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Fierceshot
Tribal Liberation Force Minmatar Republic
0
|
Posted - 2012.02.16 11:53:00 -
[31] - Quote
Tier/tech 2 destroyer drone boats capable of atleast a flight of light drones and limited weapon hardpoints. |

Serene Repose
Perkone Caldari State
265
|
Posted - 2012.02.16 11:58:00 -
[32] - Quote
I want a dedicated command ship. Along with that take the command ship role from the battlecruiser. The lack of a fighting T2 battlecruiser is the source of a lot of imbalance people try to concoct all sorts of convoluted theories to get around.
Other than that? There's too many ships in EVE. 90% of them are superfluous. Another five percent are totally useless except to spin in the hangar and say, "Oooooh! How purty!"
Smokestack lightnin' shinin' just like gold. |

mcnuggetlol
4U Services Inc. 4U Holdings Inc
0
|
Posted - 2012.02.16 12:03:00 -
[33] - Quote
I think we have enough ships as it is really |

David Grogan
The Motley Crew Reborn
302
|
Posted - 2012.02.16 13:23:00 -
[34] - Quote
Xercodo wrote:Benilopax wrote:Titan killer class Capital ships.
Capital killer class Battleships.
Ya, but anything that can do enough dmg to kill a cap in a reasonable amount of time will make the dreads even more obsolete as that ship would replace dreads as a POS basher =/
dreads would be fine if they had a slight tracking boost
the only new capital i'd like to see is a capital ewar ship maybe a tier 2 dread could fill that role... but the capital ewar mods only work on other caps..... then change sub cap ewar so it doesnt work on caps.
the only exception to that is HIC's and dictor bubbles.... they should still remain as they are. Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless you are from china, Buy locally produced goods and help create more jobs. |

Cylide Askald
Jelly Baby Corporation Fidelas Constans
0
|
Posted - 2012.02.16 14:24:00 -
[35] - Quote
T3 frigs!
Small nimble stuff GO! \o/ |

Vertisce Soritenshi
Varion Galactic Tragedy.
1062
|
Posted - 2012.02.16 14:36:00 -
[36] - Quote
Is the OP asking for more ship types with new roles or more ship skins that are different. Frankly I would love to see T2 variants of ships look a lot more different than they do now and possibly have absolutely no resemblance to it's T1 counterpart at all if possible.
As for new roles and ship types...more variety is always good. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |

Arec Bardwin
Perkone Caldari State
240
|
Posted - 2012.02.16 14:49:00 -
[37] - Quote
Tech 2 battleship/BC/cruiser hull heavy stealth bomber
Role Bonus: -99.65% reduction in Citadel Torpedo Launcher powergrid needs -99.5% reduction in Cloak CPU Use -100% targeting delay after decloaking
Note: can fit covert cynosural field generators and heavy bomb launchers
Heavy bombs obviously doing huge damage to large capital targets, but negligible damage to smaller sub capital targets. |

Jace Errata
Lawlz Brawlz
104
|
Posted - 2012.02.16 16:43:00 -
[38] - Quote
Cylide Askald wrote:T3 frigs!
Small nimble stuff GO! \o/ Oh god not the Dramiel all over again Let's...just assume there's some kind of signature here, 'k? ... ... OH WAIT. Jace Errata on Twitter |

Trainwreck McGee
Ghost Ship Inc.
220
|
Posted - 2012.02.16 16:48:00 -
[39] - Quote
T3 battle cruisers that have only 3 subsystems and what you put in those subsystems are very specific bonuses to other specific ships. So they are just command ships but you can highly customize them for your gang or fleet.
CCP Trainwreck - Weekend Custodial Engineer / CCP Necrogoats foot stool |

Grumpy Owly
Royal Amarr Institute Amarr Empire
191
|
Posted - 2012.02.16 16:52:00 -
[40] - Quote
Cross between a frigate and an industrial. Or maybe as an easier example a destroyer with better cargo but much less combat potential.
The idea is to afford a faster courier type industrial that has less cargo carrying capacity but still enough to warrent use for smaller scale supply where speed is more important than capacity. Griefers are lazy cowards with the current climate of broken player policing systems.
Stop EvE Apathy |

