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Ganja
Ganja

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Posted - 2004.03.14 10:20:00 - [1]

I've noticed the Kurenin's old post has become outdated and incorrect, and unstickied. So, I've taken it upon myself to rewrite it how I see fit.

  • Descriptions of a System's Security Status.

    • 1.0 to 0.5 Space

      • You CAN attack hostile NPCs without punishment from a higher authority.
      • You CAN attack convoys BUT you must be 151 kilometers from the nearest sentry gun, or else you will feel its wrath.

      • You CAN attack a player in this space if they are either at war with your corporation or have a personal security status of negative five or lower (-5).
      • You CANNOT attack a player in this space if they are not at war with you and have a security status above negative five (-5). Doing so will cause CONCORD to spawn on top of you and they will take your ship. If you are within sentry gun range, these too will also fire on you.


    • 0.4 to 0.1 Space

      • You CAN attack Hostile NPCs without punishment from a higher authority.
      • You CAN attack a player and not lose security rating if they are at war with your corporation or are an "outlaw" (a user whom has a -5 security status or lower).
      • You CAN attack a player that is not in your corporation or is not an outlaw if, and only if, you are 151km away from the nearest sentry gun. CONCORD will not spawn in this system for attacking a neutral player. Doing so however will cause you to lose security status.


    • 0.0 Space

      • Simply put - Anything goes.
      • Sentry Guns that surround stations are NPC Corporately owned.
        So - unless you have a -5 standing with the corporation that owns the station, the sentry guns will not fire on you - no matter what your actions.


  • Personal Security Rating Requirements to enter Empire Space.

      • +10 to -1.9 : You have the privaledge to fly everywhere.
      • -2.0 to -2.4 : You are restricted to 0.9 space and lower.
      • -2.5 to -2.9 : You are restricted to 0.8 space and lower.
      • -3.0 to -3.4 : You are restricted to 0.7 space and lower.
      • -3.5 to -3.9 : You are restricted to 0.6 space and lower.
      • -4.0 to -4.4 : You are restricted to 0.5 space and lower.
      • -5.0 to -10 : You are restricted to 0.4 space and lower. You are also deemed as an Outlaw, enabling anyone to open fire on you without sentry gun/CONCORD interfearence or loss of security rating.


      Note: If you do not meet the requirements to enter a particular system, CONCORD will spawn on top of you and eradicate your ship.


  • Things that effect your security rating.

    • You gain or earn security rating by attacking hostile NPCs that are found in belts and around gates/planets/moons/suns. The gain is not significant much less noticable.

    • You only gain security rating for killing the "largest" in the group of NPCs every 15(ish) minutes.

    • You lose security rating by attacking players that are either not at war with you or they are not deemed as an outlaw (meaning they have a security rating of -4.9 or higher).

    • If you engage in a "criminal" act in front of a stargate or station - your aggression will be noted for 15 minutes. This means, if you are within range of the sentry guns at the stargate in which you engaged someone who is neutral towards you; the sentry guns will open fire on you and will continue to fire on you while you are in their presence for the next 15 minutes. BUT this only applies to where you engaged in this act of aggression. If you open fire on Person A at Gate X, and Gate X marks you for aggression - you can just warp to another gate or station, or anywhere for that matter, and not be harmed.

    • After initiating aggression - a few things happen. Not only will you not be able to dock or jump from the system for the next 30 seconds, but the person you open fired on is able to open fire back on you without regret.



Ganja
Ganja

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Posted - 2004.03.14 10:20:00 - [2]

  • Bracket Coloring


    • Purple = Gang member.
    • Blue = Either you or your corporation has set this person/corporation to +5 showing that they are a friendly. Do not be fooled though, friend or foe - unless someone is at war with you, an outlaw, or in your corporation, you cannot freely open fire on them unless you are in 0.0 space.
    • Green = Corporation Member
    • White = Neutral
    • Yellow = Either you or your corporation has set this person/corporation to a -5 standing, showing they are an enemy.
    • Orange = Corporate War Member
    • Red = Outlaw or the corporation this person belongs to has an overall negative standing towards CONCORD. If the user has a -5 or lower security rating, you can engage them without regret.

