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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.03.03 08:06:00 -
[1]
Quote: the difference is that when people go into combat, they want to be the victors. their ships remain while their enemies are drifting debris. by removing insurance from ships that are basically self destructed by their pilots(self destructing voids insurance payouts by the way), will stop people from commiting a criminal act with relatively no repercussions.
Except self-destructed ships DO get insurance.
So, learn about the game before you whine.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.03.03 12:12:00 -
[2]
Originally by: Empty Vee just a suggestion:
1) stop mining&selling ice in empire 2) wait 6 weeks 3) form a fleet 4) go to goon space and kill their barges while they have to mine ice for their pos
People like talking about it, why not just do it?
Its not like the hulks being ganked belong to carebears with zero concept of pvp....oh wait.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.03.03 23:20:00 -
[3]
Originally by: Spacy Tracy Edited by: Spacy Tracy on 03/03/2008 23:07:05 I'll tell you what the ultimate solution to this is : CCP should work this into a storyline.
CONCORD and all the major empires declare GS (and possibly anyone with positive standings towards them) as persona-non-grata in empire. They are instantly attacked by faction police in say 0.1 - 0.5. > 0.5 they are insta-Concorded.
To fight the alt problem, take it further. Send a Concord task force or three into 0.0 and toast 50% of their POS's.
This would preserve the PvP sanctity of the game and would also provide a "realistic" (yes, I know that's a weird term to use) view of what a real sovereign empire would do to an out of control band of pirates.
I mean, you know haulers are next, right? It's coming. So, rather than let GS ruin the game for everyone (carebears and PvPers who like things they way they are), why not have the game itself fight back and give the d-bags a taste of their own medicine? Waste 50% of their assets and they'll reap what they sow :)
Man, that'd rule :)
If concord and the faction navies cant even eradiate NPC pirate factions like the Guristas, what makes you think they can take on capsuleer alliances that utterly decimate those pirate factions?
I'd say the various 0.0 alliances are MORE powerful than the 4 empires. We can kill their ships by hundreds without loss, who do you think you're fighting when you run a lvl 4 mission?
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.03.03 23:54:00 -
[4]
Originally by: Spacy Tracy Edited by: Spacy Tracy on 03/03/2008 23:41:23
Originally by: Gamesguy We can kill their ships by hundreds without loss, who do you think you're fighting when you run a lvl 4 mission?
Ok, so just make it Concord. The 4 empires have decided that GS has started having too great of an economic impact on their sovereign areas (true in both the real-life and Eve-life sense). So, they send in unstoppable CONCORD to teach the Goons a lesson. Wreck 50% of their holdings (or more, if necessary) and something will change, I guarantee it. They send in a supercap fleet to stop CONCORD, it gets squished. This solves multiple problems in one stroke.
- It's a one-off. It's not changing the game fundamentally in any way. It doesn't break any of the things which keep the game "open".
- It adds a little life to the very very otherwise dead empires. Like a real game event.
- Goons get an anal reaming that they so richly deserve. No one loses except them. PvPers and normal griefers can continue doing what they always do. Carebears can carebear. Goons get smacked real hard as any rogue nation-state would.
I tells ya, those ******* would have a hard time grinning and saying "we LOVE this!" all clever-like if that went down :)
We have concord ships in 0.0. If you ever ran a mission for a pirate faction you'd know this.
They die by the hundreds like every other faction navy, to ravens.
Now we know why the Caldari state is so strong, because ravens kill everything without fail.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.03.03 23:59:00 -
[5]
Originally by: Cipher7
Originally by: Aprudena Gist
people who fly hulks are by no means new players.
If it can be done to a hulk it can be done to a bantam.
If a giant meteor hits earth we're all going to die.
About as relevant as your comment.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.03.05 22:30:00 -
[6]
Edited by: Gamesguy on 05/03/2008 22:30:15
Originally by: Xavieer Naidoo
Originally by: cal nereus
You forget, this is "jihad"-swarm. Each and every crew-member is promised tons of virgins after death.
Lol. That's a good point. But sut seriously... I know that Amarr people are dumb and might believe in that sort of crap... What about other crews ? Explanation ? Anybody ?
From roleplaying point of view, this operation would never be possible.
In the backstory, we have an engagement between an armageddon(not pod pilot) that attacked someone else in highsec space.
The response was a single raven from the Caldari navy, it wasnt omnipotent concord ships with YOU WILL DIE dps and tank.
In the backstory, its quite possible for a pod pilot to commite a crime in highsec, kill the police that tried to fight him, and leave.
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