| Pages: 1 2 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Tripden
SGL
|
Posted - 2007.12.08 11:59:00 -
[1]
What can one expect to pay in the near future for a marauder class ship.
Are we talking 500mil+ ?
Thanks for all the input.
|

Glarion Garnier
Solar Wind STELLAR LEGION
|
Posted - 2007.12.08 12:52:00 -
[2]
I bet 800+ for the long for seeable future -RonP 2008- |

Ruffio Sepico
Minmatar Hidden Agenda Deep Space Engineering
|
Posted - 2007.12.08 14:13:00 -
[3]
Originally by: Glarion Garnier I bet 800+ for the long for seeable future
http://oldforums.eveonline.com/?a=topic&threadID=653654
maybe double that...
Home: http://www.hidden-agenda.co.uk
|

Treelox
Amarr Market Jihadist Revolutionary Party
|
Posted - 2007.12.08 14:40:00 -
[4]
Edited by: Treelox on 08/12/2007 14:40:52
Originally by: Tripden What can one expect to pay in the near future for a marauder class ship.
The correct answer is;
As high a price as the market can bear.
Yes thats a nebulous answer, but then again so is your time frame of "near future"
---- edit
changed bare to bear, cause i fail at my own native language --
|

Shar Tegral
|
Posted - 2007.12.08 15:56:00 -
[5]
Hey Treelox, you know CCP fixed the ISk spammers on the forums. We can drop the sig campaign you know.
Now to just get CCP to code the option of "Block Trial Accounts" into the client. Then, resellers will be totally off our radars.
My Latest Auction!! |

Sphynx Stormlord
Gallente Anqara Tech
|
Posted - 2007.12.08 17:24:00 -
[6]
Last night I calculated the build cost of a Golem to be 890 mil based on jita component sell prices, and using a ME -5 bpc (which will cost something too).
|

Ricdic
Caldari Corporate Research And Production Pty Ltd Zzz
|
Posted - 2007.12.08 17:49:00 -
[7]
Well we got 10 in production!
Need Empire Research Slots. Click here |

Tres Farmer
Gallente Federation Intelligence Service
|
Posted - 2007.12.08 17:51:00 -
[8]
*grabs into the void* damn ricdic.. i was sooooooooooooo close.. where had you moved now? 
|

Ricdic
Caldari Corporate Research And Production Pty Ltd Zzz
|
Posted - 2007.12.08 18:04:00 -
[9]
lol @ random alt trying to achieve cool status. It's like on The Incredibles with that little wonderboy noob tagging along trying to be cool. Anyway he turns evil and becomes my arch enemy!.
Most of my arch enemies turn into scammers funnily enough
Need Empire Research Slots. Click here |

Ricdic
Caldari Corporate Research And Production Pty Ltd Zzz
|
Posted - 2007.12.08 18:08:00 -
[10]
jk btw 
Need Empire Research Slots. Click here |

Ruffio Sepico
Minmatar Hidden Agenda Deep Space Engineering
|
Posted - 2007.12.08 21:52:00 -
[11]
Originally by: Ricdic lol @ random alt trying to achieve cool status. It's like on The Incredibles with that little wonderboy noob tagging along trying to be cool. Anyway he turns evil and becomes my arch enemy!.
Most of my arch enemies turn into scammers funnily enough
Your true identity? 
Home: http://www.hidden-agenda.co.uk
|

Motivated Prophet
Zerodot Schools Power Corrupts Industry's
|
Posted - 2007.12.08 22:21:00 -
[12]
Originally by: Ruffio Sepico
Originally by: Ricdic lol @ random alt trying to achieve cool status. It's like on The Incredibles with that little wonderboy noob tagging along trying to be cool. Anyway he turns evil and becomes my arch enemy!.
Most of my arch enemies turn into scammers funnily enough
Your true identity? 
Separated at birth?
MP --
Proud steward of 47 billion isk in public money, and counting. Ask me about mineral compression! |

