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Heartcarver
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Posted - 2008.04.04 13:00:00 -
[61]
Originally by: Semkhet
Originally by: Caelum Dominus
Originally by: Semkhet
The Crow is the only ceptor which:
- Can use bonused weapons no matter the speed or flight profile. - Has the biggest default locking range. - Can use weapons with equal effectiveness no matter the distance up to the locking range limit. - Can switch damage type if needed. - Can permarun a Gistii-A MWD and Domi disruptor without additional cap mods.
Uh, no. Malediction can also switch damage types, and it can also perma-run MWD and Disruptor.
With rockets ? That gives a real tactical depth. I was referring to the threat a Crow can represent with the conjunction of all these aspects: a Crow orbiting at 11 Km/sec doing 80 dps from 29 Km away and able to do it all day long 
LoLz, ever fought a tackling Malediction? Mine goes 11k+ straightline, scrams you at roughly 35k and can perma run while firing standards all day long. It can do everything a crow can do, and do it better.
Oh yea, if I wanted to kill your crow, then I would alter the fit to web / rockets and smoke it as well. Malediction > Crow now in almost all circumstances. Only inty that I dislike fighting in mine is a taranis
"The point of war isn't to die for your country, it's to make the other bastard die for his" |

Zhecao Vai
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Posted - 2008.04.04 14:28:00 -
[62]
Originally by: Heartcarver LoLz, ever fought a tackling Malediction? Mine goes 11k+ straightline, scrams you at roughly 35k and can perma run while firing standards all day long. It can do everything a crow can do, and do it better.
Oh yea, if I wanted to kill your crow, then I would alter the fit to web / rockets and smoke it as well. Malediction > Crow now in almost all circumstances. Only inty that I dislike fighting in mine is a taranis
To be clear, no, it cannot do everything a Crow can do. It does exactly half as much damage. The rest, it mostly does better.
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Semkhet
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Posted - 2008.04.04 15:31:00 -
[63]
Edited by: Semkhet on 04/04/2008 15:31:47 @Heartcarver
Well, if I fly a ceptor, it's a fully pimped one along with a snake pod. Maybe you should wait the day you can fly one of these beasts before talking about its performance 
Malediction: 22 Km base lock range, 27.5 Km maxed, 29.7 Km in gang with Info warfare lvl5. No way to get to 35 Km without a mod = 1 slot wasted. A Crow in the same conditions without any mod reaches already 40 Km. And the only bonus you got on missiles is 5% EM /lvl.
And you wanna smoke my Crow like that ? You're excited to do 11 Km/sec straight ? Unfortunately for you any Gistii-A based ceptor + LG snake + a few hardwires can do 22 Km/sec straight 
Please visit your user settings to re-enable images. |

Lisento Slaven
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Posted - 2008.04.04 15:59:00 -
[64]
Originally by: Lyria Skydancer
Originally by: welsh wizard Edited by: welsh wizard on 02/04/2008 12:36:31 Theres always going to be a use for a 30km point so I'm not sure I agree with the 'obsolete' bit.
When was the last time you saw an ares or raptor? I sure dont see them often compared to crows, taranis etc.
Imagine if crusader would have a 4/3/3 slot layout instead of 4/2/4. No one would use a malediction just for the few km extra scram range.
I saw an Ares last night. In fact it was probably the reason my poor little Executioner didn't get away =(
What does a theoretical 4/3/3 Crusader have to do with a Crow not being able to hurt other interceptors?
The only thing I see in the OP, that is being complained about, is that speed has made it so that rockets do not do a whole lot to interceptors at full speed. I don't see a reason for that to change atm. ---
Put in space whales!
Please visit your user settings to re-enable images. |

Bronson Hughes
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Posted - 2008.04.04 17:10:00 -
[65]
Originally by: Semkhet Edited by: Semkhet on 04/04/2008 15:31:47 @Heartcarver
Well, if I fly a ceptor, it's a fully pimped one along with a snake pod. Maybe you should wait the day you can fly one of these beasts before talking about its performance 
Malediction: 22 Km base lock range, 27.5 Km maxed, 29.7 Km in gang with Info warfare lvl5. No way to get to 35 Km without a mod = 1 slot wasted. A Crow in the same conditions without any mod reaches already 40 Km. And the only bonus you got on missiles is 5% EM /lvl.
And you wanna smoke my Crow like that ? You're excited to do 11 Km/sec straight ? Unfortunately for you any Gistii-A based ceptor + LG snake + a few hardwires can do 22 Km/sec straight 
They don't even have that anymore, they lost it for the scram range bonus. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

