Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jim Nakamura
Caldari
|
Posted - 2008.03.08 18:05:00 -
[1]
So I'd gotten bored of the L2s and had saved up enough to buy a Drake without absolutely demolishing my bank balance. Fitted it out - mostly T1 stuff with some named heavy launchers, as I'm still working on my fitting skills and not feeling rich enough for rigs yet.
Fund a friendly neighbourhood L3 agent, and he gives me The Blockade. OK. Mission reward offered was, I think, 750k, plus 900k time bonus. This should probably have been a bit of a hint as to what to expect...
Warp in to find about eight or nine ships, including three 250k bounty cruisers which took forever to kill. Tank still didn't go below 30% though, so fair enough. Next wave, another bunch of cruisers, not much problem. Before killing the last rat I had to warp out, as I'd already used up the 1000 (!) heavy missiles I'd brought with me and had to go get some more.
Third wave... loads of cruisers, and a bunch more Dire Paininthearse rats. About halfway through killing them, I evidently popped the trigger rat, as another gigantic pile of them turned up and started shooting at me. Now with about 20+ rats on me at once, I decided that was enough, warped out and told my agent where to stick his stupid mission.
So, what the crap... did I just get really unlucky with which mission I was handed, and what spawns I had? Or do I need to go nuts with T2 gear before I can actually complete one of these stupid missions without dying of old age in the process? I still made about 2m in bounties from what I could be bothered to kill, but still, I feel like I was doing better just blasting through the L2 missions.
|
Avalira
Caldari
|
Posted - 2008.03.08 18:13:00 -
[2]
There are a few possible reasons: 1) Not enough skill-points. Skills help you tank more, do more DPS and make sure you stay alive. 2) Bad fitting. What was your setup? A small change in any setup can make a huge difference on whether you live or die. 3) Bad target calling. You noticed one when you targeted the trigger rat, but also getting rid of smaller ships that are faster to kill is essential in reducing the DPS done to you.
I remember the day when I did my first level 3. It was Guristas Extravaganza which I did with a prophecy. Only problem was I had low SP (eg 50k in gunnery) and died in the last level. Nowadays I can do level 3's in an assault ship against blood or sansha (haven't tried guristas). -------------
|
Nina Montero
|
Posted - 2008.03.08 18:56:00 -
[3]
You should also take care to put your drones on "passive" when you know there are trigger rats in a mission.
|
IDF187
|
Posted - 2008.03.08 18:58:00 -
[4]
You have gave yourself an answer, you killed a trigger ret. Go on to help channel, ask for mission survival guide, and follow it, you'll do just fine.
|
Chuck Skull
BBK Corp
|
Posted - 2008.03.08 19:00:00 -
[5]
Edited by: Chuck Skull on 08/03/2008 19:00:46 First off http://eve-survival.org/
Pay special attention to the tanking guide and the kill mission survival guides.
You were pretty unlucky there, blockade is one of the hardest L3's. You should always tailor your resists and damage dealing to the enemies you're facing(can usually be found in your journal next to the mission location), if you get it right your drake should be able to tank most L3's without breaking a sweat.
---
Also available in 'sober' |
Durzel
Caldari
|
Posted - 2008.03.08 20:12:00 -
[6]
The Blockade is one of the hardest lvl 3 missions but it's pretty formulaic unless you happen to get one where the triggers are random (can happen). If you don't move from your warp-in point then the new spawns come from upwards of 40-70km away, so plenty of time to get away.
With T1 stuff and low skills you might want to avoid the tougher level 3s, as you say the payout was a big clue.
Is your Drake rigged? This makes a huge difference in tanking.
|
Jim Nakamura
Caldari
|
Posted - 2008.03.08 20:22:00 -
[7]
Edited by: Jim Nakamura on 08/03/2008 20:24:28 Hm. I wasn't having much trouble tanking the damage up until I inadvertently triggered two waves at once, but what was really troublesome was that it took sooooooooo long to kill any of them. Actually, just the Dire ones were really bad, the others were more of a minor annoyance. Guess I need to work on the missile skills a bit instead of worrying about tanking more.
Also, maybe not the greatest idea in the world diving straight for the highest quality agent I could access - maybe I should go back to one of the crappier ones and see if they giove me something a little more manageable...
|
Tasko Pal
Heron Corporation
|
Posted - 2008.03.08 22:43:00 -
[8]
Originally by: Jim Nakamura Edited by: Jim Nakamura on 08/03/2008 20:24:28 Hm. I wasn't having much trouble tanking the damage up until I inadvertently triggered two waves at once, but what was really troublesome was that it took sooooooooo long to kill any of them. Actually, just the Dire ones were really bad, the others were more of a minor annoyance. Guess I need to work on the missile skills a bit instead of worrying about tanking more.
