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Vincent Athena
V.I.C.E. Comic Mischief
321
|
Posted - 2012.02.04 00:28:00 -
[1] - Quote
Just how much ISK comes from Incursions? To get some idea I flew to a Vanguard system, sat and watched sites get done. I saw 26 sites drop off the overview over the course of one hour. At 100 million ISK per site, that's 2.6 billion an hour.
Assume the entire incursion generates 4 times that, Assume there are 2 high sec incursions being worked at any time,
We get 0.5 trillion ISK per day.
Awhile ago, before there were incursions, a Dev posted this:
"A freebie, last 24hrs transaction stats for a selection of faucets and sinks - as you can see, Concord is a very generous organization!
Trade Total
* Market Transaction 5,848,221,406,963
Faucets * Bounty Prizes 876,039,478,466 * Agent Mission Reward 68,923,141,163 * Agent Mission Time Bonus 63,450,447,585 * Insurance Payouts 111,942,877,603
Sinks * Sales Tax 6,227,911,218 * Brokers fee 6,733,818,276 * PI Construction Costs 7,575,185,000 * PI Import Tax 290,289,843 * PI Export Tax 3,355,153,925 * Insurance Cost 43,021,823,156 * Clone Activation 20,197,210,000 * Sovereignty Bill 59,332,000,000 * LP Store 135,343,150,000 "
The total Faucets are 1 trillion ISK per day. High sec Incursion ISK increases the faucet amount by about 50%, assuming those doing Incursions would otherwise be doing nothing. But most likely they would be doing L4s, so maybe high sec Incursions increase the ISK supply rate by around 30%.
CCP: Feel free to provide real numbers here. CCP employees should never proclaim a feature to be awesome. Only subscribers should. Subscribers can never answer a question posed to CCP. Only CCP can. |

ACE McFACE
Acetech Systems
568
|
Posted - 2012.02.04 01:05:00 -
[2] - Quote
Vincent Athena wrote:Just how much ISK comes from Incursions? To get some idea I flew to a Vanguard system, sat and watched sites get done. I saw 26 sites drop off the overview over the course of one hour. At 100 million ISK per site, that's 2.6 billion an hour.
Assume the entire incursion generates 4 times that, Assume there are 2 high sec incursions being worked at any time,
We get 0.5 trillion ISK per day.
Awhile ago, before there were incursions, a Dev posted this:
"A freebie, last 24hrs transaction stats for a selection of faucets and sinks - as you can see, Concord is a very generous organization!
Trade Total
* Market Transaction 5,848,221,406,963
Faucets * Bounty Prizes 876,039,478,466 * Agent Mission Reward 68,923,141,163 * Agent Mission Time Bonus 63,450,447,585 * Insurance Payouts 111,942,877,603
Sinks * Sales Tax 6,227,911,218 * Brokers fee 6,733,818,276 * PI Construction Costs 7,575,185,000 * PI Import Tax 290,289,843 * PI Export Tax 3,355,153,925 * Insurance Cost 43,021,823,156 * Clone Activation 20,197,210,000 * Sovereignty Bill 59,332,000,000 * LP Store 135,343,150,000 "
The total Faucets are 1 trillion ISK per day. High sec Incursion ISK increases the faucet amount by about 50%, assuming those doing Incursions would otherwise be doing nothing. But most likely they would be doing L4s, so maybe high sec Incursions increase the ISK supply rate by around 30%.
CCP: Feel free to provide real numbers here. Vanguards make 9-10m ISK (Not including LP) depending on if you have 10 or 11 players in a fleet, not 100m
edit: Thats per site not hour Real men wear goggles and a Navy shirt! |

Tyberius Franklin
Federal Navy Academy Gallente Federation
33
|
Posted - 2012.02.04 01:06:00 -
[3] - Quote
ACE McFACE wrote:Vincent Athena wrote:Just how much ISK comes from Incursions? To get some idea I flew to a Vanguard system, sat and watched sites get done. I saw 26 sites drop off the overview over the course of one hour. At 100 million ISK per site, that's 2.6 billion an hour.
Assume the entire incursion generates 4 times that, Assume there are 2 high sec incursions being worked at any time,
We get 0.5 trillion ISK per day.
Awhile ago, before there were incursions, a Dev posted this:
"A freebie, last 24hrs transaction stats for a selection of faucets and sinks - as you can see, Concord is a very generous organization!
Trade Total
* Market Transaction 5,848,221,406,963
Faucets * Bounty Prizes 876,039,478,466 * Agent Mission Reward 68,923,141,163 * Agent Mission Time Bonus 63,450,447,585 * Insurance Payouts 111,942,877,603
Sinks * Sales Tax 6,227,911,218 * Brokers fee 6,733,818,276 * PI Construction Costs 7,575,185,000 * PI Import Tax 290,289,843 * PI Export Tax 3,355,153,925 * Insurance Cost 43,021,823,156 * Clone Activation 20,197,210,000 * Sovereignty Bill 59,332,000,000 * LP Store 135,343,150,000 "
The total Faucets are 1 trillion ISK per day. High sec Incursion ISK increases the faucet amount by about 50%, assuming those doing Incursions would otherwise be doing nothing. But most likely they would be doing L4s, so maybe high sec Incursions increase the ISK supply rate by around 30%.
CCP: Feel free to provide real numbers here. Vanguards make 9-10m ISK (Not including LP) depending on if you have 10 or 11 players in a fleet, not 100m 10m per site per person * 10 people per fleet, thus 100m per site |

GondriA
BLUE EAGLES
0
|
Posted - 2012.02.04 01:12:00 -
[4] - Quote
oh god lets have it again .... |

Large Collidable Object
morons.
1110
|
Posted - 2012.02.04 02:01:00 -
[5] - Quote
Regardless of the actual numbers - they're worse than mining bots.
(Now waiting for the inevitable imbecile coming up with mining bots, tech moons and drone drops as isk faucets, whilst calling for more ship losses as sinks...) morons- sting like a butterfly and-ápost like a bee. |

Large Collidable Object
morons.
1110
|
Posted - 2012.02.04 02:02:00 -
[6] - Quote
sorry dp morons- sting like a butterfly and-ápost like a bee. |

Hainnz
Imperial Academy Amarr Empire
77
|
Posted - 2012.02.04 02:37:00 -
[7] - Quote
Don't incursions also shut down ratting and combat mission running throughout an entire constellation? That can be a lot of isk prevented from entering the economy, and could easily offset the isk going in. |

Ursula LeGuinn
127
|
Posted - 2012.02.04 02:52:00 -
[8] - Quote
Hainnz wrote:Don't incursions also shut down ratting and combat mission running throughout an entire constellation? That can be a lot of isk prevented from entering the economy, and could easily offset the isk going in.
Experienced mission-runners I've spoken to have said that they maintain agents in a variety of constellations, and avoid areas locked down by Incursions until they're clear again. "The EVE forums are intended to provide a warm, friendly atmosphere for the EVE community."-áGÇö-áEVElopedia |

Beekeeper Bob
Pator Tech School Minmatar Republic
0
|
Posted - 2012.02.04 03:13:00 -
[9] - Quote
Never have so many tears been shed over a carebear operation. 
|

