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Jenny Spitfire
Caldari SIVAKASI
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Posted - 2008.02.03 08:28:00 -
[1]
Edited by: Jenny Spitfire on 03/02/2008 08:35:21 I don't mind CCP's proposed changes but please include soem of these.
Deimos:
* Slots: 6/4/5 (+1 med, -1 low). Cancel this. * Capacitor capacity: 1625.0en (+250en) * Bonuses: o 5% bonus to medium hybrid turret damage per Gallente Cruiser level (no change) o 7.5% bonus to armor repair amount per Gallente Cruiser level (replaces the MWD capacitor penalty reduction)
Add to Deimos: * Move 1 High to Mid so make a 6/4/5 (low, mid, high)
Reason: The high slot is useless so move to middel.
Caldari Railgun Platforms * Moa: 5 turrets (+1) * Eagle: 5 turrets (+1)
Ferox: * Hardpoints: 6 turrets (+1) * Power output: 1075mw (+75mw)
Add to Moa, Eable, Ferox: * Move 1 high slot to middel. * Ferox is a 4/6/6 (low, mid, high) * Eagle is a 4/6/5 (low, mid, high) * Moa is a 4/5/5 (low, mid, high)
Reason: Scripted tracking computre hurts sniping ships too much and need more mid-slots to compensate.
Please do this Zulu-man. Thank you.  --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Krows
Caldari Resource Reallocators Incorporated
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Posted - 2008.02.03 08:38:00 -
[2]
Stop trolling.
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Jenny Spitfire
Caldari SIVAKASI
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Posted - 2008.02.03 08:39:00 -
[3]
Edited by: Jenny Spitfire on 03/02/2008 08:39:02 What do you mean? I am asking Zulu to reconsider this new proposal. This is balance.  --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Krows
Caldari Resource Reallocators Incorporated
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Posted - 2008.02.03 08:44:00 -
[4]
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 03/02/2008 08:39:02 What do you mean? I am asking Zulu to reconsider this new proposal. This is balance. 
Don't make me say it again.
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Jenny Spitfire
Caldari SIVAKASI
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Posted - 2008.02.03 08:46:00 -
[5]
Edited by: Jenny Spitfire on 03/02/2008 08:46:06 I sitll don't get it, say what
Please say soemthing about balancing or don't maek post at all. It is that easy. --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

wierchas noobhunter
Caldari
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Posted - 2008.02.03 09:25:00 -
[6]
Originally by: Krows
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 03/02/2008 08:39:02 What do you mean? I am asking Zulu to reconsider this new proposal. This is balance. 
Don't make me say it again.
don't make me say: stfu or post constructive
oh wait i just did
transformers!! do u see them ? |

Ancy Denaries
Caldari Under Heavy Fire
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Posted - 2008.02.03 09:29:00 -
[7]
Originally by: Krows Stop trolling.
Eh, what's your problem? It's actually quite sensible changes, although it might cause them to be able to fit insane tanks, which might not be a good thing.
Originally by: "GM Tacgnol" Oveur descended from the heavens (also known as the second floor) and beat us all with his nerfbat.
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Riho
Mercenary Forces Exquisite Malevolence
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Posted - 2008.02.03 09:31:00 -
[8]
Originally by: Krows Stop trolling.
same back at you...
these changes are better than the dev proposed tbh... ---------------------------------- This is Me |

wierchas noobhunter
Caldari
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Posted - 2008.02.03 09:37:00 -
[9]
Originally by: Riho
Originally by: Krows Stop trolling.
same back at you...
these changes are better than the dev proposed tbh...
word
transformers!! do u see them ? |

Edriahn
Gallente Bulgarian Mafia Squad Sons of Tangra
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Posted - 2008.02.03 09:41:00 -
[10]
Originally by: Ancy Denaries It's actually quite sensible changes, although it might cause them to be able to fit insane tanks, which might not be a good thing.
You are completely wrong, sorry. It nerf, again...
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L70Rogue
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Posted - 2008.02.03 09:42:00 -
[11]
stfu and stop trolling idiot
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welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2008.02.03 10:27:00 -
[12]
Edited by: welsh wizard on 03/02/2008 10:27:05
--------------- you all smell! |

