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Orakkus
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Posted - 2008.01.21 16:44:00 -
[1]
I'm currently working on a couple builds for Assault Ships (Wolf and Jaguar) that might be effective setups for anti-interceptor duties (in the off-chance that another Inty or Vaga pilot isn't available). Here's what I have so far for a Wolf setup:
Hi: 4x 150mm AC T2, 1x Standard Named Missle Launcher (I'm curious about the effectiveness of Arties, but I think tracking would be a major problem).
Med: 1x Web, 1x Named MWD (Soon to be T2)
Lows: 3x OD T2, 1x Nano T2.
This configuration currently gets me 2808 m/s, and with improved skills I figure I should be able to top out 3km/s. I know inties will run upwards of 9km/s, so I know that it will take some practice to be able to get the interception vectors figured out. So, feel free to critique this build, tell me its a dumb idea, yada yada yada. I am also curious to know if anyone else has some funky setups they use to hunt inties that work despite what others may think.
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Gunner Cid
The Carebear Stare Blood Blind
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Posted - 2008.01.21 17:34:00 -
[2]
I dont think using an Assault Frig is the right answer, if you are in a serious need of the "anti inty" role train for a Hyena. That Wolf would get rocked hard by most Interceptors that people fly.
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Niffetin
Gallente CONsordium Infinate
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Posted - 2008.01.21 17:43:00 -
[3]
They are called Destroyers.
--- Teeheee! |

Orakkus
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Posted - 2008.01.21 17:45:00 -
[4]
Heh, yeah, forgot about destroyers. I wonder though if I could get one nano'ed that fast.
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Annowyn
Clan'Destine
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Posted - 2008.01.21 17:48:00 -
[5]
May want to drop an od for a nano. Or a gyro. AFs are crazy heavy so nanos/polycarbs help alot.
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2008.01.21 17:48:00 -
[6]
Originally by: Orakkus Heh, yeah, forgot about destroyers. I wonder though if I could get one nano'ed that fast.
sabre
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Orakkus
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Posted - 2008.01.21 17:59:00 -
[7]
Originally by: Annowyn May want to drop an od for a nano. Or a gyro. AFs are crazy heavy so nanos/polycarbs help alot.
I tried several configurations from 4x Nanos to 4x OD T2s (manually, not using EFT). The 3x OD T2, 1x Nano T2 configuration gave optimal results. As far as Rigs go.. even if everything was T2, it wouldn't justify rigging it.
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Sauromugue
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Posted - 2008.01.21 18:08:00 -
[8]
Originally by: Orakkus I'm currently working on a couple builds for Assault Ships (Wolf and Jaguar) that might be effective setups for anti-interceptor duties (in the off-chance that another Inty or Vaga pilot isn't available). Here's what I have so far for a Wolf setup:
Hi: 4x 150mm AC T2, 1x Standard Named Missle Launcher (I'm curious about the effectiveness of Arties, but I think tracking would be a major problem).
Med: 1x Web, 1x Named MWD (Soon to be T2)
Lows: 3x OD T2, 1x Nano T2.
This configuration currently gets me 2808 m/s, and with improved skills I figure I should be able to top out 3km/s. I know inties will run upwards of 9km/s, so I know that it will take some practice to be able to get the interception vectors figured out. So, feel free to critique this build, tell me its a dumb idea, yada yada yada. I am also curious to know if anyone else has some funky setups they use to hunt inties that work despite what others may think.
No, just no.
Just... No. You aren't going to be pulling any fancy-ass tricks for interception and slingshotting or whatever you want to call it. That thing is just slow, dumb, and ugly.
Do it right:
x4 280mm IIs web, point kin res, exp res, Gyro II, DCU II
Nice fat 1000 point alpha, good tracking even in web range
Use faction resist plating if you can, they're pretty cheap anyway for the benefit you get
Don't even bother with a propulsion mod on this behemoth. You wont escape any half-decent gatecamp with one anyway.
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Orakkus
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Posted - 2008.01.21 18:11:00 -
[9]
Well, I think that just about does it. Kill the Wolf Inty-chaser setup. Seems pretty much a forgone conclusion that this won't work. Thank you everybody for your comments.
I'll have to work on something else that'll turn out ugly too. 
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Shereza
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Posted - 2008.01.21 18:18:00 -
[10]
Personally, the ishkur seems to me like it would make for a fairly decent interceptor killer. Granted the wolf is lighter, faster, and has an extra low slot with more grid, but in the ishkur's favor it can toss out 5 T2 light drones and therefore does not need to use its high slots for guns but can instead use them for cap warfare modules.
T2 acolytes (EM) drones have a 4560m/s base MWD speed and T2 warriors (explosive) have a base MWD speed of 5040m/s and the warriors will put out up to 80 raw DPS. Due to the Trinity "nerf" of the ishkur you can fit in a second wave of drones so a DPS-centered set of hobgoblins might be useful and can put out roughly 25% more raw DPS than warriors.
All this while running 3 vampires and 1 neutralizer or a 2/2 split and giving you an extra mid slot free for whatever you might like, up to and including a scrambler to help convince the interceptor to stick around if there isn't a bubble.
The primary con of the ishkur, however, is that it's a brick, period. Even with 3 T2 overdrives the ishkur, with my cruddy skills, only hits 2102m/s and only 2421m/s with maxed out skills. It'll hit 2678 m/s (me) to 3103 (max skills) with 2 polycarbon rigs but I'm not sure that rigging a ship like this would be worth it.
As for the hyena, how easily can it kill an interceptor once it catches one? It'd have a far better time catching them than the wolf but between DPS or cap warfare how much more than slowing one down so that someone else could maybe kill it can it do without having someone else assign drones to the ship? Just curious because the ship looks like a rubber mallet stuck to an eggshell for this sort of role.
____________________
"Titans were never meant to be cost-effective. It's a huge ****." - Some dev(?). |