Dinsdale Pirannha
Pirannha Corp
141
|
Posted - 2012.02.04 03:20:00 -
[10] - Quote
Never let statistics get in the way of hyperbole.
Two tweets TODAY from CCP_Diagoras (John Turbefield):
14 hours ago: Roughly (from checking out the daily numbers for the last couple of weeks), 950bn per day average in bounty prize rewards.
Retweeted 13 hours ago: Feb 1st: 302bn ISK and 4.7m LP handed out as Incursion rewards.
So that means that of the roughly 1.25 trillion handed out daily by CCP in PVE bounties, approx 24% comes from Incursions. Of course, that 950 billion in bounty payments have loot associated with it, possibly fantastic faction loot and assorted goodies from 1/10- 10/10 plexes.
In incursions, the single MOM site MIGHT spawn some BPC's, which the Incursion runners MIGHT snag before the ninja looters.
So anyone who says that Incursions are skewing the game are clearly idiots, or just meta-griefers.
You want to see some interesting numbers on just about anything stats related with Eve, follow this twitter. I just was put on to this site today and was blown away.
http://twitter.com/ccp_diagoras
It shoots massive holes in any arguments about Incursions paying out too much, or skewing the Eve economy. The sheer size of the Eve economy proves this:
Posted Feb 2: CCP_Diagoras John Turbefield Total combined trade value of all market transactions in 2011: 2,692,357,631,609,430 ISK. Yes, that's 2.7 quadrillion.
|

Karn Dulake
Souls Must Be Trampled The.Alliance
346
|
Posted - 2012.02.04 03:34:00 -
[11] - Quote
these highsec incursions are ace. they **** isk at a superb rate and are responsible for the inflation of plexes.
Plus you dont have to worry about anyone coming into the system and catching you.
So im expecting them to be nerfed to hell when a whining nullsecer wins teh CSM I dont normally troll, but when i do i do it on General Discussion. |

Bel Amar
Lapse Of Sanity
26
|
Posted - 2012.02.04 04:07:00 -
[12] - Quote
Dinsdale Pirannha wrote:So anyone who says that Incursions are skewing the game are clearly idiots, or just meta-griefers.
Clearly...
@CCP_Diagoras wrote:Yesterday (Feb 1st), mission rewards totaled 74.68bn. Mission bonuses a further 71.21bn and Incursion payouts 301.13bn. |

John Bloody Knife
Imperial Academy Amarr Empire
0
|
Posted - 2012.02.04 04:28:00 -
[13] - Quote
Bel Amar wrote:mission rewards
lol
|

ACE McFACE
Acetech Systems
568
|
Posted - 2012.02.04 04:31:00 -
[14] - Quote
Tyberius Franklin wrote:ACE McFACE wrote:Vincent Athena wrote:Just how much ISK comes from Incursions? To get some idea I flew to a Vanguard system, sat and watched sites get done. I saw 26 sites drop off the overview over the course of one hour. At 100 million ISK per site, that's 2.6 billion an hour.
Assume the entire incursion generates 4 times that, Assume there are 2 high sec incursions being worked at any time,
We get 0.5 trillion ISK per day.
Awhile ago, before there were incursions, a Dev posted this:
"A freebie, last 24hrs transaction stats for a selection of faucets and sinks - as you can see, Concord is a very generous organization!
Trade Total
* Market Transaction 5,848,221,406,963
Faucets * Bounty Prizes 876,039,478,466 * Agent Mission Reward 68,923,141,163 * Agent Mission Time Bonus 63,450,447,585 * Insurance Payouts 111,942,877,603
Sinks * Sales Tax 6,227,911,218 * Brokers fee 6,733,818,276 * PI Construction Costs 7,575,185,000 * PI Import Tax 290,289,843 * PI Export Tax 3,355,153,925 * Insurance Cost 43,021,823,156 * Clone Activation 20,197,210,000 * Sovereignty Bill 59,332,000,000 * LP Store 135,343,150,000 "
The total Faucets are 1 trillion ISK per day. High sec Incursion ISK increases the faucet amount by about 50%, assuming those doing Incursions would otherwise be doing nothing. But most likely they would be doing L4s, so maybe high sec Incursions increase the ISK supply rate by around 30%.
CCP: Feel free to provide real numbers here. Vanguards make 9-10m ISK (Not including LP) depending on if you have 10 or 11 players in a fleet, not 100m 10m per site per person * 10 people per fleet, thus 100m per site Ah, now it make sense
Real men wear goggles and a Navy shirt! |

Andski
GoonWaffe Goonswarm Federation
1925
|
Posted - 2012.02.04 04:32:00 -
[15] - Quote
remove incursions from high-sec
problem solved, you revitalize lowsec and remove a substantial fountain of risk-free ISK andski for csm7~ |

Ghazu
Federal Navy Academy Gallente Federation
1
|
Posted - 2012.02.04 04:36:00 -
[16] - Quote
your math is wrong by 28,837,102 isk per day just sayin |

Brock Nelson
330
|
Posted - 2012.02.04 04:42:00 -
[17] - Quote
Are you butthurt over other people making isk? I'm a isk *****, bitches love isk |

Dinsdale Pirannha
Pirannha Corp
141
|
Posted - 2012.02.04 04:50:00 -
[18] - Quote
Bel Amar wrote:Dinsdale Pirannha wrote:So anyone who says that Incursions are skewing the game are clearly idiots, or just meta-griefers. Clearly... @CCP_Diagoras wrote:Yesterday (Feb 1st), mission rewards totaled 74.68bn. Mission bonuses a further 71.21bn and Incursion payouts 301.13bn.
Yes, that was tweeted as well. So what does that number mean to you? |

Terminal Insanity
Convex Enterprises Unprovoked Aggression
232
|
Posted - 2012.02.04 04:55:00 -
[19] - Quote
The stats arnt entirely usable because they dont include the ammount of isk destroyed, but does include Insurance buys/pays
Incursions are simply the best isk source in the game, hands down. If you are an experienced PvE'er, just try it. It makes more money then 0.0 space or even wormhole space (wh space is much more difficult to maintain then regular 0.0 as well.)
Incursions are pouring isk into the system, which is what accounts for the hike in PLEX prices i believe. (inflation)
While most of us are still making money the way we did pre-incursions, we are still treating our money with the 'old value' of it... while the incursions have watered down the value of isk and prices are generally going up.
It doesnt matter to Incursion people because they're getting their pockets packed, but the rest of eve is going to start hurting soon |

Aqriue
Center for Advanced Studies Gallente Federation
455
|
Posted - 2012.02.04 04:59:00 -
[20] - Quote
Andski wrote:remove incursions from high-secturn off the damn server permanently problem solved, you revitalize lowsec and remove a substantial fountain of risk-free ISK no longer have an isk fountain + nothing to ***** about how someone else is making money. best. idea. ever. 
|

Bel Amar
Lapse Of Sanity
26
|
Posted - 2012.02.04 05:29:00 -
[21] - Quote
Dinsdale Pirannha wrote:Yes, that was tweeted as well. So what does that number mean to you?
It represents either a skew in the amount of ISK being created, or a skew in the amount of missions being run, providing a contrast to your post suggesting that no such skew exists. |

Degren
The Scope Gallente Federation
8
|
Posted - 2012.02.04 05:38:00 -
[22] - Quote
Andski wrote:remove incursions from high-sec
problem solved, you revitalize lowsec and remove a substantial fountain of risk-free ISK
I'm curious why this was just glossed over. Sounds pretty damn solid. Rewards could even be boosted to acknowledge you'd probably need a defense crew on top of the incursion-tacklers. |