Jenny Spitfire
Caldari SIVAKASI
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Posted - 2008.02.03 10:27:00 -
[13]
It's 5 turrents dude... --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Raxxius Maelstrom
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Posted - 2008.02.03 10:46:00 -
[14]
Not sure the mid slot is a great idea for the ferox, atm it's got a highslot for a warfare link
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Jenny Spitfire
Caldari SIVAKASI
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Posted - 2008.02.03 10:56:00 -
[15]
Well the Ferox pilot can decide to mount 5 guns and a link or 6 guns without a link. I still say 6 mid slots are more important. --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Knoppaz
Rens Nursing Home
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Posted - 2008.02.03 11:51:00 -
[16]
Originally by: Jenny Spitfire Well the Ferox pilot can decide to mount 5 guns and a link or 6 guns without a link. I still say 6 mid slots are more important.
Good point.. Brutix got 8 highs with 8 hardpoints with a damage bonus and 5 med. Ferox has no damage bonus and 5 med, so it should be either
6 high/hardpoints + 6 med or 7 high/hardpoints + 5 med
Not sure which I'd prefer tho..
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Katrina Coreli
The Scope
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Posted - 2008.02.03 12:39:00 -
[17]
Originally by: KnoppazBrutix Brutix got 8 highs with 8 hardpoints with a damage bonus and 5 med.
I want one of your brutixes, its 7 highs fyi
And i like these changes tbh, listen up devs
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Knoppaz
Rens Nursing Home
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Posted - 2008.02.03 13:52:00 -
[18]
Originally by: Katrina Coreli
Originally by: KnoppazBrutix Brutix got 8 highs with 8 hardpoints with a damage bonus and 5 med.
I want one of your brutixes, its 7 highs fyi
And i like these changes tbh, listen up devs
DOH! *grabs himself an abakus and learns to count correctly* 
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darkmancer
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Posted - 2008.02.03 15:48:00 -
[19]
I hope ccp reconsiders not giving the moa any more PG, i think they intend people to use 200mm instead of 250mm, unfortunatly that throws away most of the optimal range bonus. I'm not that bothered about the damage reduction 200 -> 250mm, but even fitting a RCU, leavinging the 6th slot empty and not fitting anything else won't give the pg needed (even with max skills, and these are intended for younger pilots).
The moa needs 40 or so PG for newer chars to fit 5x t1 250mm by fitting a rcu or 2x pdu. --------------------------------- There's a simple solution to every problem. It is always invariably wrong |

Jenny Spitfire
Caldari SIVAKASI
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Posted - 2008.02.04 18:48:00 -
[20]
Any dev reading? --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Cornette
Gallente Black Screen of Death HUZZAH FEDERATION
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Posted - 2008.02.04 19:21:00 -
[21]
They are probably reading it, but the chance of them responding usually drops a lot if you ask them to do it. If they did then other posters on the eve-forum would demand it too.
And in case they do read this thread: Don't change the Deimos FFS!!! If you do then I can just as well fly a Brutix.
Give it a bit more capacitor and enough cpu to use that high-slot and I'm happy.
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Jenny Spitfire
Caldari SIVAKASI
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Posted - 2008.02.04 19:24:00 -
[22]
Originally by: Cornette They are probably reading it, but the chance of them responding usually drops a lot if you ask them to do it. If they did then other posters on the eve-forum would demand it too.
I see your point. I will ask Devs not to read pleaze then.  --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Volzir
Amarr
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Posted - 2008.02.04 19:40:00 -
[23]
Are you ******** or just trolling? If you're at all serious about this, then you have no idea how to play the game. That is the only logical explanation.
Member of the second best race in the galaxy. |