Lyria Skydancer
Home 0f Bored Occultists
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Posted - 2008.04.04 17:28:00 -
[66]
Originally by: Lisento Slaven
Originally by: Lyria Skydancer
Originally by: welsh wizard Edited by: welsh wizard on 02/04/2008 12:36:31 Theres always going to be a use for a 30km point so I'm not sure I agree with the 'obsolete' bit.
When was the last time you saw an ares or raptor? I sure dont see them often compared to crows, taranis etc.
Imagine if crusader would have a 4/3/3 slot layout instead of 4/2/4. No one would use a malediction just for the few km extra scram range.
I saw an Ares last night. In fact it was probably the reason my poor little Executioner didn't get away =(
What does a theoretical 4/3/3 Crusader have to do with a Crow not being able to hurt other interceptors?
The only thing I see in the OP, that is being complained about, is that speed has made it so that rockets do not do a whole lot to interceptors at full speed. I don't see a reason for that to change atm.
I was explaining why people tend to fly crows instead of raptors and taranii instead of arii. Both taranis and crow do the tackling job basically just as well as their tackling version.
And you're dead wrong if you think crows with webs cant kill other interceptors. Just because the wast majority of chicken-cookie-cutter-noob crow pilots never have tried doesnt mean the crow cant. -------------------------------------- [Video]Skirmish Warfare II |

joshmorris
AnTi. Atrocitas
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Posted - 2008.04.04 18:04:00 -
[67]
Edited by: joshmorris on 04/04/2008 18:06:27 Edited by: joshmorris on 04/04/2008 18:05:52
Quote: Lyria Skydancer] Originally by: welsh wizard
Lyria, a taranis does 150dps+, a crow does 50, ie,, its pretty bloody obvious who is going to win in web range. Try to argue the point and not your bias opinion.
Yeah taranis does 150 + dps but its range is under 5k with null then im sure using null negates its dps. Taranis is also very slow compared to crow.
So stay out of 5k and keep him webbed (easy to do because your quicker) and you will win ...
Uber idea solves all !!
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Zhecao Vai
Ultrapolite Socialites GoonSwarm
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Posted - 2008.04.04 18:18:00 -
[68]
Originally by: Lyria Skydancer I was explaining why people tend to fly crows instead of raptors and taranii instead of arii. Both taranis and crow do the tackling job basically just as well as their tackling version.
That's a nice generalization, but it's got no basis in fact. Nobody flies a Taranis "instead of" an Ares. An Ares is a way better tackler, since it is a lot faster, gets the 28km scram range, and also has much better lock range. An Ares and Taranis are as different as it gets while remaining in the same ship class.
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Lyria Skydancer
Home 0f Bored Occultists
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Posted - 2008.04.05 14:08:00 -
[69]
Originally by: Zhecao Vai
Originally by: Lyria Skydancer I was explaining why people tend to fly crows instead of raptors and taranii instead of arii. Both taranis and crow do the tackling job basically just as well as their tackling version.
That's a nice generalization, but it's got no basis in fact. Nobody flies a Taranis "instead of" an Ares. An Ares is a way better tackler, since it is a lot faster, gets the 28km scram range, and also has much better lock range. An Ares and Taranis are as different as it gets while remaining in the same ship class.
A good pilot with high nav skills and overheat skills flies a taranis. A noob flies ares an that might suit him better until he gets his nav skill up. I think it is you that doesnt know anything about inties. -------------------------------------- [Video]Skirmish Warfare II |