Andski
GoonWaffe Goonswarm Federation
1927
|
Posted - 2012.02.04 05:41:00 -
[23] - Quote
Degren wrote:Andski wrote:remove incursions from high-sec
problem solved, you revitalize lowsec and remove a substantial fountain of risk-free ISK I'm curious why this was just glossed over. Sounds pretty damn solid. Rewards could even be boosted to acknowledge you'd probably need a defense crew on top of the incursion-tacklers.
"we don't want to take our shiny 10b faction BS into lowsec and we don't know how to use ahacs, T3s or T1 battleships ((" andski for csm7~ |

Dinsdale Pirannha
Pirannha Corp
142
|
Posted - 2012.02.04 05:43:00 -
[24] - Quote
Terminal Insanity wrote:The stats arnt entirely usable because they dont include the ammount of isk destroyed, but does include Insurance buys/pays
Incursions are simply the best isk source in the game, hands down. If you are an experienced PvE'er, just try it. It makes more money then 0.0 space or even wormhole space (wh space is much more difficult to maintain then regular 0.0 as well.)
Incursions are pouring isk into the system, which is what accounts for the hike in PLEX prices i believe. (inflation)
While most of us are still making money the way we did pre-incursions, we are still treating our money with the 'old value' of it... while the incursions have watered down the value of isk and prices are generally going up.
It doesnt matter to Incursion people because they're getting their pockets packed, but the rest of eve is going to start hurting soon
Proof please. CCP has stated that inflation is approx 1%/month. That is their number, not mine, not something made up.
12%/ year is nothing in this game. Trit alone has gone up 10% in the past month alone.
Let's blame that on the Incursion runners too. Clearly, if they were not running Incursions they would be mining trit, therefore driving trit prices down. |

Andski
GoonWaffe Goonswarm Federation
1927
|
Posted - 2012.02.04 05:45:00 -
[25] - Quote
the price spike on lowends is a result of a nerf to drone anoms
the price spike on PLEX is, however, easily attributed to incursions
get real moron andski for csm7~ |

Dinsdale Pirannha
Pirannha Corp
142
|
Posted - 2012.02.04 05:51:00 -
[26] - Quote
Andski wrote:the price spike on lowends is a result of a nerf to drone anoms
the price spike on PLEX is, however, easily attributed to incursions
get real moron
Really?
Prove it. Show me the numbers. Show me CCP's calculations on this subject.
Anything else is just propaganda. |

Tore Vest
187
|
Posted - 2012.02.04 05:55:00 -
[27] - Quote
Andski wrote:the price spike on lowends is a result of a nerf to drone anoms
the price spike on PLEX is, however, easily attributed to incursions
get real moron
The price spike on plex is on you .. my dear goon... Incursions are 1 year old.... Prices went up when super nerf was anounced 
You like to call all others moron... dont you... 
Highsec carebear... and proud of it |

Andski
GoonWaffe Goonswarm Federation
1927
|
Posted - 2012.02.04 05:55:00 -
[28] - Quote
Dinsdale Pirannha wrote:Andski wrote:the price spike on lowends is a result of a nerf to drone anoms
the price spike on PLEX is, however, easily attributed to incursions
get real moron Really? Prove it. Show me the numbers. Show me CCP's calculations on this subject. Anything else is just propaganda.
wow you totally glossed over the whole "300b pumped into the economy in a day" tweet
http://twitter.com/#!/CCP_Diagoras/status/165446008912871424
any more bullshit you want to throw my way? andski for csm7~ |

Andski
GoonWaffe Goonswarm Federation
1927
|
Posted - 2012.02.04 05:56:00 -
[29] - Quote
Tore Vest wrote:Andski wrote:the price spike on lowends is a result of a nerf to drone anoms
the price spike on PLEX is, however, easily attributed to incursions
get real moron The price spike on plex is on you .. my dear goon... Incursions are 1 year old.... Prices went up when super nerf was anounced  You like to call all others moron... dont you... 
it's as if you haven't paid attention to the fact that PLEX has been at >400m much longer than that andski for csm7~ |

The Apostle
The Black Knights of Destiny
16
|
Posted - 2012.02.04 05:56:00 -
[30] - Quote
Andski, how many Incursion runners have Tech moons, and MUTLIPLE 50m/hr anoms without moving out of a single system every frigging day?
EVERY frigging day.
GTFO...... 
Better yet. Get off your fat lazy moonsucking ass and go kill some Incursion runners yourself - go on, go kill some of those 10b shineys. Oh, sorry, what's that? Busy.... Guffaw.
If you're indicative of a quality "CSM candidate" then I hope every Goon in Eve votes for YOUR ass - I will too just to be SURE you're a member 
Bring back Eve. OUR Eve.
I respectfully stand before you. Humble in servitude. TA
|

Terminal Insanity
Convex Enterprises Unprovoked Aggression
232
|
Posted - 2012.02.04 05:57:00 -
[31] - Quote
Dinsdale Pirannha wrote:Terminal Insanity wrote:The stats arnt entirely usable because they dont include the ammount of isk destroyed, but does include Insurance buys/pays
Incursions are simply the best isk source in the game, hands down. If you are an experienced PvE'er, just try it. It makes more money then 0.0 space or even wormhole space (wh space is much more difficult to maintain then regular 0.0 as well.)
Incursions are pouring isk into the system, which is what accounts for the hike in PLEX prices i believe. (inflation)
While most of us are still making money the way we did pre-incursions, we are still treating our money with the 'old value' of it... while the incursions have watered down the value of isk and prices are generally going up.
It doesnt matter to Incursion people because they're getting their pockets packed, but the rest of eve is going to start hurting soon Proof please. CCP has stated that inflation is approx 1%/month. That is their number, not mine, not something made up. 12%/ year is nothing in this game. Trit alone has gone up 10% in the past month alone. Let's blame that on the Incursion runners too. Clearly, if they were not running Incursions they would be mining trit, therefore driving trit prices down.
Are you saying that the introduction of incursions has had zero impact on the economy? You're honestly claiming incursions are not a significantly larger income source then previous sources?
Just try it dude... you'll see. You can earn enough to buy carriers in a matter of hours. Everyone i know who used to run DED sites now just follows incursions around. My corp used to run 2 wh's and they've just abandoned those last week in favor of incursions.
|

Andski
GoonWaffe Goonswarm Federation
1927
|
Posted - 2012.02.04 06:00:00 -
[32] - Quote
The Apostle wrote:Andski, how many Incursion runners have Tech moons, and MUTLIPLE 50m/hr anoms without moving out of a single system every frigging day? EVERY frigging day. GTFO......  Better yet. Get off your fat lazy moonsucking ass and go kill some Incursion runners yourself - go on, go kill some of those 10b shineys. Oh, sorry, what's that? Busy.... Guffaw. If you're indicative of a quality "CSM candidate" then I hope every Goon in Eve votes for YOUR ass - I will too just to be SURE you're a member 
Tech moons are nationalized by alliances and they do -not- pump ISK into the economy.
50m/hour anoms in 0.0 are much riskier than high-sec incursions which print out 100m/hour.
It is obvious that you've never set foot into nullsec but please continue! andski for csm7~ |