Shadarle
|
Posted - 2007.12.08 22:25:00 -
[13]
Originally by: Glarion Garnier I bet 800+ for the long for seeable future
Disregarding the grammar issues here, isn't the foreseeable future exactly nill? Meaning for not time at all?
Tanking Setups Compared
Stacking Penalty / Resists Explained |

Ruffio Sepico
Minmatar Hidden Agenda Deep Space Engineering
|
Posted - 2007.12.08 22:29:00 -
[14]
Originally by: Motivated Prophet
Separated at birth?
MP
dang, didnt see that one coming, lol...
Home: http://www.hidden-agenda.co.uk
|

Heten Oviri
|
Posted - 2007.12.09 05:21:00 -
[15]
I've seen Golem BPCs sell for about 150-200 mil per run. Materials cost estimates vary widely from 400 to 700+ mil. Since these ships are brand spanking new of course first sales will be overpriced, probably somewhere in 1-1.8 bil range.
|

Shadarle
|
Posted - 2007.12.09 05:45:00 -
[16]
Edited by: Shadarle on 09/12/2007 05:54:14
Originally by: Heten Oviri I've seen Golem BPCs sell for about 150-200 mil per run. Materials cost estimates vary widely from 400 to 700+ mil. Since these ships are brand spanking new of course first sales will be overpriced, probably somewhere in 1-1.8 bil range.
Yup, but they will be down well below 800 mil fairly quickly. Within two weeks I'd bet.
Everyone and their brother is inventing Golems right now. There are are stupid amount of BPC's up for sale. They started at 300-400+ mil per run and have fallen to 150ish or below per run in some cases. Right now T2 prices are high because a ton of people are planning to build all the new T2 ships. Once they realize the profits on them are pretty bad you'll see a lot of people stop buying the t2 components and they'll sell off extras they have. Prices will crash (as happens whenever speculation drives prices sky high). As prices crash the price of Golems/etc will drop.
My quick guess is 500 mil within a month. But this is a total shot in the dark. It could take longer for prices to drop to that point, but eventually they will.
Tanking Setups Compared
Stacking Penalty / Resists Explained |

Ricdic
Caldari Corporate Research And Production Pty Ltd Zzz
|
Posted - 2007.12.09 05:58:00 -
[17]
Originally by: Shadarle My quick guess is 500 mil within a month. But this is a total shot in the dark. It could take longer for prices to drop to that point, but eventually they will.
Based on current Jita component prices the rough build value on a Golem is 1b or slightly under (975 or so). This value includes invention successes/failures etc in some way as well. Obviously the component market is pretty inflated at the moment but seeing start prices of 1.5 to 1.8b will not be unreasonable with (imo) a drop to around 1.3b after a few weeks, and 1.15b as a final resting place.
Obviously as those comp prices deflate the build cost will follow suit but I still think end cost (assuming comp prices drop) will end up about 1b for a Marauder sometime in the next 1-2 months.
Need Empire Research Slots. Click here |

Argenton Sayvers
|
Posted - 2007.12.09 06:07:00 -
[18]
The only thing that matters is demand, because its the only thing i cannot manipulate.
My prediction for the rest of this year: 1b-1.2b (marauders)
|

Shadarle
|
Posted - 2007.12.09 06:33:00 -
[19]
There is absolutely no way prices stay at 1 billion for more than a week or two. The ships are not good enough. A CNR will be faster for missions and will cost 600 mil. Initially people will get them because they are cool, but cool isn't going to be worth more than 500 mil long term. Prices will drop back down a lot faster than people here are predicting.
Everyone always predicts prices to be way too high on things. Just check the old Hulk thread for examples of this. Current component prices aren't even a remotely accurate estimate of prices as they are vastly inflated. Many are 2-3 times higher than they will be in a month.
Tanking Setups Compared
Stacking Penalty / Resists Explained |

