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Dark Chasm
The Legends Veritas Immortalis
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Posted - 2008.02.21 14:16:00 -
[1]
I know alot of ship been getting some lovin' and tbh, the tempest needs some.
I doens't have a real good tank if u want some damage (which is still lower then almost every other bs) and if u do go full tank, the damage output is about the same as an average HAC. It's not that good for sniping either. it isn't that high on grid nor on cpu.
The most painless way is to grant it an additional turret slot, and compensate by giving about 1000+ grid. (don't forget the republic/tribal version and the machariel pls) It will still be underpowered in damage output and so, but at least it can lash back on with the other bs's __________________________________________________________________ ل Don't worry about your beard, when your head is about to be taken لل لللللللللللللللللللللللللللللل- Sun Tzu, The art of War - |

Trojanman190
Yultani Advanced Research and Reproduction
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Posted - 2008.02.21 14:24:00 -
[2]
One more turret or one more lowslot.
Or... or or or or or... you could make projectile weapons not suck.
Seriously, the ship has a damage bonus and a rof bonus... this ship should be a dps monster. Right now those bonuses don't even keep it on par. Something is extremely wrong...
And, not to steer this thread in the wrong direction or anything... but how is having weapons that don't take cap an advantage if all of hours ships have nerfed cap reserves anyways?
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Clever Drake
Minmatar Joint Operations Rejuvenate
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Posted - 2008.02.21 14:28:00 -
[3]
/signed
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Insomnium
Minmatar the united Sex Panthers
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Posted - 2008.02.21 14:29:00 -
[4]
machariel needs no boosting.
though i admit tempest needs some loving. i cant tell how many times i've gotten into an engagement where the tempest is outperformed in many areas. everyone says the trick is to fight in fall-off, and in many cases its true, but the damage is subpar and normally cant break a competent player's tank. the solution might be to get in closer to get better hits, but then that puts me in range of the enemy's guns and well, lets just say armour tank or shields, you'll go down fast. if anything i say give the darn ship a dedicated tank. ------------------------------------ If you define cowardice as running away at the first sign of danger, screaming and tripping and begging for mercy, then yes, Mr. Brave man, I guess I'm a coward |

Linas IV
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Posted - 2008.02.21 14:33:00 -
[5]
Edited by: Linas IV on 21/02/2008 14:35:16 I would really love to see a 7th turret on the Pest. (that would actually make useful for close combat)
Even if the Tempest is still a decent fleet sniper, the introduction of scripts hurt it a lot more than the other BS. (because of the lowest scan res./range and poor tracking/optimal, it really needed tracking comps/SBs compared to the others like the Mega, Rokh or new Apoc)
Fact is the Tempest (especially the Fleet issue) needs a boost even if the 7th turret maybe a bit too nice. ^^
Ps: No way for 7 Turrets on the Mach, it is one of the best faction ships as it is now.
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Wardeneo
Gallente BLL Wise Guys Knights Of Syndicate
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Posted - 2008.02.21 14:34:00 -
[6]
tempest dont need no lovin, its a good ship.....
If brute force doesn't work..... your not using enough :) |

Twin blade
Minmatar The Triangle Exa Nation
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Posted - 2008.02.21 14:37:00 -
[7]
Edited by: Twin blade on 21/02/2008 14:39:12 The main problem with the Tempest is the fact the dev's made the maelstorm do the same role's only they made it with more mass so it has a harder time with range control but given the mega tank hardly a problem.
I think the maelstorm should be changed to a fast light AC boat of death so the tempest can keep its Sniper role or make the tempest the fast light AC ship of death and let the maelstorm keep the sniper role.
I don't think the added gun slot will change the tempest you will make it a better sniper than the maelstorm sure but most people will still use the maelstorm over it for the massive tank.
Edit i think with the New apoc the tempest might stop been one of the main fleet sniper ships given the apoc's damage will be fine at that kind of range but a much higher rof so more kills sooner. Death is great rember where all dying to get there. |