Ruciza
Minmatar The Feminists
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Posted - 2008.01.21 18:18:00 -
[11]
Never listen to the people who try to tell you something doesn't work, always listen to those who say something does.
There are people who hunt ceptors with AF.
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Orakkus
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Posted - 2008.01.21 18:40:00 -
[12]
Originally by: Ruciza Never listen to the people who try to tell you something doesn't work, always listen to those who say something does.
There are people who hunt ceptors with AF.
Okay, what would be a good Wolf setup?
Alternately, I would think that perhaps, replacing the MWD, with an AB T2, then outfitting the lows with a combo of Gyros and trackers might be just as effective. Then again, perhaps removing the speed mods totally might be best. Perhaps adding a Sensor Booster to get a quicker lock time. Perhaps a Tracking Computer too instead of a web.
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Ryysa
Caldari
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Posted - 2008.01.21 18:46:00 -
[13]
Originally by: Ruciza Never listen to the people who try to tell you something doesn't work, always listen to those who say something does.
There are people who hunt ceptors with AF.
And there are people who fail at life. Doesn't mean that you have to be one.
EW Guide - KB Tool - My Music |

Lady Gank
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Posted - 2008.01.21 18:53:00 -
[14]
i always wonder what a nano jag would be like. i could get it up to about 7km/sec but would it be any good
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Foocurr
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Posted - 2008.01.21 19:34:00 -
[15]
Originally by: Orakkus I'm currently working on a couple builds for Assault Ships (Wolf and Jaguar) that might be effective setups for anti-interceptor duties (in the off-chance that another Inty or Vaga pilot isn't available). Here's what I have so far for a Wolf setup:
Hi: 4x 150mm AC T2, 1x Standard Named Missle Launcher (I'm curious about the effectiveness of Arties, but I think tracking would be a major problem).
Med: 1x Web, 1x Named MWD (Soon to be T2)
Lows: 3x OD T2, 1x Nano T2.
This configuration currently gets me 2808 m/s, and with improved skills I figure I should be able to top out 3km/s. I know inties will run upwards of 9km/s, so I know that it will take some practice to be able to get the interception vectors figured out. So, feel free to critique this build, tell me its a dumb idea, yada yada yada. I am also curious to know if anyone else has some funky setups they use to hunt inties that work despite what others may think.
Watch out for crows. Especially ones doing kinetic damage. They'll eat that thing alive. - **Thread Response System** A - Unnecessary whine. Please Adapt. B - Some or all of your opinions are incorrect. C - Thread already exists. D - You are correct. |