Selene D'Celeste
Caldari The D'Celeste Estate
|
Posted - 2007.12.09 07:43:00 -
[20]
Originally by: Shadarle Everyone always predicts prices to be way too high on things. Just check the old Hulk thread for examples of this. Current component prices aren't even a remotely accurate estimate of prices as they are vastly inflated. Many are 2-3 times higher than they will be in a month.
You're vastly overestimating both a) why people buy ships and b) the speed at which the markets can handle stabilization. Moon minerals aren't exactly something that can have double output at the drop of a hat, and with the demand it may take weeks for it to balance out. If there are hoarders and this is just 1-2 people manipulating, then sure, but most likely the T2 gold rush has drained the supplies and it'll stay not this high, but high, for a while yet.
Also, people aren't logical. We all know this. So what if a CNR is cheaper and still good at ratting? This is a ******* T2 Battleship. It's cool by its very nature. People want them just to have one. They'll sell a-plenty for a while to come. I don't expect the margins to drop and the inventors to thin for at least two months if not longer.
As far as the hulk example, that was maybe a year later that prices were low, and that was even months after the cheaper invention had slowly whittled down the prices. They still hovered around 200m for quite a while if I recall.
|

Ricdic
Caldari Corporate Research And Production Pty Ltd Zzz
|
Posted - 2007.12.09 09:03:00 -
[21]
Originally by: Shadarle A CNR will be faster for missions and will cost 600 mil.
I personally haven't done research on the Golem but LV has. Having him post here as he done some comparisons with my faction fitted CNR compared to the same faction fitting on a Golem.
Will have him post
Need Empire Research Slots. Click here |

LaVista Vista
Corporate Research And Production Pty Ltd Zzz
|
Posted - 2007.12.09 09:12:00 -
[22]
Edited by: LaVista Vista on 09/12/2007 09:13:13
Originally by: Shadarle There is absolutely no way prices stay at 1 billion for more than a week or two. The ships are not good enough. A CNR will be faster for missions and will cost 600 mil. Initially people will get them because they are cool, but cool isn't going to be worth more than 500 mil long term. Prices will drop back down a lot faster than people here are predicting.
Everyone always predicts prices to be way too high on things. Just check the old Hulk thread for examples of this. Current component prices aren't even a remotely accurate estimate of prices as they are vastly inflated. Many are 2-3 times higher than they will be in a month.
Which world do you live in? 3 utility high slots(Nos, salvager and tractorbeam, which you get bonus for!), extra mid, HUGE cargo for loot, target painter and shield boost bonus, less grid usage on launchers due to the 4 launchers with 100% bonus.
http://dl.eve-files.com/media/0712/GolemVsCNR.png I dont know. The DPS is maybe a little worse(But higher volley). But the golem is WAY better in my eyes. :|
Oh, also the golem layout you see there is with no marauder skill, as EFT doesnt support it yet. So 7.5% bonus to your tank each level. How cant that be better?
|

Carniflex
Caldari Fallout Research Fallout Project
|
Posted - 2007.12.10 07:49:00 -
[23]
Some gadgets in Jita (and other trade hubs) are speculated a bit over their 'fair' price (like continious shield emitters selling for 150 k/unit while if you go 2 regions out you can still get them for 25k / unit). If you are willing to go around a bit then you can get T2 components needed for Golem construction (assuming best ME decryptor 1 run print) for approx 400 mil. All together then you could get Golem as low as 500 mil approx (plus invention cost), however I dont think that price will be normal anytime soon if ever. More likely scenario is 700 - 800 mil in some weeks (depending on print ME levels and what people can sell to still make at least some profit). Hell, I'm not inventor but did it only to build my own Golem (for mission looting) and are now sitting all together on 12 runs of Golem prints, so if people start selling Golems from the runs they don't need it would be obvious that prices will stabilize relatively fast.
|

Heten Oviri
|
Posted - 2007.12.13 20:02:00 -
[24]
First Golems that I've seen are up for sale in Jita. Price - 2.5 billion. Four have just been listed with 1 isk difference. Supposedly two have sold for this price already in the first 15 minutes that they were up ....
I also see one Vargur selling for 2.4 billion.
|

