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Thread Statistics | Show CCP posts - 8 post(s) |

Tenshiin
Duragon Pioneer Group
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Posted - 2007.12.15 05:53:00 -
[1]
The patch notes don't mention anything about fixing jumpbridges for alliance-wide use.
Can we at least get a statement, or even some sort of hint that this problem is at least known and possibly being looked at?
Thanks, keep up the good work.
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Kumq uat
Gallente Round Table Enterprises DeStInY.
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Posted - 2007.12.15 06:04:00 -
[2]
This jump bridge fiasco has crippled my ability to ferry stuff to my corp as I can't get into our station systems. I would think this would be more important to fix than a lot of the stuff I saw. www.eve-pirate.com author and goat molestor.
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Derovius Vaden
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Posted - 2007.12.15 06:06:00 -
[3]
Originally by: Tenshiin The patch notes don't mention anything about fixing jumpbridges for alliance-wide use.
Can we at least get a statement, or even some sort of hint that this problem is at least known and possibly being looked at?
Thanks, keep up the good work.
Why do players insist on having devs hold their hands and stroke their hair when something breaks? Act your age and deal with what you're dealt. As long as someones told the devs there is an issue, what is nagging them going to do but prolong the fix?
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Kumq uat
Gallente Round Table Enterprises DeStInY.
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Posted - 2007.12.15 06:13:00 -
[4]
Gee, I dunno. Why do people post with alts.
Dumbass. www.eve-pirate.com author and goat molestor.
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Derovius Vaden
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Posted - 2007.12.15 06:17:00 -
[5]
Originally by: Kumq uat Gee, I dunno. Why do people post with alts.
Dumbass.
You must be new here, I have no alts. I believe the term is Misanthropist.
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Kumq uat
Gallente Round Table Enterprises DeStInY.
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Posted - 2007.12.15 06:56:00 -
[6]
I tend to stay away from the forums. New though? Not even close sunshine. www.eve-pirate.com author and goat molestor.
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Derovius Vaden
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Posted - 2007.12.15 07:05:00 -
[7]
Originally by: Kumq uat I tend to stay away from the forums. New though? Not even close sunshine.
Well lets see, I've been play EVE on and off since Medusa, hows about you?
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Kaalixia
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Posted - 2007.12.15 07:13:00 -
[8]
I don't see how this qualifies as "holding hands" There's been issues with these damn things since they were put in game, and the constant and ever-present attitude from CCP has been "well, we don't know why it doesn't work"
I have to post with an alt since it's been ordered not to flag my alliance as having these problems (although I very sure we're not the only ones)
It's amazing, the petitions have been very thorough and detailed, and after months (yes, months) of having them broken after DT the solution we get? Move them to another system. Then when they broke in that system, it was back and forth "dunno, we'll get back to you" and all of this was before the big fiasco Trinity. Now? Don't give a ****, since fixing things is taking a backseat once again to adding new things, in turn breaking more things.
But since this is "hand holding" and turning into a e-peen contest on who signed up for Eve first, all this is for **** anyway
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Derovius Vaden
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Posted - 2007.12.15 07:20:00 -
[9]
Originally by: Kaalixia I don't see how this qualifies as "holding hands" There's been issues with these damn things since they were put in game, and the constant and ever-present attitude from CCP has been "well, we don't know why it doesn't work"
I have to post with an alt since it's been ordered not to flag my alliance as having these problems (although I very sure we're not the only ones)
It's amazing, the petitions have been very thorough and detailed, and after months (yes, months) of having them broken after DT the solution we get? Move them to another system. Then when they broke in that system, it was back and forth "dunno, we'll get back to you" and all of this was before the big fiasco Trinity. Now? Don't give a ****, since fixing things is taking a backseat once again to adding new things, in turn breaking more things.
But since this is "hand holding" and turning into a e-peen contest on who signed up for Eve first, all this is for **** anyway
Your own selfish need to have your issues fixed blinds you to the overall picture. EVE is not going to explode because jumpbridges aren't working, nor is it going to explode because whatever else deep-0.0 alliances and corps feel is broken. Notice how fast they picked up on the boot.ini problem? CCP is not full of ******s, your issue is very low on the overall stack-o-**** they need to debug.
If you can't handle the logistics of keeping your POS or whatever up and running without bridges, than you shouldn't be owning POS's.
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Paulo Damarr
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Posted - 2007.12.15 07:30:00 -
[10]
Originally by: Derovius Vaden If you can't handle the logistics of keeping your POS or whatever up and running without bridges, than you shouldn't be owning POS's.
The whole idea of jump bridges was to extend logistics, if they are broken it leaves alliances in the crap. --------------------------------------- Output folder: C:\Program Files\CCP\EVE Delete file: \boot.ini Extract: boot.ini... 100% |