Grimpak
Gallente Trinity Nova
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Posted - 2008.01.21 19:46:00 -
[16]
Originally by: Shereza Personally, the ishkur seems to me like it would make for a fairly decent interceptor killer. Granted the wolf is lighter, faster, and has an extra low slot with more grid, but in the ishkur's favor it can toss out 5 T2 light drones and therefore does not need to use its high slots for guns but can instead use them for cap warfare modules.
T2 acolytes (EM) drones have a 4560m/s base MWD speed and T2 warriors (explosive) have a base MWD speed of 5040m/s and the warriors will put out up to 80 raw DPS. Due to the Trinity "nerf" of the ishkur you can fit in a second wave of drones so a DPS-centered set of hobgoblins might be useful and can put out roughly 25% more raw DPS than warriors.
All this while running 3 vampires and 1 neutralizer or a 2/2 split and giving you an extra mid slot free for whatever you might like, up to and including a scrambler to help convince the interceptor to stick around if there isn't a bubble.
The primary con of the ishkur, however, is that it's a brick, period. Even with 3 T2 overdrives the ishkur, with my cruddy skills, only hits 2102m/s and only 2421m/s with maxed out skills. It'll hit 2678 m/s (me) to 3103 (max skills) with 2 polycarbon rigs but I'm not sure that rigging a ship like this would be worth it.
As for the hyena, how easily can it kill an interceptor once it catches one? It'd have a far better time catching them than the wolf but between DPS or cap warfare how much more than slowing one down so that someone else could maybe kill it can it do without having someone else assign drones to the ship? Just curious because the ship looks like a rubber mallet stuck to an eggshell for this sort of role.
goblins however, will struggle to catch an interceptor, since they have a base speed of 3360m/sec, wich makes them the slowest drones, like hammers and ogres.
there is a reason why I prefer warriors/valks/zerkers and it's not because of the explosive damage ---
planetary interaction idea! |

Dromidas Shadowmoon
Minmatar 54th Knights Templar Dark Matter Coalition
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Posted - 2008.01.21 20:14:00 -
[17]
Edited by: Dromidas Shadowmoon on 21/01/2008 20:14:54 The problem is that an AF can't possibly go as fast as an inty with similarily priced fittings. It IS possible to kill an inty with an AF, but if the inty is dumb enough to get close enough to get killed then you're gonna kill em in pretty much whatever you fly. Nice thing about AF is, its fast, cheap and always underestimated. So even if you don't get that inty, you can probably kill a cruiser or 2, and maybe a dumb (overconfident) vagabond pilot :) _______________________________________________ Minmatar will always go faster than you, get over it. |

Julius Romanus
Amarr
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Posted - 2008.01.21 20:17:00 -
[18]
Coercer 8x Dual Light Pulse II's MWD 2x TE II's 2x Heatsink II's
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Ryysa
Caldari
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Posted - 2008.01.21 20:34:00 -
[19]
Originally by: Dromidas Shadowmoon Nice thing about AF is, its fast
Nope. It's slow.
Quote: cheap
Nope. T1 Cruiser is cheaper, performs better.
Quote: and always underestimated.
Yes, it goes pop easier than it looks.
Quote: you can probably kill a cruiser or 2
Only if they are flown by completely incompetent noobs, but you can kill those in a cruiser, which costs less than the AF, too.
Quote: and maybe a dumb (overconfident) vagabond pilot :)
Gl with that. You can kill anything that you have enough ammo to finish and of which you can break the passive shield recharge rate. Doesn't mean it's going to happen.
EW Guide - KB Tool - My Music |

