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highonpop
Void.Tech BLACK-MARK
8
|
Posted - 2012.02.22 15:22:00 -
[1] - Quote
I'm wondering if there is any real advantage to flying Gallente? outside of an Itty V
I have a ton of skill points in hybrids/drones/gallente and they all seem pretty useless. When I was doing high sec pvp, most of the kills I was on in fleets I was one of the last ones on because I was never in range.
Now that I'm doing nullsec pvp, everyone seems to be in love with projectiles and drakes.
so.
is there really anything good to come from flying gallente? |

Marshiro
MOE Corp
11
|
Posted - 2012.02.22 15:29:00 -
[2] - Quote
Moros and Nyx, u foo
also afk boats
also mastery of the undock
finally t3h talobound that does 1k dps @.@ and have drones |

Ahrieman
Heretic Army Heretic Nation
51
|
Posted - 2012.02.22 16:18:00 -
[3] - Quote
highonpop wrote:I'm wondering if there is any real advantage to flying Gallente? outside of an Itty V
Now that I'm doing nullsec pvp, everyone seems to be in love with projectiles and drakes.
^^ Figured out why no one flies Gallente. Most fleets in null sec can't trust their members to do more than press F1. Gallente has some great pvp ships for small gangs and solo work. Somehow, I doubt that's the sort of pvp you do... Sig tanking is the new black |

Roime
UNFRL Fleet Operations CONSORTIUM UNIVERSALIS
225
|
Posted - 2012.02.22 16:20:00 -
[4] - Quote
Gallente has rather substantial advantages in anything involving words "small gang", "wormhole" and "frigate", for example. Null buffs have negated a lot of the AC range advantage in practical situations, and face melting dps is more truer than before. Drone bays on almost every ship add a lot of flexibility.
I don't really see much disadvantages, tbh. Perhaps Gal is a bit more SP-demanding? |

highonpop
Void.Tech BLACK-MARK
8
|
Posted - 2012.02.22 16:32:00 -
[5] - Quote
Ahrieman wrote:highonpop wrote:I'm wondering if there is any real advantage to flying Gallente? outside of an Itty V
Now that I'm doing nullsec pvp, everyone seems to be in love with projectiles and drakes.
^^ Figured out why no one flies Gallente. Most fleets in null sec can't trust their members to do more than press F1. Gallente has some great pvp ships for small gangs and solo work. Somehow, I doubt that's the sort of pvp you do...
i do fly an ishkur as my favorite frigate.
But as far as most BC/BS fleets for null pvp purposes, i have found my gallente skills are close to pointless...  |

God's Apples
Aliastra Gallente Federation
0
|
Posted - 2012.02.22 17:09:00 -
[6] - Quote
highonpop wrote:Ahrieman wrote:highonpop wrote:I'm wondering if there is any real advantage to flying Gallente? outside of an Itty V
Now that I'm doing nullsec pvp, everyone seems to be in love with projectiles and drakes.
^^ Figured out why no one flies Gallente. Most fleets in null sec can't trust their members to do more than press F1. Gallente has some great pvp ships for small gangs and solo work. Somehow, I doubt that's the sort of pvp you do... i do fly an ishkur as my favorite frigate. But as far as most BC/BS fleets for null pvp purposes, i have found my gallente skills are close to pointless... 
Every race has their ups and downs. As stated before, gallente are awesome for solo and small gang work. For null blobs they are not good. Deal with it. Stop being a null bear. |

Liang Nuren
Heretic Army Heretic Nation
856
|
Posted - 2012.02.22 17:32:00 -
[7] - Quote
highonpop wrote:Ahrieman wrote:highonpop wrote:I'm wondering if there is any real advantage to flying Gallente? outside of an Itty V
Now that I'm doing nullsec pvp, everyone seems to be in love with projectiles and drakes.
^^ Figured out why no one flies Gallente. Most fleets in null sec can't trust their members to do more than press F1. Gallente has some great pvp ships for small gangs and solo work. Somehow, I doubt that's the sort of pvp you do... i do fly an ishkur as my favorite frigate. But as far as most BC/BS fleets for null pvp purposes, i have found my gallente skills are close to pointless... 
I have no problems using Gallente BCs these days, and I'd have no problem using Gallente BS either.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127
Twitter: http://twitter.com/LiangNuren
|