Red Wid0w
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Posted - 2008.04.05 16:30:00 -
[70]
Originally by: Lyria Skydancer
Originally by: Zhecao Vai
Originally by: Lyria Skydancer I was explaining why people tend to fly crows instead of raptors and taranii instead of arii. Both taranis and crow do the tackling job basically just as well as their tackling version.
That's a nice generalization, but it's got no basis in fact. Nobody flies a Taranis "instead of" an Ares. An Ares is a way better tackler, since it is a lot faster, gets the 28km scram range, and also has much better lock range. An Ares and Taranis are as different as it gets while remaining in the same ship class.
A good pilot with high nav skills and overheat skills flies a taranis. A noob flies ares an that might suit him better until he gets his nav skill up. I think it is you that doesnt know anything about inties.
Just stop posting Lyria, you are a clueless Troll. Taranis is NOT a better tackler than Ares.
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Lyria Skydancer
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Posted - 2008.04.05 16:43:00 -
[71]
Originally by: Red Wid0w
Just stop posting Lyria, you are a clueless Troll. Taranis is NOT a better tackler than Ares.
I didn't say that. Don't put words in my mouth or I'll return the favor of putting something else in yours.
A taranis is an better inty then ares overall, in the hands of a high skill player. End of story. -------------------------------------- [Video]Skirmish Warfare II |

Bronson Hughes
Knights of the Wild Visions of Warfare
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Posted - 2008.04.05 17:08:00 -
[72]
Originally by: Lyria Skydancer
A taranis is an better inty then ares overall, in the hands of a high skill player. End of story.
At killing other 'Ceptors, or killing things in general in fact, that is a true statement. Loads of DPS, decent speed, good tracking. With really good gunnery and navigation skills that thing can be a DPS monster.
But for pure tackle duty, the Ares blows the Taranis away. Longer range point, longer lock range, far faster; there's simply no comparison. It's quite possibly the best pure tackler in the game. The down side is that it has a hard time killing anything at all.
The Taranis is a combat 'Ceptor, the Ares is a fleet tackle 'Ceptor. A really good pilot flies them both and knows when to fly which. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2008.04.05 17:44:00 -
[73]
Edited by: welsh wizard on 05/04/2008 17:52:45
Originally by: joshmorris Edited by: joshmorris on 04/04/2008 18:06:27 Edited by: joshmorris on 04/04/2008 18:05:52
Quote: Lyria Skydancer] Originally by: welsh wizard
Lyria, a taranis does 150dps+, a crow does 50, ie,, its pretty bloody obvious who is going to win in web range. Try to argue the point and not your bias opinion.
Yeah taranis does 150 + dps but its range is under 5k with null then im sure using null negates its dps. Taranis is also very slow compared to crow.
So stay out of 5k and keep him webbed (easy to do because your quicker) and you will win ...
You can get 147dps out of small rails and 2 hobgoblins.
edit: Just to state that this thread wasn't really intended to be a boost the crow thread. If it needs a nerf in some other area to allow the 30km point so be it. My point is that it is not a dogfighter and aslong as inties keep going as fast as they are now it never will be because light missile & rocket explosion velocity is borked. The Crow was dominant 18 months ago because 6.5 - 7km/s was the ceiling with a gisti a-type and rogues. As a result the light missile and rocket explosion velocity kept up with pretty much every target. Now the average speed of an interceptor is probably around 7-8km/s with a tech II fit!
Its not hard to see why the Crow is now a failed dog fighter because its weapons system doesn't compete. This is why I proposed the role reversal. Like I said if this means some kind of nerf because the 30km crow is allegedly overpowered then so be it aslong as someone can come up with some reasonable ideas rather than blatently bias bs.
Personally I think the Crow is rather limited as it is these days and so doesn't need a nerf to accomadate the 30km point but I'm undoubtedly bias. The Raptor is still crap though, would be nice to see it beefed up with 25% resists on shields and 'x' other bonuses to mirror the Amarr armour tanking variant. --------------- you all smell!
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Caelum Dominus
Ministry of Destruction Southern Cross Alliance
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Posted - 2008.04.06 10:45:00 -
[74]
Originally by: Lyria Skydancer
A good pilot with high nav skills and overheat skills flies a taranis. A noob flies ares an that might suit him better until he gets his nav skill up. I think it is you that doesnt know anything about inties.
The Taranis is a rather bad tackler, whereas the Ares is one of the best in the game. Nobody in their right mind would use an Ares for solo PvP, or a Taranis for exclusively tackling.
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Lyria Skydancer
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Posted - 2008.04.06 14:17:00 -
[75]
Originally by: Bronson Hughes
Originally by: Lyria Skydancer
A taranis is an better inty then ares overall, in the hands of a high skill player. End of story.
At killing other 'Ceptors, or killing things in general in fact, that is a true statement. Loads of DPS, decent speed, good tracking. With really good gunnery and navigation skills that thing can be a DPS monster.
But for pure tackle duty, the Ares blows the Taranis away. Longer range point, longer lock range, far faster; there's simply no comparison. It's quite possibly the best pure tackler in the game. The down side is that it has a hard time killing anything at all.
The Taranis is a combat 'Ceptor, the Ares is a fleet tackle 'Ceptor. A really good pilot flies them both and knows when to fly which.
A taranis can tackle successfully in 95% of tackling situtations in a gang as a tackler. The thing is that taranis also has the power of chasing off tacklers from your own gang. Ares is just slightly better at tackling then taranis but the taranis does everything else a thousand times better. That is my point and if you don't know this then you don't know anything about interceptors. There is simply not much reason to fly an ares over a taranis if you have high nav skills + overheating. -------------------------------------- [Video]Skirmish Warfare II |

