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1. Khanid T2 Battleship? - in Ships and Modules [original thread]
Well we have a Carth and Viz Arma and Apoc... That leaves Abba for KI. All black slexy missile Abbadon? I cannot wait. Member of the second best race in the galaxy.
- by Volzir - at 2008.06.03 13:21:00
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2. No option for Datacores - in Science and Industry [original thread]
No, GM's cannot fix bugs. However they can see "behind the veil" as it were and see what's causing the hang up, and attempt to rectify the situation through the means they do have available. Please don't waste any more time posting pointless idio...
- by Volzir - at 2008.02.24 19:38:00
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3. Observation on tractor beams - in Ships and Modules [original thread]
Originally by: Nomad Elench Not sure if this is the correct forum though... Anyway, I noticed while tractoring a wreck the other day, that it was coming to me with about 200m/s (since i was also moving away from it at about 300m/s). Now th...
- by Volzir - at 2008.02.18 05:22:00
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4. i love AF....darn - in Ships and Modules [original thread]
Quote: They need the missing t1 bonus, but still without some sort of solution to the 'handling issue' I fear this wouldn't help them a bit. How about a 5% or 10% per AF level to agility? Member of the second best race in the galaxy.
- by Volzir - at 2008.02.12 23:34:00
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5. Webifiers - in Ships and Modules [original thread]
Originally by: Yargo Metash Originally by: Alrich Originally by: Last Wolf True, but I still think something needs to be done with MWD's and AB's. maybe a mobile deadspace script to heavy dictors? Bubbles should tec...
- by Volzir - at 2008.02.11 17:20:00
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6. Eve Fitting Tool - in Ships and Modules [original thread]
Originally by: Nash Tobanyi I noticed that In the side window it has Gang Assist Modules as 25 energy per cycle, but when you actually fit them to you ship it put them in as 2.5 energy per cycle. When you fit it to your ship it does no...
- by Volzir - at 2008.02.11 17:03:00
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7. The Tractor Beam - Suggestions for CCP? - in Ships and Modules [original thread]
Originally by: Flybye I know the limitations of the TB, and my main question is......WHY? IMHO, I feel we should be able to use the TB on ANYTHING. Pods, ships, roids, etc. Even stations. And to make it proper, why not have variants of TB...
- by Volzir - at 2008.02.11 16:41:00
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8. Webs overpowered? - in Ships and Modules [original thread]
OP: Your argument is sound and valid. While my first knee-jerk reaction was to roll my eyes, I agree that your suggestions have merit. However I have to say that because 10km is extremely short range for cruiser size category and up, and anything ...
- by Volzir - at 2008.02.09 03:39:00
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9. AF and nanos: a new role - in Ships and Modules [original thread]
Originally by: Last Wolf Stealing someone else's idea and adding my own. I think AF's should get Two role bonues. Immune to webs, 100% boost to afterburner speed. Make them awesome in wolfpacks, and VS larger ships. And doesn't really ...
- by Volzir - at 2008.02.08 00:52:00
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10. Tracking Computer - in Ships and Modules [original thread]
Originally by: Brutoth Tain Originally by: Volzir I'm going to point out that a tracking computer gives you a pretty significant boost in both tracking and a mild optimal range boost. You can either use the tracking speed scri...
- by Volzir - at 2008.02.06 03:55:00
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11. Tracking Computer - in Ships and Modules [original thread]
Originally by: Kazlowe Dhulen Who can offer some info on where the benefits of a tracking computer lay. I'm running one on my newbie Executioner setup, but after running the trajectory comparison tool on the website, I wonder if it's even...
- by Volzir - at 2008.02.05 23:24:00
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12. a crazy titan tactic - in Ships and Modules [original thread]
Originally by: Stefan F Try ECM, use the remote ecm from a few motherships to take out their locks and pop them one by one. If you really want to bump a few dozen nano'ed BS (shieldtanked, lows for speed) would do much better. I don'...
- by Volzir - at 2008.02.04 21:21:00
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13. Proposed changes to Eagle, Ferox, Moa and Deimos please. - in Ships and Modules [original thread]
Are you ******** or just trolling? If you're at all serious about this, then you have no idea how to play the game. That is the only logical explanation. Member of the second best race in the galaxy.
- by Volzir - at 2008.02.04 19:40:00
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14. Hurricane PvP solo - in Ships and Modules [original thread]
Originally by: joshmorris Originally by: Keexl Thank you for all the responses. @Kadoes,Ararius: Why choose the 425 over 220s? 220s have a faster firing speed, quicker reloading time and better tracking speed...which, when it come...
- by Volzir - at 2008.02.03 21:34:00
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15. Deimos and Zealot CHANGES! UNECESSARY! - in Ships and Modules [original thread]
Sarcastic Troll is Sarcastic. Lasers are the absolute worst weapons in the game. The zealot changes and the Deimos changes have absolutely nothing to do with that though. Until the Zealot/Omen sees the Dev's actually fix what's wrong with it then...
- by Volzir - at 2008.02.03 21:29:00
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16. Some new ship changes on SISI: Apoc, Zealot, Deimos, Omen - in Ships and Modules [original thread]
Edited by: Volzir on 02/02/2008 20:24:15 Originally by: Emperor D'Hoffryn Edited by: Emperor D''Hoffryn on 01/02/2008 23:14:33 Edited by: Emperor D''Hoffryn on 01/02/2008 23:13:32 just hopped on SISI, thought Id post here since...
- by Volzir - at 2008.02.02 20:17:00
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17. Why use lasers? Also, a constructive suggestion inside! - in Ships and Modules [original thread]
Originally by: Takeshi Yamato Edited by: Takeshi Yamato on 01/02/2008 19:44:39 Now check damage done on armor. Suddenly any damage advantage is gone. Then check fitting requirements. Is the range really worth the extra grid, cpu and c...
- by Volzir - at 2008.02.01 20:15:00
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18. Amarr fix from a Minmatar - in Ships and Modules [original thread]
EM is indeed fine. However increasing our Thermal damage while lowering our EM damage would reduce the overall DPS contributed by Lasers. Thermal damage is the most widely used and widely resisted damage in the game. Currently, EM damage is far mo...
- by Volzir - at 2008.02.01 20:06:00
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19. All minmatar ships will take 33.33% more EM damage(armor) next patch - in Ships and Modules [original thread]
Hmph, before I read your thread I thought I was somehow getting a damage buff. Oh, and to your point: Your math is not explicative of the situation in which the developers were asserting a 25% difference. Member of the second best race in the gal...
- by Volzir - at 2008.02.01 03:19:00
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