Benvie
Benvie Enterprises
|
Posted - 2007.12.13 20:32:00 -
[25]
Mauraders will never be 500m unless CCP vastly increases supply of moon minerals. They would have cost 500m to build at moon mineral prices from 3 months ago, and obviously would have sold for more than that.
|

Wieting Foyu
Azteca Transportation Unlimited Gunboat Diplomacy
|
Posted - 2007.12.13 20:35:00 -
[26]
Originally by: Carniflex Some gadgets in Jita (and other trade hubs) are speculated a bit over their 'fair' price (like continious shield emitters selling for 150 k/unit while if you go 2 regions out you can still get them for 25k / unit). If you are willing to go around a bit then you can get T2 components needed for Golem construction (assuming best ME decryptor 1 run print) for approx 400 mil. All together then you could get Golem as low as 500 mil approx (plus invention cost), however I dont think that price will be normal anytime soon if ever. More likely scenario is 700 - 800 mil in some weeks (depending on print ME levels and what people can sell to still make at least some profit). Hell, I'm not inventor but did it only to build my own Golem (for mission looting) and are now sitting all together on 12 runs of Golem prints, so if people start selling Golems from the runs they don't need it would be obvious that prices will stabilize relatively fast.
Thanks for ruining MY market... I don't care what the ships sell for I will sell the items to make one.
|

Pink Roids
|
Posted - 2007.12.13 22:09:00 -
[27]
Originally by: Heten Oviri Edited by: Heten Oviri on 13/12/2007 20:08:54 Supposedly two have sold for this price already in the first 15 minutes that they were up ....
Gotta love those patches :)
|

Carniflex
Caldari Fallout Research Fallout Project
|
Posted - 2007.12.14 08:40:00 -
[28]
Originally by: Wieting Foyu
Thanks for ruining MY market... I don't care what the ships sell for I will sell the items to make one.
It's not me ruining your market if you mean Jita. Buy now situation is clearly reversed and cheapest stuff is in jita with people who smell opportunity hauling smaller patches out from there and setting to sell in regions where there is no supply slightly above jita prices for those who don't want to travel.
It's just the regular afterpatch speculation. Just make sure you move fast and sure or you will end up holding nice bagful of overpriced moon stuff with producers jumping on opportunity and dumping stuff on market by freighter loads.
|

ElCoCo
KIA Corp KIA Alliance
|
Posted - 2007.12.14 10:11:00 -
[29]
You ruined HIS market! How rude  |

Minerva Vulcan
Caldari The Nexus Foundation Endless Horizon
|
Posted - 2007.12.14 12:02:00 -
[30]
Well golly gee, if we'd known it was *your* market we'd not have encroached on your territory.
We's so very sorry. _______________________________ I need new voices in my head, To speak my secret evils with. I need new lovers in my bed, To be my friends and special pets. |

Heten Oviri
|
Posted - 2007.12.15 00:41:00 -
[31]
ah well that was short-lived, i was expecting a more gradual price decrease Golems down to 1.1 bil in Forge and all other marauders and black ops are selling at about 1.0-1.3 bil as well. Those are some very affordable prices already - makes me happy as a buyer :D
|

Shadarle
|
Posted - 2007.12.15 03:21:00 -
[32]
Originally by: Heten Oviri ah well that was short-lived, i was expecting a more gradual price decrease Golems down to 1.1 bil in Forge and all other marauders and black ops are selling at about 1.0-1.3 bil as well. Those are some very affordable prices already - makes me happy as a buyer :D
Prices are dropping quickly??? Who could have predicted that? Oh wait...
Tanking Setups Compared
Stacking Penalty / Resists Explained |

