, but by the sound of it i'll be happy i trained it anyway.
A few of you mentioned multi SB groups, but sadly i can't play a part in those since i'm the only one training for SBs. Our Corp isn't to big, and most of our fighter's are mainly training touse their BattleShips better, with the exception of one inty pilot.
Nice movie Tacitus
|

ry ry
StateCorp Veritas Immortalis
|
Posted - 2007.11.30 11:25:00 -
[19]
a hyena + stealth bomber team could be promising, and fairly zoomzoom.
Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

Xanos Blackpaw
Amarr The Firestorm Elite
|
Posted - 2007.11.30 11:57:00 -
[20]
i think the trick is not to think of the bomber as a bomber....think on it as a submarine...
Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |

Cpt Branko
The Bloody Red
|
Posted - 2007.11.30 12:59:00 -
[21]
Originally by: Xanos Blackpaw i think the trick is not to think of the bomber as a bomber....think on it as a submarine...
This. T2 cloak is your friend as well as good named cruise launchers.
However, take note that you're literally paper-thin. Which means, don't stick anywhere close to the fight. I've popped two SBs so far who thought they can one-volley a frig and that therefore it's safe to be at 10km range off it. One didn't even get the second volley off, because it kindof exploded.
In a gang fight, watch what's happening and who is approaching you, and if necessary, warp off, damp or get someone to take the guy off you, since you do contribute a lot of DPS for a frig-sized ship but have a wet paper bag style tank.
In a gang fight, the first ships I'll go after are EWAR ships and/or stealth bombers. Reason? After 10s of firing on one, I've reduced the incoming DPS on my gang by 200-250 and at the same time inflicted a nice loss on the enemy. Plus, for some reason, the T2 cloak always drops for me 
Rifters!
|

Certis Serance
|
Posted - 2007.11.30 14:24:00 -
[22]
Edited by: Certis Serance on 30/11/2007 14:27:58 Edited by: Certis Serance on 30/11/2007 14:24:36 Wow, i am really surprised by the amount of attention this thread has received. I didn't expect to get more than 2 or 3 posts, or even views.
Really, i appreciate all the information and comments you guys have given.
I am getting a bit of a mixed feeling though, especially by the post of Cpt Branko. Obviously if the SB is gonna fill any role in a gang it's going to be frigate/T1 Cruiser killer, and possibly inty killer aswell. But again, the question arises, is this doable and most of all, is it useful? The high alpha and damage evasion has to have some use in gangs, even if T1 Cruisers do more DPS. A T1 cruiser can't decide on what terms to fight mid battle, like a SB can. Maybe i'll just try to revolutionize Stealth Bomber tactics. What a hopeless romantic i am...
I have decided to also train interceptors, because they're only 10 days off for me.
Sorry for not having something with more incentive to post.
*Edit for spelling*
|

Cpt Branko
The Bloody Red
|
Posted - 2007.11.30 14:42:00 -
[23]
Edited by: Cpt Branko on 30/11/2007 14:46:02
Originally by: Certis Serance
I am getting a bit of a mixed feeling though, especially by the post of Cpt Branko. Obviously if the SB is gonna fill any role in a gang it's going to be frigate/T1 Cruiser killer, and possibly inty killer aswell. But again, the question arises, is this doable and most of all, is it useful?
Its role is being able to hit small things at preety good ranges with over 200+ DPS and at the same time contributing to the gang's EWAR capability by using 2-3 damps.
Also, the high alpha is sometimes handier then raw DPS, since with enough SBs you will be able to insta-pop small things, and will generally be able to two-volley frigates (or even one-volley poorly fitted frigs). Interceptor killers? Hardly, because many interceptors are just too damn fast for you, although with heavy spec in it, you might be able to. Interceptors are definitely a danger to you, since a blaster taranis WILL decimate you in ten seconds if it gets to you. Your gang has to assist in keeping you alive.
A T1 cruiser will typically have a fair bit of beef and more DPS and is generally a more outright capable ship, but, yes, it needs to commit to a fight more then a SB has to.
As I frequently fly with frig (and rarely AF, I tend to dissuade people from using them unless absolutely necessary) gangmates, I guess we could find a SB useful, but it'd also make us have to worry about keeping you alive, because, well, a T1 frig has more beef then you.
Add-on: It'd be really fun if SBs could load one citadel torpedo with a sig reduction. Now that would be pure awesomeness and would make them feared, because a webbed un-plated cruiser would just explode in a ultra-horrible way. 
Rifters!
|

