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Thread Statistics | Show CCP posts - 2 post(s) |
Bignfurrie
Phoenix Horizons Inc
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Posted - 2008.03.25 11:21:00 -
[1]
Lets push to add a real anti pirate angle. Have the ability to auction off Kill Rights threw contracts. Then the bounties have a real meening. Real Bounty Hunters can buy these rights and be able to pop them anywhere because they bought the contract(Kill Rights). Why should RATS have all the fun.
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Zarquon Beeblebrox
Muchacho's
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Posted - 2008.03.25 11:25:00 -
[2]
I think this is a good idea. Perhaps also boost the lengt of the kill rights. A one month long kill right do not sound to long to me.
Lady Beeblebrox
Tundragon & Teddybears Memorial Forum
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Aem
White-Noise
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Posted - 2008.03.25 11:26:00 -
[3]
Originally by: Bignfurrie Lets push to add a real anti pirate angle. Have the ability to auction off Kill Rights threw contracts. Then the bounties have a real meening. Real Bounty Hunters can buy these rights and be able to pop them anywhere because they bought the contract(Kill Rights). Why should RATS have all the fun.
What about selling killrights on me! I see it from your point of view, but If I offered more money ;) |
Kyanzes
Utopian Research I.E.L. Hedonistic Imperative
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Posted - 2008.03.25 11:29:00 -
[4]
YEAH!
That's actually a sound idea.
--------------------------------------------- GET TO THE CHOPPA!!! The early bird gets the worm, but the second mouse gets the cheese. |
Bignfurrie
Phoenix Horizons Inc
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Posted - 2008.03.25 11:33:00 -
[5]
The contracts can be auctioned, only problem with that instead of 4 weeks of hunting you only get 3.
Screw RATS
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Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.25 11:33:00 -
[6]
Transferable killrights has been suggested since they were introduced .. in fact before that when they were being discussed.
I really have no idea what good reason stands in the way of them.
Eve-Online: The Text Adventure |
Sergeant Spot
Black Eclipse Corp Band of Brothers
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Posted - 2008.03.25 11:34:00 -
[7]
This idea has been suggested many times (by me, among others).
It has many serious virtues, and no serious flaws.
Not holding my breath on it. Fortunately for me, I spend about 90% of my time in 0.0.
Play nice while you butcher each other.
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Ssoraszh Tzarszh
The Royal Engineers
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Posted - 2008.03.25 11:40:00 -
[8]
Transferable killrights would be the only real way to make "bounty hunting" a real profession, doing away with the bounties as they are now and enable the sale of killrights would be interesting indeed.
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Bignfurrie
Phoenix Horizons Inc
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Posted - 2008.03.25 11:52:00 -
[9]
Keep the bounties then the Kill Rights are worth more on the open market.
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Xipe Totec
Republic University
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Posted - 2008.03.25 11:57:00 -
[10]
/signed
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Nina Roncheli
Republic University
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Posted - 2008.03.25 12:04:00 -
[11]
Originally by: Bignfurrie Lets push to add a real anti pirate angle. Have the ability to auction off Kill Rights threw contracts. Then the bounties have a real meening. Real Bounty Hunters can buy these rights and be able to pop them anywhere because they bought the contract(Kill Rights). Why should RATS have all the fun.
Really good idea, CCP , take it for next patch plz
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Inconstant Moon
Caldari Provisions
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Posted - 2008.03.25 12:15:00 -
[12]
Just one of many fine suggestions to deal with the current crisis. In fact, there are so many good ideas on the forums at the moment, it's really weird that none of them are being implemented and we are still stuck with the current crisis!
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Joshua Foiritain
Coreli Corporation
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Posted - 2008.03.25 12:22:00 -
[13]
Edited by: Joshua Foiritain on 25/03/2008 12:22:11
Originally by: Avon I really have no idea what good reason stands in the way of them.
It wouldn't create any lag so surely it cannot be a good game feature.
Being able to buy & sell killrights would be awesome, it would be even more awesome if the bounty system for an overhaul. -----
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Punker Adagear
Instant Annihilation New Age Solutions Amalgamated
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Posted - 2008.03.25 12:33:00 -
[14]
i agree with this, its would be a perfect way to bring the bounty hunting profession into the light. I'd be up for it, there would just need to be away that the target will be able to take out the pilot who won the auction, so that its fair.