Mai Mailynn
|
Posted - 2007.12.15 10:34:00 -
[33]
So many people here using different standards for their idea of prices. :P Some people quote prices of average build cost, some are quoting prices of average invention + build cost, and their arguing as though these were the same thing. :P
- Unless all of a sudden the EVE universe starts producing vastly more moon minerals than it did a month ago, regardless of any current inflation, t2 component prices aren't likely to go below what they were before marauders. :P
- Average invention + build cost (including the t1 variant) of a maruader, at old uninflated t2 component prices, was around 650mil, with a good decrypter and a max run bpc.
- Marauder prices will never drop below 650.1mil (.1 mil profit) unless there are major increases in some or all of: ***T2 component supply (unlikely without a moon production ccp patch) ***Decryptors (unlikely due to them just being moved out of empire cosmos, but possible depending on how well that move worked) ***Datacores (probably some here, though not a lot)
- With jump freighters, other new T2 ships, and continued T2 BS production, it will take quite some time for the currently greatly inflated components to settle down to the prices they once were, if ever. Until then, it's unlikely marauders will break even at less than 750-850mil, and so at least 900mil prices are to be expected.
|

Argenton Sayvers
|
Posted - 2007.12.16 01:10:00 -
[34]
Well, Golems sell as low as 775m in Jita now ...
Guess i was only partially wrong - the only thing that matters is the demand, and for some reason, there is absolutely no demand in the market.
Either everyone is waiting for "reasonable prices" and will be badly burned once they rebound to 1.2b+.
Or i am missing something, and those BS are just plain useless.
|

Ricdic
Caldari Corporate Research And Production Pty Ltd Zzz
|
Posted - 2007.12.16 01:26:00 -
[35]
It seems people are building their Golems with stockpiled components from pre-trinity and using that purchase price to base their sale on. Really, at this point you can reprocess Golems and sell the components individually and profit. I wouldn't necessarily recomend that as comp prices are likely to come down shortly.
Some others have suggested that people are reprocessing other T2 ships at low prices for their components so they can use them to build their marauders.
I dunno but either way people are selling based on some other factor other than market cost. People will/would pay 1.2b for a Marauder. My bet is a lot of idiot inventors have jumped in and have no idea how to calculate build costs etc properly.
http://oldforums.eveonline.com/?a=topic&threadID=500043 Largest Empire Research Alliance in EVE! |

Daelin Blackleaf
Aliastra
|
Posted - 2007.12.16 01:26:00 -
[36]
Edited by: Daelin Blackleaf on 16/12/2007 01:33:47
Originally by: Argenton Sayvers Or i am missing something, and those BS are just plain useless.
The primary market the Golem should appeal to would be mission runners. Sadly once you have an adequate tank all that matters is the speed with which you can complete missions.
Although I haven't tested it personally, I can't see the painter bonus making up for such a large drop in DPS compared to the CNR especially when dealing with cruise missiles.
There is an increase in volley damage, but again I don't think that measures up given that the vast majority of HP in lvl 4's since "need for speed" alterations are in the battleships.
So the ship class is basically a novelty item with the exception of people who cannot or refuse to use a CNR. Though I hope I'm missing something and will probably try one out myself at some point.
|

Mai Mailynn
|
Posted - 2007.12.16 01:53:00 -
[37]
My guess is the idiot inventor theory, that there's too many people that simply don't know how to calculate their costs. That's fine, they'll go broke and out of business eventually, and marauder prices will go to where they should be.
I for one have no intention of lower my Vargurs under a billion any time soon. I'm in no rush.
As for effectiveness - Vargur is so vastly superior to any minmatar ship for pve, it's silly. You can effectively PvE with ACs because of the falloff bonus. You can easily get a 750 dps perma sustained tank, while still using multiple gyros and a full rack of ACs, with plenty of falloff for npcs, and even slap some tractor beams and a smart bomb on.
|

