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Awox
Advanced Logistics Cosa Nostra.
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Posted - 2008.03.17 15:58:00 -
[61]
Edited by: Awox on 17/03/2008 15:58:51 I just checked this post after chatting to some corp mates in IRC. It started out something like this:
Quote: 02:27 <@notawox> c'mon epic 02:27 <@notawox> let's all quit 02:27 <@Epictetus> and do what? 02:27 <@Epictetus> play my little pony? 02:27 <@notawox> how much is a my little pony sub?
(notawox is actually me; awox)
I wanted to thank all of the well-wishers for their kind words, and also the alt posting dingle-berries who flamed my thread. Their presence reminded me of two additional things:
zulupark: seriously, this guy is an idiot. get rid of him.
alt metagaming: rookie ship spamming (ISK sales, camp warnings, intel, racial slurs) and rookie ship scouting (for ISK farmers, people with no friends, etc)
alt posting: I love that there are a bunch of guys out there who are going to flame me but still do not have the courage to post with their main even though I am quitting.
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Manipulator General
o.0
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Posted - 2008.03.17 16:08:00 -
[62]
If you have any stuff left, can I have it?
PS. post your address, I'm sure lots of people want to send you the relevant medal and/or cookie.
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Slide
Butcherblock Mining and Manufacturing
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Posted - 2008.03.17 16:10:00 -
[63]
To Manipulator General a big YAWN............!
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clone 1
Laughing Leprechauns Corporation
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Posted - 2008.03.17 16:11:00 -
[64]
I usually hate Awox posts, but this op has some valid points, no solutions really but they are points that make some people question whether to stay subed or not. If it wasnt for GTCs I would not be playing full stop. CCP made a smart move for themselves there by introducing gametime for isk.
Eve has turned into a waiting game, no not waiting for a fight or undock, or getting a group together, or waiting for a nanoFOTM to make a mistake, waiting for a LAG spike to pass, etc. Its a waiting game for the NEXT patch that fixes parts of the game that ****es you off.
The glacial speed at which CCP addresses important issues is really heartbreaking. And to be honest, I dont care that much anymore.
This patch, 1.1, was supposed to fix certain things that went wrong with trinity, and it has, but with it came overview madness and silly stupid errors that just **** you off even more.
Well, here's to waiting for the eternal NEXT patch.
-------------------------------------------------- The Angels Have the Phone Box |

Kolwrath
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Posted - 2008.03.17 16:42:00 -
[65]
Not to derail but:
People who complain about warp to zero ... really need to remember how long it took to get anywhere before its introduction.
Today with WTZ: 20 Jumps? ugh k I'll be there in about 20 minutes. Before WTZ: 20 Jumps? ugh I will set autopilot and go out for a few hours.
Originally by: Chaos Space Marines
Do you hear the voices, too?!?!
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ry ry
StateCorp Insurgency
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Posted - 2008.03.17 16:47:00 -
[66]
and perhaps more importantly, we all had fifty million bloody instas anyway. all WTZ did was reduced the number of BMs kicking about, and killed of the cottage-industry of insta-sellers.
honestly, anybody whining about WTZ who claims to never had any instas either only ever flew insanely fast nanoships, or is a liar.
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Rhaegor Stormborn
Volition Cult The Volition Cult
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Posted - 2008.03.17 16:50:00 -
[67]
I have to say I agree 100% with every single thing Awox posted. I know he is not well liked by a bnch of vocal people, but his thoughts are my own. Eve is a mess right now and I don't think they will ever be able to make it into what it once was.
Volition Cult Recruitment Post |

Kolwrath
Imperial Shipment
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Posted - 2008.03.17 16:55:00 -
[68]
Originally by: ry ry and perhaps more importantly, we all had fifty million bloody instas anyway. all WTZ did was reduced the number of BMs kicking about, and killed of the cottage-industry of insta-sellers.
honestly, anybody whining about WTZ who claims to never had any instas either only ever flew insanely fast nanoships, or is a liar.
Yeah exacaly, it diden't change anything to be honest. Everyone had a bazillion of instas instead of the game mechanic.
Originally by: Chaos Space Marines
Do you hear the voices, too?!?!
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Wizzkidy
Demonic Retribution
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Posted - 2008.03.17 17:00:00 -
[69]
I can only agree with the points raised.
The main thing that annoys me is CCP's crappy coding.
I would prefer it if they just re-wrote the god damn client and server software and started again.
What is the point of providing patches for a game that cannot be fixed without building from the ground up?
Every single patch is just a NIGHTMARE and if CCP don't see this then they are stupid!