Alara IonStorm
1589
|
Posted - 2012.02.16 16:59:00 -
[41] - Quote
Grumpy Owly wrote:Cross between a frigate and an industrial. Or maybe as an easier example a destroyer with better cargo but much less combat potential.
The idea is to afford a faster courier type industrial that has less cargo carrying capacity but still enough to warrent use for smaller scale supply where speed is more important than capacity. Like Serenity or the Millennium Falcon.
That is a pretty cool Idea. |

Asuka Solo
Stark Fujikawa Stark Enterprises
1181
|
Posted - 2012.02.16 17:35:00 -
[42] - Quote
More T1 carrier hulls [smaller, cheaper, not jumpable, maybe even gate-able hisec stuff with crappier drone bays?]
More T1 Dread hulls [smaller, cheaper, maybe even gate-able hisec stuff /bigger, more expensive stuff with strong anti-cap and anti-subcap [Flak dreads!] focus]
Flagships - T2 Carrier hulls [No logistic boni or repper modules, gains tanking bonus, link boni and turret/missile slots + t2 fighters geared toward anti sub caps/anti-cap ops] Wing Commander / Battlestar Galactica stuff..
Dark Ops - Cov Ops T2 Carrier hulls meets the Black Ops [Recon drones for intel, can assign drones to celestial objects like belts, moons, stations, planets, suns, gates, allows the player to look at the drones and see what they see. Can deploy drones while cloaked + add more t2 fighter drones with ewar, strong sub cap pvp focus, useless against caps or supers, glass tank]
Juggernaut - T2 CEWAR (Capital Ewar) Dread / Capital Interdictor [Can tackle titans and super carriers, point/web (200km range +/-), vamp, damp, jam em. T2 resistences, 3-6 mil EHP with poor fits, strong local tanks, you name it, they give you wet dreams over it kinda stuff. Very strong versus caps and supers, useless against sub caps] <- Must be prevented from targeting sub caps or CEWAR will be abused. (Should result in all sub-cap ewar being useless vs supers, including deploy-able/launch-able HIC/Int bubbles)
T2 Titans with old AoE doomsdays!
t3 freighters (give us t1 freighter holds with a few slots plz)
Moar Jump Freighter hulls!
infact... t3 caps plz.
kthanx |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
350
|
Posted - 2012.02.16 18:44:00 -
[43] - Quote
Grumpy Owly wrote:Cross between a frigate and an industrial. Or maybe as an easier example a destroyer with better cargo but much less combat potential.
The idea is to afford a faster courier type industrial that has less cargo carrying capacity but still enough to warrent use for smaller scale supply where speed is more important than capacity. This is a pretty cool niche ship. I like it.
|

Hans Zwaardhandler
Borealis Mining Concern IMPERIAL LEGI0N
9
|
Posted - 2012.02.16 20:46:00 -
[44] - Quote
Loving all of the great ideas guys, keep it up! |

Nova Fox
Novafox Shipyards
3153
|
Posted - 2012.02.16 20:57:00 -
[45] - Quote
I guess I'll start listing then
Corvette Class - 4 Empires Role: Carrier Deployed Pod Strike Craft.
This ship is unable to use gates, cyno, or jump portals. This ship gains a bonus for every fighter assigned to it. Bonus varies based on fighter type. IE Fighterbombers grant a massive dps increase. Addiitonal bonus from corvette skill which requires frigate 3 drones 3 and leadership 3. The skills are used to improve weapon performance. Ship cannot be fitted. Ship comes prefitted.
Types of bonus are dependent on the types of fighter assigned to it. Craft can warp.
|