Ganja
Ganja

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Posted - 2004.03.14 10:20:00 - [3]

I've noticed the Kurenin's old post has become outdated and incorrect, and unstickied. So, I've taken it upon myself to rewrite it how I see fit.

  • Descriptions of a System's Security Status.

    • 1.0 to 0.5 Space

      • You CAN attack hostile NPCs without punishment from a higher authority.
      • You CAN attack convoys BUT you must be 151 kilometers from the nearest sentry gun, or else you will feel its wrath.

      • You CAN attack a player in this space if they are either at war with your corporation or have a personal security status of negative five or lower (-5).
      • You CANNOT attack a player in this space if they are not at war with you and have a security status above negative five (-5). Doing so will cause CONCORD to spawn on top of you and they will take your ship. If you are within sentry gun range, these too will also fire on you.


    • 0.4 to 0.1 Space

      • You CAN attack Hostile NPCs without punishment from a higher authority.
      • You CAN attack a player and not lose security rating if they are at war with your corporation or are an "outlaw" (a user whom has a -5 security status or lower).
      • You CAN attack a player that is not in your corporation or is not an outlaw if, and only if, you are 151km away from the nearest sentry gun. CONCORD will not spawn in this system for attacking a neutral player. Doing so however will cause you to lose security status.


    • 0.0 Space

      • Simply put - Anything goes.
      • Sentry Guns that surround stations are NPC Corporately owned.
        So - unless you have a -5 standing with the corporation that owns the station, the sentry guns will not fire on you - no matter what your actions.


  • Personal Security Rating Requirements to enter Empire Space.

      • +10 to -1.9 : You have the privaledge to fly everywhere.
      • -2.0 to -2.4 : You are restricted to 0.9 space and lower.
      • -2.5 to -2.9 : You are restricted to 0.8 space and lower.
      • -3.0 to -3.4 : You are restricted to 0.7 space and lower.
      • -3.5 to -3.9 : You are restricted to 0.6 space and lower.
      • -4.0 to -4.4 : You are restricted to 0.5 space and lower.
      • -5.0 to -10 : You are restricted to 0.4 space and lower. You are also deemed as an Outlaw, enabling anyone to open fire on you without sentry gun/CONCORD interfearence or loss of security rating.


      Note: If you do not meet the requirements to enter a particular system, CONCORD will spawn on top of you and eradicate your ship.


  • Things that effect your security rating.

    • You gain or earn security rating by attacking hostile NPCs that are found in belts and around gates/planets/moons/suns. The gain is not significant much less noticable.

    • You only gain security rating for killing the "largest" in the group of NPCs every 15(ish) minutes.

    • You lose security rating by attacking players that are either not at war with you or they are not deemed as an outlaw (meaning they have a security rating of -4.9 or higher).

    • If you engage in a "criminal" act in front of a stargate or station - your aggression will be noted for 15 minutes. This means, if you are within range of the sentry guns at the stargate in which you engaged someone who is neutral towards you; the sentry guns will open fire on you and will continue to fire on you while you are in their presence for the next 15 minutes. BUT this only applies to where you engaged in this act of aggression. If you open fire on Person A at Gate X, and Gate X marks you for aggression - you can just warp to another gate or station, or anywhere for that matter, and not be harmed.

    • After initiating aggression - a few things happen. Not only will you not be able to dock or jump from the system for the next 30 seconds, but the person you open fired on is able to open fire back on you without regret.



Ganja
Ganja

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Posted - 2004.03.14 10:20:00 - [4]

  • Bracket Coloring


    • Purple = Gang member.
    • Blue = Either you or your corporation has set this person/corporation to +5 showing that they are a friendly. Do not be fooled though, friend or foe - unless someone is at war with you, an outlaw, or in your corporation, you cannot freely open fire on them unless you are in 0.0 space.
    • Green = Corporation Member
    • White = Neutral
    • Yellow = Either you or your corporation has set this person/corporation to a -5 standing, showing they are an enemy.
    • Orange = Corporate War Member
    • Red = Outlaw or the corporation this person belongs to has an overall negative standing towards CONCORD. If the user has a -5 or lower security rating, you can engage them without regret.