Saietor Blackgreen
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Posted - 2008.02.21 14:41:00 -
[8]
All said is quite true.
But the ship is a perfect representation of Matari shipbuilding paradigm. Agile, fast (faster than same ships of enemy), capless weapons, relatively low damage and tank, huge aplha of artillery. Its just BS class - the higher you go in ship size, the less welcome Matari shipbuilding philosophy becomes.
Remember how bad lots of Amarr ships are in PvP, especially in roaming? One (ONE) of the reasons is that the whole idea of Amarr ships is hardtanking highdamage immovable thingie, which is bad in roaming. ut get to the level of capital ships - BAM! Thats exactly what you need, and Amarr carriers, dreads and supercaps are probably one of the best there is, while Matari ones pretty much suck big time.
You can give Tempest more tank and/or gank, but it will turn it into Mega. This is boring. Thats an eternal fate of Matari - be versatile, but thus never best.
Use your Tempest as a bigger Hurricane in spank-fit. ACs, HAMs (or torps?), MWD, shieldextenders, invu, 2 gyrostabs, damcon, mobility mods (nano-istab-over) + shield resistance rigs. Very mobile 600-700 DPS, 80K+ EHP creature, a great addition to any support fleet.
Or use it as sniper, with T2 arties it will give a very nice alpha-strike in km sniping distances, and its mobility helps to align and warpout in time.
Or use it as ratting ship hacking/arcsal cleaner, where it never shines, but always works.
Versatility. Matari is not a race of specialists, unless you specialize in runaway.
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Harum Skarum
Minmatar Committee for Subversive Decoration
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Posted - 2008.02.21 14:45:00 -
[9]
The Tempest really isnt that great. It used to be a good ship but T2 ammo, HP boosts, Nos nerf, scripts and EW module nerfs took away its versatility and its niche.
The only reason to fly a pest now is that you either dont have the SP for a close range phoon or want a cheaper sniper than a Maelstrom.
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Dark Chasm
The Legends Veritas Immortalis
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Posted - 2008.02.21 15:28:00 -
[10]
Oh yes this is deffinately NOT a cry-out for minmatar. This is purely about the tempest.
@saietor blackgreen: Matari is not a race of specialists, unless you specialize in runaway. Speciality is speed, which with good tactics can make quite an advantage.
Every race has it advantages and disadvantages. The tempest shouldn't have megathron blaster damage, there are to many factors to compare blasters to ac's, not only on the gun but to the entire fitting of a ship.
I'm just saying the tempest could do with an extra gunslot and it wouldn't overpower it at all just balance it compared to the rest. __________________________________________________________________ ل Don't worry about your beard, when your head is about to be taken لل لللللللللللللللللللللللللللللل- Sun Tzu, The art of War - |

Kagura Nikon
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2008.02.21 15:30:00 -
[11]
Would be overpowered. By a long shot.
What we can ask to the tempest is better agility. Making it the most agile BS should give it some role.
------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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SirDanceAlot
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Posted - 2008.02.21 15:31:00 -
[12]
Originally by: Kagura Nikon Would be overpowered. By a long shot.
QFT
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Dors Venabily
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Posted - 2008.02.21 16:11:00 -
[13]
How bout you ppl do wth you are supposed to do and train missiles as well you picked the most skill intensive and imo best pvp race so dont whine suk it up and train all those skills you need to fly mixed weapon systems ships
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Harum Skarum
Minmatar Committee for Subversive Decoration
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Posted - 2008.02.21 17:09:00 -
[14]
Since when is the Tempest a mixed weapon systems ship? Its a gunboat with 2 utility slots. It has a horrible tank and the damage output of a BC. Going marginally faster than other BS does not really outweigh that.
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Xonkra
Gallente
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Posted - 2008.02.21 17:39:00 -
[15]
put a faction web on a pest and you got a kickass nanoship killer
-2 heavy neuts -2x 18km web (13km ts web + overload) -425's (400 dps) -ecm drones
neut the cap and mwd dash yourself in web range if they arn't in web range to start with.
and grin as they melt.
Originally by: Illyria Ambri No matter how you want to say it.. it always sounds like
*frog clearing throat* "Ve zurrendur, dunt schuut"
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Liang Nuren
The Avalon Foundation
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Posted - 2008.02.21 18:11:00 -
[16]
Originally by: Wardeneo tempest dont need no lovin, its a good ship.....
Wardeneo, do me a favor and undock in a Tempest for me. Oh, and make sure that this one doesn't have WCS. ;-)
Anyway, barring the argument of "Minnie BS are *SUPPOSED* to suck", it probably does need somethng. ;-)
-Liang -- My new keyboard is awesome... I can type again (beware Eve-O spreaders of misinformation!) |

Kagura Nikon
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2008.02.21 18:15:00 -
[17]
Originally by: Liang Nuren
Originally by: Wardeneo tempest dont need no lovin, its a good ship.....
Wardeneo, do me a favor and undock in a Tempest for me. Oh, and make sure that this one doesn't have WCS. ;-)
Anyway, barring the argument of "Minnie BS are *SUPPOSED* to suck", it probably does need somethng. ;-)
-Liang
My vote is for improved agility. Make it the best battleship to change directions and move around battlefield.
------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Dors Venabily
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Posted - 2008.02.21 18:31:00 -
[18]
Edited by: Dors Venabily on 21/02/2008 18:32:11
Originally by: Harum Skarum Since when is the Tempest a mixed weapon systems ship? Its a gunboat with 2 utility slots. It has a horrible tank and the damage output of a BC. Going marginally faster than other BS does not really outweigh that.
Gun slot 6, 4 launcher slots ,8 highs, has highest alpha or very close to it selectable dmg wth you want a abadon class tank on it :D 
Th above poster pointed on thing it could use more mobility i agree with that but more gun slots no way
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Drek Grapper
Minmatar
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Posted - 2008.02.21 18:33:00 -
[19]
Just after i was born a few years ago i longed for this ship...i saw this thing kick some serious butt in vids and what not and i really, really wanted to fly one of them one day.
I don't anymore. 
Please make it right CCP.  --------- I had something important to put here but CCP decided in thier infinite wisdom to keep this space as small as possible. Thanks. |

