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Zathryon
Amarr General Drilling and Construction
0
|
Posted - 2012.02.22 15:23:00 -
[1] - Quote
ive done my fair share of PvP in null sec. I can solo drone hordes in a battleship, Ive done 10/10 complexes (not alone of course)...but after finally returning to hi-sec after years...
I cant do fr*#$&*# level 4 missions!
I fly amarr...and only amarr. maybe thats the problem. it seems every gate in every mission is crawling with neuting batteries and neuting rats and no matter how sweet my tank is...I either dominate everything, or I lose a very pretty penny...very slowly...while sobbing into my beer...
So what does it take?? Ive used a Legion, I know the legion isnt the best in the world (but its not bad). that didnt work I tried a partially faction fit abaddon...that really didnt work.
marauder? navy apocalypse? HAM Legion? (has like the DPS of a flashlight...) faction fit Legion worth more than god?
I dont mind spending good money on a ship, ive got a bunch of faction mods sitting around. but i DO mind losing it. I know you shouldnt fly a ship you cant afford to lose, and yes I COULD afford to lose a 2b ISK ship, but I feel confident that most people dont lose their high ISK ratting ship each week.
ideas? strategies? what is the "right" ship (or ship fit)?
im getting really aggrivated knowing a computer beat me... |

Par'Gellen
Neon Cranium
16
|
Posted - 2012.02.22 15:30:00 -
[2] - Quote
[Rattlesnake, T2]
6 x Shield Power Relay II
Heat Dissipation Amplifier II Magnetic Scattering Amplifier II Kinetic Deflection Amplifier II 2 x Large Shield Extender II Shield Recharger II Invulnerability Field II
4 x Launchers 2 x Drone Link Augmentor I
3 x Large Core Defence Field Purger I
Whatever drones you like.
Will survive pretty much any L4 mission without even swapping any hardeners. DPS is not bad with decent drone skills. |

Megnamon
HOMELE55 FORECLOSURE.
3
|
Posted - 2012.02.22 15:34:00 -
[3] - Quote
Part of the problem could be the faction of missions you are taking. Try a different area. For example if you are in an area that is primarily Sansha missions, move to Rens area for Angel missions. Different factions have different ewar tactics and you may need to find one that doesnt use as many neuts. |

Kazacy
BACKFIRE Squad S O L A R I S
5
|
Posted - 2012.02.22 15:36:00 -
[4] - Quote
I don't know but if you see alot of neuting batteries maybe you fly against blood raiders (they also have alot of tracking disruptors). I say try an t2 abaddon with pulses and cap booster (yes cap booster) pop as fast as you can td cruisers then neuting npc, and you should be fine.
|

Zathryon
Amarr General Drilling and Construction
0
|
Posted - 2012.02.22 15:37:00 -
[5] - Quote
I cant fly gallente or caldari...but thats actually not that long to train (15 days to get up to BS 4 in both). I have good-ish shield skills and pretty good drone skills (fly carriers so i have to).
Much better at armor and lazors tho, other ideas? |

Sam Bowein
Sense Amid Madness
36
|
Posted - 2012.02.22 15:41:00 -
[6] - Quote
Get a Paladin or Nightmare, fit a Cap Booster II, Shoot neuting rats first, Read eve-survival.org, have a nice day  |

Nuela
Beacon Light Corporation Beacon Light Alliance
7
|
Posted - 2012.02.22 15:42:00 -
[7] - Quote
I am not familiar with Amarr but have been told Amarr have a great missioning ship...some say the best. I can't remember what it is though.
Also, I thought Amarr can mission well but not against any enemy...they have to be selective and that missioning in Amarr space is generally the best for them. |

Lady Aja
23
|
Posted - 2012.02.22 15:43:00 -
[8] - Quote
1st no neuting batteries in lvl 4's that i know of.
2nd skill up for a nightmare. |

Caellach Marellus
Nephtys Ventures inc
442
|
Posted - 2012.02.22 15:45:00 -
[9] - Quote
Zathryon wrote: HAM Legion? (has like the DPS of a flashlight...)
They've more DPS than HPL Legions.
Quote:faction fit Legion worth more than god?
Nothing wrong with putting faction mods on a T3.
Also there's very few neuting scenarios in L4's, most of them are in epic arc missions. You'll come against Blood Raiders that neut you but the real answer there is fit a cap booster. Enjoy your gaming.
http://northern-goblin.blogspot.com |

Par'Gellen
Neon Cranium
16
|
Posted - 2012.02.22 15:45:00 -
[10] - Quote
Nightmare is a very good mission ship. Here is a fit I've used that I really liked. Have to watch the cap a bit but it's not bad.
[Nightmare, T2]
2 x Power Diagnostic System II 3 x Heat Sink II
Shield Boost Amplifier II 2 x Cap Recharger II 2 x Invulnerability Field II 100MN Afterburner II X-Large Shield Booster II
4 x Tachyon Beam Laser II, Imperial Navy Multifrequency L Drone Link Augmentor I Small Tractor Beam I
3 x Large Semiconductor Memory Cell I
5 x Hammerhead II
|

