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Swirler
Shadows of the Dead The Dawn of Darkness
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Posted - 2008.01.11 14:06:00 -
[1]
CCP has made a fatal error in allowing the Heavy Interdictor Class ships to use the interdiction sphere generator in Low Security Systems (Low Sec).
CCP never allowed the use of the interdiction sphere launcher and probe in low security space, because they new the problems it would create. So why change the policy now and create the problems?
The broken game mechanic CCP has created has been made drastically worse. - First, CCP restricts the number of access points to no security space by limiting it to a handful of crossing points from low to no security zones. - Second CCP creates deployable Mobile Warp Disruption fields, so that these access points can be permanently blockaded, as warp core stabilizers have no effect or defense against the field. - Third, CCP creates the ship launchable warp disruption probe, so that it is easier and faster to blockade any no security gate at will. CCP recognizes the impossible gaming situation that allowing such a probe in low sec and empire would create, so they restrict it's use to No Security Systems (0.0). - Now, CCP ignores their own wisdom in restricting interdiction spheres from low sec, and creates a new ship with the power of a Heavy Assault Cruiser, and installed the 'EASY BUTTON' of an Interdiction Sphere generator that works in low sec; effectively blockading any low sec system with this one ship. Why have a launchable sphere that doesnĘt work in low sec, but a ship mountable sphere generator that does? ItĘs a mistake.
So CCP, as the losses mount, and most of low security now becomes impassible, what are you going to do about it?
Every player that losses a ship to the new Heavy Interdictor 'EASY BUTTON' in low sec, must petition CCP for reimbursement. CCP has violated its previous game mechanic rule, causing harm and loss to many players. If your claim is denied, petition it again, for the same reason - The Heavy Interdictor class ship should not be allowed to operate it's sphere in low sec.
Should CCP not restrict the Heavy Interdictor's Sphere Generator from operating in low security, in 30 to 60 days, the losses mounting in low sec will be outrageous, low sec mission runners and trade will be out of business, and the inability of players to operate according to the lines and restrictions CCP has created for moving ships from empire, to low sec, for carrier jump to 0.0, will stay broken as they are today.
Now is a great time for all eve corporations and alliance to give their input on this game-breaking mistake. What do you think?
We are looking for good pilots like yourself, and invite you to join!
--------------------------------------------------
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Shinori
GoonFleet
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Posted - 2008.01.11 14:12:00 -
[2]
Edited by: Shinori on 11/01/2008 14:13:25 CCP clearly wants you to stay in high security empire space.
That or they are dumb.
No kind of bubbles should be deployable in low-sec.
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HEY LISTEN
i swear this is true
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Posted - 2008.01.11 14:13:00 -
[3]
Originally by: Swirler CCP has made a fatal error in allowing the Heavy Interdictor Class ships to use the interdiction sphere generator in Low Security Systems (Low Sec).
CCP never allowed the use of the interdiction sphere launcher and probe in low security space, because they new the problems it would create. So why change the policy now and create the problems?
The broken game mechanic CCP has created has been made drastically worse. - First, CCP restricts the number of access points to no security space by limiting it to a handful of crossing points from low to no security zones. - Second CCP creates deployable Mobile Warp Disruption fields, so that these access points can be permanently blockaded, as warp core stabilizers have no effect or defense against the field. - Third, CCP creates the ship launchable warp disruption probe, so that it is easier and faster to blockade any no security gate at will. CCP recognizes the impossible gaming situation that allowing such a probe in low sec and empire would create, so they restrict it's use to No Security Systems (0.0). - Now, CCP ignores their own wisdom in restricting interdiction spheres from low sec, and creates a new ship with the power of a Heavy Assault Cruiser, and installed the 'EASY BUTTON' of an Interdiction Sphere generator that works in low sec; effectively blockading any low sec system with this one ship. Why have a launchable sphere that doesnĘt work in low sec, but a ship mountable sphere generator that does? ItĘs a mistake.
So CCP, as the losses mount, and most of low security now becomes impassible, what are you going to do about it?
Every player that losses a ship to the new Heavy Interdictor 'EASY BUTTON' in low sec, must petition CCP for reimbursement. CCP has violated its previous game mechanic rule, causing harm and loss to many players. If your claim is denied, petition it again, for the same reason - The Heavy Interdictor class ship should not be allowed to operate it's sphere in low sec.
Should CCP not restrict the Heavy Interdictor's Sphere Generator from operating in low security, in 30 to 60 days, the losses mounting in low sec will be outrageous, low sec mission runners and trade will be out of business, and the inability of players to operate according to the lines and restrictions CCP has created for moving ships from empire, to low sec, for carrier jump to 0.0, will stay broken as they are today.
Now is a great time for all eve corporations and alliance to give their input on this game-breaking mistake. What do you think?
I think low sec heavy interdictors are a great idea since the warp to 0 instead of 15 has been put into effect.
I don't suffer from insanity, I enjoy every minute of it ! |

