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Shocky
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Posted - 2004.04.07 22:46:00 -
[61]
Camping mission rat spawn points should be banned. Just found a BS and Missile Frigate player pirates at a mission spawn point armed with cruise missiles. Now I was able to kill my target and leave before they could do any serious damage but not everyone will be so lucky. Allot of level 2 missions involve this location so heres the situation as I see it for newbies..
New player joins eve, Completes tutorials then moves on to basic lev2 combat missions. First mission, Finds a BS and or missile frigate at the mission location and looses his ship.. Player logs off never to return for obvious reasons.
Now if that kind of abuse of the mission spawn location is really allowed then I'm really worried about this game. 
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Artika
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Posted - 2004.04.07 23:01:00 -
[62]
Hey,
Vorax man don't let this griefer get to you, he just some guy who get's picked on and has no life in reallife so he get's to be "tough" in game because he has PLAYED a GAME longer than you    
So keep a stiff upper lip man
Artika
"No matter how good she looks, some guy is sick and tired of putting up with her crap" |

Cpt DarkKnight
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Posted - 2004.04.07 23:43:00 -
[63]
Sorry to see you go. At least you found out that this is not your type of game now rather then later before spending a couple of months of time, and real life money only to find that you don't like this type of game.
I my self have learned a few things from this thread. So a thanks to everyone who gave Vorax advice. You not only helped him, but me and I am sure others as well.
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Angry Dan
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Posted - 2004.04.08 00:34:00 -
[64]
Quote: Hey,
Vorax man don't let this griefer get to you, he just some guy who get's picked on and has no life in reallife so he get's to be "tough" in game because he has PLAYED a GAME longer than you    
So keep a stiff upper lip man
Thats so true. 
IMO, if your such a tough hard pirate why are waiting around for easy kills, or is it the fact that your hand/eye co ordination is so bad from from all your one handed typing that you can't play a real PVP like Unreal Tournament?
Well, that my excuse for playing EVE  ++++++++++++++++++++ CEO of the Space Munchkins. Fear my kneepads of allure!
Huzzah Federation Foreign Minister - Ask about our tasty NAP's - Now in protein delicacy and cow flavour!
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Maidel
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Posted - 2004.04.08 01:11:00 -
[65]
im very glad i have read this thread, i was under the impression that it was an exploit... but im often wrong. That said im certainly moving agents, cos my bs is far too valuable to get stuffed by pc pirates.
'Your Tachyon Beam Laser I perfectly strikes Sansha's Ravager, wrecking for 554.6 damage. - they do work occationally' |

Mitchman
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Posted - 2004.04.08 01:33:00 -
[66]
Edited by: Mitchman on 08/04/2004 01:35:34 If it is any consolation to you, we killed fugazii and his buddy Intak today in Aunenen and will continue to do so until they find other hunting grounds. Pod got away on Intak.
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Smacktastic
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Posted - 2004.04.08 02:56:00 -
[67]
I want to know how such a corporation like Carebear Exterminators have been granted membership in C4 alliance?
---------------------------------- Moderator @ www.killer-clowns.com
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corporal hicks
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Posted - 2004.04.08 03:32:00 -
[68]
It really is silly that people camp the mission points. I know 0.4 space is ment to be dangerous but camping mission spots is just nasty and for people with no skill or imagination. The worst part is not only do the mission runners lose there ships and gear but most of the time they fail to do the mission.
I have been in this position before where i was told by some other players to be carefull that there was a guy was camping a spawn in a kestral can't remember his name but was ganking runners. me been a bit mad at time's was doing level 2 agent missions in a battleship so tooled up and blew him up.
there is no way to avoid these morons and it really is up to the community to police itself. As proved on this post allready most players are not pirates as such and all you have to do is ask for help in one of the systems around the spawn and 9 out of 10 times someone will respond and come and help clear the spawn. " Stay Frosty "
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Darrin Tobruk
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Posted - 2004.04.08 03:42:00 -
[69]
Quote: Edited by: Mitchman on 08/04/2004 01:35:34 If it is any consolation to you, we killed fugazii and his buddy Intak today in Aunenen and will continue to do so until they find other hunting grounds. Pod got away on Intak.
Looks like things are getting a bit too hot for Mr. Fugazii in Aunenen. What's this now? At least the second time in two days he's been podded there  _______________________________________________ Eris Discordia: On the scale of funny and constructive it scores low, real low. |