BellaDonna Nyghtshade
Native Freshfood Minmatar Republic
17
|
Posted - 2012.02.22 15:47:00 -
[11] - Quote
There's only *ONE* "foolproof" lvl 4 mission ship, period.
Dominix.
If you put 2 seconds worth of thought into your loadout before you undock for a mission, there's not a lvl 4 handed out by gallente agents that can't be done almost entirely afk by a domi.
And that includes Smash the Supplier, where you get what must be the entire damned amarr navy.
Never takes me more than 10 minutes start to finish, and it is probably my FAVORITE afk mission.
Hell, even WC is a damned snoozefest with the correct T2 modules.
Warp in, aggro the room with a civie laser, release the drones and have a nap. Warp to next room, rinse and repeat.
As for Smash the Supplier, well, read the cliff's notes and you, too, can profit handsomely without ever taking a single hit of damage.
I'm actually amazed they haven't nerfed the beast, honestly.
It's too overpowered as a PvE vessel.
Sure, there are ships that run them faster, but none as cheap or as AFK.
Grin
|

Zathryon
Amarr General Drilling and Construction
0
|
Posted - 2012.02.22 15:48:00 -
[12] - Quote
ok, yes the neuting batts were in the epic arc (i forgot those werent L4s...sort ot...)
I really want to do the epic arc though becuause I want the standing.
so pally, rattlesnake seems popular, cap boosters ftw, maybe retry the HAM legion.
I like the ideas, keep coming! |

Par'Gellen
Neon Cranium
16
|
Posted - 2012.02.22 15:52:00 -
[13] - Quote
BellaDonna Nyghtshade wrote:Sure, there are ships that run them faster, but none as cheap or as AFK. Very true. Dominix with the right hardeners and a couple of reps is extremely hard to beat for the price.
|

Zathryon
Amarr General Drilling and Construction
0
|
Posted - 2012.02.22 15:53:00 -
[14] - Quote
Par'Gellen wrote:BellaDonna Nyghtshade wrote:Sure, there are ships that run them faster, but none as cheap or as AFK. Very true. Dominix with the right hardeners and a couple of reps is extremely hard to beat for the price.
just as (or almost as) foolproof for the epic arcs? |

Par'Gellen
Neon Cranium
16
|
Posted - 2012.02.22 15:55:00 -
[15] - Quote
Zathryon wrote:Par'Gellen wrote:BellaDonna Nyghtshade wrote:Sure, there are ships that run them faster, but none as cheap or as AFK. Very true. Dominix with the right hardeners and a couple of reps is extremely hard to beat for the price. just as (or almost as) foolproof for the epic arcs? I wouldn't take my Domi to the epic arcs. I'd use the rattle due to it being able to keep on kickin without any cap at all. |

Zathryon
Amarr General Drilling and Construction
0
|
Posted - 2012.02.22 16:32:00 -
[16] - Quote
Just PYFA'ed a rattlesnake and a Paladin
and wow...ok im kind of mad now for two reasons...
1. the rattlesnake is a correct answer...i hate "right" answers...I want choices! 2. if I had done this from the start I could have saved myself alot of ISK and heartache
for HALF the price of a well fitted Paladin, a rattlesnake has MORE DPS and DOUBLE the tank without needing any frickin cap!!
gah! im so mad! |

Par'Gellen
Neon Cranium
16
|
Posted - 2012.02.22 16:35:00 -
[17] - Quote
Hehe I feel your pain Good luck on the missioning! |

Caellach Marellus
Nephtys Ventures inc
443
|
Posted - 2012.02.22 17:29:00 -
[18] - Quote
Dominix would get destroyed in the Gallente Epic arc. Studio 1 and Showtime are painful missions.
Also the Amarr epic arc has a few neuts in various missions.
Domis might be great to go afk in, but the mission will take you far longer than any active tanked gunboat. Also Domi's run a risk of being picked off by griefers who'll take advantage of your aggressive Drones. Same goes for Rattlesnakes that afk with Drones/FoFs. Enjoy your gaming.
http://northern-goblin.blogspot.com |

OfBalance
Deep Core Mining Inc.
41
|
Posted - 2012.02.22 17:31:00 -
[19] - Quote
I've yet to come across a L4 or epic arc mission that I couldn't do in a t2 raven with cap booster [yes, i've completed all of them]. It's all about knowing what to do, what are the triggers, where can you kite, and what hardeners to fit. With the enormous number of mission guides there's really no time when you have no idea (although some epic arc missions have scant explanations). Same deal with the maelstrom. I don't trust the domi or apoc/baddon on epic arcs, but they're also fine for L4s in general.
PS: Paladin is great, rattlesnake is garbage. |