Deira Lenia
The Chaotic Order Fallout Project
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Posted - 2008.01.11 14:14:00 -
[4]
You fail, HIC fields dont work outside 0.0.
If they would, we would have lost billions in Carriers/Dreads/Rorqs/Freighters by now to a certain Onyx that likes to distrupt our logistics daily. -- Real men corpse tank Fallout Project Forums The Chaotic Order Forums |

Gypsio III
Darkness Inc. Blood Blind
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Posted - 2008.01.11 14:14:00 -
[5]
I don't think interdiction spheres work in lowsec anyway.
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Rhaegor Stormborn
Volition Cult The Volition Cult
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Posted - 2008.01.11 14:16:00 -
[6]
Originally by: Deira Lenia You fail, HIC fields dont work outside 0.0.
Rhaegor Stormborn Fleet Admiral - The Volition Cult |

Nagatok
Dragons Of Redemption Triumvirate.
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Posted - 2008.01.11 14:18:00 -
[7]
Edited by: Nagatok on 11/01/2008 14:18:35
Originally by: Deira Lenia You fail, HIC fields dont work outside 0.0. quote]
/signed
HIC's wont work with an area of effect bubble in low sec they can configure their mod to have the same effect as a bubble but it only works on ONE ship at a time.
please research before you post
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Nagatok
Dragons Of Redemption Triumvirate.
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Posted - 2008.01.11 14:19:00 -
[8]
and i suck at quoting lol
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Stoffl
Free Mercenaries Union
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Posted - 2008.01.11 14:20:00 -
[9]
Originally by: Swirler CCP has made a fatal error in allowing the Heavy Interdictor Class ships to use the interdiction sphere generator in Low Security Systems (Low Sec).
CCP never allowed the use of the interdiction sphere launcher and probe in low security space, because they new the problems it would create. So why change the policy now and create the problems?
The broken game mechanic CCP has created has been made drastically worse. - First, CCP restricts the number of access points to no security space by limiting it to a handful of crossing points from low to no security zones. - Second CCP creates deployable Mobile Warp Disruption fields, so that these access points can be permanently blockaded, as warp core stabilizers have no effect or defense against the field. - Third, CCP creates the ship launchable warp disruption probe, so that it is easier and faster to blockade any no security gate at will. CCP recognizes the impossible gaming situation that allowing such a probe in low sec and empire would create, so they restrict it's use to No Security Systems (0.0). - Now, CCP ignores their own wisdom in restricting interdiction spheres from low sec, and creates a new ship with the power of a Heavy Assault Cruiser, and installed the 'EASY BUTTON' of an Interdiction Sphere generator that works in low sec; effectively blockading any low sec system with this one ship. Why have a launchable sphere that doesn’t work in low sec, but a ship mountable sphere generator that does? It’s a mistake.
So CCP, as the losses mount, and most of low security now becomes impassible, what are you going to do about it?
Every player that losses a ship to the new Heavy Interdictor 'EASY BUTTON' in low sec, must petition CCP for reimbursement. CCP has violated its previous game mechanic rule, causing harm and loss to many players. If your claim is denied, petition it again, for the same reason - The Heavy Interdictor class ship should not be allowed to operate it's sphere in low sec.
Should CCP not restrict the Heavy Interdictor's Sphere Generator from operating in low security, in 30 to 60 days, the losses mounting in low sec will be outrageous, low sec mission runners and trade will be out of business, and the inability of players to operate according to the lines and restrictions CCP has created for moving ships from empire, to low sec, for carrier jump to 0.0, will stay broken as they are today.
Now is a great time for all eve corporations and alliance to give their input on this game-breaking mistake. What do you think?
Interdiction Sphere != Focused Script
The sphere, a area of effect mod, is only allowed in nullsec. The Focused Script, acting like a infinite points-Warp Scrambler...the HIC has to lock you first. So apparantly nothing has changed for lowsec, except supercaps can be tackled and Warp Core Stabilizer's won't work against a HIC using the focused script.
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Swirler
Shadows of the Dead
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Posted - 2008.01.11 14:23:00 -
[10]
So the message and log I got from my warp core stabbed up BS stating I was scrambled by a sphere was bogus? Neat!!
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Deira Lenia
The Chaotic Order Fallout Project
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Posted - 2008.01.11 14:25:00 -
[11]
Im not totaly sure on how the sphere/script works seeing i cant fly a HIC for months to come. But i thought the script was added into the sphere module. So i guess CCP will just have to adjust the message given when the module is activated with the script loaded. -- Real men corpse tank Fallout Project Forums The Chaotic Order Forums |