MrMojo
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Posted - 2004.04.08 08:23:00 -
[70]
Edited by: MrMojo on 08/04/2004 08:24:14
Quote: If it is any consolation to you, we killed fugazii and his buddy Intak today in Aunenen and will continue to do so until they find other hunting grounds. Pod got away on Intak.
this is what EVE is about.
live by the sword... die by the searing light of Tachyon Justice (insert weapon of choice here)
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Valorian
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Posted - 2004.04.08 09:04:00 -
[71]
Hmm, someone mentioned the below 0.5 pop-up warning. Didn't know the code had been changed for people using autopilot. I know it comes when you actively choose "Jump" into a system below 0.5 (or did before I disabled it ). Perhaps a similar pop-up is warranted when you activate your autopilot and the path includes <0.5 systems (again with the option to not show that message in future). That way you are definitely warned no matter how you enter a <0.5 system.
An NPC Corporation is not the pilot of its ships and structures! |

Reacan
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Posted - 2004.04.08 11:14:00 -
[72]
Edited by: Reacan on 08/04/2004 11:16:24
Quote: ...As proved on this post allready most players are not pirates as such and all you have to do is ask for help in one of the systems around the spawn and 9 out of 10 times someone will respond and come and help clear the spawn.
'S funny. Last time I asked for help to exterminate some NPC pirates, it turned out the 'help' themselves were pirates...lost two Rifters that way. One to the NPC pirates, one to the PC pirates.
I'm still here, though...gonna visit those PC pirates as soon as I have a chance of winning 
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corporal hicks
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Posted - 2004.04.08 11:25:00 -
[73]
Quote: Edited by: Reacan on 08/04/2004 11:16:24
Quote: ...As proved on this post allready most players are not pirates as such and all you have to do is ask for help in one of the systems around the spawn and 9 out of 10 times someone will respond and come and help clear the spawn.
'S funny. Last time I asked for help to exterminate some NPC pirates, it turned out the 'help' themselves were pirates...lost two Rifters that way. One to the NPC pirates, one to the PC pirates.
I'm still here, though...gonna visit those PC pirates as soon as I have a chance of winning 
Wow I hate that mate but you should allways check a pilots tag in local if in low sec. and his corp tag. You will figure out after a while what corps are good and who are not. Like asking some guy named lord zap ( sorry zap ) from some corp named m0o to help you is like pressing the self destrute on your own ship.
Look at the corporation and look at there rating versus concord and also what corps they like or dislike is a good indication of what type of corp they are. Example a corp that likes m0o or m3g4 is likly to be a pirate corp and one that likes someone like bladerunners or celestial apoc is most likly not to be a pirate corp. It's all about knowing what corps are famous for what and working it out from who they like and don't like. " Stay Frosty "
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mafish
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Posted - 2004.04.08 11:39:00 -
[74]
as i see it as soon as you enter 0.4-0.0 you have accespted the risk all i can say is Lallante is right people just want to be able to get risk free isk but putting there auto pilot on get there they can even sit afk at the gate with 8 guns then warp to there outta the way bookmark and repeat i have recently had eve mails from a raven i killed at a spawn at a planet claiming that i am stopping people doing agent missions... so what you do your thing i will do mine like alot of people have said if you carnt handle your self in 0.4 dont go
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MoLeH
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Posted - 2004.04.08 11:44:00 -
[75]
LMFAO, first of all your mission is at a safespot, so it takes loads of effort to find this safespot or you have to have done missions, most pirate wont bother to try and find this safespot or have done the missions so quite regularly agent runners in 0.1-0.4 go from gates with 8 sentries to gate with 8 sentries to safe spot with very litle to no possibility of beeing ransomed or killed, and you complainf that some guy has spent the time to find a mission spawn in "UNSAFE" space and has killed you ?? go back to 1.0 you carebear.
-------------------------------------- Do you see people in real life whining that their enjoyment was ruined by a shark when they went swimming in dangerous waters? - Viceroy |