Malaxy
Arbitrary Spaceship Destruction
3
|
Posted - 2012.02.22 17:49:00 -
[20] - Quote
Going out on a limb and suggesting the Ishtar since it didn't get a mention yet. Armor tank, drones as DPS (no cap needed), you said you have good drone skills, small sig, etc.. If i get bored enough to jump in one for level 4s i just orbit something at the center of the pocket at some stupid distance with an AB on and let the ogre IIs do all the work. Typical fit is anything to get aggro (i use lazers), standard armor tank and 2-3 drone links for distance. Might take longer but probably costs a lot less if you screw up :P |

Cyniac
Twilight Star Rangers Black Thorne Alliance
146
|
Posted - 2012.02.22 19:09:00 -
[21] - Quote
Caellach Marellus wrote:Dominix would get destroyed in the Gallente Epic arc. Studio 1 and Showtime are painful missions.
Also the Amarr epic arc has a few neuts in various missions.
Domis might be great to go afk in, but the mission will take you far longer than any active tanked gunboat. Also Domi's run a risk of being picked off by griefers who'll take advantage of your aggressive Drones. Same goes for Rattlesnakes that afk with Drones/FoFs.
Funny you should say that... my Dominix has run both without much problem, though sure a rattler would have a lot more tank. |

Ajita al Tchar
Republic Military School Minmatar Republic
60
|
Posted - 2012.02.22 19:45:00 -
[22] - Quote
Zathryon wrote:Par'Gellen wrote:BellaDonna Nyghtshade wrote:Sure, there are ships that run them faster, but none as cheap or as AFK. Very true. Dominix with the right hardeners and a couple of reps is extremely hard to beat for the price. just as (or almost as) foolproof for the epic arcs?
Wellll, you can use the Domi on Epic Arc missions, but since for some missions it lacks tank even if said tank is way too much for L4's, you have to start getting creative with your fits and tactics. It's not as foolproof as L4's but it's still pretty hard to die if you don't do something stupid like thinking you can get these last two fat red crosses while at 50% hull already. And the total rewards from the good Epic Arcs are enough to pay for the ship several times over, not including the ~priceless~ standings gain.
Some parts of epic arcs have NPCs that roll up quickly and deliver really effective kicks to the nuts. My nearly perfect Dominix pilot with a great armor tank took a beating more than once, even while not standing still. You could probably go out and spend a lot of money to really ubertank the Dominix, but to me that defeats the purpose of the ship: cheap and effective (though not necessarily efficient ISK/hr-wise). Might as well get a pimp-tank Rattlesnake at that point. "Cheap" has its merits just like "efficient" does.
Some Epic Arc Dominix tactics: * Most missions are in pockets within which you can warp from point to point, bookmark to bookmark (or bookmark to veldspar, whatever). Make such bookmarks for on-grid warping. * Often, incoming damage and EWAR isn't effective at very long range (~200km) and in case of EWAR cruisers, you can very nearly instapop those with T2 sentries when they start MWD'ing to approach from ~200km away (because you warped in at that distance Not possible in all missions, but is possible in oh so many). The batteries are also usually easy to pop with sentries. * You can fit your Dominix to have a 200+km lock range and at the same time have sentries with vastly increased optimal. Three Omnidirectional Tracking Link II's give you Wardens that have a 130km optimal, 91km Curators, 104km Bouncers and 51km Gardes (aww, poor Gardes). Add falloff on top of that and you can have sentries that start taking out EWAR cruisers and/or frigs well before you start taking craploads of damage. This fit does leave you with a significantly crappier tank. * When the NPCs get too close for comfort and you're in a lol-snipe Domi, having just popped most if not all cruisers and some battleships, warp to an on-grid bookmark. Lather, rinse, repeat.
As has already been said: is this the most efficient setup? Hell no. Does it work? Of course. Obviously, you can aim for greater efficiency if you're serious about running missions, but the Dominix is pretty damn nearly foolproof when it comes to achieving the goal of "objective completed" and not dying, while also not putting that much effort into actually running most missions. I haven't insured a Domi in ages because it is literally a waste of money to me. I would have spent far more on insurance payments than the platinum payout in case of an unfortunate event. Never lost a PvE Domi. |

drdxie
Federal Navy Academy Gallente Federation
43
|
Posted - 2012.02.22 19:57:00 -
[23] - Quote
I have many accounts of varying races and have tried, RS, Tengu, navy raven, Ammar BS's, Domi, Maelstrom, NM, etc. My advice is to train Caldari BS to 4 and get a NM as you already have the T2 large lazor skills, you will no longer be soiling your beer with tears.. trust me. |