Also auctions would not be able to be done from a trail account to stop people spamming auctions, and possible a new set of skills to allow either multipul contracts or groups contract auctions ================================================ |
Paeniteo
Synthetic Frontiers Blue Federation
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Posted - 2008.03.25 12:38:00 -
[15]
Dev's already said they have changes to the bounty hunting system on the drawing board. Trading kill rights is one option being considered.
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CCP Atropos
C C P
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Posted - 2008.03.25 12:58:00 -
[16]
Read, listen, discuss.
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Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.25 13:14:00 -
[17]
Originally by: CCP Atropos Read, listen, discuss.
No U
Eve-Online: The Text Adventure |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2008.03.25 13:16:00 -
[18]
WTS: Killrights on myself, 500M.
Secure 3rd party service ■ Do you Veldspar? |
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Barzam
School of Applied Knowledge
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Posted - 2008.03.25 13:17:00 -
[19]
First good idea on revising the whole bountysystem I've seen yet.
/Signed!
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.03.25 13:20:00 -
[20]
Originally by: Bignfurrie Lets push to add a real anti pirate angle. Have the ability to auction off Kill Rights threw contracts. Then the bounties have a real meening. Real Bounty Hunters can buy these rights and be able to pop them anywhere because they bought the contract(Kill Rights). Why should RATS have all the fun.
I am strongly in favour of this excellent idea.
Simply make kill rights tradable via contracts and let the market decide what bounties should be. Actually, quite a lot of players would probably pay for kill rights against the right targets.
CONCORD provide consequences, not safety; only you can do that. |
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Bignfurrie
Phoenix Horizons Inc
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Posted - 2008.03.25 13:23:00 -
[21]
Its 41mins long.........If we get more sigs will you implement it quicker? I listened for a few mins and read forum post....i just want the high lights(too lazy) Its far easier to post. Seriously tho they didnt mention a time frame did they? I'm ready!! When i grow up to a big boy EVE pilot I wanna be a bounty hunter for real.
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Shigsy
D00M. Triumvirate.
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Posted - 2008.03.25 13:34:00 -
[22]
I honestly dont see the point of kill rights. 99% of the people you get killrights on are outlaw anyway, so they're free to shoot.
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Inconstant Moon
Caldari Provisions
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Posted - 2008.03.25 13:35:00 -
[23]
Originally by: CCP Atropos Read, listen, discuss.
Thanks for that response.
A shame though, that with the forum in such a gank vs bear mess, we have to listen to 41 minutes of audio just to get the answer that "they're working on it."
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Capital Kill
Krispy Corp LLC Archaean Cooperative
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Posted - 2008.03.25 13:45:00 -
[24]
Originally by: Chribba WTS: Killrights on myself, 500M.
/me checks piggybank Teamspeak Hosting
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CCP Atropos
C C P
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Posted - 2008.03.25 13:53:00 -
[25]
Someone kindly paraphrased the contents on the audio into a handy text format that would allow you to get the juicy bits from it quickly.
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Stork DK
Synthetic Frontiers Blue Federation
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Posted - 2008.03.25 14:24:00 -
[26]
My old bounty system idea ___________
- Stork DK |
Gigi Kent
Terradyne Networks
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Posted - 2008.03.25 15:02:00 -
[27]
This will not work.
Want to know why?
Everyone and their mother will create one day old alts and go afk in lowsec-nullsec farming killrights. It won't work, it will be exploited and there is no way to stop it short of denying < 3 month old characters killrights or denying them trade of such killrights.
Sorry to burst your bubble. --------------------------
Sig do what now? |
Jacob Mei
Slacker Industries Limited
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Posted - 2008.03.25 15:04:00 -
[28]
The following may or may not be a problem:
The only significant issue I see this being a problem of is that it could create "Bounty Farmers".
There are bountys out there that are litterally in the billions, imagine how much that would translate into RL currency if isk sellers got ahold of it?
I see this situation happening:
Pirate A with a 50 million bounty is flying around in low sec doing his thing. Suddenly he sees an easy target happyly mining a belt. He flys over, destroys the ship and pops the pod. Easy target turns out to have been chinese bait. bait "sells" his kill right to his fellows in powerful ships with powerful characters and they hunt down Pirate A, find him and kill him.
Considering that it only takes a level 3 or 4 agent to track someone down in the entire galaxy no one would be safe unless they are constantly on the move. Further more, this would be hard pressed if not impossible to determine if it were isk miners or not (considering that there are many isk miners who have hulks it is obivous that there is a system in place that allows the money maker characters to have some distance from the money seller accounts, this would be no diffrent).