Shadarle
|
Posted - 2007.12.16 03:18:00 -
[38]
This is a perfect example of a whole lot of people thinking like traders and not looking at things practically.
The skills are astronomical for most people. I have been working on ship skills for almost my entire time in game and was still 10 days away from being able to fly them. The people that actually have the skills for them already have command ships which tank as well as marauders do. They also have faction ships which do more damage. The people who'd like marauders are not people who have the skills to use them generally or the money.
I found it extremely comical that so many people thought they were going to make a killing on inventing and building these things. Nothing that is done by so many people will be profitable... add in that these ships were not all that amazing and you have a massive over-supply for the low level of demand.
People ALWAYS over-predict prices of new items. They all think they will be worth sooooo much money. It never happens. Prices drop like lead balloons. It happens every time. They never account for the "I did the work for this so it was free" crowd.
But the main reasons prices are dropping is incredibly low demand. People are panicking because all those Golems they built are not going to be purchased at break even prices. So they are trying to unload them while they can. Unfortunately the demand still seems to not be there... so prices are crashing even more.
Perhaps they won't reach the price I predicted, but then again, maybe they will. It just may take a bit longer then I expected.
Tanking Setups Compared
Stacking Penalty / Resists Explained |

Nastasia
|
Posted - 2007.12.16 09:35:00 -
[39]
It's not only the skills that these ships demand. Anyone who could fly a cap ship, and there were many people who trained for them before the cap nerf, was just about 20-25 days away in training for marauders. Part of the reason is that people have also been playing EVE less actively lately. Some have exams, some are traveling for the holidays taking a vacation, then there are all these Trinity bugs interfering with normal game play. There's just sort of less pvp going on, i see a lot of people logging in just to change skills, and hence less demand for ships and mods (many faction mods dropped in prices too). In my case the mac client has become much worse post-patch that I'm not even going to think about engaging in any PVP/PVE or buying a new ship, because as much as I'd want to I can't play with it until they resolve all the bugs.
|

LaVista Vista
Corporate Research And Production Pty Ltd Zzz
|
Posted - 2007.12.16 10:13:00 -
[40]
Originally by: Shadarle The people that actually have the skills for them already have command ships which tank as well as marauders do. They also have faction ships which do more damage.
Did you even BOTHER reading the i made? Either you didnt, or you dont know what mission runners want.
This signature is brought to you by EBankÖ, free space for moderators to brag. |

Mai Mailynn
|
Posted - 2007.12.16 11:44:00 -
[41]
Some of the marauders aren't that impressive. The arguments for why a CNR is just as good / better than a golem are perfectly valid to an extent.
Some of them are. Especially for the die hard minmatar.
For a bit of EFT warrioring you can get a Vargur that can -
Perma-AFK tank at around 1200 dps Do about 750 dps including drones Shoot with 33km falloff that comes with a tracking bonus Switch to 50km falloff with barrage if for some reason you need it Change ammo types to suit mission Still fit a large smartbomb for frigates 2 tractor beams with range and speed bonuses, and a cargohold that can actually carry the loot.
That all fits, it's what I have on mine, and I'm using it for 0.0 exploration sites.
So huge tank, enough range, high dps, damage type selection, frigate elimination, and ease of looting. No other minmatar ship can do that, and it's comparable to (and imo better than) a CNR. Most importantly, it's not caldari. :P
So yeah, I think the Vargur is worth every penny, and have no intention of selling them for under a bil no matter how long it takes. :P Not worth the hassle of buildin um for less. If the 2 extra I have left (already sold one at 1.2) don't sell, I'll eventually give them to corp mates.
|

Soren
PAK
|
Posted - 2007.12.16 15:08:00 -
[42]
Originally by: Mai Mailynn
So yeah, I think the Vargur is worth every penny, and have no intention of selling them for under a bil no matter how long it takes. :P Not worth the hassle of buildin um for less. If the 2 extra I have left (already sold one at 1.2) don't sell, I'll eventually give them to corp mates.
what's your corp?  ☠-->-->--
|

Shadarle
|
Posted - 2007.12.16 15:41:00 -
[43]
Edited by: Shadarle on 16/12/2007 15:41:57
Originally by: LaVista Vista
Originally by: Shadarle The people that actually have the skills for them already have command ships which tank as well as marauders do. They also have faction ships which do more damage.
Did you even BOTHER reading the i made? Either you didnt, or you dont know what mission runners want.
I read your post. I disagreed with it completely. You use a CNR for increased damage (which means you can run missions faster). You use a Nighthawk for increased tank (which means you can run missions safer/more afk). The Golem is middle ground between the two and requires more skills than either by a fair bit.
If you were a nighthawk pilot you'll have to get bs5 + cruise missile 5 + spec 4/5 + at least one other level 5 skill. If you were a CNR pilot you'll have to get all sorts of skills you don't have.
There is very little benefit for all that skill training, thus people are not bothering by and large. If Golems had the same skill reqs as CNR's you'd see much higher demand.
Tanking Setups Compared
Stacking Penalty / Resists Explained |