Caellach Marellus
Nephtys Ventures inc
443
|
Posted - 2012.02.22 20:36:00 -
[24] - Quote
Cyniac wrote:Caellach Marellus wrote:Dominix would get destroyed in the Gallente Epic arc. Studio 1 and Showtime are painful missions.
Also the Amarr epic arc has a few neuts in various missions.
Domis might be great to go afk in, but the mission will take you far longer than any active tanked gunboat. Also Domi's run a risk of being picked off by griefers who'll take advantage of your aggressive Drones. Same goes for Rattlesnakes that afk with Drones/FoFs. Funny you should say that... my Dominix has run both without much problem, though sure a rattler would have a lot more tank.
Flying it afk or actually flying it? Enjoy your gaming.
http://northern-goblin.blogspot.com |

Kush Monster
Big Tobacco
27
|
Posted - 2012.02.22 23:43:00 -
[25] - Quote
Caellach Marellus wrote:Dominix would get destroyed in the Gallente Epic arc. Studio 1 and Showtime are painful missions.
Also the Amarr epic arc has a few neuts in various missions.
Domis might be great to go afk in, but the mission will take you far longer than any active tanked gunboat. Also Domi's run a risk of being picked off by griefers who'll take advantage of your aggressive Drones. Same goes for Rattlesnakes that afk with Drones/FoFs.
please explain how you can gank someone with aggressive drones. last I checked, this mechanic had been removed from the game. How to make mining enjoyable: An Autocannon, Faction Ammo, Your Mouth
|

Undistinguished Gray Suit
School of Applied Knowledge Caldari State
0
|
Posted - 2012.02.23 01:01:00 -
[26] - Quote
If I only flew Amarr I'd be inclined to try using an Abbadon with arty or ACs. It'll nerf your DPS of course, but if you have enough buffer I bet you can at least kill all the neuts and scrambling frigs. If your tank is good enough you can just keep plugging away, or you can warp out to refit with lasers or change ships. The latter may be faster overall even if you don't really need to warp out.
If I ran that arc right now I would do things a bit differently, but that's just based on the characters I have available. I'd probably dualbox with a pair of spider tanking ships consisting of a missile flinging Caldari BS and a Minmatar BS. |

Caellach Marellus
Nephtys Ventures inc
444
|
Posted - 2012.02.23 02:37:00 -
[27] - Quote
Kush Monster wrote:Caellach Marellus wrote:Dominix would get destroyed in the Gallente Epic arc. Studio 1 and Showtime are painful missions.
Also the Amarr epic arc has a few neuts in various missions.
Domis might be great to go afk in, but the mission will take you far longer than any active tanked gunboat. Also Domi's run a risk of being picked off by griefers who'll take advantage of your aggressive Drones. Same goes for Rattlesnakes that afk with Drones/FoFs. please explain how you can gank someone with aggressive drones. last I checked, this mechanic had been removed from the game.
You can still steal from their wrecks and be considered aggressive and have their drones attack you last I checked. Enjoy your gaming.
http://northern-goblin.blogspot.com |

Mirima Thurander
Deventer Exploration An Acquisition
253
|
Posted - 2012.02.23 04:52:00 -
[28] - Quote
i see your fighting blood raiders in CAP heavy ships, try moving to an area where you dont have to fight nuting missions. I love the the smell of victory in the morning. It smells like... Blood, vomit and burning flesh.
|

Tauranon
Weeesearch
29
|
Posted - 2012.02.23 06:50:00 -
[29] - Quote
Caellach Marellus wrote:Dominix would get destroyed in the Gallente Epic arc. Studio 1 and Showtime are painful missions.
Wrong. Lots of people have done the entire arc in a dominix (myself - with a sentry rigged one), and Showtime is ungated. I won't say its trivial but, but its certainly not "painful" to snipe with sentries.
Quote: Also the Amarr epic arc has a few neuts in various missions.
Its a cheap hull. Nothing stops you owning 2 of them, and rigging them differently, and its drone bonused, so turning off the guns and pulsing a rep generates a lot of spare cap for cap tanking mission neuting, and the drones can break anything found in a misison alone if need be.
I found the ishtar a bit of a suprise for blood neuting, not because I wasn't aware of it, but because compared to my domi, it capped out so fast, nearly caught me out altogether. Battleships just don't cap out immediately.
Quote:
Domis might be great to go afk in, but the mission will take you far longer than any active tanked gunboat. Also Domi's run a risk of being picked off by griefers who'll take advantage of your aggressive Drones. Same goes for Rattlesnakes that afk with Drones/FoFs.
No. Its a double dps bonused ship. It is not slow at missions, it is slow at missions if you blindly copy paste a dumb afk setup from battleclinic.
and also no, drones will not cause player aggression merely by being set to aggressive whilst someone loots stuff. being afk is however a good way to get shot by a wartarget. |