Joshua Calvert
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Posted - 2004.04.08 11:48:00 -
[76]
Quote: LMFAO, first of all your mission is at a safespot, so it takes loads of effort to find this safespot or you have to have done missions, most pirate wont bother to try and find this safespot or have done the missions so quite regularly agent runners in 0.1-0.4 go from gates with 8 sentries to gate with 8 sentries to safe spot with very litle to no possibility of beeing ransomed or killed, and you complainf that some guy has spent the time to find a mission spawn in "UNSAFE" space and has killed you ?? go back to 1.0 you carebear.
The pirate could get the same "safespot" by doing missions also.
I've arrived at the destination of a kill mission to find another player already there and he was doing a mission for a different agent/same corporation.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

MoLeH
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Posted - 2004.04.08 11:54:00 -
[77]
yes i said PKers could get the BM from agents but how many of them actually do missions ?
-------------------------------------- Do you see people in real life whining that their enjoyment was ruined by a shark when they went swimming in dangerous waters? - Viceroy |

MrMojo
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Posted - 2004.04.08 13:08:00 -
[78]
Quote: yes i said PKers could get the BM from agents but how many of them actually do missions ?
or they simpley know some1 that has the BM already and gang warps to them and sets his own BM...
not exactly rocket science and i doubt very much a griefer-pirate will try 'find' these location with scanners etc
that would require effort
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Bad Harlequin
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Posted - 2004.04.08 13:26:00 -
[79]
Quote: Camping mission rat spawn points should be banned. Just found a BS and Missile Frigate player pirates at a mission spawn point armed with cruise missiles. Now I was able to kill my target and leave before they could do any serious damage but not everyone will be so lucky. Allot of level 2 missions involve this location so heres the situation as I see it for newbies..
New player joins eve, Completes tutorials then moves on to basic lev2 combat missions. First mission, Finds a BS and or missile frigate at the mission location and looses his ship.. Player logs off never to return for obvious reasons.
Now if that kind of abuse of the mission spawn location is really allowed then I'm really worried about this game. 
HEY DEVS, PRINT THAT OUT AND TAPE IT OVER YOUR DESKS.
All the virtual badasses can post how cool and tough they are all they want. Bottom line is, if people new to a game get introduced to these concepts with what's essentially an old-school MUD deathtrap, they're gonna leave and go play CoH or something. Like all immigrants, you think you should keep out MORE immigrants, perhaps.... but that won't really help anyone :P
You are in a maze of twisty little asteroids, all alike. |

Bad Harlequin
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Posted - 2004.04.08 13:28:00 -
[80]
Quote: Edited by: Reacan on 08/04/2004 11:16:24
Quote: ...As proved on this post allready most players are not pirates as such and all you have to do is ask for help in one of the systems around the spawn and 9 out of 10 times someone will respond and come and help clear the spawn.
'S funny. Last time I asked for help to exterminate some NPC pirates, it turned out the 'help' themselves were pirates...lost two Rifters that way. One to the NPC pirates, one to the PC pirates.
I'm still here, though...gonna visit those PC pirates as soon as I have a chance of winning 
Send me an eve-mail ingame.
You are in a maze of twisty little asteroids, all alike. |

Bad Harlequin
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Posted - 2004.04.08 13:29:00 -
[81]
Quote: yes i said PKers could get the BM from agents but how many of them actually do missions ?
You didn't read the thread at all, did you.
You are in a maze of twisty little asteroids, all alike. |

Joshua Calvert
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Posted - 2004.04.08 13:30:00 -
[82]
Does anyone else get the feeling BH now wears his underpants outside his trousers and has a strange habit of changing clothes in BT phone booths?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Bad Harlequin
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Posted - 2004.04.08 13:51:00 -
[83]
Edited by: Bad Harlequin on 08/04/2004 13:53:12
Quote: Does anyone else get the feeling BH now wears his underpants outside his trousers and has a strange habit of changing clothes in BT phone booths?
actually i wear your underpants outside my trousers.
 Safe spot! 
You are in a maze of twisty little asteroids, all alike. |