Nova Fox
Novafox Shipyards
3153
|
Posted - 2012.02.16 21:00:00 -
[46] - Quote
Reclimation Frigate Class
Tech 1 frigates - Four Race
This ship would have functional bonsues for salvaging, tractor beams and the reworked hacking (extracting blackbox codes from wrecks) Requires Frigate 2. This frigate will feature +1 mid slot for navigational purposes but not a roomy cargo space. Competes against astrometric frigates and mining frigates in industry terms.
Tech 2 Version Noctis like salvaging and hacking abilities with expanded cargo and improved navigational systems. Designed to go in and quickly salvage and exit.
|

Hans Zwaardhandler
Borealis Mining Concern IMPERIAL LEGI0N
9
|
Posted - 2012.02.16 21:02:00 -
[47] - Quote
Very good ideas Nova Fox... if you have more, keep them coming! I like to see new ideas for what may soon be the future of EVE. Especially new ship classes of all shapes and sizes. |

Nova Fox
Novafox Shipyards
3153
|
Posted - 2012.02.16 21:10:00 -
[48] - Quote
Utility Frigate
Tech 1 4 Empire. Role: Support Frigate
These tech 1 frigates feature a massive drone bay (though limited bandwidth 3-4 drones based on race but multiple replacment wings) Bonuses to various racially themed Electronic Support systems including the aoe generating variants.
Tech 2 Type 1 Minelayer Frigate This tech 2 frgiate features a massive drone bay and bonuses to any suicidal drones performance such as smart mines, and electronic warfare mines and lamphries, leeches, ticks, and fleas.
Tech 2 Type 2 Field Generator Frigate This heavy interdictor inspire frigate gets a bonus to the scriptable equipped field generators able to support fleet in operations providing various effects such as repairs to electronic interference.
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Tomnio
Particle Men Industries Beyond-Repair
0
|
Posted - 2012.02.16 21:12:00 -
[49] - Quote
New class of ships... I want Mobile Suits :)!!!!! 0083 Style :0)
|

Nova Fox
Novafox Shipyards
3161
|
Posted - 2012.02.16 21:24:00 -
[50] - Quote
Tier 2 Destroyer - Four Empires. 'Heavy' Destroyer
These destroyers where originally designed to be more survivable in mordern fleet warfield environments. While retaining superior tracking ability it cuts down on total offensive abilities to increase navigational and overall defensive performrances.
Tier 3 Destroyer - Four Empires. 'Squadron' Destroyer
These destroyers have little bite but massive sting with a large cadre of electronic warfare slots and bonuses that give them the edge over technology 1 electronic frigates and the ability to engage multiple targets make her a fearsome cornerstone in any fast attack squadron preventing multiple targets from engaging friendly forces as easily. They are reliant on thier drone bays for self defense mostly as high slots are more likely to be used in remote support and logistics.
Tier 2 Tech 2 Destroyer Escort Destroyer These enhanced heavy destroyers are specialist in destroying targets as large or smaller than itself with superior electronics, tracking and reach combined with improved defenses make this destroyer a perfect lightweight escort ship.
Tier 3 Tech 3 Destroyer 'Firescout' Destroyer
These electronic platforms have only one goal in mind ensuring that thier fellow squadmates are able to find and engage thier targets by protecting fellow ships from harmful electronic warfare and lighting up intendend targets making them easier to be hit. This may also function as a future stealth hunter.
|

Nova Fox
Novafox Shipyards
3161
|
Posted - 2012.02.16 21:42:00 -
[51] - Quote
Serpentis Ships (not Gaurdian Angles)
Combat theme: Muraderized Local Repair + Resists, Discourages buffer fit Lightweight and Fast speed a notch below Gaurdians Blaster reach and damage to make up for lesser speed. Very hard to make cap stable
Razorfang - Frigate Spearhead - Destroyer Viper - Cruiser Cobra - Battlecruiser Asp - Batlteship
Inventory of other pirate ships in Novafox shipyards. Combat theme to follow current trends.
Sansha Incubus - Destroyer Ingus - Battlecruiser Specter - Tier 2 Battlecruiser Haunting - Tier 2 Battleship
Bloodraiders Sangine - Destroyer Hectacomb - Battlecruiser Hemmorage - Tier 2 battleship Styx - SuperCarrier
Gruistas Mosquito - Destroyer Komodo - Battlecruiser Plauge - Super Carrier
Gaurdians Feverent - Destroyer Protectorship - Battlecruiser
|