We never get ANY communication on WTF is going on in downtime. We never get ANY communication on what is happening internally.
IMO CCP has grown too large and are only after PROFIT!
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Veng3ance
Multiversal Enterprise Inc. Cry Havoc.
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Posted - 2008.03.17 17:07:00 -
[70]
I think he has some very good points, and I agree these are all major areas where EVE needs improvement.
Especially for the crowded 0.0 / no where for small groups to live.
Really getting blob-tastic and un-fun.
Luckily my group keeps the small gang PVPing going as much as possible. But getting a decent fight gets harder every single day.
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Xroxor
Red Dwarf Mining Corps Rule of Three
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Posted - 2008.03.17 17:10:00 -
[71]
Fly safe in RL... It was fun to have you around 
Xro
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Drink PepsiMax
State War Academy
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Posted - 2008.03.17 17:15:00 -
[72]
Oh noez, a random Joe cancelled his subscription........ what do you expect, a statue and a plaque to commemorate this great loss we're suffering?
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Valan
The Fated Odyssey.
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Posted - 2008.03.17 17:20:00 -
[73]
Space is a little smaller I would love to see more of it.
My biggest issue ISK selling and GTCs and the fact that CCP continually panders to the farmers rather than clamping down.
Keep empire ganking in instead of nerfing it so the Jihadswarm can take out the farmers.
Permaban isk sellers and BUYERS. You've permabanned others for less.
/start sig I love old characters that post 'I've beeen playing the game four years' when I know their account has been sold on. /end sig |

Luh Windan
Republic University
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Posted - 2008.03.17 17:46:00 -
[74]
Originally by: Awox
warp to zero: I guess I'm just one of those purists that believed in flying a smaller ship rather than copying insta bookmarks. Now everyone rolls around in nano-ships that are unlockable from jump-in, and jump straight out thanks to warp to zero.
2nd job: Yes, it should really take me 30 minutes to fit a ship after losing it. Yes, I should wait 30 seconds between changing ships. Yes, I should wait 30 seconds before I can dock after changing into that ship. *sigh*
I just noticed this: you want to take away WTZ so traveling anywhere takes ages but you don't like how long mundane stuff takes? (including the *30* second ship change delay...just how impatient are you?)
The fact of the matter is though - you grew to like a game long gone. CCP and their investors/owners want to make loads of money and that means more players. No company is going to deliberately choose to make a game that a few hundred people like over one that appeals to many thousands. No amount of throwing your toys out of the pram is going to change that - money talks. CCP are not going to sit there making a loss just to keep you and a small number of your fellow veterans happy. Games like this are expensive to produce & expensive to run. If you are looking for that early days experience again you are going to have to hunt out the next potentially great game out there.
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syndic4te
Astrological Dominance
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Posted - 2008.03.17 17:55:00 -
[75]
QQ Pikachu
Ive been playing this game for almost 5 years, May 6, 2003 will be my 5th year on eve.
CCP has made a lot of changes no doubt, this current version of eve would be totally unfamilar to a player that quit Gemini version and came back recently.
So less QQ more PEW EPW. ^___^
No one cares so stfu and play or gtfo. THANKS!
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Pan Crastus
Hedion University
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Posted - 2008.03.17 18:02:00 -
[76]
Originally by: Kolwrath
Yeah exacaly, it diden't change anything to be honest. Everyone had a bazillion of instas instead of the game mechanic.
What it changed was the possibility of safespotted roaming gangs to warp to 0 on a gate from anywhere in the system to escape/logoffski.
EVE Online: a cold, cruel world where (RL-)rich people replace their losses with GTCs sold to poor students who need to farm ISK to afford their play time ...
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ry ry
StateCorp Insurgency
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Posted - 2008.03.17 18:07:00 -
[77]
WTZ encourages people to log off?
that has got to be one of the most ridiculous arguments against WTZ yet.
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emotua
Arcana Imperii Ltd. Chaos Incarnate.
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Posted - 2008.03.17 18:09:00 -
[78]
If a lot of people start cancelling their subscriptions, maybe it will be a wake-up call.
Oh wait, nm it will probably go like this :
CCP headquarters :
Boss, we have a problem, a lot of capsuleers are cancelling their subscription!
Are you sure, hold on let me check... ah damn, our customer database node just crashed... ah?! wait, it's back-up!
Nope, You must be wrong!, I don't see anything in our logs, It must not be happening...
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Burnharder
Tiny Industries
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Posted - 2008.03.17 18:10:00 -
[79]
Originally by: Luh Windan
Originally by: Awox
warp to zero: I guess I'm just one of those purists that believed in flying a smaller ship rather than copying insta bookmarks. Now everyone rolls around in nano-ships that are unlockable from jump-in, and jump straight out thanks to warp to zero.
2nd job: Yes, it should really take me 30 minutes to fit a ship after losing it. Yes, I should wait 30 seconds between changing ships. Yes, I should wait 30 seconds before I can dock after changing into that ship. *sigh*
I just noticed this: you want to take away WTZ so traveling anywhere takes ages but you don't like how long mundane stuff takes? (including the *30* second ship change delay...just how impatient are you?)
Before the state change timer was introduced, no kidding you'd be lucky if you didn't de-sync or crash if you tried to do it too quickly. Same deal with jumping through gates, undocking after docking too quickly, docking after undocking too quickly, etc. I guess your state doesn't get loaded immediately, but goes into some loading queue and if you try to access it before it's ready, SPLAT. The sticking plaster solution was obviously to set a timer. So even if in reality your state loaded in 3 seconds, you still have to wait 30 .
I don't know if this is correct, I don't have the source code handy, but that's what it feels like from in-game.
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AleRiperKilt
The Scope
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Posted - 2008.03.17 18:15:00 -
[80]
I was going to write my standard "quit whining and give me your stuff" reply but...
- how about having sectors of space where the "old ways" are still on?. Just grab a 4 years old version of server, make protocols compatible and run a few systems under it.
I agree we need more space, way more. I would increase the number of systems tenfold or more. That (IMHO) would help with lag and blobs since we would be so spread out it would take too long to team up.
Maybe just deploy a copy of the cluster, rename systems, move them a little bit and connect each other with a few eve-gate like stargates.
--- 1. Fit wrong stuff to ship 2. Post screenshot in Eve Forums 3. ???? 4. PROFIT! |
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Burnharder
Tiny Industries
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Posted - 2008.03.17 18:24:00 -
[81]
Originally by: AleRiperKilt I was going to write my standard "quit whining and give me your stuff" reply but...
- how about having sectors of space where the "old ways" are still on?. Just grab a 4 years old version of server, make protocols compatible and run a few systems under it.
I agree we need more space, way more. I would increase the number of systems tenfold or more. That (IMHO) would help with lag and blobs since we would be so spread out it would take too long to team up.
Maybe just deploy a copy of the cluster, rename systems, move them a little bit and connect each other with a few eve-gate like stargates.
He's right about that part. Most of 0.0 is locked down by one huge alliance or another, capable of fielding the mega-blob at any point in its space in a very short time. Would this change with more systems? Say you double the number of 0.0 systems - will you have more small alliances with little bits of space, or the same number of large alliances controlling larger areas of space, but still capable of bringing the blob to any given point of effort?
It's a tough one. Expanding space would be good, but some mechanics for contracting blobs would also be good.
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Bellum Eternus
Death of Virtue Sex Panthers
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Posted - 2008.03.17 18:40:00 -
[82]
Despite all the generic morons in this thread, Awox is 100% spot on with every point. CBA to refute point by point all the other ninnys. GL awox, hope to see you back soon. 
Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E N D A R Y I I |

Larice
Seven Provinces
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Posted - 2008.03.17 18:53:00 -
[83]
Well constructed OP. If I hadn't seen soooo many similar posts in all sorts of games from long-time players about 'how it used to be better..', I might have believed it.
Thing is: you got addicted to a game a long time ago and over the years that game has changed. From your point of view it is not the same game anymore (which is technically true, since it has changed). Your resentment is understandable and completely normal, even though it warps your view towards those changes. A lot of veterans cannot look at the changes objectively anymore since it affected their 'original addiction' so much.
Like I said, it is normal, understandable and not just happening to Eve. Good luck finding your new addiction.
Ps. I do agree with some of your points.
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Rat Scout
Federal Navy Academy
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Posted - 2008.03.17 19:03:00 -
[84]
Larice beat me to it >< ___________________________________________________________________________________________________________
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Kolwrath
Imperial Shipment
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Posted - 2008.03.17 19:04:00 -
[85]
Originally by: Pan Crastus
Originally by: Kolwrath
Yeah exacaly, it diden't change anything to be honest. Everyone had a bazillion of instas instead of the game mechanic.
What it changed was the possibility of safespotted roaming gangs to warp to 0 on a gate from anywhere in the system to escape/logoffski.
.... I see what you did there ... tried to sneak in a logoffski rant. Nice try.
Originally by: Chaos Space Marines
Do you hear the voices, too?!?!
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Kolwrath
Imperial Shipment
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Posted - 2008.03.17 19:05:00 -
[86]
Originally by: Larice Well constructed OP....... blah blah.
Yeah quoted for truth. Larice wins. Lock thread.
Originally by: Chaos Space Marines
Do you hear the voices, too?!?!
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MASTERZULU
Infinitus Odium The Church.
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Posted - 2008.03.17 19:06:00 -
[87]
Seeya Awox, sorry to see your leaving see you when you get back :p
as for your points
Quote: crowded: Space is just too damn small at the moment. There's nowhere for a small alliance to get organised before taking on one of the power-blocks for a real 0.0 home. CCP tried to add this (with the drone regions) but failed miserably as one power-block (not naming names) realised that it was profitable to farm this area, and made supply lines shorter.
Having been out of the game for a year due to work commitments I gotta agree with you here, Nearly every system feels crowded these days and doesn't feel as expansive as it used to be. As the player base grows so should the area we have to play in.
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Jim McGregor
State War Academy
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Posted - 2008.03.17 19:06:00 -
[88]
Personally I think you just got tired of the game.
Welcome back in a year or so. Nobody leaves forever. Eve is too unique.
--- Its dead, Jim.
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Wizard
Without Reason
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Posted - 2008.03.17 19:10:00 -
[89]
Ive never flown with you but i know of the name and that you are an old player i think maybe 2003 like me and so have seen all the changes like i have over the years.
It will be a shame to have another veteren and 1 that enjoyed some noterioty in game of sorts.
Ignore the idiots and flamers, i make like 1 post every few months only cos of such warriors as those that reside and reply unconsryctivly to posts such as these with there pathetic "witty" replys.
I Have to say i aggree with most of what youve said and many other players that have played eve as long will too i imagine as we have seen what was once eve at the start to how it has changed to now.
loggofski Aggree 100% with you here, im more of a hunting in small gangs or solo ( yes solo ) in 0.0 player and ive always been under the impression that 0.0 should be the deadliest areas in eve where risk is high. I look for fights not ratters but if i find 1 then ill try find him and kill him, i reckon 75% of them get away and im damn good with the scanner. Most annoying is the cloaking that goes on, cloaks should deffinatly only be a module available to use on recons or should have an activating delay of like 1 minite or more with the ship stationary on non recon class ships.
warp to zero Again i have to aggree with you, maybe ccp should change it to how it was but also make it impossible to create a bkmk within 100km of a stargate , It would deffinatly create a sense of a bigger universe. I dont mind travelling slow in my bs or command ship or even slowish in my hac etc. If i want to travel fast then i get in a ship that is designed for fast travel ie. the interceptor or frig.
nanoships Minmatar i always thought was the best pvp race and still think its good, if i saw a vaga in local for example then id fear him because 90% of the time you wouldnt be fited to counter him, now its no worry, most ships i see in 0.0 are nanoed hacs and recons, the people choosing to play eve with that type of overpowered fittout are the type of people who play COD4 and install a wall hac. They dont like loosing and only the stupid will loose a nano ship because in every instance before engaging a target they will ALWAYS be able to burn to a gate on jump in or out of range etc, pretty much god mode at not getting killed and so theres no risk at all in flying them in 0.0. People may argue that if they jump into a massive gatecamp then theyll be screwed or a few huggins, utter rubbish, anyone venturing in travle in low sec or 0.0 will open there map and look at pilots in system and avoid too big a blobbed system.
farming I just ignore these people and couldnt give a rats arse tbh.
lagg Aggree but this has always been a problem and when i remember back to the days when we was slugging out bigg battles in u-q ( me in orignal curse aliance ) against stain aliance every night the lagg was horrendous going back 3-4 years.
crowded Man this is my biggest gripe with eve ever, eve is wayyyyy too small, there should be like twice as much systems for the current player base, everyone has to nap everyone to take a foothold in 0.0 which is pretty rammed at mo. Back in the old days, everyone hated everyone and formed gangs to go invade somneone elses space. Im currently harrasing geminate when i get gametime at moment and in that area you have 4 or 5 big aliances all m8s with each other, wtf!!!! should be killing each other ffs.
hitpoint buffs I actually like the hitpoint buffs and have found when i do actuially get a small gang fight or get blobbed whilst solo roaming in my battleship that i have time to employ tactics and stategies or some sort of chance to fight back rather than insta popping.
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Wizard
Without Reason
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Posted - 2008.03.17 19:11:00 -
[90]
Originally by: Jim McGregor
Personally I think you just got tired of the game.
Welcome back in a year or so. Nobody leaves forever. Eve is too unique.
That is a very true comment tbh.
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