Kaalixia
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Posted - 2007.12.15 18:06:00 -
[11]
Derovius, I'll give the JB issue a 7/10 of importance. Now why is that? This is all logistics: Carriers, even though for over a year we were able to use them as logistics support, are no longer viable for that role. Rorquals cannot move industy-related gear just the same as Carriers can no longer. Jump Freighters are still weeks and multi-billions of ISK away.
That leaves us three steps backwards in the development of long-range logistics. Even though this is a "sandbox" game and yet we're being dictated how exactly to use certain ships (sorry, it's still a sore point the whole carrier bull) we were supposed to be further ahead in projecting power with the improvements we've had/have to deep space logistics.
So yes, even though me, you, and many others remember the good ol days of hauling before rigs and Freighters and Jump Bridges, we should be working smarter, not harder, and the game should reflect that. When you break something along the lines of the JBs it's not about whining that life is no longer easy! It's ignoring the fact we have some serious logistics issues that are being glossed over and we've collectively stepped back a few years in terms of getting things from point A to point Z.
It's not game-ending but by Crom it's still important.
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Khanid Kutie
I R Teh Poasting Alt Corp
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Posted - 2007.12.15 18:54:00 -
[12]
Originally by: Derovius Vaden Why do players insist on having devs hold their hands and stroke their hair when something breaks? Act your age and deal with what you're dealt. As long as someones told the devs there is an issue, what is nagging them going to do but prolong the fix?
I guess you havent seenall the threads whining about how the amarr recons needed a nerf to NOS? Or maybe all the "nerf sensor damp" whine threads?
Yeh, starting threads on eve-o about "game breaking" issues doesnt get anything changed. You know what you're talking about.
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Khanid Kutie
I R Teh Poasting Alt Corp
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Posted - 2007.12.15 18:58:00 -
[13]
Originally by: Derovius Vaden Your own selfish need to have your issues fixed blinds you to the overall picture. EVE is not going to explode because jumpbridges aren't working, nor is it going to explode because whatever else deep-0.0 alliances and corps feel is broken. Notice how fast they picked up on the boot.ini problem? CCP is not full of ******s, your issue is very low on the overall stack-o-**** they need to debug.
If you can't handle the logistics of keeping your POS or whatever up and running without bridges, than you shouldn't be owning POS's.
Wait, so you dont think theres anything wrong with this, eh?
Let's See, CCP introduces a POS module that eases 0.0 logistics. CCP accidentally breaks these modules (for which a serious dependence was created by their implementation) and now you're telling us that we should just sit on our hands and not ask for it to be fixed?
Get over yourself, get off your high horse, and knock the chip off your shoulder b/c you have no idea what you're on about.
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Kumq uat
Gallente Round Table Enterprises DeStInY.
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Posted - 2007.12.15 19:21:00 -
[14]
Wow, you mean you come back for a few months then leave for a year then. Congrats. I have been with the game since Exodus but have played it since then. www.eve-pirate.com author and goat molestor.
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xttz
GoonFleet GoonSwarm
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Posted - 2007.12.15 19:40:00 -
[15]
Originally by: Derovius Vaden Why do players insist on having devs hold their hands and stroke their hair when something breaks? Act your age and deal with what you're dealt. As long as someones told the devs there is an issue, what is nagging them going to do but prolong the fix?
Imagine that alliance X has a large number of POSes that will run out of fuel over the coming week. Trinity removed the ability to resupply these via carriers. Trinity broke the ability to resupply via quick jumpbridge/freighter convoys. Trinity introduced jump freighters which are still months from initial deployment. Now alliance X directors are wondering what the expected timeframe on jumpbridge fixes are, so they know if alternative fueling arrangements need to be made to compensate for Trinity's sweeping changes.
In what way is that an unreasonable request?
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CCP Explorer

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Posted - 2007.12.15 21:46:00 -
[16]
Have you sent in a bug report for this issue? I was not aware of this problem and can't find any defects on it. We have reproduced what looks like the issue described here but to make sure I would appreciate detailed bug reports.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Kumq uat
Gallente Round Table Enterprises DeStInY.
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Posted - 2007.12.15 22:00:00 -
[17]
THats odd, I was told CCP was aware of the issue. The issue of jump bridges only working for the corp that put them up and not for the alliance. Has been broke since Trinity came out. www.eve-pirate.com author and goat molestor.
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deveus
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Posted - 2007.12.15 22:02:00 -
[18]
Edited by: deveus on 15/12/2007 22:03:11
Originally by: CCP Explorer Have you sent in a bug report for this issue? I was not aware of this problem and can't find any defects on it. We have reproduced what looks like the issue described here but to make sure I would appreciate detailed bug reports.
I'm 100% positive that there's an outstanding defect for it. Someone posted the defect number on our internal forums. Would you like it?
e: well, either that or the note on the bug report from the test team was wrong
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clone 1
Laughing Leprechauns Corporation
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Posted - 2007.12.15 22:12:00 -
[19]
Originally by: CCP Explorer Have you sent in a bug report for this issue? I was not aware of this problem and can't find any defects on it. We have reproduced what looks like the issue described here but to make sure I would appreciate detailed bug reports.
Linkage
Quote:
Jump bridges will not function if they are located in a system that has not been loaded yet. Please contact Customer Support via a petition if you encounter this problem. Jump bridges are only usable by the owning corporation, regardless of settings. Jump bridges only work one way. We need more information about this.
Scary
Always Moaning About Race Retardations |

farfrael
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Posted - 2007.12.15 22:32:00 -
[20]
Edited by: farfrael on 15/12/2007 22:35:50
Originally by: deveus Edited by: deveus on 15/12/2007 22:03:11 I'm 100% positive that there's an outstanding defect for it. Someone posted the defect number on our internal forums. Would you like it?
it is indeed http://myeve.eve-online.com/updates/knownissues.asp # Jump bridges are only usable by the owning corporation, regardless of settings
Now, which one of you nasty people hacked the page to add this issue to the list so that CCP's software director can have egg all over his face?
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CCP Explorer

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Posted - 2007.12.15 22:35:00 -
[21]
Please file detailed bug reports on this issue and request the report be attached to defect #23490.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Kaalixia
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Posted - 2007.12.15 22:45:00 -
[22]
Originally by: CCP Explorer Have you sent in a bug report for this issue? I was not aware of this problem and can't find any defects on it. We have reproduced what looks like the issue described here but to make sure I would appreciate detailed bug reports.
We have, Exp, and this is the order that it has happened:
Shortly after anchoring our first JB, it goes offline after downtime. Over the period of a week, with help from a couple GMs, we repeatedly have it "fixed". Then, it starts going non-linked at random times. A GM destroys the JB, and places a new one. The problem continues off and on for a few more weeks. Then, it breaks a final time and yet another GM says we should place the JB in a new solar system altogether. We were told that there was a "ghost" image of the first JB that a GM destroyed that was causing the issues. We had, before moving the JB, placed it at different POSs in the same original system and it still would break, usually after downtime. We moved the JB to the next door system and yet again, it breaks down. All told, we have spent literally days worth of time just on this network, onlining and offlining and linking and unlinking. And this was all before the Trinity patch. What the main problem seems to be is that there is no cross-communication from in-game GMs with you guys on the Dev side. Do any of our petitions and resultant answers/"fixes" get passed on to you guys? Can I, working with the other guys in my alliance who have spent all this time strewn across multiple timezones, provide all the details and communiques and all that we've done on our end and find a resolution to this other than "move it to another POS and try again" or "move it to a new system and try that"?
I can compile as much as I can into a bugreport but please understand that at this point, Trinity issues notwithstanding, we have exausted almost endless hours of work both writing, chatting, and trying the many fixes your GMs have advised us to do so if I'm a bit jaded about a resolution please just bear with me on that :( It's just been a long time...
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CCP Explorer

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Posted - 2007.12.15 22:51:00 -
[23]
Edited by: CCP Explorer on 15/12/2007 22:52:00
Originally by: Kaalixia I can compile as much as I can into a bugreport but please understand that at this point, Trinity issues notwithstanding, we have exausted almost endless hours of work both writing, chatting, and trying the many fixes your GMs have advised us to do so if I'm a bit jaded about a resolution please just bear with me on that :( It's just been a long time...
Please do, I'm all for having these issues fixed (which is why I'm reading the forums on a Saturday evening gathering information). We have a task force currently working on POS issues; it includes GMs and Devs, so there is a central place to channel all these reports.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Yohanes Flame
Point-Zero SMASH Alliance
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Posted - 2007.12.15 22:55:00 -
[24]
Originally by: CCP Explorer Have you sent in a bug report for this issue? I was not aware of this problem and can't find any defects on it. We have reproduced what looks like the issue described here but to make sure I would appreciate detailed bug reports.
Was this a joke? ____________________________ One Thead to rule them all - Boot.ini pre-patch thread
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Pinza
Point-Zero SMASH Alliance
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Posted - 2007.12.15 22:57:00 -
[25]
Did I just read three threads from CCP devs saying they are not aware of the issue?
Someone, please tell me I am wrong. Please...
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Ospo
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Posted - 2007.12.15 23:02:00 -
[26]
I am curious as to wether it is the JumpBridge (The CORP only bug) or a problem with the starbase forcefield password. Which would explain why it is corp only. But not forgetting to include a mix of other JumpBridge bugs in the mix.
I hardly read the forums, If I saw tons of feedback on the JB related bugs, im sure atleast one staff member has...
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Yohanes Flame
Point-Zero SMASH Alliance
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Posted - 2007.12.15 23:06:00 -
[27]
I believe the concern is that CCP added a logistical game mechanic to the equation and so 0.0 pilots incorporated it. Well then they changed a logistical game mechanic with carriers logistics capabilities and what happens is it has amplified the issue of no jump bridges 10 fold. ____________________________ One Thead to rule them all - Boot.ini pre-patch thread
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Futher Bezluden
Minmatar ORIGIN SYSTEMS Atlas Alliance
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Posted - 2007.12.15 23:07:00 -
[28]
Nice job CCP on Nerfinity, screw 0.0 logistics with carrier/rorqual nerf, fubar the jump bridges, then claim no knowledge of the problem.
Give it another week and it'll be a feature. 
BTW: Fix Claw lock range, Nerf Poly/ODJ, Boost Active Shield Tanking, Boost Target Painters, and create a real Minmatar offensive EWAR system like a MWD disruptor.
THUKKER -Be Paranoid
Skeet Skeet L33t |

tyrol
E X O D U S Imperial Republic Of the North
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Posted - 2007.12.15 23:22:00 -
[29]
Originally by: Pinza Edited by: Pinza on 15/12/2007 23:00:21 Did I just read three threads from CCP devs saying they are not aware of the issue?
Someone, please tell me I am wrong. Please...
EDIT: Hint: http://myeve.eve-online.com/updates/knownissues.asp
Post-Deployment Issues
- Jump bridges are only usable by the owning corporation, regardless of settings.
i was just wondering that, have i read it wrong?
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mishkof
Caldari Shadows of Valor Atlas Alliance
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Posted - 2007.12.16 00:49:00 -
[30]
Originally by: CCP Explorer Have you sent in a bug report for this issue? I was not aware of this problem and can't find any defects on it. We have reproduced what looks like the issue described here but to make sure I would appreciate detailed bug reports.
Fail. I own a T2 BPO and have a Capital alt. Please hate/troll/smack me. |
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