Also, maybe not the greatest idea in the world diving straight for the highest quality agent I could access - maybe I should go back to one of the crappier ones and see if they giove me something a little more manageable...
Agent quality shouldn't make a difference to the type of mission you receive.
|
Wet Ferret
|
Posted - 2008.03.08 23:03:00 -
[9]
LOL, 1000 missiles? Do yourself a favor, don't start any mission without at least 4,000 missiles. If your missile skills aren't that great, bring even more (just keep a little bit of space in your hold). Those dire guristas cruisers have high resists but did you see their bounties? They are worth the time it takes to kill them.
The Blockade is hard but if you don't trigger any extra spawns it's actually not bad at all. If you are worried then warp in and jettison a can, then warp out and back in again at 100. From there just stay at your max range and kill em one by one until you are 150-200kms away from your first can, then drop another one. Then you can warp between them anytime your shields need a rest, and also to reposition yourself.
|
Durzel
Caldari
|
Posted - 2008.03.08 23:33:00 -
[10]
Originally by: Jim Nakamura Edited by: Jim Nakamura on 08/03/2008 20:24:28 Hm. I wasn't having much trouble tanking the damage up until I inadvertently triggered two waves at once, but what was really troublesome was that it took sooooooooo long to kill any of them. Actually, just the Dire ones were really bad, the others were more of a minor annoyance. Guess I need to work on the missile skills a bit instead of worrying about tanking more.
Unless I'm mistaken the Dire variants of the ships are assault ships so have high resists. I normally stick my drones on those ships because missiles tend to do so little damage to them.
|
|
Dechmeister
|
Posted - 2008.03.09 05:20:00 -
[11]
Edited by: Dechmeister on 09/03/2008 05:26:13 Edited by: Dechmeister on 09/03/2008 05:20:59 Edited by: Dechmeister on 09/03/2008 05:20:39
Originally by: Durzel Unless I'm mistaken the Dire variants of the ships are assault ships so have high resists. I normally stick my drones on those ships because missiles tend to do so little damage to them.
Yeah, the Dire ones are definitely Drone meat, don't waste missiles on those! If you watch the triggers, Blockade is the best L3 when you weight in how easy it is & the rewards/loot/salvage.
Each Cruiser/BC should take no more than 3 volleys to blow up. T2 drones eat up everything else extremely fast, most of the time I do it on purpose to trigger the next wave because they spawn at 75+KM and I can only target @ 72km & hit @ 68km. They can't even hit me before they start coming around 35km anyways (turrets anyways), so LOTS of time to kill the previous wave.
But you definitely need more shield skills or a MUCH better loadout, because if you hit ~30% shield from the very first wave, something is wrong, seeing as you should be going in with over 75% in any resistance relative to the rats. I never dip below 75-80% even with 2 waves, and I'm far from being where I want to be (no T2 hardeners & still lvl3 BC = bleh resists) but with 273sec recharge rate & > 100hp/s regen, lvl3s are a joke. 3 Purgers, lvl5 Shield Op & the cheap recharge implant FTW.
|
Jim Nakamura
Caldari
|
Posted - 2008.03.09 09:33:00 -
[12]
Well, I haven't bothered using drones at all until now, so I'm starting work on those skills. Also, I'm only a little way from being able to fit L2 variants of some of my stuff, so that should help. And I haven't got my ship rigged at all yet (didn't want to drop that much isk when I wasn't sure if I'd survive more than ten seconds in a mission...) so I think I'll look into that next. Hopefully the increased tanking capacity will let me free up a low slot for another BCS, and I'm going to stick a couple extra levels on Heavy Missiles to try and squeeze out a little extra damage.
|
Durzel
Caldari
|
Posted - 2008.03.09 10:58:00 -
[13]
Edited by: Durzel on 09/03/2008 10:59:00 Drones are vital. The sooner you can get the skills up the better, doesn't necessarily have to be T2 (Scout Drone Operation V) but you should aim for it.
There are some L3 missions where you will come up against spider drones and other assorted tiny nasties and without very good missile support skills you simply won't do any real damage to them. If they happen to be the ones webbing/scramming you (which is often the case) then quite simply - you are screwed.
Get yourself 5 Hobgoblin Is as soon as you have the skills for them, you'll find them make quite a difference. I actually find that with the Drake that with sufficient drone skills they're as much a part of your relied-upon DPS as your missiles are.
Incidentally, 3 Core Defence Purger Rigs makes L3s trivial in terms of tanking ability, but having said that because of the issues you will have hitting small targets I'd hold off buying them until you can comfortably afford them and have skilled up a bit more (you need skills just to fit the rigs incidentally).
|
808
|
Posted - 2008.03.09 11:15:00 -
[14]
A Caracal is more than enough for Level 3 missions!