The Internets
|
Posted - 2007.12.16 20:19:00 -
[44]
Originally by: Mai Mailynn
So yeah, I think the Vargur is worth every penny, and have no intention of selling them for under a bil no matter how long it takes. :P Not worth the hassle of buildin um for less. If the 2 extra I have left (already sold one at 1.2) don't sell, I'll eventually give them to corp mates.
Does look like a nice ship; but market wise...
Sold in Jita (@ time of this post) Paladin - 9 Golem - 52 Kronos - 11 Vargur - 0
|

Mai Mailynn
|
Posted - 2007.12.16 21:57:00 -
[45]
That's why I sell in Heimatar. :P
|

ElCoCo
KIA Corp KIA Alliance
|
Posted - 2007.12.17 10:38:00 -
[46]
Originally by: Argenton Sayvers Or i am missing something, and those BS are just plain useless.
Only thing you're missing on the reason is that the main "target market group" didn't have most of the skills ready to use them and are still not convinced that a Golem will outperform their precious CNR. Hell, we still see "zomg 4launchers what about defenders" threads every day. As a sidenote officer multispecs have so raised in price... damn you for overbidding me on that estamel's a month ago! /shakes fist  |

Kira's Shadow
|
Posted - 2007.12.17 14:27:00 -
[47]
Originally by: LaVista Vista
Originally by: Shadarle The people that actually have the skills for them already have command ships which tank as well as marauders do. They also have faction ships which do more damage.
Did you even BOTHER reading the i made? Either you didnt, or you dont know what mission runners want.
As a command ship user, and someone who use them a lot in missions, I can't wait getting my butt inside a Marauder.
As an exempple, for fighting blood raiders/snachas I used to hop in my Absolution, until I found out that an Armageddon was still doing the job faster (at least on BS-heavy missions). A Paladin will make missions so much faster, because of beams... Beams are less vulnerables to tracking disruption (which you find often in missions). A Beam Paladin do about the same dps than a Pulse Armageddon, due to less cap use freeing slots for damage mods, and "8" guns with ship bonus), and the doubled range is just THAT good. web bonus, cargo space and on-board tractor/salvaging are sugar on top.
Same with the Kronos. With a rail astarte I fire only about 60-70% of my time, because I have to ab in reasonnable range not to waste AM rounds. I could use thorium or equivalent, but then you spend a lot of time switching ammos or not doing your max dps. The Kronos with twice the optimal will not only do substancially more dps (for less ammo cost, an average 2 medium CN AM rounds/second isn't insignifiant), but also fire with it about 100% of the time.
|

Astorothe
Aperture Science Industries
|
Posted - 2007.12.17 14:43:00 -
[48]
As Kira pointed out, I think the Marauders will prove popular L4 ships because of the large weapons. My Absolution does tank very well but the Paladin should speed things up considerably.
I just wont buy one until the prices have stabilised and come right down though. Hopefully.
CEO Aperture Science Industries
Eve Corp Web design, development and hosting services for ISK - contact me in game |

Raaki
The Arrow Project Morsus Mihi
|
Posted - 2007.12.17 16:44:00 -
[49]
I did notice thou that all these mauraders have more cap that recharges quite a bit faster then a T1 BS.
Dunno how big a difference that makes.
|