Ravelin Eb
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Posted - 2004.04.08 13:59:00 -
[84]
Edited by: Ravelin Eb on 08/04/2004 14:02:38 Edited by: Ravelin Eb on 08/04/2004 14:00:46
mafish said:
Quote: as i see it as soon as you enter 0.4-0.0 you have accepted the risk all I can say is Lallante is right people just want to be able to get risk free isk but putting there auto pilot on get there they can even sit afk at the gate with 8 guns then warp to there outta the way bookmark and repeat i have recently had eve mails from a raven i killed at a spawn at a planet claiming that i am stopping people doing agent missions... so what you do your thing i will do mine like alot of people have said if you carnt handle your self in 0.4 dont go
I wonder if you used the same tactic with that Raven pilot that you used with one of my corpmates recently? Not only did you attack him at an agent spawn point but you also spammed him with convo requests at the same time, limiting his ability to fight back or flee. Now I might not have a problem with the camping, it was 0.4 after all, but spamming convo requests while you attack someone is just extremely lame! Ravelin Eb
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Khali Nephtys
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Posted - 2004.04.08 14:12:00 -
[85]
Quote: as i see it as soon as you enter 0.4-0.0 you have accespted the risk all i can say is Lallante is right people just want to be able to get risk free isk but putting there auto pilot on get there they can even sit afk at the gate with 8 guns then warp to there outta the way bookmark and repeat i have recently had eve mails from a raven i killed at a spawn at a planet claiming that i am stopping people doing agent missions... so what you do your thing i will do mine like alot of people have said if you carnt handle your self in 0.4 dont go
The thing I think you fail to see mister Mafish is that it isn't 'risk free' as you stated, the risk was something calculated on the difficulty of the agent level. After all they do actually have to fight the npc spawn don't they? There's your risk, and the rewards are fairly consistent with the risk taken, except when you take mission campers into the equation, and then the risk v's reward becomes very skewed indeed against the mission runner.
We all know that leaving 0.5 space means a possibility of encountering hostile players, that's a given and a fair risk in most cases. What your post suggests is anyone without pvp skills now has no business being in a 0.4 system at all. Also that if they go there ill prepared for pvp despite the fact they are going there to kill npc's then they are fair game to you and your ilk.
My real problem with this is the fact that people camp mission spawns with battleships, when it's fairly clear the runners will more often than not come with frigates or cruisers and be set up for npc killing. So where's your risk v's reward in this scenario?
I am all for players learning to fend for themselves, I certainly have no issue with the dangers of 0.4 and below. I just find it sad that people try to justify very lame tactics, by making it sound as if it's the mission runners who are getting a free ride.
Khabs am pehkt...........seize the stars.
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Reacan
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Posted - 2004.04.08 15:05:00 -
[86]
Quote: Wow I hate that mate but you should allways check a pilots tag in local if in low sec. and his corp tag. You will figure out after a while what corps are good and who are not. Like asking some guy named lord zap ( sorry zap ) from some corp named m0o to help you is like pressing the self destrute on your own ship.
Look at the corporation and look at there rating versus concord and also what corps they like or dislike is a good indication of what type of corp they are. Example a corp that likes m0o or m3g4 is likly to be a pirate corp and one that likes someone like bladerunners or celestial apoc is most likly not to be a pirate corp. It's all about knowing what corps are famous for what and working it out from who they like and don't like.
Yes, yes, you're absolutly right. It's just too bad I learned it the hard way 
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Tolas
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Posted - 2004.04.08 18:47:00 -
[87]
Edited by: Tolas on 08/04/2004 18:49:31 Noone here is arguing the fact that .4 is and should be dangerous, noone is asking they be safe while doing missions. The point is here that the spawns in open space like that SHOULD be random. If there is a point of interest that is one thing, but open space needs to be random.
The fact that people can bookmark a EMPTY portion of space, knowing soneone will show up in that EXACT location soon or later is lame. I don't get that same advantage if I were to go hunt down a pirate who does things like that if they move from the mission spot they were griefing do I? No, I have no idea where they go next, they could stay in the same system and go outside my sensor range, they could jump to another system, etc... Can I just right click and "warp to" knowing that when I come out of warp that a player will be there for me to kill? No I can't, unless I myself resort to camping mission spawn points.
You want to setup a blockade in a .4 space in front of a jump gate? get nuts! I had better find a way through or around or I die right? No problems there. A mission spawn should not be campable however.