Situation B:
Big battle taking place. Some of the individuals have bounties on their heads and are using field weaponry (FOF's, Smartbombs, etc). Suddenly, a flock of shuttles or throw away ships warp in and start aggressively orbiting these players. They get hit and killed in the cross fire. Suddenly though, Player B with a bounty on his head has several contracted kill rights on his head and the chinese money collectors are hot on his trail to collect the reward on his head.
I think that unless those two situations can be resolved that transfering bounties between players will not happen.
1. Isk sellers would quickly capitalize on such a new feature. because the bounty system lists the top 50 or so bounty heads, the ISK sellers would have a list of good hits merely a station equiped with a bounty office away. whats worse, it would be next to impossible, in my opinion, to track them down as they would be using completely legal means.
2. It would be a grief tool of epic proportions. Got someone you dont like? trick him or find out when hes using a smart bomb, get killed and then put a bounty on his head.
I may be completely talking out of my butt here but I really think that unless there is some sort of system of control on a way a kill right is transfered that being able to sell or trade kill rights would be the perfect game mechanic for isk sellers.
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Bignfurrie
Phoenix Horizons Inc
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Posted - 2008.03.25 15:13:00 -
[29]
It only aplies to kills that happen in .5 and up. This is a direct attemp to acually have a punishment to suicide ganking. Sorry to blow up the bubble again.
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Gigi Kent
Terradyne Networks
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Posted - 2008.03.25 15:17:00 -
[30]
That takes away 99% of the killrights then doesn't it?
All it leaves is suicide gankers, which are already player X's alt/2nd account anyway, so why would he care if someone was auctioning his alts killrights?
If you had said 0.5 and upwards from your first post it would not have gotten so many replies. This idea will not work, whatever way you look at it. --------------------------
Sig do what now? |
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Andrue
Hammers Academy
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Posted - 2008.03.25 15:36:00 -
[31]
Edited by: Andrue on 25/03/2008 15:40:46
Originally by: Morfane While I agree this would be fun, isn't it kind of backwards? Aren't bounty hunters supposed to be PAID to go after someone? Instead, with this system, they are paying you to kill your enemy. Now I can see if the target has a bounty on their head, but what if they don't? Do the killrights have a negative value?
Okay reverse this. Bounty hunters put up target request contracts. You buy the contract and the bounty hunter gets the money if/when they kill the target.
So what the poor lickle put-upon miner does when he comes back from dinner with Mummy and Daddy to find his hulk popped is look for kill contracts for his region. He finds one, pays the money and waits for the ebil piwat to get popped.
Unfortunately this doesn't stop someone claiming the contract with their own alt but there's a solution to that. The bounty hunter's payment is 50% of the insurance value of the ships that they pop.
The contract completion can be by time and/or total isk. Also it could be exclusive or non-exclusive (meaning just one bounty hunter or open season for anyone).
Edit:As others have said it needs some form of collateral but it shouldn't be too hard to come up with a system like that. You then just need a few more skills for carebears to train that reduce the costs or increase the number of hunters per contract etc. etc. -- (Sarcastic mission running veteran)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |
Alora Venoda
GalTech Giant Space Amoeba
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Posted - 2008.03.25 15:38:00 -
[32]
Originally by: Morfane While I agree this would be fun, isn't it kind of backwards? Aren't bounty hunters supposed to be PAID to go after someone? Instead, with this system, they are paying you to kill your enemy. Now I can see if the target has a bounty on their head, but what if they don't? Do the killrights have a negative value?
yeah, if you could "sell" kill rights, you could use an alt or something to keep killing yourself and then ***** your pod out to gankers for ISKies. that would be rather interesting to see though...
it seems like it would make more sense if players put up "bounty hunting contracts" and the bounty hunters can compete for them by bidding a lower bounty fee than the other guy. so if you get ganked and want your kill rights to be used by hitman to get revenge, it only stands to reason that you would pay for the service.
so basically instead of putting a simple bounty on the head of the pirate, you would put up a hit contract, that when accepted would transfer kill rights and pay the bounty when complete.
although, there needs to be some kind of collateral in place to prevent a pirates alt from simply accepting all the bounty contracts and then doing nothing... or that alt could carry out the hits and give the bounties directly to the pirate, which is the same problem we already have.
~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |
Ulstan
Caldari Provisions
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Posted - 2008.03.25 15:56:00 -
[33]
Both the kill rights system and the bounty hunter systems need complete overhauls.