Zhecao Vai
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Posted - 2008.04.06 14:17:00 -
[76]
Originally by: Lyria Skydancer A good pilot with high nav skills and overheat skills flies a taranis. A noob flies ares an that might suit him better until he gets his nav skill up. I think it is you that doesnt know anything about inties.
Well, there isn't much content in your post, so I'm not sure what to argue with. I'm an experienced interceptor pilot with perfect nav skills and Thermodynamics 4, and I have flown an Ares a few times, and a Taranis a lot of times.
If you have anything to say, then say it.
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Lyria Skydancer
Home 0f Bored Occultists
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Posted - 2008.04.06 14:26:00 -
[77]
Originally by: Zhecao Vai
Originally by: Lyria Skydancer A good pilot with high nav skills and overheat skills flies a taranis. A noob flies ares an that might suit him better until he gets his nav skill up. I think it is you that doesnt know anything about inties.
Well, there isn't much content in your post, so I'm not sure what to argue with. I'm an experienced interceptor pilot with perfect nav skills and Thermodynamics 4, and I have flown an Ares a few times, and a Taranis a lot of times.
If you have anything to say, then say it.
You tell me, how many times have you failed tackling something just because you were in a taranis instead an ares? -------------------------------------- [Video]Skirmish Warfare II |

Zhecao Vai
Ultrapolite Socialites GoonSwarm
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Posted - 2008.04.06 14:33:00 -
[78]
Edited by: Zhecao Vai on 06/04/2008 14:33:02
Originally by: Lyria Skydancer You tell me, how many times have you failed tackling something just because you were in a taranis instead an ares?
I don't fly a Taranis in situations where I'm expected to be tackling people for a gang, so I don't know. I fly a Taranis when I intend to kamikaze into people with blasters.
Please note that I added a lot of content to my above post.
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Lyria Skydancer
Home 0f Bored Occultists
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Posted - 2008.04.06 14:53:00 -
[79]
Originally by: Zhecao Vai Edited by: Zhecao Vai on 06/04/2008 14:33:02
Originally by: Lyria Skydancer You tell me, how many times have you failed tackling something just because you were in a taranis instead an ares?
I don't fly a Taranis in situations where I'm expected to be tackling people for a gang, so I don't know. I fly a Taranis when I intend to kamikaze into people with blasters.
Please note that I added a lot of content to my above post.
I suggest you try it. You won't really notice a difference. Except that you can actually chase off and kill interceptors too as a bonus.
Btw railranis is a perfectly viable fit too and no a blasteranis as a gang tackler is not very suicidal. Targets won't bother killing you in 95% of cases. -------------------------------------- [Video]Skirmish Warfare II |