Foocurr
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Posted - 2008.01.21 20:40:00 -
[20]
How about dis?
[Cerberus] Ballistic Control System II Ballistic Control System II Damage Control II Power Diagnostic System II
Large Shield Extender II Large Shield Extender II Invulnerability Field II Photon Scattering Field II 'Inception' Target Painter I
Assault Missile Launcher II, Bloodclaw Precision Light Missile Assault Missile Launcher II, Bloodclaw Precision Light Missile Assault Missile Launcher II, Bloodclaw Precision Light Missile Assault Missile Launcher II, Bloodclaw Precision Light Missile Assault Missile Launcher II, Bloodclaw Precision Light Missile Medium Unstable Power Fluctuator I
Warhead Flare Catalyst I Warhead Flare Catalyst I
I have HAC level V
Missile velocity = 8437.5 Missile exp veloc = 5951.25
Probly still wont do much damage to the fastest inties, but slow ones might get 2 volleyed especially if they come within neut range. You should be able to passive tank a few of them as well.
Whatya think? - **Thread Response System** A - Unnecessary whine. Please Adapt. B - Some or all of your opinions are incorrect. C - Thread already exists. D - You are correct. |

Ryysa
Caldari
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Posted - 2008.01.21 20:42:00 -
[21]
Originally by: Foocurr Whatya think?
Sorry, but completely useless.
If you want to kill inties: a) Huginn b) Vagabond c) Sabre d) Stabber e) Any T1 destroyer
EW Guide - KB Tool - My Music |

Foocurr
|
Posted - 2008.01.21 20:45:00 -
[22]
Originally by: Ryysa
Originally by: Foocurr Whatya think?
Sorry, but completely useless.
If you want to kill inties: a) Huginn b) Vagabond c) Sabre d) Stabber e) Any T1 destroyer
Welp, I tried.
Anyway, I will never train any of those ships as I am the fast inty you're trying to kill in the first place. That Stabber better be fast tho, and the destroyer pilot better have good skills cause they're the most likely to die to a solo inty. - **Thread Response System** A - Unnecessary whine. Please Adapt. B - Some or all of your opinions are incorrect. C - Thread already exists. D - You are correct. |

Grimpak
Gallente Trinity Nova
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Posted - 2008.01.21 20:55:00 -
[23]
Originally by: Foocurr
Originally by: Ryysa
Originally by: Foocurr Whatya think?
Sorry, but completely useless.
If you want to kill inties: a) Huginn b) Vagabond c) Sabre d) Stabber e) Any T1 destroyer
Welp, I tried.
Anyway, I will never train any of those ships as I am the fast inty you're trying to kill in the first place. That Stabber better be fast tho, and the destroyer pilot better have good skills cause they're the most likely to die to a solo inty.
I know of a guy that uses a thrasher setup capable of even killing thoraxes.
eve-mail Arkaiser and ask him about his wonder-thrasher ---
planetary interaction idea! |

Foocurr
|
Posted - 2008.01.21 21:07:00 -
[24]
That would require effort.
I do realize in the right hands, destroyers can be effective tho. - **Thread Response System** A - Unnecessary whine. Please Adapt. B - Some or all of your opinions are incorrect. C - Thread already exists. D - You are correct. |

Dromidas Shadowmoon
Minmatar 54th Knights Templar Dark Matter Coalition
|
Posted - 2008.01.21 21:28:00 -
[25]
Edited by: Dromidas Shadowmoon on 21/01/2008 21:29:00 Hehe Ryysa, with your attitude I'm surprised you play EVE at all. Every ship sucks :D Wolf can chew through a vagabond tank faster than a vagabond can chew through a wolf tank, assuming the vagabond doesn't have a web (and what vagabond has a web?)
I flew AF for quite a while, still occasionally do, but only when I need a tackler for gate camps. Faster locking than cruisers and better tracking makes for few misses :)
And if you have problems agreeing with AF being cheap then you probably don't have enough sp to make the isk to consider them cheap, which means you probably also don't have the SP (and/or experience) to pilot them well :P _______________________________________________ Minmatar will always go faster than you, get over it. |

Aegis Osiris
Gallente Demonic Retribution Pure.
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Posted - 2008.01.21 22:12:00 -
[26]
First off, Drom, the wolf might put out the dps to kill a vaga....if the vaga sat still for it. Every Vaga I've ever seen can blow through your wolf's lock range before you can activate a mod, and even with a web you won't keep up with it. And the vaga will most definitely chew the wolf to pieces, sorry.
Originally by: Dromidas Shadowmoon Edited by: Dromidas Shadowmoon on 21/01/2008 21:29:00
And if you have problems agreeing with AF being cheap then you probably don't have enough sp to make the isk to consider them cheap, which means you probably also don't have the SP (and/or experience) to pilot them well :P
This is going to earn you a severe burn from Ryysa lol, he's been around long enough to know. AF's really are a bastard child. They have no role, no useful bonuses. You can set up a cruiser to be just as fast and just as damaging with greater survivability for a fraction of the price. The only minor advantage the AF has would be sig radius, but its not enough to overcome its general faults.
If given the choice between that AC wolf setup and a Stabber or Rupture, I'd go with the cruiser in a heartbeat. Even a Bellicose would stand a better then even chance of nailing an AF given even skills.
Mining barges should be afraid though....mostly.... ________________________________________________ This thread does not exist
Sig in process.... |

Parfait M
North Face Force
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Posted - 2008.01.21 22:12:00 -
[27]
Originally by: Dromidas Shadowmoon Edited by: Dromidas Shadowmoon on 21/01/2008 21:29:00 Hehe Ryysa, with your attitude I'm surprised you play EVE at all. Every ship sucks :D Wolf can chew through a vagabond tank faster than a vagabond can chew through a wolf tank, assuming the vagabond doesn't have a web (and what vagabond has a web?)
I flew AF for quite a while, still occasionally do, but only when I need a tackler for gate camps. Faster locking than cruisers and better tracking makes for few misses :)
And if you have problems agreeing with AF being cheap then you probably don't have enough sp to make the isk to consider them cheap, which means you probably also don't have the SP (and/or experience) to pilot them well :P
This is like watching a train wreck in slow motion. 
------- Drink apple juice; OJ will KILL YOU! |

Orrelious
The Umbrella Union Fleet
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Posted - 2008.01.21 22:15:00 -
[28]
Originally by: Dromidas Shadowmoon Edited by: Dromidas Shadowmoon on 21/01/2008 21:29:00 Hehe Ryysa, ... And if you have problems agreeing with AF being cheap then you probably don't have enough sp to make the isk to consider them cheap, which means you probably also don't have the SP (and/or experience) to pilot them well :P
Epic    ---
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Grimpak
Gallente Trinity Nova
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Posted - 2008.01.21 22:25:00 -
[29]
Originally by: Dromidas Shadowmoon Edited by: Dromidas Shadowmoon on 21/01/2008 21:29:00 Hehe Ryysa, with your attitude I'm surprised you play EVE at all. Every ship sucks :D Wolf can chew through a vagabond tank faster than a vagabond can chew through a wolf tank, assuming the vagabond doesn't have a web (and what vagabond has a web?)
I flew AF for quite a while, still occasionally do, but only when I need a tackler for gate camps. Faster locking than cruisers and better tracking makes for few misses :)
And if you have problems agreeing with AF being cheap then you probably don't have enough sp to make the isk to consider them cheap, which means you probably also don't have the SP (and/or experience) to pilot them well :P
good man, I've been playing EVE for 4 years. I was one of the first players to fly an AF (it was an ishkur btw... good ole' times of the 10 drones...), and I pack over 52mil SP in my single character.
I can say you for sure that AF's are, in no shape or order, cost effective. sure ok you can dish good dps from them, but that's it.
they are frigates with the agility and speed of cruisers, or worse. they suffer of the lack of a specific role, and their survivability is nothing out of the ordinary.
sure you can make fun things with them, but that's it. they are just a fun ship with little to no effectiveness. Heck I would compare them to stealth bombers in terms of performance, but at least the bombers have a semblance of a role. ---
planetary interaction idea! |

Stuart Price
Caldari Havoc Inc Blood Blind
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Posted - 2008.01.21 23:14:00 -
[30]
Harpies like to snack on interceptors when people don't have them fitted up for ratting. "I got soul but I'm not a soldier" |

Kai Lae
Gallente Shiva Morsus Mihi
|
Posted - 2008.01.22 00:40:00 -
[31]
Originally by: Dromidas Shadowmoon
The problem is that an AF can't possibly go as fast as an inty with similarily priced fittings. It IS possible to kill an inty with an AF, but if the inty is dumb enough to get close enough to get killed then you're gonna kill em in pretty much whatever you fly. Nice thing about AF is, its fast, cheap and always underestimated. So even if you don't get that inty, you can probably kill a cruiser or 2, and maybe a dumb (overconfident) vagabond pilot :)
I have no idea why you'd ever want an AF that went as fast as an interceptor; if you needed to do that sort of speed, you'd have been far better off with an interceptor anyway. Even a AF that had a correct base speed/mass wouldn't go that fast. Frankly I'm not sure why a wolf would be afraid of any single interceptor. From experience what usually happens is that the interceptor can't kill you, and either you can't hit him, or they just warp off when you start chewing into their armor (after they've figured out that they can't kill you). This of course depends on fittings; you'll find out that a non-tanked AF is a pine box in this situation, either by someone who thinks that an overdrive is the eve equivalent of Sauron's One Ring or by someone who spent too much time looking at DPS numbers in EFT.
To kill an interceptor with an AF is easy, just like it is under all other circumstances: Web them. Of course, this isn't actually easy to do, but that's how it's done, at least in single combat. Non single combat, there's some AF that work mehsihly ok for interceptor wacking, hawk comes to mind right off. It's DPS is really poor, but being able to cover a 50 km ish bubble with light precision missiles isn't that bad if you want to kill interceptors in a bubble enviroment, or when you have webbing support to prevent them from leaving weapon range. I'm sure everyone else will note that just about everything else can do that as well, but I was speaking on assault frigates in particular. At any rate anything larger than destroyer size you'll either need to hope they're in a ratting config, or that you have several and they have...less than several, but then again the same situation also holds true for a interceptor.
People generally complain that the assualt frigate has no role. It does; it's problem stems from the fact that it does a miserable role in general at it. Until it gets looked at by CCP there are other options however.
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Megan Maynard
Minmatar Clearspace Operations Carpe Diem.
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Posted - 2008.01.22 02:07:00 -
[32]
Light precision missiles 4tw...............
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VB Sarge
The Bastards
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Posted - 2008.01.22 02:12:00 -
[33]
As far as picking an AF to take out Inty's, I'd say the Harpy is the one that stands the best chance at it. But even then, when the Inty gets into their orbit, it would be hard pressed to take it down.
You can take out an Inty in an AF, but it requires a lot more in game skill than what I'd think most players have. While the Destroyers probably have a much better chance at killing one. That is their intended role, anyways.
I'd think an arty Wolf would be the way to go if you were looking at a Minny AF to take out inty's. You wont be able to take out a really smart pilot, though. Consider straffing as an option, and you might get lucky. Of course, a Crow will give you a bad day still. www.the-bastards.com Ask me about recruiting options |

Maeltstome
Minmatar D00M. Triumvirate.
|
Posted - 2008.01.22 02:34:00 -
[34]
Originally by: Gunner Cid I dont think using an Assault Frig is the right answer, if you are in a serious need of the "anti inty" role train for a Hyena. That Wolf would get rocked hard by most Interceptors that people fly.
Hyena doesnt have the dps to kill a decent ceptor.
Any frigate with long range guns and low-damage high-range ammo in will melt and inty. The harpy is especially good at it. -------
[12:07] w33Daz: a trained 1 skill fur 24 mins n it took 2 days aff drones lvl 5 [12:07] w33Daz: A WIS LIKE WTF |

