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Sara Silva
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Posted - 2007.12.25 21:17:00 -
[1]
The current gate camping mechanism ruins the entire game. I think mobile warp scramblers should not stop frigates from wrapping. I understand that blockade like things must exists to keep enemy fleets from entering a system or to give pirates an oportunity to look industrials or transport ships but it actually ruins the entire experience of a player who needs to go from a system to another as it cannot do it unless it have special equipment and skills. I will not stop playing the game but only until Black Prophecy releases. After that if Eve continues to be as rubbish in this regards, bye bye.
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zakatai
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Posted - 2007.12.25 21:19:00 -
[2]
lol
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Lucias Trask
Shadows of the Dead Aftermath Alliance
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Posted - 2007.12.25 21:21:00 -
[3]
Learn the tricks.
If youre going into 0.0 learn to deal, nano the ship, drop a bunch of odi's in and a warp stab and run like hell. If you get in a big bubble, hold your cloak, open the star map, set the previous system as destination, hit autopilot and mwd, you will jump without bumping off.
And first and foremost.
USE A SCOUT IN A NOOB SHIP!!!! [PANIC] |

Verx Interis
Amarr Aurora Security
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Posted - 2007.12.25 21:22:00 -
[4]
Crusader + Overdrive II's + 1mn MicroWarpDrive II = problem solved.
They'll have you locked by the time you get out of the bubble, but you'll also be out of their scram range. It's really not very many skills, and it should take something to get through non-friendly 0.0 unphased. -----sig-starts-here------
Witty stuff goes here |

Angel Yofiel
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Posted - 2007.12.25 21:26:00 -
[5]
Yah yah I have seen all these tricks on google. I just think it does not make sense to require so much work. And there is no sense in allowing campers to catch frigates. What is the purpose of that?
Originally by: Verx Interis Crusader + Overdrive II's + 1mn MicroWarpDrive II = problem solved.
They'll have you locked by the time you get out of the bubble, but you'll also be out of their scram range. It's really not very many skills, and it should take something to get through non-friendly 0.0 unphased.
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MysticNZ
Solstice Systems Development Concourse
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Posted - 2007.12.25 21:28:00 -
[6]
If you think it takes too much work, don't do there.
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Rose Tyler
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Posted - 2007.12.25 21:29:00 -
[7]
Originally by: Angel Yofiel Yah yah I have seen all these tricks on google. I just think it does not make sense to require so much work. And there is no sense in allowing campers to catch frigates. What is the purpose of that?
Words fail me.
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Lucias Trask
Shadows of the Dead Aftermath Alliance
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Posted - 2007.12.25 21:30:00 -
[8]
Originally by: Angel Yofiel Yah yah I have seen all these tricks on google. I just think it does not make sense to require so much work. And there is no sense in allowing campers to catch frigates. What is the purpose of that?
Originally by: Verx Interis Crusader + Overdrive II's + 1mn MicroWarpDrive II = problem solved.
They'll have you locked by the time you get out of the bubble, but you'll also be out of their scram range. It's really not very many skills, and it should take something to get through non-friendly 0.0 unphased.
I run BPOs, Skillbooks and Implants in a stabbed out, cloaking taranis in and out of low sec to allow for our Alliance to jump them to our home system. When I promise same day delivery I will run the gauntlet myself.
So if you had 3 bil in your cargo hold.. hell yeah I would shoot the living the hell out of you.
also, its fun to shoot anyone, even frigates and noobships cause EVE players are spiteful angry creatures who enjoying a good explosion. [PANIC] |