Lomithrandra
Lomithrandra

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Posted - 2004.03.14 10:34:00 - [5]

Thanks for making/updating this thread.




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Lomithrandra
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Lomithrandra
Lomithrandra
Forum Moderator
Interstellar Services Department



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Posted - 2004.03.14 10:34:00 - [6]

Thanks for making/updating this thread.




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Lead Forum Moderator

[ Forum Rules ]
Bellon
Bellon

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Posted - 2004.03.14 11:58:00 - [7]

Yes, thanks alot. Really helpful...
Bellon
Bellon
Shinra
Lotka Volterra

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Posted - 2004.03.14 11:58:00 - [8]

Yes, thanks alot. Really helpful...
Vistilantus
Vistilantus

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Posted - 2004.03.14 14:42:00 - [9]

Question: Can you attack NPC Convoys within 150km of the gates is 0.1-0.4 space as this was not mentioned above.

Thanks.

~Vistilantus

~I don't Have an attitude problem, YOU have a perception problem.
Vistilantus
Vistilantus
Caldari
Salvaging and Exploration Co.

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Posted - 2004.03.14 14:42:00 - [10]

Question: Can you attack NPC Convoys within 150km of the gates is 0.1-0.4 space as this was not mentioned above.

Thanks.
___________________________________________________
~Vistilantus
Ganja
Ganja

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Posted - 2004.03.14 19:27:00 - [11]

Quote:
Question: Can you attack NPC Convoys within 150km of the gates is 0.1-0.4 space as this was not mentioned above.

Thanks.


You wont find convoys around gates, but, just incase you do, you must be 151km from the nearest sentry gun as stated above or else they will fire on you.
Ganja
Ganja

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Posted - 2004.03.14 19:27:00 - [12]

Quote:
Question: Can you attack NPC Convoys within 150km of the gates is 0.1-0.4 space as this was not mentioned above.

Thanks.


You wont find convoys around gates, but, just incase you do, you must be 151km from the nearest sentry gun as stated above or else they will fire on you.
Vistilantus
Vistilantus

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Posted - 2004.03.14 21:44:00 - [13]

duh, silly me, i meant sentries, not gates :/

ok, just making sure :)

~Vistilantus

~I don't Have an attitude problem, YOU have a perception problem.
Vistilantus
Vistilantus
Caldari
Salvaging and Exploration Co.

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Posted - 2004.03.14 21:44:00 - [14]

duh, silly me, i meant sentries, not gates :/

ok, just making sure :)
___________________________________________________
~Vistilantus
Daolin
Daolin

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Posted - 2004.03.15 11:11:00 - [15]

It would be nice if you could add a section about retaliatory attacks, especially in 0.1-0.4 space.

I another player initiates hostilites against you, are you allowed to fight back without losing security rating? Which actions count as "initiating hostilities"?
Are gang member able to assist you? What about corp members?
Daolin
Daolin
Minmatar

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Posted - 2004.03.15 11:11:00 - [16]

It would be nice if you could add a section about retaliatory attacks, especially in 0.1-0.4 space.

I another player initiates hostilites against you, are you allowed to fight back without losing security rating? Which actions count as "initiating hostilities"?
Are gang member able to assist you? What about corp members?
Kurenin
Kurenin

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Posted - 2004.03.15 16:53:00 - [17]

Carebear. Rolling Eyes
-----
[22:02] <Kurenin> anyhow, on a more serious note, what did you think of those ideas?
[22:02] <Hammerhead> we can't do anything that requires programming

Inactivity wins you.
Kurenin
Kurenin
Amarr

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Posted - 2004.03.15 16:53:00 - [18]

Carebear. Rolling Eyes
Vistilantus
Vistilantus

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Posted - 2004.03.15 23:53:00 - [19]

QUOTE: I did cover this already up top - but will repeat.

If another player initiates aggression against you - no matter what space, you are able to fire back without losing security rating. Corp/Gang members are not allowed to fight alongside you unless they were fired on aswell.
/QUOTE

you may NOT pod kill the agressor, as the agressor's pod did not initiate agression.

Unless i`m wrong....

~Vistilantus

~I don't Have an attitude problem, YOU have a perception problem.
Vistilantus
Vistilantus
Caldari
Salvaging and Exploration Co.