Artmedis Valben
Gallente Lobster of Babel
|
Posted - 2007.12.17 17:26:00 -
[50]
Edited by: Artmedis Valben on 17/12/2007 17:28:13 If you do cost analysis of the materials/components etc used to build Marauders, even if you build all your components yourself (and dont charge anything for them), current cost is around 700mil. If you are buying built components from the market you can safely add at least 100mil to the cost.
Given all the work involved, a fair price is roughly 1 bil.
I only know 1 person that can fly a Marauder, and most of those excited about flying them are still around 1 month of training away. The skill tree for making them is very simple in comparision.
So there are two reasons prices are dropping fast: 1) there is still very little demand 2) inventors that spent every dime they had on building a few of these behemoths need the cash badly, and many of them stocked up before the price increases on the T2 market so they believe they will still make money selling them at old price cost+100mil. These people will not invent or build more Marauders.
If demand picks up, prices will eventually stabilize at 900-1100mil and T2 comp prices will remain high. If demand doesn't pick up, production will stop, T2 comp prices will fall, and people will recalculate the costs as being 500mil and sell for 6-700mil or something like that.
Selling: PERFECT PRINTS T2 SHIPS |

Shadarle
|
Posted - 2007.12.17 18:01:00 -
[51]
In a month or two the profit margin on a Marauder will not be a flat 150-200 mill. It will be 10-20%. Probably closer to the 10% side. If margins are higher more people will do it and it will drive margins lower.
Tanking Setups Compared
Stacking Penalty / Resists Explained |

SiJira
|
Posted - 2007.12.23 20:53:00 -
[52]
Originally by: Shadarle In a month or two the profit margin on a Marauder will not be a flat 150-200 mill. It will be 10-20%. Probably closer to the 10% side. If margins are higher more people will do it and it will drive margins lower.
shadarle giving good market advice?  nah its just common sense  Trashed sig, Shark was here |

Shadarle
|
Posted - 2007.12.23 22:36:00 -
[53]
Originally by: SiJira
Originally by: Shadarle In a month or two the profit margin on a Marauder will not be a flat 150-200 mill. It will be 10-20%. Probably closer to the 10% side. If margins are higher more people will do it and it will drive margins lower.
shadarle giving good market advice?  nah its just common sense 
Common sense becomes much less common when no one seems to have it.
Tanking Setups Compared
Stacking Penalty / Resists Explained |

Shadarle
|
Posted - 2007.12.27 02:51:00 -
[54]
Down come those Golem prices! They rebounded for a few days a week back... which got people to start building more of em... and now the price is falling like a load of bricks again.
Tanking Setups Compared
Stacking Penalty / Resists Explained |

SiJira
|
Posted - 2007.12.31 20:10:00 -
[55]
Originally by: Shadarle Down come those Golem prices! They rebounded for a few days a week back... which got people to start building more of em... and now the price is falling like a load of bricks again.
what can you tell us about t2 material and component prices? Trashed sig, Shark was here |

Shadarle
|
Posted - 2007.12.31 20:37:00 -
[56]
Originally by: SiJira
Originally by: Shadarle Down come those Golem prices! They rebounded for a few days a week back... which got people to start building more of em... and now the price is falling like a load of bricks again.
what can you tell us about t2 material and component prices?
More than I will?
Tanking Setups Compared
Stacking Penalty / Resists Explained |

SiJira
|
Posted - 2008.01.02 21:20:00 -
[57]
Originally by: Shadarle
Originally by: SiJira
Originally by: Shadarle Down come those Golem prices! They rebounded for a few days a week back... which got people to start building more of em... and now the price is falling like a load of bricks again.
what can you tell us about t2 material and component prices?
More than I will?
tell us anything you will Trashed sig, Shark was here |

Shadarle
|
Posted - 2008.01.03 00:34:00 -
[58]
Originally by: SiJira
Originally by: Shadarle
Originally by: SiJira
Originally by: Shadarle Down come those Golem prices! They rebounded for a few days a week back... which got people to start building more of em... and now the price is falling like a load of bricks again.
what can you tell us about t2 material and component prices?
More than I will?
tell us anything you will
I have.
Tanking Setups Compared
Stacking Penalty / Resists Explained |
| |
|
| Pages: 1 2 :: [one page] |