Maeltstome
Minmatar D00M. Triumvirate.
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Posted - 2008.01.22 02:35:00 -
[35]
Originally by: VB Sarge As far as picking an AF to take out Inty's, I'd say the Harpy is the one that stands the best chance at it. But even then, when the Inty gets into their orbit, it would be hard pressed to take it down.
You can take out an Inty in an AF, but it requires a lot more in game skill than what I'd think most players have. While the Destroyers probably have a much better chance at killing one. That is their intended role, anyways.
I'd think an arty Wolf would be the way to go if you were looking at a Minny AF to take out inty's. You wont be able to take out a really smart pilot, though. Consider straffing as an option, and you might get lucky. Of course, a Crow will give you a bad day still.
An orbitting interceptor travelling at 6 or below will take full hits from decent skilled or tracking bonus'd arties. -------
[12:07] w33Daz: a trained 1 skill fur 24 mins n it took 2 days aff drones lvl 5 [12:07] w33Daz: A WIS LIKE WTF |

Ryysa
Caldari
|
Posted - 2008.01.22 17:58:00 -
[36]
Originally by: Dromidas Shadowmoon Hehe Ryysa, with your attitude I'm surprised you play EVE at all. Every ship sucks :D
I don't really anymore actually.
Quote: Wolf can chew through a vagabond tank faster than a vagabond can chew through a wolf tank, assuming the vagabond doesn't have a web (and what vagabond has a web?)
Uhm. You clearly don't know anything about game mechanics. Even if wolf has scram/web, vagabond with mwd will go faster than wolf without speedmod when 90% webbed, assuming vagabond has decent skills.
Quote: And if you have problems agreeing with AF being cheap then you probably don't have enough sp to make the isk to consider them cheap, which means you probably also don't have the SP (and/or experience) to pilot them well :P
You just failed on epic scale. I don't need to say why, but other people already laughed at you really hard for this one.
To sum up my response: L2P.
EW Guide - KB Tool - My Music |

Westly Synpa
GoonFleet GoonSwarm
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Posted - 2008.01.22 18:11:00 -
[37]
why not do like everyone else does and stack tracking computers up the ass on a battlecruiser.
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Chemical Castration
Chemical Castration Lotto
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Posted - 2008.01.22 18:14:00 -
[38]
As stated, Destroyers are very good anti-interceptors.
Try a Thrasher, it's surprisingly effective. Take faction ammo. (I like to carry a few types so I can fit for the range I'll be engaging at) I even keep some Quake S, it's always fun to catch the silly inty that gets into web range and instapop him when he tries to flee.
7x 250mm Arty II (Faction Ammo)
1x 1MN MWD II 1x TP II 1x Web II
1x Gyro II 1x Tracking Enhancer II
If you're going solo swap the TP for a 24km point, but I think Crows will still chew you up by staying outside of your webifier range and speedtanking your arties. Not 100% sure. Other inties will probably just easily run away if you don't instapop them.
I'd say the best cost-effective team would be a Hyena w/ EAF V and dual webs and something similar to what I listed above. (Although if you had the inty dual webbed, you could probably do it in a Cruiser/BC and much more safely)
Info on current and past lottos |

Ryysa
Caldari
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Posted - 2008.01.22 19:26:00 -
[39]
Originally by: Westly Synpa why not do like everyone else does and stack tracking computers up the ass on a battlecruiser.
Works quite well too actually.
EW Guide - KB Tool - My Music |

Omarvelous
Destry's Lounge
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Posted - 2008.01.22 19:49:00 -
[40]
Originally by: Stuart Price Harpies like to snack on interceptors when people don't have them fitted up for ratting.
He and I have posted Harpy setups to take on interceptors. Contact me in game and I'll send you a setup that will track and kill crow pilots - or shoo them off. I also have a setup for a Hawk for nailing interceptors up to 8400 m/s (albeit slowly).
Destroyers are a good choice too, but are much weaker in tank - they are a good option if you lack the skills for an AF.
Assault frigates have a limited role in this game, because most of what they do can be done by a T1 cruiser better (DPS, tank, straight line speed). Their advantage lies in quick locks for the initial tackle, and the superior tracking of the small weapons fitted on them. They also tank better than destroyers fit for the same role. __________________________________________________ Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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