Dinsdale Pirannha
Pirannha Corp
142
|
Posted - 2012.02.04 06:04:00 -
[33] - Quote
Andski wrote:Dinsdale Pirannha wrote:Andski wrote:the price spike on lowends is a result of a nerf to drone anoms
the price spike on PLEX is, however, easily attributed to incursions
get real moron Really? Prove it. Show me the numbers. Show me CCP's calculations on this subject. Anything else is just propaganda. wow you totally glossed over the whole "300b pumped into the economy in a day" tweet http://twitter.com/#!/CCP_Diagoras/status/165446008912871424 any more bullshit you want to throw my way?
Gee, considering I was the one who posted the 302 B number, and then went on to show that represents 24% of the PvE bounties, don't think I missed it.
302 billion daily is a drop in the bucket in the Eve economy.
But discussing anything with a Goon is pointless. I would have a more intelligent conversation talking to that gorilla that can sign 300 words. |

Andski
GoonWaffe Goonswarm Federation
1927
|
Posted - 2012.02.04 06:09:00 -
[34] - Quote
you're totally missing the point or willfully disregarding it
get in a covops and head to a lowsec incursion system and see how fast the sites disappear
then head to a high-sec incursion system and see how fast the sites disappear
let's be generous and assume that 75% of that figure is from high-sec incursions - that's 227b pumped into the economy with concord protection
if you have a hard time realizing why the risk/reward equation is absolutely broken in high-sec you're probably a simian andski for csm7~ |

The Apostle
The Black Knights of Destiny
16
|
Posted - 2012.02.04 06:11:00 -
[35] - Quote
Andski wrote:The Apostle wrote:Andski, how many Incursion runners have Tech moons, and MUTLIPLE 50m/hr anoms without moving out of a single system every frigging day? EVERY frigging day. GTFO......  Better yet. Get off your fat lazy moonsucking ass and go kill some Incursion runners yourself - go on, go kill some of those 10b shineys. Oh, sorry, what's that? Busy.... Guffaw. If you're indicative of a quality "CSM candidate" then I hope every Goon in Eve votes for YOUR ass - I will too just to be SURE you're a member  Tech moons are nationalized by alliances and they do -not- pump ISK into the economy. 50m/hour anoms in 0.0 are much riskier than high-sec incursions which print out 100m/hour. It is obvious that you've never set foot into nullsec but please continue! 1) So tech income is NEVER used to buy plexes so the trillions generated NEVER have an impact on prices - ONLY Incursions? 2) Nullsec anoms risky. Bullshit. How hard is it when neuts/reds are spotted 10 jumps? Got time to pull the fighters in, have a beer and wander off to a POS. 3) Wrong. Bring back Eve. OUR Eve.
I respectfully stand before you. Humble in servitude. TA
|

Andski
GoonWaffe Goonswarm Federation
1928
|
Posted - 2012.02.04 06:21:00 -
[36] - Quote
1) Tech ISK is rarely spent on PLEX, fyi! It's alliance ISK - it goes to sov bills, alliance-level programs like ship replacements, etc. 2) As opposed to "lol guys i'm getting shot at, rep me and let concord take care of it" 3) wow you were probably in some renter alliance, you're clearly the expert on nullsec
btw, there's ~300 tech moons total
the daily extraction from a single tech moon is 2400 tech (100 tech per hour) - assuming that all 300 of those tech moons are being mined, that's 720k technetium daily, or 82.8 billion ISK total (and that ISK changes hands, it isn't created out of thin air)
i wonder what the larger problem is, hurr andski for csm7~ |

Dinsdale Pirannha
Pirannha Corp
142
|
Posted - 2012.02.04 06:25:00 -
[37] - Quote
Andski wrote:you're totally missing the point or willfully disregarding it
get in a covops and head to a lowsec incursion system and see how fast the sites disappear
then head to a high-sec incursion system and see how fast the sites disappear
let's be generous and assume that 75% of that figure is from high-sec incursions - that's 227b pumped into the economy with concord protection
if you have a hard time realizing why the risk/reward equation is absolutely broken in high-sec you're probably a simian
Last post. I am tired of running L4's today, and going to bed. Yeah, I am running L4's because the sole high sec Incursion site is packed. Plus I am angry with myself for getting sucked into yet another pointless discussion with a Goon.
The actual % of high sec Incursion payouts is a little over 91%. You would see that John tweeted that also, if you bothered to look.
And still, so what? It could be 100% and it would still be a DROP IN THE BUCKET.
Your last line states what your agenda is: You want to destroy all high sec income generation because it does not fit YOUR view, not CCP's, not the 67.6% of Eve players who live in high sec (another tweet from John), but YOUR view of risk/return.
But hey, your crew will dominate the CSM again, and you will get your way. I don't know why you are so bent out of shape for. I am guessing that by the June release, next December tops, Goons and null sec friends will have persuaded CCP to nerf high sec Incursions, industry, mining, and possibly even L4's.
|

The Apostle
The Black Knights of Destiny
17
|
Posted - 2012.02.04 06:31:00 -
[38] - Quote
Andski wrote:i wonder what the larger problem is, hurr It's a quaint and ancient belief that one must die a thousand deaths before one can enjoy a coin for his purse.
Oh wait. That was 200 years ago. 
Bring back Eve. OUR Eve.
I respectfully stand before you. Humble in servitude. TA
|

Andski
GoonWaffe Goonswarm Federation
1928
|
Posted - 2012.02.04 06:36:00 -
[39] - Quote
now you're saying nonsense after i hazed you with the fact that tech is irrelevant in this discussion
gj scrub andski for csm7~ |

The Apostle
The Black Knights of Destiny
17
|
Posted - 2012.02.04 06:41:00 -
[40] - Quote
Andski wrote:now you're saying nonsense after i hazed you with the fact that tech is irrelevant in this discussion
gj scrub now you're saying nonsense after i hazed you with the fact that your comments are irrelevant in this discussion.
what the **** are you, a goon?
oh wait.....
Bring back Eve. OUR Eve.
I respectfully stand before you. Humble in servitude. TA
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
629
|
Posted - 2012.02.04 06:44:00 -
[41] - Quote
Another topic full of lies about so called incursion inflation when the numbers themselves that bounties do so much more. And bounties that involve a group are mostly at a low percentage anyway.
Yet you can calm down. If there is ANY kind of incursion inflation anyway. (There isn't) A simple force Vanguards to be completed in full will help that. And most agree with that change anyway.
But many want to claim Incursions are the devil and they need to be nuked from orbit. Because their nullsec alliance is failing to attract the numbers forced into CTAs as before. |

Bel Amar
Lapse Of Sanity
26
|
Posted - 2012.02.04 06:47:00 -
[42] - Quote
The Apostle wrote:now you're saying nonsense after i hazed you with the fact that your comments are irrelevant in this discussion.
Your last two posts have contained no useful information, but did helpfully include a personal attack
The person you are attacking however, whilst adding in a personal attack of his own, did at least try and keep discussion relevant to the topic.
I can see why you're so annoyed at him "being a goon" when you've gone so far out of your way to have a meaningful discussion...
|

The Apostle
The Black Knights of Destiny
17
|
Posted - 2012.02.04 06:50:00 -
[43] - Quote
Bel Amar wrote:The Apostle wrote:now you're saying nonsense after i hazed you with the fact that your comments are irrelevant in this discussion. Your last two posts have contained no useful information, but did helpfully include a personal attack The person you are attacking however, whilst adding in a personal attack of his own, did at least try and keep discussion relevant to the topic. I can see why you're so annoyed at him "being a goon" when you've gone so far out of your way to have a meaningful discussion...
<00> ( binos in use ) Goon alt spotted.
Stop being so obvious, it's sickening. Andski is ALWAYS first at being a douche, I'd NEVER try to outplay that - he is FAR too clever. Bring back Eve. OUR Eve.
I respectfully stand before you. Humble in servitude. TA
|