Mining or industrial chars that get killed have no chance of killing a seasoned combat pilot, so they need to be able to sell/transfer their killrights to someone who can.
Bounties need to not be something that pirates can collect on themselves.
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Khanid Kutie
I R Teh Poasting Alt Corp
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Posted - 2008.03.25 15:58:00 -
[34]
Originally by: Avon Transferable killrights has been suggested since they were introduced .. in fact before that when they were being discussed.
I really have no idea what good reason stands in the way of them.
for starters....pirate buys killrights with an alt of his...thus nullifying his kill rights. ____________________________________________
Originally by: Thargat They should change the name of CAOD to EvE Zoo. Please to not feed the animals.
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Matrixcvd
Rionnag Alba Triumvirate.
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Posted - 2008.03.25 16:03:00 -
[35]
selling kill rights, putting bounties on people's heads in empire, so noob corp pilots can exact revenge on alts attacking them... All for this.
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Exlegion
New Light Hydra Alliance
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Posted - 2008.03.25 16:04:00 -
[36]
Originally by: Khanid Kutie
Originally by: Avon Transferable killrights has been suggested since they were introduced .. in fact before that when they were being discussed.
I really have no idea what good reason stands in the way of them.
for starters....pirate buys killrights with an alt of his...thus nullifying his kill rights.
Mercenaries in Eve build their businesses out of their own reputations. If someone decided to sell his/her kill rights to a no-name "iffy" mercenary/anti-pirate character it's his/her (very rash)decision, as it currently works to date. A respectable mercenary/antipirate corp will refrain from shady practices, as it hurts their bottom line.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |
Imperator Jora'h
Hedion University
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Posted - 2008.03.25 16:23:00 -
[37]
Originally by: Exlegion Edited by: Exlegion on 25/03/2008 16:08:53
Originally by: Khanid Kutie
Originally by: Avon Transferable killrights has been suggested since they were introduced .. in fact before that when they were being discussed.
I really have no idea what good reason stands in the way of them.
for starters....pirate buys killrights with an alt of his...thus nullifying his kill rights.
Mercenaries in Eve build their businesses out of their own reputations. If someone decided to sell his/her kill rights to a no-name "iffy" mercenary/anti-pirate character it's his/her (very rash) decision, as it currently works to date when you seek the assistance of a mercenary corp. What's to stop a mercenary corp to work out a deal with its mark and against its employer? Answer is nothing but its reputation. A respectable mercenary/antipirate corp will refrain from shady practices, as it hurts their bottom line.
^^This.
Some will try to game the system and grab their own killrights but many will make a career out of being a bounty hunter and will gain a solid rep for doing just that. Also, you could presumably trade killrights to other corpmates. Mates who are more senior and/or dedicated combat pilots.
Also, why limit killright purchases to one person? I think it would be far better if the same killright could be traded to as many people as care to pick it up. Each bounty hunter pays a collateral fee. If someone else collects the bounty everyone else gets their collateral back. If the killright expires then they lose the collateral (give them an incentive to actively pursue their target).
The collateral discourages indiscriminate grabbing of every contract up unless they really do not mind having tons of ISK doing nothing for them till the kill is collected. Additionally make it so kill right contracts can only be seen in a given region so you cannot collect kill rights all over EVE unless you go there (making "locals" more able to police their areas).
Finally, perhaps there should be a sec status restriction. Only players over (say) 2.5 sec could accept bounty contracts. This keeps out many do-nothing ALTs, gives some bonus for a higher sec status and makes pirates less able to collect their own bounties. -------------------------------------------------- "Of course," said my grandfather, pulling a gun from his belt as he stepped from the Time Machine, "there's no paradox if I shoot you!"
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Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.25 16:28:00 -
[38]
Originally by: Khanid Kutie
Originally by: Avon Transferable killrights has been suggested since they were introduced .. in fact before that when they were being discussed.
I really have no idea what good reason stands in the way of them.
for starters....pirate buys killrights with an alt of his...thus nullifying his kill rights.
Even then, the player selling the killrights still makes money. Basically the pirate is paying to avoid being hunted down.
That is still a win for the victim and a loss for the pirate.