SirDynty
Garoun Investment Bank Gallente Federation
1
|
Posted - 2012.02.23 11:40:00 -
[30] - Quote
You have a lot of choices,but THE misson boat is Marauder. It not slow Tank&Drone **** as in Dominix,but Marauder have evrything you need for misson GÇô very good dps on 850+ (domi can do that as well with heavy drones,but its just a GÇPpaperGÇ£ dps as heavy drones travel a lot,and Sentry drones Miss a lot),very good restists+ bonussed Tank,range,Tractor beams for pulling mission objectives(Cargo container with militants and all that ****),Marauder can lock 10 Targets,so you much less clicking and locking and as a bonus,you spend 50% less on ammo (well not really good for Ammar :) In Galente marauder (Kronos) you tank with Armor but in a lot of missions you only cycle repairer for 2 cycles,as its bonussed,resists are insane and Mission looks like GÇô Warp on 100km,lock all&kill 70% of whole room before they even start to land some hits on you GÇô shoot the rest GÇô pull the objective with tractor - warp out
So imho,if you can afford that t3 legion..go for Marauder,you not only GÇPdoGÇ£ lvl 4 mission but totaly own them,you will se the difference
|

Caellach Marellus
Nephtys Ventures inc
445
|
Posted - 2012.02.23 14:15:00 -
[31] - Quote
Tauranon wrote: No. Its a double dps bonused ship. It is not slow at missions, it is slow at missions if you blindly copy paste a dumb afk setup from battleclinic.
The discussion when I replied was discussing AFK dominix setups. Hence my various points related to Studio 1, Showtime and neut missions. Hell the line you quoted for this bit even specifically mentioned AFK setups again.
The Domi is still slower than a gunboat, the Drones make up for the fact you're not only stuck with 6 turrets but the PG is so low that you're forced to use smaller guns. It's a good ship for newer players but once you actually have gunskills worth a damn it's overlooked by many others.
Quote:and also no, drones will not cause player aggression merely by being set to aggressive whilst someone loots stuff. being afk is however a good way to get shot by a wartarget.
Well that's changed since I last had fun with it. Enjoy your gaming.
http://northern-goblin.blogspot.com |

Sexy Cakes
Sebiestor Tribe Minmatar Republic
3
|
Posted - 2012.02.23 14:58:00 -
[32] - Quote
It takes half a brain to make L4's foolproof. |

Zathryon
Amarr General Drilling and Construction
1
|
Posted - 2012.02.23 14:59:00 -
[33] - Quote
my main concern (for the moment) is to finish the amarr epic arc. while I understand the sentiment of going where my amarr ships are better suited, what I REALLY want out of all of this is amarr standing, I dont make my money off of missioning.
While I agree with the people who say paladins/marauders generally are great, I dont think its going to get me through the epic arc. its way too cap dependant.
Rattlesnake really seems like the way to go for the epic arc (but I think for the regular L4s a Paladin would be a much faster alternative).
|

ValentinaDLM
Red Federation RvB - RED Federation
480
|
Posted - 2012.02.23 15:41:00 -
[34] - Quote
Zathryon wrote:my main concern (for the moment) is to finish the amarr epic arc. while I understand the sentiment of going where my amarr ships are better suited, what I REALLY want out of all of this is amarr standing, I dont make my money off of missioning.
While I agree with the people who say paladins/marauders generally are great, I dont think its going to get me through the epic arc. its way too cap dependant.
Rattlesnake really seems like the way to go for the epic arc (but I think for the regular L4s a Paladin would be a much faster alternative).
I used a tengu and had 0 issues running the arc, then I ran it as a group with a tempest, tengu, and basilisk, and then I ran it in a gila (passive tank, CPRs to keep the ab running under neuts). These missions are actually really easy, the neuting isn't very strong and the only real issue is tracking disruption, so just don't use turrets, or if you do, you AC/Arty. With a bit of speed and range the rats should never hit you at all.
To be fair though, I have never finished the amarr arc on the amarr side, I always switch to sansha, and I never destroy the neut towers because you lose sansha standing when you shoot them. For the low sec sansha part, an ishkur works fine, if you are really scared a cov subbed tengu is fine too. |

Caldari Citizen 786478786
School of Applied Knowledge Caldari State
74
|
Posted - 2012.02.23 17:18:00 -
[35] - Quote
Nightmare. |

Zathryon
Amarr General Drilling and Construction
1
|
Posted - 2012.02.23 17:44:00 -
[36] - Quote
ValentinaDLM wrote:Zathryon wrote:my main concern (for the moment) is to finish the amarr epic arc. while I understand the sentiment of going where my amarr ships are better suited, what I REALLY want out of all of this is amarr standing, I dont make my money off of missioning.
While I agree with the people who say paladins/marauders generally are great, I dont think its going to get me through the epic arc. its way too cap dependant.
Rattlesnake really seems like the way to go for the epic arc (but I think for the regular L4s a Paladin would be a much faster alternative).
I used a tengu and had 0 issues running the arc, then I ran it as a group with a tempest, tengu, and basilisk, and then I ran it in a gila (passive tank, CPRs to keep the ab running under neuts). These missions are actually really easy, the neuting isn't very strong and the only real issue is tracking disruption, so just don't use turrets, or if you do, you AC/Arty. With a bit of speed and range the rats should never hit you at all. To be fair though, I have never finished the amarr arc on the amarr side, I always switch to sansha, and I never destroy the neut towers because you lose sansha standing when you shoot them. For the low sec sansha part, an ishkur works fine, if you are really scared a cov subbed tengu is fine too.
Tengu is kind of out of the question, that would take months of training to do effectively. as much as I like the tengu Im just not goiing to spend the time going for it.
also, my schedule is too hectic to really try and get help right now, my aim is definitely to do them solo. |