Fearless M0F0
Incursion PWNAGE Asc
10
|
Posted - 2012.02.04 06:51:00 -
[44] - Quote
According to CCP_Diagoras twitter feed:
- In average, incursion runners made 300m/month (10m/day) on the last 3 months of 2011
- Total incursion payouts are about twice as much as total mission payouts (and they should, since you can't solo a vanguard in a Drake)
- Incursions add about a third of the isk bounties add to the eve economy.
|

Andski
GoonWaffe Goonswarm Federation
1928
|
Posted - 2012.02.04 06:51:00 -
[45] - Quote
laffo 1000+ posts and that's only garnered you 17 likes
so
bad andski for csm7~ |

The Apostle
The Black Knights of Destiny
17
|
Posted - 2012.02.04 07:01:00 -
[46] - Quote
Andski wrote:laffo 1000+ posts and that's only garnered you 17 likes
so
bad lolz. Think again. If there's 1000+ posts it's a db glitch.
This alt was killed off about 3 months ago with 1800+
I bought him back only yesterday because I missed you guys.
Even Mittens knew that.
Intel letting you down?
https://forums.eveonline.com/default.aspx?g=postmessage&t=65278&f=258&q=748018
The Apostle wrote:The Mittani wrote:you deleted your insane forum trolling alt and then re-made it, which is why you're back to 0 likes
cute I'm still insane. I'm still an alt. I'm not trolling. As for "likes". They are an abomination. I seek it's irrelevance. Bring back Eve. OUR Eve.
I respectfully stand before you. Humble in servitude. TA
|

Bel Amar
Lapse Of Sanity
26
|
Posted - 2012.02.04 07:15:00 -
[47] - Quote
The Apostle wrote:<00> ( binos in use ) Goon alt spotted.
Wow, you certainly disproved my point!
|

The Apostle
The Black Knights of Destiny
17
|
Posted - 2012.02.04 07:19:00 -
[48] - Quote
Bel Amar wrote:The Apostle wrote:<00> ( binos in use ) Goon alt spotted. Wow, you certainly disproved my point! Perhaps you need to spend less time being a self-proclaimed "you dizzed some random dude " moderator if you can't handle the heat. Nullsec democracy is an oxymoron. Bloc voting for-áalliance candidates is Democracy for Morons 101. Let them perish in their self-interest.
Bring back Eve. OUR Eve. |

Bel Amar
Lapse Of Sanity
26
|
Posted - 2012.02.04 07:33:00 -
[49] - Quote
The Apostle wrote:Perhaps you need to spend less time being a self-proclaimed "you dizzed some random dude " moderator if you can't handle the heat.
You're the one complaining about goons... |

The Apostle
The Black Knights of Destiny
18
|
Posted - 2012.02.04 07:43:00 -
[50] - Quote
Bel Amar wrote:The Apostle wrote:Perhaps you need to spend less time being a self-proclaimed "you dizzed some random dude " moderator if you can't handle the heat. You're the one complaining about goons... And you're complaining about me complaining about Goons.
And YOU started it....  Nullsec democracy is an oxymoron. Bloc voting for-áalliance candidates is Democracy for Morons 101. Let them perish in their self-interest.
Bring back Eve. OUR Eve. |

Bel Amar
Lapse Of Sanity
26
|
Posted - 2012.02.04 08:00:00 -
[51] - Quote
The Apostle wrote:And you're complaining about me complaining about Goons
I wasn't complaining, I was merely pointing out that you stopped trying to argue the point and went all ad hominem whilst complaining about others behaviour.
Don't let me stop you doing that, if you've got some sort of strategy in which acting like a hypocrite that can't keep on topic will somehow prove your point that Incursions aren't broken, by all means, keep going... |

Aiwha
101st Space Marine Force Nulli Secunda
125
|
Posted - 2012.02.04 08:38:00 -
[52] - Quote
Highsec incursions definitely need a nerf. Not a huge one necessarily, but shaving a bit off the rewards and gimping the ability to stretch them out would work.
And yes, tech moons need work too. Nobody gets an easy license to print isk. You either grind your face on the sandpaper of l4 missions or the sandpaper of ratting. Regards,
LCpl. Aiwha-á Senior Recruiter |

The Apostle
The Black Knights of Destiny
19
|
Posted - 2012.02.04 09:28:00 -
[53] - Quote
Bel Amar wrote: Don't let me stop you doing that, if you've got some sort of strategy in which acting like a hypocrite that can't keep on topic will somehow prove your point that Incursions aren't broken, by all means, keep going...
Hey. I don't give a rats because I don't believe Incursions do anywhere near "economic harm" they do. It's imaginary and is pure jealousy because the Goons have made a stand on it and they can't back out.
I jumped in because Andski doesn't do Incursions or if he does he's a lying SOB. He (like his sheep mates) are self-proclaimed experts on "nobody should be able to enjoy Eve unless he's a Goon". For mine, that **** has gotta stop.
My one and only defense is that ANYONE around here from highsec makes the slightest move at "independence" and Goons think they know ******* everything and try to roflstomp it. If you don't believe this, post on your main and show me your true colours.
Stop sucking up to the Goons and hit 'em hard. They'll **** you, your game and then **** in the hole they leave behind and laugh while they do it. Grow up.
Nullsec democracy is an oxymoron. Bloc voting for-áalliance candidates is Democracy for Morons 101. Let them perish in their self-interest.
Bring back Eve. OUR Eve. |

Smoking Blunts
ZC Industries Dark Stripes
198
|
Posted - 2012.02.04 09:31:00 -
[54] - Quote
Fearless M0F0 wrote:According to CCP_Diagoras twitter feed:
- In average, incursion runners made 300m/month (10m/day) on the last 3 months of 2011
- Total incursion payouts are about twice as much as total mission payouts (and they should, since you can't solo a vanguard in a Drake)
- Incursions add about a third of the isk bounties add to the eve economy.
so not as bad a people think, well at least i thought.
1/3 incursions--- guess thats all sec lvl's 1/6 missions--- empire mostly?? 1/2 ratting--- 0.0 CCP-áare full of words and no action. We will watch what they are doing, for now
|

Lucas Quaan
Sniggerdly Pandemic Legion
11
|
Posted - 2012.02.04 09:51:00 -
[55] - Quote
The Apostle wrote:1) So tech income is NEVER used to buy plexes so the trillions generated NEVER have an impact on prices - ONLY Incursions? Technetium and other moon goo/minerals DO NOT GENERATE ISK, they merely redistribute it trough transactions on the market, which overall REMOVES ISK through taxes/fees.
We can have whatever argument we want on the relative impact of incursions, inflation and the unfair balance of current moon distribution/usage, but lets at least get this thing right first. |