F'lix
Shaytan Combine
50
|
Posted - 2012.02.22 17:41:00 -
[8] - Quote
Because blasters go BLAM BLAM BLAM and it is awesome.
I finally am training out of lasers (which are still my #1 favourite noise) and into Gallente to get the most out of my gunnery and drone skills, rather than training for rusty, primitive (yet effective...) machine guns. Blaster boats are very worth it now, and rails just need a bit of help regarding on-grid probing.
I can't say much for null-sec, as I don't live out there (for now), but it does just seem they prefer dumbed down 'press F1' types of blobs. Shaytan Combine is Recruiting! All Pilots Welcome regardless of Skill level, Profession, or Bitterness level Visit http://goo.gl/Hstpv for details. |

MisterNick
The Sagan Clan Pax Romana Alliance
33
|
Posted - 2012.02.22 17:56:00 -
[9] - Quote
Blaster pvp is more entertaining more of the time, in my opinion. Get into a fight in a blasterboat and somebody is going to die - could be you or them, but definitely somebody.
"Fools! I'll show them all!"
What do you mean that one's already taken? |

Worpout
Nova Ardour
17
|
Posted - 2012.02.22 17:57:00 -
[10] - Quote
unless you fly in fleets of 20+, or you are terrible to eve, gallente can be good. |
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Fredfredbug4
Kings of Kill EVE Animal Control
50
|
Posted - 2012.02.22 18:17:00 -
[11] - Quote
Roime wrote:
I don't really see much disadvantages, tbh. Perhaps Gal is a bit more SP-demanding?
That's probably the main thing that turns off people from flying gallente.
First lets look at the skill plans of other races (excluding basic skills such as starting drone skills, rog skills, and navigation skills)
Minmatar
Projectile Turrets Gunnery Shields
Caldari
Missiles Shields
Amarr
Lasers Gunnery Armor
Gallente
Hybrids Advanced Drone skills Gunnery Armor
As you can see Amarr and Minmatar are for the most part equally used (minmatar slightly more but not too much), you may notice that there are only two major skills for Caldari, missiles and shields. Railguns still don't apply enough DPS to be considered for PVP up until the battleship level. The need to only focus on two skill trees may be the reason why Caldari ships are so appealing.
I also did not mention missiles under the Minmatar tree as the poor Minmatar power grids generally prevent adding on missiles.
|

OfBalance
Deep Core Mining Inc.
42
|
Posted - 2012.02.22 18:26:00 -
[12] - Quote
Fredfredbug4 wrote:Roime wrote:
I don't really see much disadvantages, tbh. Perhaps Gal is a bit more SP-demanding?
That's probably the main thing that turns off people from flying gallente. First lets look at the skill plans of other races (excluding basic skills such as starting drone skills, rog skills, and navigation skills) Minmatar Projectile Turrets Gunnery Shields Caldari Missiles Shields Amarr Lasers Gunnery Armor Gallente Hybrids Advanced Drone skills Gunnery Armor As you can see Amarr and Minmatar are for the most part equally used (minmatar slightly more but not too much), you may notice that there are only two major skills for Caldari, missiles and shields. Railguns still don't apply enough DPS to be considered for PVP up until the battleship level. The need to only focus on two skill trees may be the reason why Caldari ships are so appealing. I also did not mention missiles under the Minmatar tree as the poor Minmatar power grids generally prevent adding on missiles.
You could be more wrong, but it would be very difficult.
|

Zyress
Deaths Head Brigade Vanguard.
33
|
Posted - 2012.02.22 18:44:00 -
[13] - Quote
I would point out that Gunnery has 6 support skills and 2 upgrade skills as well as the individual turret skills and specialization skills. One for each system type for small medium and large and long and short range specilaist skills. If you get small whatever turrets 5 then you can train the specialist skills for both the long and short range version of the turret. So for Gallente for instance they have 6 support skills 2 upgrade skills 1 turret skill 2 specialist skills to max out frigate weapons on a turret ship
Missiles on the other hand have only 5 support skills, they also use the 2 weapon upgrade skills from Gunnery as well as long and short versions of small medium and large missile systems and their specialization skills. So for Caldari they have 5 support skills 2 upgrade skills 2 missile weapon system skills 2 specialization skills to max out frigate weapons, on a missile ship.
If you add up the skills necesarry for an equal amount of competence for a frigate size missile ship vs a frigate size turret ship you'll find they both required you to train 11 skills |

Liang Nuren
Heretic Army Heretic Nation
857
|
Posted - 2012.02.22 18:46:00 -
[14] - Quote
Fredfredbug4 wrote: That's probably the main thing that turns off people from flying gallente.
First lets look at the skill plans of other races (excluding basic skills such as starting drone skills, rog skills, and navigation skills)
Nah, high end Minmatar performance has a much higher SP cap than Gallente.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127
Twitter: http://twitter.com/LiangNuren
|

highonpop
Void.Tech BLACK-MARK
8
|
Posted - 2012.02.22 18:50:00 -
[15] - Quote
God's Apples wrote:highonpop wrote:Ahrieman wrote:highonpop wrote:I'm wondering if there is any real advantage to flying Gallente? outside of an Itty V
Now that I'm doing nullsec pvp, everyone seems to be in love with projectiles and drakes.
^^ Figured out why no one flies Gallente. Most fleets in null sec can't trust their members to do more than press F1. Gallente has some great pvp ships for small gangs and solo work. Somehow, I doubt that's the sort of pvp you do... i do fly an ishkur as my favorite frigate. But as far as most BC/BS fleets for null pvp purposes, i have found my gallente skills are close to pointless...  Every race has their ups and downs. As stated before, gallente are awesome for solo and small gang work. For null blobs they are not good. Deal with it. Stop being a null bear.
What is a null bear? What would you rather me do? I guess since you say i need to stop being a nullbear then I need to go do something else. Please tell me so I'm not just another lost soul flying around in nullsec being some sort of large furry animal.
Troll elsewhere |

Liang Nuren
Heretic Army Heretic Nation
857
|
Posted - 2012.02.22 19:04:00 -
[16] - Quote
highonpop wrote: What is a null bear? What would you rather me do? I guess since you say i need to stop being a nullbear then I need to go do something else. Please tell me so I'm not just another lost soul flying around in nullsec being some sort of large furry animal.
Troll elsewhere
Just because you don't like being called a nullbear doesn't make it less true or even a troll. Gallente is awesome at small gang warfare, and if you're not able to bring that awesomeness to bear it either speaks to you rolling in blobs or lacking PVP skill. Either way you're likely what would be considered a "nullbear".
Please note I'm not accusing you of it, simply noting the logic.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127
Twitter: http://twitter.com/LiangNuren
|

Dethbringer1
NoWar4Me
0
|
Posted - 2012.02.22 19:22:00 -
[17] - Quote
My opinion is Gallente sux. I have been Gallente for like a year but I'm switching to caldari ships. When my friends Tengu has double the dps as my faction BS I am totally discouraged. It is nice to kinda afk and snipe while watching tv. The biggest drawback is the 10seconds it takes to switch ammo when the enemy gets too close. some ship rep most of the damage you caused in that amount of time. Adding to a lot of wasted ammo/isk and time.
Drawbacks that I see are. Reloading ammo types for range = wasted isk and time. Non-specific Damage types for specific enemies = wasted isk and time Loosing drones = wasted isk and time. Forgetting to recall drones = wasted isk and time. Slow BS's = wasted isk and time. Killing Caldari and Amarr can get you banned from Jita. Hybrid charges are consistantly double the price as heavy missiles = wasted isk My biggest mistake in eve was starting out Gallente. Fleeting is counter productive. Unless I have aggro there is too much transversal velocity for my to hit very well. Solo they fly right into my line of fire. With missiles this would not be an issue. Hybrid weapons require more specialized implants and a lot more training.
Benefits are drones Better mission areas. The names of gallente systems seem to be based on the english language while Caldari and Amarr??? I can fit a Navy Mega for 1/4 the price of my tengu. You dont loose sp when you loose a Megathron. Though you could use a CNR instead of a tengu but I don't. After a year of missioning in Gallente space I have only seen ninja salvagers about 4 times. In Caldari and Amarr space its an every day occurance.
This is just my opinion. Just some thoughts off the top of my head. |

Liang Nuren
Heretic Army Heretic Nation
857
|
Posted - 2012.02.22 19:28:00 -
[18] - Quote
Yes, Caldari is generally better for PVE. News at 11.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127
Twitter: http://twitter.com/LiangNuren
|

OfBalance
Deep Core Mining Inc.
42
|
Posted - 2012.02.22 19:42:00 -
[19] - Quote
Considering the pinnacle of ~elitepve~ (ahahaha, I know right?) is incursion spam in highsec the "best" pve ships are essentially: non-rattlesnake faction bs, legions, logi, and a few oddballs. Caldari don't look so dominant.
In more general pve terms, of course, tengu tengu tengu tengu tengu tengu tengu.... etc. |

Dethbringer1
NoWar4Me
0
|
Posted - 2012.02.22 19:43:00 -
[20] - Quote
Ah yes forgot about drone skills. There seem to be as many drone skills as there are ship skills. That would seem to double the sp required to max out your dps. Tengu seems very short to train for by comparison. And now switching to a Tengu makes all those lvl 5 drone skills a waste. Ah well I have enough Gallente ships for a museum now. How much should I charge for admittance?
|
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OfBalance
Deep Core Mining Inc.
42
|
Posted - 2012.02.22 19:47:00 -
[21] - Quote
I too, like to use the tengu as the standard for comparison to an entire race of ships.
Which ship class are we even talking about? Frigates? Battleships? You know almost every non-frigate in the game has drones, right? |

Dethbringer1
NoWar4Me
0
|
Posted - 2012.02.22 19:47:00 -
[22] - Quote
How would a gallente bs fight a tengu. Using blasters to hit something at 30k wouldnt work too well. Using railguns wouldnt seem too effective either. Seems a raven although not the greatest ship in the universe would at least be able to shoot back. |

OfBalance
Deep Core Mining Inc.
42
|
Posted - 2012.02.22 19:50:00 -
[23] - Quote
Dethbringer1 wrote:How would a gallente bs fight a tengu. Using blasters to hit something at 30k wouldnt work too well. Using railguns wouldnt seem too effective either. Seems a raven although not the greatest ship in the universe would at least be able to shoot back.
You should fly a raven.
On a more serious note, no battleship is going to kill a tengu that isn't caught by something else and/or flying like an idiot. |

Frillo Teslar
High Flyers RED.OverLord
5
|
Posted - 2012.02.22 19:59:00 -
[24] - Quote
Dethbringer1 wrote:My opinion is Gallente sux. I have been Gallente for like a year but I'm switching to caldari ships. When my friends Tengu has double the dps as my faction BS I am totally discouraged. It is nice to kinda afk and snipe while watching tv. The biggest drawback is the 10seconds it takes to switch ammo when the enemy gets too close. some ship rep most of the damage you caused in that amount of time. Adding to a lot of wasted ammo/isk and time. With the latest update this time has been reduced to 5 secs, which is a tremendous improvement. I still think 5 secs is too long. When you have ships at 10k 20k 30k 40k its too time consuming constantly changing. Normally if ships are spread out I use the wrong ammo just because I don't want to change constantly. Also I carry 16 types of ammo. With missiles that would be reduced to 2 types. It's not an issue to worry about but it does take a little longer reloading ammo and buying it. Also increases the likelyhood of accidentally sellecting the wrong ammo when in combat. It's very annoying waiting for ammo to load knowing you will just have to reload again when it finishes. I'm sure someone is going to ask why I have 16 types of ammo. I do so because I have 8 for 8 different ranges. An extra 8 types of expensive ammo for missions that really test my tank.
Drawbacks that I see are. Reloading ammo types for range = wasted isk and time. Non-specific Damage types for specific enemies = wasted isk and time Loosing drones = wasted isk and time. Forgetting to recall drones = wasted isk and time. Slow BS's = wasted isk and time. Killing Caldari and Amarr can get you banned from Jita. Hybrid charges are consistantly double the price as heavy missiles = wasted isk My biggest mistake in eve was starting out Gallente. Fleeting is counter productive. Unless I have aggro there is too much transversal velocity for my to hit very well. Solo they fly right into my line of fire. With missiles this would not be an issue. Hybrid weapons require more specialized implants and a lot more training.
Benefits are drones Better mission areas. The names of gallente systems seem to be based on the english language while Caldari and Amarr??? I can fit a Navy Mega for 1/4 the price of my tengu. You dont loose sp when you loose a Megathron. Though you could use a CNR instead of a tengu but I don't. After a year of missioning in Gallente space I have only seen ninja salvagers about 4 times. In Caldari and Amarr space its an every day occurance.
This is just my opinion. Just some thoughts off the top of my head.
Wut? Tengu does more deeps than faction BSs?
|

Liang Nuren
Heretic Army Heretic Nation
858
|
Posted - 2012.02.22 19:59:00 -
[25] - Quote
Dethbringer1 wrote:How would a gallente bs fight a tengu. Using blasters to hit something at 30k wouldnt work too well. Using railguns wouldnt seem too effective either. Seems a raven although not the greatest ship in the universe would at least be able to shoot back.
Don't use a Gallente BS, use a Talos.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127
Twitter: http://twitter.com/LiangNuren
|

MisterNick
The Sagan Clan Pax Romana Alliance
34
|
Posted - 2012.02.22 20:00:00 -
[26] - Quote
Dethbringer1 wrote:How would a gallente bs fight a tengu. Using blasters to hit something at 30k wouldnt work too well. Using railguns wouldnt seem too effective either. Seems a raven although not the greatest ship in the universe would at least be able to shoot back.
Most BS would have issues killing a tengu 1v1. "Fools! I'll show them all!"
What do you mean that one's already taken? |

OfBalance
Deep Core Mining Inc.
43
|
Posted - 2012.02.22 20:01:00 -
[27] - Quote
Frillo Teslar wrote: Wut? Tengu does more deeps than faction BSs?
Maybe a passive rattlesnake is the only faction bs he knows of?  |

Zarnak Wulf
CTRL-Q Iron Oxide.
254
|
Posted - 2012.02.22 20:04:00 -
[28] - Quote
Dethbringer1 wrote:Ah yes forgot about drone skills. There seem to be as many drone skills as there are ship skills. That would seem to double the sp required to max out your dps. Tengu seems very short to train for by comparison. And now switching to a Tengu makes all those lvl 5 drone skills a waste. Ah well I have enough Gallente ships for a museum now. How much should I charge for admittance?
Give them to me and I'll take are of it for you. We'll split the profits. Pinky promise. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
413
|
Posted - 2012.02.22 20:22:00 -
[29] - Quote
Dethbringer1 wrote:... I carry 16 types of ammo. Wut?
Dethbringer1 wrote:It's very annoying waiting for ammo to load knowing you will just have to reload again when it finishes. I'm sure someone is going to ask why I have 16 types of ammo. I do so because I have 8 for 8 different ranges. An extra 8 types of expensive ammo for missions that really test my tank. If you are using railguns then you should carry: - Lead (should be the default ammo you use, conserves capacitor, medium damage) - Antimatter (for short range, max damage sniping) - Iron/Spike (for maximum range, prolly won't use it but it's nice to have just in case)
If you are using blasters then you should carry: Antimatter (should be the default ammo you use) Null (for swatting away those pesky kiters and/or applying damage in medium range brawls) Void (carry in cruisers and frigates, very good damage application against battlecruisers and battleships)
There... I just reduced your ammo load to 3 types. Your welcome.
Dethbringer1 wrote: ... (stuff)...
This is just my opinion. Just some thoughts off the top of my head.
This is also just my opinion... but you are a terrible player if you actually believe half of what you wrote (and I don't say that very often).
Dethbringer1 wrote:How would a gallente bs fight a tengu. Using blasters to hit something at 30k wouldnt work too well. Using railguns wouldnt seem too effective either. Seems a raven although not the greatest ship in the universe would at least be able to shoot back.
Hypothetically... in a 1v1 situation... if both ships were "standard" fit for PvP... a combination of heavy energy neutralizers, webs, null ammo, and/or sentry drones on the Gallente BS would force the Tengu to pull range. At ranges father than 25km, it becomes difficult for the Tengu to maintain point on the Gallente BS (unless the Tengu is packing a faction point). Ultimately the situation would result in either the Tengu flying away or the Gallente BS exploding.
To be fair though... a Tengu could do this with ANY battleship (and no, not even a Raven would do all that well due to the relatively "small" sig radius of the T3 and the large sig resolution of large missiles). "Just because I seem like an idiot, doesn't mean I am one." ~Unknown |

Mechael
Team Pizza Viro Mors Non Est
42
|
Posted - 2012.02.22 20:57:00 -
[30] - Quote
Gallente are great, imo. Don't blame the ships, blame the nullsec doctrine. Piling on more tank and more dps on F1 spamming ships will lose to more strategically and tactically savvy fleets every time. The only real problem is actually getting an entire fleet of internet spaceship nerds to not only understand, but also be able to use good tactics in conjunction with each other.
It's like herding housecats, I tell ya! I'd rather die in battle against a man who will lie to me, than for a man who will lie to me. |
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