Nova Fox
Novafox Shipyards
3161
|
Posted - 2012.02.16 21:49:00 -
[52] - Quote
Sisters of Eve Archeology Ships
These ships will utilitze remade analyzers to harvest data from ancient cultures to attempt to recover lost technology and methoods to be utilized in creation of new metalevel modules. They match probe scannign performance with other military vessels however.
Tech 1 Exploration Ships Tier 1 Scouty Tier 2 Hauler Tier 3 Specialist
Tech 2 varaints are more specalized in their roles able to perform the tech 1 tasks in various means of efficency of finding, gathering or stability of sites.
Tech 2 Voyager Ships Tier 1 Rapid Recovery Tier 2 Heavy Harvester Tier 3 Specialist
Tech 3 Discovery Ship
Tech 3 archeology ships are felixble in harvesting goals and means of travel.
Sisters of Eve Subcapitol Ship Lighter mass than the orca. Archeology Link Specialist. Specialises in ship transporting but not cargo.
Sisters of Eve capitol ship Lighter mass thant he roquel Archeology Link Specialist Can harvest wormhole and similar effects to be generated by other fleet command type ships.
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Nova Fox
Novafox Shipyards
3163
|
Posted - 2012.02.16 22:49:00 -
[53] - Quote
Thukker Reclimation Ships
Tech 1 Recplimation Ships Tier 1 Wrecker - Speedy Salvage Tier 2 Scrapper - Hauling Salavage Tier 3 Obliberator - Heavy duty Salvaging
These thukker faction variant of salvager ships are much tougher than the notcis allowing them to harvest very dangeorous salvage such as radio active waste, unspent magazines, unstable reactors without suffering ill effects of harvesting them. They also harvest more spare parts for meta level module construction and peice together random meta level module blueprint copies.
Tech 2 Resurgent Ships Tier 1 Flotsam - Explosive Specialist Tier 2 Votex - Radiation Specialist Tier 3 Ebbstorm - Reactor Specialist
Ships that are paritally destroyed are particularly dangerous to use traditional salvagers on thus these ships come in handy as they can recover much more fo the destroyed ship and not destroy themselves in the process.
Tech 3 Recycler Ship
Freya
This flexible salvager ship can be fitted to deal with a variety of salvaging and garbage problems in space including finding travel self defenses and storage methoods.
Thukker Subcapitol Volundr
This capitolship serves as a salvaging storage facility as well as a research station that can create blue print copies of junker items by consuming various salvage parts.
Tukker Capitol ship Wayland
This capitol ship has special construction lines that allows construciton of junker modules and ships Junker modules and ships have 25% less overall HP and Heat tolerance making then unideal use in overheating or larger fleet combat. Junker modules get +1 free metalevel not usually found on the series. Junker ships get +1 rig module and considerable more calibration and enjoy a 25% cheaper build cost and nearly instant construction in the duration of the industrial mode.
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Nova Fox
Novafox Shipyards
3163
|
Posted - 2012.02.16 23:01:00 -
[54] - Quote
Mordus Data Ships
Tech 1 Networking ships
Tier 1 Hub - Fast hacker Tier 2 Switch - Tractor Beam Hacker Tier 3 Router - Efficent Hacker
These new hacking ships will use redisgned code breakers on wrecks to extraxt software bits, which they can turna round and create operating systems, data cores, scripts, viruses, nodes, and antiviruses.
Tech 2 Ethernet Ships
Teir 1 - Recursive Teir 2 - Redundant Teir 3 - Replicator
These are more specialized ships that gather more specific codes and do so in a much more efficent manner. They also have a bonus to UPLOADING viruses and nodes
Tech 3 - Hypernet Ship
Matrix
This special ship can outfit itself to tackle various hacking related problems in different ways from defenseive measure to harvest to uploading approaches.
Mordus Sub Capital Starnet
This ship has link capabitlies This ship specializes in converting data into useable strings efficently on the spot.
Morduc Capital Ship Wattson
This ship has link cabailities and stores various other ships. It also is capable of manufacturing software 'blueprints' from consumed resrouces.
This ship can also enter a seige mode that automatically uploads a virus to any stargate which then infects any ship going though the targeted gate regardless of ship defenses and possibly lock the gate for a very short amount of time as well depending on the ammo fed into the seige engine.
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Nova Fox
Novafox Shipyards
3163
|
Posted - 2012.02.16 23:05:00 -
[55] - Quote
Logistics Cruiser Tier 2
Scabbard - Minmatar Lrya - Gallente Gosshawk - Caldari Cleric - Amarr
These after action logistics ships can resupply ammo stores aboard distance ships by loading ammow into a launcher and injecting the ammo and drones into approrpiate bays. This ship also uses medium tractor beams to haul in abandoned drones, corpses, and of course wrecks.
Bonuses to hull and remote module repairs and related drones. Possible future bonus to heat repair.
|

