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Iratus Caelestis
KIA Corp KIA Alliance
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Posted - 2007.12.12 15:25:00 -
[61]
There was talk back in 2004 that one of the things sovereignty would eventually bring would be the ability to raise the security status of systems and install gate guns.
This is the only way you're way is practical, as by a logical extension you could get to the point where you hire NPC guards like Concord in space you've established as an alliance.
I think this would be a cool extension of the non pvp aspects of the game and would make eve as a whole a much richer experience, but you need ways to displace people still, even if its not practical through brute force.
So maybe before you could do this to a region you'd have to become a public limited company, your logic being that Concord wouldn't permit a standing army for a company that wasn't accountable to shareholders.
Then the way to take over that Sovereignty level 6712 space could be through co-ordinated stock manipulation and hostile takeovers. Now that'd be pretty fricking cool. Would give our resident economist a real playing field too.
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Arcuied
The Really Awesome Players
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Posted - 2007.12.12 18:15:00 -
[62]
To op - simple answer - stop posting about it and DO it - a thread like this comes up every while - but no one tries - take some initiative and go ahead.
No point hiding behind an alt and saying "ha guys why dont you do this and this......." Covert operative/High Risk hauler
All operations considered, hard/near impossible ones just cost more.... |

ardik
TunkbwahCorp
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Posted - 2007.12.12 18:34:00 -
[63]
Why would anyone go to 0.0 to make isk? You make far, far more in high sec.
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TroNaaR
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.12.12 18:41:00 -
[64]
Poasting in a thread about a three-way 
Good luck to those on the bottom! Wherever you go... There you are...
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Martin VanBuren
GoonFleet GoonSwarm
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Posted - 2007.12.12 18:47:00 -
[65]
Guys I have this great idea I will found an alliance in 0.0 that operates on NRDS, is established in bad-space so it won't be that desirable to conquer, and will endlessly post on eve-o about the wonderful market we are creating and our dream of bringing Empire to 0.0.
Also whenever we get in trouble we will just hire the MC they will save us ^_^
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Dafuzz
Gallente Evolution Band of Brothers
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Posted - 2007.12.13 01:46:00 -
[66]
Originally by: Martin VanBuren Guys I have this great idea I will found an alliance in 0.0 that operates on NRDS, is established in bad-space so it won't be that desirable to conquer, and will endlessly post on eve-o about the wonderful market we are creating and our dream of bringing Empire to 0.0.
Also whenever we get in trouble we will just hire the MC they will save us ^_^
x me up
I am tired of being a pirate
--
-If you can't dazzle them with brilliance, riddle them with bullets.. |

Ostr0mir
Minmatar Brutor tribe
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Posted - 2007.12.13 04:33:00 -
[67]
Edited by: Ostr0mir on 13/12/2007 04:33:59 Edited by: Ostr0mir on 13/12/2007 04:33:15 It won't work, because carebears cannot fight for themselves.
Moreover, such "Jita unleashed" is going to attract PLENTY of strong PvP corporations. That will enjoy their piece of cake, of course.
Who's going to profit from this institution, after all?
^^^^ Posting with my main. For the Brutor tribe! |

128th ABC123
Eve Liberation Force Sylph Alliance
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Posted - 2007.12.13 11:58:00 -
[68]
Define carebear.
Having some insight or lacking ADHD and being able to sit still in a station to manage the market or take the time to collect some resources doesn't make people a carebear IMHO.
I do exploration, mining, i have blueprints etc.
But I do pvp alot too, and no I don't get owned all the time.
I think to respond to the OP (because I doubt he put it up to get flamed, but expecting some constructive feedback or criticism.) CVA has something similair allready ongoing, if you have behave and follow their NRDS rules providence is open to you. Their stations and services are open to anyone. However the problem is that you cannot expect nor rely on an alliance like CVA to police it's space 24/7.
In this case the population in providence (some people lovingly call them CVA pet corps) gang up on intruders. However they lack the organization and experience to tackle any of the big invaders, like now with the Tri Invasion.
You're Utopia has been tried and tested, ASCN showed it's a system that will not work. It crumbles upon it's own inactivity and disorganization. Involvement of members in crucial.