Angel Yofiel
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Posted - 2007.12.25 21:32:00 -
[9]
I don't do. That's why I'm saying this. It this the only kind of answer you know how to throw?
Originally by: MysticNZ If you think it takes too much work, don't do there.
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Angel Yofiel
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Posted - 2007.12.25 21:34:00 -
[10]
Hmmm yeah that's precisely what I felt. That's why I'm suggesting this change in the design so the spiteful spite on themselves.
Originally by: Lucias Trask
Originally by: Angel Yofiel Yah yah I have seen all these tricks on google. I just think it does not make sense to require so much work. And there is no sense in allowing campers to catch frigates. What is the purpose of that?
Originally by: Verx Interis Crusader + Overdrive II's + 1mn MicroWarpDrive II = problem solved.
They'll have you locked by the time you get out of the bubble, but you'll also be out of their scram range. It's really not very many skills, and it should take something to get through non-friendly 0.0 unphased.
I run BPOs, Skillbooks and Implants in a stabbed out, cloaking taranis in and out of low sec to allow for our Alliance to jump them to our home system. When I promise same day delivery I will run the gauntlet myself.
So if you had 3 bil in your cargo hold.. hell yeah I would shoot the living the hell out of you.
also, its fun to shoot anyone, even frigates and noobships cause EVE players are spiteful angry creatures who enjoying a good explosion.
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Kessiaan
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Posted - 2007.12.25 21:34:00 -
[11]
Originally by: Rose Tyler
Originally by: Angel Yofiel Yah yah I have seen all these tricks on google. I just think it does not make sense to require so much work. And there is no sense in allowing campers to catch frigates. What is the purpose of that?
Words fail me.
I would suggest, "It's called skill. You need to get some." ----- My in Eve Profile
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Rose Tyler
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Posted - 2007.12.25 21:38:00 -
[12]
Originally by: Kessiaan
Originally by: Rose Tyler
Originally by: Angel Yofiel Yah yah I have seen all these tricks on google. I just think it does not make sense to require so much work. And there is no sense in allowing campers to catch frigates. What is the purpose of that?
Words fail me.
I would suggest, "It's called skill. You need to get some."
Thanks!
Hey OP - It's called skill. You need to get some.
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DasDizzy
Terr0r F0rce Veritas Immortalis
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Posted - 2007.12.25 21:38:00 -
[13]
can i have your stuff OP
In federate gallente, armor tanks YOU |

Angel Yofiel
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Posted - 2007.12.25 21:39:00 -
[14]
oh dear... you are so proud of knowing how to go through a gate camp! man! now words fail ME!
Originally by: Kessiaan
Originally by: Rose Tyler
Originally by: Angel Yofiel Yah yah I have seen all these tricks on google. I just think it does not make sense to require so much work. And there is no sense in allowing campers to catch frigates. What is the purpose of that?
Words fail me.
I would suggest, "It's called skill. You need to get some."
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Richard Phallus
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Posted - 2007.12.25 21:39:00 -
[15]
Originally by: Angel Yofiel
Originally by: MysticNZ If you think it takes too much work, don't do there.
I don't do. That's why I'm saying this. It this the only kind of answer you know how to throw?
That's the appropriate answer, the game isn't broken, you just aren't any good at it yet. |

Ironnight
Caldari x13
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Posted - 2007.12.25 21:40:00 -
[16]
Originally by: Sara Silva
The current gate camping mechanism ruins the entire game. I think mobile warp scramblers should not stop frigates from wrapping. I understand that blockade like things must exists to keep enemy fleets from entering a system or to give pirates an oportunity to look industrials or transport ships but it actually ruins the entire experience of a player who needs to go from a system to another as it cannot do it unless it have special equipment and skills. I will not stop playing the game but only until Black Prophecy releases. After that if Eve continues to be as rubbish in this regards, bye bye.
bye bye have fun, can I have your stuff.
The old Lie: Dulce et decorum est Pro patria mori. |

Grimpak
Gallente Trinity Nova
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Posted - 2007.12.25 21:41:00 -
[17]
Originally by: Sara Silva
The current gate camping mechanism ruins the entire game. I think mobile warp scramblers should not stop frigates from wrapping. I understand that blockade like things must exists to keep enemy fleets from entering a system or to give pirates an oportunity to look industrials or transport ships but it actually ruins the entire experience of a player who needs to go from a system to another as it cannot do it unless it have special equipment and skills. I will not stop playing the game but only until Black Prophecy releases. After that if Eve continues to be as rubbish in this regards, bye bye.
next time use brain plox. ---
planetary interaction idea! |