Bronson Hughes
Knights of the Wild
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Posted - 2008.02.04 19:57:00 -
[24]
CCP took PG away from the Raptor because they didn't want it to be used as a sniper, so it stands to reason that the should add PG to the ships that they would like to be snipers. 75 PG for the Ferox is a step in the right direction; it's enough that you can mount a newly fuller rack of 250s for sniping but you can't do so with a full passive tank. I'd like to see a similar amount for the Moa and Eagle, maybe a little more for all three, but not so much that you can get a very well tanked sniping setup.
I don't know about the shuffling of slots for the rail snipers though. It would make them more useful for PvP and it owuld help offset the recent changes to tracking conputers to their sniping abilities, but it could also un-balance their tanks.
Also, has the Merlin gotten an extra turret? I don't recall seeing it listed anywhere and I keep forgetting to check on SiSi.
Oh yeah, and leave the Deimos alone. It was very nearly the perfect HAC. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

slothe
Caldari 0utbreak
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Posted - 2008.02.04 20:28:00 -
[25]
i dont understand why you feel the need to say the same things everyone in the main threads and numerous threads on this section has said.
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Neon Genesis
Blue.
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Posted - 2008.02.04 20:32:00 -
[26]
Originally by: slothe i dont understand why you feel the need to say the same things everyone in the main threads and numerous threads on this section has said.
This. Stop regurgitating useful posts to raise your shockingly low amount of credibility here. _
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Jenny Spitfire
Caldari SIVAKASI
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Posted - 2008.02.04 20:39:00 -
[27]
Originally by: slothe i dont understand why you feel the need to say the same things everyone in the main threads and numerous threads on this section has said.
I beleive this thread is more spesial because there are Moa, Ferox, Eagle and Deimos. Others are only Deimos or something other than what this thead is about. --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Stuart Price
Caldari Havoc Inc Blood Blind
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Posted - 2008.02.04 21:18:00 -
[28]
I will dare to take this thread seriously.
I would change the Moa and Eagle in the following ways, on top of the proposed changes:
+1 Medslot, -1 Lowslot. Currently the Moa has an even number of meds and lows, which is odd considering it's both a Caldari ship (shield tank) AND that it has a shield tanking bonus. Switching the slots around gives it more options in the mids (for example, more tank or maybe a pvp mod) at the expense of either fitting/damage mods.
Given this, they could perhaps use a tad more powergrid, although this may not be necessary as you can currently fit a full rack of 250's, two launchers and a decent enough tank. The extra turret slot would force compromise so extra grid may not be necessary, not entirely sure.
I'm against removing high-slots as these ships need extra weapon systems to compensate for the lack of drone space and the relatively low damage of railguns.
For the Deimos, I completely agree that it would have been better to to sacrifice a highslot instead of a low, better for the ship that is. There is an argument that this would make it overpowered so I guess we'll see how things pan out with the proposed layout. Personally I'm quite looking forward to that fourth mid, even though I'll probably be sacrificing a magstab for it.
After the changes, I'll be able to fit a med repper, an injector and a full rack of ions in addition to the standard MWD/tackle/damage mods I have now. "I got soul but I'm not a soldier" |

Omarvelous
Destry's Lounge
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Posted - 2008.02.04 21:24:00 -
[29]
I like the suggestions. My biggest problems with Caldari medium sniper boats was their lack of mid slots (exacerbated by the tracking computer/sensor booster script change) - my next biggest problem was the lack of damage that these ships dealt vs other race's ships of the same class.
It would be nice to see a battlecruiser besides the Drake gate camping.  __________________________________________________ Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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Jenny Spitfire
Caldari SIVAKASI
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Posted - 2008.02.04 21:24:00 -
[30]
Originally by: Stuart Price I will dare to take this thread seriously.
I would change the Moa and Eagle in the following ways, on top of the proposed changes:
+1 Medslot, -1 Lowslot. Currently the Moa has an even number of meds and lows, which is odd considering it's both a Caldari ship (shield tank) AND that it has a shield tanking bonus. Switching the slots around gives it more options in the mids (for example, more tank or maybe a pvp mod) at the expense of either fitting/damage mods.
Given this, they could perhaps use a tad more powergrid, although this may not be necessary as you can currently fit a full rack of 250's, two launchers and a decent enough tank. The extra turret slot would force compromise so extra grid may not be necessary, not entirely sure.
I'm against removing high-slots as these ships need extra weapon systems to compensate for the lack of drone space and the relatively low damage of railguns.
Pleaze do this. I am sell! Maek it same for Ferox and Moa and remember to add more grids pleaze. --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |
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