Caelum Dominus
Ministry of Destruction Southern Cross Alliance
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Posted - 2008.04.06 14:56:00 -
[80]
Originally by: Lyria Skydancer
You tell me, how many times have you failed tackling something just because you were in a taranis instead an ares?
Personally, so many times I've lost count. The Ares is far superior to the Taranis for tackling duty for all the reasons listed above, not to mention how it can stay outside Heavy Neutralizer range whereas the Taranis cannot.
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Zhecao Vai
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Posted - 2008.04.06 15:09:00 -
[81]
Originally by: Lyria Skydancer I suggest you try it. You won't really notice a difference. Except that you can actually chase off and kill interceptors too as a bonus.
Btw railranis is a perfectly viable fit too and no a blasteranis as a gang tackler is not very suicidal. Targets won't bother killing you in 95% of cases.
A railranis is fine, but you aren't shooting the rails at a tackled target for an extended period of time, thanks to cap. (Unless you really want to go even slower in your tackling inty, which is getting kind of risky.)
If I wanted a tackling interceptor that could fight other interceptors, I suppose I'd take a rocket Malediction, which has the 28km scram range, better speed, and better lock range than a Taranis.
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General Paul
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Posted - 2008.04.06 15:14:00 -
[82]
Caldari ceptors role reversal ?
Why are y'all talking about gallente and amaar ceptors ?
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Zhecao Vai
Ultrapolite Socialites GoonSwarm
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Posted - 2008.04.06 15:52:00 -
[83]
Originally by: General Paul Caldari ceptors role reversal ?
Why are y'all talking about gallente and amaar ceptors ?
Because balancing two interceptors requires looking at the balance of the other six.
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welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2008.04.06 16:00:00 -
[84]
Originally by: Zhecao Vai
Originally by: General Paul Caldari ceptors role reversal ?
Why are y'all talking about gallente and amaar ceptors ?
Because balancing two interceptors requires looking at the balance of the other six.
Not really, the Raptors crap and needs a boost and the Crow would just be going sideways if it had some other kind of nerf when it gains the 30km point. --------------- you all smell! |

Lyria Skydancer
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Posted - 2008.04.06 17:28:00 -
[85]
Originally by: Caelum Dominus
Originally by: Lyria Skydancer
You tell me, how many times have you failed tackling something just because you were in a taranis instead an ares?
Personally, so many times I've lost count. The Ares is far superior to the Taranis for tackling duty for all the reasons listed above, not to mention how it can stay outside Heavy Neutralizer range whereas the Taranis cannot.
In theory your point might be true. But this proves nothing but you playing theory eve and are clueless about how things actually work in pvp when you sit in an inty.
Taranis tackles just fine and is simply a better ship. Just like crows is simply better then a raptor. -------------------------------------- [Video]Skirmish Warfare II |

Lyria Skydancer
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Posted - 2008.04.06 17:30:00 -
[86]
Originally by: welsh wizard
Originally by: Zhecao Vai
Originally by: General Paul Caldari ceptors role reversal ?
Why are y'all talking about gallente and amaar ceptors ?
Because balancing two interceptors requires looking at the balance of the other six.
Not really, the Raptors crap and needs a boost and the Crow would just be going sideways if it had some other kind of nerf when it gains the 30km point.
You got some nerve to simply want to boost a crow without adjusting any of the other ships. The most popular inty. You must be dreaming. Seriously, the crow is actually good on tranq, in eft and in theory. Please stop your nonsense. -------------------------------------- [Video]Skirmish Warfare II |

Lyria Skydancer
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Posted - 2008.04.06 17:31:00 -
[87]
Originally by: Zhecao Vai
Originally by: General Paul Caldari ceptors role reversal ?
Why are y'all talking about gallente and amaar ceptors ?
Because balancing two interceptors requires looking at the balance of the other six.
Try explaining that. People never see the big picture with balance. It's all "give me new FOTM because I suck ass". WoW is that way --->> -------------------------------------- [Video]Skirmish Warfare II |