Eve-Online: The Text Adventure |
Exlegion
New Light Hydra Alliance
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Posted - 2008.03.25 16:56:00 -
[39]
Edited by: Exlegion on 25/03/2008 16:58:18 Another benefit for allowing kill rights to be transferable is that the 'mark' wouldn't know who (or what merc corp) has kill rights on him/her. This would definitely keep pirates on their toes, even in high sec, as it should aready be. A real threat to the pirates could now actually be stalking and hunting them without their knowledge.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |
Bignfurrie
Phoenix Horizons Inc
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Posted - 2008.03.25 17:27:00 -
[40]
Why not nake it for fame? The puts who lost there ship can recoup some of there loss and now Captain "greatest thing since sliced bread" comes in and buys the Kill Right. He gets his prey, gets to hunt him in high sec and not take a security hit. Then you can keep the same bounty system that just meen that the contract will get bid up. No one will get rich from Rat hunting but it It would look nice on a leader board. Then you might get guys ganking just to see if they can avoid the hunter. I would love a chance to hunt 1 Rat down without fear of warping in on 20 of his friends with out getting a security hit. This would be more for honor than isk.
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Pontet Canet
en primeur
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Posted - 2008.03.25 17:53:00 -
[41]
Retaliation by proxy would be a fine idea and very much conform to the morals and ethics of pod piloting.
If I can't do it, why shouldn't I be able to pay someone to do it for me?
It would really create the bounty hunter profession (don't try and say it exists now!); a pilot could buy up a load of contracts in a region of space and hopefully there'd always be a target around!
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odin zin
Lonetrek Rangers
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Posted - 2008.03.25 18:07:00 -
[42]
sry couldnt it work this way aswell
i belive ccp is trying to do it this way also
you get ganked = kill right
you are angry = hate mail plus bounty
decide you want revenge = give kill right plus a fee to said bounty hunter
bounty hunter kills target / fail's = money for bounty hunter you are either satisfied or he fails he still gets money you 50/50 of revenge
this way it would enable people to make a name for themselves
you know what i mean am i right ??
>.< if it was me then its your fault not mine |
Bignfurrie
Phoenix Horizons Inc
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Posted - 2008.03.25 21:02:00 -
[43]
Lets keep ideas going and hopefully CCP will see one they like.
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Drizit
FREEDOM FIRST Black Sun Alliance
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Posted - 2008.03.25 21:48:00 -
[44]
Originally by: Khanid Kutie for starters....pirate buys killrights with an alt of his...thus nullifying his kill rights.
For what purpose? Surely the pirate would look forward to a bit of PVP, that's what they want from the game isn't it?
Those that run and hide when someone they know as a bounty hunter enters the system will do as they've always done, run and hide. Unless the killright contract never expires, all the pirate has to do is stay out of the way for a while, play on his alt account or something.
In either case, the pirate never has to buy the contract just to save his pod.
--
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Bignfurrie
Phoenix Horizons Inc
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Posted - 2008.03.26 15:14:00 -
[45]
C-mon someone hasta have a great idea. CCP is watching this thread waiting for the right answer. This is your chance to show your brilliance. I wanna see Sellable kill rights or transferable kill rights. Cmon dev team put this one high on the list.
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Cailais
VITOC Chain of Chaos
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Posted - 2008.03.26 15:26:00 -
[46]
Originally by: Bignfurrie C-mon someone hasta have a great idea. CCP is watching this thread waiting for the right answer. This is your chance to show your brilliance. I wanna see Sellable kill rights or transferable kill rights. Cmon dev team put this one high on the list.
It just needs to work like a courier contract.
Player A puts Kill Right up on the contracts system. Player B accepts - once the kill right is complete (target destroyed) Player B recieves payment.
Allow the contract system to provide for player to 'A N OTHER' Corp contracts and bingo: a functional bounty system. (i.e a closed non-public contract).
C.
Improved Low Sec Idea!! |
Meldrynn skank
Republic Military School
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Posted - 2008.03.26 15:36:00 -
[47]
Edited by: Meldrynn skank on 26/03/2008 15:37:06
Originally by: Gigi Kent That takes away 99% of the killrights then doesn't it?
All it leaves is suicide gankers, which are already player X's alt/2nd account anyway, so why would he care if someone was auctioning his alts killrights?
If you had said 0.5 and upwards from your first post it would not have gotten so many replies. This idea will not work, whatever way you look at it.
I'm pretty sure you would still get kill rights if someone Ganked your Ship in 0.4 and lower but you get an added option of 'Sell kill rights' if someone Suicide Ganks your Ship in a 0.5 and up.