Bel Amar
Lapse Of Sanity
26
|
Posted - 2012.02.04 10:07:00 -
[56] - Quote
The Apostle wrote:...and is pure jealousy because the Goons have made a stand on it and they can't back out.
@TheMittani: Incursions are probably the coolest PvE/PvP hybrid in EVE right now. Go run one if you haven't yet. Even bittervets approve. #tweetfleet @TheMittani: @Khanhrhh Incursions add social cohesion and teach good pvp habits though (how to run logi gangs), I'm pro-Incursion.
Oh look, it's not as black and white as you try and make it. Who knew? |

bartos100
DARK ADAMA
5
|
Posted - 2012.02.04 11:04:00 -
[57] - Quote
I think most of you forget that there was an offer to buy fanfest tickets with plex and i am sure that that also helped to increase plex prises
|

Sicex
47
|
Posted - 2012.02.04 11:09:00 -
[58] - Quote
Whereas missions seem an unavoidable element of the classic MMO structure which helps indoctrinate the common player to EVE, Incursions (at their current age) represent an immature faucet that needs to be more inline with the other more natural ISK faucets.
The main problem of Incursions being the fact they violate EVE's entire risk vs. reward payout structure by even being present in hi-sec. |

Ammzi
Imperial Guardians Wall of Shadow
807
|
Posted - 2012.02.04 13:20:00 -
[59] - Quote
Dinsdale Pirannha wrote: Retweeted 13 hours ago: Feb 1st: 302bn ISK and 4.7m LP handed out as Incursion rewards.
Oh my god. I can't believe my calculations on average isk per hour were so accurate!! BOO-yah!
(somewhere weeks ago I stated an average isk per hour is 15 b for incursions.)
Right here it is. https://forums.eveonline.com/default.aspx?g=posts&m=639657#post639657
*claps himself on shoulder* I know, no one cares but let me just enjoy this moment. quote CCP Spitfire
"Hello Im Blue,"
|

Vincent Athena
V.I.C.E. Comic Mischief
324
|
Posted - 2012.02.04 15:31:00 -
[60] - Quote
Fearless M0F0 wrote:According to CCP_Diagoras twitter feed:
- In average, incursion runners made 300m/month (10m/day) on the last 3 months of 2011
- Total incursion payouts are about twice as much as total mission payouts (and they should, since you can't solo a vanguard in a Drake)
- Incursions add about a third of the isk bounties add to the eve economy.
Actually not too far off my estimate in the OP.
But: Remember that if incursions did not exist those incursion runners would be off doing L4s or plexes and generating bounties. The ISK generated would be about half that of Incursions. Result: the extra ISK produced due to the existence of incursions is one sixth or 17% the total.
17% more isk will surely have an effect on the economy, but its not enough to destroy it or cause hyper-inflation.
The risk in high sec incursions: True its not from PvP combat, but that is not to say its risk free. You could fly 20 jumps to one just to find no one lets you in a fleet. Or you get into an incompetent fleet that sits doing nothing while trying to get its act together. Or worse, gets your ship exploded by the Sansha. Another risk is there are so many incursion fleets that every site is contested and you get few of the rewards.
Do you really think everyone in high sec is so super competent that we all get to run incursions and make 100 mil an hour? CCP employees should never proclaim a feature to be awesome. Only subscribers should. Subscribers can never answer a question posed to CCP. Only CCP can. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
160
|
Posted - 2012.02.04 17:58:00 -
[61] - Quote
Andski wrote:remove incursions from high-sec
problem solved, you revitalize lowsec and remove a substantial fountain of risk-free ISK

Degren wrote:I'm curious why this was just glossed over. Sounds pretty damn solid. Rewards could even be boosted to acknowledge you'd probably need a defense crew on top of the incursion-tacklers. Because it is as stupid an idea as moving lvl 4's to low - sec always has been. (2008 wants it's whine back).
Andski wrote:you're totally missing the point or willfully disregarding it
get in a covops and head to a lowsec incursion system and see how fast the sites disappear
then head to a high-sec incursion system and see how fast the sites disappear
let's be generous and assume that 75% of that figure is from high-sec incursions - that's 227b pumped into the economy with concord protection
if you have a hard time realizing why the risk/reward equation is absolutely broken in high-sec you're probably a simian As per CCP (from the CSM meeting minutes) - some of those incursion runners were running missions, so that % is a wash as well. So the amount that is coming in, vice what used to come in, is less again (because *all people running incursions - *used to run missions = new amount coming in).
As for plex prices, that's *just* from incursions? What about supply and demand?
What if the melt down of the Real World economy finally caught up to Eve, and there are fewer people *selling* plexes/GTC's and the same number of people buying them (in game) - price would go up, right?
What if the number of individuals selling them (and the volume of sales) has stayed the same, but as people age in the game, more want to pay for their subs with isk? More demand, same supply, price goes up, right?
What if the number of people selling plex has gone up, *BUT* a bunch of players returned and increased demand and supply has remained the same, price would go up, right?
What if it's a combination of all of the above, and other things we've not even guessed at?
I *don't* make the above statements from *any* knowledge of Plex market statistics, I don't know if volume has gone up, down or sideways.
Just that *incursions* aren't the "ONLY" possible explanation for plex prices - other (logical) explanations do exist.
Bye the way, the people who want to be in 0.0 (within a significant % point) are in nullsec, and the people who don't want to live in nullsec aren't. You actually cannot keep people out of 0.0 space (regardless of propaganda to the contrary) if they want to get there. It's just that over the years, null-sec/low-sec/hi-sec have kept more or less the same % of players. WH's will (in my opinion) continue to grow, because WH's aren't null/low/hi...
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

baltec1
539
|
Posted - 2012.02.04 18:29:00 -
[62] - Quote
Asuri Kinnes wrote:Andski wrote:remove incursions from high-sec
problem solved, you revitalize lowsec and remove a substantial fountain of risk-free ISK  Degren wrote:I'm curious why this was just glossed over. Sounds pretty damn solid. Rewards could even be boosted to acknowledge you'd probably need a defense crew on top of the incursion-tacklers. Because it is as stupid an idea as moving lvl 4's to low - sec always has been. (2008 wants it's whine back).
Why is it stupid?
The amout of isk people are making in these things is far too high for laughable risk they face. Nerfing high sec payouts to be more in line while keeping the current rates in low sec would be a good thing for the game as it gives people a good reason to go into low sec.
|

Asuri Kinnes
Adhocracy Incorporated Adhocracy
160
|
Posted - 2012.02.04 18:48:00 -
[63] - Quote
baltec1 wrote:Why is it stupid?
The amout of isk people are making in these things is far too high for laughable risk they face. Nerfing high sec payouts to be more in line while keeping the current rates in low sec would be a good thing for the game as it gives people a good reason to go into low sec. Because it's never been proven that *lowering* payouts in hi-sec will achieve the desired result (if, in fact, the desired result is more players in 0.0) - it's just been "assumed". Raising the payouts in null (anoms pre-nerf) were (sorta) proven to bring *some* out, but I've never seen any numbers on daily activity pre/post nerf to actually confirm that people *left* hi-sec (other than the entirely apocryphal "we left because of ... " threads).
And the "far too high" is an assumption/opinion - again, inflation isn't out of control, CCP is pulling economic metrics monthly (as per CSM minutes) and players were "interdicting" hi-sec incursions, limiting payouts since the last full set of numbers came out (csm minutes).
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

baltec1
539
|
Posted - 2012.02.04 18:56:00 -
[64] - Quote
Asuri Kinnes wrote:baltec1 wrote:Why is it stupid?
The amout of isk people are making in these things is far too high for laughable risk they face. Nerfing high sec payouts to be more in line while keeping the current rates in low sec would be a good thing for the game as it gives people a good reason to go into low sec. Because it's never been proven that *lowering* payouts in hi-sec will achieve the desired result (if, in fact, the desired result is more players in 0.0) - it's just been "assumed". Raising the payouts in null (anoms pre-nerf) were (sorta) proven to bring *some* out, but I've never seen any numbers on daily activity pre/post nerf to actually confirm that people *left* hi-sec (other than the entirely apocryphal "we left because of ... " threads). And the "far too high" is an assumption/opinion - again, inflation isn't out of control, CCP is pulling economic metrics monthly (as per CSM minutes) and players were "interdicting" hi-sec incursions, limiting payouts since the last full set of numbers came out (csm minutes).
When an activity in high sec makes twice as much isk as 0.0 and lowsec we have a problem. This is why PI was changed to make low sec and 0.0 better options than just staying in high sec.
High sec should never offer the same rewards as low sec and 0.0 do as people will always pick the safest option. Nerfing high sec payouts back will mean people will want to go into low sec to get the massive payouts while at the same time the cowardly still get to enjoy this content but not make as much. |