Angel Yofiel
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Posted - 2007.12.25 21:43:00 -
[18]
The question is not being good or that at it. The solution is given. Everybody knows it. I think it's a disgusting solution that does not bring a serious player satisfaction. Exactly the opposite, it keeps me from immersing in the experience I expect from it.
The game is broken. It's not a good game yet.
Originally by: Richard Phallus
Originally by: Angel Yofiel
Originally by: MysticNZ If you think it takes too much work, don't do there.
I don't do. That's why I'm saying this. It this the only kind of answer you know how to throw?
That's the appropriate answer, the game isn't broken, you just aren't any good at it yet.
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Lucias Trask
Shadows of the Dead Aftermath Alliance
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Posted - 2007.12.25 21:43:00 -
[19]
Originally by: Grimpak
Originally by: Sara Silva
The current gate camping mechanism ruins the entire game. I think mobile warp scramblers should not stop frigates from wrapping. I understand that blockade like things must exists to keep enemy fleets from entering a system or to give pirates an oportunity to look industrials or transport ships but it actually ruins the entire experience of a player who needs to go from a system to another as it cannot do it unless it have special equipment and skills. I will not stop playing the game but only until Black Prophecy releases. After that if Eve continues to be as rubbish in this regards, bye bye.
next time use brain plox.
Grimpak owns... which one aam I talking to? Is it Grimpak or Grimpak? [PANIC] |

Dron Yenko
Caldari
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Posted - 2007.12.25 21:43:00 -
[20]
Edited by: Dron Yenko on 25/12/2007 21:44:44 It's been said so many times in these forums that it hurts to repeat it again. But I am gonna go ahead and cause myself unnecessary pain by saying:
GTFO/2WOW/URSTUFF?
Nothing is easy in this game. But every problem has a solution. You want to run around lowsec/0.0 freely, yay for you, but people who control (or try to) that territory might want to beg to differ. Adapt and overcome.
P.S. Trolling is bad mkay?.
Originally by: Niklo Game to become is more and more similar to prison for not aggressive people.
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Angel Yofiel
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Posted - 2007.12.25 21:43:00 -
[21]
did you use your today yet?
Originally by: Grimpak
Originally by: Sara Silva
The current gate camping mechanism ruins the entire game. I think mobile warp scramblers should not stop frigates from wrapping. I understand that blockade like things must exists to keep enemy fleets from entering a system or to give pirates an oportunity to look industrials or transport ships but it actually ruins the entire experience of a player who needs to go from a system to another as it cannot do it unless it have special equipment and skills. I will not stop playing the game but only until Black Prophecy releases. After that if Eve continues to be as rubbish in this regards, bye bye.
next time use brain plox.
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Richard Phallus
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Posted - 2007.12.25 21:44:00 -
[22]
Originally by: Angel Yofiel
The question is not being good or that at it. The solution is given. Everybody knows it. I think it's a disgusting solution that does not bring a serious player satisfaction. Exactly the opposite, it keeps me from immersing in the experience I expect from it.
The game is broken. It's not a good game yet.
You think the game is broken, in reality you are broken, please quit the game and contract your stuff to me. Also quoted text goes above your reply because it's easier to read. |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2007.12.25 21:45:00 -
[23]
The only thing broken here is the whiners.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Richard Phallus
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Posted - 2007.12.25 21:54:00 -
[24]
Originally by: SoftRevolution Is this a troll?
It may be, Sara Silva started this, then a trolling alt seems to have taken over? Or may not be, I keep my expectations low. |