Sounds OK to me.I like Cailais idea above as well. |
Githtakai
The Scope
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Posted - 2008.03.26 16:20:00 -
[48]
Originally by: Imperator Jora'h
Originally by: Exlegion
<quote pyramid removed>
Mercenaries in Eve build their businesses out of their own reputations. If someone decided to sell his/her kill rights to a no-name "iffy" mercenary/anti-pirate character it's his/her (very rash) decision, as it currently works to date when you seek the assistance of a mercenary corp. What's to stop a mercenary corp to work out a deal with its mark and against its employer? Answer is nothing but its reputation. A respectable mercenary/antipirate corp will refrain from shady practices, as it hurts their bottom line.
^^This.
Some will try to game the system and grab their own killrights but many will make a career out of being a bounty hunter and will gain a solid rep for doing just that. Also, you could presumably trade killrights to other corpmates. Mates who are more senior and/or dedicated combat pilots.
Also, why limit killright purchases to one person? I think it would be far better if the same killright could be traded to as many people as care to pick it up. Each bounty hunter pays a collateral fee. If someone else collects the bounty everyone else gets their collateral back. If the killright expires then they lose the collateral (give them an incentive to actively pursue their target).
The collateral discourages indiscriminate grabbing of every contract up unless they really do not mind having tons of ISK doing nothing for them till the kill is collected. Additionally make it so kill right contracts can only be seen in a given region so you cannot collect kill rights all over EVE unless you go there (making "locals" more able to police their areas).
Finally, perhaps there should be a sec status restriction. Only players over (say) 2.5 sec could accept bounty contracts. This keeps out many do-nothing ALTs, gives some bonus for a higher sec status and makes pirates less able to collect their own bounties.
This is actually a pretty good set of ideas.
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Stakhanov
Metafarmers
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Posted - 2008.03.26 16:25:00 -
[49]
Originally by: Jacob Mei There are bountys out there that are litterally in the billions, imagine how much that would translate into RL currency if isk sellers got ahold of it?
Ridiculously far fetched. And a billion makes the ISK sellers laugh , you do not seem to have any idea of the scale of that trade. If they felt like it , they could hire MC to hunt down anyone in the game.
Originally by: Istvaan Shogaatsu edit: Wow, that was unpleasant, I felt pity for someone. Won't happen again.
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.03.26 16:55:00 -
[50]
Originally by: Imperator Jora'h
Originally by: Exlegion Edited by: Exlegion on 25/03/2008 16:08:53
Originally by: Khanid Kutie
Originally by: Avon Transferable killrights has been suggested since they were introduced .. in fact before that when they were being discussed.
I really have no idea what good reason stands in the way of them.
for starters....pirate buys killrights with an alt of his...thus nullifying his kill rights.
Mercenaries in Eve build their businesses out of their own reputations. If someone decided to sell his/her kill rights to a no-name "iffy" mercenary/anti-pirate character it's his/her (very rash) decision, as it currently works to date when you seek the assistance of a mercenary corp. What's to stop a mercenary corp to work out a deal with its mark and against its employer? Answer is nothing but its reputation. A respectable mercenary/antipirate corp will refrain from shady practices, as it hurts their bottom line.
^^This.
Some will try to game the system and grab their own killrights but many will make a career out of being a bounty hunter and will gain a solid rep for doing just that. Also, you could presumably trade killrights to other corpmates. Mates who are more senior and/or dedicated combat pilots.
Also, why limit killright purchases to one person? I think it would be far better if the same killright could be traded to as many people as care to pick it up. Each bounty hunter pays a collateral fee. If someone else collects the bounty everyone else gets their collateral back. If the killright expires then they lose the collateral (give them an incentive to actively pursue their target).
The collateral discourages indiscriminate grabbing of every contract up unless they really do not mind having tons of ISK doing nothing for them till the kill is collected. Additionally make it so kill right contracts can only be seen in a given region so you cannot collect kill rights all over EVE unless you go there (making "locals" more able to police their areas).
Finally, perhaps there should be a sec status restriction. Only players over (say) 2.5 sec could accept bounty contracts. This keeps out many do-nothing ALTs, gives some bonus for a higher sec status and makes pirates less able to collect their own bounties.
Nice post, seems well thought out. I hope CCP implement something more or less like your proposal.
CONCORD provide consequences, not safety; only you can do that. |
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Exlegion
New Light Hydra Alliance
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Posted - 2008.03.27 11:18:00 -
[51]
Edited by: Exlegion on 27/03/2008 11:20:08
Originally by: Imperator Jora'h ^^This.