Valei Khurelem
257
|
Posted - 2012.02.04 19:01:00 -
[65] - Quote
If you made 0.0 less about ganking people and more about skill ( getting past warp bubbles in a shuttle is hilarious but not practical if you want to make ISK as a newbie sorry 0.0 people, don't even get me started on how impractical training for covert ops frigates is when you've just started ) then you wouldn't have the issue of people wanting to stay in high sec in the first place, people stay in high sec because they know that going out of it is a rigged game pitted against them. CONCORD are like the 0.0 alliances that keep them safer but they are far more efficient, cost less, they don't try to scam them of all their stuff and genuinely try to work for them rather than just use them for free ISK.
"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP." -á - CCP Ytterbium |

applejacks34 Applecrack
Maru Ka'ge.
15
|
Posted - 2012.02.04 19:06:00 -
[66] - Quote
Why do you make a post about this?! ITS going to get nerfed NOW! |

Dinsdale Pirannha
Pirannha Corp
144
|
Posted - 2012.02.04 19:06:00 -
[67] - Quote
Asuri Kinnes wrote:baltec1 wrote:Why is it stupid?
The amout of isk people are making in these things is far too high for laughable risk they face. Nerfing high sec payouts to be more in line while keeping the current rates in low sec would be a good thing for the game as it gives people a good reason to go into low sec. Because it's never been proven that *lowering* payouts in hi-sec will achieve the desired result (if, in fact, the desired result is more players in 0.0) - it's just been "assumed". Raising the payouts in null (anoms pre-nerf) were (sorta) proven to bring *some* out, but I've never seen any numbers on daily activity pre/post nerf to actually confirm that people *left* hi-sec (other than the entirely apocryphal "we left because of ... " threads). And the "far too high" is an assumption/opinion - again, inflation isn't out of control, CCP is pulling economic metrics monthly (as per CSM minutes) and players were "interdicting" hi-sec incursions, limiting payouts since the last full set of numbers came out (csm minutes).
Asuri, give it up. It is pointless to argue with these people.
They are ideologues, and any facts you bring up that call into question their warped view of reality are immediately discarded to be replaced with hyperbole, or outright lies.
And as for those with an agenda, basically the goon-like groups, forget it. They are adept liars and any distortion of the truth to further their goals is entirely acceptable, actually encouraged.
I am done trying to defend incursions. There are just too many stupid people or general griefers on these forums to battle them all. |

baltec1
539
|
Posted - 2012.02.04 19:18:00 -
[68] - Quote
Dinsdale Pirannha wrote:Asuri Kinnes wrote:baltec1 wrote:Why is it stupid?
The amout of isk people are making in these things is far too high for laughable risk they face. Nerfing high sec payouts to be more in line while keeping the current rates in low sec would be a good thing for the game as it gives people a good reason to go into low sec. Because it's never been proven that *lowering* payouts in hi-sec will achieve the desired result (if, in fact, the desired result is more players in 0.0) - it's just been "assumed". Raising the payouts in null (anoms pre-nerf) were (sorta) proven to bring *some* out, but I've never seen any numbers on daily activity pre/post nerf to actually confirm that people *left* hi-sec (other than the entirely apocryphal "we left because of ... " threads). And the "far too high" is an assumption/opinion - again, inflation isn't out of control, CCP is pulling economic metrics monthly (as per CSM minutes) and players were "interdicting" hi-sec incursions, limiting payouts since the last full set of numbers came out (csm minutes). Asuri, give it up. It is pointless to argue with these people. They are ideologues, and any facts you bring up that call into question their warped view of reality are immediately discarded to be replaced with hyperbole, or outright lies. And as for those with an agenda, basically the goon-like groups, forget it. They are adept liars and any distortion of the truth to further their goals is entirely acceptable, actually encouraged. I am done trying to defend incursions. There are just too many stupid people or general griefers on these forums to battle them all.
So said the minority when he found out he was in the minority. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
160
|
Posted - 2012.02.04 19:34:00 -
[69] - Quote
baltec1 wrote:When an activity in high sec makes twice as much isk as 0.0 and lowsec we have a problem. This is why PI was changed to make low sec and 0.0 better options than just staying in high sec.
Well, let me know when "an activity in hi-sec makes twice as much isk as 0.0 and lowsec" - I'll get right on that. Incursions pay better in low/null than they do in hi-sec (so far as I know - willing to be proved wrong).
Hi-sec exploration/missions/anoms/ded complexes demonstrably do *not* pay out twice as much as null sec/low-sec equivalents.
baltec1 wrote:High sec should never offer the same rewards as low sec and 0.0 do as people will always pick the safest option. Nerfing high sec payouts back will mean people will want to go into low sec to get the massive payouts A) Hi sec does not have the same rewards as 0.0/low-sec. Or better. B) People will almost *always* pick the safer option, except that 10 - 15% who have continuously chosen to live full time in 0.0 over the years - the numbers (% of players living in 0.0/low-sec) have remained relatively stable (so far as I know) since I started playing.
baltec1 wrote: the cowardly

Srsly... "cowardly"?

Dinsdale Pirannha wrote: Asuri, give it up. It is pointless to argue with these people.
I will never "give it up" as you put it, because I'm not so much defending anything, as trying (years in, still trying) to learn about the game. The forums are a part of that.
I argued against the NPC corp tax because I said it would not accomplish what it set out to accomplish, and I don't believe it did. I argued against the anom nerf, because I *KNEW* it wouldn't accomplish it's goals and it didn't. I argued against (and am still against) moving lvl 4's to low-sec because it will not accomplish it's stated goals. And overall "nerfing" isk generating activities in hi-sec in favor of moving/re-aligning the "risk/reward" ratio to null/low sec won't achieve their stated goals (imho).
Because literally, you *cannot* keep someone out of 0.0 if they want to get there. Either solo or as part of a group. When they are ready, they go.
But it seems like the same absolute % of people have been a part of the null/low/hi split for the last 4 years that I know of (with the addition of WH's taking some small % of all three).
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