Linda Shadowborn
Dark Steel Industries
86
|
Posted - 2012.02.23 17:53:00 -
[37] - Quote
Caellach Marellus wrote:
You can still steal from their wrecks and be considered aggressive and have their drones attack you last I checked.
nope. drones will not aggro. If you can prove otherwise there is a what over a year old reward of close to a bill for you to pick up that several of us have put up.
been flying droneboats for years and had my loot stolen, drones never aggro thieves. EVER. Wont aggro if someone locks you up. Will only retaliate if someone uses an agressive module on you. or if you of course tell them to.
|

Kosetzu
Matari Munitions The Fendahlian Collective
1
|
Posted - 2012.02.23 23:13:00 -
[38] - Quote
Linda Shadowborn wrote:been flying droneboats for years and had my loot stolen, drones never aggro thieves. EVER. Wont aggro if someone locks you up. Will only retaliate if someone uses an agressive module on you. or if you of course tell them to.
Just curious, if they shoot your drones, will they 1) get concordokken, and 2) will the drones retaliate so they can shoot you? (Assuming agressive drone setting) |

Nemo deBlanc
Phoibe Enterprises
14
|
Posted - 2012.02.24 06:42:00 -
[39] - Quote
Zathryon wrote:Just PYFA'ed a rattlesnake and a Paladin
and wow...ok im kind of mad now for two reasons...
1. the rattlesnake is a correct answer...i hate "right" answers...I want choices! 2. if I had done this from the start I could have saved myself alot of ISK and heartache
for HALF the price of a well fitted Paladin, a rattlesnake has MORE DPS and DOUBLE the tank without needing any frickin cap!!
gah! im so mad!
Wait...what? You can get 1300 dps with a Paladin. There's absolutely no way you're getting even close to that with a Rattler, even with full damage mods, torps, and similair implants. |

Zathryon
Amarr General Drilling and Construction
1
|
Posted - 2012.02.24 07:30:00 -
[40] - Quote
Nemo deBlanc wrote:Zathryon wrote:Just PYFA'ed a rattlesnake and a Paladin
and wow...ok im kind of mad now for two reasons...
1. the rattlesnake is a correct answer...i hate "right" answers...I want choices! 2. if I had done this from the start I could have saved myself alot of ISK and heartache
for HALF the price of a well fitted Paladin, a rattlesnake has MORE DPS and DOUBLE the tank without needing any frickin cap!!
gah! im so mad! Wait...what? You can get 1300 dps with a Paladin. There's absolutely no way you're getting even close to that with a Rattler, even with full damage mods, torps, and similair implants.
not when youre trying to tank the sh*t out of it so you can survive the amarr epic arc... if I was going for a DPS fit it would be a very different story, but thats a very flashy way to lose 950m isk and not my idea of a good time. |

Nemo deBlanc
Phoibe Enterprises
14
|
Posted - 2012.02.24 09:27:00 -
[41] - Quote
Zathryon wrote:Nemo deBlanc wrote:Zathryon wrote:Just PYFA'ed a rattlesnake and a Paladin
and wow...ok im kind of mad now for two reasons...
1. the rattlesnake is a correct answer...i hate "right" answers...I want choices! 2. if I had done this from the start I could have saved myself alot of ISK and heartache
for HALF the price of a well fitted Paladin, a rattlesnake has MORE DPS and DOUBLE the tank without needing any frickin cap!!
gah! im so mad! Wait...what? You can get 1300 dps with a Paladin. There's absolutely no way you're getting even close to that with a Rattler, even with full damage mods, torps, and similair implants. not when youre trying to tank the sh*t out of it so you can survive the amarr epic arc... if I was going for a DPS fit it would be a very different story, but thats a very flashy way to lose 950m isk and not my idea of a good time.
Ah, valid point I suppose then. Haven't looked at the Amarr arc in forever. |

Thutmose I
Tiger Knights Epsilon Shimmy Alliance
0
|
Posted - 2012.02.24 10:31:00 -
[42] - Quote
Caellach Marellus wrote:Dominix would get destroyed in the Gallente Epic arc. Studio 1 and Showtime are painful missions.
Also the Amarr epic arc has a few neuts in various missions.
Domis might be great to go afk in, but the mission will take you far longer than any active tanked gunboat. Also Domi's run a risk of being picked off by griefers who'll take advantage of your aggressive Drones. Same goes for Rattlesnakes that afk with Drones/FoFs.
Neither FoFs nor drones will agro a ninja salvager. I have tested it in a rattlesnake + alt. |