Swirler
Shadows of the Dead
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Posted - 2008.01.11 14:33:00 -
[12]
Edited by: Swirler on 11/01/2008 14:33:41 It Does work in low security.
The Ship: Delta Vite DEATH'S LEGION None Devoter Vehan (0.4) Warp Disruption Field Generator I The Field was active, was on my ship, and I wasn't going anywhere in .4 space.
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Renox
Gallente Celestial Apocalypse Insurgency
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Posted - 2008.01.11 14:34:00 -
[13]
Edited by: Renox on 11/01/2008 14:36:33
Originally by: Swirler So the message and log I got from my warp core stabbed up BS stating I was scrambled by a sphere was bogus? Neat!!
Post the snip of the log please.
A sensor boosted Hactor/HIC will easily lock and scramble your ships before you warp. Now that I think of it you provided the proof it wasn't the bubble. The bubble of a HIC has a warp scramble strength of 1, so if you had even 1 warp core stab fitted it would not have scrambled you. If however if used focused mode it will stop ANYTHING from warping no matter the number of warp core stabs. It will need lock to do it though and can only do it on one ship at the time.
So guess you answered it yourself :-)
EDIT: There is a bug where the bubble looks to be active but it is still only to focused script running.
TheJay > grrr slow stupid garlic eating surrender monkeys |

Deira Lenia
The Chaotic Order Fallout Project
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Posted - 2008.01.11 14:37:00 -
[14]
CCP has yet to finish the millions of graphics glitches Trinity brought along. The sphere will show even if the script is used.
-- Real men corpse tank Fallout Project Forums The Chaotic Order Forums |

Renox
Gallente Celestial Apocalypse Insurgency
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Posted - 2008.01.11 14:38:00 -
[15]
Originally by: Swirler Edited by: Swirler on 11/01/2008 14:33:41 It Does work in low security.
The Ship: Delta Vite DEATH'S LEGION None Devoter Vehan (0.4) Warp Disruption Field Generator I The Field was active, was on my ship, and I wasn't going anywhere in .4 space.
It will still say that even if it's using the focused script. So you were scrambled by a warp disruption field generator but not using the bubble effect. It was due to focused script + sensor boosters.
TheJay > grrr slow stupid garlic eating surrender monkeys |

Gypsio III
Darkness Inc. Blood Blind
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Posted - 2008.01.11 14:39:00 -
[16]
The module was active. The field was not.
With the script loaded, the module acts as an infinitely strong warp scrambler. The HIC still had to lock your BS - but when he had, no amount of WCS would have helped you.
I think there's a grpahical bug that makes it look as if a field is active, but it's just a graphical error.
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CiNi
Personal Vendetta
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Posted - 2008.01.11 14:41:00 -
[17]
Originally by: Gypsio III The module was active. The field was not.
With the script loaded, the module acts as an infinitely strong warp scrambler. The HIC still had to lock your BS - but when he had, no amount of WCS would have helped you.
I think there's a grpahical bug that makes it look as if a field is active, but it's just a graphical error.
This
oh dear, and in CAOD too - flames incoming !!
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Swirler
Shadows of the Dead
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Posted - 2008.01.11 14:43:00 -
[18]
Edited by: Swirler on 11/01/2008 14:44:39 Right, the point being, I had 4 warp core stabs, this guy had one field generator active in .4 space that can not be counter acted. No complaints about it for 0.0, but in low sec, this module with a script working in low sec, should not be happening.
Originally by: Gypsio III The module was active. The field was not.
With the script loaded, the module acts as an infinitely strong warp scrambler. The HIC still had to lock your BS - but when he had, no amount of WCS would have helped you.
I think there's a grpahical bug that makes it look as if a field is active, but it's just a graphical error.
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Danyael Tyren
Merch Industrial GoonSwarm
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Posted - 2008.01.11 14:46:00 -
[19]
Even with that script, would they still get lit up by the Sentry guns? Not that Broadsword couldn't tank them, or anything.
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Deira Lenia
The Chaotic Order Fallout Project
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Posted - 2008.01.11 14:49:00 -
[20]
Sentries will attack ofcourse. And the HIC shall tank them well.
I'm quite happy with the HIC in lowsec. Gives a chance to kill off logistical routes from Empire and whipe out those annoying StabbedToHell mission Ravens in lowsec.
Yay for covops + HIC gangs in lowsec! -- Real men corpse tank Fallout Project Forums The Chaotic Order Forums |