Etho Demerzel
Holy Clan of the Cone
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Posted - 2008.04.06 19:06:00 -
[88]
Originally by: Lyria Skydancer
Originally by: Caelum Dominus
Originally by: Lyria Skydancer
You tell me, how many times have you failed tackling something just because you were in a taranis instead an ares?
Personally, so many times I've lost count. The Ares is far superior to the Taranis for tackling duty for all the reasons listed above, not to mention how it can stay outside Heavy Neutralizer range whereas the Taranis cannot.
In theory your point might be true. But this proves nothing but you playing theory eve and are clueless about how things actually work in pvp when you sit in an inty.
Taranis tackles just fine and is simply a better ship. Just like crows is simply better then a raptor.
Lyria, as usual, you don't know what the hell you are talking about. the only redeeming circumstances at the moment is that the OP idea is ridiculous too.
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"If a member of the EVE community finds he or she cannot accept our current level of transparency, we bid you good luck in finding a company that meets your needs." - CCP kieron... |

Caelum Dominus
Ministry of Destruction Southern Cross Alliance
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Posted - 2008.04.06 20:50:00 -
[89]
Edited by: Caelum Dominus on 06/04/2008 20:51:32
Originally by: Lyria Skydancer In theory your point might be true. But this proves nothing but you playing theory eve and are clueless about how things actually work in pvp when you sit in an inty.
Taranis tackles just fine and is simply a better ship. Just like crows is simply better then a raptor.
I have been flying exclusively Interceptors since I started playing the game. I fail to understand how you can disregard the fact that the Taranis cannot tackle outside reach of heavy neutralizers. Even disregarding this vital fact, a ship that isn't cap stable and struggles to break 5000m/s (assuming a reasonably effective blaster-oriented fit) does not tackle "just fine" by any standards but yours.
Hopefully once you try these ships in their respective areas of expertise you will realize that the Ares is far better suited for tackling.
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Lyria Skydancer
Home 0f Bored Occultists
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Posted - 2008.04.06 21:09:00 -
[90]
Edited by: Lyria Skydancer on 06/04/2008 21:10:28
Originally by: Caelum Dominus Edited by: Caelum Dominus on 06/04/2008 20:51:32
Originally by: Lyria Skydancer In theory your point might be true. But this proves nothing but you playing theory eve and are clueless about how things actually work in pvp when you sit in an inty.
Taranis tackles just fine and is simply a better ship. Just like crows is simply better then a raptor.
I have been flying exclusively Interceptors since I started playing the game. I fail to understand how you can disregard the fact that the Taranis cannot tackle outside reach of heavy neutralizers. Even disregarding this vital fact, a ship that isn't cap stable and struggles to break 5000m/s (assuming a reasonably effective blaster-oriented fit) does not tackle "just fine" by any standards but yours.
Hopefully once you try these ships in their respective areas of expertise you will realize that the Ares is far better suited for tackling.
Ok I'll explain:
We are talking about acting as a small-medium-large gang tackler in a taranis.
1. Your gang waits for a solo ship to jump in through a gate.
a) Ship is a frig, destroyer, cruiser
-Anything ares can lock a taranis can lock. Both are fast enough to point and web. You won't die just because you web this target 99.99% of times. It's safe.
b) A battleship jumps through
-Ares tackles it beyond heavy neut range -Taranis tackles it close up
A lone BS will rarely even put up a fight and not all those who even do have a heavy neut fitted. Your taranis will do the tackling job just as fine in 85% of these cases.
2. Your gang is fighting another similarly sized gang. medium - large fleet fights.
-The ares is a bit faster and has a bit longer point then the taranis -Only a very very small portion of targets will not be tackled because: a) taranis was too slow b) target was a BS that neuted or killed the taranis c) taranis didnt get the point in time because of the shorter range
So there taranis might miss like 5% of targets compared to an ares.
BUT add to this that the taranis in this mess also can opt to go after other inties and frigs. A taranis will kill those within seconds because with overheated mwd and web a taranis can catch another inty without any problem in a fleet fight.
Ares on the other hand sucks compared to the taranis in this aspect.
Both a crow and a taranis utterly out perform their tackling versions if you can overload mwds and webs. They are only slightly worse at tackling but are extremely superior in other aspects. There is simply no reason, unless youre low skilled AND (note not or) want to dedicate yourself for tackling, to pick an ares or raptor instead of a taranis or crow. -------------------------------------- [Video]Skirmish Warfare II |
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