It's a mistake to go for bigger ships when you're not ready for it. Using a caracal in L3 tought me a lot about tanking and using appropriate ammunition and some good tactics. Now I'm doing level 4 missions solo in a drake, that feels even easier than when I was doing my first level-2 mission. Even a drake in L4 can be pretty boring, you can tank pretty much anything, so you don't often need to work on better set-ups or tactics... pretty disappointing I must say, I thought it would be much harder!
I wonder what Level 5 missions will be...
|
Venkul Mul
Gallente
|
Posted - 2008.03.09 11:29:00 -
[15]
You had a Dire Guristas spawn? That is a faction spawn, it rarely happens in missions and it is wroth a good bunch of isks (chance of faction gear, T2 salvage, good bounties). And it is harder to kill.
A pity you have throw it away refusing the mission. You could have asked a friend to help you, it was probably worth it.
|
Chu Ran
Caldari Challenger Logistics Corporation Phalanx Alliance
|
Posted - 2008.03.09 13:42:00 -
[16]
Originally by: Venkul Mul You had a Dire Guristas spawn? That is a faction spawn, it rarely happens in missions and it is wroth a good bunch of isks (chance of faction gear, T2 salvage, good bounties). And it is harder to kill.
A pity you have throw it away refusing the mission. You could have asked a friend to help you, it was probably worth it.
Dire Guristas rats are a step below faction (Faction = Dread Guristas). They have higher bounties than regular rats but never drop faction loot (though they do have a higher chance of dropping better named modules). However, as far as my experiences go, I have only seen frigate-class dire guristas rats drop loot in missions.
|
Anaalys Fluuterby
Caldari
|
Posted - 2008.03.09 17:06:00 -
[17]
Edited by: Anaalys Fluuterby on 09/03/2008 17:06:27
Originally by: 808 A Caracal is more than enough for Level 3 missions!
It's a mistake to go for bigger ships when you're not ready for it. Using a caracal in L3 tought me a lot about tanking and using appropriate ammunition and some good tactics. Now I'm doing level 4 missions solo in a drake, that feels even easier than when I was doing my first level-2 mission. Even a drake in L4 can be pretty boring, you can tank pretty much anything, so you don't often need to work on better set-ups or tactics... pretty disappointing I must say, I thought it would be much harder!
I wonder what Level 5 missions will be...
Have you run a level 3 Guri blockade with a Caracal?
Yes, it can be done. But they start jamming you as far as 100km away, are hitting you with missiles up to 80km away. You start webbed and the enemy is in range before you are even able to lock the stasis tower so no controlling range. Caracal CAN run a level 3 blockade, but it is definately not optimal
To the OP: You got lucky in your draw The Blockade is definately the hardest of the level 3s Except for the last level of the 10/10 storyline (fortunately you don't have to kill anything there) plus one other which name escapes me. But once you get used to it and tweek your fittings a Drake can handle 2-3 full spawns. But with a T1 fit and no rigs don't trigger a second spawn! Keep your drones under control and life will go easier. I simply don't deploy the drones unless I absolutely have to, safer that way...
Originally by: Audri Fisher On the other, the emo tears being cryed in this thread tell me that just because you shoot somebody for a living, does not mean you aren't a carebear
|
Haldeeman
Minmatar BGG Atrum Tempestas Foedus
|
Posted - 2008.03.09 17:30:00 -
[18]
Originally by: Venkul Mul You had a Dire Guristas spawn? That is a faction spawn, it rarely happens in missions and it is wroth a good bunch of isks (chance of faction gear, T2 salvage, good bounties). And it is harder to kill.
A pity you have throw it away refusing the mission. You could have asked a friend to help you, it was probably worth it.
wrong.
|
Durzel
Caldari
|
Posted - 2008.03.09 18:16:00 -
[19]
I don't understand why people often come into threads and start suggesting ships that require even higher skills to do the same missions.
Sure, a Caracal can probably do L3 missions - but comfortably? By someone who has already admitted to having low-skills (not T2) and no drone skills? Yeah, good luck with that.
A Drake is a great tool for L3s, you can tank it like mad and whilst you might not be able to complete the missions due to low DPS it's a far better prospect than trying L3s in a Caracal or some other ship that requires multi-million SP to handle the mission.
I had some people telling me I could do L2s in a Destroyer - which is true - but the difficulty and micro-management required made it totally counter-productive, not to mention the DPS as compared to a cruiser (the CORRECT tool for the job) just meant it was an exercise in e-peen rather than effective missioning. No one cares that you can run L3s in Caracal or L2s in a Frigate.
To the OP - once again I would recommended getting your skills up to fit T2 Large Shield Extenders, T2 Hardeners (or Invulnerability Fields) and of course Drones. You should be far more effective then.
|
BorisHotch
|
Posted - 2008.03.11 22:35:00 -
[20]
If you are struggling on a mission, there's a new channel set up designed to allow people to get help 8)
It's called helpmymission, with more info in my bio.
Theres been lots of missions done so far, from lvl 1 to lvl 4
|
|
Galeros
|
Posted - 2008.03.13 08:30:00 -
[21]
Edited by: Galeros on 13/03/2008 08:30:53
Originally by: Tasko Pal Agent quality shouldn't make a difference to the type of mission you receive.
Higher quality agent => higher average payment => higher mission difficulty.
Same mission on q-16 agent has a bigger chance to have a lower reward, and easier ships in it than q16: for example getting Corelum Chief Sa***uard (sensor dampening cruiser, 75k bounty) instead of Corelum Guardian Chief Sa***uard (Sensor dampening high resist cruiser, 250k bounty)
Edit: Why is Safe-guard blocked?!?
---------------- Never be afraid to try something new. Remember, amateurs built the ark. Professionals built the Titanic |
Wet Ferret
|
Posted - 2008.03.13 09:05:00 -
[22]
Originally by: Galeros Edited by: Galeros on 13/03/2008 08:30:53
Originally by: Tasko Pal Agent quality shouldn't make a difference to the type of mission you receive.
Higher quality agent => higher average payment => higher mission difficulty.
Same mission on q-16 agent has a bigger chance to have a lower reward, and easier ships in it than q16: for example getting Corelum Chief Sa***uard (sensor dampening cruiser, 75k bounty) instead of Corelum Guardian Chief Sa***uard (Sensor dampening high resist cruiser, 250k bounty)
Edit: Why is Safe-guard blocked?!?
There is no difference in difficulty on the same mission between two different agents. Unless the agents are of different levels...
|
Kusha'an
|
Posted - 2008.03.13 12:15:00 -
[23]
OP:
Don't panic. Blockade is one of the toughest missions AT FIRST. The second time you do it it's easy; the third and fourth time it's yawn/cha-ching.
Nowadays I do level 4s and I get mad every time I DON'T get Blockade, it's so lucrative.
|
Goa Vibe
|
Posted - 2008.03.13 14:28:00 -
[24]
Edited by: Goa Vibe on 13/03/2008 14:28:50 clear case of flying something you dont have the support skills for. total lack of missile skills if not picked the wrong damage type. if you are going to get into the drake go ahead and put 3xpurger rigs on it as it will greatly increase your tank, and dont die!
new frontiers is by far the worst IGOTWTFPWNED lvl 3 out there. When I do blockades all I worry about is making sure the massive number of wrecks are piled up on top of each other, which means waiting for them to come to me "doh I popped him too early 50km away! :("
and heed the advice on drones.... got lvl 5 drones myself... sexah!
ps don't mine the Blockade roids! ;p
|
Ulstan
|
Posted - 2008.03.13 15:43:00 -
[25]
Blockade was theonly L3 mission that made my drake warp out - I managed to shoot a lot of the triggers :p
|
Welp Welperson
|
Posted - 2008.03.13 15:49:00 -
[26]
Yea the Blockade is one of the harder l3 missions and you should be using second best named launchers with atleast 1 BCS. Also like they said read eve survival and try not to shoot mission trigger ships before you've clear out the rest of the wave or it becomes quite unmanageable.
|
Goa Vibe
|
Posted - 2008.03.14 04:15:00 -
[27]
oh ya... if you start shooting up a rat and notice you are doing way less damage to it than other ships of the same size, that rat has a higher resistance - switch to another ship - you are just wasting too much time for 1 ship kill when you could have killed 3 others in the same amount of time. Save the high resist ships for last. they might actually be the trigger ship for the next wave.
|
Nyabinghi
|
Posted - 2008.03.14 05:34:00 -
[28]
There's a mission that has you fetching some Spiced Wine which has a rather large spawn. Watch out for that one.
P.S. Wish the harder lvl 3s dropped decent loot. I mean...Cargo Expander I and a standard Medium Shield Booster?
***
Please visit your user settings to re-enable images. |
dentonan
afk for a poo
|
Posted - 2008.03.14 11:13:00 -
[29]
the drake can tank lvl4 missions when u choose your spawns. my drake can tank a few bs spawns without dropping below 70% shield.
this is down 2 fitting, and skills.
drake is a pure passive god, its recharge is huge when fitted right and you can get good resists.
get your tank skills up a little, find a good drake set up, there are hundreds.
shoot the smaller ships first they are quick 2 kill so take out alot of dps, usually the highest bounty rat is the trigger but check, find a good mission guide read it and you will breeze through the mission.
try 2 salvage as well you make more isk tht way (usea dedicated salvage ship its quicker
|
DannyMoe
Void Engineers
|
Posted - 2008.03.14 14:42:00 -
[30]
3x bcu ftw :)
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |