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suce
Science and Trade Institute
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Posted - 2008.03.27 21:24:00 -
[1]
Hi, This is an alt posting and my english is not that good. I hope some will understand what i'm trying to ask... Playing for a few years now, i'm a full time carebear who rarely go in unsecured space.
Tempted by the so called lucrative lowsec o.O operations (ratting / exploration / missions), i'm at a point where i badly want to try this out SOLO (my own corp + alts) BUT my main has some implants plugged (value counting in the billions) so i'm wondering if some of you ppl fly out there with a head full of sh* .. huh expensive stuff like me and if so, what kind of precaution you use to prevent been podded ? I have some experience in nullsec as one of my alt is doing some angel stuff in deep o.O for some months. He doesn't have impants except the basic ones and he only fly a cheap jaguar (nice inertia + speed = safety). He live in a quiet system so encounter is very rare. Anyway, i don't really care bout dying with this one.
Going with my main in a big ship is my fear. I can manage to skip blob / bubble using the map but what about a small squad jumping you, destroying your ship and trying to pod you (the ship, i don't mind)?
Does the ship explosion lag prevent your pod from warping out in time ? Do i have to hit frenetically 'warp' just before my ship explode so the pod will go away when the explosion lag drop ? What do i have to check to assume that thoses jumpers will probably lock my pod before i can warp out ? The ship type ? The size of a gang entering local ? What's the tricks (read: bonus/mod/rig/leadership) they use to be able to instalock a pod ? Is it possible to instalock a pod ??? And before you say it, no, i don't wanna join a big aliance. I want to make the path by myself. Its possible in nullsec as certain systems is often very quiet Thank you all |

Wet Ferret
Center for Advanced Studies
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Posted - 2008.03.27 21:25:00 -
[2]
Referring to 0.0 as o.O is disturbingly appropriate.
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Ankhesentapemkah
Aliastra
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Posted - 2008.03.27 21:30:00 -
[3]
Just storing your implants in a jumpclone would be my advice. ---
Take Care is the CSM party for the free and independant players! Contact us and let us relay your ideas to CCP! Visit our Campaign Website
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Cors
The Scope
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Posted - 2008.03.27 21:31:00 -
[4]
Implants are like ships. Don't fly what you can't afford to loose.
With ships, as soon as you click undock, assume you'll loose the ship and be podded at the same time.
Most of us DO fly with implants. But it varies. Myself, every char has at least +2's for faster training, and most of them have 25 mil worth of implants that affect my ship. So i usually loose about 50 Mil per pod kill. But then, ships cost from 20 mill up to 5 billion isk, so it also depends on what i'm doing.
My cap pilot for example has a full set of +5's, as well as a full set of implants to help my shield tanking. It's quit expensive. But if I get podded, the least of my worries are half a bill in implants. It's the 3-5 bill I'd lost on my carrier/dread.
Implants in 0.0, very common.
Billions of isk in implants in non-nano/non-cap ship pilots is rare.
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Ralara
D00M. Triumvirate.
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Posted - 2008.03.27 21:33:00 -
[5]
Originally by: suce Hi, This is an alt posting and my english is not that good. I hope some will understand what i'm trying to ask... Playing for a few years now, i'm a full time carebear who rarely go in unsecured space.
Tempted by the so called lucrative lowsec o.O operations (ratting / exploration / missions), i'm at a point where i badly want to try this out SOLO (my own corp + alts) BUT my main has some implants plugged (value counting in the billions) so i'm wondering if some of you ppl fly out there with a head full of sh* .. huh expensive stuff like me and if so, what kind of precaution you use to prevent been podded ?
Scouts. Stay away from interdictors.
Use a jump clone so you're not in your implants if you're in space.
Quote: Going with my main in a big ship is my fear. I can manage to skip blob / bubble using the map but what about a small squad jumping you, destroying your ship and trying to pod you (the ship, i don't mind)?
Sometimes s**t happens.
Quote: Does the ship explosion lag prevent your pod from warping out in time ?
yes unless you...
Quote: Do i have to hit frenetically 'warp' just before my ship explode so the pod will go away when the explosion lag drop ?
^^ exactly that.
Quote: What do i have to check to assume that thoses jumpers will probably lock my pod before i can warp out ? The ship type ? The size of a gang entering local ? What's the tricks (read: bonus/mod/rig/leadership) they use to be able to instalock a pod ? Is it possible to instalock a pod ???
The most you're likely to find is an iterceptor with a sensor booster at a gate camp - but that's ok because you had a scout to check before you jumped, didn't you? :-)
You can't instalock pods, but you can get it down to about a second or so. If you spam warp, you should be more or less ok.
Just stay away from bubbles - if you're caught in one, you will likely lose your pod - I use my dictor like that sometimes - as im scrambling the ship (or if someone else is) I will drop a bubble on it to catch the pod as well. -- Ralara / Ralarina |

Black Scorpio
Impending Doom Inc. The Crimson Federation
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Posted - 2008.03.27 21:33:00 -
[6]
Originally by: suce Hi, This is an alt posting and my english is not that good. I hope some will understand what i'm trying to ask... Playing for a few years now, i'm a full time carebear who rarely go in unsecured space.
Tempted by the so called lucrative lowsec o.O operations (ratting / exploration / missions), i'm at a point where i badly want to try this out SOLO (my own corp + alts) BUT my main has some implants plugged (value counting in the billions) so i'm wondering if some of you ppl fly out there with a head full of sh* .. huh expensive stuff like me and if so, what kind of precaution you use to prevent been podded ? I have some experience in nullsec as one of my alt is doing some angel stuff in deep o.O for some months. He doesn't have impants except the basic ones and he only fly a cheap jaguar (nice inertia + speed = safety). He live in a quiet system so encounter is very rare. Anyway, i don't really care bout dying with this one.
Going with my main in a big ship is my fear. I can manage to skip blob / bubble using the map but what about a small squad jumping you, destroying your ship and trying to pod you (the ship, i don't mind)?
Does the ship explosion lag prevent your pod from warping out in time ? Do i have to hit frenetically 'warp' just before my ship explode so the pod will go away when the explosion lag drop ? What do i have to check to assume that thoses jumpers will probably lock my pod before i can warp out ? The ship type ? The size of a gang entering local ? What's the tricks (read: bonus/mod/rig/leadership) they use to be able to instalock a pod ? Is it possible to instalock a pod ??? And before you say it, no, i don't wanna join a big aliance. I want to make the path by myself. Its possible in nullsec as certain systems is often very quiet Thank you all
Hi suce, the simple answer is use a jump clone and a head empty of implants, because you WILL get podded at least once. If you want to have implants that much, use +3 or whatever you feel ok losing...
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Benco97
Exchangable Properties
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Posted - 2008.03.27 21:41:00 -
[7]
yeah, jumpclones save implants
Originally by: Kirjava This man speaks the truth, when he farts we count the length in seconds and make squillions buying winning lottery tickets.
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Dal Thrax
Multiverse Corporation Cosmic Anomalies
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Posted - 2008.03.27 21:48:00 -
[8]
I'm sorry to tell you this but you need to go get a jump clone and spend some time away from your implants. Going into 0.0 with a billion isk in implants (unless it's your capital ship clone for a capship op) is um fairly stupid. If you have to do so, I hate to say this, but I'd suggests a nano recon with a cloak.
dal
Originally by: HEXXX In all seriousness; I think I made a miscalculation originally. . . We either need to fix this or fix our advertising.
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.03.27 21:52:00 -
[9]
Originally by: suce Hi, This is an alt posting and my english is not that good. I hope some will understand what i'm trying to ask... Playing for a few years now, i'm a full time carebear who rarely go in unsecured space.
Tempted by the so called lucrative lowsec o.O operations (ratting / exploration / missions), i'm at a point where i badly want to try this out SOLO (my own corp + alts) BUT my main has some implants plugged (value counting in the billions) so i'm wondering if some of you ppl fly out there with a head full of sh* .. huh expensive stuff like me and if so, what kind of precaution you use to prevent been podded ? I have some experience in nullsec as one of my alt is doing some angel stuff in deep o.O for some months. He doesn't have impants except the basic ones and he only fly a cheap jaguar (nice inertia + speed = safety). He live in a quiet system so encounter is very rare. Anyway, i don't really care bout dying with this one.
Going with my main in a big ship is my fear. I can manage to skip blob / bubble using the map but what about a small squad jumping you, destroying your ship and trying to pod you (the ship, i don't mind)?
Does the ship explosion lag prevent your pod from warping out in time ? Do i have to hit frenetically 'warp' just before my ship explode so the pod will go away when the explosion lag drop ? What do i have to check to assume that thoses jumpers will probably lock my pod before i can warp out ? The ship type ? The size of a gang entering local ? What's the tricks (read: bonus/mod/rig/leadership) they use to be able to instalock a pod ? Is it possible to instalock a pod ??? And before you say it, no, i don't wanna join a big aliance. I want to make the path by myself. Its possible in nullsec as certain systems is often very quiet Thank you all
Solo 0.0 is probably possible. But. I would not recommend starting out in 0.0 that way. Life in a decent-sized alliance is approximately 10,000x easier than soloing.
I'm serious: join an alliance, if only for a month or two.
CONCORD provide consequences, not safety; only you can do that. |

Ushatuhkwa Kaeshe
State War Academy
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Posted - 2008.03.27 22:03:00 -
[10]
I've heard implants may be a good idea. Also, make sure you have the correct dread, and use templars. You might have some luck assigning fighters to shuttles, but they don't tank very well.
am i doin it rite?
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Seti Luban
Garoun Investment Bank
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Posted - 2008.03.27 22:05:00 -
[11]
i use jump clone ===) i suggest you do the same
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J'Mkarr Soban
Proxenetae Invicti
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Posted - 2008.03.27 22:14:00 -
[12]
Originally by: Wet Ferret Referring to 0.0 as o.O is disturbingly appropriate.
Exactly my first thought.
----------------------------- "Oh, we're sorry, you had the 'NakedAmarrChicks' bit flagged in your account somehow." "Wait, why was there even a flag for that to begin with?" "..." |

Slade Trillgon
Siorai Iontach Brotherhood of the Spider
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Posted - 2008.03.27 22:25:00 -
[13]
Edited by: Slade Trillgon on 27/03/2008 22:28:18 Asks all the rights questions with the answers included within the questions.
Sounds like your on the right track.

Slade
P.S. I suspect you have a decent bit of isk so I would say just buy a bunch of +3 implants and have them somewhere you can get to them easily without compromising them too heavily. Store the billion+ isk training clone somewhere soft and cushy in high sec and keep your head full of +3's in low sec. That way you won't gimp your training too much. Wish I could afford to do that at this point.
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AndrewRyan
Imperial Academy
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Posted - 2008.03.27 22:29:00 -
[14]
Edited by: AndrewRyan on 27/03/2008 22:29:49 Getting stuck in your pod with messages like "session change in progress" or "you cannot navigate when warping" and other crap is fairly common and you cant always get your pod out. Use cheap implants or a jump clone if you don't want to risk expensive implants. ========================================= A Man chooses, a slave obeys. |

Xana Meditir
Bladerunners Imperial Republic Of the North
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Posted - 2008.03.27 23:10:00 -
[15]
Originally by: suce Hi, This is an alt posting and my english is not that good. I hope some will understand what i'm trying to ask... Playing for a few years now, i'm a full time carebear who rarely go in unsecured space.
Tempted by the so called lucrative lowsec o.O operations (ratting / exploration / missions), i'm at a point where i badly want to try this out SOLO (my own corp + alts) BUT my main has some implants plugged (value counting in the billions) so i'm wondering if some of you ppl fly out there with a head full of sh* .. huh expensive stuff like me and if so, what kind of precaution you use to prevent been podded ? I have some experience in nullsec as one of my alt is doing some angel stuff in deep o.O for some months. He doesn't have impants except the basic ones and he only fly a cheap jaguar (nice inertia + speed = safety). He live in a quiet system so encounter is very rare. Anyway, i don't really care bout dying with this one.
Going with my main in a big ship is my fear. I can manage to skip blob / bubble using the map but what about a small squad jumping you, destroying your ship and trying to pod you (the ship, i don't mind)?
Does the ship explosion lag prevent your pod from warping out in time ? Do i have to hit frenetically 'warp' just before my ship explode so the pod will go away when the explosion lag drop ? What do i have to check to assume that thoses jumpers will probably lock my pod before i can warp out ? The ship type ? The size of a gang entering local ? What's the tricks (read: bonus/mod/rig/leadership) they use to be able to instalock a pod ? Is it possible to instalock a pod ??? And before you say it, no, i don't wanna join a big aliance. I want to make the path by myself. Its possible in nullsec as certain systems is often very quiet Thank you all
If you encounter some group of evil piwates, in 0.0, they will surely have some kind of dictor buddle, interdictor or hic. It will prevent both your ship and your pod from warping away, as long as your inside its radius.
So theres a fairly good chance for you to be loosing all them billions of implants if you enter 0.0 with him.
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Spoon Thumb
Paladin Imperium Curatores Veritatis Alliance
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Posted - 2008.03.27 23:25:00 -
[16]
You could always come to Providence. The 0.0 wealth here isn't great but at least the local alliances won't be trying to shoot you, and for a small fee you can dock in outposts.
You're not guaranteed safe, but it is as good a place as any to make a start
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Von Ulrich
State War Academy
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Posted - 2008.03.27 23:39:00 -
[17]
If you create a jump clone it keeps your implants in it, but don't you also keep them in your present body ? Thus, you can have a head full of implants create a jump clone and then use your existing body to go fly (with implants) get podded and still have the implants in your jumpclone which you can jump to and use again, thus never really lose your implants ??? (hope i'm making some sense)
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Billy Sastard
Life. Universe. Everything. Rejuvenate
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Posted - 2008.03.27 23:43:00 -
[18]
I keep my expensive implants in my 'carebear clone' then have a couple 'fun clones' which have application specific hardwiring and +2 attribute implants for when I am in 0.0/lowsec. The +2's are cheap enough that losing them is not really a major problem, and any amount of boost in training time is worth it IMO. -=^=-
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cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
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Posted - 2008.03.27 23:48:00 -
[19]
I can only reference my own personal experiences. In recent PvP scenarios, I have lost at least 6 ships, and was podded in 3 of those 6 times. One of those 3 poddings happened after a Mercenary Coalition DDD went off, and the post-attack lag was very heavy. I have never used any special tactics when my ship explodes, I just warp once I have no other alternatives to continue the fight. ---
Join BH-DL Skills |

Marcus TheMartin
Tuxedo.
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Posted - 2008.03.27 23:49:00 -
[20]
gallente women are broken as when they get podded their implants stay intact
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Frug
Repo Industries R.E.P.O.
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Posted - 2008.03.27 23:52:00 -
[21]
Originally by: Wet Ferret Referring to 0.0 as o.O is disturbingly appropriate.
lol
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Von Ulrich
State War Academy
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Posted - 2008.03.28 01:08:00 -
[22]
If you create a jumpclone it keeps your implants in it, but don't you also keep them in your present body ? Thus, you can have a head full of implants create a jump clone and then use your existing body to go fly (with implants) get podded and still have the implants in your jumpclone which you can jump to and use again, thus never really lose your implants ??? (hope i'm making some sense)
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suce
Science and Trade Institute
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Posted - 2008.03.28 01:17:00 -
[23]
Thank you all for the nice and usefull responses 
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Ki Tetro
Vanquish Inc
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Posted - 2008.03.28 01:53:00 -
[24]
Originally by: Von Ulrich If you create a jumpclone it keeps your implants in it, but don't you also keep them in your present body ? Thus, you can have a head full of implants create a jump clone and then use your existing body to go fly (with implants) get podded and still have the implants in your jumpclone which you can jump to and use again, thus never really lose your implants ??? (hope i'm making some sense)
No, when you create a jump clone it is empty of implants. When you then choose to jump to that clone from a different station your existing implants are left at the jump from location. You are then in the clone with no implants.
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Von Ulrich
State War Academy
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Posted - 2008.03.28 02:36:00 -
[25]
Thanks, was confused about the logistics of it all, never have employed one.
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Jolliejoe
Quad Tech Industries
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Posted - 2008.03.28 09:03:00 -
[26]
Nothing wrong with your english btw....
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Riho
Mercenary Forces
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Posted - 2008.03.28 09:14:00 -
[27]
yes there are people who fly around 1bil isk + implants in their head (including me sometimes). but as you dont have much experiance in 0.0 i wouldnt recomend doing so.
small gangs have a dictor whit them usually and when they have that, you can say good bye to your implants. so watch out for interdictors and heavy interdictors those can put up bubbles on the move.
and iterceptors can lock pod allso VERY fast. ---------------------------------- MY VIEW ARE MY OWN, I DON'T REPRESENT MY CORPORATIONS VIEWS HERE... stop mailing me.. plz
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Zaerlorth Maelkor
The Mavericks
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Posted - 2008.03.28 09:21:00 -
[28]
Another option is if you find yourself in a situation where you know you're going to lose your ship, just eject from it and warp away in your pod while the pirates are still busy shooting up your ship.
==================================================
I should really get a sig. |

Hirana Yoshida
Behavioral Affront
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Posted - 2008.03.28 09:44:00 -
[29]
o.0 is saturated with heavy and regular interdictors making the bubble death a distinct possibility. They are most common on gates but widely used in roaming gangs as well. Interdictors makes the eject trick useless in most cases and the session change lag spike on ship death can be a pain - spamming warp is best option.
My advice would be to get a jumpclone for the expensive stuff and take the hit to mission/ratting efficiency that an implant-less clone represents. Use a scout when moving the battleship and fit a warpcore stab to it to counter the lone interceptor sent to hold you for the gang.
Protecting yourself from the roaming gangs will be the major obstacle, always have local open and safe spot+cloak on hostile entry or have a cloaked scout next door to warn of incoming gang. Note that cloaking is needed nowadays as a proficient prober can nail a safespot in 20 seconds.
o.0 life is all about the paranoia - embrace it and you'll do fine :)
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