Rio Bravo
Union Energy
0
|
Posted - 2012.04.22 05:32:00 -
[70] - Quote
What really burns the establishement (If I may call older null types that) is not incursions themselves. It's that they generally enjoy a skill point monopoly that does not diminish as time goes on. If you were a regular subscriber. People are talking alot about ISK inflation, but there is an under current. The under current is ISK generation becomes easier the older your toon gets, and doesn't slow down. The gap is enormous. The options open to a toon after a couple years is incredible for ISK faucets or whatever buzz words you want to throw around. Natural, but this is a game, a game with rules to keep it fun...For instance, why should OLDER players become so much more of an ISK faucet himself then relatively NEWER players. Just a different pespective on it
Incursions not only pays well, but does not take years to train for. You can have an operable incursion DPS or Logi ship within a couple months. It undermines the 'Might is right' and 'Cartel' philosophy of the PvPer and 'Land owning gentry' of null. They don't like it, and if they can't stop you, they whine to CCP about how the money a carebear makes isn't fair. After all, much of the psychology driving the game is feeling good about your accomplishments compared to another, or feeling good about imposing your will on someone else. This has to be measurable to have effect, the value of ISK is direct. Respect is also a currency. Killboards are an expression of that, as are some of the boastful, vulgar, and plagerized bio's I see out there, but I digress.. The resistance to incursions is a human problem, not a game dynamic problem. The game is always adjusting to keep it enjoyable for many different people. CCP will address inflation concerns some way, it just might not be the solution that suits yourself personally. The game was not meant to be more fun for someone who subscribed in 2004 than for someone who subscribed in 2012. The Incursion reward system is a firm step in the right direction
Commence trolling..
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Apolyon I
AQUILA INC Verge of Collapse
8
|
Posted - 2012.04.22 07:56:00 -
[71] - Quote
Dinsdale Pirannha wrote:Never let statistics get in the way of hyperbole. Two tweets TODAY from CCP_Diagoras (John Turbefield): 14 hours ago: Roughly (from checking out the daily numbers for the last couple of weeks), 950bn per day average in bounty prize rewards. Retweeted 13 hours ago: Feb 1st: 302bn ISK and 4.7m LP handed out as Incursion rewards. So that means that of the roughly 1.25 trillion handed out daily by CCP in PVE bounties, approx 24% comes from Incursions. Of course, that 950 billion in bounty payments have loot associated with it, possibly fantastic faction loot and assorted goodies from 1/10- 10/10 plexes. In incursions, the single MOM site MIGHT spawn some BPC's, which the Incursion runners MIGHT snag before the ninja looters. So anyone who says that Incursions are skewing the game are clearly idiots, or just meta-griefers. You want to see some interesting numbers on just about anything stats related with Eve, follow this twitter. I just was put on to this site today and was blown away. http://twitter.com/ccp_diagorasIt shoots massive holes in any arguments about Incursions paying out too much, or skewing the Eve economy. The sheer size of the Eve economy proves this: Posted Feb 2: CCP_Diagoras John Turbefield Total combined trade value of all market transactions in 2011: 2,692,357,631,609,430 ISK. Yes, that's 2.7 quadrillion.
that amount of bounty accounts for the WHOLE new eden while the incursion isk goes into wallet of few hundred dudes |

Surge Roth
Center for Advanced Studies Gallente Federation
43
|
Posted - 2012.04.22 08:20:00 -
[72] - Quote
Brock Nelson wrote:Are you butthurt over other people making isk?
Most people clearly are.
From what I have gathered from reading these forums is that the more isk you have, the bigger you are where it counts.  |

Joran Jackson
The Red Circle Inc.
11
|
Posted - 2012.04.22 08:58:00 -
[73] - Quote
Asuri Kinnes wrote:baltec1 wrote:When an activity in high sec makes twice as much isk as 0.0 and lowsec we have a problem. This is why PI was changed to make low sec and 0.0 better options than just staying in high sec. Well, let me know when "an activity in hi-sec makes twice as much isk as 0.0 and lowsec" - I'll get right on that. Incursions pay better in low/null than they do in hi-sec (so far as I know - willing to be proved wrong). Hi-sec exploration/missions/anoms/ded complexes demonstrably do *not* pay out twice as much as null sec/low-sec equivalents. baltec1 wrote:High sec should never offer the same rewards as low sec and 0.0 do as people will always pick the safest option. Nerfing high sec payouts back will mean people will want to go into low sec to get the massive payouts A) Hi sec does not have the same rewards as 0.0/low-sec. Or better. B) People will almost *always* pick the safer option, except that 10 - 15% who have continuously chosen to live full time in 0.0 over the years - the numbers (% of players living in 0.0/low-sec) have remained relatively stable (so far as I know) since I started playing. baltec1 wrote: the cowardly  Srsly... "cowardly"?  Dinsdale Pirannha wrote: Asuri, give it up. It is pointless to argue with these people.
I will never "give it up" as you put it, because I'm not so much defending anything, as trying (years in, still trying) to learn about the game. The forums are a part of that. I argued against the NPC corp tax because I said it would not accomplish what it set out to accomplish, and I don't believe it did. I argued against the anom nerf, because I *KNEW* it wouldn't accomplish it's goals and it didn't. I argued against (and am still against) moving lvl 4's to low-sec because it will not accomplish it's stated goals. And overall "nerfing" isk generating activities in hi-sec in favor of moving/re-aligning the "risk/reward" ratio to null/low sec won't achieve their stated goals (imho). Because literally, you *cannot* keep someone out of 0.0 if they want to get there. Either solo or as part of a group. When they are ready, they go. But it seems like the same absolute % of people have been a part of the null/low/hi split for the last 4 years that I know of (with the addition of WH's taking some small % of all three).
I don't know about anyone else but I think the point if nerfing the risk/reward ratio is not to force people anywhere, it's to balance the isk/reward ratio. In that more risk means more reward. Currently it's not always the case. |

Nimbat
Ministry of War Amarr Empire
23
|
Posted - 2012.04.22 10:17:00 -
[74] - Quote
This thread is now about goons! Rejoice!
Oh wait, it already is... |

Caellach Marellus
Aideron Robotics Darkmatter Initiative
517
|
Posted - 2012.04.22 10:17:00 -
[75] - Quote
Ah incursion threads.
Tears about other people playing the game in a way someone doesn't like. Enjoy your gaming.
http://northern-goblin.blogspot.com |

Bel Amar
Sudden Buggery
39
|
Posted - 2012.04.22 11:40:00 -
[76] - Quote
Caellach Marellus wrote:Ah incursion threads.
Tears about other people playing the game in a way someone doesn't like.
Ah incursion threads. Over inflated sense of entitlement getting in the way of acknowledging real issues |

Caellach Marellus
Aideron Robotics Darkmatter Initiative
517
|
Posted - 2012.04.22 13:46:00 -
[77] - Quote
Bel Amar wrote:Caellach Marellus wrote:Ah incursion threads.
Tears about other people playing the game in a way someone doesn't like. Ah incursion threads. Over inflated sense of entitlement getting in the way of acknowledging real issues
Real issues? Vanguards were overfarmed and lacked any difficulty for their reward level.
Iteration fixed it.
People crying because there's pretty ships in highsec they want to shoot but can't be bothered mustering the effort to do so if you can't kill it in a small gang of Thrashers?
Well that's just tough ****. Enjoy your gaming.
http://northern-goblin.blogspot.com |

Shigsy
North Eastern Swat Pandemic Legion
30
|
Posted - 2012.04.22 14:12:00 -
[78] - Quote
Quote:CCP_Diagoras In Jan 2012, 91.63% of Incursion payouts were in High sec, 3.31% low sec, 5.07% null sec. |
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