Swirler
Shadows of the Dead
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Posted - 2008.01.11 14:52:00 -
[21]
Nah, they use a command ship to fire first and tank the guns, then everyone else just piles on.
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Danyael Tyren
Merch Industrial GoonSwarm
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Posted - 2008.01.11 15:11:00 -
[22]
Ha, welcome to Primary Land, HIC pilots! Enjoy your stay!
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Zoltar Torzoid
Gallente Swag Co. Endless Horizon
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Posted - 2008.01.11 15:18:00 -
[23]
Quote: Right, the point being, I had 4 warp core stabs, this guy had one field generator active in .4 space that can not be counter acted. No complaints about it for 0.0, but in low sec, this module with a script working in low sec, should not be happening.
A scripted warp disruption gen has a strength of -100. it's designed to hold "anything" fill your lows with stabs, it doesn't matter. it will scram you. But it's focuses, you are the only person it can scram in that mode. It works fine.
-Zoltar
We Build the Stuff You Steal |

Galgarak
Gallente Malus Spiritus
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Posted - 2008.01.11 19:38:00 -
[24]
it only works in low sec using the focussed script, it will say the same module name on your deathmail, the script allows it to have infinite warp jamming strength making warp core stabs useless, still has to lock you.
on a side note the use of the focused script in low sec still gives the graphical representation of the normal bubble but only effects targeted person
Quote: If goons are giving you "respect" on CAOD, you pretty much know what you just did was a pile of ****.
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TroNaaR
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.01.11 19:47:00 -
[25]
Hi Swirler! o7
Wherever you go... There you are...
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Re Mi
Caldari Funshine Unlimited
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Posted - 2008.01.11 22:30:00 -
[26]
The main change for me has been to start treating low sec like 0.0. Frankly 0.0 is safer because you can control the space and if you are blue to them, your survival rate goes up dramatically. With the HIC there isn't a practical difference in terms of how you haul things from 0.0. Any newb in a HIC with a gank setup can take you down even if you take precautions. Like 0.0, a tiny newb low sec gate camp of only 2-3 ships, is nearly 100% lethal to industrials. Warp stabs are useless now so you have to switch to blockade runners fitted for fast align, and the amount of cargo you can haul drops dramatically. You can no longer run a regular haul with moderate precautions, you have to scout everything, every time. Its not worth it to haul certain things any longer.
The biggest losers are low sec trit and veld, which are no longer practical to move in an Iteron V. Don't even bother with it unless you make cap ships, you will lose more in ships than you will make from trit. If you move a freighter with a combat and a covert ops escort it just became dramatically more dangerous. They can warp in and tackle the freighter and tank the defenders long enough for a larger fleet to arrive. This is a tremendous difficulty for low sec moon miners and cap ship builders.
Honestly, I don't think CCP will change this because they typically don't listen to "carebears" because we don't complain very loud compared to PvPers and the pirates will ***** and moan about losing their "I win" button. I do know that pirates love the HIC. It has relatively easy skills to get into and it is a bonanza of free targets. It won't take long and people are going to stop hauling there. After you get ganked for the 3rd time you will move on. Low sec is not that valuable anyway. This just makes it even more worthless.
My preference would be that if they can give a ship infinite warp scram, they should provide a suicide module with an area effect so that at least I can take them with me when I go down or at the very least blow up my own cargo. Being able to booby trap my wreck would be beautiful.
Th key here is risk. You need to have different levels of risk, and that is what is screwed up. Empire should be very low risk, low sec should be medium risk, and 0.0 should be high risk. Ironically, 0.0 is now safer than low sec for industrialists, miners and traders.
Funshine Unlimited - An Industrial Services Corporation |

Briareos Hecatonchires
Glauxian Brothers
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Posted - 2008.01.11 22:41:00 -
[27]
They should give Blockade Runners a +100 warp strength bonus with a special module, get those Crane prices up...
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Orar Ironfist
Incarnation of Evil Nocturnal Legion
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Posted - 2008.01.11 22:57:00 -
[28]
Like everyone has said before me: HIC's field doesnt work in low sec its the focused script version.
Next time your to st00pit to do even a tiny bit of research dont post on the forums. Things like this were posted en masse when hics were first conceived/seeded
Please dear god mods dont nerf this sig too its the 6th freakin one ive put up Ok we'll keep this one. ~Saint Who says carebears can't be cute?. Navigator Let me at it, let me at it - Scrappy Doo |

Berrik Radhok
GoonFleet GoonSwarm
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Posted - 2008.01.12 00:31:00 -
[29]
Start flying in convoys. A heavy interdictor isn't gonna be scrambling anything if it gets jammed.
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Kaaii
Caldari PixelJuice Design Executive Outcomes
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Posted - 2008.01.12 00:51:00 -
[30]
I think...
When they first came out, the graphic effect,(for focused script) was the same as a reg interdictor bbl. Couple this with the message reported in logs and its easy to see how this could be confused with an actual bubble, bubble.....
They are great They are jammable They do have awesome resists (I fly an onyx) They die like everything else
Just the new ship de'jour, tactics will evolve
According to Oveur, existing LSAA's already anchored will stay there. kieron Director of Community Relations,
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