Sjugar
Science and Trade Institute Caldari State
20
|
Posted - 2012.02.24 11:26:00 -
[43] - Quote
I have just done the Amarr Epic arc in a Dominix.
Normally for level 4s I fly a single rep cap-boosted dominix with 2 large sentry damage augmentors and 3 omnidirectionals. This is enough to do almost every mission. But in the epic arc I had to warp out in structure.
The damage in the Amarr epic arc was way too high so I switched to a dual-rep dominix with 2 capacitor control circuits and 1 large auxillary nano pump as rigs. Also some cap rechargers in the mids. It did make my tank a lot higher and more then enough to perma tank it. My damage was considerably lower so it took a while.
Also at some point in the arc you will get to fight mercs. They are caldari ships so you need to switch from tanking EM/Thermal to Kinetic/Thermal.
After the first two chapters, the epic arc splits. A highsec and a lowsec part. I did the lowsec part which could be easily done in an Ishkur apart from the very last rat which I had to bring in my ishtar for, but luckily for me, the last mission was in highsec, I don't know if that's always the case.
That also means I can't comment on the highsec part of the arc and I don't know if the damage will get a lot higher then in the first two chapters. |

Cyniac
Twilight Star Rangers Black Thorne Alliance
148
|
Posted - 2012.02.24 16:38:00 -
[44] - Quote
Caellach Marellus wrote: The discussion when I replied was discussing AFK dominix setups. Hence my various points related to Studio 1, Showtime and neut missions. Hell the line you quoted for this bit even specifically mentioned AFK setups again.
The Domi is still slower than a gunboat, the Drones make up for the fact you're not only stuck with 6 turrets but the PG is so low that you're forced to use smaller guns. It's a good ship for newer players but once you actually have gunskills worth a damn it's overlooked by many others.
You may have meant that only AFK domis would get blown up in the epic arcs (and I would agree to that), but your initial response did not put that in context, probably why a few pilots jumped up to defend the Domi.
Also, though it might be that domis are slower then gunboats, the decrease in fitting requirement for turrets have made it much easier to fit big guns on the Domi.
Caellach Marellus wrote:Flying it afk or actually flying it?
Flying it. It may look like a space potato but actually flying it can improve its performance considerably. |

Caellach Marellus
Nephtys Ventures inc
446
|
Posted - 2012.02.24 21:00:00 -
[45] - Quote
Cyniac wrote:You may have meant that only AFK domis would get blown up in the epic arcs (and I would agree to that), but your initial response did not put that in context, probably why a few pilots jumped up to defend the Domi.
Fair point, I could have phrased it better.
Quote:Also, though it might be that domis are slower then gunboats, the decrease in fitting requirement for turrets have made it much easier to fit big guns on the Domi.
It's still really annoying to even fit t2 350's on after the PG nerf. I'll be amazed if someone has a t2 425mm fit that isn't utterly gimped.
Quote:Flying it. It may look like a space potato but actually flying it can improve its performance considerably.
The problem is the domi's main attraction to many people is that it works as an afk missioner. If you're actively piloting you might as well trade it in for one of several better ships. Coming from someone who spent a good 6-7 months Domi piloting and changed. Enjoy your gaming.
http://northern-goblin.blogspot.com |

Par'Gellen
Full Circle Research Corporation
17
|
Posted - 2012.02.25 03:31:00 -
[46] - Quote
I see some rattle-hating going on and want to clarify that my main reason for recommending the Rattlesnake was due to the request for a "foolproof" L4 mission boat (thread title). You would literally have to offline your mods on purpose to be killed in a level 4 in the fit I posted, even with mediocre skills. Sure its DPS isn't stellar compared to a nightmare or marauder but that's not really the point. |

Zathryon
Amarr General Drilling and Construction
2
|
Posted - 2012.02.26 00:10:00 -
[47] - Quote
Par'Gellen wrote:I see some rattle-hating going on and want to clarify that my main reason for recommending the Rattlesnake was due to the request for a "foolproof" L4 mission boat (thread title). You would literally have to offline your mods on purpose to be killed in a level 4 in the fit I posted, even with mediocre skills. Sure its DPS isn't stellar compared to a nightmare or marauder but that's not really the point.
and after looking at the options (keeping in mind i am VERY tired of losing ships to this) Im definitely going with the rattler. Its cheap (compared to T3 or Marauder) and the tank is sickeningly good. I dont care if it will take a bit longer, there is no chance ill lose it.
As i said I dont mission for money, im just trying to do the epic arc for the standing, so efficiency isnt my first concern.
Ty all for the input though! |