Jimer Lins
Gallente Pod Six Research
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Posted - 2007.12.25 21:55:00 -
[25]
Gatecamps are so easy to avoid it's silly. Learn to use the tools you have available to you- the map shows average pilots in system, ship kills in the last hour, podkills in the last hour, and the same for the last 24 hours, and the number of jumps.
Don't let your autopilot plan your route, it wants to kill you. Use Ombey's maps (ombeve.co.uk) or the star map to figure out less-traveled routes to and from your destination. Avoiding a camp or chokepoint can mean going 3 regions out of your way and 50 extra jumps. Balance that against losing your ship and fittings, and the extra time is almost always worth it.
Gatecamps generally exist for one of 3 major reasons:
1. To blockade a sector of space. These are usually set up by 0.0 alliances or lowsec corps to protect claimed space. These are the most dedicated and hardest to get through- quite often large, with anchored bubbles and dictors and a well-organized gang. If you want to run one of these, bring your good balls.
2. To make ISK (or for cheap laughs). These are found everywhere but most often in lowsec, where the prey is often less likely to have useful teeth. Everything coming through dies but they won't chase you if you run the camp. Often less organized and smaller gangs, a large group of this type is moderately rare but not unheard of. The organized pirates tend to camp the same systems repeatedly because people never learn and they can make at least a decent income from ganking everything that comes through day after day (and they say mining's boring). And even if not, they still get to blow everything up.
3. To stop a specific person or problem- usually hastily set up and can vary in size depending on who's available. These will be set up quickly if you're spotted in local. Depending on how well organized and patient they are, you can find yourself in trouble or you could wave at them as you run the bubble.
In all cases, it's my experience that it's better to avoid the camp than try to run it. If you have to run it, make sure you've got the ship and the skills to do it, as described above.
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Hannobaal
Gallente Igneus Auctorita GoonSwarm
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Posted - 2007.12.25 21:59:00 -
[26]
If you're not even going to try to figure out ways around a problem, then I guess yes that problem will ruin your game. But in that case it's actually a good thing, and it should.
When something as simple as a fast tech 1 frig, an mwd, a couple of inertial stabilizers and/or overdrive injectors, a cheap cloak, and the knowledge of how to use them correctly makes you near immune to most 0.0 gate camps (let alone low-sec, where all you really need is the tech 1 frig itself and that's it), you really have no right to whine.
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HankMurphy
Minmatar Pelennor Swarm
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Posted - 2007.12.25 21:59:00 -
[27]
lol, red green is mater , love the sig man!
oh, and all i'm saying to the op is "omggankageddon and warp to 15".
you think things are rough now? had to go buy an assload of bookmarks off some shady guy w/ money you didn't have just to have a snowballs chance of making it through 0.0
used to get melted faster than you could say santa claus ------------------------------ of all the things I've lost, I miss my mind the most |

Dron Yenko
Caldari
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Posted - 2007.12.25 22:00:00 -
[28]
This reminds me on Niklo, a russian carebear who called for nerfing nonconsentual pvp:
"I do not wish to fight people and I, as a player, should have that ability." Niklo
Originally by: Niklo Game to become is more and more similar to prison for not aggressive people.
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Lucias Trask
Shadows of the Dead Aftermath Alliance
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Posted - 2007.12.25 22:06:00 -
[29]
Originally by: Hannobaal If you're not even going to try to figure out ways around a problem, then I guess yes that problem will ruin your game. But in that case it's actually a good thing, and it should.
When something as simple as a fast tech 1 frig, an mwd, a couple of inertial stabilizers and/or overdrive injectors, a cheap cloak, and the knowledge of how to use them correctly makes you near immune to most 0.0 gate camps (let alone low-sec, where all you really need is the tech 1 frig itself and that's it), you really have no right to whine.
Dis Goon is a smart Goon... you listen to him.
[PANIC] |

Malcanis
High4Life SMASH Alliance
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Posted - 2007.12.25 22:27:00 -
[30]
Originally by: Rose Tyler
Originally by: Angel Yofiel Yah yah I have seen all these tricks on google. I just think it does not make sense to require so much work. And there is no sense in allowing campers to catch frigates. What is the purpose of that?
Words fail me.
Indeed. I hope this is a troll.
CONCORD provide consequences, not safety; only you can do that. |
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