Nova Fox
Novafox Shipyards
3163
|
Posted - 2012.02.16 23:09:00 -
[56] - Quote
Mobile Bases (mobas)
Battlecruiser - Retired Dust marine Battlecruisers
This one use battlecruiser would land on a planets surface turning it into a base of operations. Due to methodlogical ideals and different theologies involving dust marine use this ship is no longer in usable status.
Pelican - Caldari Liberator - Minamatr Promethus - Gallente Sanctuary - Amarr
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Nova Fox
Novafox Shipyards
3163
|
Posted - 2012.02.16 23:16:00 -
[57] - Quote
Fire Control Ships
Tech 2 Battlecruiser based on tier 2 hulls
These large command ships not only focus on link use but remote link support ensuring that target assigned by the fleet are promptly ID analayzed and dealth with.
Technologies involved on the Fire Control ship can give bonus damage to any of her targets from any source.
Caldari - Xotil Amarr - Pennance Gallente - Achillies Minmatar - Tiger
|

Nova Fox
Novafox Shipyards
3163
|
Posted - 2012.02.16 23:22:00 -
[58] - Quote
'Teir 4' Battleships
"Gaurdian Battleships" Despite being the 4th batleship entry they only require battleship 2 to fly.
With fleets massing up around entire battleship squadrons the need for lighter role ships to do certain tasks that only a heavier ship can withstand led to the creation of this ship.
Though these battleships are more utilitarian than they areoffensive. By offering logistical support, powerful reactors and capacitors, electronic defenses or offenses, and heavier drone useage than comparable battleships in thier race they can prove quite useful. They are a jack of alot of trades but cannot master them all at once. They can focus themselves to also be very strong defensively offering superior protection of thier own electronics.
Split wepaon systems discourage thier use as a weapons platform but thier thick defenes are much harder to breech than traidtional comparable battleships and can provide to be a nunance to hostile forces denying targets and swithing on friendly ships that are under heavy electronic attack.
Gallente - Oddesy Amarr - Concerator Minmatar - Thule Caldari - Vatra
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Paragon Renegade
Wyvern Operations
273
|
Posted - 2012.02.16 23:27:00 -
[59] - Quote
+ 10 Nova Fox
I'd like a Covert Ops Exhumer and T3 frigates; beyond thta, the existing combat ships should be fixed before moar are added The pie is a tautology |

Andski
GoonWaffe Goonswarm Federation
2104
|
Posted - 2012.02.16 23:59:00 -
[60] - Quote
I want a black Legion. yeah no i'm not actually running for csm7
got you lol!!!!!!!!!!!!! |
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