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Magazaki
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Posted - 2008.02.05 00:58:00 -
[31]
Edited by: Magazaki on 05/02/2008 00:58:59 Don't care about the deimos cause I don't know enough about it.
For the caldari rails: Too good to be true, end of story. Yes I'd like to see the last useless high removed in favor of a mid, but no I don't think they'll do it. One can only hope to see a Caldari with a full rack of guns and no useless highs apart from the Rokh. The meds would be so sweet I cannot really comment.
To the last proposition of -low + med, I strongly disagree. I still think that Caldari are flyable because you have enough lows to balance your damage disadvantage with RCU's for bigger guns and MFS's for more damage. -----sig-----
Originally by: Kaemonn:Signature
Originally by: kieron: off duty You dont have to swallow!
Win... |

Dungheap
Caldari Dragon's Rage Intrepid Crossing
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Posted - 2008.02.05 04:59:00 -
[32]
some don't think the 6th high on deimos is useless, but i'd bet every pilot who flies one, if they had to have a slot moved, would go high -> mid.
to me it seems ccp is trying to stay one step ahead of the players. they've had egg on their faces more than once from ppl thinking out of the box and coming up with specific, but overpowered, fittings. so they're trying to insure that no setup, however unlikely it would see any real use, doesn't do anything they don't feel it should do.
ccp please make the improvements you know these ships need. leave the raptor enough grid to fit 3 125 2's without a fitting mod. and don't worry about the deimos being nano/passive shield tanked, nobody would do that.. 
let us have the improved ships and see how they work out. the worst that can happen is a new fotm and a little extra work for you to nerf them later. although tbh i don't know if you guys consider nerfing stuff as work or pleasure..
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Jenny Spitfire
Caldari SIVAKASI
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Posted - 2008.02.05 18:48:00 -
[33]
So Dunheap, waht do you want for Moa, Ferxo and Eagle? High to mid and no grid or low to mid and some grid? --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

darkmancer
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Posted - 2008.02.05 21:25:00 -
[34]
Edited by: darkmancer on 05/02/2008 21:30:12 Or even a thrid option high slot -> low, allows for dual pdu 3 x mag stab builds.
Gives a bit of grid, and a bit longer before you cap out. --------------------------------- There's a simple solution to every problem. It is always invariably wrong |

Magazaki
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Posted - 2008.02.05 21:27:00 -
[35]
I'm not Dunheap, but high to mid any day of the week... -----sig-----
Originally by: Kaemonn:Signature
Originally by: kieron: off duty You dont have to swallow!
Win... |

Jenny Spitfire
Caldari Caldari Provisions
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Posted - 2008.02.06 19:00:00 -
[36]
Originally by: darkmancer Edited by: darkmancer on 05/02/2008 21:30:12 Or even a thrid option high slot -> low, allows for dual pdu 3 x mag stab builds.
Gives a bit of grid, and a bit longer before you cap out.
I don't raelly like this idea. Wouldn't that maek the Egale or Moa more low slots than high slots? They are not Gallante sips you know. --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |
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