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

Corphus
The NewOrder
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Posted - 2007.12.13 14:52:00 -
[69]
the idea of ascn was to create a selfsufficient empire in 0.0. it failed due to many things such as inflitration, treason, leechery, lack of leadership, greed, intrigue, lack of military skill, etc.
ascn was that type of alliance that needed a strong and powerful military alliance to compensate its lack of warmachine in exchange for its enourmous industrial power. ascn generated trillions of isk and was expanding insaneley fast. bob felt itself endangered by such a neighbor, and acted preemptively resulting in an invasion lasting over 5 months and leading to ascns downfall.
i think that there must been big personal differences between cyvok and his staff and the bob leadership which hindered the relations between those factions. it would be interesting to know what happened if ascn and bob would have allied.
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Sanctus Maleficus
Oberon Incorporated Morsus Mihi
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Posted - 2007.12.13 16:43:00 -
[70]
I've personally always been a big fan of this idea.
For it to work, I think the biggest key would be having very excellent diplomats, having a lot to offer would-be enemies, and having your guests in the region limited to certain areas, and charge them a small fee.
I've always thought that people don't value peace or trade enough, in Eve. People turn to war far too easily. There is great power in true diplomacy.
However, it is just a game. ;)
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Aiolos Caci
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.12.13 18:32:00 -
[71]
Does anyone ever read CAOD posts past the first page? LOL I know I don't :)
To the OP: Such utopia, if ever implemented, would result in Chinese Yuan farmers taking over the region (Hi KOS). It would rely explicitly on a simple principle of non-aggression to be recognized by every single member of EVE player base. When you figure out how to do it, call me, I'll come guns ablazing :) |

Kai Zion
Amarr The Zion Accounts
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Posted - 2007.12.13 23:12:00 -
[72]
Murtala your idea is flawed from inception, interesting and noble as it is. It's flawed for pretty much the same reason that alliances like CFS, Xetic and ASCN fell apart:
Sheperds and Sheep.
The moment you split individuals into just one of those roles is the moment you make them lose a vital part of their independence. Vital in terms of lasting success, that is. To put it more dramatically, it's the moment you turn them into what are ultimately, when it matters, useless slaves.
In a situation of co-dependency you cannot build people into self-reliant fighter-industrialists, can you? You cannot build a successful and more importantly, a lasting foundation on that. Eventually that little house of cards will come down.
Look at the entities of Eve where each individual member is capable of looking after themselves both economically and militarily. It's no coincidence that they see the lasting successes they do. You can't break them anywhere near as easily as a tiered co-dependent structure: - There is no weak point, no foundational layer of soft targets that you can attack. When you fight them you are fighting their scientists alongside their fleet commanders, their production and refining experts alongside the battle-hardened soldiers. In your crosshairs you see only a fleet of willing combatants perpetually at the ready to fight. - There is no Fighter/Industrialist dichotomy to weaken them, no in-fighting to be exploited between the various "classes". No fighters claiming they "do all the work" and no industrialists claiming "they're never appreciated".
And so on...but not only are they hard to defeat, they're also concurrently achieving things at a far more efficient rate than a split, tiered system can. If lasting success is what you ultimately judge an entity by, not fleeting moments of glory - then you can see what I mean by "efficient" here. Not necessarily the biggest or the baddest - but a system built to last from the atomic level (each individual, in this case, represents the "atom").
So no, you can't "invite a carebear alliance" to space you claim to police and protect and build some lasting empire. If any group in the empire you build is dependent upon anyone other than themselves for their survival, eventually it will break down. It can take a long time, but it will always happen. Eventually there will come a day when there's more wolves than there are sheperds and it will get quite bloody indeed... ^,..,^
It's no coincidence that Star Fraction visited your previous thread, by the way. When it comes to successful approaches to the sorts of things you seek, they're one of the only ones in this whole cluster with an answer that has stood the test of time and hardship. One of the things that makes them unique amongst that small group is that they'll share those "secrets" with anyone who cares to listen, they're quite proud of them and I'd say rightly so. Quite a few have listened too, over the years. It's why I'm telling you this now, in fact. I started a thread much like this a long time ago and I ended up finding out the things I'm telling you now that way.
We have a little circle of life going on here...
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Dose One
GoonFleet GoonSwarm
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Posted - 2007.12.13 23:53:00 -
[73]
Originally by: BuIIseye I had a dream, of a three some
^^^ A dream proudly lived. ^^^
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Kaaii
Caldari Kaaii-Net Research Labs
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Posted - 2007.12.14 20:19:00 -
[74]
Originally by: Dose One
Originally by: BuIIseye I had a dream, of a three some
^^^ A dream proudly lived. ^^^
Family members, don't count 
According to Oveur, existing LSAA's already anchored will stay there. kieron Director of Community Relations,
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