Polcor Rodal
Amarr
|
Posted - 2007.11.30 14:51:00 -
[24]
Originally by: Cpt Branko [
Add-on: It'd be really fun if SBs could load one citadel torpedo with a sig reduction. Now that would be pure awesomeness and would make them feared, because a webbed un-plated cruiser would just explode in a ultra-horrible way. 
Target course....Range.....Bearing....Mark ! Tube 1 fired, torpedo underway, 30 seconds to target. 29..28..27..
Muahaha  If in danger, or in doubt, run in cricles, scream and shout |

Sonja Vladomirovic
|
Posted - 2007.11.30 15:18:00 -
[25]
Could be also very useful against EW frigs in trinity fleetwars
|

Aram Gishno
Caldari Shadow Front Lost Children of Eve
|
Posted - 2007.11.30 15:43:00 -
[26]
Originally by: Xanos Blackpaw the only thing that is bad with that is that if you cloak before your missiles hit they do 0.0 damage...
Umm, I have to check again but I remember cloaking out from 18km and still having my missles hit and do damage. I've only done this on rats though, and it was awhile ago. PvP is another game as I try to get in close, with a 3 sec cycle and t2 launchers with cruise specialization setup it does a nice ouchie to the unsuspecting pilot.
Overall, I have to say the SB is one of the most fun ships to fly and you won't regret it. Setup right the ship can be a nice jack-in-the-box. With enough of those you can be a good screen for larger BS's and ops.
EVE Online makes World of Warcraft look like Minesweeper. -Peter Cohen, Macworld.
|

Xanos Blackpaw
Amarr The Firestorm Elite
|
Posted - 2007.11.30 15:46:00 -
[27]
Originally by: Polcor Rodal
Originally by: Cpt Branko [
Add-on: It'd be really fun if SBs could load one citadel torpedo with a sig reduction. Now that would be pure awesomeness and would make them feared, because a webbed un-plated cruiser would just explode in a ultra-horrible way. 
Target course....Range.....Bearing....Mark ! Tube 1 fired, torpedo underway, 30 seconds to target. 29..28..27..
Muahaha 
Tiger
Class:Heavy Stealthbomber Hull:Stabber
When the stealth bomber hit the market is was declared to weak to kill anything smaller than a frigate so Boundless Creation came up with the Heavy Bomber.
Minmatar Cruiser Skill Bonus: 10% bonus to Citadel Torpedoes Explosion speed and -20% reduction in Explosion Radius of Citadel Torpedoes per level
Recon Skill Bonus: 20% bonus to Citadel Torpedo speed and 25% bonus to speed when cloaked
Role Bonus: -99% reduction in Citadel Torpedo Launcher and CPU aswell as powergrid needs and -100% targeting delay after decloaking
Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |

Kuzya Morozov
Gallente Organized Combat Consortium
|
Posted - 2007.11.30 16:07:00 -
[28]
bombs dude, bombs.
|

Certis Serance
|
Posted - 2007.11.30 19:06:00 -
[29]
Well, an overloaded web, or even 2 webs would considerably slow down a interceptor, making it an easy target for the cruise missiles, but this has been discussed before.
|

Xanos Blackpaw
Amarr The Firestorm Elite
|
Posted - 2007.11.30 19:08:00 -
[30]
Originally by: Certis Serance Well, an overloaded web, or even 2 webs would considerably slow down a interceptor, making it an easy target for the cruise missiles, but this has been discussed before.
ya but only if the ceptor:
1)is stupid 2)is n00b 2)you are cloaked and he dont know you are there
Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |