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Voith
Republic Military School Minmatar Republic
15
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Posted - 2012.02.23 14:06:00 -
[1] - Quote
So, what I'm hearing is that gallente ships are good in "small gang pvp", provided you don't fly Amarr, or Caldari, or Minmatar.
riiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiight |

Voith
Republic Military School Minmatar Republic
15
|
Posted - 2012.02.24 06:43:00 -
[2] - Quote
Liang Nuren wrote:I'm pretty sure we all know that Tanya Powers won't be satisfied with Gallente until they're the best at everything.
-Liang http://eve-kill.net/?a=top20
Gallente: Still fail for PvE. Still fail for PvP.
Blowhards like Liang can sit here and talk about how awesome gallente ships are, but numbers don't lie.
The funniest thing is that for all of the "Caldari are only for pvp" they have ~20x the number of kills than gallente on the list. ****, they have more kills than minmatar.
Bad players afraid of core mechanics changes have basically reduced Amarr and gallente to niche races. There are fundamental changes that need to be made so that there is some freakin' variety in pvp. |

Voith
Republic Military School Minmatar Republic
15
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Posted - 2012.02.24 17:48:00 -
[3] - Quote
Red Teufel wrote:Voith wrote:Liang Nuren wrote:I'm pretty sure we all know that Tanya Powers won't be satisfied with Gallente until they're the best at everything.
-Liang http://eve-kill.net/?a=top20Gallente: Still fail for PvE. Still fail for PvP. Blowhards like Liang can sit here and talk about how awesome gallente ships are, but numbers don't lie. The funniest thing is that for all of the "Caldari are only for pvp" they have ~20x the number of kills than gallente on the list. ****, they have more kills than minmatar. Bad players afraid of core mechanics changes have basically reduced Amarr and gallente to niche races. There are fundamental changes that need to be made so that there is some freakin' variety in pvp. well the way you use the numbers is fallacy. Unless the next ~20 ships are gallente, and have more than 15k kills each, the point stands.
If "facts" disagree with your position, it is because you are wrong. Stop acting like a dumb Republican.
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Voith
Republic Military School Minmatar Republic
15
|
Posted - 2012.02.24 18:18:00 -
[4] - Quote
Liang Nuren wrote:Voith wrote: Unless the next ~20 ships are gallente, and have more than 15k kills each, the point stands.
If "facts" disagree with your position, it is because you are wrong. Stop acting like a dumb Republican.
Actually those statistics are misleading. Suppose you have a 10v10, where everyone is in Drakes, and everyone but 1 guy dies (Go go hero Drake!). Assuming that everyone knows how to follow primary (hahahahahaha): - Drake 1: 10 drakes on it - Drake 2: 10 drakes on it - Drake 3: 9 drakes - Drake 4: 9 drakes ... So in the end we see 110 Drakes on your list for only 20 combatants. Obviously this is unreasonable. -Liang Except this applies to all ship types. It isn't just that "drakes" or "Bob doles" show up multiple times, all ships do.
Indeed since missiles have a delay and guns don't you could argue that drakes are probably underrepresented, since someone who fired may not have ended up in the KM.
Edit: high alpha ships would also have a greater tendency to show, and low alpha, fast firing ships are greater tendency.
You're doing an excellent job of proving me right. Please continue! |

Voith
Republic Military School Minmatar Republic
15
|
Posted - 2012.02.24 18:34:00 -
[5] - Quote
Liang Nuren wrote:Voith wrote: Except this applies to all ship types. It isn't just that "drakes" or "Bob doles" show up multiple times, all ships do.
Indeed since missiles have a delay and guns don't you could argue that drakes are probably underrepresented, since someone who fired may not have ended up in the KM.
It doesn't apply equally to all ship types though - since some ship types are good at blob engagements and others aren't. Ships that engage in blob warfare are: A) going to legitimately get more kills B) going to be even more over represented by nature of the multiplicative effect outlined above. Frankly, I think the problem is that you want Gallente to be the best small gang as well as the best blob warfare ships. Just not gonna happen, and thats ok. -Liang Frankly, I think the problem is that you are just terrified of changes that don't benefit you personally.
I realize that your Corp spends apparently half its time camping ammake, so you probably don't have "a clue" about 0.0 you think that big battles are happening 24/7. They aren't. The multiplicative effect you talk about doesn't happen nearly as much as you would think.
Crying about good in fleet and small gang for one race is pretty damn hilarious. Considering Minmatar. And Caldari. And Amarr. Drakes are prime for fleets, and the ECM boats for small gangs. Tempests for Fleets and the entire frigate/cruiser line and 2 of 3 BCs for small gangs. Abbadons for fleet, Zealots for small gangs.
Why do you think Gallente should be any different?
Oh wait, because like a true publord you rage against anything that doesn't directly benefit you personally.
Liang Nuren wrote:Voith wrote: Edit: high alpha ships would also have a greater tendency to show, and low alpha, fast firing ships are greater tendency.
You're doing an excellent job of proving me right. Please continue!
You really are a dumb republican aren't you? -Liang Good job catching a mistake. High Alpha ships have a lower tendency. I started with have a greater tendency to not (Look mah I can use ITALICS too!) show. Then decided that the negative phrasing would be confusing to publords, so I changed it, but forgot to alter the modifier. Sorry! |

Voith
Republic Military School Minmatar Republic
15
|
Posted - 2012.02.24 18:52:00 -
[6] - Quote
Yeah, so you're down to semantics and insults.
I don't fly gallente, I fly Minmatar. But I'm sick of fighting the same damn fleet comps.
My point was that you wouldn't benefit from pro-"fleet" pvp fixes for gallente, since you're such a HARDKOOORE SMALL GANG ELITE PvPer, but apparently that went right over your head.
Also blasters != gallente
Holy ****, one is a ship type one is a weapon type. I hope (ITALICS!!!!) I don't need to explain the difference to you... |

Voith
Republic Military School Minmatar Republic
15
|
Posted - 2012.02.24 19:07:00 -
[7] - Quote
Liang Nuren wrote:Voith wrote:Yeah, so you're down to semantics and insults.
I don't fly gallente, I fly Minmatar. But I'm sick of fighting the same damn fleet comps.
I'm sorry, I was simply returning the insult you offered to the rest of us: that we're simply "dumb republicans". If you feel that's over the top for insulting, maybe you should look a little closer to home eh? Also, if you're so sick of fighting the same "damn fleet comps" maybe you should consider flying in a different meta? Out here in low sec its a toss up for what you're gonna face on any given day. :) Quote: My point was that you wouldn't benefit from pro-"fleet" pvp fixes for gallente, since you're such a HARDKOOORE SMALL GANG ELITE PvPer, but apparently that went right over your head.
The simple fact of the matter is that changing Gallente such that they're good at fleets would make them the obvious choice for all PVP. Seriously, they're that dominant at small gang PVP these days. Quote: Also blasters != gallente
Holy ****, one is a ship type one is a weapon type. I hope (ITALICS!!!!) I don't need to explain the difference to you...
That's not as true as you'd really think. In a great many ways, the game has been designed around Gallente = Blasters+Drones and Caldari = Missiles+Rails. -Liang So, gallente are COMPLETELY DOMINANT in small gang pvp, but you run into a constant mix in Low Sec.
Pro-tip when bullshitting: Make sure you're consistent.
Then why are you fitting blasters on a caldari ship? Could there be fundamental difference between Caldari and Gallente ships that make them better at using blasters? If so isn't it dumb that gallente get out classed in their own racial weapon type? |

Voith
Republic Military School Minmatar Republic
15
|
Posted - 2012.02.27 14:21:00 -
[8] - Quote
Liang Nuren wrote:Kn1v3s 999 wrote: Well never said that, and before being in a Noble, mighty 0.0 empire, i pretty much soloed through lowsec and not only at High-end Amamake, but i think you mean that's where "most of the PVP happens" right?
No, I meant where most of the PVP doesn't happen. There's only one meta where Gallente has any problem at all - massive fleets. -Liang There is only one pvp meta that matters for 0.0 - massive fleets.
See the problem?
It is funny to see the shifting goal posts you have laid out. First it was people just wanted Gallente to be overpowered by having good fleet and small gang ships, like all the other races. Then it was that gallente are so overpowered in small gangs, except most people still fly minmatar for those. Now it is that "well, large fleets don't really count as pvp".
Stop being a publord, admit you made a mistake and move on. |

Voith
Republic Military School Minmatar Republic
15
|
Posted - 2012.02.27 23:37:00 -
[9] - Quote
Liang Nuren wrote:Voith wrote: There is only one pvp meta that matters for 0.0 - massive fleets.
See the problem?
It is funny to see the shifting goal posts you have laid out. First it was people just wanted Gallente to be overpowered by having good fleet and small gang ships, like all the other races. Then it was that gallente are so overpowered in small gangs, except most people still fly minmatar for those. Now it is that "well, large fleets don't really count as pvp".
Stop being a publord, admit you made a mistake and move on.
That's not shifting goalposts because the second statement in no way contradicts the first. I'd argue its more of me saying the same thing in a dozen different ways so that nullbrains might figure out that they're being dinosaurs. I think you might be arguing that the reason that only massive fleets matter in 0.0 is because they are the primary determiner of Sov - and to a point you're right. However, you're only right to a point. The problem with your thinking is as follows: - Gallente works fine in small gang PVP - which is where the majority of the PVP in the game happens. Even in 0.0, the majority of the PVP is smaller gang PVP. Thus, Gallente actually work fine in the OVERWHELMING majority of the PVP situations in the game. - NPC 0.0 doesn't have to worry about your lousy sov. - 0.0 goes months (sometimes years it seems) without major brouhahas. Your "massive fleets" barely even exist then. However, addressing the fact that Gallente (really, blasters) don't work so well in massive fleets: Yes, its true. And really it makes sense to have a place where they are both strong and another where they are weak. It gives everyone somewhere to fly and win. In other words: Hyperions and Megathrons don't really do the same kinds of things that Abaddons and Rokhs do. And thats ok - because that door swings both ways. -Liang "Small gang PvP" is the biggest load of bullshit in the history of MMOs.
First off, where are you getting this that "small gang pvp" is the majority? You're pulling that straight from your ass and have nothing to back it up.
How many of those "small gang" fights involve two sides fighting? I've done more than my share of "SMALL HARDKKKORE GANG ELITE PVP". Most of the time it was a 5v1 gang bang popping someone slow on docking, or flying with out a scout. The number of real honest to god small gang FIGHTS probably wasn't even 1 in 20.
Even scrolling through the last 10 or so kills on your KB they where all 2v1 odds or higher, frequently in the 4v1 range. Yeah, you can fly goddamn near anything when you out number the guys 4v1 and win.
That is why "Large Fleet" stuff matters, because all the lowsec scrub posturing aside, fleets are the core of Eve. Eve doesn't make news sites because you 10v1 gang banged a nubblet in a Kestral, or had a "GF GF GF GF" with another wanna-be group.
Edit:Small and Large is all relative. Your gang of 5 hitting a solo guy is no different than a "blob" or "large fleet" of 25 descending on your 5 man gang. My overall point is that "small gang pvp" is largely bullshit that is used by self-righteous blow hards who can't make friends to justify their social isolation by claiming some sort of superiority over "zerg" corps that try to win out numbering the other guy 5v1. Then you get together with 4 other people and 5v1 some loner. 5v1 is no more "pvp" than a circle jerk is an orgy. |

Voith
Republic Military School Minmatar Republic
15
|
Posted - 2012.02.28 00:34:00 -
[10] - Quote
Average ~5:1 http://heretics.eve-kill.net/?a=kill_battle&kll_id=10576855&kll_times=2011-09-04%2015:43:00,2011-09-04%2017:24:00
Average ~4:1 http://heretics.eve-kill.net/?a=kill_battle&kll_id=10574448&kll_times=2011-09-04%2008:04:00,2011-09-04%2009:58:00
Average 3:1 http://heretics.eve-kill.net/?a=kill_battle&kll_id=10566634&kll_times=2011-09-03%2011:38:00,2011-09-03%2012:46:00
Average 5:1 http://heretics.eve-kill.net/?a=kill_battle&kll_id=10562028&kll_times=2011-09-02%2019:42:00,2011-09-02%2021:15:00
Why is it fine for Gallente not to scale, but it is OK that everyone else does?
The core of the issue is that you think Gallente should be inferior. All other races have viable ships for all kinds of engagements. Gallente does not. You think that this is ok. Why should Gallente be inferior? |
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Voith
Republic Military School Minmatar Republic
15
|
Posted - 2012.02.28 00:44:00 -
[11] - Quote
Lets make Minmatar ships scale "DIFFERENTLY", their HP and damage is reduced by 90% if there are less than 5 other ships around.
Sound good? If not, why?
You can say "different" all you want, but it is nothing but a pathetic and blatant attempt to reframe the argument now that your ignorance and bias is exposed. |

Voith
Republic Military School Minmatar Republic
15
|
Posted - 2012.02.28 01:00:00 -
[12] - Quote
Liang Nuren wrote:Voith wrote:Lets make Minmatar ships scale "DIFFERENTLY", their HP and damage is reduced by 90% if there are less than 5 other ships around.
Sound good? If not, why?
You can say "different" all you want, but it is nothing but a pathetic and blatant attempt to reframe the argument now that your ignorance and bias is exposed. No, they scale differently. Nothing else really scales down as well as Gallente does. -Liang Right, so lets nerf the way some other things scale UP!
I mean if it is ok that gallente sucks in fleet, lets nerf the **** out of some stuff so it can't scale down.
All ships now have auto defenders! They will detonate the first 10 missles that would hit a ship every second!
Great idea, m i rite?
CALDARI JUST SCALE DIFFERENTLY!!!!!!! |

Voith
Republic Military School Minmatar Republic
15
|
Posted - 2012.02.28 01:10:00 -
[13] - Quote
Liang Nuren wrote:Onictus wrote:True and gallente suck at it. To slow to deal with bubbles....and not enough range to fire out of them.
I have equal gallente and mstar skills.....I left my gallente ships in empire because there is no call to use them. Yes, ships get slow when you insist on quad plating and triple trimarking them. Stop that and you'll stop feeling like Gallente is slow. Although I do find it funny that you argue so hard that Gallente sucks against people that fly Gallente when you plainly don't actually fly Gallente... -Liang Almost as funny as someone from a corp where 90% of their latest "battles" have been on Ammake gates posting about pvp. |

Voith
Republic Military School Minmatar Republic
15
|
Posted - 2012.02.28 01:18:00 -
[14] - Quote
Liang Nuren wrote:Voith wrote: Almost as funny as someone from a corp where 90% of their latest "battles" have been on Ammake gates posting about pvp.
Huh, what corp is that? ;-) -Liang The corp you just ditched: http://heretics.eve-kill.net/?a=battles
(PS you can check corp history from the forums now) |
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