Some will try to game the system and grab their own killrights but many will make a career out of being a bounty hunter and will gain a solid rep for doing just that. Also, you could presumably trade killrights to other corpmates. Mates who are more senior and/or dedicated combat pilots.
Also, why limit killright purchases to one person? I think it would be far better if the same killright could be traded to as many people as care to pick it up. Each bounty hunter pays a collateral fee. If someone else collects the bounty everyone else gets their collateral back. If the killright expires then they lose the collateral (give them an incentive to actively pursue their target).
The collateral discourages indiscriminate grabbing of every contract up unless they really do not mind having tons of ISK doing nothing for them till the kill is collected. Additionally make it so kill right contracts can only be seen in a given region so you cannot collect kill rights all over EVE unless you go there (making "locals" more able to police their areas).
Finally, perhaps there should be a sec status restriction. Only players over (say) 2.5 sec could accept bounty contracts. This keeps out many do-nothing ALTs, gives some bonus for a higher sec status and makes pirates less able to collect their own bounties.
This actually is a very good idea. But if the "kill rights" contract is open to EVEYBODY how would you avoid, say, the aggressor's own corp member (or buddy) from buying the kill right and having the buddy destroy/pod a worthless ship/clone? Someone suggested a good idea on this. And it was to allow kill rights to be set as open contracts and could be assigned to anyone the victim chooses. For example, it can be set as an open contract for EVERYONE, or it could be set for one particular person. It could be restricted to Corp A, Corp B, both corps A and B, alliance C, victim's corp mates, etc. This would give the victim freedom as to who he'd like to have hunting for his target. This could also serve as an incentive for competition between mercenary/bounty hunting corps.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |
Matrixcvd
Rionnag Alba Triumvirate.
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Posted - 2008.03.27 11:43:00 -
[52]
Originally by: Exlegion
This actually is a very good idea. But if the "kill rights" contract is open to EVEYBODY how would you avoid, say, the aggressor's own corp member (or buddy) from buying the kill right and having the buddy destroy/pod a worthless ship/clone? Someone suggested a good idea on this. And it was to allow kill rights to be set as open contracts and could be assigned to anyone the victim chooses. For example, it can be set as an open contract for EVERYONE, or it could be set for one particular person. It could be restricted to Corp A, Corp B, both corps A and B, alliance C, victim's corp mates, etc. This would give the victim freedom as to who he'd like to have hunting for his target. This could also serve as an incentive for competition between mercenary/bounty hunting corps.
With alts this really is impossible. Griefers would start to use corp m8s but the hardcore griefers have like 15 acounts so, just make it so you can select via contract exactly who you want to take it, and its your responsibility to watch the forums and research bounty hunters/corps who will execute the contract honorably
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Exlegion
New Light Hydra Alliance
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Posted - 2008.03.27 12:06:00 -
[53]
Originally by: Matrixcvd
Originally by: Exlegion
This actually is a very good idea. But if the "kill rights" contract is open to EVEYBODY how would you avoid, say, the aggressor's own corp member (or buddy) from buying the kill right and having the buddy destroy/pod a worthless ship/clone? Someone suggested a good idea on this. And it was to allow kill rights to be set as open contracts and could be assigned to anyone the victim chooses. For example, it can be set as an open contract for EVERYONE, or it could be set for one particular person. It could be restricted to Corp A, Corp B, both corps A and B, alliance C, victim's corp mates, etc. This would give the victim freedom as to who he'd like to have hunting for his target. This could also serve as an incentive for competition between mercenary/bounty hunting corps.
With alts this really is impossible. Griefers would start to use corp m8s but the hardcore griefers have like 15 acounts so, just make it so you can select via contract exactly who you want to take it, and its your responsibility to watch the forums and research bounty hunters/corps who will execute the contract honorably
I think we're on the same page here. I agree with you 100%. Ultimately the responsibility would lie on the victim to choose wisely who he wants the contract awarded to.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |
Attrezzo Pox
Corp 1 Allstars Insurgency
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Posted - 2008.03.27 13:23:00 -
[54]
Yeah that's a good idea. Maybe longer kill rights for pilots that kill in low sec (1mo), and even longer (2-3 mos) for those that suicide in empire. Of course with the option to auction/sell off kill rights.