Kelbesque Crystalis
Minmatar Eve University
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Posted - 2008.02.21 18:43:00 -
[20]
Maybe 7 turrets on a fleet tempest, but otherwise no, it would be overpowered.
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Liang Nuren
The Avalon Foundation
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Posted - 2008.02.21 18:47:00 -
[21]
How about 8 turrets, a damage bonus, grid for 8 1400 Arties, and a velocity bonus.... 
-Liang -- My new keyboard is awesome... I can type again (beware Eve-O spreaders of misinformation!) |

Kagura Nikon
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2008.02.21 18:52:00 -
[22]
Originally by: Liang Nuren How about 8 turrets, a damage bonus, grid for 8 1400 Arties, and a velocity bonus.... 
-Liang
that is called tribal Tempest
------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Parsival
Minmatar The Avalon Foundation
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Posted - 2008.02.21 19:06:00 -
[23]
Originally by: Liang Nuren
Originally by: Wardeneo tempest dont need no lovin, its a good ship.....
Wardeneo, do me a favor and undock in a Tempest for me. Oh, and make sure that this one doesn't have WCS. ;-)
Anyway, barring the argument of "Minnie BS are *SUPPOSED* to suck", it probably does need somethng. ;-)
-Liang
Don't be hard on Ward... he's too busy self-destructing Domi's outside station for the insurance ISKies to undock in a Tempest for you to pew pew. Anyway, flying Executioners 23/7 has given him a very deep understanding of BS mechanics in EVE 
Another low slot would be nice on the 'pest.
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Mulletstation
Havoc Inc Blood Blind
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Posted - 2008.02.21 19:12:00 -
[24]
Originally by: Liang Nuren
Originally by: Wardeneo tempest dont need no lovin, its a good ship.....
Wardeneo, do me a favor and undock in a Tempest for me. Oh, and make sure that this one doesn't have WCS. ;-)
Anyway, barring the argument of "Minnie BS are *SUPPOSED* to suck", it probably does need somethng. ;-)
-Liang
He used a double negative. Thus he agrees it needs some "lovin". Sure, his second statement contradicts that somewhat, but I'll ignore that and take it for a typo.
P.S. This is not a request for anyone to use triple negatives. Just don't.
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Roemy Schneider
BINFORD Solidus Alliance
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Posted - 2008.02.21 19:48:00 -
[25]
i love two remote reppers on my tempest
either a tad bit more powergrid or, for more versatility, another slot (low or med, i don't mind). - putting the gist back into logistics |

Pinky Denmark
The Cursed Navy
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Posted - 2008.02.22 00:00:00 -
[26]
Im not a Temp pilot - but those Temps I've fought against sure knew how to rip things apart with those 6 guns... and using those 2 other hi-slots.
Im sure most people could use a little more fitting for their tier 1 and 2 battleships, but in general people always want to fit a bit more than is good for the game. - I'm a nice guy!!
But hook me up with some pew pew, because I'm really bored... |

X99 Z990
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Posted - 2008.02.22 00:34:00 -
[27]
Originally by: Dors Venabily Edited by: Dors Venabily on 21/02/2008 18:32:11
Originally by: Harum Skarum Since when is the Tempest a mixed weapon systems ship? Its a gunboat with 2 utility slots. It has a horrible tank and the damage output of a BC. Going marginally faster than other BS does not really outweigh that.
Gun slot 6, 4 launcher slots ,8 highs, has highest alpha or very close to it selectable dmg wth you want a abadon class tank on it :D 
Th above poster pointed on thing it could use more mobility i agree with that but more gun slots no way
raven = 6 launchers 4 turret slots no one trains turrets for a raven though.
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Sienna Blayze
Bombshell Cartel
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Posted - 2008.02.22 03:23:00 -
[28]
I agree - either more power-grid or another slot (any)
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IamBen
Caldari Celestial Apocalypse Insurgency
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Posted - 2008.02.22 03:48:00 -
[29]
for the price, its fine as is. Its damage output is already outstanding, i think 7 turrets would definitely make it overpowering. (I have BS 5 in every race so dont call me a minmatar hater, i love them )
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Xequecal
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Posted - 2008.02.22 05:38:00 -
[30]
Originally by: IamBen for the price, its fine as is. Its damage output is already outstanding, i think 7 turrets would definitely make it overpowering. (I have BS 5 in every race so dont call me a minmatar hater, i love them )
Outstanding? It does less DPS than every other battleship in the game, (I just know some smartass is going to mention the Scorpion here) including the Typhoon.
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