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Posted - 2004.03.15 23:53:00 - [20]

QUOTE: I did cover this already up top - but will repeat.

If another player initiates aggression against you - no matter what space, you are able to fire back without losing security rating. Corp/Gang members are not allowed to fight alongside you unless they were fired on aswell.
/QUOTE

you may NOT pod kill the agressor, as the agressor's pod did not initiate agression.

Unless i`m wrong....
___________________________________________________
~Vistilantus
Zak Kingsman
Zak Kingsman

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Posted - 2004.03.16 02:20:00 - [21]

Also, they round your sec status, so be careful. If someone is rated at -5 on his info he might actually be -4.96 which means if you attack them in high sec space there will be a response. Might want to wait till its at least -5.1 to initiate aggression.
Zak Kingsman
Zak Kingsman
A.W.M
Ka-Tet

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Posted - 2004.03.16 02:20:00 - [22]

Also, they round your sec status, so be careful. If someone is rated at -5 on his info he might actually be -4.96 which means if you attack them in high sec space there will be a response. Might want to wait till its at least -5.1 to initiate aggression.
Ganja
Ganja

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Posted - 2004.03.16 05:50:00 - [23]

Quote:
QUOTE: I did cover this already up top - but will repeat.

If another player initiates aggression against you - no matter what space, you are able to fire back without losing security rating. Corp/Gang members are not allowed to fight alongside you unless they were fired on aswell.
/QUOTE

you may NOT pod kill the agressor, as the agressor's pod did not initiate agression.

Unless i`m wrong....


Your correct.
Ganja
Ganja

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Posted - 2004.03.16 05:50:00 - [24]

Quote:
QUOTE: I did cover this already up top - but will repeat.

If another player initiates aggression against you - no matter what space, you are able to fire back without losing security rating. Corp/Gang members are not allowed to fight alongside you unless they were fired on aswell.
/QUOTE

you may NOT pod kill the agressor, as the agressor's pod did not initiate agression.

Unless i`m wrong....


Your correct.
Morkt Drakt
Morkt Drakt

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Posted - 2004.03.16 13:13:00 - [25]

Ganja - add a note for reference to faction Navy responses also, just to make the post complete...?

People often don't make the distinction between Navy Responses and CONCORD.


Morkt Drakt
Morkt Drakt
Caldari
Black Omega Security

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Posted - 2004.03.16 13:13:00 - [26]

Ganja - add a note for reference to faction Navy responses also, just to make the post complete...?

People often don't make the distinction between Navy Responses and CONCORD.


Kretin Arnon
Kretin Arnon

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Posted - 2004.03.16 13:34:00 - [27]

Edited by: Kretin Arnon on 16/03/2004 13:37:03
I have something to add and some questions.

When working for agents by the pirate factions you'll lose security rating every time you complete an important mission. This loss will increase with the agents level and your Social skill. My current loss with a level 3 agent is -0.4% each mission completed.

Question 1: What are my restrictions when my security rating is -4.5 to -4.9?

Question 2: Couldn't you add the ammount of security rating loss for actions that triggers it?



Kretin Arnon
Kretin Arnon
Amarr
Path of the Immortals

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Posted - 2004.03.16 13:34:00 - [28]

Edited by: Kretin Arnon on 16/03/2004 13:37:03
I have something to add and some questions.

When working for agents by the pirate factions you'll lose security rating every time you complete an important mission. This loss will increase with the agents level and your Social skill. My current loss with a level 3 agent is -0.4% each mission completed.

Question 1: What are my restrictions when my security rating is -4.5 to -4.9?

Question 2: Couldn't you add the ammount of security rating loss for actions that triggers it?


UnRisen Dead
UnRisen Dead

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Posted - 2004.03.18 13:30:00 - [29]

So, can u pod an outlaw that has -5 sec rating? Also, can they fire back at u without the police getting involved?
________________________________________________

The Dead will rise...Again!
UnRisen Dead
UnRisen Dead
Amarr
Space Chavs

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Posted - 2004.03.18 13:30:00 - [30]

So, can u pod an outlaw that has -5 sec rating? Also, can they fire back at u without the police getting involved?
________________________________________________

The Dead will rise...Again!
   
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