I can even see merc corps taking contracts like that so they can have more people to gank. That's a really good idea. *-------------------------* This is not a good sig. |
Eaton d'Sorder
Federal Navy Academy
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Posted - 2008.03.27 19:50:00 -
[55]
Originally by: Gigi Kent This will not work.
Want to know why?
Everyone and their mother will create one day old alts and go afk in lowsec-nullsec farming killrights. It won't work, it will be exploited and there is no way to stop it short of denying < 3 month old characters killrights or denying them trade of such killrights.
Sorry to burst your bubble.
Simple solution.... Don't go around shooting day old noobs!
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SUPER J0SH
Royal Amarr Institute
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Posted - 2008.03.27 19:55:00 -
[56]
Originally by: Jacob Mei The following may or may not be a problem:
The only significant issue I see this being a problem of is that it could create "Bounty Farmers".
There are bountys out there that are litterally in the billions, imagine how much that would translate into RL currency if isk sellers got ahold of it?
I see this situation happening:
Pirate A with a 50 million bounty is flying around in low sec doing his thing. Suddenly he sees an easy target happyly mining a belt. He flys over, destroys the ship and pops the pod. Easy target turns out to have been chinese bait. bait "sells" his kill right to his fellows in powerful ships with powerful characters and they hunt down Pirate A, find him and kill him.
Considering that it only takes a level 3 or 4 agent to track someone down in the entire galaxy no one would be safe unless they are constantly on the move. Further more, this would be hard pressed if not impossible to determine if it were isk miners or not (considering that there are many isk miners who have hulks it is obivous that there is a system in place that allows the money maker characters to have some distance from the money seller accounts, this would be no diffrent).
Situation B:
Big battle taking place. Some of the individuals have bounties on their heads and are using field weaponry (FOF's, Smartbombs, etc). Suddenly, a flock of shuttles or throw away ships warp in and start aggressively orbiting these players. They get hit and killed in the cross fire. Suddenly though, Player B with a bounty on his head has several contracted kill rights on his head and the chinese money collectors are hot on his trail to collect the reward on his head.
I think that unless those two situations can be resolved that transfering bounties between players will not happen.
1. Isk sellers would quickly capitalize on such a new feature. because the bounty system lists the top 50 or so bounty heads, the ISK sellers would have a list of good hits merely a station equiped with a bounty office away. whats worse, it would be next to impossible, in my opinion, to track them down as they would be using completely legal means.
2. It would be a grief tool of epic proportions. Got someone you dont like? trick him or find out when hes using a smart bomb, get killed and then put a bounty on his head.
I may be completely talking out of my butt here but I really think that unless there is some sort of system of control on a way a kill right is transfered that being able to sell or trade kill rights would be the perfect game mechanic for isk sellers.
Situation A: I fail to see a problem with this. Choose targets more carefully than just shooting any ship you can. Pick ones where the reward is greater than any potential problems rather than ganking every week old rookie that wanders in.
B: No real problem here either.... Large engagements happen in low or no sec... any wars that happen in high and are dumb enough to use area effect weapons will be concorded anyway.
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Lurtz
Gunrunners and Gamblers
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Posted - 2008.03.27 19:57:00 -
[57]
Originally by: Khanid Kutie
Originally by: Avon Transferable killrights has been suggested since they were introduced .. in fact before that when they were being discussed.
I really have no idea what good reason stands in the way of them.
for starters....pirate buys killrights with an alt of his...thus nullifying his kill rights.
Victim is thus compensated for their loss. What is the problem?
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Fiorenza
Hoppity's Burrow
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Posted - 2008.03.27 20:01:00 -
[58]
To prevent abuse, how about placing a reward/bounty on the head of the offender which would, if collected, come out of their wallet (or their corp's)? That way, instead of making bounty hunters pay for the privilege of killing pirates, they would get an income over and above any loot. The reward should not be collectable by an alt or the same corp as the perp.
It might even encourage more people to try pvp.
-- Remember, Concorde doesn't provide safety, or even consequences |
Exlegion
New Light Hydra Alliance
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Posted - 2008.03.27 20:49:00 -
[59]
Edited by: Exlegion on 27/03/2008 20:52:38 What abuse are we talking about here? As was stated above, if bounty hunters are "farming" kill rights, you know you have the option of... gulp... wait for it... not to shoot them. No one's forcing you to shoot EVERYTHING that moves. Don't want a noob with kill rights on you? Then don't SHOOT HIM. Please tell me if I'm over-simplifying things .
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |
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