Substantia Nigra
NFI industrial Revival Of The Talocan Empire
548
|
Posted - 2012.02.26 03:49:00 -
[48] - Quote
Just a quick vote for 'snake as an excellent mission-runner, and also an excellent w-space workhorse. She doesn't pump out the same DPS as the other pirate BSs can, but there's nothing that can tank like her ... and when your skills are up the DPS isn't too shabby either.
I've now replaced my w-space 'snakes with tengu but when I am in empire space and running missions that allow a BS it'll be either the snake or mach.
IMHO the 'snake is as close as a foolproof hisec mission runner as you'll get. Tengu is great but is not quite afk-worthy as a 'snake. We can build and sell pretty much every ship. Check my bio for details. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |

Aramis Rosicrux
Gorgon Gru
0
|
Posted - 2012.02.28 00:30:00 -
[49] - Quote
For your skills, and doing Amarr Epic Arc, I would select a standard Apocalypse with eight megapulse lasers and a anti EM and Thermal tank.
True, a Navy Apocalypse is a tougher ship, but you are going to lose a few ships learning the general style. So hold off on the Navy ship until after you have the same ship with no losses for a few months, then you can get a Navy Poc and start collecting faction mods.
Now I assume you have all the core skills, laser and Amarr battleship skills at level five, a 3% hardwire for large laser damage and another implant for tracking or rate-of-fire would be a plus.
There are mission-runner fits for Apocs at several sources, but if you have been running Amarr for a few months you probably have a good idea what to fit. Battle clinic is said to have some good public information about fits.
Biggest hint: On any unknown mission, align to a warp out on entry to each level, kill scrambling frigates first (Acolyte II's or Hobgob II if possible) and watch your tank. Warp out, repair, return. Shoot webber towers and neut towers first if possible, if they are close let the drones fight them.
Oh, and fit tracking enhancers as well as heat sinks, as your NPC enemies will use tracking disruption, and fly T2 if you can, but Meta three if you have to. |

Inkarr Hashur
Excise. Lawful Insanity
0
|
Posted - 2012.02.28 01:46:00 -
[50] - Quote
Aramis Rosicrux wrote:For your skills, and doing Amarr Epic Arc, I would select a standard Apocalypse with eight megapulse lasers and a anti EM and Thermal tank.
True, a Navy Apocalypse is a tougher ship, but you are going to lose a few ships learning the general style. So hold off on the Navy ship until after you have the same ship with no losses for a few months, then you can get a Navy Poc and start collecting faction mods.
Now I assume you have all the core skills, laser and Amarr battleship skills at level five, a 3% hardwire for large laser damage and another implant for tracking or rate-of-fire would be a plus.
There are mission-runner fits for Apocs at several sources, but if you have been running Amarr for a few months you probably have a good idea what to fit. Battle clinic is said to have some good public information about fits.
Biggest hint: On any unknown mission, align to a warp out on entry to each level, kill scrambling frigates first (Acolyte II's or Hobgob II if possible) and watch your tank. Warp out, repair, return. Shoot webber towers and neut towers first if possible, if they are close let the drones fight them.
Oh, and fit tracking enhancers as well as heat sinks, as your NPC enemies will use tracking disruption, and fly T2 if you can, but Meta three if you have to.
How do you feel about the Abaddon versus the Apocalypse for low-skill pilots? I began the Amarr arc in an Apoc but switched to the Abaddon when I found that the tank and raw damage was lacking. For the record, I had roughly 3M SP at the time, BS level 3 and large energy turret level 3. I had T1 hardeners, meta 4 weapons and a repairer, and T2 propulsion and cap rechargers. I believe the only reason I was able to complete the arc with such a low skill level was due to my ship choice. But even then I had to be a bit creative and patient to do so. |

Zathryon
Amarr General Drilling and Construction
3
|
Posted - 2012.02.28 22:29:00 -
[51] - Quote
not really a low SP pilot...45M SP in all pvp/pve skills 9M SP in gunnery alone
I love the abaddon but for the epic arc any active tank was just a sh*t show. they sucked down so much cap that it made my tank putter out within seconds, long before I could shoot the neut towers (esp. with the tracking disruption) and my drones couldnt take care of all the frigs before the fireworks show started. |

Vrykolakasis
Trinity Operations Aurora Irae
35
|
Posted - 2012.02.29 02:25:00 -
[52] - Quote
In this particular situation and with the prerequisite that the ship be "foolproof" I can concede that the rattlesnake is a viable choice. However in the vast majority of situations, and in any situation that was aimed at isk/time, I would recommend against it. |

Zathryon
Amarr General Drilling and Construction
3
|
Posted - 2012.02.29 20:18:00 -
[53] - Quote
Im thinking ill get a rattler for the epic arc and I might sell it when im done. probably for standard level 4s Ill go for a pally or navy apoc. |
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