It is a simple enough problem to fix, make the mission locations random, the player pirates can patrol the whole system if they want, if they find me, then good kill me, its your reward for finding me out in the middle of nowhere, same goes for Points of Interest and Jump Gates, all fine. THAT is the risk I assume while in that .4 space, not some lame camper who knows I am coming before I even warp to that spot.
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mafish
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Posted - 2004.04.08 22:48:00 -
[88]
Quote: Edited by: Ravelin Eb on 08/04/2004 14:02:38 Edited by: Ravelin Eb on 08/04/2004 14:00:46
mafish said:
Quote: as i see it as soon as you enter 0.4-0.0 you have accepted the risk all I can say is Lallante is right people just want to be able to get risk free isk but putting there auto pilot on get there they can even sit afk at the gate with 8 guns then warp to there outta the way bookmark and repeat i have recently had eve mails from a raven i killed at a spawn at a planet claiming that i am stopping people doing agent missions... so what you do your thing i will do mine like alot of people have said if you carnt handle your self in 0.4 dont go
I wonder if you used the same tactic with that Raven pilot that you used with one of my corpmates recently? Not only did you attack him at an agent spawn point but you also spammed him with convo requests at the same time, limiting his ability to fight back or flee. Now I might not have a problem with the camping, it was 0.4 after all, but spamming convo requests while you attack someone is just extremely lame!
lmao spammed i warped in to a pirate spawn at a planet in a system see a bs lock scrammble convo to ransom he then rejects giveing me a message saying rejected witch is just as much bother to me as right click convo while trying not to kill him
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mafish
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Posted - 2004.04.08 22:56:00 -
[89]
Edited by: mafish on 08/04/2004 23:00:12
Quote:
Quote: as i see it as soon as you enter 0.4-0.0 you have accespted the risk all i can say is Lallante is right people just want to be able to get risk free isk but putting there auto pilot on get there they can even sit afk at the gate with 8 guns then warp to there outta the way bookmark and repeat i have recently had eve mails from a raven i killed at a spawn at a planet claiming that i am stopping people doing agent missions... so what you do your thing i will do mine like alot of people have said if you carnt handle your self in 0.4 dont go
The thing I think you fail to see mister Mafish is that it isn't 'risk free' as you stated, the risk was something calculated on the difficulty of the agent level. After all they do actually have to fight the npc spawn don't they? There's your risk, and the rewards are fairly consistent with the risk taken, except when you take mission campers into the equation, and then the risk v's reward becomes very skewed indeed against the mission runner.
We all know that leaving 0.5 space means a possibility of encountering hostile players, that's a given and a fair risk in most cases. What your post suggests is anyone without pvp skills now has no business being in a 0.4 system at all. Also that if they go there ill prepared for pvp despite the fact they are going there to kill npc's then they are fair game to you and your ilk.
My real problem with this is the fact that people camp mission spawns with battleships, when it's fairly clear the runners will more often than not come with frigates or cruisers and be set up for npc killing. So where's your risk v's reward in this scenario?
I am all for players learning to fend for themselves, I certainly have no issue with the dangers of 0.4 and below. I just find it sad that people try to justify very lame tactics, by making it sound as if it's the mission runners who are getting a free ride.
my risk is that i can warp into a spawn (as it is a commonly ocupied spawn not random location) and be faced with 2-3 bs which has happend and luckly for me they wernt set up well but to say people camp spawns is silly i dont know about other people but i would rather go system to system that camp a spawn all day and have a frigate every 30 mins then a bs every hour or so
also you say that people dont want risk free missions only to be able to jump in total safty due to 8 sentery gun (dont know about ne one else but i aint that dam crazy) and warp to a random place kill there 15k pirates like the ones at this spawn in there tempests and ravens sounds pritty free to me |

fugazii
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Posted - 2004.04.09 10:28:00 -
[90]
ok so i finally discovered i had another post bout me, alright the spawn is not an open space there is debris there there isa permanent can there, theres even 2 lil npc's that orbit the debris. very rarely do i know when a ship is comin because usually the mission is to kill the 2 lil npc's, sayin ur ingaged ina heated battle gainst the npc's there is like sayin u lost ur ship to a roid so dont blame that asa ecscuse. i lose ships there all the time, i dont moan and complain about it i know the risks as well as all of u do, face it theres better people out there than u, u get owned work ur ass off and get revenge, u dont like fighting pay someone to do it for u, i got podded 2 days ina row it sucked lost my bounty my implants 2 ships but all thats tellin me is eh' get better get stronger, as well as it should to u.
quacks the duck says dont do dru...er um boosters+☼+
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